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A Review of The Quantified Scholar: How Research Evaluations Transformed the British Social Sciences 对《量化学者》的评论:研究评价如何改变英国社会科学
IF 1.8 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-09-01 DOI: 10.1016/j.sheji.2024.08.004
Ali O. Ilhan
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引用次数: 0
Limits to Modeling: Design Lessons from the World Problematique 建模的局限:世界难题的设计启示
IF 1.8 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-09-01 DOI: 10.1016/j.sheji.2024.10.003
Peter Hayward Jones , Alexander N. Christakis
Over 50 years have passed since The Limits to Growth was published in response to the Club of Rome’s challenge to address the “world problematique.” This landmark study introduced a computer simulation known as World3, which modeled global challenges using then-new system dynamics modeling technology. While The Limits to Growth and World3 have been updated and widely studied, the original concept of the world problematique has received less attention. This article argues that revisiting the evolution of the world problematique as a model of interconnected global issues offers valuable insights for policy and design, especially in addressing today’s polycrisis. It traces the historical development of the world problematique and the World3 model, highlighting a divergence in systems science, contrasting the technocratic, data-driven policy approach with alternatives that emphasize pluralistic social systems and stakeholder deliberation. This study explores the evolution of these approaches, contrasting global modeling with social systems design (employing qualitative modeling) for complex systems. While global models like World3 and its successors offer valuable insights into the dynamics of specific problem variables, we suggest that they often lack transparency, stakeholder contribution, or an understanding of regional and sociocultural contexts. We call for ethical orientation to responsible engagement, especially for stakeholders affected by crisis policy decisions resulting from simulation models and complex narratives like the problematique.
自《增长的极限》出版以来,应对罗马俱乐部提出的解决 "世界难题 "的挑战已经过去了 50 多年。这项具有里程碑意义的研究引入了名为 "World3 "的计算机模拟,利用当时最新的系统动力学建模技术模拟全球挑战。尽管《增长的极限》和 World3 已被更新和广泛研究,但世界难题的最初概念却较少受到关注。本文认为,重新审视世界难题作为相互关联的全球问题模型的演变过程,可以为政策和设计提供有价值的见解,尤其是在应对当今的多重危机时。文章追溯了世界难题和 World3 模型的历史发展,强调了系统科学中的分歧,将技术官僚、数据驱动的政策方法与强调多元社会系统和利益相关者商议的替代方法进行了对比。本研究探讨了这些方法的演变,对比了复杂系统的全球建模与社会系统设计(采用定性建模)。尽管全球模型(如 World3 及其后续模型)为特定问题变量的动态发展提供了有价值的见解,但我们认为它们往往缺乏透明度、利益相关者的贡献或对地区和社会文化背景的理解。我们呼吁以道德为导向,以负责任的态度参与其中,特别是对于受到模拟模型和问题等复杂叙述所产生的危机政策决定影响的利益相关者。
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引用次数: 0
Value Dimensions in Creative Collaborations for Social Innovation 社会创新创意合作的价值维度
IF 1.8 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-09-01 DOI: 10.1016/j.sheji.2024.10.002
Jotte de Koning, Mieke van der Bijl-Brouwer
Designers are increasingly involved in creative multi-stakeholder collaborations for social innovation, developing interventions to address complex societal challenges. Traditional impact measurement of social innovation often focuses on the measurable impact or value of the intervention on societal indicators. However, the complexity of creative multi-stakeholder collaborations requires a broader perspective on what is considered valuable beyond measurable societal impact. We studied the subjectively anticipated and experienced value of ten creative multi-stakeholder social innovation projects, as well as the value conflicts they generated. The most commonly reported value dimensions were innovation value, commercial value, network value, identity value, and learning value. Value conflicts arose from differences in how the innovation process was valued versus how the innovation outcome was valued. From a complexity perspective on social innovation, we argue that value assessments of creative multi-stakeholder collaborations should include additional value dimensions that support continuous social innovation. We discuss how network value and learning value are essential for continuous social innovation, and how these forms of value are captured both individually and collectively. The collective nature of value capture strengthens the argument that social innovation requires long-term commitment from design practitioners, extending beyond single design projects.
设计师越来越多地参与到社会创新的创造性多方合作中,开发干预措施以应对复杂的社会挑战。传统的社会创新影响衡量通常侧重于干预措施对社会指标的可衡量影响或价值。然而,多方利益相关者创造性合作的复杂性要求我们从更广阔的视角来看待可衡量的社会影响之外的价值。我们研究了十个创意性多方利益相关者社会创新项目的主观预期和经验价值,以及这些项目所产生的价值冲突。最常见的价值维度包括创新价值、商业价值、网络价值、身份价值和学习价值。价值冲突源于创新过程与创新结果的价值取向不同。我们从社会创新的复杂性角度出发,认为对创造性的多利益相关方合作的价值评估应包括支持持续社会创新的其他价值维度。我们讨论了网络价值和学习价值对持续社会创新的重要性,以及如何以个人和集体的形式获取这些价值。价值捕捉的集体性加强了这样一个论点,即社会创新需要设计从业者的长期承诺,超越单一的设计项目。
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引用次数: 0
Sustainability Accounting as a Wicked Problem 可持续性会计是一个棘手的问题
IF 1.8 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-06-01 DOI: 10.1016/j.sheji.2024.07.001
Hugo Letiche , Lucas Boucaud

