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2019 5th Conference on Knowledge Based Engineering and Innovation (KBEI)最新文献

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Design of a Robust Controller Using Real Twisting Algorithm for a Fixed Wing Airplane 基于实扭转算法的固定翼飞机鲁棒控制器设计
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8734903
M. Navabi, N. Davoodi
In this paper focused on design of a second order sliding mode controller for a fixed wing airplane using real twisting algorithm. Simple sliding mode controller creates chattering in the system. Therefore, to avoid this problem, higher order sliding mode controllers as a robust controller is preferred. The design of this controller has two steps. At first, a suitable sliding manifold will be selected. Then, the controller is designed using real twisting algorithm which is a method for second order sliding mode controller design. In this algorithm the states of the system twist around the sliding surface and remain on it. Moreover, to compare the performance of the controller, a first order sliding mode controller is designed. Results demonstrate that, with real twisting method, states of the system converge to trim point in a finite time and system has good performance under this controller.
本文研究了一种基于实扭转算法的二阶滑模固定翼飞机控制器的设计。简单的滑模控制器使系统产生抖振。因此,为了避免这个问题,高阶滑模控制器作为鲁棒控制器是首选。该控制器的设计分为两个步骤。首先,选择合适的滑动歧管。然后,采用一种二阶滑模控制器设计方法——实扭转算法对控制器进行了设计。在该算法中,系统的状态绕过滑动面并保持在滑动面上。此外,为了比较控制器的性能,设计了一阶滑模控制器。结果表明,采用实扭转方法,系统状态在有限时间内收敛到修整点,系统具有良好的控制性能。
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引用次数: 5
A Model for Utilizing the Potential of Gamification in Learning 一种利用游戏化学习潜力的模式
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8735001
Sara Nazififard, S. Jafari, H. Z. Matin, H. Yazdani
In learning contexts, gamification is a technique to motivate learners and enhance their participation in learning activities by applying game elements and components. But it still pays little attention to using gamification in Adult learning activities. Through a systematic literature review, this study investigates the literature on the motivational and behavioral theories underlying gamification in the context of learning to synthesize the essential factors to improve learning outcomes. This paper presents a conceptual model of gamification in a learning context. A theory-driven model was created in order to categorize into a multi-dimensional model. In addition, this model can be extended to any kind of games not only educational games because the whole gaming experience is based on the same theory as human learning. It originates from behavioral science and it has progressed well-stablished learning algorithm. By investigating and synthesizing the earlier studies and categorizing them in accordance with a contemporary approach, a conceptual model for gamification of adult learning has been proposed. Then in order to validate and test this theory-driven model should be implemented and tested in experimental studies involving organization employees.
在学习环境中,游戏化是一种通过应用游戏元素和组件来激励学习者并提高他们参与学习活动的技术。但在成人学习活动中,游戏化的应用仍未得到重视。本研究通过系统的文献综述,对游戏化在学习情境下的动机理论和行为理论进行了梳理,综合了提高学习效果的要素。本文提出了一个学习情境下的游戏化概念模型。建立了理论驱动模型,将其分类为多维模型。此外,这个模型可以扩展到任何类型的游戏,而不仅仅是教育类游戏,因为整个游戏体验都是基于与人类学习相同的理论。它起源于行为科学,并发展了完善的学习算法。通过对早期研究的调查和综合,并根据当代方法对其进行分类,提出了成人学习游戏化的概念模型。然后,为了验证和检验这个理论驱动的模型,应该在涉及组织员工的实验研究中实施和检验。
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引用次数: 1
Modified Distributed Bee Algorithm in Task Allocation of Swarm Robotic 群机器人任务分配中的改进分布式蜜蜂算法
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8735026
Razieh Moradi, H. Nezamabadi-pour, Mohadeseh Soleimanpour
In this paper, we propose a modified distributed bee algorithm (MDBA) for task allocation in a swarm of robots. In MDBA, a tournament selection mechanism is proposed to improve the selection ability of the algorithm. In the proposed scenario, task allocation is to assign the robots to the found targets in a 2-D arena. The expected distribution is obtained from the targets’ qualities that are represented as scalar values. We tested the scalability of the proposed MDBA algorithm in terms of number of robots and number of targets. The simulation results show that by increasing the robot swarm’s size, the distribution error is decreased. The results obtained confirm the ability of the proposed MDBA.
