Pub Date : 2017-01-01DOI: 10.19282/AC.28.2.2017.13
C. Pellegrino, Amedeo Rossi
Pontecagnano is a large Etruscan-Samnite settlement located 8 km SE of Salerno, at the northern edge of the Sele plain. The well-investigated necropolis provided data that made it possible to analyse the structure of the ancient community and reconstruct its long-term development. Over the last few years, after archaeological investigations carried out during roadwork to widen the Salerno-Reggio Calabria highway, a more systematic study of the site was begun. The analysis of archaeological data was combined with environmental and landscape studies, shedding light on the reasons behind the spatial organisation of the settlement, which was influenced by natural or man-made landscape elements such as streams, non-uniform dislocation of geological formations, terraces, roads, canals, etc. The aim of this paper is to illustrate the methods and instruments we used to develop a system that can dynamically combine archaeological and geomorphological data. The paper focuses particularly on the reconstruction of paleo-topographical areas of the ancient settlement. Our investigation outlined the physical and environmental limits within which the old town developed, especially as regards the archaic and classical period. Part of the work was devoted to reconstructing in detail the connections between the modern and the ancient landscape, not only by reading and interpreting the aerial photographs from 1945 to the present-day, but also by analyzing the evidence from the excavations. This approach allowed us to draw up a detailed geomorphologic map of the area of the ancient settlement - part of the GIS platform - and develop a three-dimensional model of the ground (DEM).
{"title":"Contemporary landscape and the archaeological record. An integrated approach to the study of the Etruscan-Samnite site of Pontecagnano (SA)","authors":"C. Pellegrino, Amedeo Rossi","doi":"10.19282/AC.28.2.2017.13","DOIUrl":"https://doi.org/10.19282/AC.28.2.2017.13","url":null,"abstract":"Pontecagnano is a large Etruscan-Samnite settlement located 8 km SE of Salerno, at the northern edge of the Sele plain. The well-investigated necropolis provided data that made it possible to analyse the structure of the ancient community and reconstruct its long-term development. Over the last few years, after archaeological investigations carried out during roadwork to widen the Salerno-Reggio Calabria highway, a more systematic study of the site was begun. The analysis of archaeological data was combined with environmental and landscape studies, shedding light on the reasons behind the spatial organisation of the settlement, which was influenced by natural or man-made landscape elements such as streams, non-uniform dislocation of geological formations, terraces, roads, canals, etc. The aim of this paper is to illustrate the methods and instruments we used to develop a system that can dynamically combine archaeological and geomorphological data. The paper focuses particularly on the reconstruction of paleo-topographical areas of the ancient settlement. Our investigation outlined the physical and environmental limits within which the old town developed, especially as regards the archaic and classical period. Part of the work was devoted to reconstructing in detail the connections between the modern and the ancient landscape, not only by reading and interpreting the aerial photographs from 1945 to the present-day, but also by analyzing the evidence from the excavations. This approach allowed us to draw up a detailed geomorphologic map of the area of the ancient settlement - part of the GIS platform - and develop a three-dimensional model of the ground (DEM).","PeriodicalId":43161,"journal":{"name":"Archeologia e Calcolatori","volume":"1 1","pages":"189-199"},"PeriodicalIF":0.4,"publicationDate":"2017-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"68136698","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-01-01DOI: 10.19282/AC.28.2.2017.14
M. P. Baglione, B. Marchesini, C. Carlucci, L. M. Michetti
The study of the urban alignment of the settlement of Pyrgi and of the arrangement of the sacred areas was favoured by its abandonment after the phase of Romanization and by the possibility of performing large-scale research over its territory. The harbour and the sanctuary of Pyrgi were a fundamental pole of attraction for foreign haunters as the outpost of the metropolis of Caere. Their development was strictly linked to Pyrgi’s favourable geographical position along the Tyrrhenian maritime routes and to the presence of a water spring. The settlement was founded at the end of the 7th century BC, and was connected to Caere by means of a large road. The excavations conducted since 1957 by the Sapienza University of Rome next to the terminal section of the Caere-Pyrgi road brought to light a large sacred district. The new excavation area (2009-2016) is located in the district between the sanctuary and the settlement. It includes different buildings datable to 600 BC-4th century BC erected along a pebbled road that departs from Caere-Pyrgi and leads towards the harbour. The buildings, together with votive deposits and a fire-altar, outline a residential quarter that was perhaps attended by a priesthood, where ceremonial practices were also performed. The new evidence can be related to the sanctuary itself and sheds light on its overall organisation. The results of recent fieldwork have also contributed to a better understanding of Pyrgi’s urban alignment, possible defensive systems (suggested by the Greek name Pyrgoi) and the topographic relationship with the later Roman maritime colony. Thanks to the involvement of scholars from different disciplinary fields, wide-range research is being carried out to reconstruct the original landscape and the evolution of the coastline, with an aim to determining the morphology of the coast and the harbour in the Etruscan period.
