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Towards a unified model for symbolic knowledge extraction with hypercube-based methods 基于超立方体的符号知识抽取方法的统一模型研究
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2023-06-07 DOI: 10.3233/IA-230001
Federico Sabbatini, Giovanni Ciatto, Roberta Calegari, Andrea Omicini
The XAI community is currently studying and developing symbolic knowledge-extraction (SKE) algorithms as a means to produce human-intelligible explanations for black-box machine learning predictors, so as to achieve believability in human-machine interaction. However, many extraction procedures exist in the literature, and choosing the most adequate one is increasingly cumbersome, as novel methods keep on emerging. Challenges arise from the fact that SKE algorithms are commonly defined based on theoretical assumptions that typically hinder practical applicability. This paper focuses on hypercube-based SKE methods, a quite general class of extraction techniques mostly devoted to regression-specific tasks. We first show that hypercube-based methods are flexible enough to support classification problems as well, then we propose a general model for them, and discuss how they support SKE on datasets, predictors, or learning tasks of any sort. Empirical examples are reported as well –based upon the PSyKE framework –, showing the applicability of hypercube-based methods to actual classification tasks.
XAI社区目前正在研究和开发符号知识提取(SKE)算法,作为为黑箱机器学习预测器生成人类可理解的解释的手段,从而实现人机交互的可信度。然而,文献中存在许多提取方法,随着新方法的不断涌现,选择最合适的方法变得越来越麻烦。挑战来自这样一个事实,即SKE算法通常是基于理论假设来定义的,这通常会阻碍实际应用。本文主要关注基于超立方体的SKE方法,这是一种非常通用的提取技术,主要用于特定于回归的任务。我们首先展示了基于超立方体的方法足够灵活,也可以支持分类问题,然后我们为它们提出了一个通用模型,并讨论了它们如何在数据集、预测器或任何类型的学习任务上支持SKE。还报告了基于PSyKE框架的经验示例,显示了基于超立方体的方法对实际分类任务的适用性。
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引用次数: 0
Special issue for the 23rd workshop "from objects to agents" (WOA 2022) 第23届“从对象到代理”研讨会特刊(WOA 2022)
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2023-06-07 DOI: 10.3233/ia-230015
Angelo Ferrando, V. Mascardi
The first Workshop “From Objects to Agents” (WOA) was held in Parma in May 2000. The workshop started as a joint initiative of the Agents and Multi-Agent Systems Working Group of the Italian Association for Artificial Intelligence (MAS-AIxIA) together with the Italian Association for Advanced Technologies based on Object-Oriented Concepts (TABOO). The workshop was meant to provide a forum for researchers and practitioners interested in understanding the possibilities that the intricate connection between agent technologies and object-oriented technologies could open. The first WOA counted more than fifty registered participants from both the academia and the software indus-try. In the years, MAS-AIxIA took full charge of the workshop, which shifted its focus towards all topics related to agents and multi-agent systems, and became a stand-alone initiative with an international perspective organised by an independent community of researchers and practitioners based in Italy. As such, the workshop has always been located in Italy, with the workshop Steering Committee constantly committed to involve every major Italian research group working on agents and multi-agent systems. The workshop was hosted in the following venues (in alphabetical order): Bologna
2000年5月在帕尔马举行了第一次研讨会“从对象到代理”(WOA)。该研讨会是由意大利人工智能协会(MAS-AIxIA)的代理和多代理系统工作组与意大利基于面向对象概念的先进技术协会(TABOO)联合发起的。研讨会旨在为有兴趣了解代理技术和面向对象技术之间复杂联系的可能性的研究人员和实践者提供一个论坛。第一届WOA共有来自学术界和软件业的50多名注册参与者。多年来,MAS-AIxIA全权负责该研讨会,该研讨会将其重点转向与代理和多代理系统相关的所有主题,并成为由意大利独立的研究人员和从业者社区组织的具有国际视野的独立倡议。因此,讲习班一直设在意大利,讲习班指导委员会不断致力于让从事代理和多代理系统工作的每个主要意大利研究小组都参与进来。讲习班在下列地点举行(按字母顺序)
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引用次数: 0
Empathetic human-agent interaction via emotional behavior trees 通过情感行为树的移情人-代理互动
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2023-06-07 DOI: 10.3233/IA-230014
Pierangelo Dell'Acqua, S. Costantini
To the aim of constructing effective human-AI teams, that can be useful for improving caregiving in medicine and enhancing human performance also in other sectors (i.e., teaching), agents which interact with humans should be endowed with an emotion recognition and management module, capable of empathy, and of modeling aspects of the Theory of Mind, in the sense of being able to reconstruct what someone is thinking or feeling. In this paper, we propose an architecture for such a module, based upon an enhanced notion of Behavior Trees. We illustrate the effectiveness of the proposed architecture on a significant example and on a wider case study.
