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Multimedia digital solutions from image and range based models for ancient landscapes communication 基于图像和范围模型的古代景观传播多媒体数字解决方案
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.2.2017.39
E. Donadio, R. Mazza, F. Barello
The paper presents the results of an interdisciplinary project which aimed at the dissemination of some archaeological remains producing multimedia contents from multisensor surveyed 3D data. The scope of this application pertained to the use of 3D detailed models as a base for some video-installations with the aim to arouse the visitors’ emotions and improve their museum experience. This work has been applied to the Arch of Augustus located in the archaeological site of Susa and to two ancient Roman marble statues, found in the city of Susa in 1802 and now displayed in the Archaeological Museum of Turin. The Arch of Augustus is in a remarkable state of conservation. Its decorated frieze tells about the peace between the Romans and the Celts but it is difficult to see for visitors at the ground level. A multisensor 3D survey, by means of laser scanning technique and photogrammetric method, made it possible to process a detailed 3D textured model, which provided the base for the creation of a life-size model to be placed in the Museum of Susa on which a designed didactic video map is projected, which explains the meaning of the frieze. The two statues, known as ‘busti loricati di Susa’ and representing two Roman emperors, were surveyed with a photogrammetric method with the aim of processing two 3D models representing the statues before the 19th century restoration, on the basis of archival sources. These models provided the base for a video installation for the museum which simulates a holographic projection and explains the different armour parts highlighting them in sequence. Nowadays modern metric survey technologies allow us to collect and process very detailed 3D models able to satisfy a wide variety of applications field, from specialized representation to didactic final uses in museums exhibitions.
本文介绍了一个跨学科项目的结果,该项目旨在传播一些考古遗迹,从多传感器调查的3D数据中产生多媒体内容。这个应用的范围涉及使用3D细节模型作为一些视频装置的基础,目的是唤起游客的情绪,改善他们的博物馆体验。这项工作已经应用于位于苏萨考古遗址的奥古斯都拱门和两个古罗马大理石雕像,这些雕像于1802年在苏萨市发现,现在陈列在都灵考古博物馆。奥古斯都拱门保存得非常完好。其装饰的中楣讲述了罗马人和凯尔特人之间的和平,但在地面上的游客很难看到。通过激光扫描技术和摄影测量方法进行多传感器3D测量,可以处理详细的3D纹理模型,这为创建一个真人大小的模型提供了基础,该模型将放置在苏萨博物馆中,在该模型上投影设计的教学视频地图,这解释了楣板的含义。这两座雕像被称为“busti loricati di Susa”,代表了两位罗马皇帝,他们用摄影测量法进行了调查,目的是在档案资料的基础上处理两个代表19世纪修复前雕像的3D模型。这些模型为博物馆的视频装置提供了基础,该装置模拟全息投影,并按顺序突出显示不同的装甲部分。如今,现代度量测量技术使我们能够收集和处理非常详细的3D模型,这些模型能够满足各种应用领域,从专业表示到博物馆展览中的教学最终用途。
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引用次数: 0
Documentazione e ricostruzione 3D di un menhir inedito rinvenuto in località “Sa Perda Fitta”, Sant’Anna Arresi (Sardegna sud-occidentale) 圣安娜·阿恩斯(撒丁岛西南部)圣阿恩斯(撒丁岛西南部)圣阿恩斯(撒丁岛西南部)圣阿恩斯(撒丁岛)
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.1.2017.10
A. Velli, E. Velli
The authors illustrate the documentation process of a menhir not recorded in earlier studies, which was fortuitously discovered in Sa Perda Fitta, in the western landscape of Sant’Anna Arresi, a small municipality of Sulcis (south-western Sardinia). This area was the subject of a detailed study by the Authors for their PhD dissertation at the Universidad de Granada, whose purpose was the detection and analysis of settlement patterns of human communities from the Neolithic to the Bronze Age. This territory, bounded on the East by the Sulcis massif and on the West by the Gulf of Palmas, is characterized by the presence of coastal ponds which have fostered the presence and the settlement of human groups since the Neolithic. The place name Sa Perda Fitta (in the Sardinian language ‘stone fixed into the ground’) has aroused a great deal of interest as it suggests the presence of at least one menhir, a widespread prehistoric monument on the island from the Neolithic to the Chalcolithic age. Morphology and typology of the monument was examined and a 3D model created by the photogrammetric processing of a digital photo dataset using Agisoft Photoscan 3D Pro, an automatic 3D reconstruction Structure from Motion (SfM) based software offering a significant and innovative contribution to the recording and dissemination of archaeological data.