{"title":"Pyrgi, harbour and sanctuary of Caere: landscape, urbanistic planning and architectural features","authors":"M. P. Baglione, B. Marchesini, C. Carlucci, L. M. Michetti","doi":"10.19282/AC.28.2.2017.14","DOIUrl":"https://doi.org/10.19282/AC.28.2.2017.14","url":null,"abstract":"The study of the urban alignment of the settlement of Pyrgi and of the arrangement of the sacred areas was favoured by its abandonment after the phase of Romanization and by the possibility of performing large-scale research over its territory. The harbour and the sanctuary of Pyrgi were a fundamental pole of attraction for foreign haunters as the outpost of the metropolis of Caere. Their development was strictly linked to Pyrgi’s favourable geographical position along the Tyrrhenian maritime routes and to the presence of a water spring. The settlement was founded at the end of the 7th century BC, and was connected to Caere by means of a large road. The excavations conducted since 1957 by the Sapienza University of Rome next to the terminal section of the Caere-Pyrgi road brought to light a large sacred district. The new excavation area (2009-2016) is located in the district between the sanctuary and the settlement. It includes different buildings datable to 600 BC-4th century BC erected along a pebbled road that departs from Caere-Pyrgi and leads towards the harbour. The buildings, together with votive deposits and a fire-altar, outline a residential quarter that was perhaps attended by a priesthood, where ceremonial practices were also performed. The new evidence can be related to the sanctuary itself and sheds light on its overall organisation. The results of recent fieldwork have also contributed to a better understanding of Pyrgi’s urban alignment, possible defensive systems (suggested by the Greek name Pyrgoi) and the topographic relationship with the later Roman maritime colony. Thanks to the involvement of scholars from different disciplinary fields, wide-range research is being carried out to reconstruct the original landscape and the evolution of the coastline, with an aim to determining the morphology of the coast and the harbour in the Etruscan period.","PeriodicalId":43161,"journal":{"name":"Archeologia e Calcolatori","volume":"1 1","pages":"201-210"},"PeriodicalIF":0.4,"publicationDate":"2017-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"68136915","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-01-01DOI: 10.19282/AC.28.2.2017.27
Stefano Finocchi, V. Baldoni
Numana is one of the most important centers for the Picenian civilization and prospered in the Marche and Abruzzo regions during the Iron Age. Almost all of the archaeological evidence found until now refers to the necropoleis spread over a broad territory, while data concerning inhabited areas are quite scarce. Although findings are plenty, the study of Ancient Numana is quite incomplete. As a matter of fact, all the published materials are related to single burials or finds and there are no overall studies on its territory. A recent research project involving a wider sector of the largest Numana necropolis (Quagliotti-Davanzali), has not been published yet but offers a detailed description since the excavation documentation is available. The project sets out to consider burials as organized systems, offering information on cultural transformations and on the social organization of the ancient community. The systematic analysis of the data from the burial and the single funerary sets - to be organized in a specific GIS - will be accompanied by an investigation of the ancient landscape in its many components - necropolis and inhabited area - in its diachronic development, thanks to the results of other recent analyses carried out in the Numana territory (geomorphology, GIS of the archaeological map, new surveys of the territory). The scope of the project is therefore to analyze times, ways of arrangements, shapes of the Ancient Numana, in its definition of a territorial, inhabited, rural space, by using methods and techniques to record and read new data, to build knowledge in a scenario which can be integrated with results coming from future research.
