Pub Date : 2022-04-30DOI: 10.24042/jipfalbiruni.v11i1.10900
I. A. Rizki, N. Suprapto, S. Admoko
Engklek, is one of the traditional games that have many physics concepts to explore, has the potential to be applied in Ethno-STEM-based physics learning. So far, no study has been carried out on exploring the physical concept of this game. Hence, this study aims to explore the concepts of physics in traditional Engklek game and its potential applications in Ethno-STEM-based physics learning. This study uses a qualitative research method with an exploratory design. Data collection using three methods: observations, interviews, and literature studies.Data were analyzed descriptively through three stages: data reduction, presentation, and verification or inference. The results show that the main physics concepts contained in this game are parabolic motion; work and energy; momentum and impulse; and equilibrium of rigid body. This game also can be applied to physics learning because it is relevant to the 2013 curriculum and the Ethno-STEM review. Therefore, the Engklek game can be more meaningful, fun, interactive, and contextual physics learning media. This research implies that the results of exploration and analysis of its potential application to Ethno-STEM-based science learning can be tested for future research or applied directly to physics learning. It is hoped that this learning can increase students' learning motivation while preserving the local wisdom game of Engklek
{"title":"Exploration of physics concepts with traditional engklek (hopscotch) game: Is it potential in physics ethno-STEM learning?","authors":"I. A. Rizki, N. Suprapto, S. Admoko","doi":"10.24042/jipfalbiruni.v11i1.10900","DOIUrl":"https://doi.org/10.24042/jipfalbiruni.v11i1.10900","url":null,"abstract":"Engklek, is one of the traditional games that have many physics concepts to explore, has the potential to be applied in Ethno-STEM-based physics learning. So far, no study has been carried out on exploring the physical concept of this game. Hence, this study aims to explore the concepts of physics in traditional Engklek game and its potential applications in Ethno-STEM-based physics learning. This study uses a qualitative research method with an exploratory design. Data collection using three methods: observations, interviews, and literature studies.Data were analyzed descriptively through three stages: data reduction, presentation, and verification or inference. The results show that the main physics concepts contained in this game are parabolic motion; work and energy; momentum and impulse; and equilibrium of rigid body. This game also can be applied to physics learning because it is relevant to the 2013 curriculum and the Ethno-STEM review. Therefore, the Engklek game can be more meaningful, fun, interactive, and contextual physics learning media. This research implies that the results of exploration and analysis of its potential application to Ethno-STEM-based science learning can be tested for future research or applied directly to physics learning. It is hoped that this learning can increase students' learning motivation while preserving the local wisdom game of Engklek","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":" ","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"49386655","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-04-30DOI: 10.24042/jipfalbiruni.v11i1.11509
D. Darmaji, A. Astalini, D. A. Kurniawan*, Endah Febri Setiya Rini
This study aims to determine whether there is a relationship and difference between science process skills and students' critical thinking skills based on gender. This type of research is descriptive quantitative research. The instruments used observation sheets and essay test questions. The sampling technique used was purposive sampling with samples of 90 students. The data analysis technique used by the researcher was descriptive statistics of Pearson Correlation and ANOVA tests. The results obtained were that the science process skills of students at SMPN 2 Batanghari were classified as good and dominated by female students with a percentage of 80.4%. Critical thinking skills were dominated by female students with a percentage of 32.6% (very critical). Then, there was a significant relationship between science process skills and students' critical thinking skills. Then, in the ANOVA test, male and female students' p-values of science process skills and critical thinking skills were less than 0.05. Therefore, there was a difference between the scientific process and the critical thinking skills of female and male students. This research is expected to contribute to schools and further research to improve learning methods that support critical thinking and science process skills.
