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Lembar Kerja Siswa Berbasis Aktivitas Rumah Dengan Pemanfaatan Media Sekitar Anak 基于家庭活动和儿童周围媒体的学生工作舞会
Pub Date : 2023-04-14 DOI: 10.31603/edukasi.v13i2.8989
Tria Mardiana, P. Triana, Sardin Sardin
The aim of this study was to develop a product of Home Activity-Based Learning Worksheets with Utilization of Media Around Children. The research design uses the Borg and Gall R&D Model which consists of 10 implementation steps. The flow of research implementation is in the form of Research and information collection, Planning, Develop preliminary form of product, Preliminary field testing, Operational field testing, Operational product revision, Main field testing, Main Product Revision, Final Product Revision, Dissemination and implementation. Methods of data collection using interviews, observation, and questionnaires. Implementation of research at SD Karangmojo, Trirenggo, Bantul. The result of the research is the creation of a product in the form of Home Activity-Based Learning Worksheets with Utilization of Media Around Children which has been tested for its validity and effectiveness.
本研究的目的是开发一种基于家庭活动的学习工作表产品,并利用儿童周围的媒体。研究设计采用Borg和Gall研发模型,该模型由10个实施步骤组成。研究实施的流程是研究和信息收集、规划、开发产品的初步形式、初步现场测试、操作现场测试、运行产品修订、主要现场测试、主要产品修订、最终产品修订、传播和实施。采用访谈、观察和问卷调查的数据收集方法。在班图省Trirenggo的SD Karangmojo进行研究。这项研究的结果是以家庭活动为基础的学习工作表的形式创建了一个产品,并对其有效性和有效性进行了测试。
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引用次数: 0
Pengaruh Model Pembelajaran Flipped Classroom Terhadap Kemampuan Pemahaman Konsep Matematis Siswa Kelas IV Sekolah Dasar 翻转课堂学习模式编辑面对面理解概念数学学生小学四班
Pub Date : 2022-12-31 DOI: 10.31603/edukasi.v14i2.8060
Sri Imawati, D. Meliyana, Nidar Yusuf, Gunawan Santoso
This research is motivated by the low ability to understand students' mathematical concepts in flat shape materials and the lack of teacher innovation in choosing learning models, so that students feel bored in the learning process. The purpose of this study was to determine whether or not there was an influence of the Flipped Classroom learning model on students' ability to understand mathematical concepts and at the same time to determine the magnitude of this influence. This study used a quantitative approach with a pre-experimental method with a one group pretest-posttest design. The population of this study were fourth grade students at SDN Perigi 01, totaling 89 students, with a sample of 31 students. Data collection techniques using observation, tests and documentation. Data analysis was performed using the Paired-Sample T-test with a significance level of 0.05 (5%). The results of this study indicate that there is an influence of the Flipped Classroom model on students' ability to understand mathematical concepts. The results of the hypothesis testing that has been carried out show that the significant value obtained is 0.000 <0.05. The percentage gain obtained was 33.7%. So it can be concluded that there is an influence of the Flipped Classroom model on the ability to understand mathematical concepts of fourth grade elementary school students by 33.7%.