作者说明了早期研究中没有记录的menhir的记录过程,这是在Sant 'Anna Arresi西部景观的Sa Perda Fitta偶然发现的,Sant 'Anna Arresi是Sulcis(撒丁岛西南部)的一个小城市。该地区是作者在格拉纳达大学的博士论文中详细研究的主题,其目的是检测和分析从新石器时代到青铜时代人类社区的定居模式。这片土地东边是苏尔西斯地块,西边是帕尔马斯湾,其特点是沿海池塘的存在,自新石器时代以来,这些池塘促进了人类群体的存在和定居。这个地名Sa Perda Fitta(撒丁岛语“固定在地下的石头”)引起了人们极大的兴趣,因为它表明至少有一个menhir的存在,这是一个从新石器时代到铜器时代在岛上广泛存在的史前纪念碑。研究人员检查了纪念碑的形态和类型,并使用Agisoft Photoscan 3D Pro对数字照片数据集进行摄影测量处理,创建了3D模型。Agisoft Photoscan 3D Pro是一款基于运动的自动3D重建结构(SfM)软件,为考古数据的记录和传播提供了重要的创新贡献。
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引用次数: 1
Archeologia e Web 2.0. Verità e dinamiche di potere nell’era digitale 考古学与Web 2.0。数字时代的真理和权力动态
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.1.2017.17
E. Vanni
The development of new media for use as tools to collect, register and create data has opened innovative and original mediascapes where several forces are involved in an effort to provide a historical explanation of the past. Augmented reality is not a simple virtual object but is also a historical fact, which has modified the offline world. The huge amount of data poured into cyberspace have multiplied the actors involved in the construction of historical and archaeological interpretations and produced different discourses in competition with each other about the past. The ‘democratization’ of knowledge conveyed by the web has opened new semantic spaces and challenged the old rules about authority of knowledge. Today, archaeology must deal with the logic inherent in these new rhetoric spaces and with its particular way of making discourse about the past through the web.
作为收集、记录和创造数据的工具,新媒体的发展开辟了创新和原创的媒体景观,在这里,几股力量都在努力为过去提供历史解释。增强现实不是简单的虚拟对象,而是改变了现实世界的历史事实。大量的数据涌入网络空间,使参与历史和考古解释构建的行动者成倍增加,并产生了关于过去的不同话语,相互竞争。网络传递的知识“民主化”打开了新的语义空间,挑战了关于知识权威的旧规则。今天,考古学必须处理这些新的修辞空间中固有的逻辑,以及它通过网络对过去进行论述的特殊方式。
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引用次数: 1
Kainua Project Special Session: conclusioni 凯努瓦项目特别会议:总结
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.2.2017.12
Giuseppe Sassatelli
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引用次数: 0
The Acquarossa Memory Project: reconstructing an Etruscan town 阿夸罗萨记忆项目:重建伊特鲁里亚小镇
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.2.2017.17
P. Lulof, M. Sepers
Digital techniques and cultural heritage connect, in an innovative way, new and old within the Humanities. In this new project, an Etruscan townscape will be recreated; modelled results created by the 4D Research Lab will be integrated in an Archaeological Park and Museum in such a way that international scholars and visitors can acknowledge and study 3D reconstructions of a series of Etruscan houses within their successive phases of creation, function, reception, destruction, and reconstruction. Acquarossa is an Etruscan town near Viterbo, Italy. Excavations carried out by the Swedish Institute in Rome revealed a series of Etruscan houses, inhabited from the 8th century BC until the middle of the 6th century BC, when the town was suddenly and inexplicably abandoned. The houses were left to crumble and the remains of the foundations, the walls and the decorated roofs, as well as the thousands of household utensils, were all found in situ. It is one of the very few examples of an intact Etruscan townscape, with a unique set of family dwellings from the past. The remnants of the houses were partially reconstructed in the 1980s and covered with soil, but others were left to be destroyed by weather conditions. The site was left to vanish completely. Since 2014, the 4D Research Lab of the Faculty of Humanities of the University of Amsterdam has been involved in an interdisciplinary research project, in collaboration with the private partner Azienda Agrituristica Raffaele Rocchi, the proprietor of the site, which focuses on the reconstruction of a set of houses in annotated 3D models. The 3D models will be used to build ‘actual’ guesthouses at the site itself, for which permission from the Soprintendenza per i Beni archeologici del Lazio e dell’Etruria Meridionale has been granted. The project aims to analyse the house architecture, roof decoration and building processes through 3D modelling and scanning.
