. The way of human life underwent a complete change at the time of the emergence of Covid-19 pandemic. Many factors in human life require a lot of readjustment to adapt to the changes that arise. The economic sector in Indonesia has been severely affected so that small businesses or shops have to struggle to work still in order to fulfill their daily lives. Health protocols applied to commercial shops or retail spaces can reduce the spread of the virus, thereby increasing the confidence of visitors to enter and buy goods or services. Rich Palace Hotel has a need for re-adjustment with the Covid-19 protocol, where the design style must also be more up-to-date and also the use of more sustainable materials in the room. The analytical method used applies Participatory Learning and Design Thinking Process (Understand, Observe, Point of View, Ideate, Prototype, Test) which are used to identify problems and provide design solutions in the design. The interior design design for the Rich Palace Hotel also implements the application of the New Normal concept which is adapted to accommodate user needs and comfort. Through this design, it is hoped that it can provide inspiration to create a design that brings comfort in circulation, environment and atmosphere in interior design that meets the needs of users or partners.
{"title":"Re-Desain Perancangan Interior Commercial Space pada Hotel Rich Palace Surabaya","authors":"Grace Margaretha, Mariana Wibowo, Lucky Basuki","doi":"10.30998/jd.v10i1.13580","DOIUrl":"https://doi.org/10.30998/jd.v10i1.13580","url":null,"abstract":". The way of human life underwent a complete change at the time of the emergence of Covid-19 pandemic. Many factors in human life require a lot of readjustment to adapt to the changes that arise. The economic sector in Indonesia has been severely affected so that small businesses or shops have to struggle to work still in order to fulfill their daily lives. Health protocols applied to commercial shops or retail spaces can reduce the spread of the virus, thereby increasing the confidence of visitors to enter and buy goods or services. Rich Palace Hotel has a need for re-adjustment with the Covid-19 protocol, where the design style must also be more up-to-date and also the use of more sustainable materials in the room. The analytical method used applies Participatory Learning and Design Thinking Process (Understand, Observe, Point of View, Ideate, Prototype, Test) which are used to identify problems and provide design solutions in the design. The interior design design for the Rich Palace Hotel also implements the application of the New Normal concept which is adapted to accommodate user needs and comfort. Through this design, it is hoped that it can provide inspiration to create a design that brings comfort in circulation, environment and atmosphere in interior design that meets the needs of users or partners.","PeriodicalId":33990,"journal":{"name":"ANDHARUPA Jurnal Desain Komunikasi Visual Multimedia","volume":"102 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75801615","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Kemasan merupakan daya tarik yang berperan penting dalam sebuah produk makanan. Masalah yang sering muncul pada usaha kecil menengah (UKM) oleh-oleh makanan di Kota Purwokerto adalah kemasan. Inovasi terhadap kemasan berdampak sangat signifikan bagi usaha oleh-oleh makanan contohnya besek yang digunakan untuk dodol Garut. Sejauh ini pemanfaatan batok kelapa sebagai kemasan jarang sekali dilakukan padahal material ini sangat berlimpah dan mudah ditemukan terutama di Purwokerto sama halnya dengan besek. Merancang kemasan makanan oleh-oleh yang inovatif untuk kemasan khas Banyumas yakni Jenang Jaket dirasa perlu dilakukan. Pemilihan material batok kelapa dalam perancangan kemasan juga didasari oleh salah satu bahan dasar Jenang Jaket yaitu gula kelapa asli. Pengambilan data dilakukan dengan wawancara dan observasi yang dilakukan berdasarkan sudut pandang penulis dengan metode kualitatif. Data yang dikumpulkan kemudian menjadi acuan dalam perancangan kemasan batok kelapa. Perancangan diawali dengan membuat moodboard produk, melakukan positioning terhadap produk, membuat sketsa desain dan hingga hasil akhir pada penelitian ini adalah berupa purwarupa (prototype) kemasan. Setelah diperoleh purwarupa disadari bahwa masih perlu adanya studi lebih lanjut mengenai desain kemasan yang dirancang untuk mengetahui secara aplikatif dampak terhadap peningkatan nilai produk tersebut.