本文提出了一种改进的分布式蜜蜂算法(MDBA),用于机器人群中的任务分配。在MDBA中,提出了一种锦标赛选择机制来提高算法的选择能力。在提出的场景中,任务分配是将机器人分配到二维竞技场中找到的目标。期望的分布是由表示为标量值的目标质量获得的。我们根据机器人数量和目标数量测试了所提出的MDBA算法的可扩展性。仿真结果表明,增加机器人群的规模可以减小分布误差。所得结果证实了所提出的MDBA的能力。
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引用次数: 0
A Large-Margin Approach for Multi-Label Classification Based on Correlation Between Labels 基于标签相关性的多标签大间距分类方法
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8735036
Arman Yanpi, M. Taheri
Multi label classification is a challenging task in machine learning concerned with assigning a sample to a subset of available label set. Meaning, a sample can belong to multiple labels. Furthermore, high dimensionality of data and complex correlation between labels makes it even more interesting. For this reason, it attracted many researchers in recent years. classifier-chains (CC), one of well-known methods for multi label classification which is based on binary relevance (BR) method, incorporates label correlation by assuming an order for labels and inserting previous label outputs in feature space and achieves higher performance while still retaining relatively low time complexity. But using predicted labels as features might not be very interpretable with regards to integrating label correlation into the model, especially considering there could be different types of features in a dataset. In this paper, we propose an approach for using correlation among labels based on structure of CC by defining a large-margin model between two predicted labels. Thus directly exploiting the correlation between them in a more interpretable way. The proposed approach is evaluated using 9 multi label datasets and 2 evaluation metrics. Empirical experiments show promising results and demonstrate the effectiveness of proposed method against classifier chains algorithm.
多标签分类是机器学习中一项具有挑战性的任务,涉及到将样本分配到可用标签集的子集。也就是说,一个样本可以属于多个标签。此外,数据的高维性和标签之间复杂的相关性使其更加有趣。因此,近年来吸引了许多研究者。分类器链(CC)是一种基于二元相关(BR)方法的多标签分类方法,它通过假设标签的顺序并在特征空间中插入之前的标签输出来实现标签的相关性,在保持较低的时间复杂度的同时获得了更高的性能。但是,使用预测标签作为特征,在将标签相关性集成到模型中可能不是很可解释,特别是考虑到数据集中可能有不同类型的特征。在本文中,我们提出了一种基于CC结构的标签相关性的方法,该方法通过定义两个预测标签之间的大边际模型来实现。从而以一种更可解释的方式直接利用它们之间的相关性。使用9个多标签数据集和2个评估指标对所提出的方法进行了评估。实验结果表明了该方法对分类器链算法的有效性。
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引用次数: 1
A Prototype Auction-based Mechanism for Computation Offloading in Fog-cloud Environments 雾云环境下基于拍卖的计算卸载原型机制
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8734918
R. Besharati, Mohammad Hossein Rezvani
One of the significant issues in fog computing environments is computation offloading. In order to do this process, the communications between the fog and cloud nodes should be investigated. In the literature, a great body of research exists in which the researchers proposed numerous optimization methods regard the subject of offloading in fog networks. These proposals have been implemented taking into account service level agreements (SLAs). In this paper, we propose an optimization method for modeling the interactions of offloading process using rich theory of microeconomics. We model the offloading interactions based on auction mechanism. Then, we modelled and formulated the communications between fog nodes and the cloud entity. Our model takes into account the specifications and limitations of the underlying physical infrastructure such as paths and capacity of each path. These paths are used during computation offloading operations. In our proposed auction economy, the bandwidth of physical links plays the role of the commodity. Finally, the auction is run between the cloud and fog nodes as provider and consumer respectively.
