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Facilitating Materials Learning into Design Education through Visual Representations 通过视觉表现促进材料学习进入设计教育
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001389
Aline Teixeira Souza Silva, F. Moreira da Silva
Typically, the teaching-learning process about materials and manufacturing processes for design include a range of tasks: knowledge restricted to industries; designers’ responsibilities; functional requirements; and subjective values. For instance, materials knowledge is fundamental for designers. Considering this mix of competences and additionally the quantity and complexity of the subject, the process of teaching-learning about materials is challenging. This paper discusses the visual representations as strategy for materials and manufacturing processes learning into design education. We argue that traditional sources as demonstrations and reports are important to classes, but visualizations have the causal effect. To demonstrate the proposition, we present an experience report.
通常,关于设计的材料和制造过程的教学过程包括一系列任务:局限于工业的知识;设计师的责任;功能需求;主观价值。例如,材料知识是设计师的基础。考虑到这种能力的混合,以及学科的数量和复杂性,教学材料的过程是具有挑战性的。本文讨论了将视觉表现作为材料和制造过程学习策略纳入设计教育。我们认为,传统的来源,如演示和报告,对类是重要的,但可视化有因果关系。为了论证这一命题,我们提出了一份经验报告。
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引用次数: 0
Enveloping a day – Persona visual mapping 包围一天——人物角色可视化映射
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001390
José Silva, R. Almendra, Tiago Navarro Marques, D. Raposo, João Neves
The following article describes a Persona Method through Visual Clues (PMVC) in a learning setting performed in the course of Interface Design I, degree of Design, School of Arts, University of Evora, Portugal, in the academic year of 2021/22. The study follows a descriptive case methodology. The purposed PMVC concerns the project’s early stage and reveals how a mosaic assemblage of visual clues allows an itinerary on cohesive information acquisition in guiding the design project. The proposed PMVC allowed students to valorize life contexts when projecting a persona, enabling a strong focus on consumers and work contexts. Although working in fictionalized settings, the PMVC triggers the reasoning on the complexity of the contexts, deploying information that will deliver more reality into Personas. Keywords: Visual methods, Communication Design, Persona Method, Design Literacy
下面的文章描述了在2021/22学年,葡萄牙埃武拉大学艺术学院设计学位界面设计I课程的学习环境中,通过视觉线索(PMVC)的角色方法。本研究采用描述性案例方法。目的PMVC关注项目的早期阶段,并揭示了视觉线索的马赛克组合如何在指导设计项目的过程中实现连贯的信息获取。拟议的PMVC允许学生在投射角色时对生活环境进行评估,从而使消费者和工作环境得到强烈关注。尽管在虚构的环境中工作,PMVC触发了对上下文复杂性的推理,部署的信息将向角色传递更多的真实性。关键词:视觉方法,沟通设计,人物角色方法,设计素养
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引用次数: 0
Somewhere Between Architecture and Jewelry 介于建筑和珠宝之间
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001366
Mónica Romãozinho
Our projects talk about knowledge and experience accumulated through time, so they work like powerful memory boxes. All that information reappears when we start sketching our first exploratory drawings. Architecture always influenced the way we see and understand the world and things in general, the “real” architecture which surrounds us every day, but maybe in a particular way the imaginary one that we can discover through set design projects, ephemeral exhibition design, even visionary drawings related to unbuilt ideas. We aim to demonstrate that jewels and architecture can share fundamental principles. When we look at a jewellery piece, we can observe its volumetric, how does light and shadow model the piece, the scale, the contrast between full and empty spaces, the composition, the sense of horizontality or verticality, its symmetry or asymmetry, its ergonomics, among other aspects but how can we relate to this intriguing object, what kind of emotions can it arouse in us? Perhaps we can play with similar feelings in other scales. In this perspective, our article focuses on the relation between architecture and jewellery applied research considering the philosophy “learning-by-doing” pursued by Charles and Ray Eames, inspiring and timeless references from the past. We follow a design methodology that implies continuous research about other authors and movements, the continuous selection of waste objects and materials, the development of sketches along with all the processes, and experimental prototyping. On the other hand, we incorporate specific goals related to product sustainability since the beginning of the present projects, namely upcycling. The main goals transversal to these experimental series consists of exploring space as a concept, interaction, and, at last, wearability. The jewel itself can have a strong presence in a certain way very close to the artwork but it is created and materialized for real people so we prefer to think about it as design because it is supposed to be owned and appropriated by someone and to contribute simultaneously to communicate their personality, to break with typified and mass fashion design, to conquer an immaterial dimension, to provoke emotion the moment we “dress” it.