{"title":"Numana and its ancient territory: new data and research perspectives","authors":"Stefano Finocchi, V. Baldoni","doi":"10.19282/AC.28.2.2017.27","DOIUrl":"https://doi.org/10.19282/AC.28.2.2017.27","url":null,"abstract":"Numana is one of the most important centers for the Picenian civilization and prospered in the Marche and Abruzzo regions during the Iron Age. Almost all of the archaeological evidence found until now refers to the necropoleis spread over a broad territory, while data concerning inhabited areas are quite scarce. Although findings are plenty, the study of Ancient Numana is quite incomplete. As a matter of fact, all the published materials are related to single burials or finds and there are no overall studies on its territory. A recent research project involving a wider sector of the largest Numana necropolis (Quagliotti-Davanzali), has not been published yet but offers a detailed description since the excavation documentation is available. The project sets out to consider burials as organized systems, offering information on cultural transformations and on the social organization of the ancient community. The systematic analysis of the data from the burial and the single funerary sets - to be organized in a specific GIS - will be accompanied by an investigation of the ancient landscape in its many components - necropolis and inhabited area - in its diachronic development, thanks to the results of other recent analyses carried out in the Numana territory (geomorphology, GIS of the archaeological map, new surveys of the territory). The scope of the project is therefore to analyze times, ways of arrangements, shapes of the Ancient Numana, in its definition of a territorial, inhabited, rural space, by using methods and techniques to record and read new data, to build knowledge in a scenario which can be integrated with results coming from future research.","PeriodicalId":43161,"journal":{"name":"Archeologia e Calcolatori","volume":"1 1","pages":"345-351"},"PeriodicalIF":0.4,"publicationDate":"2017-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"68137778","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-01-01DOI: 10.19282/AC.28.2.2017.18
E. Taccola, L. Rosselli
Nowadays, archaeology and modern 3D modelling and representation technologies form an unbreakable bond, considered essential and indispensable by many experts and scholars. Although with different goals and purposes, new hardware and software available and specially designed web platforms allow the archaeologist adequately trained to create, visualize, analyze, and share 3D data derived from computer graphics or from image- and range-based acquisition procedures. Currently, a very important topic is the relationship between user and 3D model: from the simple passive fruition, we are moving increasingly towards a real interaction within immersive virtual environments. In this sense, the contribution of the archaeologist is critical to determine what to display and what to interact with, according to the end user and his skills and knowledge. In fact, the following case studies related to sites, monuments and artefacts of the Etruscan town of Volterra represent the evolution of this interaction/relationship, helping to make the fruition of archaeological evidence, that at present is still difficult to access and understanding, easier and more interesting.
{"title":"Understanding Etruscan art and architecture through 3D modeling: the case of Volterra","authors":"E. Taccola, L. Rosselli","doi":"10.19282/AC.28.2.2017.18","DOIUrl":"https://doi.org/10.19282/AC.28.2.2017.18","url":null,"abstract":"Nowadays, archaeology and modern 3D modelling and representation technologies form an unbreakable bond, considered essential and indispensable by many experts and scholars. Although with different goals and purposes, new hardware and software available and specially designed web platforms allow the archaeologist adequately trained to create, visualize, analyze, and share 3D data derived from computer graphics or from image- and range-based acquisition procedures. Currently, a very important topic is the relationship between user and 3D model: from the simple passive fruition, we are moving increasingly towards a real interaction within immersive virtual environments. In this sense, the contribution of the archaeologist is critical to determine what to display and what to interact with, according to the end user and his skills and knowledge. In fact, the following case studies related to sites, monuments and artefacts of the Etruscan town of Volterra represent the evolution of this interaction/relationship, helping to make the fruition of archaeological evidence, that at present is still difficult to access and understanding, easier and more interesting.","PeriodicalId":43161,"journal":{"name":"Archeologia e Calcolatori","volume":"1 1","pages":"243-252"},"PeriodicalIF":0.4,"publicationDate":"2017-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"68137967","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-01-01DOI: 10.19282/AC.28.2.2017.42
A. Pattee, Armin Volkmann, M. Untermann
This study explores the integration of photogrammetry, laser-scanning, GIS (Geographical Information Systems), and textual analysis to create a more holistic understanding of the effect of the landscape on medieval fortress design, position, and strategy in the area of Kaiserslautern, Germany, during the Middle Ages. The case study is composed of six defensive structures that served as key components to a larger network of fortresses built throughout the region of the Pfalz from 1050-1300 AD during the period of the High Middle Ages. All six structures will be modelled and linked into the digital landscape in GIS, with contextual information derived from historical documents creating a more complete depiction of the medieval territory once controlled by these prominent structures. The interdisciplinary nature of the project spanning art history, archaeology, anthropology, and computer science makes it both innovative and experimental. Access to high resolution models of the structures without having to be physically present at the sites is a significant advantage both for researching the architecture of the structures and for digital preservation efforts. The integrative technological approach will help determine the historical environment and efficacy of the buildings, potentially shedding light on the original designs that have been lost throughout the centuries.
