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1996 IEEE International Conference on Multi Media Engineering Education. Conference Proceedings最新文献

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Facilitating the clinical reasoning process: the Wanda Holmes case 促进临床推理过程:旺达·霍姆斯案例
D. Bryce, Nicholas J. C. King, C. Graebner, M. Evans, J. Myers
'Medicine is inherently a problem solving activity, in which efficiency and effectiveness are strongly dependent on one's ability to access and manipulate a vast knowledge base. Students should be given fewer "answers" and more "tools"-tools for self-teaching and for synthesising, framing, and revising knowledge.' This paper presents a prototype case which addresses these issues by providing tools that support the access, integration and application of knowledge in a medical context. The tools provide: learner and faculty feedback; economies of scale in the development of case series; and economies of effort for case designers and students.
医学本质上是一项解决问题的活动,其效率和效果在很大程度上取决于一个人获取和操纵庞大知识库的能力。应该少给学生一些‘答案’,多给他们一些‘工具’——用于自学、综合、构建和修改知识的工具。”本文提出了一个原型案例,通过提供支持医学背景下知识的访问、集成和应用的工具来解决这些问题。这些工具提供:学习者和教师反馈;案例系列开发中的规模经济;以及为案例设计者和学生节省精力。
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引用次数: 3
Distance learning: a controlled performance outcome analysis 远程学习:受控绩效结果分析
R. Walters
This report describes two sections of an introductory computing class. One course was offered using conventional scheduled lectures and laboratories; the second in an independent study mode. Results show that the independent study students performed as well as those in the lecture course. Analysis of the use of multimedia resources suggests a need to adapt linear lecture material to a more dynamic, user-controlled format for multimedia presentation.
本报告描述了计算机入门类的两个部分。一门课程采用传统的排班讲座和实验室;第二种是自主学习模式。结果表明,自主学习的学生的表现与讲授课程的学生一样好。对多媒体资源使用情况的分析表明,需要将线性讲座材料调整为更动态的、用户控制的多媒体呈现格式。
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引用次数: 1
Multimedia: just another lecturing tool? 多媒体:只是另一种教学工具?
M. Davidson
An outline is given of the development of a self authored multimedia package for enhancing lectures in an introductory undergraduate fluid mechanics course. The self authored approach provides a flexible environment in which the software can be developed over a relatively long time frame. This enables an academic with limited resources to develop and implement an effective software package in a series of steps. The motivation for introducing the multimedia tools is based on a set of educational initiatives which can most effectively be implemented through the use of multimedia. A monitoring program has been implemented to help to define future educational initiatives and to indicate the effectiveness of those initiatives that are being implemented. Examples of how some of the initiatives are being introduced into the lectures are also given.
本文概述了为提高本科流体力学导论课程的讲课效果而编写的多媒体课件的开发。自编写方法提供了一个灵活的环境,在这个环境中,软件可以在一个相对较长的时间框架内进行开发。这使得拥有有限资源的学者能够在一系列步骤中开发和实施有效的软件包。引进多媒体工具的动机,是基于一套教育措施,而这些措施可透过使用多媒体而最有效地推行。已经实施了一项监测计划,以帮助确定未来的教育举措,并指出正在实施的这些举措的有效性。还举例说明了一些倡议是如何被引入讲座的。
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引用次数: 0
A multimedia computer assisted learning in pneumatics 气动中的多媒体计算机辅助学习
Lam-for Kwok, K. Yeung
Both lecturers and students encountered teaching and learning problem with the abstract concepts in pneumatics encompassing a dynamic nature. The paper describes the development and experience of a multimedia computer assisted learning package for teachers training in pneumatics. The main feature of the package lies in the explanation of the dynamic nature of abstract pneumatic concepts by making use of the animation on the flowing of air particles inside pneumatic components within a circuit from which the circuit operation can be explained clearly. The approach has been found to be very useful to train teachers who are undergoing initial or refresher training and to those who have difficulties in learning abstract concepts in the operation of pneumatic circuits.
教师和学生都遇到了气动中包含动态性质的抽象概念的教学问题。本文介绍了一种用于气动教师培训的多媒体计算机辅助学习包的开发和经验。该软件包的主要特点在于通过利用电路内气动元件内空气颗粒流动的动画来解释抽象气动概念的动态性,从而可以清楚地解释电路的操作。人们发现,这种方法对于培训正在接受初级培训或进修培训的教师以及那些在学习气动回路操作中的抽象概念方面有困难的教师非常有用。
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引用次数: 1
Multimedia enhanced teaching of control systems 多媒体强化控制系统教学
M. Aldeen, R. Oxbrow
The paper presents some multimedia based exercises for the understanding of the concepts of controllability and observability of linear time invariant dynamic systems. It is shown that abstract concepts like these can be easily explained and understood by using basic multimedia tools.