我们的项目谈论的是通过时间积累的知识和经验,所以它们就像强大的记忆盒。当我们开始绘制第一张探索性的素描时,所有这些信息都会重现。建筑总是影响着我们看待和理解世界和事物的方式,“真实”的建筑每天都围绕着我们,但也许在某种特殊的方式下,我们可以通过固定的设计项目,短暂的展览设计,甚至是与未建成的想法相关的有远见的图纸来发现想象中的建筑。我们的目标是证明珠宝和建筑可以共享基本原则。当我们看一件珠宝首饰时,我们可以观察它的体积,光影如何塑造它,比例,满空空间的对比,构图,水平或垂直的感觉,对称或不对称,它的人体工程学,以及其他方面,但我们如何与这个有趣的物体联系起来,它能唤起我们什么样的情感?也许我们可以用其他音阶来表达类似的感受。从这个角度来看,我们的文章关注的是建筑和珠宝应用研究之间的关系,考虑到Charles和Ray Eames所追求的“边做边学”的哲学,从过去的启发和永恒的参考。我们遵循一种设计方法,这意味着对其他作者和运动的持续研究,对废弃物体和材料的持续选择,在所有过程中开发草图,以及实验原型。另一方面,从目前项目开始,我们就纳入了与产品可持续性相关的具体目标,即升级回收。这些实验系列的主要目标包括探索空间作为一个概念,互动,最后是可穿戴性。珠宝本身可以在某种程度上非常接近艺术品,但它是为真实的人创造和物化的,所以我们更愿意把它看作是设计,因为它应该被某人拥有和占有,同时有助于传达他们的个性,打破典型和大众时尚设计,征服非物质的维度,在我们“穿着”它的那一刻激发情感。
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引用次数: 0
The CBmeter: designing innovative strategies for early diagnosis of metabolic diseases CBmeter:设计代谢疾病早期诊断的创新策略
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001410
M. Guarino, Marlene Lages, Ipek Suluova, Rui Fonseca Pinto, N. Lopes
Diabetes is a disease with high prevalence worldwide, however, about 44% of patients are asymptomatic, which leads to a later diagnosis of the disease and, consequently, increases the risk of developing complications. The development of new approaches for early diagnosis is imperative to allow proper adoption of preventive measures. From a motivational point of view, it is easier for patients to adopt healthy eating habits and lifestyles when there is an altered marker that indicates subclinical disease, particularly in a pathology that remains asymptomatic until advanced stages. Thus, timely diagnosis based on a measurable and monitorable indicator is extremely important so that such behaviors are implemented as early as possible, increasing effective health gains and reducing the costs related to this pathology. Pre-clinical studies in animal models have shown that the etiology of type 2 diabetes mellitus (T2DM) is related to alterations in the carotid bodies (CB), chemosensory organs located in the bifurcation of the carotid arteries. In animals with T2DM it has been observed that the CBs are overactivated causing an increased heart rate, respiratory rate, and blood glucose levels. In humans, this mechanism has been confirmed but is not yet well-characterized. This paper highlights the importance of developing a device that allows early detection of changes in CB activity correlating it with emerging diabetes. The design strategies to prototype the CBmeter were to model and characterize the features of interest for the diagnosis- respiratory rate, heart rate, peripheral oxygen saturation and glucose - in healthy people and people with diabetes using a combination of set commercial sensors pre-existent in the market that were integrated to collect real-time data. After determining health and disease patterns, the CBmeter development pipeline includes a co-design approach in which physiologists, endocrinologists, nurses, computer and electrical engineers, designers and patients are collaborating to develop an easy-to-use, portable, and minimally invasive medical device that associates CB function with endocrine dysregulation, with very small discomfort and risk for users. The definition and specification of the most appropriate architecture for the CBmeter, in order to allow its modularity, signal acquisition and consequently the communication between the sensor/device and the receiver/backend in the most efficient way is being allied to the selection of materials, tools and steps to create an innovative product, that will fill a technical gap in the market, designed for the early diagnosis of metabolic diseases, in a subclinical phase, with the potential to contribute with significant gains for public health in the medium/long term.