本研究的动机是学生对平面材料中数学概念的理解能力较低,教师在学习模式的选择上缺乏创新,导致学生在学习过程中感到无聊。本研究的目的是确定翻转课堂学习模式对学生理解数学概念的能力是否有影响,同时确定这种影响的程度。本研究采用定量方法,采用一组前测后测设计的预实验方法。本研究的人群为SDN Perigi 01的四年级学生,共89名学生,样本为31名学生。使用观察、测试和文档的数据收集技术。数据分析采用配对样本t检验,显著性水平为0.05(5%)。本研究结果表明,翻转课堂模式对学生理解数学概念的能力有一定的影响。已进行的假设检验结果表明,得到的显著值为0.000 <0.05。获得的增益百分比为33.7%。由此可见,翻转课堂模式对小学四年级学生数学概念理解能力的影响为33.7%。
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引用次数: 1
Penerapan Metode Kata Untuk Meningkatkan Kemampuan Membaca Permulaan Pada Siswa Kelas I SDN Babakan 04 Cilacap Jawa Tengah 提高学生阅读能力的单词表达方法(一)SDN第04章中答题循环
Pub Date : 2022-12-31 DOI: 10.31603/edukasi.v14i2.8143
Anna Firda Lestari, Anas Salahudin, M. Sofyan
This study aims to determine the application on the word method to the beginning reading ability of grade 1 students in the Indonesian language subject. This study applies the word method with the indicators used, namely reading letters, distinguishing initial sounds, reading meaningful words, and reading comprehension. This study uses a class action research method (CAR). Data collection techniques used are in the form of observation, tests, and documentation. The subjects of this study were 16 students in grade I SDN Babakan 04 who were in Babakan village, Karangpucung sub-district, Cilacap district. Based on the results of the study, it can be concluded that 1) Students' initial reading ability before the application of the word method was still in the very poor category with an average of 51.56 students' initial reading ability and 37.5% classical learning completeness percentage with the “Less Once”. 2) The results of students' initial reading ability after the application of the word method, from those before the application of the word method got an average of 51.56 with a percentage of 37.5% to 74.21 with a percentage of 81.25% after two cycles of using the method say.
本研究旨在确定单词法在印尼语一年级学生初级阅读能力中的应用。本研究采用单词法,使用的指标为读字母、辨声母、读有意义的单词和阅读理解。本研究采用集体诉讼研究方法(CAR)。使用的数据收集技术采用观察、测试和文档的形式。本研究的研究对象为16名来自吉拉加区卡朗普庄街道巴巴干村的SDN巴巴干04年级一年级学生。根据研究结果,可以得出:1)使用单词法前学生的初始阅读能力仍处于非常差的类别,使用“Less Once”的学生的平均初始阅读能力为51.56,经典学习完成率为37.5%。2)应用单词法后学生的初步阅读能力结果,从应用单词法前的平均为51.56分(占37.5%)到使用两个循环后的平均为74.21分(占81.25%)。
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引用次数: 0
Pengembangan Video Interaktif Tema Selalu Berhemat Energi Untuk Mengetahui Kemampuan Literasi SD NU Sleman Yogyakarta 互动视频开发主题总是扩大能量了解联合国SD文学能力Sleman Yogyakarta
Pub Date : 2022-12-31 DOI: 10.31603/edukasi.v14i2.8061
Azizatul alif Syafriza, Mustamid Mustamid, Novi Kusumastutik
Research on the development of interactive video learning media with the theme Always Save Energy was carried out based on the needs of SD NU Sleman which requires interesting media to support students' literacy needs. The research was conducted with the aim of developing interactive video learning media with the theme of always saving energy, knowing the literacy skills of students in class IV through interactive video learning media, and testing the feasibility level of the resulting media. The type of research in this research is development or Research and Development using the 4-D model, which consists of define, design, develop, and disseminate. The population in the study amounted to 66 people. The research instrument used to determine the feasibility of the media used media and language validation sheets which were carried out for 3 class teachers. The instrument used to determine students' literacy skills used questionnaires filled in by students after completing activities on learning media and questions contained in the game. The data analysis technique in this study was seen from the average feasibility score in terms of material and media, which was 85.75%, which was very feasible. While the literacy analysis is seen from the scores of students' literacy questionnaires. The mean value of the literacy questionnaire was obtained at 93.7%, which is in the very good category. This study concluded that interactive video learning media with the theme of always saving energy is very suitable for use in the learning process and is proven to be able to improve students' literacy skills. Interactive video learning media encourages students to be more enthusiastic in learning the content of the material and is able to improve literacy skills in terms of reading instructions as well as reading material. Interactive video learning media encourages students to better understand the learning material as seen from the test results in the game