{"title":"Gender analysis in measurement materials: Critical thinking ability and science processing skills","authors":"D. Darmaji, A. Astalini, D. A. Kurniawan*, Endah Febri Setiya Rini","doi":"10.24042/jipfalbiruni.v11i1.11509","DOIUrl":"https://doi.org/10.24042/jipfalbiruni.v11i1.11509","url":null,"abstract":"This study aims to determine whether there is a relationship and difference between science process skills and students' critical thinking skills based on gender. This type of research is descriptive quantitative research. The instruments used observation sheets and essay test questions. The sampling technique used was purposive sampling with samples of 90 students. The data analysis technique used by the researcher was descriptive statistics of Pearson Correlation and ANOVA tests. The results obtained were that the science process skills of students at SMPN 2 Batanghari were classified as good and dominated by female students with a percentage of 80.4%. Critical thinking skills were dominated by female students with a percentage of 32.6% (very critical). Then, there was a significant relationship between science process skills and students' critical thinking skills. Then, in the ANOVA test, male and female students' p-values of science process skills and critical thinking skills were less than 0.05. Therefore, there was a difference between the scientific process and the critical thinking skills of female and male students. This research is expected to contribute to schools and further research to improve learning methods that support critical thinking and science process skills.","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":" ","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41822540","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-04-30DOI: 10.24042/jipfalbiruni.v11i1.10544
Irma Rahmawati, Nada Nisrina, M. R. Abdani
This study aims to describe the validity and practicality of the Interactive Physics Electronic Module (IPEMo) based on multiple representations. This study uses the ADDIE research and development method to produce a product in the form of a multi-representation-based IPEMo on the magnetic field. Product validity is viewed from the material aspect which was validated by 2 material experts and the media aspect validated by 2 media experts. The product practicality test was carried out on respondents consisting of 16 students of Tadris Fisika UIN Antasari Banjarmasin using a practicality questionnaire. Descriptive analysis was carried out on the validity and practicality of the product. The results showed that in the material aspect, the product was included in the very valid category with details on the subject matter 94%, auxiliary information 90%, affective considerations 80%, and pedagogy 90%. In the media aspect, the product is also declared to be very valid with the percentage of details on each aspect of the interface 97%, navigation 100%, and robustness 100%. The level of practicality of the product according to the respondents is included in the very practical category with details of subject matter 95%, auxiliary information 94%, affective considerations 94%, pedagogy 94%, interface 91%, navigation 98%, and robustness 93%. The results of this study have implications for the provision of valid and practical magnetic field teaching materials for use in online learning.
{"title":"Multi-representation-based interactive physics electronic module as teaching materials in online learning","authors":"Irma Rahmawati, Nada Nisrina, M. R. Abdani","doi":"10.24042/jipfalbiruni.v11i1.10544","DOIUrl":"https://doi.org/10.24042/jipfalbiruni.v11i1.10544","url":null,"abstract":"This study aims to describe the validity and practicality of the Interactive Physics Electronic Module (IPEMo) based on multiple representations. This study uses the ADDIE research and development method to produce a product in the form of a multi-representation-based IPEMo on the magnetic field. Product validity is viewed from the material aspect which was validated by 2 material experts and the media aspect validated by 2 media experts. The product practicality test was carried out on respondents consisting of 16 students of Tadris Fisika UIN Antasari Banjarmasin using a practicality questionnaire. Descriptive analysis was carried out on the validity and practicality of the product. The results showed that in the material aspect, the product was included in the very valid category with details on the subject matter 94%, auxiliary information 90%, affective considerations 80%, and pedagogy 90%. In the media aspect, the product is also declared to be very valid with the percentage of details on each aspect of the interface 97%, navigation 100%, and robustness 100%. The level of practicality of the product according to the respondents is included in the very practical category with details of subject matter 95%, auxiliary information 94%, affective considerations 94%, pedagogy 94%, interface 91%, navigation 98%, and robustness 93%. The results of this study have implications for the provision of valid and practical magnetic field teaching materials for use in online learning.","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":" ","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"44005711","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-04-30DOI: 10.24042/jipfalbiruni.v11i1.10998
K. Khaeruddin, H. Bancong
One of the primary purposes of physics education is to help students develop critical thinking abilities to solve everyday situations. The purpose of this research is to investigate the impact of STEM education using PhET simulation on students' critical thinking skills. A pre-experimental approach with a one-group pre-test post-test design was used in this study. There were no control or comparator groups in this study, which was done in a single group. This study was carried out in a high school in Makassar during the even semester of the 2020/2021 academic year. The research population consisted of 110 students separated into three classes. Using a simple random sampling technique, a sample of 37 students from class XI IPA2 was chosen. The results revealed a significant increase in students' critical thinking skill scores after the implementation of STEM Education using PhET simulation. The students’ pre-test means score in linear motion material is 68.18, and it increased (N gain = 0.45) after STEM education through PhET simulation is applied. Likewise, the students' pre-test means score in Newton's Law material was 66.33 and rose significantly to 81.96 (N gain = 0.46) in the post-test. Therefore, this study concludes that STEM education through PhET simulations can improve students' critical thinking skills in both linear motion and Newton's laws materials. This study has implications, especially for physics teachers in improving students' critical thinking skills by using STEM education through PhET simulations.