糖尿病是一种世界范围内高患病率的疾病,然而,约44%的患者无症状,这导致疾病的诊断较晚,从而增加了发生并发症的风险。发展早期诊断的新方法是必要的,以便能够适当地采取预防措施。从动机的角度来看,当有一个改变的标志物表明亚临床疾病时,患者更容易采取健康的饮食习惯和生活方式,特别是在一个直到晚期才出现症状的病理中。因此,基于可测量和可监测指标的及时诊断非常重要,以便尽早实施此类行为,增加有效的健康收益并降低与该病理相关的成本。动物模型的临床前研究表明,2型糖尿病(T2DM)的病因与颈动脉小体(CB)的改变有关,颈动脉小体是位于颈动脉分叉处的化学感觉器官。在患有2型糖尿病的动物中,已经观察到CBs过度激活导致心率,呼吸频率和血糖水平增加。在人类中,这种机制已得到证实,但尚未很好地表征。本文强调了开发一种设备的重要性,该设备允许早期检测与新发糖尿病相关的CB活性变化。CBmeter原型的设计策略是对健康人群和糖尿病患者的诊断特征(呼吸率、心率、外周氧饱和度和葡萄糖)进行建模和表征,使用市场上现有的一组商业传感器的组合来收集实时数据。在确定了健康和疾病模式后,CBmeter的开发流程包括一种协同设计方法,其中生理学家、内分泌学家、护士、计算机和电气工程师、设计师和患者正在合作开发一种易于使用、便携式、微创的医疗设备,将CB功能与内分泌失调联系起来,对用户的不适和风险很小。为实现CBmeter的模块化、信号采集以及传感器/设备与接收器/后端之间最有效的通信,CBmeter的最合适架构的定义和规格正在与材料、工具和步骤的选择相结合,以创建一种创新产品,填补市场上的技术空白,用于亚临床阶段代谢疾病的早期诊断。有可能在中期/长期为公共卫生作出重大贡献。
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引用次数: 0
Design Strategies for Socio-Environmentally Adverse Territories 社会环境不利地区的设计策略
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001392
Ana Thudichum Vasconcelos, J. Cruz
In an inland southern region of Portugal, pathologies that intersect social and environmental problems have been identified, such as low density, aged and dispersed population, as well as low rainfall and high temperatures. An applied research and development initiative endorsing those problems was carried out by students and staff of the University of Lisbon along two years. This text reflects on this experience and the role of design on such predicaments.The research questions are: how and what kind of innovation can design bring to the community's quality of life in territories under adverse conditions of that kind?A previous analysis, carried out between local authorities and our design school, allowed us to trace two lines of investigation, one aimed at intensifying the flow of people within the territory, and the other focused on promoting the relationship between Man and his environment.Considering that design can contribute to the process of social change, through design for social innovation and collaborative services, we reflect on the main characteristics that the design projects must contemplate, which are: a user-centered perspective; be a participatory process; to draft with a sustainability perspective; adopt a multilevel perspective; to endorse innovation and; sustain problem solving.The research methodology involves the transversal use of design methods and participatory processes, immersion in the territory, collection of primary and secondary data, definition of the concept, development of proposals, communication and validation by the municipal authorities.The results are a set of projects with a wide range of solutions in the field of social innovation, with the aim of valuing social interaction, valuing culture and regenerating the local landscape, namely: a cultural caravan service; a Lab-desk service; a cultural project to reactivate community wood-fired bread ovens; a website to publicize local projects focused on agroecological food; a Center for the Intangible Cultural Heritage; a co-working and co-living service; an environmental festival; a research service aimed at better understanding the needs of the “silent population”; a garden at the historic urban center of Mértola town; a public botanical garden; and, the renovation of a public area in a small village.The relevance of this work lies in the assertion of the potential of design strategies for social inovation, particularly in a context of social and environmental adversity, where design can fullfill a key role valuing the daily lives of populations. This article demonstrates that there is an immense space for work involving the public institutions managing this type of territories and the design academia. From our experience, a transversal line stands out: the intersection between local knowledge and the external population. This converges it the idea that the value that design brings to this kind of community is the drafting of arenas of social interaction wher