基于SD NU Sleman需要有趣的媒体来支持学生的读写需求的需求,开展了以Always Save Energy为主题的交互式视频学习媒体的开发研究。本研究的目的是开发以始终节能为主题的互动视频学习媒体,通过互动视频学习媒体了解四班学生的读写能力,并测试最终媒体的可行性水平。本研究中的研究类型是开发或使用4-D模型的研究和开发,由定义,设计,开发和传播组成。研究对象共计66人。研究工具用于确定媒体的可行性,使用媒体和语言验证表,对3名班主任进行了调查。用来测定学生读写能力的工具是学生在完成学习媒体活动后填写的问卷和游戏中包含的问题。从材料和介质的平均可行性得分来看,本研究的数据分析技术是非常可行的,为85.75%。而素养分析则从学生素养问卷的得分来看。识字问卷的平均值为93.7%,属于很好的范畴。本研究的结论是,始终以节约能源为主题的互动视频学习媒体非常适合在学习过程中使用,并被证明能够提高学生的读写能力。互动式视频学习媒体可以提高学生学习材料内容的热情,提高学生在阅读说明和阅读材料方面的读写能力。互动式视频学习媒体鼓励学生从游戏中的测试结果中更好地理解学习材料
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引用次数: 0
Peningkatan Prestasi Belajar Melalui Model Pembelajaran Think Pairs Share (TPS) Pada Mata Pelajaran IPA Kelas IV SDN Tirtosari, Magelang 通过IPA四级SDN Tirtosari,Magelang的思维对共享(TPS)学习模型提高学习性能
Pub Date : 2022-12-31 DOI: 10.31603/edukasi.v14i2.8063
Wahyu Kurniawati, D. Rachmawati, Budiharti Budiharti, Deri Anggraini
The purpose of this study was to improve science learning achievement using the Think Pairs Share (TPS) learning model for class IV at SD N Tirtosari. This study uses PTK method. Data collection techniques with interviews, observations, field notes, and tests. Sources of data are teachers and students as research subjects. The data analysis technique is descriptively taken from the average achievement score and the percentage of student completeness. Based on the research, it was concluded that the use of the TPS learning model could improve the learning achievement of fourth grade students at SD N Tirtosari. In the pre-action the average student achievement was 69.28 with a completeness percentage of 42.85%, in cycle I it increased from 5.86 to 75.14 with a completeness percentage of 57.14% because it was not in accordance with the percentage of success then proceed to cycle II . In cycle II there was an average increase of 11.71 so that the average student achievement was 86.85 with a completeness percentage of 100%. From this description it can be seen that there has been an increase from the pre-action stage, cycle I to cycle II.
本研究的目的是使用思维对共享(TPS)学习模式提高SD N Tirtosari第四班的科学学习成绩。本研究采用PTK方法。数据收集技术,包括访谈、观察、现场笔记和测试。数据来源是作为研究对象的教师和学生。数据分析技术是从平均成绩和学生完成率中描述性地提取的。根据研究得出结论,TPS学习模式的使用可以提高SD N Tirtosari四年级学生的学习成绩。在行动前,学生的平均成绩为69.28,完成率为42.85%,在第一周期,由于与成功率不符,完成率从5.86提高到75.14,达到57.14%,然后进入第二周期。在第二周期中,学生的平均成绩增加了11.71分,因此平均成绩为86.85分,完成率为100%。从这一描述中可以看出,从行动前阶段,即第一周期到第二周期,情况有所增加。
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引用次数: 0
Media Read & Play Berbasis Game Edukasi Untuk Menumbuhkan Minat Baca di Kelas 2 SD 阅读和游戏基础教育在二年级培养阅读兴趣
Pub Date : 2022-12-31 DOI: 10.31603/edukasi.v14i2.8069
Rostanti Nurul Afifah, Odin Rosidin, Rina Yuliana
Most of the Indonesian population has not made reading activities a basic need. Several factors contribute to the low interest in reading in Indonesia, namely the growing development of technology, making the current generation more busy with gadgets than reading books, this is not in line with the progress of learning media innovation. The purpose of this study was to determine (1) the process in developing Educational Game-Based Read & Play media to foster reading interest, (2) the feasibility of Educational Game-Based Read & Play media to foster reading interest, (3) students' responses to the implementation of Read & Play Educational Game-Based Play to foster interest in reading. The research method is Research and Development (R&D) using the 4D model by Thiagarajan which consists of 4 stages, namely define, design, develop, and disseminate. The results of research at SDN Kutabaru 1 in class 2 with a total of 31 students showed that Educational Game-Based Read & Play media was very feasible to foster students' interest in reading. This is proven by the validation results from two media experts with a percentage of 93.5% in the category "Very Eligible", two linguists with a percentage of 81% in the category "Very Eligible", two material experts with a percentage of 86% in the category "Very Eligible". The response of students' reading interest to Educational Game-Based Read & Play media in the trial of 31 respondents was 97% in the "Very Good" category.