{"title":"STEM education through PhET simulations: An effort to enhance students’ critical thinking skills","authors":"K. Khaeruddin, H. Bancong","doi":"10.24042/jipfalbiruni.v11i1.10998","DOIUrl":"https://doi.org/10.24042/jipfalbiruni.v11i1.10998","url":null,"abstract":"One of the primary purposes of physics education is to help students develop critical thinking abilities to solve everyday situations. The purpose of this research is to investigate the impact of STEM education using PhET simulation on students' critical thinking skills. A pre-experimental approach with a one-group pre-test post-test design was used in this study. There were no control or comparator groups in this study, which was done in a single group. This study was carried out in a high school in Makassar during the even semester of the 2020/2021 academic year. The research population consisted of 110 students separated into three classes. Using a simple random sampling technique, a sample of 37 students from class XI IPA2 was chosen. The results revealed a significant increase in students' critical thinking skill scores after the implementation of STEM Education using PhET simulation. The students’ pre-test means score in linear motion material is 68.18, and it increased (N gain = 0.45) after STEM education through PhET simulation is applied. Likewise, the students' pre-test means score in Newton's Law material was 66.33 and rose significantly to 81.96 (N gain = 0.46) in the post-test. Therefore, this study concludes that STEM education through PhET simulations can improve students' critical thinking skills in both linear motion and Newton's laws materials. This study has implications, especially for physics teachers in improving students' critical thinking skills by using STEM education through PhET simulations.","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":" ","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41949394","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-04-30DOI: 10.24042/jipfalbiruni.v11i1.11929
B. Bilalodin, A. Haryadi, Y. Sardjono, Y. Kasesaz
Research has been carried out to investigate the occurrence of secondary electron contamination in a linear accelerator (LINAC) machine. The research was conducted in a simulation using a Monte Carlo-based simulator, namely Particle and Heavy Ions Transport code System (PHITS). The simulation of the occurrence of secondary electron contamination was carried out based on the model of the LINAC Electa head that is operated at voltages of 6, 8, 10, 15, 18, and 25 MV, using a field area of 10 X 10 cm and SSD 100 cm. The simulation results show that electron contamination occurs due to the interaction of X-ray photons with the components of the LINAC head, namely the primary collimator, flattening filter, and secondary collimator. The secondary electron contaminants generated by the LINAC head components spread through the water phantom. The higher the operating voltage, the higher the secondary electron flux produced. The secondary electron contamination dose calculated in the water phantom shows that the higher the LINAC voltage, the higher is the dose received in the phantom.
已经进行了研究以调查线性加速器(LINAC)机器中二次电子污染的发生。这项研究是在使用基于蒙特卡洛的模拟器,即粒子和重离子传输代码系统(PHITS)的模拟中进行的。二次电子污染的发生模拟是基于LINAC Electa磁头的模型进行的,该磁头在6、8、10、15、18和25MV的电压下工作,场面积为10 X 10 cm,SSD为100 cm。模拟结果表明,电子污染的产生是由于X射线光子与LINAC磁头组件的相互作用,即初级准直器、平坦滤波器和次级准直器。LINAC磁头组件产生的二次电子污染物通过水体模型扩散。工作电压越高,产生的二次电子通量就越高。在水模型中计算的二次电子污染剂量表明,LINAC电压越高,模型中接收的剂量就越高。
{"title":"Investigation on electron contamination of LINAC at different operating voltages using particle heavy ion transport code system (PHITS)","authors":"B. Bilalodin, A. Haryadi, Y. Sardjono, Y. Kasesaz","doi":"10.24042/jipfalbiruni.v11i1.11929","DOIUrl":"https://doi.org/10.24042/jipfalbiruni.v11i1.11929","url":null,"abstract":"Research has been carried out to investigate the occurrence of secondary electron contamination in a linear accelerator (LINAC) machine. The research was conducted in a simulation using a Monte Carlo-based simulator, namely Particle and Heavy Ions Transport code System (PHITS). The simulation of the occurrence of secondary electron contamination was carried out based on the model of the LINAC Electa head that is operated at voltages of 6, 8, 10, 15, 18, and 25 MV, using a field area of 10 X 10 cm and SSD 100 cm. The simulation results show that electron contamination occurs due to the interaction of X-ray photons with the components of the LINAC head, namely the primary collimator, flattening filter, and secondary collimator. The secondary electron contaminants generated by the LINAC head components spread through the water phantom. The higher the operating voltage, the higher the secondary electron flux produced. The secondary electron contamination dose calculated in the water phantom shows that the higher the LINAC voltage, the higher is the dose received in the phantom.","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":" ","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47157733","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-04-30DOI: 10.24042/jipfalbiruni.v11i1.12390
Lalu Ahmad Didik Meiliyadi, M. Wahyudi, Isniwana Damayanti, A. Fudholi
