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Solution to Analysis of IT System User Behaviour Using AI/ML Algorithms 利用AI/ML算法分析IT系统用户行为的解决方案
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-12-01 DOI: 10.2478/acss-2021-0013
O. Ņikiforova, Vitaly M. Zabiniako, Jurijs Kornienko, M. Gasparoviča-Asīte, Amanda Silina
Abstract Insufficient user involvement, lack of user feedback, incomplete and changing user requirements are some of the critical reasons for the difficulty of IS usage, which could potentially reduce the number of customers. Under the previous authors’ research, the method for analysing the behaviour of IT system users was developed, which was intended to improve the usability of the system and thus could increase the efficiency of business processes. The developed method is based on the use of graph searching algo rithms, Markov chains and Machine Learning approach. This paper focuses on detailing of method output data in the context of definition of their importance based on expert evaluation and demonstration of visual presentation of different UX analysis situations. The paper briefly reminds the essence of the method, including both the input and output data sets, and, with the help of experts, evaluates the expected result in the context of their importance in UX analysis. It also introduces visualization prototype developed to obtain the output data, which allows verifying the input/output data transformation possibilities and expected data acquisition potential.
用户参与不足、缺乏用户反馈、用户需求不完整和不断变化是导致信息系统使用困难的一些关键原因,这可能会导致客户数量的减少。在前面作者的研究下,开发了分析IT系统用户行为的方法,旨在提高系统的可用性,从而提高业务流程的效率。所开发的方法基于图搜索算法、马尔可夫链和机器学习方法的使用。本文重点介绍了基于专家评估和不同用户体验分析情况的可视化演示的方法输出数据在定义其重要性的背景下的详细说明。本文简要介绍了该方法的本质,包括输入和输出数据集,并在专家的帮助下,根据其在用户体验分析中的重要性来评估预期结果。本文还介绍了为获取输出数据而开发的可视化原型,它允许验证输入/输出数据转换的可能性和预期的数据采集潜力。
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引用次数: 1
A Cognitive Rail Track Breakage Detection System Using Artificial Neural Network 基于人工神经网络的认知轨道破损检测系统
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-12-01 DOI: 10.2478/acss-2021-0010
O. R. Vincent, Yetunde Ebunoluwa Babalola, A. Sodiya, O. Adeniran
Abstract Rail track breakages represent broken structures consisting of rail track on the railroad. The traditional methods for detecting this problem have proven unproductive. The safe operation of rail transportation needs to be frequently monitored because of the level of trust people have in it and to ensure adequate maintenance strategy and protection of human lives and properties. This paper presents an automatic deep learning method using an improved fully Convolutional Neural Network (FCN) model based on U-Net architecture to detect and segment cracks on rail track images. An approach to evaluating the extent of damage on rail tracks is also proposed to aid efficient rail track maintenance. The model performance is evaluated using precision, recall, F1-Score, and Mean Intersection over Union (MIoU). The results obtained from the extensive analysis show U-Net capability to extract meaningful features for accurate crack detection and segmentation.
摘要轨道破损是指铁路上由轨道组成的破损结构。检测这一问题的传统方法已被证明是无效的。由于人们对铁路运输的信任程度,需要经常监测铁路运输的安全运行,并确保适当的维护策略和对人类生命和财产的保护。本文提出了一种基于U-Net结构的改进全卷积神经网络(FCN)模型的自动深度学习方法,用于轨道图像的裂纹检测和分割。本文还提出了一种评估轨道损伤程度的方法,以帮助轨道的有效维护。使用精度、召回率、F1-Score和平均联合交叉点(MIoU)来评估模型性能。从广泛的分析中获得的结果表明,U-Net能够提取有意义的特征,以进行准确的裂纹检测和分割。
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引用次数: 0
Evaluating the Impact of Design Pattern Usage on Energy Consumption of Applications for Mobile Platform 设计模式使用对移动平台应用能耗影响的评估
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-05-01 DOI: 10.2478/acss-2021-0001
Awais Qasim, Adeel Munawar, Jawad Hassan, A. Khalid
Abstract Energy efficiency in mobile computing is really an important issue these days. Owing to the popularity and prevalence of Android operating system among the people, a great number of Android smartphone applications have been developed and proliferated by the software developers. While developing these applications, developers have to keep energy consumption factor in mind, as the efficiency of an application is largely affected by it. Thus, designers and programmers endeavour to choose the best designing approaches to develop energy-efficient applications. It is imperative to assist the programmers in choosing appropriate techniques and strategies to manage power consumption. In the present research, we have investigated the effect of Android application design on its energy utilisation. For this purpose, we have practically implemented design patterns on two Android applications and evaluated their energy consumption before and after implementing these patterns. We have modelled the high-level design of these two Android applications by using software design patterns in such a way as to abate their energy requirement. We have also checked how the quality, maintainability, and efficiency of code are affected by these design patterns. The outcomes of the research can facilitate programmers to utilise these details while developing energy efficient solutions.