大多数印尼人并没有把阅读活动作为基本需求。印尼对阅读兴趣低的原因有几个,即技术的日益发展,使当代人更忙于小工具而不是读书,这不符合学习媒体创新的进步。本研究的目的是确定(1)开发基于教育游戏的阅读和游戏媒体以培养阅读兴趣的过程。研究方法是使用Thiagarajan的4D模型进行研发,该模型由4个阶段组成,即定义、设计、开发和传播。SDN Kutabaru 1在2班对31名学生进行的研究结果表明,基于教育游戏的阅读和游戏媒体在培养学生的阅读兴趣方面是非常可行的。两位媒体专家的验证结果证明了这一点,他们在“非常合格”类别中的百分比为93.5%,两位语言学家在“非常符合条件”类别中百分比为81%,两位材料专家在“非常适合条件”类别的百分比为86%。在对31名受访者的试验中,学生对基于教育游戏的阅读和游戏媒体的阅读兴趣的反应在“非常好”类别中为97%。
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引用次数: 1
Pengembangan E-Modul Model Flipped Classroom Pada Pembelajaran Untuk Meningkatkan Kemampuan Penalaran Matematis Siswa Sekolah Dasar e -模块模型Flipped课堂学习,以提高小学生的数学推理能力
Pub Date : 2022-12-30 DOI: 10.31603/edukasi.v14i2.7906
D. Danuri, Eka Nurjanah
The purpose of this study was to find out the process of developing teaching materials for the E-Module Mathematics and to find out the increase in students' mathematical reasoning abilities using the E-Module Mathematics. This type of research is research and development of the Borg and Gall model. A total of 21 fifth grade students became subjects in this study. Data collection techniques in the form of test guidelines, interviews, and questionnaires. The data analysis technique used is descriptive statistics in the form of assessments from material experts and media experts, assessment of teacher responses and student responses, validity tests, reliability tests, normality tests, and inferential statistics, namely the T-test. The contribution of this paper is to describe the process of developing appropriate and effective teaching materials to improve the mathematical reasoning abilities of elementary school students. The results of the study are as follows: 1) the teaching materials for the Mathematics E-Module are developed from gathering information to field tests, 2) the teaching materials developed are declared fit for use with good criteria, indicated by the material expert's assessment with a percentage score of 78% and the media expert's assessment with percentage score of 82%. 3) Mathematics E-Module teaching materials are effectively used in learning, as indicated by the results of the calculation of the Paired Sample T-test obtained a significance value (2-tailed) of 0.000 (p <0.05), 4) Students' mathematical reasoning abilities increased as indicated by the average acquisition -the average pretest score is 66.95 and the average posttest score after using teaching materials is 81.57.