This study aims to analyze silica's morphological characteristics and electrical properties based on the river and coastal sand. Iron samples were taken from Sompang river sand, East Lombok and Coastal Sand from Gading, Mataram City. The silica was synthesized using the sol-gel method with a sintering temperature variation of 100 to 175 ℃. Morphological characteristics samples analysis was done using SEM-EDX. The electrical properties of iron sand included measuring the dielectric constant using the parallel plate method. Furthermore, the resistivity was measured using the two-point probe method. In the silica-based on river sand sample, the resistivity value was inversely proportional to the sintering temperature. In contrast, the resistivity value of silica based on the coastal sand sample was directly proportional to the sintering temperature. Silica-based on river sand has a resistivity of about 7.1'104 Wm at a sintering temperature of 100℃ and 3.5'104 Wm at a sintering temperature of 175℃. Silica-based on river sand has a resistivity of about 1.8'104 Wm at a sintering temperature of 100℃ and 7.1'104 Wm at 175℃. This research is a preliminary study on the electrical properties of natural sand-based silica to improve understanding of the physical properties of silica to be used in technological applications, such as sensors. Furthermore, the dielectric constant value in the river sand sample was directly proportional to the sintering temperature. However, the dielectric constant in the coastal sand sample was inversely proportional to the sintering temperature. Silica-based on river sand has a dielectric constant of about 1.02'102 at a sintering temperature of 100℃ and 1.18'102 at 175℃. Silica-based on coastal sand has a dielectric constant of about 1.97'102 at a sintering temperature of 100℃ and 1.15'102 at 175℃.
{"title":"Morphological characteristics and electrical properties analysis of silica based on river and coastal iron sand","authors":"Lalu Ahmad Didik Meiliyadi, M. Wahyudi, Isniwana Damayanti, A. Fudholi","doi":"10.24042/jipfalbiruni.v11i1.12390","DOIUrl":"https://doi.org/10.24042/jipfalbiruni.v11i1.12390","url":null,"abstract":"This study aims to analyze silica's morphological characteristics and electrical properties based on the river and coastal sand. Iron samples were taken from Sompang river sand, East Lombok and Coastal Sand from Gading, Mataram City. The silica was synthesized using the sol-gel method with a sintering temperature variation of 100 to 175 ℃. Morphological characteristics samples analysis was done using SEM-EDX. The electrical properties of iron sand included measuring the dielectric constant using the parallel plate method. Furthermore, the resistivity was measured using the two-point probe method. In the silica-based on river sand sample, the resistivity value was inversely proportional to the sintering temperature. In contrast, the resistivity value of silica based on the coastal sand sample was directly proportional to the sintering temperature. Silica-based on river sand has a resistivity of about 7.1'104 Wm at a sintering temperature of 100℃ and 3.5'104 Wm at a sintering temperature of 175℃. Silica-based on river sand has a resistivity of about 1.8'104 Wm at a sintering temperature of 100℃ and 7.1'104 Wm at 175℃. This research is a preliminary study on the electrical properties of natural sand-based silica to improve understanding of the physical properties of silica to be used in technological applications, such as sensors. Furthermore, the dielectric constant value in the river sand sample was directly proportional to the sintering temperature. However, the dielectric constant in the coastal sand sample was inversely proportional to the sintering temperature. Silica-based on river sand has a dielectric constant of about 1.02'102 at a sintering temperature of 100℃ and 1.18'102 at 175℃. Silica-based on coastal sand has a dielectric constant of about 1.97'102 at a sintering temperature of 100℃ and 1.15'102 at 175℃.","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":" ","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"43657251","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Penelitian ini bertujuan untuk menganalisis validitas simulasi berbasis visual basic application (VBA) dan spreadsheet excel pada materi gelombang dengan menggunakan metode ADDIE. Terdapat lima tahap pengembangan simulasi ini yaitu analisis, desain, pengembangan, implementasi dan evaluasi akan tetapi penelitian ini dilaksanakan sampai tahap pengembangan kemudian dilakukan validasi dengan menggunakan instrumen penilaian. Instrumen peniaian terdiri dari lembar penilaian validasi pada aspek media dan lembar penilaian validasi pada aspek materi. Validator berjumlah tiga orang yang terdiri dari pakar dan pengguna. Teknik analisis data yang digunakan adalah teknik analisis data deskriptif. Data yang telah dianalisis kemudian dideskripsikan secara kualitatif untuk mengetahui kategori penilaian Skor validasi pada aspek materi mendapatkan skor 3,56 dan pada aspek media mendapatkan skor 3,37 dengan keduanya berkategori valid. Selain itu, simulasi yang dikembangkan juga dinyatakan interaktif, antraktif dan dapat digunakan untuk menjelaskan konsep dengan baik. This study aims to analyze the validity of simulations based on basic visual application (VBA) and excel spreadsheets on wave material using the ADDIE method. There are five stages of developing this simulation: analysis, design, development, implementation, and evaluation, but this research was carried out until the development stage and then validated using an assessment instrument. The assessment instrument consists of a validation assessment sheet on the media aspect and a validation assessment sheet on the material aspect. Three validators consist of experts and users. The data analysis technique used is the descriptive data analysis technique. The data that has been analyzed is then described qualitatively to determine the category of assessment. Validation score on the material aspect gets a score of 3.56, and on the media, aspect gets a score of 3.37 with both valid categories. In addition, the simulation developed is also stated to be interactive and attractive and can be used to explain concepts well.
