Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234233
Sandy Kosasi, Vedyanto, I. Dewa Ayu Eka Yuliani
A disruption era has led to the transformation of digital businesses. This circumstance brings the complexity of managing such businesses to family companies. Capabilities to reach the fine performance of acceleration and optimization of utilizing application portfolios of IT services are unsuccessful yet. This survey study involved a total of 102 family companies running the digital businesses in Pontianak, West Kalimantan, Indonesia, as the sample. Questionnaires were directly completed by the heads. IT processes sorted based on levels were displayed on them. Finding out the maturity levels of IT governance, COBIT 4.1 Framework was referred to. Likert Scales were in use for data processing. Research objectives were formulated to determine gap values and propose novel IT governance in order to obtain the expected maturity levels. Outcomes show that PO10, PO9, PO8, PO7, PO2, DS1, DS2, DS5, and DS7 are IT processes with the lowest maturity values in the second level (repeatable but intuitive). Here, PO8 (management of quality) and DS7 (education and training of users) are those with the least values (2.287 and 2.238).
{"title":"Accelerating and Optimizing Digital Businesses through IT Governance","authors":"Sandy Kosasi, Vedyanto, I. Dewa Ayu Eka Yuliani","doi":"10.1109/iSemantic50169.2020.9234233","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234233","url":null,"abstract":"A disruption era has led to the transformation of digital businesses. This circumstance brings the complexity of managing such businesses to family companies. Capabilities to reach the fine performance of acceleration and optimization of utilizing application portfolios of IT services are unsuccessful yet. This survey study involved a total of 102 family companies running the digital businesses in Pontianak, West Kalimantan, Indonesia, as the sample. Questionnaires were directly completed by the heads. IT processes sorted based on levels were displayed on them. Finding out the maturity levels of IT governance, COBIT 4.1 Framework was referred to. Likert Scales were in use for data processing. Research objectives were formulated to determine gap values and propose novel IT governance in order to obtain the expected maturity levels. Outcomes show that PO10, PO9, PO8, PO7, PO2, DS1, DS2, DS5, and DS7 are IT processes with the lowest maturity values in the second level (repeatable but intuitive). Here, PO8 (management of quality) and DS7 (education and training of users) are those with the least values (2.287 and 2.238).","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129380976","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234235
Andi Nur Putri, O. Penangsang, Mochammad Apriyadi Hadi Sirad
his current study aims to analyzing the results of measurements of Remote Terminal Unit and detect bad measurement on the bus by using State Estimation. The research was conducted at Load Control Unit of PT. PLN SULSELRABAR (South, Southeast, and West Sulawesi, hereafter SULSELRABAR). The data used in the analysis were data of channel impedance, and the results of RTU measurements, including data about bus, voltage, MVAR injection, and load data in the electric system of SULSELRABAR. The results reveal that from 37 buses in the system, 22 buses can be monitored via the RTU, and 30 buses can be estimated by using the estimation method with Weighted Least Square (WLS). Based on the results of state estimation, bad measurements occurred on the bus of 27 and of 29, with error levels of 0.0575 and 0.0871 respectively.