本研究的目的是了解电子模块数学教材的开发过程,并了解使用电子模块数学提高学生数学推理能力的情况。这类研究是Borg和Gall模型的研究和发展。共有21名五年级学生参加了这项研究。测试指南、访谈和问卷形式的数据收集技术。所使用的数据分析技术是描述性统计,其形式为材料专家和媒体专家的评估、教师反应和学生反应的评估、有效性测试、可靠性测试、正态性测试和推理统计,即T测试。本文的贡献是描述开发合适和有效的教材来提高小学生数学推理能力的过程。研究结果如下:1)数学电子模块的教材是从收集信息到现场测试开发的,2)开发的教材被宣布适合使用,并具有良好的标准,材料专家的评估得分为78%,媒体专家的评估分数为82%。3) 数学电子模块教材在学习中得到了有效的运用,如配对样本T检验的计算结果所示,其显著性值(2-尾)为0.000(p<0.05),4)学生数学推理能力的提高表现为平均习得——使用教材后,前测平均得分为66.95,后测平均得分81.57。
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引用次数: 1
Prototipe Rancangan Pembelajaran Matematika Untuk Siswa Sekolah Dasar 小学数学学习计划原型
Pub Date : 2022-12-30 DOI: 10.31603/edukasi.v14i2.8056
Putri Zudhah Ferryka, Nela Rofisian
This study aims to explain the procedure for developing prototypes and producing quality prototypes for learning Mathematics in Elementary Schools. The research method used is Research and Development (R&D). The prototype was prepared using Sugiyono's six development steps including: 1) potential and problems, 2) data collection, 3) product design, 4) design validation, 5) design revision, 6) product trials. Data collection techniques used were interviews and questionnaires. The results of the questionnaire which were distributed to 22 students in grade 15 of SD, the researcher obtained data that 60% of students had difficulty understanding fractional material. From these data the researcher was motivated to relate the material containing the concept of fractions to the song. Prototypes are validated by experts and practitioners. The average score of the three validators is 3.5 in the "very good" category, so it's worth testing. Limited trials were conducted by researchers to 22 fourth grade elementary school students. From the results of the evaluation, the researchers obtained data that 90.9% of students scored above the KKM for addition and subtraction of whole numbers. From the results of reflection, students are happy to learn fractional material using song media. The quality of the thematic Mathematics learning design for fractional materials using song media is included in the very good criteria and is appropriate for students' understanding. included in the very good criteria and feasible to use. This was obtained based on the results of validation by mathematicians 3.15, from music experts it was 3.41 and from grade IV elementary school teachers it was 3.21. The average validation result of the three validators is 3.25.
本研究旨在解释在小学学习数学时开发原型和产生高质量原型的过程。所使用的研究方法是研究与开发(R&D)。原型是使用Sugiyoo的六个开发步骤准备的,包括:1)潜力和问题,2)数据收集,3)产品设计,4)设计验证,5)设计修订,6)产品试验。使用的数据收集技术是访谈和问卷调查。研究人员向SD 15年级的22名学生分发了问卷调查结果,获得了60%的学生难以理解分数材料的数据。根据这些数据,研究人员有动机将包含分数概念的材料与歌曲联系起来。原型由专家和从业者进行验证。在“非常好”类别中,三个验证器的平均得分为3.5,因此值得测试。研究人员对22名小学四年级学生进行了有限的试验。根据评估结果,研究人员获得的数据显示,90.9%的学生在整数加减法方面的得分高于KKM。从反思的结果来看,学生们乐于使用歌曲媒介来学习分数材料。使用歌曲媒介的分数材料的主题数学学习设计的质量包含在非常好的标准中,适合学生的理解。包含在非常好的标准中并且可以使用。这是根据数学家3.15的验证结果得出的,音乐专家的验证结果为3.41,小学四年级教师的验证结果是3.21。三个验证器的平均验证结果为3.25。
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引用次数: 0
Membangun Model Evaluasi Pendidikan Agama Islam Berbasis Rumah 建立一个以家庭为基础的伊斯兰教育评价模型
Pub Date : 2022-12-24 DOI: 10.32729/edukasi.v20i3.1291
S. Suhardin, Ani Marlina, Sugiarti Sugiarti