This article examines sustainability accounting (SA) in a French international construction company, viewing it through the frame of being a wicked problem. Sustainability accounting literature often assumes that reporting is a matter of institutional will. It presumes that the necessary key performance indicators (KPIs) already exist, and environmental impact can be measured with confidence. Accuracy, balance, clarity, comparability, reliability, stakeholder inclusiveness, and timeliness are all assumed to be realizable. However, the ethnographic research presented here reveals a very different picture. None of the key criteria were met. The necessary measurement tools were fallible, key definitions were controversial, and making a convincing instrumental or technical choice between relative and absolute accountability was impossible. The failures of sustainability accounting are not attributed to corporate unwillingness or greenwashing. Instead, they are a result of an inability to recognize measurement as a wicked problem. While the wicked problem as a concept is well explained in the literature, ethnographic applications are rare. Therefore, this study makes an additional contribution by demonstrating how the wicked problem concept can be used to frame real-life issues. In conclusion, we ask the question: Has the sustainability accounting literature misrepresented the challenges, ignored the pragmatics of having to deal with wicked problems, and thus failed to be sufficiently accountable itself?

本文通过将可持续性问题视为一个棘手问题的框架,对一家法国国际建筑公司的可持续性会计(SA)进行了研究。可持续发展会计文献通常假定,报告是一个机构意愿的问题。它假定必要的关键绩效指标(KPIs)已经存在,环境影响可以被可靠地衡量。准确性、平衡性、清晰度、可比性、可靠性、利益相关者的包容性和及时性都是可以实现的。然而,本文介绍的人种学研究却揭示了截然不同的情况。关键标准无一符合。必要的衡量工具容易出错,关键的定义存在争议,在相对问责和绝对问责之间做出令人信服的工具性或技术性选择是不可能的。可持续性会计的失败并不是因为企业不愿意或进行绿色清洗。相反,它们是无法认识到衡量是一个棘手问题的结果。虽然邪恶问题作为一个概念在文献中有很好的解释,但人种学的应用却很少见。因此,本研究通过展示如何利用 "恶性问题 "概念来解决现实生活中的问题,做出了额外的贡献。最后,我们提出一个问题:可持续发展会计文献是否歪曲了所面临的挑战,忽视了必须处理邪恶问题的实用性,从而未能充分负起责任?
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引用次数: 0
Contributors 贡献者
IF 1.8 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-06-01 DOI: 10.1016/S2405-8726(24)00055-8
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引用次数: 0
Tame, Wicked, and Aporetic Problems in Design 设计中的驯服、邪恶和傲慢问题
IF 1.8 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-06-01 DOI: 10.1016/j.sheji.2024.07.003
Aleksandar Kostić

The article elucidates a type of problem Rittel and Webber did not acknowledge. The underlying assumption about tame and wicked problems is that they are mutually exclusive (any problem can be either wicked or tame but cannot be both or partially wicked and partially tame). Another assumption is that this distinction is comprehensively exhaustive (there can be no other types of problems). My analysis reveals that precisely the opposite stands. By situating a different problem within their distinction, I demonstrate that some problems have properties of both tame and wicked problems and that some problems are neither wicked nor tame but aporetic. Aporia is a perplexing state of mind and an intractable problem consisting of equally plausible but mutually exclusive propositions. It depicts a situation when we discover equally good reasons to think two or more contradictory things. That overcommits us to conflicting theses and prevents us from accepting them jointly. Aporia is either a triggering or a stopping device in an inquiry, or both. The significance of including aporetic problems in the nomenclature of design problems has far-reaching consequences for understanding the nature of design problems and knowledge and design practice.