他目前的研究旨在分析远程终端单元的测量结果,并利用状态估计方法检测总线上的不良测量。该研究是在SULSELRABAR(南、东南和西苏拉威西,以下简称SULSELRABAR) PT. PLN的负荷控制单元进行的。分析中使用的数据是通道阻抗数据和RTU测量结果,包括SULSELRABAR电气系统中母线、电压、MVAR注入和负载数据。结果表明,在系统的37辆公交车中,有22辆可以通过RTU进行监控,30辆可以通过加权最小二乘估计方法进行估计。根据状态估计的结果,在27和29总线上出现了不良测量,误差水平分别为0.0575和0.0871。
{"title":"Power Flow Based Monitoring Of State Estimation Using The Weighted Least Square","authors":"Andi Nur Putri, O. Penangsang, Mochammad Apriyadi Hadi Sirad","doi":"10.1109/iSemantic50169.2020.9234235","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234235","url":null,"abstract":"his current study aims to analyzing the results of measurements of Remote Terminal Unit and detect bad measurement on the bus by using State Estimation. The research was conducted at Load Control Unit of PT. PLN SULSELRABAR (South, Southeast, and West Sulawesi, hereafter SULSELRABAR). The data used in the analysis were data of channel impedance, and the results of RTU measurements, including data about bus, voltage, MVAR injection, and load data in the electric system of SULSELRABAR. The results reveal that from 37 buses in the system, 22 buses can be monitored via the RTU, and 30 buses can be estimated by using the estimation method with Weighted Least Square (WLS). Based on the results of state estimation, bad measurements occurred on the bus of 27 and of 29, with error levels of 0.0575 and 0.0871 respectively.","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123111687","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234209
L. Gumilar, A. Afandi, A. Aripriharta, Mokhammad Sholeh
In the future, vehicles that use fossil fuels will be replaced by electrical vehicles. The reason are fossil energy sources will be focused on electricity generation and besides that the availability of fossil energy is also running low. Another reason to prefer electrical vehicles is not produce air pollution or can be called environment friendly vehicle. There is an additional instrument to support the existence of electrical vehicles, namely battery charging station (BCS). Electrical vehicles use batteries as electricity storage. There are several electrical vehicles use hybrid system like uses battery, and solar panels on it to produce electrical energy. Based on these backgrounds, this article will discuss the about interconnection of battery charging station and renewable energy in electrical power system. Types of renewable energy in this paper are photovoltaic and wind power plant. Both of these power plants have role as distributed generation to help power system charge the BCS. In this study using standard 14 bus IEEE electrical power system. In the test method, several study cases will be made to be compared. The first study case is to analyze changes in voltage in the electric power system. The second study case is to analyze short circuit in the distributed generation to electrical power system. The final results of all scenarios will be compared to determine the impact of chargers, photovoltaics, and wind power plants when connected to the electric power system.
{"title":"Interconnection of Battery Charging Station and Renewable Energy in Electrical Power System","authors":"L. Gumilar, A. Afandi, A. Aripriharta, Mokhammad Sholeh","doi":"10.1109/iSemantic50169.2020.9234209","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234209","url":null,"abstract":"In the future, vehicles that use fossil fuels will be replaced by electrical vehicles. The reason are fossil energy sources will be focused on electricity generation and besides that the availability of fossil energy is also running low. Another reason to prefer electrical vehicles is not produce air pollution or can be called environment friendly vehicle. There is an additional instrument to support the existence of electrical vehicles, namely battery charging station (BCS). Electrical vehicles use batteries as electricity storage. There are several electrical vehicles use hybrid system like uses battery, and solar panels on it to produce electrical energy. Based on these backgrounds, this article will discuss the about interconnection of battery charging station and renewable energy in electrical power system. Types of renewable energy in this paper are photovoltaic and wind power plant. Both of these power plants have role as distributed generation to help power system charge the BCS. In this study using standard 14 bus IEEE electrical power system. In the test method, several study cases will be made to be compared. The first study case is to analyze changes in voltage in the electric power system. The second study case is to analyze short circuit in the distributed generation to electrical power system. The final results of all scenarios will be compared to determine the impact of chargers, photovoltaics, and wind power plants when connected to the electric power system.","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133576117","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234203
Alifa Izzan Akhsani, R. Sarno, Dwi Sunaryono, Tantya A. Giranita, K. R. Sungkono
This study aims to determine scheduling methods to optimize the manufacturing production process. One of which way to optimize the manufacturing process is to ensure that the production capacity is used optimally. Scheduling planning is a tool to allocate capacity and resources for the process from time to time. The author proposes the earliest due date (EDD) scheduling method to be compared with critical ratio (CR) and first come first serve (FCFS) method for optimizing the manufacturing production process on PT.P. Several tests are conducted to prove the performance of the scheduling method, with regard to scheduling parameters and their impact on the manufacturing production process. The scheduling parameters referred to are Flow Time, Makespan, Tardiness, and Late Jobs. For its effect on the manufacturing production process, the utility value of the machine capacity used will be measured while using the scheduling method. The test results obtained from the earliest due date method (EDD) succeeded in producing the value of makespan 3.41% shorter, and the mean flow time is 0.70% shorter. This method also improved the utility of the machine, on average 2.34% better than other methods without increasing the mean tardiness and the number of late jobs overall.