{"title":"Integrative GIS-based investigation of the medieval fortress architecture of Pfalz, incorporating photogrammetry, geoinformatics and landscape analysis","authors":"A. Pattee, Armin Volkmann, M. Untermann","doi":"10.19282/AC.28.2.2017.42","DOIUrl":"https://doi.org/10.19282/AC.28.2.2017.42","url":null,"abstract":"This study explores the integration of photogrammetry, laser-scanning, GIS (Geographical Information Systems), and textual analysis to create a more holistic understanding of the effect of the landscape on medieval fortress design, position, and strategy in the area of Kaiserslautern, Germany, during the Middle Ages. The case study is composed of six defensive structures that served as key components to a larger network of fortresses built throughout the region of the Pfalz from 1050-1300 AD during the period of the High Middle Ages. All six structures will be modelled and linked into the digital landscape in GIS, with contextual information derived from historical documents creating a more complete depiction of the medieval territory once controlled by these prominent structures. The interdisciplinary nature of the project spanning art history, archaeology, anthropology, and computer science makes it both innovative and experimental. Access to high resolution models of the structures without having to be physically present at the sites is a significant advantage both for researching the architecture of the structures and for digital preservation efforts. The integrative technological approach will help determine the historical environment and efficacy of the buildings, potentially shedding light on the original designs that have been lost throughout the centuries.","PeriodicalId":43161,"journal":{"name":"Archeologia e Calcolatori","volume":"1 1","pages":"521-530"},"PeriodicalIF":0.4,"publicationDate":"2017-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"68140163","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-01-01DOI: 10.19282/AC.28.1.2017.09
A. Casarotto
This paper proposes a GIS quantitative method for simulating dispersed distribution of sites in a landscape. A certain number of sites might have escaped archaeological detection due to the adverse surface visibility conditions experienced during field survey (the so-called missing sites). As regards early Roman colonial landscapes of central-southern Italy, these surface visibility factors were traditionally seen to be so dramatic as to have allegedly hampered the detection of the conventionally expected dispersed and densely-settled colonial farm landscape. In this paper the regional and site-oriented field survey conducted in Venosa (Basilicata, Italy) is used as a case-study to simulate a large amount of hypothetical early colonial sites. The aim of this theoretical exercise is to show how the rural dispersed settlement pattern expected by the conventional theory could appear on a map, and to visually highlight the divergence between survey data and conventional spatial expectancies.