这篇文章阐明了里特尔和韦伯没有承认的一类问题。关于驯服问题和邪恶问题的基本假设是,它们是相互排斥的(任何问题既可以是邪恶的,也可以是驯服的,但不可能两者兼而有之,或者部分是邪恶的,部分是驯服的)。另一个假设是,这种区分是全面详尽的(不可能有其他类型的问题)。我的分析表明,情况恰恰相反。通过将一个不同的问题置于他们的区分之中,我证明了有些问题既有驯良问题的属性,也有邪恶问题的属性,而有些问题既不是邪恶的,也不是驯良的,而是 "翱翔"(aporetic)的。"poria "是一种令人困惑的心理状态,也是一个由同样可信但相互排斥的命题组成的棘手问题。它描述的是当我们发现有同样充分的理由去思考两个或两个以上相互矛盾的事物时的情形。这使我们对相互矛盾的命题过度投入,并阻止我们共同接受这些命题。在探究过程中,"poria "要么是一个触发器,要么是一个停止器,或者两者兼而有之。在设计问题的术语中加入 "间隙 "问题的意义,对于理解设计问题、知识和设计实践的本质有着深远的影响。
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引用次数: 0
On the Cultivation of Designers’ Emotional Connoisseurship (Part 2): A Pedagogical Initiative 论设计师情感鉴赏力的培养(下):教学倡议
IF 1.8 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-06-01 DOI: 10.1016/j.sheji.2024.06.002
Haian Xue , Pieter M.A. Desmet , JungKyoon Yoon

Part 2 of this article introduces the Experience Design Introspection (XDI) workshop. This educational initiative aims to nurture designers’ emotional connoisseurship through a sensibility-oriented approach. We begin by discussing the philosophical underpinnings of XDI, which include non-dualism, pluralism, and long-termism. We then outline three operational principles that guided the development of the XDI and the techniques used to achieve them. To illustrate the practical application of the XDI workshop, we provide a comprehensive walkthrough of a two-and-a-half-hour trial version, which also served as a platform for reflection and iterative improvement. In the final sections, we present participants’ feedback and envision the evolution of the XDI from a time-bound workshop to a community-based learning model. This model aims to foster long-term engagement, personalized cultivation, authentic social learning, and a culture of introspection and sharing that extends beyond the lecture room and studio.

本文第二部分介绍了体验设计自省(XDI)工作坊。这项教育计划旨在通过以感性为导向的方法,培养设计师的情感鉴赏力。我们首先讨论了 XDI 的哲学基础,包括非二元论、多元论和长期论。然后,我们概述了指导 XDI 开发的三项操作原则以及实现这些原则的技术。为了说明 XDI 研讨班的实际应用,我们对两个半小时的试用版进行了全面的演练,并将其作为反思和迭代改进的平台。在最后几节,我们介绍了参与者的反馈意见,并展望了 XDI 从有时间限制的研讨会发展为基于社区的学习模式。这种模式旨在促进长期参与、个性化培养、真实的社会学习,以及超越教室和工作室的反思和分享文化。
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引用次数: 0
Understanding Medical Technology Innovation in Low- and Middle-Income Countries: Factors, Impact, and a Model Proposal 了解中低收入国家的医疗技术创新:因素、影响和模型建议
IF 1.8 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-06-01 DOI: 10.1016/j.sheji.2024.07.002
Neelarnab Dutta, Debayan Dhar

The existing conceptual model for medical technology innovation management is a poor fit for low- and middle-income countries as it overlooks their unique challenges and constraints. The purpose of this article is to investigate key governing factors and underlying challenges and barriers of medical technology innovation in low- and middle-income countries and how they impact firm-level activities of innovation management. A two-fold qualitative research methodology was adopted for data collection, comprised of a literature review and multiple case study analyses via semi-structured interviews. A thematic coding approach and multiple theoretical perspectives were used for data analysis and drawing conclusions. The study identified 23 challenges and barriers to medical technology innovation, then categorized these under six factors: healthcare context and system, organizational capabilities, innovation ecosystem, demographic burdens and characteristics, market forces, and science and technology. It was found that compared to high-income countries, in low- and middle-income countries, issues associated with country-specific healthcare context and system, innovation ecosystem, and demographic burdens and characteristics influence innovation management activities and make medical technology innovation more challenging. The study contributes to the technology innovation model research by demystifying new factors and proposing a comprehensive conceptual model for understanding the roadmap of medical technology innovation and the influence of various factors on innovation management activities.