{"title":"Comparison of Scheduling Methods for Optimization Production Processes on PT. P","authors":"Alifa Izzan Akhsani, R. Sarno, Dwi Sunaryono, Tantya A. Giranita, K. R. Sungkono","doi":"10.1109/iSemantic50169.2020.9234203","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234203","url":null,"abstract":"This study aims to determine scheduling methods to optimize the manufacturing production process. One of which way to optimize the manufacturing process is to ensure that the production capacity is used optimally. Scheduling planning is a tool to allocate capacity and resources for the process from time to time. The author proposes the earliest due date (EDD) scheduling method to be compared with critical ratio (CR) and first come first serve (FCFS) method for optimizing the manufacturing production process on PT.P. Several tests are conducted to prove the performance of the scheduling method, with regard to scheduling parameters and their impact on the manufacturing production process. The scheduling parameters referred to are Flow Time, Makespan, Tardiness, and Late Jobs. For its effect on the manufacturing production process, the utility value of the machine capacity used will be measured while using the scheduling method. The test results obtained from the earliest due date method (EDD) succeeded in producing the value of makespan 3.41% shorter, and the mean flow time is 0.70% shorter. This method also improved the utility of the machine, on average 2.34% better than other methods without increasing the mean tardiness and the number of late jobs overall.","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"40 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115076992","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234288
Muhammad Nurfauzi Sahono, Fiqie Ulya Sidiastahta, G. F. Shidik, A. Z. Fanani, Muljono, Safira Nuraisha, Erba Lutfina
Personality is a characteristic of each individual who describes their behavior and influences their interactions with other individuals. Every individual has various way to express their feelings, one of them through social media. On social media, humans can create and share a variety of content about various objects, describe activities, to express their thoughts, opinions, and feelings. This study aims to classify human personalities based on the MBTI method that focused on Extrovert and Introvert class, seen from their tweets. Humans able to better understand and improve themselves by recognizing their weaknesses and strengths. The dataset used in this study is a public dataset from Kaggle, consists of 8676 data that posted on Twitter. Various feature combinations have been compared using Support Vector Machine (SVM) classifier. The deployment of solution have been described. Accuracies up to 84.07% were achieved using the methods detailed in this work.
{"title":"Extrovert and Introvert Classification based on Myers-Briggs Type Indicator(MBTI) using Support Vector Machine (SVM)","authors":"Muhammad Nurfauzi Sahono, Fiqie Ulya Sidiastahta, G. F. Shidik, A. Z. Fanani, Muljono, Safira Nuraisha, Erba Lutfina","doi":"10.1109/iSemantic50169.2020.9234288","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234288","url":null,"abstract":"Personality is a characteristic of each individual who describes their behavior and influences their interactions with other individuals. Every individual has various way to express their feelings, one of them through social media. On social media, humans can create and share a variety of content about various objects, describe activities, to express their thoughts, opinions, and feelings. This study aims to classify human personalities based on the MBTI method that focused on Extrovert and Introvert class, seen from their tweets. Humans able to better understand and improve themselves by recognizing their weaknesses and strengths. The dataset used in this study is a public dataset from Kaggle, consists of 8676 data that posted on Twitter. Various feature combinations have been compared using Support Vector Machine (SVM) classifier. The deployment of solution have been described. Accuracies up to 84.07% were achieved using the methods detailed in this work.","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"161 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114353590","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234240
C. A. Sari, Indah Puspa Sari, E. H. Rachmawanto, De Rosal Ignatius Moses Setiadi, Ellen Proborini, Bijanto, R. R. Ali, Ifan Rizqa
This research proposes the classification method of papaya types based on leaf images using the Naïve Bayes classifier and LBP feature extraction. Papaya leaves are used because they have a unique pattern and texture from their leaf bones, besides leaf-based classification can be done before papaya trees produce fruit. In the preprocessing process, three stages are carried out in which conversion to grayscale, image adjustment and resize, to produce a good LBP feature extraction. The resize process is useful to reduce computational time during the training and testing process, where this process is done at the end of the preprocessing process to get a better pixel value. Image adjustment is used to sharpen the papaya leaf bone which is the main pattern of the papaya leaf. At the feature extraction stage, an image zoning process is carried out, by dividing the image into nine zones, to produce nine LBP features for each image. In the implementation phase, a total of 150 papaya leaf images were used which consisted of 125 training images and 25 testing images. Based on the results of the classification using the Naïve Bayes classifier by using nine zones each with 128-pixel cell size and image adjustment resulting 96% accuracy. The results of this accuracy are better than using cell sizes 32 and 64 and without image adjustment.