{"title":"Pengembangan Simulasi Berbasis Visual Basic Application (VBA) Spreadsheet Excel pada Pembelajaran Fisika Materi Gelombang","authors":"T. N. Ain, H. Wibowo, Faiz Hasyim","doi":"10.20527/jipf.v6i1.4435","DOIUrl":"https://doi.org/10.20527/jipf.v6i1.4435","url":null,"abstract":"Penelitian ini bertujuan untuk menganalisis validitas simulasi berbasis visual basic application (VBA) dan spreadsheet excel pada materi gelombang dengan menggunakan metode ADDIE. Terdapat lima tahap pengembangan simulasi ini yaitu analisis, desain, pengembangan, implementasi dan evaluasi akan tetapi penelitian ini dilaksanakan sampai tahap pengembangan kemudian dilakukan validasi dengan menggunakan instrumen penilaian. Instrumen peniaian terdiri dari lembar penilaian validasi pada aspek media dan lembar penilaian validasi pada aspek materi. Validator berjumlah tiga orang yang terdiri dari pakar dan pengguna. Teknik analisis data yang digunakan adalah teknik analisis data deskriptif. Data yang telah dianalisis kemudian dideskripsikan secara kualitatif untuk mengetahui kategori penilaian Skor validasi pada aspek materi mendapatkan skor 3,56 dan pada aspek media mendapatkan skor 3,37 dengan keduanya berkategori valid. Selain itu, simulasi yang dikembangkan juga dinyatakan interaktif, antraktif dan dapat digunakan untuk menjelaskan konsep dengan baik. This study aims to analyze the validity of simulations based on basic visual application (VBA) and excel spreadsheets on wave material using the ADDIE method. There are five stages of developing this simulation: analysis, design, development, implementation, and evaluation, but this research was carried out until the development stage and then validated using an assessment instrument. The assessment instrument consists of a validation assessment sheet on the media aspect and a validation assessment sheet on the material aspect. Three validators consist of experts and users. The data analysis technique used is the descriptive data analysis technique. The data that has been analyzed is then described qualitatively to determine the category of assessment. Validation score on the material aspect gets a score of 3.56, and on the media, aspect gets a score of 3.37 with both valid categories. In addition, the simulation developed is also stated to be interactive and attractive and can be used to explain concepts well.","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":"25 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75104453","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The purpose of this study was to determine the increase in motivation and learning outcomes by implementing electronic student worksheets with the Project-Based Learning (PjBL) model on the topic of physical and chemical changes in online learning in class VII-E of SMP Negeri 14 Banjarmasin. The research method used is Classroom Action Research. The research was carried out in 2 cycles: action planning, implementation, observation, and reflection. Data sources come from teachers and students through observation, tests, non-tests, and document review. The data analysis technique used is quantitative analysis. The questionnaire results on the learning motivation of class VII-E SMP Negeri 14 Banjarmasin in the I cycle was 23.33%, and the II cycle was 63.33% in the high category. Furthermore, the student learning outcomes test results for class VII-E SMP Negeri 14 Banjarmasin in the I cycle, 56.67% completed learning, and 43.33% did not complete learning. While in the II cycle, 86.67% finished studying, and 13.33% did not. Based on the results of this study, it can be concluded that the application of electronic worksheets with PjBL on the topic of physical and chemical changes in online learning in class VII-E of SMP Negeri 14 Banjarmasin in the 2020/2021 academic year can increase student motivation and learning outcomes. Therefore, the electronic student worksheets with the model (PjBL) can be chosen as an alternative to online and offline learning to increase motivation and learning outcomes.