为了构建有效的人类-人工智能团队,这可以用于改善医学护理和提高人类在其他领域(即教学)的表现,与人类互动的代理应该被赋予情感识别和管理模块,能够移情,并在能够重建某人的想法或感受的意义上建模心智理论的各个方面。在本文中,我们基于增强的行为树概念,提出了这样一个模块的体系结构。我们通过一个重要的例子和更广泛的案例研究来说明所提出架构的有效性。
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引用次数: 0
The Ontology for Agents, Systems and Integration of Services: OASIS version 2 代理、系统和服务集成的本体论:OASIS版本2
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2023-06-07 DOI: 10.3233/IA-230002
G. Bella, Domenico Cantone, Carmelo Fabio Longo, Marianna Nicolosi Asmundo, Daniele Francesco Santamaria
 Semantic representation is a key enabler for several application domains, and the multi-agent systems realm makes no exception. Among the methods for semantically representing agents, one has been essentially achieved by taking a behaviouristic vision, through which one can describe how they operate and engage with their peers. The approach essentially aims at defining the operational capabilities of agents through the mental states related with the achievement of tasks. The OASIS ontology — An Ontology for Agent, Systems, and Integration of Services, presented in 2019 — pursues the behaviouristic approach to deliver a semantic representation system and a communication protocol for agents and their commitments. This paper reports on the main modelling choices concerning the representation of agents in OASIS 2, the latest major upgrade of OASIS, and the achievement reached by the ontology since it was first introduced, in particular in the context of ontologies for blockchains.
语义表示是几个应用程序领域的关键支持因素,多代理系统领域也不例外。在语义表示代理的方法中,有一种基本上是通过采取行为主义的观点来实现的,通过这种观点,人们可以描述它们是如何运作和与同伴互动的。该方法本质上旨在通过与完成任务相关的心理状态来定义agent的操作能力。OASIS本体——2019年提出的代理、系统和服务集成本体——采用行为主义方法,为代理及其承诺提供语义表示系统和通信协议。本文报告了OASIS 2中关于代理表示的主要建模选择,OASIS的最新重大升级,以及本体自首次引入以来所取得的成就,特别是在区块链本体的背景下。
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引用次数: 2
Attack Graphs & Subset Sabotage Games 攻击图和子集破坏游戏
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2023-06-07 DOI: 10.3233/IA-221080
Davide Catta, J. Leneutre, Vadim Malvone
 We consider an extended version of sabotage games played over Attack Graphs. Such games are two-player zero-sum reachability games between an Attacker and a Defender. This latter player can erase particular subsets of edges of the Attack Graph. To reason about such games we introduce a variant of Sabotage Modal Logic (that we call Subset Sabotage Modal Logic) in which one modality quantifies over non-empty subset of edges. We show that we can characterize the existence of winning Attacker strategies by formulas of Subset Sabotage Modal Logic.
我们考虑在攻击图上玩破坏游戏的扩展版本。这类游戏是攻击者和防御者之间的双人零和可达性游戏。后者可以擦除攻击图边缘的特定子集。为了推理这类博弈,我们引入了破坏模态逻辑的变体(我们称之为子集破坏模态逻辑),其中一个模态对非空边子集进行量化。利用子集破坏模态逻辑的公式证明了获胜攻击者策略的存在性。
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引用次数: 1
Effective handling of exceptional situations in robust software agents 在健壮的软件代理中有效地处理异常情况
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2023-01-01 DOI: 10.3233/IA-230003
Giuseppe Petrosino, Stefania Monica, F. Bergenti
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引用次数: 0
A unified view of configurable Markov Decision Processes: Solution concepts, value functions, and operators 可配置马尔可夫决策过程的统一视图:解决方案概念,值函数和操作符
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2022-12-27 DOI: 10.3233/ia-220140
A. Metelli
In this paper, we provide a unified presentation of the Configurable Markov Decision Process (Conf-MDP) framework. A Conf-MDP is an extension of the traditional Markov Decision Process (MDP) that models the possibility to configure some environmental parameters. This configuration activity can be carried out by the learning agent itself or by an external configurator. We introduce a general definition of Conf-MDP, then we particularize it for the cooperative setting, where the configuration is fully functional to the agent’s goals, and non-cooperative setting, in which agent and configurator might have different interests. For both settings, we propose suitable solution concepts. Furthermore, we illustrate how to extend the traditional value functions for MDPs and Bellman operators to this new framework.
本文给出了可配置马尔可夫决策过程(Conf-MDP)框架的统一表示。Conf-MDP是传统马尔可夫决策过程(MDP)的扩展,它对配置一些环境参数的可能性进行建模。此配置活动可以由学习代理本身或外部配置器执行。我们介绍了Conf-MDP的一般定义,然后将其特别用于合作设置和非合作设置,在这种设置中,配置对代理的目标完全有效,而在非合作设置中,代理和配置器可能有不同的兴趣。针对这两种情况,我们提出了合适的解决方案概念。此外,我们说明了如何将mdp和Bellman操作员的传统价值函数扩展到这个新框架。
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引用次数: 0
How to model contrary-to-duty with GCP-nets 如何使用GCP网络进行违背职责的建模
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2022-12-27 DOI: 10.3233/ia-221057
Andrea Loreggia, Roberta Calegari, E. Lorini, Francesca Rossi, G. Sartor
Preferences are ubiquitous in our everyday life. They are essential in the decision making process of individuals. Recently, they have also been employed to represent ethical principles, normative systems or guidelines. In this work we focus on a ceteris paribus semantics for deontic logic: a state of affairs where a larger set of respected prescriptions is preferable to a state of affairs where some are violated. Conditional preference networks (CP-nets) are a compact formalism to express and analyse ceteris paribus preferences, with some desirable computational properties. In this paper, we show how deontic concepts (such as contrary-to-duty obligations) can be modeled with generalized CP-nets (GCP-nets) and how to capture the distinction between strong and weak permission in this formalism. To do that, we leverage on an existing restricted deontic logic that will be mapped into conditional preference nets.