雾计算环境中的一个重要问题是计算卸载。为了完成这个过程,应该调查雾和云节点之间的通信。在文献中,存在大量的研究,研究人员针对雾网络中的卸载问题提出了许多优化方法。这些建议的实现考虑了服务水平协议(sla)。本文利用丰富的微观经济学理论,提出了一种卸载过程相互作用的优化建模方法。我们基于拍卖机制建立了卸载交互模型。然后,我们对雾节点和云实体之间的通信进行建模和制定。我们的模型考虑了底层物理基础设施的规格和限制,例如每条路径的路径和容量。这些路径在计算卸载操作期间使用。在我们提议的拍卖经济中,物理链路的带宽扮演着商品的角色。最后,拍卖在云和雾节点之间分别作为提供者和消费者运行。
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引用次数: 14
Novel Broadband 3U CubeSat Reflectarray Antenna 新型宽带3U立方体卫星反射天线
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8735040
B. Mohammadi, J. Nourinia, C. Ghobadi, F. Alizadeh, Seyed Vahid Masuminia
A novel broadband reflectarray (RA) antenna for 3U CubeSat applications is investigated. A novel frequency selective surface (FSS) in the RA as ground plane for reducing radar cross section (RCS) and signals interference with other communication systems working in other frequency bands is applied. The RA divided to three panels and folded on the sides of the CubeSat to reduce the stowed volume. A novel circular polarization (CP) feed antenna with two stacked patches on two thick substrates with lossy dielectric constant is used to extend the 3dB axial ratio.
研究了一种适用于3U立方体卫星的新型宽带反射天线。提出了一种新型的频率选择面作为地平面,用于减少雷达截面积(RCS)和与其他频段通信系统的信号干扰。RA分为三个面板,并在立方体卫星的侧面折叠,以减少装载体积。采用了一种新型的圆极化馈电天线,该天线在具有损耗介电常数的厚衬底上具有两个堆叠的贴片,从而扩展了3dB轴比。
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引用次数: 1
A Method for Single Radix-10 constant multiplication 单根-10常数乘法的一种方法
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8735022
Sara Sadat Hoseininasab, Hooman Nikmehr
Decimal multiplication is one of the most extensively used and complex computations in many commercial and financial applications. This paper presents a novel design for a single constant decimal multiplier with constant coefficients of 10 to 19. The parallel generation of partial products is performed using BCD-8421 or BCD-4221 encodings. Decimal multioperand addition has been used for partial product reduction stage. Also, a redundant to none-redundant converter for the last stage of the multiplier is proposed. To evaluate the architecture, a VHDL model is presented and synthesized in TSMC 130nm technology. The results of the implementation show that the parallel single constant decimal multiplier has an interesting delay, area, power consumption, and PDP compared to others decimal multipliers.
十进制乘法是许多商业和金融应用中使用最广泛和最复杂的计算之一。本文提出了一种新设计的常数系数为10 ~ 19的单常数十进制乘法器。部分产品的并行生成使用BCD-8421或BCD-4221编码进行。小数多操作数加法已用于部分积约简阶段。此外,还提出了一种用于乘法器末级的冗余到非冗余转换器。为了评估该架构,提出了一个VHDL模型,并在台积电130nm工艺下进行了综合。实现结果表明,与其他十进制乘法器相比,并行单常数十进制乘法器具有有趣的延迟、面积、功耗和PDP。
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引用次数: 0
Planning Poker in cost estimation in Agile methods: Averaging Vs. Consensus 敏捷方法成本估算中的计划扑克:平均Vs.共识
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8734960
T. Gandomani, H. Faraji, Mahsa Radnejad
Software cost estimation has been always a serious concern among the software experts. Although, a few estimation models and techniques have been provided in disciplined based software methodologies, Agile methodologies most often use Planning Poker technique for software cost estimation. This technique promotes coming to consensus when suggesting size of each user requirement (known as User Story). However, most often software experts ask whether it is necessary to reach to a consensus or not. They also, offer considering the average of the suggested sizes (cost) of User Stories instead of focusing on consensus on them. The main aim of this paper is to present the results of a case study research which has been carried out to compare the accuracy of both disciplines. The results show less accuracy when team get an average size of the User Stories compared to coming to consensus about the size of User Stories.