{"title":"A method for modeling dispersed settlements: visualizing an early Roman colonial landscape as expected by conventional theory","authors":"A. Casarotto","doi":"10.19282/AC.28.1.2017.09","DOIUrl":"https://doi.org/10.19282/AC.28.1.2017.09","url":null,"abstract":"This paper proposes a GIS quantitative method for simulating dispersed distribution of sites in a landscape. A certain number of sites might have escaped archaeological detection due to the adverse surface visibility conditions experienced during field survey (the so-called missing sites). As regards early Roman colonial landscapes of central-southern Italy, these surface visibility factors were traditionally seen to be so dramatic as to have allegedly hampered the detection of the conventionally expected dispersed and densely-settled colonial farm landscape. In this paper the regional and site-oriented field survey conducted in Venosa (Basilicata, Italy) is used as a case-study to simulate a large amount of hypothetical early colonial sites. The aim of this theoretical exercise is to show how the rural dispersed settlement pattern expected by the conventional theory could appear on a map, and to visually highlight the divergence between survey data and conventional spatial expectancies.","PeriodicalId":43161,"journal":{"name":"Archeologia e Calcolatori","volume":"28 1","pages":"147-163"},"PeriodicalIF":0.4,"publicationDate":"2017-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"68134377","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-01-01DOI: 10.19282/AC.28.2.2017.06
A. Gaucci
The use of virtual reconstructions is an approach which has already been applied for past projects in the Etruscan city of Marzabotto. The Kainua Project, which aims at the virtual recreation of the whole Etruscan city, is based on the principles of the London and the Seville Charter. The modelling process of the virtual Kainua is based on a rigorous archaeological analysis. The ArchaeoBIM method, formed within the project, has been used to confirm the validation of the models and is therefore an important step towards a more detailed architectural analysis of non-preserved structures. The unexcavated areas of the Etruscan city were involved in a campaign of geophysical surveys, which were the basis for the recreation of wide areas of the city with a good approximation thanks to an interpretative scheme of the modules of the buildings and their allocation within the blocks. The virtual Kainua is first of all an analysis tool. As a matter of fact, through forms of interactivity and simulations the virtual model allows us to formulate important considerations about historical and social issues. The model, however, is also the base for an updated system for the fruition of the archaeological area by a wider audience, chiefly onsite and it becomes a decoding key that visitors can use during their visit.
{"title":"Kainua Project: principles, theoretical framework and archaeological analysis","authors":"A. Gaucci","doi":"10.19282/AC.28.2.2017.06","DOIUrl":"https://doi.org/10.19282/AC.28.2.2017.06","url":null,"abstract":"The use of virtual reconstructions is an approach which has already been applied for past projects in the Etruscan city of Marzabotto. The Kainua Project, which aims at the virtual recreation of the whole Etruscan city, is based on the principles of the London and the Seville Charter. The modelling process of the virtual Kainua is based on a rigorous archaeological analysis. The ArchaeoBIM method, formed within the project, has been used to confirm the validation of the models and is therefore an important step towards a more detailed architectural analysis of non-preserved structures. The unexcavated areas of the Etruscan city were involved in a campaign of geophysical surveys, which were the basis for the recreation of wide areas of the city with a good approximation thanks to an interpretative scheme of the modules of the buildings and their allocation within the blocks. The virtual Kainua is first of all an analysis tool. As a matter of fact, through forms of interactivity and simulations the virtual model allows us to formulate important considerations about historical and social issues. The model, however, is also the base for an updated system for the fruition of the archaeological area by a wider audience, chiefly onsite and it becomes a decoding key that visitors can use during their visit.","PeriodicalId":43161,"journal":{"name":"Archeologia e Calcolatori","volume":"1 1","pages":"99-112"},"PeriodicalIF":0.4,"publicationDate":"2017-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"68136657","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-01-01DOI: 10.19282/AC.28.2.2017.21
Alessandro Campedelli, M. Dubbini, Martina Monica
The object area of the study was analysed with a geographical and geo-archaeological approach, integrating the data by using geomatic techniques (Satellite Remote Sensing and Geographical Information System). The processing of the data of the high resolution Satellite images allowed us to discover that in the karst environment, like the one in which Burnum was established, the areas with a higher humidity and vegetation concentration are the results of the anthropic action due to frequentation in the Roman Age. The infrastructure and buildings, the earth moving conducted to raise the original natural surface levels, and the subsequent collapse of buildings during the stage when the site was abandoned, determined the formation of a significant substrate in the area. Thanks to the results of the surveys and data, the positive responses of the image analysis through the Band Ratio and the enhancement procedures highlighted the differences in the soil’s patterns/weaving. This method of investigation, the results of which will be verified by carrying out targeted surveys, suggests the presence of residential infrastructure (canabae) in the area surrounding the Roman site and especially along the main roads. Therefore, the archaeological site of Burnum, today corresponding to approximately 8 ha, could be doubled, adding even further to the importance of the role that the city had in this part of the Roman province of Dalmatia.