现有的医疗技术创新管理概念模型并不适合中低收入国家,因为它忽视了这些国家所面临的独特挑战和制约因素。本文旨在研究中低收入国家医疗技术创新的关键管理因素、潜在挑战和障碍,以及它们如何影响企业层面的创新管理活动。数据收集采用了双重定性研究方法,包括文献综述和通过半结构式访谈进行的多个案例研究分析。在数据分析和得出结论时,采用了主题编码方法和多种理论视角。研究确定了医疗技术创新面临的 23 项挑战和障碍,然后将其归类为六个因素:医疗环境和系统、组织能力、创新生态系统、人口负担和特征、市场力量以及科学和技术。研究发现,与高收入国家相比,在中低收入国家,与特定国家的医疗环境和系统、创新生态系统以及人口负担和特征相关的问题会影响创新管理活动,并使医疗技术创新更具挑战性。该研究通过揭示新的因素,提出一个全面的概念模型来理解医疗技术创新的路线图以及各种因素对创新管理活动的影响,为技术创新模式研究做出了贡献。
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引用次数: 0
Institutions as Objects in Fourth Order Design 作为第四秩序设计对象的机构
IF 1.8 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-06-01 DOI: 10.1016/j.sheji.2024.08.001
Kipum Lee

Fourth order design, which involves systems and environments, is a frequently misunderstood area of design. The concept of institution offers a way to clarify and enrich fourth order design in both theory and practice. Building on the idea that institutions are active sites of organizational change, this article argues that institutions are objects of design. Specifically, it is an inquiry into the role of institutions and how they provide a sense of durable form and unity, which is sorely missing in our contemporary lives. Using the different modes of thought first pioneered by the philosopher Richard McKeon and imaginatively applied in design by Richard Buchanan, this article introduces a pluralistic framework of institutions to better understand—and, more importantly, shape and reshape—organizations. Furthermore, it emphasizes the need for designers to embrace the humility that often accompanies a deep appreciation of institutions as unconventional creations of human making. As complex products that also can take on a life of their own, institutions challenge our inherited understanding of the design process and the role of designers. As formative systems, institutions are re-formable objects that have the power to form designers and design practices anew.

第四阶设计涉及系统和环境,是一个经常被误解的设计领域。机构的概念为澄清和丰富第四阶设计的理论和实践提供了一种方法。基于机构是组织变革的活跃场所这一观点,本文认为机构是设计的对象。具体来说,本文探究了机构的作用,以及它们如何提供一种持久的形式感和统一感,而这正是我们当代生活中所严重缺失的。本文利用哲学家理查德-麦基恩(Richard McKeon)首创的、理查德-布坎南(Richard Buchanan)在设计中富有想象力地应用的不同思维模式,引入了一个多元化的制度框架,以更好地理解--更重要的是,塑造和重塑--组织。此外,文章还强调设计师们需要怀有谦卑之心,这种谦卑之心往往伴随着对机构作为人类非传统创造物的深刻理解。作为复杂的产品,机构也可以拥有自己的生命,它挑战着我们对设计过程和设计师角色的固有理解。作为形成系统,机构是可重新形成的物体,有能力重新形成设计师和设计实践。
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引用次数: 0
Shared Leadership and Sociomateriality in Design Projects: Integrating Objects and Values 设计项目中的共同领导和社会物质性:物品与价值的整合
IF 2 2区 社会学 0 HUMANITIES, MULTIDISCIPLINARY Pub Date : 2024-03-01 DOI: 10.1016/j.sheji.2024.05.001
Miikka J. Lehtonen

Shared leadership has gained momentum in fields ranging from education and healthcare to information technology and sports. Given its collaborative or participatory nature, design practice should be a fertile ground for the emergence of shared leadership. Yet, previous literature on design management and leadership has primarily conceptualized leadership as an individual characteristic. To extend the existing literature, this article presents an autoethnographic exploration of shared leadership from a sociomaterial perspective. It focuses on a design project dealing with remote healthcare solutions and contributes to existing literature on shared leadership and sociomateriality. I clarify how values, individuals, and objects interact over time to evolve, stabilize, and destabilize shared leadership. This finding calls for a more granular understanding of objects. This suggests that objects influence shared leadership not just through their form and development but also by imbuing and reinforcing certain values. The findings also highlight the need to regard design leadership as sociomaterial configurations rather than solely as an individual characteristic. The article concludes by proposing further research avenues and discussing implications for design practice.

从教育和医疗保健到信息技术和体育等领域,共享领导力的发展势头都很强劲。鉴于其合作或参与的性质,设计实践应该是共享领导力产生的沃土。然而,以往有关设计管理和领导力的文献主要将领导力概念化为一种个体特征。为了扩展现有的文献,本文从社会物质的角度对共享领导力进行了自述式探索。文章重点介绍了一个关于远程医疗解决方案的设计项目,并对现有关于共享领导力和社会物质性的文献做出了贡献。我阐明了价值观、个人和物品是如何随着时间的推移而相互作用,进而发展、稳定和破坏共同领导力的。这一发现要求对对象有更细致的了解。这表明,物品不仅通过其形式和发展,还通过灌输和强化某些价值观来影响共同领导力。研究结果还强调,有必要将设计领导力视为一种社会物质配置,而不仅仅是一种个体特征。文章最后提出了进一步的研究途径,并讨论了对设计实践的影响。
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引用次数: 0
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