软件成本估算一直是软件专家关注的一个重要问题。尽管在基于规则的软件方法学中已经提供了一些估算模型和技术,但敏捷方法学通常使用Planning Poker技术进行软件成本估算。在建议每个用户需求的大小(称为用户故事)时,该技术促进达成共识。然而,大多数软件专家会问是否有必要达成共识。他们还提供考虑用户故事的建议大小(成本)的平均值,而不是关注于他们的共识。本文的主要目的是介绍一个案例研究的结果,该研究已经进行了比较两个学科的准确性。结果表明,当团队获得用户故事的平均大小时,与对用户故事的大小达成一致相比,准确性较低。
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引用次数: 17
A Comparative Study of Whole Issues and Challenges in Mutation Testing 突变检测整体问题与挑战的比较研究
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8735019
Negar Nazem Bokaei, Mohammad Reza Keyvanpour
Mutation testing is a powerful and expensive method in software testing context. It is used as a test criterion to assess the quality of test suites or generate test suites which are able to kill mutants created by seeding artificial defects in the original program code. These test suites are high-quality tests with good ability to find probable faults in the program under test. Mutation testing has gained high attention recently through its superiority over other testing criteria in different aspects and is the main topic of researches in software testing area. As well as powerfulness of mutation testing, it has challenges and difficulties which are great barriers for industrial utilization. This paper provides a comprehensive classification of mutation testing issues and challenges. Furthermore, a comparative study is conducted on researches that made an effort to investigate issues and resolve challenges of mutation testing along with presenting a classification of these proposed approaches. This comparative structure suggests different research topics and makes a guideline for researchers interested in mutation testing context. This also can be used for the purpose of comparing the existing methods, selecting the best one and improving selected methods.
在软件测试环境中,突变测试是一种强大而昂贵的方法。它被用作测试标准来评估测试套件的质量或生成能够杀死通过在原始程序代码中播种人工缺陷而产生的突变的测试套件。这些测试套件是高质量的测试,具有在被测程序中发现可能错误的良好能力。突变测试以其在不同方面优于其他测试标准的优点,近年来受到了广泛的关注,是软件测试领域的研究热点。突变检测在具有强大功能的同时,也存在着挑战和困难,这对产业化利用构成了很大的障碍。本文提供了一个全面的分类突变检测的问题和挑战。此外,本文还对一些研究进行了比较研究,这些研究致力于研究突变检测的问题和解决挑战,并对这些提出的方法进行了分类。这种比较结构提示了不同的研究主题,并为对突变检测环境感兴趣的研究人员提供了指导。这也可以用于比较现有的方法,选择最好的方法和改进所选择的方法。
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引用次数: 4
A New Strategy for Induction Motor Fault Detection Based on Wavelet Transform and Probabilistic Neural Network 基于小波变换和概率神经网络的感应电机故障检测新策略
Pub Date : 2019-02-01 DOI: 10.1109/KBEI.2019.8735041
S. Hajiaghasi, Z. Rafiee, A. Salemnia, M. Aghamohammadi, Tohid Soleymaniaghdam
Broken rotor bar faults cause of motor malfunction and reduction of the life cycle. For the safe and appropriate performance of induction motors, the motor fault detection is a critical issue. This paper presents a new strategy for the broken rotor bar fault detection of the induction motors. Finite element method (FEM) is used for accurate fault modelling and the flux density under broken rotor bar faults has been comprehensively analyzed. Moreover, a new rotor bar fault detection method based on probabilistic neural network (PNN) and wavelet transform is presented. The proposed approach uses the stator current signal amplitude samples in the time-frequency domain to extract the appropriate coefficients where they are considered as inputs to a PNN. The output of the PNN classifies the status of the rotor to a healthy or faulty condition. The performance of the proposed method is verified using numerical simulation.
转子断条故障造成电机故障,缩短电机寿命。为了保证感应电机的安全、合理运行,电机故障检测是一个关键问题。提出了一种感应电动机转子断条故障检测的新方法。采用有限元法进行了精确的故障建模,全面分析了转子断条故障下的磁通密度。在此基础上,提出了一种基于概率神经网络和小波变换的转子棒故障检测方法。该方法利用定子电流信号在时频域中的幅值样本提取适当的系数,并将其作为PNN的输入。PNN的输出将转子的状态分类为健康状态或故障状态。通过数值仿真验证了该方法的有效性。
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引用次数: 5
期刊
2019 5th Conference on Knowledge Based Engineering and Innovation (KBEI)
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