{"title":"Papaya Fruit Type Classification using LBP Features Extraction and Naive Bayes Classifier","authors":"C. A. Sari, Indah Puspa Sari, E. H. Rachmawanto, De Rosal Ignatius Moses Setiadi, Ellen Proborini, Bijanto, R. R. Ali, Ifan Rizqa","doi":"10.1109/iSemantic50169.2020.9234240","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234240","url":null,"abstract":"This research proposes the classification method of papaya types based on leaf images using the Naïve Bayes classifier and LBP feature extraction. Papaya leaves are used because they have a unique pattern and texture from their leaf bones, besides leaf-based classification can be done before papaya trees produce fruit. In the preprocessing process, three stages are carried out in which conversion to grayscale, image adjustment and resize, to produce a good LBP feature extraction. The resize process is useful to reduce computational time during the training and testing process, where this process is done at the end of the preprocessing process to get a better pixel value. Image adjustment is used to sharpen the papaya leaf bone which is the main pattern of the papaya leaf. At the feature extraction stage, an image zoning process is carried out, by dividing the image into nine zones, to produce nine LBP features for each image. In the implementation phase, a total of 150 papaya leaf images were used which consisted of 125 training images and 25 testing images. Based on the results of the classification using the Naïve Bayes classifier by using nine zones each with 128-pixel cell size and image adjustment resulting 96% accuracy. The results of this accuracy are better than using cell sizes 32 and 64 and without image adjustment.","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"125 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117109654","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234215
Selly Oktaviani, C. A. Sari, Eko Hari Rachmawanto, De Rosal Ignatius Moses Setiadi
Korean language is one of the languages that are becoming widely known in the world, along with the occupation of Korean music (K-POP). Hangul is a character used to write Korean, which is not like Latin, which is relatively more easily understood by the majority of people in this world. This research aims to analyze the performance of an Artificial Neural Network (ANN) in recognizing Hangul characters with a simplified optical character recognition (OCR) method. The OCR process is carried out by entering characters in a 15x13 tile area, then the characters that enter fully on the tile will be changed to value 1 while others become 0 values so that a binary image is generated. The next step is the character pattern crafting process towards the field. The results were recognized by ANN, in an experiment using four types of training data composition: testing, namely 50%: 50%, 60%: 40%, 70%: 30%, and 80%: 20%. The dataset used is 40 Hangul characters in which there are 10 sample data each, so in total there are 400 data. Based on testing, the highest accuracy is produced with a composition of 50%: 50% where the accuracy is 97%.
{"title":"Optical Character Recognition for Hangul Character using Artificial Neural Network","authors":"Selly Oktaviani, C. A. Sari, Eko Hari Rachmawanto, De Rosal Ignatius Moses Setiadi","doi":"10.1109/iSemantic50169.2020.9234215","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234215","url":null,"abstract":"Korean language is one of the languages that are becoming widely known in the world, along with the occupation of Korean music (K-POP). Hangul is a character used to write Korean, which is not like Latin, which is relatively more easily understood by the majority of people in this world. This research aims to analyze the performance of an Artificial Neural Network (ANN) in recognizing Hangul characters with a simplified optical character recognition (OCR) method. The OCR process is carried out by entering characters in a 15x13 tile area, then the characters that enter fully on the tile will be changed to value 1 while others become 0 values so that a binary image is generated. The next step is the character pattern crafting process towards the field. The results were recognized by ANN, in an experiment using four types of training data composition: testing, namely 50%: 50%, 60%: 40%, 70%: 30%, and 80%: 20%. The dataset used is 40 Hangul characters in which there are 10 sample data each, so in total there are 400 data. Based on testing, the highest accuracy is produced with a composition of 50%: 50% where the accuracy is 97%.","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124889155","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234202
Ricky Aji Pratama, Linda Rosselina, Diah Sulistyowati, Riri Fitri Sari, R. Harwahyu
The Vehicular Ad-hoc Networks (VANET) technology is still an open research area on wireless networks. In overcoming the dynamic changes in topology and obtaining reliable network quality, the selection of the routing protocol type and the type of propagation loss model is critical within the VANET Design. This research aims to analyze the performance of OLSR, AODV, DSDV, and DSR routing protocol in relation to the variation of speed and the type of propagation loss model scenarios. Those Scenarios are organized according to the number of nodes, packet size, duration of simulation time, simulation speed, and the propagation loss model environment. As a result of this research, this paper analyzes the simulation result of receive packet rate, packet receive, throughput, and goodput using NS3 and SUMO simulators. The simulation result showed that the variance of speed used (30 m/s, 50 m/s, 100 m/s) has no significant influence in choosing the best ad hoc routing protocol. Nevertheless, the considerable impact comes from the variance of the propagation loss model used. Our experiment shows that each propagation loss model has a unique routing protocol to get the best performance. The simulation results indicate that the Friis Propagation Loss Model has excellent performance and only is shown by OLSR protocol while other protocols have quite low values. Meanwhile, replacement of the propagation loss model parameter to both The Two Way and The Nakagami-m Fast Fading Propagation Loss Model makes some protocols notably AODV, DSDV and DSR show better performance than before when they are adopting The Friis Propagation Loss Model.