摘要:移动计算的能源效率是当今一个非常重要的问题。由于Android操作系统在人们中的普及和普及,大量的Android智能手机应用程序被软件开发商开发出来并激增。在开发这些应用程序时,开发人员必须牢记能耗因素,因为应用程序的效率在很大程度上受其影响。因此,设计人员和程序员努力选择最好的设计方法来开发节能应用程序。帮助程序员选择合适的技术和策略来管理功耗是非常必要的。在本研究中,我们研究了Android应用程序设计对其能量利用的影响。为此,我们在两个Android应用程序上实际实现了设计模式,并在实现这些模式之前和之后评估了它们的能耗。我们通过使用软件设计模式对这两个Android应用程序的高级设计进行了建模,从而降低了它们的能量需求。我们还检查了代码的质量、可维护性和效率如何受到这些设计模式的影响。研究结果可以帮助程序员在开发节能解决方案时利用这些细节。
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引用次数: 1
The Impact of Note-Taking on the Learning Process in Intelligent Tutoring System Tutomat 智能辅导系统中笔记对学习过程的影响
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-05-01 DOI: 10.2478/acss-2021-0004
Ines Šarić-Grgić, Ani Grubišić, Branko Žitko
Abstract The research investigates how note-taking practice affects the learning process in Tutomat, an intelligent tutoring system. The complete analysis includes (i) the identification of learning analytics variables to describe student-Tutomat interaction; (ii) the description of experimental student groups using learning analytics variables; (iii) data-driven clustering and (iv) the comparison of the experimental groups and revealed clusters. The results show that there is a difference in how a student interacts with Tutomat based on note-taking practice. It is revealed that the note-taking practice can be detected using the proposed learning analytics variables with the prediction accuracy of the clustering approach of 85 %.
摘要本研究考察了智能辅导系统Tutomat中笔记练习对学习过程的影响。完整的分析包括(i)识别学习分析变量来描述学生与机器人的互动;(ii)使用学习分析变量描述实验学生群体;(iii)数据驱动的聚类和(iv)实验组和揭示的聚类的比较。结果表明,学生在笔记练习的基础上与Tutomat的互动方式有所不同。结果表明,使用所提出的学习分析变量可以检测到笔记练习,聚类方法的预测精度为85%。
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引用次数: 1
Mapping of Source and Target Data for Application to Machine Learning Driven Discovery of IS Usability Problems 应用于机器学习驱动的IS可用性问题发现的源数据和目标数据映射
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-05-01 DOI: 10.2478/acss-2021-0003
O. Ņikiforova, Vitaly M. Zabiniako, Jurijs Kornienko, M. Gasparoviča-Asīte, Amanda Silina
Abstract Improving IS (Information System) end-user experience is one of the most important tasks in the analysis of end-users behaviour, evaluation and identification of its improvement potential. However, the application of Machine Learning methods for the UX (User Experience) usability and effic iency improvement is not widely researched. In the context of the usability analysis, the information about behaviour of end-users could be used as an input, while in the output data the focus should be made on non-trivial or difficult attention-grabbing events and scenarios. The goal of this paper is to identify which data potentially can serve as an input for Machine Learning methods (and accordingly graph theory, transformation methods, etc.), to define dependency between these data and desired output, which can help to apply Machine Learning / graph algorithms to user activity records.