偏好在我们的日常生活中无处不在。它们在个人决策过程中至关重要。最近,它们也被用来代表伦理原则、规范体系或指导方针。在这项工作中,我们专注于道义逻辑的一个等价语义:一种更大的受尊重的处方集比一些被违反的情况更可取的情况。条件偏好网络(CP nets)是一种表达和分析同一偏好的紧凑形式,具有一些理想的计算性质。在本文中,我们展示了如何用广义CP网(GCP网)对义务概念(如违背义务)进行建模,以及如何在这种形式中捕捉强许可和弱许可之间的区别。为了做到这一点,我们利用了现有的限制道义逻辑,该逻辑将被映射到条件偏好网络中。
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引用次数: 0
Special Issue for the 22nd Workshop "From Objects to Agents" (WOA 2021) 第22届研讨会“从对象到代理”特刊(WOA 2021)
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2022-07-08 DOI: 10.3233/ia-220141
Roberta Calegari, Giovanni Ciatto, Andrea Omicini, Giuseppe Vizzari
Roberta Calegaria,∗, Giovanni Ciattob, Andrea Omicinib and Giuseppe Vizzaric aAlma Mater Research Institute for Human-Centered Artificial Intelligence (AlmaAI), ALMA MATER STUDIORUM—Università di Bologna, Italy bDipartimento di Informatica — Scienza e Ingegneria (DISI), ALMA MATER STUDIORUM—Università di Bologna, Italy cDipartimento di Informatica, Sistemistica e Comunicazione, Università degli Studi di Milano–Bicocca, Milano, Italy
罗伯塔Calegaria∗、约翰·Ciattob,安德里亚·朱塞佩·Vizzaric Omicinib和脱线aAlma Research Institute for人为中心Artificial Intelligence (AlmaAI),母校STUDIORUM计算机—博洛尼亚大学,意大利bDipartimento—科学和工程(旅),母校STUDIORUM计算机—博洛尼亚大学,意大利cDipartimento Sistemistica和通讯、universita degli Studi di米兰Bicocca—米兰、意大利
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引用次数: 0
Symbolic knowledge extraction from opaque ML predictors in PSyKE: Platform design & experiments PSyKE中不透明ML预测器的符号知识提取:平台设计与实验
IF 1.5 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2022-07-08 DOI: 10.3233/ia-210120
Federico Sabbatini, Giovanni Ciatto, Roberta Calegari, Andrea Omicini
A common practice in modern explainable AI is to post-hoc explain black-box machine learning (ML) predictors – such as neural networks – by extracting symbolic knowledge out of them, in the form of either rule lists or decision trees. By acting as a surrogate model, the extracted knowledge aims at revealing the inner working of the black box, thus enabling its inspection, representation, and explanation. Various knowledge-extraction algorithms have been presented in the literature so far. Unfortunately, running implementations of most of them are currently either proofs of concept or unavailable. In any case, a unified, coherent software framework supporting them all – as well as their interchange, comparison, and exploitation in arbitrary ML workflows – is currently missing. Accordingly, in this paper we discuss the design of PSyKE, a platform providing general-purpose support to symbolic knowledge extraction from different sorts of black-box predictors via many extraction algorithms. Notably, PSyKE targets symbolic knowledge in logic form, allowing the extraction of first-order logic clauses. The extracted knowledge is thus both machine- and human-interpretable, and can be used as a starting point for further symbolic processing—e.g. automated reasoning.
现代可解释人工智能中的一种常见做法是通过以规则列表或决策树的形式从黑盒机器学习(ML)预测因子(如神经网络)中提取符号知识,对其进行事后解释。通过充当代理模型,提取的知识旨在揭示黑匣子的内部工作,从而实现对黑匣子的检查、表示和解释。到目前为止,文献中已经提出了各种知识提取算法。不幸的是,大多数正在运行的实现目前要么是概念证明,要么不可用。无论如何,目前缺少一个统一、连贯的软件框架来支持它们,以及它们在任意ML工作流中的交换、比较和利用。因此,在本文中,我们讨论了PSyKE的设计,这是一个通过多种提取算法从不同类型的黑盒预测器中提取符号知识的通用支持平台。值得注意的是,PSyKE以逻辑形式的符号知识为目标,允许提取一阶逻辑子句。因此,提取的知识既可由机器解释,也可由人类解释,并可作为进一步符号处理的起点,例如自动推理。
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引用次数: 7
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Intelligenza Artificiale
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