{"title":"Pemanfaatan Batok Kelapa sebagai Desain Kemasan Jenang Jaket Khas Banyumas","authors":"Emmareta Fauziah, Krishnanda Raditya Mooduto, Rizna Eka Nursanti, Laurensius Windy Octanio Haryanto","doi":"10.30998/jd.v10i1.13241","DOIUrl":"https://doi.org/10.30998/jd.v10i1.13241","url":null,"abstract":"Kemasan merupakan daya tarik yang berperan penting dalam sebuah produk makanan. Masalah yang sering muncul pada usaha kecil menengah (UKM) oleh-oleh makanan di Kota Purwokerto adalah kemasan. Inovasi terhadap kemasan berdampak sangat signifikan bagi usaha oleh-oleh makanan contohnya besek yang digunakan untuk dodol Garut. Sejauh ini pemanfaatan batok kelapa sebagai kemasan jarang sekali dilakukan padahal material ini sangat berlimpah dan mudah ditemukan terutama di Purwokerto sama halnya dengan besek. Merancang kemasan makanan oleh-oleh yang inovatif untuk kemasan khas Banyumas yakni Jenang Jaket dirasa perlu dilakukan. Pemilihan material batok kelapa dalam perancangan kemasan juga didasari oleh salah satu bahan dasar Jenang Jaket yaitu gula kelapa asli. Pengambilan data dilakukan dengan wawancara dan observasi yang dilakukan berdasarkan sudut pandang penulis dengan metode kualitatif. Data yang dikumpulkan kemudian menjadi acuan dalam perancangan kemasan batok kelapa. Perancangan diawali dengan membuat moodboard produk, melakukan positioning terhadap produk, membuat sketsa desain dan hingga hasil akhir pada penelitian ini adalah berupa purwarupa (prototype) kemasan. Setelah diperoleh purwarupa disadari bahwa masih perlu adanya studi lebih lanjut mengenai desain kemasan yang dirancang untuk mengetahui secara aplikatif dampak terhadap peningkatan nilai produk tersebut.","PeriodicalId":33990,"journal":{"name":"ANDHARUPA Jurnal Desain Komunikasi Visual Multimedia","volume":"42 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"76591505","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Y. Chandra, Sarah Lanna Zagita, Kosdiana Kosdiana, Marti Riastuti
{"title":"Rancang Bangun Media Promosi Digital Menggunakan Model Prototype di PT Studio Atas","authors":"Y. Chandra, Sarah Lanna Zagita, Kosdiana Kosdiana, Marti Riastuti","doi":"10.30998/jd.v10i1.13814","DOIUrl":"https://doi.org/10.30998/jd.v10i1.13814","url":null,"abstract":"","PeriodicalId":33990,"journal":{"name":"ANDHARUPA Jurnal Desain Komunikasi Visual Multimedia","volume":"33 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84427466","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Pembuatan Animasi Pendek 2D Cerita Rakyat Timun Mas","authors":"Candra Feriana, A. Rachman, R. Kurniawan","doi":"10.30998/jd.v10i1.13063","DOIUrl":"https://doi.org/10.30998/jd.v10i1.13063","url":null,"abstract":"","PeriodicalId":33990,"journal":{"name":"ANDHARUPA Jurnal Desain Komunikasi Visual Multimedia","volume":"41 1 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90475727","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
. A poster is one of the promotional media used by filmmakers to promote their upcoming film work. There are image and text elements on a poster, which consist of titles, subtitles, credit titles, and other symbols. Yuni's film poster, shown in theaters, won the selected poster design category at the 10th Piala Maya event held in 2021. This study aims to examine the meaning of the message displayed by Yuni's film poster through color choices, typography, photos, and layout balance. This research is a qualitative descriptive study using Charles Sanders Peirce's semiotic approach, referring to the triangle theory of meaning. Researchers analyzed the relationship between the sign, object, and interpretant. This study explains that a film poster is used to attract attention and provide instructions to potential audiences about the film's story. In Yuni's film poster, researchers find clues about the main character, shackled to patriarchal power and traditional cultural myths about Indonesian women.