改进信息系统的用户体验是分析最终用户行为、评价和识别其改进潜力的重要任务之一。然而,机器学习方法在用户体验可用性和效率提升方面的应用研究并不广泛。在可用性分析的范围内,有关最终用户行为的信息可以用作输入,而在输出数据中,重点应放在重要或困难的引人注目的事件和场景上。本文的目标是确定哪些数据可能作为机器学习方法(以及相应的图论、转换方法等)的输入,定义这些数据与期望输出之间的依赖关系,这有助于将机器学习/图算法应用于用户活动记录。
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引用次数: 2
Solving Systems of Linear Equations Based on Approximation Solution Projection Analysis 基于逼近解投影分析的线性方程组求解
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-05-01 DOI: 10.2478/acss-2021-0007
J. Lavendels
Abstract The paper considers an iterative method for solving systems of linear equations (SLE), which applies multiple displacement of the approximation solution point in the direction of the final solution, simultaneously reducing the entire residual of the system of equations. The method reduces the requirements for the matrix of SLE. The following SLE property is used: the point is located farther from the system solution result compared to the point projection onto the equation. Developing the approach, the main emphasis is made on reduction of requirements towards the matrix of the system of equations, allowing for higher volume of calculations.
本文研究求解线性方程组(SLE)的一种迭代方法,该方法在最终解的方向上对近似解点进行多次位移,同时减小了方程组的整体残差。该方法降低了对SLE矩阵的要求。使用以下SLE性质:与点投影到方程上相比,点位于离系统解结果更远的地方。在发展这种方法时,主要强调的是减少对方程组矩阵的要求,从而允许更大的计算量。
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引用次数: 0
Real-Time Turkish Sign Language Recognition Using Cascade Voting Approach with Handcrafted Features 实时土耳其手语识别使用级联投票方法与手工制作的特征
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-05-01 DOI: 10.2478/acss-2021-0002
Abdulkadir Karacı, K. Akyol, Mehmet Ugur Turut
Abstract In this study, a machine learning-based system, which recognises the Turkish sign language person-independent in real-time, was developed. A leap motion sensor was used to obtain raw data from individuals. Then, handcraft features were extracted by using Euclidean distance on the raw data. Handcraft features include finger-to-finger, finger -to-palm, finger -to-wrist bone, palm-to-palm and wrist-to-wrist distances. LR, k-NN, RF, DNN, ANN single classifiers were trained using the handcraft features. Cascade voting approach was applied with two-step voting. The first voting was applied for each classifier’s final prediction. Then, the second voting, which voted the prediction of all classifiers at the final decision stage, was applied to improve the performance of the proposed system. The proposed system was tested in real-time by an individual whose hand data were not involved in the training dataset. According to the results, the proposed system presents 100 % value of accuracy in the classification of one hand letters. Besides, the recognition accuracy ratio of the system is 100 % on the two hands letters, except “J” and “H” letters. The recognition accuracy rates were 80 % and 90 %, respectively for “J” and “H” letters. Overall, the cascade voting approach presented a high average classification performance with 98.97 % value of accuracy. The proposed system enables Turkish sign language recognition with high accuracy rates in real time.
在这项研究中,开发了一个基于机器学习的系统,该系统可以实时识别土耳其手语。跳跃运动传感器用于获取个体的原始数据。然后,利用欧几里得距离对原始数据进行手工特征提取;手工特征包括手指到手指,手指到手掌,手指到手腕骨,手掌到手掌和手腕到手腕的距离。利用手工特征训练LR、k-NN、RF、DNN、ANN单分类器。采用级联投票方法进行两步投票。第一次投票用于每个分类器的最终预测。然后,第二次投票,在最终决策阶段对所有分类器的预测进行投票,以提高系统的性能。该系统由一个没有参与训练数据集的人进行实时测试。结果表明,该系统对单手字母的分类准确率达到100%。此外,该系统对除“J”、“H”字母外的两个手写字母的识别准确率均为100%。对“J”字母和“H”字母的识别准确率分别为80%和90%。总体而言,级联投票方法具有较高的平均分类性能,准确率为98.97%。该系统能够实时实现土耳其语手语识别的高准确率。
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引用次数: 3
VP-RDF: An RDF Based Framework to Introduce the Viewpoint in the Description of Resources VP-RDF:在资源描述中引入视点的基于RDF的框架
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-05-01 DOI: 10.2478/acss-2021-0006
Ouahiba Djama
Abstract The description of resources and their relationships is an essential task on the web. Generally, the web users do not share the same interests and viewpoints. Each user wants that the web provides data and information according to their interests and specialty. The existing query languages, which allow querying data on the web, cannot take into consideration the viewpoint of the user. We propose introducing the viewpoint in the description of the resources. The Resource Description Framework (RDF) represents a common framework to share data and describe resources. In this study, we aim at introducing the notion of the viewpoint in the RDF. Therefore, we propose a View-Point Resource Description Framework (VP-RDF) as an extension of RDF by adding new elements. The existing query languages (e.g., SPARQL) can query the VP-RDF graphs and provide the user with data and information according to their interests and specialty. Therefore, VP-RDF can be useful in intelligent systems on the web.