本研究的目的是通过实施基于项目的学习(PjBL)模式的电子学生工作表,确定在线学习中物理和化学变化主题在SMP Negeri 14 Banjarmasin班7 - e班的动机和学习成果的增加。使用的研究方法是课堂行动研究。研究分行动计划、实施、观察和反思两个周期进行。数据来源来自教师和学生,通过观察、测试、非测试和文件审查。使用的数据分析技术是定量分析。7 - e班学生的学习动机在I循环中为23.33%,在II循环中为63.33%。此外,在I周期内,7 - e班的学生学习成果测试结果显示,完成学习的占56.67%,未完成学习的占43.33%。而在II周期中,86.67%的人完成了学习,13.33%的人没有完成学习。基于本研究的结果,可以得出结论,在2020/2021学年,在SMP Negeri 14 Banjarmasin的VII-E班在线学习中应用带有PjBL的物理和化学变化主题的电子工作表可以提高学生的学习动机和学习成果。因此,可以选择带有模型(PjBL)的电子学生工作表作为在线和离线学习的替代方案,以增加动机和学习成果。
{"title":"Implementation of Electronic Student Worksheets with the Project-Based Learning (PjBL) model to Improve Motivation and Learning Outcomes","authors":"Tintin Kurniasih","doi":"10.20527/jipf.v6i1.4859","DOIUrl":"https://doi.org/10.20527/jipf.v6i1.4859","url":null,"abstract":"The purpose of this study was to determine the increase in motivation and learning outcomes by implementing electronic student worksheets with the Project-Based Learning (PjBL) model on the topic of physical and chemical changes in online learning in class VII-E of SMP Negeri 14 Banjarmasin. The research method used is Classroom Action Research. The research was carried out in 2 cycles: action planning, implementation, observation, and reflection. Data sources come from teachers and students through observation, tests, non-tests, and document review. The data analysis technique used is quantitative analysis. The questionnaire results on the learning motivation of class VII-E SMP Negeri 14 Banjarmasin in the I cycle was 23.33%, and the II cycle was 63.33% in the high category. Furthermore, the student learning outcomes test results for class VII-E SMP Negeri 14 Banjarmasin in the I cycle, 56.67% completed learning, and 43.33% did not complete learning. While in the II cycle, 86.67% finished studying, and 13.33% did not. Based on the results of this study, it can be concluded that the application of electronic worksheets with PjBL on the topic of physical and chemical changes in online learning in class VII-E of SMP Negeri 14 Banjarmasin in the 2020/2021 academic year can increase student motivation and learning outcomes. Therefore, the electronic student worksheets with the model (PjBL) can be chosen as an alternative to online and offline learning to increase motivation and learning outcomes.","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":"s3-7 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85825576","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Anggun Simaremare, Nugroho Adi Promono, Dewi Setio Putri, Fiona Putri Parama Mallisa, Sabrina Nabila, F. Zahra
Fisika merupakan ilmu sains yang dibutuhkan dalam kehidupan sehari-hari, tetapi fisika menjadi pelajaran yang kurang digemari oleh siswa. Pembelajaran fisika kurang digemari karena metode dan media yang digunakan guru terlalu monoton, sehingga dibutuhkan pembelajaran yang menyenangkan seperti gamifikasi. Mengatasi permasalahan tersebut sehingga dikembangkan game edukasi augmented reality yang dikemas dalam aplikasi BRIGFAT. Aplikasi ini dilengkapi dengan video animasi dan 8 mini game augmented reality yang menghadirkan objek 3D di hadapan pengguna sehingga mampu meningkatkan minat belajar siswa. Tujuan penelitian ini adalah mengembangkan game edukasi android berbasis augmented reality serta mengetahui pengaruhnya terhadap peningkatan minat belajar siswa. Penelitian ini merupakan pengembangan media yang menggunakan model ADDIE dengan instrumen penelitian menggunakan lembar validasi serta angket uji coba media. Materi dikembangkan sesuai dengan standar kompetensi, sedangkan media dikembangkan berdasarkan hasil pada tahap analisis yang kemudian dikembangkan dalam bentuk game augmented reality yang dilengkapi dengan game simulasi, video pembelajaran, modul, dan self-assessment. Berdasarkan hasil penelitian berupa validasi ahli materi diperoleh hasil 82,5%, validasi soal 77,36%, validasi media 90,97%, dan validasi bahasa 95,14%. Berdasarkan hasil penelitian, hasil analisis angket uji coba BRIGFAT kepada kelompok kecil siswa SMA, dan pembahasan maka BRIGFAT sudah valid digunakan sebagai media game edukasi pendamping pembelajaran kinematika.Physics is a science that is needed in everyday life, but physics is the subject that is least favored by students. Based on the research results, learning physics is less popular because the methods and media used by the teacher are too monotonous and unattractive. Therefore, it takes fun learning such as gamification. Overcoming these problems, the author developed an augmented reality educational game packaged in the BRIGFAT application. This application is equipped with animated videos and 8 augmented reality mini-games that present 3D objects in front of the user to increase student interest in learning. This research is a media development using the ADDIE