This is the first occasion Smart Learning track is included in TEEM Conference. Our current digital society faces challenges as preparing our students for an uncertain and changing environment. Learning systems based on technology, adapted to the different learning needs, learning styles and learning rhythms, and personalized for our learners, could be a solution to this problem. It is what is called Smart Learning. The contributions to this track cover aspects such as the orchestration of Smart Learning Environments with the support of learning analytics and the Internet of Things, the estimation of the difficulty of learning activities, the use of decision support tools to make systematic searches, or one experience of gamification. These works show the diversity of the discipline and the extent of the research that remains to be done.
{"title":"Smart Learning","authors":"R. Molina-Carmona, Carlos Villagrá-Arnedo","doi":"10.1145/3284179.3284288","DOIUrl":"https://doi.org/10.1145/3284179.3284288","url":null,"abstract":"This is the first occasion Smart Learning track is included in TEEM Conference. Our current digital society faces challenges as preparing our students for an uncertain and changing environment. Learning systems based on technology, adapted to the different learning needs, learning styles and learning rhythms, and personalized for our learners, could be a solution to this problem. It is what is called Smart Learning. The contributions to this track cover aspects such as the orchestration of Smart Learning Environments with the support of learning analytics and the Internet of Things, the estimation of the difficulty of learning activities, the use of decision support tools to make systematic searches, or one experience of gamification. These works show the diversity of the discipline and the extent of the research that remains to be done.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"42 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124383304","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
J. A. García-Esteban, B. Curto, V. Moreno, Javier Serrano, Pablo Alonso, Felipe Hernández, J. Juanes
Nowadays, one of the most commonly used techniques for the approach to spasticity is the ultrasound-guided infiltration of botulinum toxin, because it has the most advantages. In order to medical professionals can properly use this technique, they need training and education. One of the ways to train and teach professionals is through simulators, because it is a safe and unlimited technique that makes the students' learning tasks much easier. In this paper is presented a screen-based computer simulator that will allow professionals to receive an autonomous training in the technique of ultrasound-guided Spasticity treatment. The simulation platform will guide students in learning all the tasks involved in the treatment of Spasticity by infiltration of Botulinum Toxin.
{"title":"Simulator for medical training in spasticity treatment techniques based on ultrasound imaging guidance","authors":"J. A. García-Esteban, B. Curto, V. Moreno, Javier Serrano, Pablo Alonso, Felipe Hernández, J. Juanes","doi":"10.1145/3284179.3284257","DOIUrl":"https://doi.org/10.1145/3284179.3284257","url":null,"abstract":"Nowadays, one of the most commonly used techniques for the approach to spasticity is the ultrasound-guided infiltration of botulinum toxin, because it has the most advantages. In order to medical professionals can properly use this technique, they need training and education. One of the ways to train and teach professionals is through simulators, because it is a safe and unlimited technique that makes the students' learning tasks much easier. In this paper is presented a screen-based computer simulator that will allow professionals to receive an autonomous training in the technique of ultrasound-guided Spasticity treatment. The simulation platform will guide students in learning all the tasks involved in the treatment of Spasticity by infiltration of Botulinum Toxin.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125288217","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The Federation of Publishing Guilds of Spain published at the beginning of this year a report on reading habits and book sales in Spain in 2017. It shows that the number of digital book readers is only at 27.2% (vs 65.8% who read paper books). Although e-readers are the most specialised devices to read books, less than 10% of people choose them to do so, preferring to sit in front of a computer (49.6%), or to do it in a tablet (32.8%) or a mobile phone (20.2%). When it comes to obtaining digital books, only one third mentions buying them online as an option, whereas most respondents mention file-sharing websites and friends as their sources. We will examine the context of digital books, especially academic books, and will point out some restrictions imposed by the publishing market that could explain the figures mentioned above and show the need for changes in the market that would benefit both, the industry and the users.