资源及其关系的描述是网络的一项重要任务。一般来说,网络用户没有相同的兴趣和观点。每个用户都希望网络根据他们的兴趣和专长提供数据和信息。现有的查询语言虽然允许在web上查询数据,但不能考虑用户的观点。我们建议在资源描述中引入视点。资源描述框架(RDF)代表了共享数据和描述资源的通用框架。在本研究中,我们的目的是在RDF中引入视点的概念。因此,我们提出了一个视点资源描述框架(VP-RDF)作为RDF的扩展,增加了新的元素。现有的查询语言(例如SPARQL)可以查询VP-RDF图,并根据用户的兴趣和专长向用户提供数据和信息。因此,VP-RDF在web上的智能系统中非常有用。
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引用次数: 2
Expert Survey on Current Trends in Agile, Disciplined and Hybrid Practices for Software Development 软件开发中敏捷、自律和混合实践的当前趋势专家调查
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-05-01 DOI: 10.2478/acss-2021-0005
O. Ņikiforova, Kristaps Babris, Linda Madelāne
Abstract Every software development company makes software development based on a specific approach. There are a number of approaches to software development, both disciplined and agile. Each approach includes a set of different activities. Sometimes, the specific nature of a company’s work requires a specific approach, but the need to make work more efficient, faster and better requires implementing activities of other approaches. Then hybrid software development approaches come in. The paper presents an expert survey to examine the most important software development activities, the combinations of development approaches that are used in software development processes and the way of upgrading existing approaches. The evaluated activities of software development process are classified according to their nature – whether they correspond with a team, organisation, documentation, development, and testing. The conclusions are also made on the practices that are required most – disciplined, Agile or hybrid.
每个软件开发公司都基于特定的方法进行软件开发。软件开发有很多方法,既有规范的,也有敏捷的。每种方法都包括一组不同的活动。有时,公司工作的特定性质需要特定的方法,但需要使工作更有效、更快和更好,需要实施其他方法的活动。然后混合软件开发方法出现了。本文提出了一项专家调查,以检查最重要的软件开发活动,软件开发过程中使用的开发方法的组合以及升级现有方法的方法。软件开发过程的评估活动根据它们的性质进行分类——它们是否与团队、组织、文档、开发和测试相对应。结论还包括最需要的实践——有纪律的、敏捷的或混合的。
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引用次数: 0
Time Series Smoothing Improving Forecasting 时间序列平滑改进预测
IF 1 Q4 COMPUTER SCIENCE, THEORY & METHODS Pub Date : 2021-05-01 DOI: 10.2478/acss-2021-0008
V. Romanuke
Abstract Both statistical and neural network methods may fail in forecasting time series even operating on a great amount of data. It is an open question of which amount fits best to make sufficiently accurate forecasts on it. This implies that the length or time series might be optimised. Hence, the objective is to improve the quality of forecasting by an assumption that parameters are set nearly at their optimal values. To achieve objective, the two types of the benchmark time series are considered: sine-shaped series and random-like series with repeatability. Trend, seasonality, and decay properties embedded into each type. Based on the benchmark of 24 time series models, it is ascertained that, for improving the forecasting, the time series should be smoothed and then downsampled. These operations can be fulfilled successively until the improvement fails. If preliminary smoothing worsens forecasts, the raw time series is straightforwardly downsampled until the forecasting accuracy starts dropping. However, if time series has a visible property of being noised, the preliminary smoothing is strongly recommended.
统计方法和神经网络方法在预测时间序列时,即使在大量的数据上也可能失败。对于哪种数量最适合对其进行足够准确的预测,这是一个悬而未决的问题。这意味着可以优化长度或时间序列。因此,目标是通过假设参数设置在其最优值附近来提高预测的质量。为了实现这一目标,考虑了两种类型的基准时间序列:正弦型序列和具有可重复性的随机型序列。趋势、季节性和衰减属性嵌入到每个类型中。通过对24个时间序列模型的基准分析,确定了为了提高预测精度,需要对时间序列进行平滑处理,然后进行下采样。这些操作可以依次完成,直到改进失败为止。如果初步平滑使预测恶化,则直接对原始时间序列进行下采样,直到预测精度开始下降。然而,如果时间序列具有明显的被噪声特性,则强烈建议进行初步平滑。
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引用次数: 3
期刊
Applied Computer Systems
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