AbstractThis study aims to explain the participation of parents in the evaluation of Islamic religious education at home. The research used a qualitative method involving teachers, supervisors of Islamic religious education, and parents through a series of focus group discussions conducted in three areas: the cities of Bandung, Tangerang, and Surabaya. As a result, research produces an evaluation model of Islamic religious education at home that parents can carry out on the aspects; first: (theology) discusses monotheism, aqidah, which includes the introduction of appreciation and understanding of belief in Allah SWT. Second: (rituals), which discuss worship, carrying out prayer services, fasting, and prayers as a form of obedience. Third: (civilization) which discusses muamalat, Islamic-based transactionalization. And fourth: (moral) discusses morality that reflects Islamic values ​​and behavior that practices Islamic doctrine (ethics). The results of this research can be implemented at home with assistance from parents/family and can also be carried out in other learning spaces that can be used as an alternative to education and learning.AbstrakPenelitian ini bertujuan untuk menjelaskan partisipasi orang tua dalam evaluasi pendidikan agama Islam di rumah. Penelitin menggunakan metode kualitatif dengan melibatkan guru, pengawas pendidikan agama Islam, dan orang tua, melalui serangkaian focus grup discussion yang dilakukan di tiga daerah yaitu kota Bandung, Tangerang, dan Surabaya. Riset menghasilkan model evaluasi pendidikan agama Islam di rumah yang dapat dilakukan oleh orang tua pada aspek; pertama: (teologi) membahas tauhid, aqidah, yang meliputi pengenalan penghayatan dan pemahaman terhadap keyakinan kepada Allah SWT. Kedua: (ritual), yang membahas peribadatan, melaksanakan ibadah sholat, puasa, doa-doa sebagai wujud ketaatan. Ketiga: (civilization) yang membahas muamalat, traksaksionalisasi berbasis islam. Dan keempat: (moral) membahas akhlaq moralitas yang mencerminkan nilai islam serta perilaku yang mengamalkan doktrin Islam (etika). Hasil riset ini dapat diimplementasikan dirumah dengan pendampingan dari orang tua/keluarga, dan juga dapat dilakukan di ruang-ruang pembelajaran lainnya yang dapat digunakan sebagai alternatif pendidikan dan pembelajaran.
摘要本研究旨在探讨家长参与家庭伊斯兰教教育评鉴的情形。该研究采用定性方法,涉及教师、伊斯兰宗教教育主管和家长,在万隆、丹格朗和泗水三个城市进行了一系列焦点小组讨论。研究得出了家长可从以下几个方面对家庭伊斯兰宗教教育进行评价的模型;首先:(神学)讨论一神教,aqidah,其中包括对安拉信仰的欣赏和理解的介绍。第二种:(仪式),它讨论崇拜,进行祈祷服务,禁食和祈祷作为一种服从的形式。第三:(文明)讨论muamalat,即基于伊斯兰的交易化。第四:(道德)讨论反映伊斯兰价值观的道德和实践伊斯兰教义的行为(道德)。这项研究的结果可以在父母/家庭的帮助下在家中实施,也可以在其他学习空间中进行,可以作为教育和学习的替代方案。[摘要]伊斯兰教与伊斯兰教之间的相互关系是一种相互关系,是一种相互关系。Penelitin menggunakan metalitatif dengan melibatkan guru, pengawas pendidikan agama Islam, danorang tua, melalui serangkaian焦点小组讨论yang dilakukan di tiga daerah yitu kota万隆,Tangerang, dansurabaya。Riset menghasilkan模型评估,pendidikan agama Islam di rumah yang dapat dilakukan oleh orang tua pada asek;pertama:(地质学)成员tahid, aqidah, yang meliputi pengenalan penghayatan dan pemahaman terhadap keyakinan kepada Allah SWT。Kedua:(仪式),yang membahas peribadatan, melaksanakan ibadah sholat, puasa, doa-doa sebagai wujud ketaatan。Ketiga:(文明)yang membahas muamalat, traksakionalisasi berbasis islam。Dan keempat:(道德)membahas akhlaq moralitas yang mencerminkan nilai islam serta peraku yang mengamalkan doktrin islam (etika)。Hasil visit ini dapat diimplementasikan dirumah dengan pendampingan and dari orang tua/keluarga, dan juga dapat dilakukan di ruang-ruang penbelajan lainnya yang dapat digunakan sebagai alternatididikan dan penbelajan。
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引用次数: 0
Mainstreaming Interfaith Education 跨宗教教育主流化
Pub Date : 2022-12-24 DOI: 10.32729/edukasi.v20i3.1156
Arhanuddin Salim