model with research instruments using media and material validation sheets and media test questionnaires. The material is developed following competency standards, while the media is developed based on the results at the analysis stage which is then developed in the form of an augmented reality game equipped with simulation games, learning videos, modules, and self-assessment. Based on the results of the research in the form of material expert validation, the results obtained were 82.6%, question validation was 70.83%, media validation was 91.25%, and language validation was 95%. Based on the research results, the results of the BRIGFAT test questionnaire analysis to a small group of high school students, and the discussion, BRIGFAT has been validly used as an
{"title":"Pengembangan Game Edukasi Fisika Berbasis Augmented Reality pada Materi Kinematika untuk Siswa SMA","authors":"Anggun Simaremare, Nugroho Adi Promono, Dewi Setio Putri, Fiona Putri Parama Mallisa, Sabrina Nabila, F. Zahra","doi":"10.20527/jipf.v6i1.4893","DOIUrl":"https://doi.org/10.20527/jipf.v6i1.4893","url":null,"abstract":"Fisika merupakan ilmu sains yang dibutuhkan dalam kehidupan sehari-hari, tetapi fisika menjadi pelajaran yang kurang digemari oleh siswa. Pembelajaran fisika kurang digemari karena metode dan media yang digunakan guru terlalu monoton, sehingga dibutuhkan pembelajaran yang menyenangkan seperti gamifikasi. Mengatasi permasalahan tersebut sehingga dikembangkan game edukasi augmented reality yang dikemas dalam aplikasi BRIGFAT. Aplikasi ini dilengkapi dengan video animasi dan 8 mini game augmented reality yang menghadirkan objek 3D di hadapan pengguna sehingga mampu meningkatkan minat belajar siswa. Tujuan penelitian ini adalah mengembangkan game edukasi android berbasis augmented reality serta mengetahui pengaruhnya terhadap peningkatan minat belajar siswa. Penelitian ini merupakan pengembangan media yang menggunakan model ADDIE dengan instrumen penelitian menggunakan lembar validasi serta angket uji coba media. Materi dikembangkan sesuai dengan standar kompetensi, sedangkan media dikembangkan berdasarkan hasil pada tahap analisis yang kemudian dikembangkan dalam bentuk game augmented reality yang dilengkapi dengan game simulasi, video pembelajaran, modul, dan self-assessment. Berdasarkan hasil penelitian berupa validasi ahli materi diperoleh hasil 82,5%, validasi soal 77,36%, validasi media 90,97%, dan validasi bahasa 95,14%. Berdasarkan hasil penelitian, hasil analisis angket uji coba BRIGFAT kepada kelompok kecil siswa SMA, dan pembahasan maka BRIGFAT sudah valid digunakan sebagai media game edukasi pendamping pembelajaran kinematika.Physics is a science that is needed in everyday life, but physics is the subject that is least favored by students. Based on the research results, learning physics is less popular because the methods and media used by the teacher are too monotonous and unattractive. Therefore, it takes fun learning such as gamification. Overcoming these problems, the author developed an augmented reality educational game packaged in the BRIGFAT application. This application is equipped with animated videos and 8 augmented reality mini-games that present 3D objects in front of the user to increase student interest in learning. This research is a media development using the ADDIE model with research instruments using media and material validation sheets and media test questionnaires. The material is developed following competency standards, while the media is developed based on the results at the analysis stage which is then developed in the form of an augmented reality game equipped with simulation games, learning videos, modules, and self-assessment. Based on the results of the research in the form of material expert validation, the results obtained were 82.6%, question validation was 70.83%, media validation was 91.25%, and language validation was 95%. Based on the research results, the results of the BRIGFAT test questionnaire analysis to a small group of high school students, and the discussion, BRIGFAT has been validly used as an","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":"13 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75227309","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Penelitian ini bertujuan untuk mengonstruksi dan mengarakterisasi instrumen tes Keterampilan Berpikir Kreatif (KBK) menggunakan Teori Respon Butir (TRB) yakni dengan Partial Credit Model (PCM). Metode yang digunakan adalah mixed method menggunakan exploratory sequential design. Pada proses konstruksi dihasilkan instrumen tes uraian yang mengukur aspek fluency, flexibility, originality dan elaboration. Hasil validasi isi menunjukkan 83,3% soal dikatakan sangat valid dan 16,7% valid. Hasil analisis