{"title":"Geo-archaeological study of the territory of Burnum’s Roman site (Croatia) through LANDSAT multi-temporal satellite images and high resolution GeoEye","authors":"Alessandro Campedelli, M. Dubbini, Martina Monica","doi":"10.19282/AC.28.2.2017.21","DOIUrl":"https://doi.org/10.19282/AC.28.2.2017.21","url":null,"abstract":"The object area of the study was analysed with a geographical and geo-archaeological approach, integrating the data by using geomatic techniques (Satellite Remote Sensing and Geographical Information System). The processing of the data of the high resolution Satellite images allowed us to discover that in the karst environment, like the one in which Burnum was established, the areas with a higher humidity and vegetation concentration are the results of the anthropic action due to frequentation in the Roman Age. The infrastructure and buildings, the earth moving conducted to raise the original natural surface levels, and the subsequent collapse of buildings during the stage when the site was abandoned, determined the formation of a significant substrate in the area. Thanks to the results of the surveys and data, the positive responses of the image analysis through the Band Ratio and the enhancement procedures highlighted the differences in the soil’s patterns/weaving. This method of investigation, the results of which will be verified by carrying out targeted surveys, suggests the presence of residential infrastructure (canabae) in the area surrounding the Roman site and especially along the main roads. Therefore, the archaeological site of Burnum, today corresponding to approximately 8 ha, could be doubled, adding even further to the importance of the role that the city had in this part of the Roman province of Dalmatia.","PeriodicalId":43161,"journal":{"name":"Archeologia e Calcolatori","volume":"1 1","pages":"277-290"},"PeriodicalIF":0.4,"publicationDate":"2017-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"68138011","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-01-01DOI: 10.19282/AC.28.2.2017.47
A. Penzo, Federica Proni, A. Gottarelli
Monte Bibele is an archaeological settlement of the 4th and 3rd century BC with a village, a necropolis and a votive deposit. Earlier, during the 14th and 13th c. BC, in the same area there was a small village of sub-Apennine facies attributable to the late Bronze Age. The Second Iron Age's settlement is just a part of a larger demographic reorganization of Apennines, also proved by the recent discovery of the Old Monterenzio's necropolis and votive deposit, on the opposite side of Idice Valley. These are small settlements located close to the main routes of both sides of the Apennines and populated by italians (Etruscans, Umbrians, Ligurian ...) and transalpine (Celts) allied to control the surroundings. About the architectural structures of M.te Bibele we know much better those of the village, in the part of the massive called 'Pianella di Monte Savino'. It is an etruscan foundation, over an area of about 7000 m², in part still to be explored, and documented in its final phase of late 3rd c. BC, when the village was sealed by a sudden fire. The great interest of Pianella is not only the archaeological knowledge of its living models, but also the discovery of an auguraculum on a rock podium , astronomically oriented on according to the canons of the foundation's doctrine already detected in the Etruscan town of Marzabotto. Archaeologists of Te.M.P.L.A. (Research Center for Multimedia Technologies Applied to Archaeology of Bologna University's Department of History and Cultures) have made, over the last decade, many models of houses of Pianella. Reconstructions are based on direct feedbacks (archaeological data) and indirect comparisons (historical sources, traditional architecture). The first model was virtual, followed by a real one made near the Museum of Monterenzio, and by the two new houses realized directly in situ , thanks to EU founds for Emilia Romagna's development, renovating the archeological and naturalistic area of M.te Bibele (Por Fesr 2007/2013).