 AbstractThis paper evaluates interfaith education in Indonesia through a case study of Interfidei's school program in Yogyakarta. Interfaith education is one of Indonesia's most common ways of addressing interfaith tensions. This qualitative research uses a comparative descriptive method with data collection techniques using in-depth interview techniques, observation, and documentation. The research location is in Yogyakarta, observing the implementation of the Interfaith School at the Interfidei Foundation, Yogyakarta. Interfidei school is an excellent interfaith school in Indonesia. The form of interfaith education developed by Interfidei focuses on interfaith community activities and is booming with the interpersonal approach to reduce prejudice between participants. However, interreligious education focusing on interpersonal relations fails to bring about significant inter-religious understanding because it avoids discussing fundamental theological issues and differences. The results showed that theological and philosophical approaches are needed to bring about a profound change in interfaith knowledge in Indonesia rather than the current focus on interpersonal relations.AbstrakTulisan ini mengevaluasi pendidikan lintas agama di Indonesia melalui studi kasus program sekolah Interfidei di Yogyakarta. Pendidikan lintas agama adalah salah satu cara paling umum di Indonesia untuk mengatasi ketegangan antar agama. Penelitian kualitatif ini menggunakan metode deskriptif komparatif dengan teknik pengumpulan data menggunakan teknik wawancara mendalam, observasi, dan dokumentasi. Penelitian dilakukan di Yogyakarta, pada Sekolah Lintas Agama di Yayasan Interfidei. Sekolah Interfidei adalah sekolah unggulan antar-agama di Indonesia. Bentuk pendidikan lintas agama yang dikembangkan oleh Interfidei menitikberatkan pada kegiatan komunitas lintas agama dengan pendekatan interpersonal untuk mengurangi prasangka antar peserta. Namun, pendidikan antar-agama yang menitikberatkan pada relasi interpersonal menghasilkan pemahaman antar-agama yang signifikan karena menghindari pembahasan persoalan dan perbedaan teologis yang mendasar. Hasil penelitian menunjukkan bahwa pendekatan teologis dan filosofis diperlukan untuk membawa perubahan mendalam dalam pengetahuan lintas agama di Indonesia daripada fokus hubungan interpersonal saat ini.
摘要本文以印尼日惹市的跨宗教教育项目为个案,评估印尼的跨宗教教育。不同宗教间的教育是印尼解决不同宗教间紧张关系的最常见方式之一。本定性研究采用比较描述性方法和数据收集技术,采用深度访谈技术、观察和文献。研究地点在日惹,观察在日惹Interfidei基金会的跨宗教学校的实施情况。Interfidei学校是印度尼西亚一所优秀的跨宗教学校。Interfidei开发的跨宗教教育形式侧重于跨宗教社区活动,并以人际方式减少参与者之间的偏见而蓬勃发展。然而,专注于人际关系的宗教间教育未能带来重大的宗教间理解,因为它避免讨论基本的神学问题和分歧。结果表明,需要神学和哲学的方法来给印度尼西亚的宗教间知识带来深刻的变化,而不是目前对人际关系的关注。[摘要]日惹国际文化与文化研究,日惹文化与文化研究。Pendidikan lintas agama adalah salah satu cara paling umum di Indonesia untuk mengatasi ketegangan antar agama。[3]内蒙古自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区自治区。Penelitian dilakukan di Yogyakarta, padadsekolah Lintas Agama di Yayasan Interfidei。印度尼西亚,印度尼西亚。本笃,我爱你,我爱你,我爱你,我爱你,我爱你,我爱你,我爱你,我爱你,我爱你,我爱你。Namun, pendidikan antar-agama yang menitikberatkan paada relasi人际关系,menghasilkan pemahaman, antar-agama yang, signifikan karena, menghindari, pembahasan, perbedaan, technology, yang mendasar。Hasil penelitian menunjukkan bahwa pendekatan technology danfilosofis diperlukan untuk membawa perubahan mendalam dalam pengetahuan lintas agama di Indonesia daripada fuus hubungan interpersonal saat ini。
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