{"title":"Academic digital books: The publishing industry VS Openness in book reading","authors":"Evaristo Ovide, F. García-Peñalvo","doi":"10.1145/3284179.3284227","DOIUrl":"https://doi.org/10.1145/3284179.3284227","url":null,"abstract":"The Federation of Publishing Guilds of Spain published at the beginning of this year a report on reading habits and book sales in Spain in 2017. It shows that the number of digital book readers is only at 27.2% (vs 65.8% who read paper books). Although e-readers are the most specialised devices to read books, less than 10% of people choose them to do so, preferring to sit in front of a computer (49.6%), or to do it in a tablet (32.8%) or a mobile phone (20.2%). When it comes to obtaining digital books, only one third mentions buying them online as an option, whereas most respondents mention file-sharing websites and friends as their sources. We will examine the context of digital books, especially academic books, and will point out some restrictions imposed by the publishing market that could explain the figures mentioned above and show the need for changes in the market that would benefit both, the industry and the users.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"159 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114433805","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This study investigates the relationship between watching subtitled Spanish films and series and Spanish learning for Chinese students. A survey was developed with 207 university students from 42 universities (Chinese and Spanish) who voluntary responds to a questionnaire. A pilot study was performed in order to test the correspondence validity of the two versions (Chinese and Spanish) of the same questionnaire. The results show that watching subtitled Spanish films and series has been preferred by the respondents and they do it frequently. In addition, they take it as an effective way to learn Spanish. Likewise, the results indicate that the respondents are not satisfied with the current situation of the film and television market with subtitling neither in China nor Spain. Therefore, they wish to have more access to Spanish films and series resources in China and more subtitled version in Spain.
{"title":"The relation between cinema, subtitled series and Spanish learning for Chinese students of Spanish language","authors":"Jia Lin, Lifen Cheng","doi":"10.1145/3284179.3284337","DOIUrl":"https://doi.org/10.1145/3284179.3284337","url":null,"abstract":"This study investigates the relationship between watching subtitled Spanish films and series and Spanish learning for Chinese students. A survey was developed with 207 university students from 42 universities (Chinese and Spanish) who voluntary responds to a questionnaire. A pilot study was performed in order to test the correspondence validity of the two versions (Chinese and Spanish) of the same questionnaire. The results show that watching subtitled Spanish films and series has been preferred by the respondents and they do it frequently. In addition, they take it as an effective way to learn Spanish. Likewise, the results indicate that the respondents are not satisfied with the current situation of the film and television market with subtitling neither in China nor Spain. Therefore, they wish to have more access to Spanish films and series resources in China and more subtitled version in Spain.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"128 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114890268","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Roberto Therón, Antonio G. Losada, Alejandro Benito, Rodrigo Santamaría
Digital Humanities (DH) research and practice is subject to uncertainty during the life cycle of any project. Even in non data-oriented cases, analysts and other stakeholders need to make decisions without being aware of the level of uncertainty associated to the data being transformed by the computational tools used to enable the kind of novel work of humanists pursued within DH. We examine in this paper the literature that have characterized the types and sources of uncertainty in other fields, with the intent of establishing a foundation upon which build novel computational tools supporting the decision-making under uncertainty processes that DH is currently facing. We propose the use of progressive visual analytics as a feasible means to manage decision-making under uncertainty, which may help tackling some challenges related to the elimination or mitigation of uncertainty in DH, that otherwise would tamper the quality of the yielded results.
{"title":"Toward supporting decision-making under uncertainty in digital humanities with progressive visualization","authors":"Roberto Therón, Antonio G. Losada, Alejandro Benito, Rodrigo Santamaría","doi":"10.1145/3284179.3284323","DOIUrl":"https://doi.org/10.1145/3284179.3284323","url":null,"abstract":"Digital Humanities (DH) research and practice is subject to uncertainty during the life cycle of any project. Even in non data-oriented cases, analysts and other stakeholders need to make decisions without being aware of the level of uncertainty associated to the data being transformed by the computational tools used to enable the kind of novel work of humanists pursued within DH. We examine in this paper the literature that have characterized the types and sources of uncertainty in other fields, with the intent of establishing a foundation upon which build novel computational tools supporting the decision-making under uncertainty processes that DH is currently facing. We propose the use of progressive visual analytics as a feasible means to manage decision-making under uncertainty, which may help tackling some challenges related to the elimination or mitigation of uncertainty in DH, that otherwise would tamper the quality of the yielded results.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116052162","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ángel Manuel Guerrero Higueras, Noemí DeCastro-García, Vicente Matellán Olivera, Miguel Ángel Conde González
Version Control Systems are commonly used by Information and Communication Technology professionals. These systems allow monitoring programmers activity working in a project. Thus, Version Control Systems are also used by educational institutions. The aim of this work is to demonstrate that the academic success of students may be predicted by monitoring their interaction with a Version Control System. In order to do so, we have built a Machine Learning model to predict student results in a specific practical assignment of the Ampliatión de Sistemas Operativos subject, from the second course of the degree in Computer Science of the University of León, through their interaction with a Git repository. To build the model, several classifiers and predictors have been evaluated. In order to do so, we have developed Model Evaluator (MoEv), a tool to evaluate different Machine Learning models in order to get the most suitable for a specific problem. Prior to the model development, a feature selection of the input data is done. The resulting model has been trained using results from 2016--2017 course and later validated using results from 2017--2018 course. Results conclude that the model predict students' success with a success high percentage.