比贝莱山是公元前4世纪和3世纪的一个考古定居点,有一个村庄,一个墓地和一个祈福矿床。更早的时候,在公元前14和13世纪,在同一地区有一个亚亚平宁相的小村庄,可归因于青铜时代晚期。第二次铁器时代的定居点只是亚平宁更大规模人口结构重组的一部分,最近在阿迪冰谷对面发现的旧蒙特伦齐奥墓地和祈福矿床也证明了这一点。这些小定居点靠近亚平宁山脉两侧的主要路线,居住着意大利人(伊特鲁里亚人、翁布里亚人、利古里亚人……)和跨高山的凯尔特人,他们联合起来控制周围的环境。关于M.te Bibele的建筑结构,我们对村庄的建筑结构有了更好的了解,这部分建筑被称为“Pianella di Monte Savino”。这是一个伊特鲁里亚人的基础,占地面积约7000平方米,其中一部分仍有待探索,并在公元前3世纪晚期的最后阶段被记录下来,当时村庄被一场突如其来的大火所包围。皮亚内拉的巨大兴趣不仅在于其生活模型的考古知识,而且还在于在岩石基座上发现了一个预示器,根据已经在伊特鲁里亚城镇Marzabotto发现的基金会教义的经典天文学方向。麻省理工学院的考古学家。(博洛尼亚大学历史和文化系多媒体技术考古应用研究中心)在过去的十年里制作了许多皮亚内拉房屋的模型。重建是基于直接反馈(考古数据)和间接比较(历史资料、传统建筑)。第一个模型是虚拟的,其次是在蒙特伦齐奥博物馆附近制作的真实模型,以及两个直接在原位实现的新房子,这要归功于欧盟对Emilia Romagna开发的资助,翻新了m.t Bibele的考古和自然主义区域(Por Fesr 2007/2013)。
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Pub Date : 2017-01-01DOI: 10.19282/AC.28.2.2017.41
A. Ippolito, M. Attenni, C. Bartolomei
In the past twenty years archaeological survey has changed radically thanks to the progress in the field of technology, in particular concerning 3D massive acquisition methods. A variety of data acquisition modes, based on active and passive sensor systems, is increasingly easier to access and use to document cultural heritage. The scientific debate focuses primarily on two issues: the use of free or proprietary software, and the control over data quality, in terms of metric accuracy, by comparing 3D image-based acquisition methods with consolidated methods (laser scansion and/or topographic survey). Collecting, interpreting and filing a large amount of information helps to define a system we can use to understand our archaeological heritage. The system is based on the scientific process used to achieve a dual objective: first, to document acquisition using a heterogeneous set of data (x, y, z and RGB) and metadata (information processing) and guarantee repeatability; secondly, to ensure data quality during acquisition and processing. Data processing obtained using 3D massive acquisition methods makes it possible to build models characterized by a biunivocal correspondence to the real object, studied from a geometric and spatial point of view. The study focuses on the shift from quantitative data, acquired in a semi-automatic manner, to qualitative data, meticulously controlled as regards to uncertainty. In this framework, all branches of the Science of Representation ensure metric, spatial and formal control of the built models. The study of the 13th century Gates of the city of Bologna have so far led to the development of a scientific process providing important data about metric quality vis-a-vis, the scale of the model.
在过去的二十年中,由于技术领域的进步,特别是在三维大规模采集方法方面,考古调查发生了根本性的变化。基于有源和无源传感器系统的各种数据采集模式越来越容易获取和用于记录文化遗产。科学辩论主要集中在两个问题上:免费或专有软件的使用,以及通过比较基于3D图像的获取方法与综合方法(激光扫描和/或地形测量)对数据质量的控制,即度量精度。收集、解释和归档大量信息有助于定义一个系统,我们可以用它来了解我们的考古遗产。该系统基于科学的过程,用于实现双重目标:第一,使用异构数据集(x, y, z和RGB)和元数据(信息处理)进行文档采集,并保证可重复性;其次,在采集和处理过程中保证数据质量。利用三维大规模采集方法获得的数据处理,可以从几何和空间的角度研究,建立与真实物体具有双重对应特征的模型。该研究侧重于从以半自动方式获得的定量数据到精心控制不确定性的定性数据的转变。在这个框架中,表示科学的所有分支确保了对所建模型的度量、空间和形式控制。到目前为止,对13世纪博洛尼亚城门的研究已经导致了一种科学过程的发展,提供了关于公制质量的重要数据,即模型的规模。
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