车载自组织网络(VANET)技术仍然是无线网络领域一个开放的研究领域。为了克服拓扑结构的动态变化,获得可靠的网络质量,路由协议类型和传播损耗模型类型的选择是VANET设计的关键。本研究旨在分析OLSR、AODV、DSDV和DSR路由协议在速度变化和传播损耗模型类型场景下的性能。这些场景根据节点数量、数据包大小、模拟时间持续时间、模拟速度和传播损失模型环境进行组织。在此基础上,本文分析了采用NS3和SUMO仿真器对接收包速率、接收包速率、吞吐量和goodput的仿真结果。仿真结果表明,使用的速率(30 m/s、50 m/s、100 m/s)的变化对选择最佳自组织路由协议没有显著影响。然而,相当大的影响来自所使用的传播损耗模型的方差。实验表明,每个传播损耗模型都有一个独特的路由协议,以获得最佳的性能。仿真结果表明,Friis传播损耗模型具有优良的性能,仅在OLSR协议中表现出来,而其他协议的值都很低。同时,将传播损耗模型参数同时替换为the Two Way和the Nakagami-m Fast衰落传播损耗模型,使得一些协议,特别是AODV、DSDV和DSR,在采用the Friis传播损耗模型时表现出了较好的性能。
{"title":"Performance Evaluation on VANET Routing Protocols in The Way Road of Central Jakarta using NS-3 and SUMO","authors":"Ricky Aji Pratama, Linda Rosselina, Diah Sulistyowati, Riri Fitri Sari, R. Harwahyu","doi":"10.1109/iSemantic50169.2020.9234202","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234202","url":null,"abstract":"The Vehicular Ad-hoc Networks (VANET) technology is still an open research area on wireless networks. In overcoming the dynamic changes in topology and obtaining reliable network quality, the selection of the routing protocol type and the type of propagation loss model is critical within the VANET Design. This research aims to analyze the performance of OLSR, AODV, DSDV, and DSR routing protocol in relation to the variation of speed and the type of propagation loss model scenarios. Those Scenarios are organized according to the number of nodes, packet size, duration of simulation time, simulation speed, and the propagation loss model environment. As a result of this research, this paper analyzes the simulation result of receive packet rate, packet receive, throughput, and goodput using NS3 and SUMO simulators. The simulation result showed that the variance of speed used (30 m/s, 50 m/s, 100 m/s) has no significant influence in choosing the best ad hoc routing protocol. Nevertheless, the considerable impact comes from the variance of the propagation loss model used. Our experiment shows that each propagation loss model has a unique routing protocol to get the best performance. The simulation results indicate that the Friis Propagation Loss Model has excellent performance and only is shown by OLSR protocol while other protocols have quite low values. Meanwhile, replacement of the propagation loss model parameter to both The Two Way and The Nakagami-m Fast Fading Propagation Loss Model makes some protocols notably AODV, DSDV and DSR show better performance than before when they are adopting The Friis Propagation Loss Model.","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"74 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127381771","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234216
Evan Kusuma Susanto, Rifqi Fachruddin, Muhammad Ihsan Diputra, D. Herumurti, A. Yunanto
Game level design is one of the most important element of developing an enjoyable video game. Besides, game with difficult and dynamic level can make players more exciting. This paper presents a new method of generating a video game level using a genetic algorithm. The proposed method is called gene pool integrates learning. This method implemented in feature selection so that this method is general enough to be used for multiple different types of games. This paper uses some training data to scan good patterns and store all of them in a gene pool. Furthermore, the genetic algorithm is used to find the combination of patterns that can produce the best result. The gene pool also records the quality of each gene so it can learn the pattern which most commonly found in multiple levels. For testing, this research develops a custom game with complicated rules that are hard to represent by a simple 2D array compared to the previously attempted work. The result of this research shows that the method can generate many complicated levels at once. Overall, levels generated using this method on average requires almost 3 times more steps to solve than the dataset.