在葡萄牙南部内陆地区,已经确定了社会和环境问题交叉的病态,例如低密度,老龄化和分散的人口,以及低降雨量和高温。里斯本大学的学生和工作人员在两年的时间里开展了一项支持这些问题的应用研究和发展倡议。本文对这一经历以及设计在这种困境中的作用进行了反思。研究的问题是:在这种不利条件下,设计如何以及什么样的创新可以为社区的生活质量带来改善?先前的分析是由地方当局和我们的设计学院进行的,使我们能够追踪两条调查线,一条旨在加强领土内的人员流动,另一条侧重于促进人与环境之间的关系。考虑到设计可以促进社会变革的进程,通过设计促进社会创新和协同服务,我们反思了设计项目必须考虑的主要特征,即:以用户为中心的视角;是一个参与性的过程;从可持续发展的角度起草;采用多层次视角;支持创新和;持续解决问题。研究方法涉及横向使用设计方法和参与性过程,沉浸在该领域,收集主要和次要数据,定义概念,制定建议,与市政当局沟通和验证。结果是一系列在社会创新领域具有广泛解决方案的项目,其目的是重视社会互动,重视文化和再生当地景观,即:文化商队服务;实验室服务台;恢复社区柴火面包炉的文化项目;一个网站,宣传当地的农业生态食品项目;非物质文化遗产中心;共同工作和共同生活的服务;环保节;一项旨在更好地了解“沉默人口”需要的研究服务;姆萨伊托拉镇历史悠久的市中心的一座花园;公共植物园;还有,一个小村庄的公共区域的改造。这项工作的相关性在于设计策略对社会创新的潜力的断言,特别是在社会和环境逆境的背景下,设计可以发挥关键作用,重视人们的日常生活。这篇文章表明,管理这类领土的公共机构和设计学术界的工作空间很大。从我们的经验来看,一条横线是突出的:本地知识和外部人口之间的交集。设计为这类社区带来的价值在于起草社会互动的舞台,在那里培育当地的社会结构,同时,观察人们对周围环境脆弱性的认识。
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引用次数: 0
Community Engagement Methodology for the Academic Design Curriculum 学术设计课程的社区参与方法论
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001372
Caio Miolo De Oliveira, Rita Assoreira Almendra, Ana Rita Lourenço, T. Leitão
Design profession has become quite resignified over time, being increasingly associated with an approach to involve people working collaboratively to co-create new opportunities for the welfare, solve complex problems or even favor innovation processes, whether they are applied in business environments or in the social sphere. By acting in this scope, Design is articulating social innovation processes, as it is developing strategies, whether through products or services, so that the actors related to the existing context can be active agents of transformation. In synergy with this approach, there is another participatory aspect, originating from other areas of knowledge: Community Engagement Methodology. This encompasses a process for providing information, empowering the community to identify solutions to their needs, as well as influencing priorities and strategic decisions. In this context, despite having enough theoretical and practical research implemented to favor community engagement, it appears that the academic curricula of Design courses do not work so specifically with community engagement/ implementation of social innovation processes. Thus, this paper reveals a methodology developed during PhD research in Design that aimed to favor the social reintegration of offenders and ex-offenders. This methodology, made up of different methods, was created in codesign with a Portuguese social cooperative, which was one of the promoters of a project co-founded by the European Union, between 2017 and 2020. The methodology was applied to professionals of the Criminal Justice System who work within the scope of reintegration in four countries (Portugal, Italy, Romania, and Germany), who evaluated it very positively. Therefore, the purpose of this article is to reveal the community involvement methodology created and propose ways that it can be implemented in Design curricula, to encourage and favor the development of solutions and improvements in different social contexts.