数字技术和文化遗产以一种创新的方式将人文学科中的新旧联系在一起。在这个新项目中,将重建伊特鲁里亚的城镇景观;4D研究实验室创建的模型结果将被整合到考古公园和博物馆中,这样国际学者和游客就可以在创建、功能、接收、破坏和重建的连续阶段中认识和研究一系列伊特鲁里亚房屋的3D重建。阿夸罗萨是意大利维特博附近的一个伊特鲁里亚小镇。罗马瑞典研究所进行的挖掘发现了一系列伊特鲁里亚人的房屋,从公元前8世纪到公元前6世纪中叶,这个城镇突然被莫名其妙地遗弃了。房屋坍塌,地基、墙壁和装饰过的屋顶以及数以千计的家用器具都在原地被发现。它是伊特鲁里亚城镇景观中为数不多的完整的例子之一,拥有过去独特的家庭住宅。这些房屋的残余物在20世纪80年代被部分重建并覆盖了土壤,但其他房屋则因天气条件而被摧毁。这个遗址就这样完全消失了。自2014年以来,阿姆斯特丹大学人文学院的4D研究实验室与私人合作伙伴Azienda Agrituristica Raffaele Rocchi合作,参与了一个跨学科的研究项目,该项目专注于用注释的3D模型重建一组房屋。3D模型将被用于在遗址上建造“真正的”宾馆,这一项目已经获得了Soprintendenza per i Beni archeologici del Lazio e dell ' etruria Meridionale的许可。该项目旨在通过3D建模和扫描来分析房屋建筑、屋顶装饰和建筑过程。
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引用次数: 12
Misenum: the harbour and the city. Landscapes in context Misenum:海港和城市。背景景观
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.2.2017.31
Gervasio Illiano
The interest of archaeological research on the Phlegraean Fields, in the Gulf of Naples, has been often concentrated on different topics: monumental architecture, thermalism, coastal otium villas. However, we are still missing a reasonable reconstruction of the ancient landscapes of the area with special regard to the peninsula between Baiae and Misenum. The recent PhD project at the Vrije Universiteit Amsterdam has had the task of filling in the gap in local modern archaeology, and shifting the level of analysis from the ‘site’ to the ‘territory’: the study of individual monuments and surviving archaeological assemblages of the Roman town of Misenum, the main harbour for the Imperial navy, is now a part of the investigation of the urban organization of the municipium. The use of a dynamic and multidisciplinary research strategy has led to the creation of a new archaeological map for the area being investigated.
在那不勒斯湾的Phlegraean Fields,考古研究的兴趣通常集中在不同的主题上:纪念性建筑、热疗、海岸别墅。然而,我们仍然缺少对该地区古代景观的合理重建,特别是关于巴埃和米塞嫩之间的半岛。阿姆斯特丹自由大学(Vrije Universiteit Amsterdam)最近的博士项目的任务是填补当地现代考古学的空白,并将分析水平从“遗址”转移到“领土”:对罗马城镇Misenum(帝国海军的主要港口)的单个纪念碑和幸存考古组合的研究,现在是市政城市组织调查的一部分。采用动态和多学科的研究策略,为正在调查的地区绘制了一幅新的考古地图。
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引用次数: 2
Geomatics approach to surveys for Late Antiquity buildings. The Episcopal Palace in Side, Turkey 古晚期建筑测绘的测绘方法。土耳其塞德的圣公会宫
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.2.2017.37
M. H. Cordero
Side is one of the best preserved cities of Antiquity in the historical Pamphylia area of Anatolia, current Antalya, Turkey. This archaeological site shows numerous standing structures and monuments spanning from the 7th century BC to the 12th century AD. The aerial and terrestrial survey conducted in 2016 was centred on the so called Episcopal Palace and the Fountain area with a total surveyed surface of 5,900 mq. The aim of the work was to analyse and recreate the existing structures in a 3D environment to help in later research questions like architectural features, building construction design and upgrades or location of the palace within the urban area. This paper intends to highlight the value of an accurate ground control point network to record an ancient urban site and its advantages when using CAD and GIS software. Moreover, it will also focus on the methodology used to capture the data used on the area of the Episcopal Palace to create an accurate 3D reconstruction of the remaining structures (with Structure from Motion) for further analysis and interpretations; merge classic survey methods (Total Station and Global Positioning Systems) with relatively new methodologies and hardware (Unmanned Aerial Vehicle); check and test the accuracy and the derived errors (data surveying gaps, traversing adjustments, coordinate and projection systems) that arise during post-processing (ellipsoid/geoid highs differences, noise reduction, fusion between datasets). Possible uses of the created/resulting data from the georeferenced point clouds, the model as a visual tool (orthophotos and 3D Mesh) for classic planning (elevations and sections) and its utility in a GIS environment (ArcScene) are also discussed. At the end of the paper report, some questions about the utility of the 3D reconstructions and models in Heritage as well as their utility for the archaeological record will be discussed.