本文提出了一些基于多媒体的练习,用于理解线性时不变动态系统的可控性和可观测性的概念。通过使用基本的多媒体工具,可以很容易地解释和理解这些抽象概念。
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引用次数: 3
Multimedia in education. Social implications 多媒体教育。社会影响
D. Isaacs
This paper points to specific telecommunications technologies that Telstra is developing for the education sector, and explores some of the social implications of the use of multi-media in education. By doing this, some understanding of the role of multi-media in education can be gained.
本文指出了Telstra正在为教育部门开发的具体电信技术,并探讨了在教育中使用多媒体的一些社会影响。通过这样做,可以对多媒体在教育中的作用有一些了解。
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引用次数: 1
Simulation is real 模拟是真实的
J. M. Kootsey
Computer simulations of complex processes have always been connected with the real world. Analog computation was invented to solve a problem in the real world. The best known early model of a biological system showed that a computer would be necessary to study real systems. Now that computation power is abundant, the complexity of simulations has risen to provide realism. Connections with the real world are essential in testing the simulation. Also, models are now too large for exhaustive testing, so the researcher has to fall back on the same approach used in investigating the real world: carefully planned experiments.
复杂过程的计算机模拟一直与现实世界联系在一起。模拟计算是为了解决现实世界中的问题而发明的。最著名的早期生物系统模型表明,计算机是研究真实系统所必需的。现在计算能力很强大,为了提供真实感,模拟的复杂性已经提高。在测试模拟时,与现实世界的联系是必不可少的。此外,现在的模型太大,无法进行详尽的测试,因此研究人员不得不求助于调查现实世界时使用的相同方法:精心策划的实验。
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引用次数: 0
Further development of the construction management game "committed" 建设管理游戏“承诺”的进一步发展
J.F. Hornibrook
A Construction Management game designed to act as a link between technical studies and management studies has been developed at the QUT over a period of several years. The game has now been played by students for a period of four years and has recently been converted to a computer format. The paper covers the experience gained in the development and conversion of the game "COMMITTED" and appraises the effectiveness of this form of teaching.
在几年的时间里,昆士兰科技大学开发了一款建筑管理游戏,旨在将技术研究与管理研究联系起来。这个游戏现在已经被学生们玩了四年,最近被转换成电脑格式。本文介绍了“承诺”游戏在开发和转化过程中所获得的经验,并对这种教学形式的有效性进行了评价。
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引用次数: 5
Computer aided interactive learning package for engineering education 用于工程教育的计算机辅助交互式学习包
V. Ilango, P. Doulai
This paper introduces an interactive learning package which was developed for electrical engineering courses at the University of Wollongong, Australia. Computer assisted learning methods are increasingly used by educational institutions to support their conventional teaching methods. With the development of new information retrieval technologies and advancement in multimedia development tools these learning methods have become very effective. The application of the authorware in conjunction with on-line documentation and help files and other educational software is demonstrated for supporting laboratory and tutorial classes.
本文介绍了为澳大利亚伍伦贡大学电气工程课程开发的交互式学习包。计算机辅助学习方法越来越多地被教育机构用来支持传统的教学方法。随着新的信息检索技术的发展和多媒体开发工具的进步,这些学习方法变得非常有效。作者软件与在线文档、帮助文件和其他教育软件的结合应用,为实验室和辅导课提供了支持。
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引用次数: 3
Designing self-explanation environment for multilayer understanding. In case of program understanding 为多层理解设计自解释环境。在程序理解情况下
M. Soga, A. Kashihari, J.-I. Toyoda
This paper describes self-explanation for the objects, adopting program understanding as an example of the domain that has multiple aspects of understanding. Also, this paper describes how to use multimedia effectively to design a system that supports self-explanation environment.
本文以程序理解为例,描述了对象的自解释,该领域具有多个方面的理解。此外,本文还介绍了如何有效地利用多媒体来设计一个支持自解释环境的系统。
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引用次数: 2
期刊
1996 IEEE International Conference on Multi Media Engineering Education. Conference Proceedings
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