随着时间的推移,设计职业已经变得相当重任,越来越多地与一种方法联系在一起,即让人们协同工作,共同为福利创造新的机会,解决复杂的问题,甚至支持创新过程,无论它们是应用于商业环境还是社会领域。通过在这个范围内行动,设计正在阐明社会创新过程,因为它正在制定战略,无论是通过产品还是服务,以便与现有环境相关的参与者可以成为变革的积极推动者。在这种方法的协同作用下,还有另一个参与性方面,源于其他知识领域:社区参与方法。这包括一个提供信息、使社区有能力确定满足其需要的解决办法以及影响优先事项和战略决策的进程。在这种背景下,尽管已经实施了足够的理论和实践研究来支持社区参与,但设计课程的学术课程似乎并没有那么具体地与社区参与/实施社会创新过程有关。因此,本文揭示了在设计博士研究期间开发的一种方法,旨在帮助罪犯和前罪犯重新融入社会。这种由不同方法组成的方法是与葡萄牙社会合作社共同设计的,该合作社是欧盟在2017年至2020年期间共同创立的项目的推动者之一。该方法适用于在四个国家(葡萄牙、意大利、罗马尼亚和德国)从事重返社会工作的刑事司法系统专业人员,他们对该方法进行了非常积极的评价。因此,本文的目的是揭示创建的社区参与方法,并提出可以在设计课程中实施的方法,以鼓励和支持在不同社会背景下开发解决方案和改进。
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引用次数: 0
The Concept of Tantra as Meta-Design to Create Sustainability 密宗作为创造可持续性的元设计的概念
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001422
Liliana Soares, E. Aparo
This article is an ongoing research and takes Tantra (Saraswati, 1981) to present an academic project that refers to the expansion of knowledge, understanding the body of an object through as a supreme shelter link. On the one hand, the female element represents the a whole as the beginning of everything and the supreme power of creation. On the other hand, the male element is associated with transcendence.Similar to designing, from the perspective of tantrism, the union of the two energies - feminine and masculine – is crucial and for this reason, the care of the object's body is essential.Phenomenologically, as Feuerstein (2005) states the tantric point of view does not deny the world of experiences, but views positively the culture of potential intrinsic psychophysical body and mind. This thesis comprises not only time and space, but also the external factors that cross-fertilize reality and, for this reason, enter into design process. In this sense, objects’ body is full of organs, but visible only to designers, requiring guidance from a master.In art, in early 20th century, there were similarities between the abstractions of Paul Klee, Piet Mondrian or Robert Delaunay. After that, Neo Tantrism emerged in the 1960s with the indian artist K. C.S. Paniker (1911-1977).In design, it seems Tantra contest divisions between opposites by teaching that everything is respected and incorporated, which includes the concept of marginal in society. For instance, Bauhaus (Germany, 20’s), Memphis (Italy, 60’s), Droog Design (Netherlands, 90’s) seem to represent it, as this is more about change in the world, via the body, rather than transcendence of it. In design Tantra can be understood as a moment of reflection on the nature of design and an occasion to continually think and get to know design, for instance, a process-oriented process. A reality that enhances scenario hypotheses, but without reaching a productive result.This ongoing research is non-interventionist and interventionist. The non-interventionist phase consists of the analysis and interpretation of concepts, contents from the past as well as visual imagery of Tantra. The interventionist phase resides on a pilot project.Thus, thinking about method in design means thinking about a phenomenological process such as interpretation. A path that is inductive like self-production, deductive like engineering, abductive intelligently linking hypotheses through experience, and also intuitive, imaginative, inventing, telling the story of material culture in another way. An alternative that needs to die and to live again, a process that, between analysis, intuition and experience, appeals to the dialectical reflection of design as an interlocutor between the individual and material culture in order to create sustainability.