{"title":"Maze Generation Based on Difficulty using Genetic Algorithm with Gene Pool","authors":"Evan Kusuma Susanto, Rifqi Fachruddin, Muhammad Ihsan Diputra, D. Herumurti, A. Yunanto","doi":"10.1109/iSemantic50169.2020.9234216","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234216","url":null,"abstract":"Game level design is one of the most important element of developing an enjoyable video game. Besides, game with difficult and dynamic level can make players more exciting. This paper presents a new method of generating a video game level using a genetic algorithm. The proposed method is called gene pool integrates learning. This method implemented in feature selection so that this method is general enough to be used for multiple different types of games. This paper uses some training data to scan good patterns and store all of them in a gene pool. Furthermore, the genetic algorithm is used to find the combination of patterns that can produce the best result. The gene pool also records the quality of each gene so it can learn the pattern which most commonly found in multiple levels. For testing, this research develops a custom game with complicated rules that are hard to represent by a simple 2D array compared to the previously attempted work. The result of this research shows that the method can generate many complicated levels at once. Overall, levels generated using this method on average requires almost 3 times more steps to solve than the dataset.","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130716649","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-09-19DOI: 10.1109/iSemantic50169.2020.9234290
Fahrizal Auliansyah, Sutedjo, Ony Asrarul Qudsi, I. Ferdiansyah
Brushless DC motor is a type of DC motor popular in the world because it’s easy to use and maintenance free. This paper discuss-about how to control the speed of a BLDC motor by implementing a fuzzy logic controller. The BLDC motor is equipped with a 3-hall sensor to detect rotor location. The system using a six-step commutation switching method for the commutation system on the BLDC motor. The output waveform of the six-step commutation method is a square wave with 120° difference each phase. This paper uses the PWM method to control the output of a 3-phase inverter. The fuzzy logic controller is implemented in this system. The fuzzy logic controller designed consists of 2 inputs and 1 output parameter. By implementing the fuzzy logic controller that has been designed, the speed response of the BLDC motor can rotate in accordance with the specified setpoint value and stable.
{"title":"Controlling Speed Of Brushless DC Motor By Using Fuzzy Logic Controller","authors":"Fahrizal Auliansyah, Sutedjo, Ony Asrarul Qudsi, I. Ferdiansyah","doi":"10.1109/iSemantic50169.2020.9234290","DOIUrl":"https://doi.org/10.1109/iSemantic50169.2020.9234290","url":null,"abstract":"Brushless DC motor is a type of DC motor popular in the world because it’s easy to use and maintenance free. This paper discuss-about how to control the speed of a BLDC motor by implementing a fuzzy logic controller. The BLDC motor is equipped with a 3-hall sensor to detect rotor location. The system using a six-step commutation switching method for the commutation system on the BLDC motor. The output waveform of the six-step commutation method is a square wave with 120° difference each phase. This paper uses the PWM method to control the output of a 3-phase inverter. The fuzzy logic controller is implemented in this system. The fuzzy logic controller designed consists of 2 inputs and 1 output parameter. By implementing the fuzzy logic controller that has been designed, the speed response of the BLDC motor can rotate in accordance with the specified setpoint value and stable.","PeriodicalId":345558,"journal":{"name":"2020 International Seminar on Application for Technology of Information and Communication (iSemantic)","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-09-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133384980","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}