塞德是安纳托利亚历史悠久的旁菲利亚地区保存最完好的古代城市之一,即现在的土耳其安塔利亚。这个考古遗址展示了从公元前7世纪到公元12世纪的许多站立建筑和纪念碑。2016年进行的空中和地面调查集中在所谓的主教宫和喷泉地区,总调查面积为5900平方米。这项工作的目的是在3D环境中分析和重建现有的结构,以帮助以后的研究问题,如建筑特征、建筑结构设计和升级或宫殿在城市地区的位置。本文旨在强调精确的地面控制点网络对古城遗址记录的价值及其在使用CAD和GIS软件时的优势。此外,它还将侧重于用于捕获在圣公会宫区域使用的数据的方法,以创建剩余结构的准确3D重建(与运动结构),以进一步分析和解释;将经典测量方法(全站仪和全球定位系统)与相对较新的方法和硬件(无人机)相结合;检查和测试在后处理(椭球/大地水准面高差、降噪、数据集融合)过程中产生的精度和衍生误差(数据测量差距、遍历调整、坐标和投影系统)。还讨论了从地理参考点云中创建/产生的数据的可能用途,该模型作为经典规划(高程和剖面)的可视化工具(正射影像和3D网格)及其在GIS环境(ArcScene)中的实用性。在文章的最后,本文将讨论三维重建和模型在文物中的应用以及它们在考古记录中的应用。
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引用次数: 1
Evaluating Mesolithic settlement patterns in mountain environments (Dolomites, Eastern Italian Alps): The role of research biases and locational strategies 评估山地环境中中石器时代的定居模式(白云石,意大利阿尔卑斯山脉东部):研究偏差和定位策略的作用
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.1.2017.08
D. Visentin, F. Carrer
The wealth of Mesolithic evidence in the Alpine environments makes it possible to attempt a reconstruction of highland settlement patterns based on the distribution of known sites. However, just how representative this site distribution is has not yet been fully tested and the impact of research biases on the spatial organisation of Mesolithic findspots is not clear. In order to tackle these issues the locational pattern of Mesolithic sites recorded in an upland area of the Venetian Dolomites (North-Eastern Italy) was analysed. Point pattern analysis was used to correlate site distribution with two sets of covariates mirroring research biases and prehistoric settlement preferences. Point-process models were created and compared using both standard Akaike and Bayesian Information Criteria. Results indicate that both factors equally influence the current site distribution. The low number of statistically significant variables - slope and land-use - suggests the existence of additional variables that were not considered. An additional model helped us explore the importance of alternative variables and provided new perspectives for future investigation of high-altitude Mesolithic landscapes, with particular attention to highland mobility.
阿尔卑斯环境中丰富的中石器时代证据使得根据已知遗址的分布尝试重建高地定居模式成为可能。然而,这个遗址分布的代表性还没有得到充分的测试,研究偏差对中石器时代发现地点的空间组织的影响也不清楚。为了解决这些问题,在威尼斯白云岩(意大利东北部)高地地区记录的中石器时代遗址的位置模式进行了分析。点模式分析将遗址分布与反映研究偏差和史前定居偏好的两组协变量相关联。建立了点过程模型,并使用标准赤池信息准则和贝叶斯信息准则进行了比较。结果表明,这两个因素对当前站点分布的影响是相等的。统计上有重要意义的变量- -坡度和土地利用- -数目少表明存在未考虑的其他变量。另一个模型帮助我们探索了替代变量的重要性,并为未来高海拔中石器时代景观的研究提供了新的视角,特别是对高地流动性的关注。
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引用次数: 5
Joint Archaeological Laboratory Italia Montenegro: the Doclea Valley 意大利联合考古实验室黑山:多克利亚山谷
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.1.2017.18
Lucía Alberti, Tatjana Koprivica
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引用次数: 0
Archaeological computing and ancient cities: insights from the repository of "Archeologia e Calcolatori" 考古计算与古城:来自“考古与计算”资料库的见解
IF 0.4 Q2 Arts and Humanities Pub Date : 2017-01-01 DOI: 10.19282/AC.28.2.2017.03
P. Moscati
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引用次数: 0
期刊
Archeologia e Calcolatori
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