本文是一项正在进行的研究,以密宗(Saraswati, 1981)为例,提出了一个学术项目,该项目涉及知识的扩展,通过作为最高庇护链接来理解物体的身体。一方面,女性元素代表整体,是万物的开端,是创造的至高力量。另一方面,男性元素与超越联系在一起。类似于设计,从密宗的角度来看,两种能量的结合——女性和男性——是至关重要的,因此,对物体身体的照顾是必不可少的。在现象学上,正如Feuerstein(2005)所说,密宗的观点并不否认经验的世界,而是积极地看待潜在的内在心理物理身体和心灵的文化。本文不仅包括时间和空间,还包括与现实相互交融的外部因素,并因此进入设计过程。从这个意义上说,物体的身体充满了器官,但只有设计师才能看到,需要大师的指导。在艺术上,在20世纪初,保罗·克利、皮特·蒙德里安或罗伯特·德劳内的抽象作品有相似之处。在那之后,随着印度艺术家K. C.S. Paniker(1911-1977)在20世纪60年代出现了新坦崔派。在设计中,似乎密宗通过教导一切都被尊重和融合来对抗对立之间的分歧,其中包括社会边缘的概念。例如,包豪斯(德国,20年代),孟菲斯(意大利,60年代),德鲁格设计(荷兰,90年代)似乎代表了它,因为这更多的是关于改变世界,通过身体,而不是超越它。在设计中,密宗可以被理解为对设计本质的反思时刻,以及不断思考和了解设计的场合,例如,一个面向过程的过程。现实增强了情景假设,但没有达到有效的结果。这个正在进行的研究是非干预主义和干预主义。非介入阶段包括对密宗的概念、过去的内容以及视觉意象的分析和解释。干预阶段驻留在试点项目上。因此,对设计方法的思考意味着对解释等现象学过程的思考。这条路像自我生产一样是归纳的,像工程一样是演绎的,通过经验巧妙地联系假设,也是直觉的,想象的,发明的,以另一种方式讲述物质文化的故事。一个需要死亡和重生的选择,一个在分析、直觉和经验之间的过程,呼吁设计作为个人和物质文化之间的对话者的辩证反思,以创造可持续性。
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引用次数: 0
Integrated Pedagogy Model for Training the XXIst Century Designer 21世纪设计师培养的综合教学法模式
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001376
J. Antón, Victor Larripa
The New Degree in Design at the University of Navarra was launched in September 2016, and has recently completed the cycle of its first-generation students. The shaping process of this degree was intended to be flexible to forge the profile of a versatile and creative designer, a process that would lead to a new and innovative configuration of teaching methodologies based on the integration of contents and competences through projects.This article intends to explain how this Education Model works and which are its main principles, understood as the practical result of a permanent and ongoing research about ways of training designers for the needs of contemporary society. In fact, the scope of the text is to emphasize how this teaching methodology intends to help the students acquire the necessary skill set to face the hybrid challenges that the XXIst Century requests, challenges immersed in a world marked by an overwhelming technological development.In that sense, the entire system could be condensed into the intention of configuring mindsets of future designers in such a way that they are, at the same time, integrative and critical. That is, the development of integrative thinking is built through the aforementioned confluence of materials and knowledge in each project. And critical thinking is forged through numerous cultural subjects and through work on analysis of case studies and examples. From the combination of both faculties, the ability to integrate and the ability of critical thinking, the students will acquire the creative attitude that today’s society demands.Keywords: Teaching Methodology, Design Training, Creativity, Design Education, Integrative Thinking, Critical Thinking, Technology
纳瓦拉大学的新设计学位于2016年9月启动,最近完成了第一代学生的周期。这个学位的塑造过程旨在灵活地塑造一个多才多艺和富有创造力的设计师的形象,这一过程将通过项目整合内容和能力,从而形成一种新的创新教学方法。本文旨在解释这种教育模式是如何运作的,以及它的主要原则是什么,并将其理解为一项关于培养满足当代社会需求的设计师的方法的长期和持续研究的实际结果。事实上,本文的范围是强调这种教学方法如何帮助学生获得必要的技能,以面对21世纪所要求的混合挑战,沉浸在以压倒性的技术发展为标志的世界中的挑战。从这个意义上说,整个系统可以被浓缩成配置未来设计师心态的意图,使他们同时具有综合性和批判性。也就是说,综合思维的发展是通过上述每个项目中材料和知识的融合来建立的。批判性思维是通过大量的文化主题以及对案例研究和例子的分析而形成的。通过两个院系的结合,整合能力和批判性思维能力,学生将获得当今社会所需要的创新态度。关键词:教学方法,设计训练,创造力,设计教育,综合思维,批判性思维,技术
{"title":"Integrated Pedagogy Model for Training the XXIst Century Designer","authors":"J. Antón, Victor Larripa","doi":"10.54941/ahfe1001376","DOIUrl":"https://doi.org/10.54941/ahfe1001376","url":null,"abstract":"The New Degree in Design at the University of Navarra was launched in September 2016, and has recently completed the cycle of its first-generation students. The shaping process of this degree was intended to be flexible to forge the profile of a versatile and creative designer, a process that would lead to a new and innovative configuration of teaching methodologies based on the integration of contents and competences through projects.This article