版本控制系统通常由信息和通信技术专业人员使用。这些系统允许监控程序员在项目中的活动。因此,版本控制系统也被教育机构使用。这项工作的目的是证明学生的学业成功可以通过监控他们与版本控制系统的互动来预测。为了做到这一点,我们建立了一个机器学习模型来预测学生在León大学计算机科学学位的第二门课程Ampliatión de Sistemas Operativos主题的具体实践作业中的结果,通过他们与Git存储库的交互。为了建立模型,我们对几个分类器和预测器进行了评估。为了做到这一点,我们开发了模型评估器(MoEv),这是一个评估不同机器学习模型的工具,以便获得最适合特定问题的模型。在模型开发之前,完成了输入数据的特征选择。结果模型使用2016- 2017年课程的结果进行了训练,随后使用2017- 2018年课程的结果进行了验证。结果表明,该模型预测学生成功的成功率较高。
{"title":"Predictive models of academic success: a case study with version control systems","authors":"Ángel Manuel Guerrero Higueras, Noemí DeCastro-García, Vicente Matellán Olivera, Miguel Ángel Conde González","doi":"10.1145/3284179.3284235","DOIUrl":"https://doi.org/10.1145/3284179.3284235","url":null,"abstract":"Version Control Systems are commonly used by Information and Communication Technology professionals. These systems allow monitoring programmers activity working in a project. Thus, Version Control Systems are also used by educational institutions. The aim of this work is to demonstrate that the academic success of students may be predicted by monitoring their interaction with a Version Control System. In order to do so, we have built a Machine Learning model to predict student results in a specific practical assignment of the Ampliatión de Sistemas Operativos subject, from the second course of the degree in Computer Science of the University of León, through their interaction with a Git repository. To build the model, several classifiers and predictors have been evaluated. In order to do so, we have developed Model Evaluator (MoEv), a tool to evaluate different Machine Learning models in order to get the most suitable for a specific problem. Prior to the model development, a feature selection of the input data is done. The resulting model has been trained using results from 2016--2017 course and later validated using results from 2017--2018 course. Results conclude that the model predict students' success with a success high percentage.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121827886","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. M. Pinto-Llorente, M. Sánchez-Gómez, Óscar José Martín-Sánchez, M. Teresa Del Moral-Marcos
The aim of the present research was to explore students' perceptions about the effectiveness of technology in inclusive practices. Based on this purpose, researchers employed a mixed methods research, a combine of qualitative and quantitative methodology. 153 students of the last year of the Degree in Primary Education composed the population of the study. A total of 104 learners composed the quantitative sample and 57 participants the qualitative one. A questionnaire divided into three parts: socio-demographic details, Digital Competence, and Technology & Inclusive Practices was the instrument used to collect quantitative data whereas individual semi-structured interviews were used to collect the qualitative ones. The literature review and the finding of the research suggested the effectiveness of technology to design and implement inclusive practices, to adapt the teaching-learning process to pupils and contribute not only to the acquisition of different contents but also to stimulate learners' concentration on them. The findings pointed out the need to provide the adequate training to the university students during their Degree, and to review the Curriculum to avoid its rigidness and favour the implementation of inclusive practices.
{"title":"A research into the students' perceptions of technology and inclusive education","authors":"A. M. Pinto-Llorente, M. Sánchez-Gómez, Óscar José Martín-Sánchez, M. Teresa Del Moral-Marcos","doi":"10.1145/3284179.3284278","DOIUrl":"https://doi.org/10.1145/3284179.3284278","url":null,"abstract":"The aim of the present research was to explore students' perceptions about the effectiveness of technology in inclusive practices. Based on this purpose, researchers employed a mixed methods research, a combine of qualitative and quantitative methodology. 153 students of the last year of the Degree in Primary Education composed the population of the study. A total of 104 learners composed the quantitative sample and 57 participants the qualitative one. A questionnaire divided into three parts: socio-demographic details, Digital Competence, and Technology & Inclusive Practices was the instrument used to collect quantitative data whereas individual semi-structured interviews were used to collect the qualitative ones. The literature review and the finding of the research suggested the effectiveness of technology to design and implement inclusive practices, to adapt the teaching-learning process to pupils and contribute not only to the acquisition of different contents but also to stimulate learners' concentration on them. The findings pointed out the need to provide the adequate training to the university students during their Degree, and to review the Curriculum to avoid its rigidness and favour the implementation of inclusive practices.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117314911","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Engineering business is a demanding and dynamic market, which universities must understand and accompany. Being aware of the market needs is a step forward in training successful professionals. The presented works contributed to enhance the present discussion addressing different topics like emergent technologies, professional, scientific and social competences or projects that allow students to perform the first contacts with the real world. The view of students, teachers and company supervisors are considered.