{"title":"Kuasa Patriarki dan Mitos Budaya Pada Desain Poster Film Yuni","authors":"Ade Kusuma, Windri Saifudin, M. Q. Fittron","doi":"10.30998/jd.v10i1.13289","DOIUrl":"https://doi.org/10.30998/jd.v10i1.13289","url":null,"abstract":". A poster is one of the promotional media used by filmmakers to promote their upcoming film work. There are image and text elements on a poster, which consist of titles, subtitles, credit titles, and other symbols. Yuni's film poster, shown in theaters, won the selected poster design category at the 10th Piala Maya event held in 2021. This study aims to examine the meaning of the message displayed by Yuni's film poster through color choices, typography, photos, and layout balance. This research is a qualitative descriptive study using Charles Sanders Peirce's semiotic approach, referring to the triangle theory of meaning. Researchers analyzed the relationship between the sign, object, and interpretant. This study explains that a film poster is used to attract attention and provide instructions to potential audiences about the film's story. In Yuni's film poster, researchers find clues about the main character, shackled to patriarchal power and traditional cultural myths about Indonesian women.","PeriodicalId":33990,"journal":{"name":"ANDHARUPA Jurnal Desain Komunikasi Visual Multimedia","volume":"57 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77563528","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Analisis Semiotika Fotografi Human Figure pada Foto Karya Mahasiswa Pendidikan Multimedia UPI","authors":"Ajeng Nur Baetty, Maya Purnama Sari","doi":"10.30998/jd.v10i1.13201","DOIUrl":"https://doi.org/10.30998/jd.v10i1.13201","url":null,"abstract":", UPI","PeriodicalId":33990,"journal":{"name":"ANDHARUPA Jurnal Desain Komunikasi Visual Multimedia","volume":"136 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88930263","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
. Urban farming is a strategy to produce fresh food with limited land to meet food availability in urban areas and can improve the community's economy. Therefore, urban farming is an alternative solution for the realization of the availability of sufficient food commodities for the people of Indonesia, especially in big cities. The city of Surabaya has long implemented an urban farming system, the government has responded and tried to encourage the use of narrow land or its own yard as the object of implementing urban farming. However, there are still many people who are not optimal in the application of urban farming, so the urban farming model that is applied is still simple and inappropriate and there is still a lot of land that is not used for urban farming. There are still several factors that hinder the development of the urban farming system in Surabaya, including the lack of knowledge about urban farming itself. Against this background, the design of this documentary video was carried out. The design of this documentary video will review urban farming in the city of Surabaya from the opinions of UMKM, citizens, and community groups who have experience in urban farming. Of course, the aim is to provide educational facilities, information and invite the citizens to participate in implementing urban farming in order to increase independent food security.
{"title":"Perancangan Video Dokumenter Urban Farming di Kota Surabaya","authors":"Revanza Alif Rahmawan, Aditya Rahman Yani","doi":"10.30998/jd.v10i1.12945","DOIUrl":"https://doi.org/10.30998/jd.v10i1.12945","url":null,"abstract":". Urban farming is a strategy to produce fresh food with limited land to meet food availability in urban areas and can improve the community's economy. Therefore, urban farming is an alternative solution for the realization of the availability of sufficient food commodities for the people of Indonesia, especially in big cities. The city of Surabaya has long implemented an urban farming system, the government has responded and tried to encourage the use of narrow land or its own yard as the object of implementing urban farming. However, there are still many people who are not optimal in the application of urban farming, so the urban farming model that is applied is still simple and inappropriate and there is still a lot of land that is not used for urban farming. There are still several factors that hinder the development of the urban farming system in Surabaya, including the lack of knowledge about urban farming itself. Against this background, the design of this documentary video was carried out. The design of this documentary video will review urban farming in the city of Surabaya from the opinions of UMKM, citizens, and community groups who have experience in urban farming. Of course, the aim is to provide educational facilities, information and invite the citizens to participate in implementing urban farming in order to increase independent food security.","PeriodicalId":33990,"journal":{"name":"ANDHARUPA Jurnal Desain Komunikasi Visual Multimedia","volume":"27 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84791549","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Asrullah Ahmad, William Liu, Martinus Eko Prasetyo
{"title":"Perancangan Film Pendek sebagai Media Informasi Mengenai Strategi Alternatif Mengembangkan Usaha Micro Kecil Menengah","authors":"Asrullah Ahmad, William Liu, Martinus Eko Prasetyo","doi":"10.30998/jd.v10i1.13572","DOIUrl":"https://doi.org/10.30998/jd.v10i1.13572","url":null,"abstract":"","PeriodicalId":33990,"journal":{"name":"ANDHARUPA Jurnal Desain Komunikasi Visual Multimedia","volume":"1 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"81686860","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Perancangan Infografik Sinyal Darurat Tuberkulosis di Masa Pandemi Covid 19","authors":"","doi":"10.30998/jd.v10i1.16347","DOIUrl":"https://doi.org/10.30998/jd.v10i1.16347","url":null,"abstract":"","PeriodicalId":33990,"journal":{"name":"ANDHARUPA Jurnal Desain Komunikasi Visual Multimedia","volume":"18 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89967973","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}