intends to explain how this Education Model works and which are its main principles, understood as the practical result of a permanent and ongoing research about ways of training designers for the needs of contemporary society. In fact, the scope of the text is to emphasize how this teaching methodology intends to help the students acquire the necessary skill set to face the hybrid challenges that the XXIst Century requests, challenges immersed in a world marked by an overwhelming technological development.In that sense, the entire system could be condensed into the intention of configuring mindsets of future designers in such a way that they are, at the same time, integrative and critical. That is, the development of integrative thinking is built through the aforementioned confluence of materials and knowledge in each project. And critical thinking is forged through numerous cultural subjects and through work on analysis of case studies and examples. From the combination of both faculties, the ability to integrate and the ability of critical thinking, the students will acquire the creative attitude that today’s society demands.Keywords: Teaching Methodology, Design Training, Creativity, Design Education, Integrative Thinking, Critical Thinking, Technology","PeriodicalId":308830,"journal":{"name":"Human Dynamics and Design for the Development of Contemporary Societies","volume":"20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114528862","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
“ALImentáRIO” - Holder for the Supplementary Feeding of Wild Birds " ALImentáRIO " -野生雀鸟补充喂食架
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001397
Fernando Miguel Marques
This is an animal design project (design thinking to meet the needs of animals) which aims to bring birds into contact with humans and - through this solution - to bring the sound and movement produced by them into our lives (whether in the countryside, whether in the urban landscape), which can be translated into joy and peace achieved by the harmony of natural wildlife in our domestic environment.Starting question Knowing that birds are elusive and fearful animals, but also can bring joy and movement to our daily lives, how can we attract them to our coexistence? Supplementary feeding can be a good solution, and there are already some versions available on the international market, especially in countries where winter is more extreme. In southern Europe, feeding birds is still not a very common practice. Depending on the type of food the birds eat in their natural habitat and, depending on the endogenous birds, there are variations in the diet, and only a test of placing food available to the birds will determine the type of food to be placed in the supplementary feeder.The "AlimentáRIO" (feeder) is a ceramic supplementary feeding stand/holder that can contain various types of food, in order to test if birds can be attracted close to your home.There are several types of bird food: nectar, seeds, worms, fruit, tallow/lard... And, for each of these types of food, there is a specific type of feeder. The "AlimentáRIO" is a versatile feeder intended to cover all types. Nectar is more suitable for birds that can pollinate during late winter and early spring, when insects are less active. For these reasons, nectar should only be placed in feeders as a food supplement in the winter and autumn.In Portugal, there are some birds that drink nectar, according to Luís Pascoal da Silva , a researcher at CIBIO-inBIO. The scientist states that there are several pollinating birds in Portugal, but the study of the contribution of these birds to pollination is scarce. Seeds - besides the traditional canary seed - can contain sunflower seeds or nuts, such as walnuts and peanuts, depending on the endogenous birds. Fruit is also sought after by some species of birds, namely apples and