{"title":"Engineering Education and Technological / Professional Learning","authors":"M. C. Viegas, A. Marques, G. Alves","doi":"10.1145/3284179.3284192","DOIUrl":"https://doi.org/10.1145/3284179.3284192","url":null,"abstract":"Engineering business is a demanding and dynamic market, which universities must understand and accompany. Being aware of the market needs is a step forward in training successful professionals. The presented works contributed to enhance the present discussion addressing different topics like emergent technologies, professional, scientific and social competences or projects that allow students to perform the first contacts with the real world. The view of students, teachers and company supervisors are considered.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"43 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115284231","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Anke Berns, José Miguel Mota, Iván Ruiz-Rube, J. Dodero
In recent years, 360° videos combined with virtual reality (VR) techniques have been used to recreate highly interactive and immersive environments, allowing its users to directly experience and interact with its content and environment. Unlike traditional video recordings, which usually provide a very restrictive perspective of an object, person or environment, 360° videos provide users with full spherical views. In this paper, the authors share their recent experience with the design and implementation of a 360° video application. The application provides foreign language learners with an immersive learning environment that allows them to interact with the environment and its content, while practicing, at the same time, different language skills. The purpose of the study is to explore the possibilities of 360° video applications and chatbots for creating immersive environments in which language learners can foster their language competencies by means of real world-like situations.
{"title":"Exploring the potential of a 360° video application for foreign language learning","authors":"Anke Berns, José Miguel Mota, Iván Ruiz-Rube, J. Dodero","doi":"10.1145/3284179.3284309","DOIUrl":"https://doi.org/10.1145/3284179.3284309","url":null,"abstract":"In recent years, 360° videos combined with virtual reality (VR) techniques have been used to recreate highly interactive and immersive environments, allowing its users to directly experience and interact with its content and environment. Unlike traditional video recordings, which usually provide a very restrictive perspective of an object, person or environment, 360° videos provide users with full spherical views. In this paper, the authors share their recent experience with the design and implementation of a 360° video application. The application provides foreign language learners with an immersive learning environment that allows them to interact with the environment and its content, while practicing, at the same time, different language skills. The purpose of the study is to explore the possibilities of 360° video applications and chatbots for creating immersive environments in which language learners can foster their language competencies by means of real world-like situations.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"81 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122419207","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Milagros Huerta, Néstor Mora, Carlota Armillas, J. Núñez
Several studies have shown a certain lack of connection between the abilities of new graduated engineers and those abilities really claimed by companies. Graduates demand a more work-oriented education, which trains them in applying technical and theoretical concepts to real case studies, under pressure working, important decisions making or team leading. This article is focused on an innovative teaching methodology developed at the School of Engineering of University of Cádiz (UCA), which helps to solve these problems contextualizing theoretical concepts from real engineering problems and projects. In this way, students learn how to link different subject contents while solving real-life issues and developing professional skills required for labour market.
{"title":"Training engineering students for the world of work: a case study","authors":"Milagros Huerta, Néstor Mora, Carlota Armillas, J. Núñez","doi":"10.1145/3284179.3284200","DOIUrl":"https://doi.org/10.1145/3284179.3284200","url":null,"abstract":"Several studies have shown a certain lack of connection between the abilities of new graduated engineers and those abilities really claimed by companies. Graduates demand a more work-oriented education, which trains them in applying technical and theoretical concepts to real case studies, under pressure working, important decisions making or team leading. This article is focused on an innovative teaching methodology developed at the School of Engineering of University of Cádiz (UCA), which helps to solve these problems contextualizing theoretical concepts from real engineering problems and projects. In this way, students learn how to link different subject contents while solving real-life issues and developing professional skills required for labour market.","PeriodicalId":370465,"journal":{"name":"Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129431828","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}