dengan PCM menunjukkan bahwa seluruh butir soal valid. Pada uji reliabilitas, instrumen tes KBK memiliki nilai puncak fungsi informasi sebesar 6,7938 dan SEM (Standard Error of Measurement) sebesar 0,3837 dengan perpotongan antara kurva menunjukkan instrumen bersifat reliabel. Dari hasil analisis tingkat kesukaran diperoleh butir soal 1-6 memiliki rentang kesulitan mudah-sedang. Seluruh butir soal memiliki nilai daya beda 1 yang artinya dalam kategori baik sekali. Berdasarkan hasil validasi ahli dan karakteristik tes, seluruh butir soal dalam instrumen tes layak digunakan. Instrumen Tes KBK dalam penelitian ini diharapkan dapat digunakan untuk mengukur keterampilan berpikir kreatif dalam materi alat optik untuk siswa SMA. This research aims to construct and characterize the Creative Thinking test instrument using Item Response Theory, namely the Partial Credit Model (PCM). The method used is a mixed-method using an exploratory sequential design. In the construction process, a description test instrument is produced that measures the aspects of fluency, flexibility, originality and elaboration. The results of content validation show that 83.3% of the questions are said to be very valid, and 16.7% are valid. The results of the analysis with PCM show that all items are valid. In the reliability test, the KBK test instrument has a peak value of the information function of 6.7938 and SEM (Standard Error of Measurement) of 0.3837 with the intersection between the two curves in the range -1.8 to 1.3 so that the question is reliable. From the analysis results of the level of difficulty, items 1-6 have an easy-medium difficulty range. All items have a different power value of 1 which means they are in the very good category. Based on the results of expert validation and test characteristics, all items in the test instrument are suitable for use.
{"title":"Karakterisasi Instrumen Tes Keterampilan Bepikir Kreatif Berdasarkan Analisis Partial Credit Model","authors":"Ahmad Zulkarnain Zain, T. R. Ramalis, M. Muslim","doi":"10.20527/jipf.v6i1.4806","DOIUrl":"https://doi.org/10.20527/jipf.v6i1.4806","url":null,"abstract":"Penelitian ini bertujuan untuk mengonstruksi dan mengarakterisasi instrumen tes Keterampilan Berpikir Kreatif (KBK) menggunakan Teori Respon Butir (TRB) yakni dengan Partial Credit Model (PCM). Metode yang digunakan adalah mixed method menggunakan exploratory sequential design. Pada proses konstruksi dihasilkan instrumen tes uraian yang mengukur aspek fluency, flexibility, originality dan elaboration. Hasil validasi isi menunjukkan 83,3% soal dikatakan sangat valid dan 16,7% valid. Hasil analisis dengan PCM menunjukkan bahwa seluruh butir soal valid. Pada uji reliabilitas, instrumen tes KBK memiliki nilai puncak fungsi informasi sebesar 6,7938 dan SEM (Standard Error of Measurement) sebesar 0,3837 dengan perpotongan antara kurva menunjukkan instrumen bersifat reliabel. Dari hasil analisis tingkat kesukaran diperoleh butir soal 1-6 memiliki rentang kesulitan mudah-sedang. Seluruh butir soal memiliki nilai daya beda 1 yang artinya dalam kategori baik sekali. Berdasarkan hasil validasi ahli dan karakteristik tes, seluruh butir soal dalam instrumen tes layak digunakan. Instrumen Tes KBK dalam penelitian ini diharapkan dapat digunakan untuk mengukur keterampilan berpikir kreatif dalam materi alat optik untuk siswa SMA. This research aims to construct and characterize the Creative Thinking test instrument using Item Response Theory, namely the Partial Credit Model (PCM). The method used is a mixed-method using an exploratory sequential design. In the construction process, a description test instrument is produced that measures the aspects of fluency, flexibility, originality and elaboration. The results of content validation show that 83.3% of the questions are said to be very valid, and 16.7% are valid. The results of the analysis with PCM show that all items are valid. In the reliability test, the KBK test instrument has a peak value of the information function of 6.7938 and SEM (Standard Error of Measurement) of 0.3837 with the intersection between the two curves in the range -1.8 to 1.3 so that the question is reliable. From the analysis results of the level of difficulty, items 1-6 have an easy-medium difficulty range. All items have a different power value of 1 which means they are in the very good category. Based on the results of expert validation and test characteristics, all items in the test instrument are suitable for use. ","PeriodicalId":31460,"journal":{"name":"Jurnal Ilmiah Pendidikan Fisika AlBiruni","volume":"10 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-04-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84181994","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}