pears, in addition to other exotic fruits. However, in general, birds can be drawn to any type of fruit. Fat balls are usually tallow/lard balls with seeds and fruits to reinforce supplementary feeding during cold seasons. The "AlimentáRIO" is a suspended wild bird feeder that can be hung in more or less sheltered places, made with materials resistant to the elements, without the need for maintenance. However, its cleaning must be done according to the recommendations referred to in the full article. As already mentioned, the construction materials are low maintenance, and the food container and the deflecting bell jar are made with stoneware - the type of ceramics more resistant to both bumps and thermal variations. The junction of the two parts is made with a nickel-plated threaded ro
这是一个动物设计项目(满足动物需求的设计思维),旨在将鸟类与人类接触,并通过这个解决方案,将它们发出的声音和运动带入我们的生活(无论是在乡村,还是在城市景观中),将自然野生动物的和谐转化为快乐与和平,在我们的家庭环境中实现。知道鸟类是难以捉摸和可怕的动物,但也可以给我们的日常生活带来快乐和运动,我们如何吸引它们与我们共存?补充喂养可能是一个很好的解决方案,国际市场上已经有一些版本,特别是在冬季更极端的国家。在南欧,喂鸟仍然不是很普遍的做法。根据鸟类在其自然栖息地所吃的食物类型以及内源性鸟类的不同,饮食也会有所变化,只有对鸟类可用的食物进行放置测试,才能确定将食物放置在补充喂食器中的食物类型。“AlimentáRIO”(喂食器)是一个陶瓷辅助喂食架/支架,可以容纳各种食物,以测试是否可以吸引鸟类靠近你的家。鸟类的食物有几种:花蜜、种子、蠕虫、水果、牛油/猪油……对于每一种食物,都有特定类型的喂食器。“AlimentáRIO”是一个多功能馈线,旨在覆盖所有类型。花蜜更适合在冬末和早春授粉的鸟类,那时昆虫不太活跃。由于这些原因,花蜜只能在冬季和秋季作为食物补充放置在喂食器中。在葡萄牙,有一些鸟类喝花蜜,Luís Pascoal da Silva是CIBIO-inBIO的研究员。这位科学家说,葡萄牙有几种授粉的鸟类,但对这些鸟类对授粉的贡献的研究很少。种子-除了传统的金丝雀种子-可以包含葵花籽或坚果,如核桃和花生,这取决于内源性鸟类。水果也是一些鸟类所追求的,即苹果和梨,以及其他外来水果。然而,一般来说,鸟类可以被任何类型的水果吸引。肥球通常是带有种子和水果的牛油/猪油球,以加强寒冷季节的补充喂养。“AlimentáRIO”是一种悬挂的野生鸟类喂食器,可以悬挂在或多或少避风的地方,由耐风雨的材料制成,无需维护。然而,它的清洁必须按照全文中提到的建议进行。如前所述,建筑材料维护成本低,食物容器和偏转钟形罩是用石器制成的——这种陶瓷更能抵抗碰撞和热变化。两部分的连接处由镀镍螺纹杆制成,覆盖有铝管,所有部件都由手动螺纹连接,无需使用任何工具即可组装和拆卸,从而便于在补充进料季节结束时进行深入清洁。“AlimentáRIO”的下部有四个凹洞,可以放置食物,这样可以同时放置不同类型的食物,从而吸引不同的物种。由于它是一个由保护性和偏转的钟罩组成的喂食器,因此鸟类可以免受捕食者的直接攻击,也可以免受秋天落叶的袭击。事实上,它是一个可以用绳子挂起来的辅助喂食器,这使得老鼠和松鼠很难接近食物,因为如果这些动物碰巧设法从绳子上下来,它们还必须克服穿过钟罩(这是一个球形帽)的挑战,到达食物所在的地方。这种补充喂食器的放置测试结果令人放心,表明喂食器在相对较短的时间内(3周到1个月)就能培养出接近野生鸟类的鸟类。
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引用次数: 0
Second Skin’s Sensitivity: Memories and Consciousness 第二层皮肤的敏感性:记忆和意识
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001367
Rafaela Norogrando
In order to explore the relationship between people and clothing products, this study addresses material culture and consumption in recent years in the face of the construction of heritage narratives related to the history of fashion design. According to the social circle of values consecration, connections between subjects and objects are fluid and the approach to the material culture and memories can be created and conduct. The history of fashion can be restricting to the materiality of objects or including the intangible elements related to this. The study is based on theoretical approaches and bibliographic review; a case study and ethnographic research on fashion exhibitions and correlated subjects; and comparative analysis including five hundred institutional exhibitions promoted in the last 50 years. This research also comprehends an exploratory study on the project Tati-Viana, which resulted in a fashion design output included in the heritage collection at the National Costume Museum (Portugal). Results showed that emotion and the relationship between people-objects through memories can be an alternative and deliberate tool for sensitizing actions to conscious consumption.
为了探究人与服装产品之间的关系,本研究面对近年来与服装设计历史相关的遗产叙事的建构,探讨了物质文化与消费。根据价值奉献的社交圈,主体与客体之间的联系是流动的,对物质文化和记忆的接近可以被创造和引导。时尚的历史可以局限于物体的物质性,也可以包括与之相关的无形元素。本研究以理论方法和文献综述为基础;时装展览及相关主题的个案研究与民族志研究并对过去50年举办的500个机构展览进行比较分析。本研究还包括对Tati-Viana项目的探索性研究,该项目的时装设计成果被列入葡萄牙国家服装博物馆的遗产收藏。结果表明,情感和人与物之间的关系通过记忆可以成为有意识消费的敏感行为的另一种选择和深思熟虑的工具。
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引用次数: 0
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Human Dynamics and Design for the Development of Contemporary Societies
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