Pub Date : 2021-06-18DOI: 10.1109/ICET52293.2021.9563158
Jinjie Liu, Huaiyin Wang
As the network technology develops, the educational work has a better carrier. In the past practice, we have realized the construction of some educational functions in the network platform, and the efficiency of students' self-management and self-learning has been improved. However, as an important role of students' initial teachers, parents' participation in the construction of network education platform of universities is obviously low. Combined with case analysis and related questionnaire survey, we found that home-school interaction is indispensable in the construction of network platform of university education (NPUE). This paper gives some suggestions on the construction of the network platform in the future.
{"title":"An Analysis of the Educational Function of Network Platform from the Perspective of Home-School Interaction in Universities in the New Era","authors":"Jinjie Liu, Huaiyin Wang","doi":"10.1109/ICET52293.2021.9563158","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563158","url":null,"abstract":"As the network technology develops, the educational work has a better carrier. In the past practice, we have realized the construction of some educational functions in the network platform, and the efficiency of students' self-management and self-learning has been improved. However, as an important role of students' initial teachers, parents' participation in the construction of network education platform of universities is obviously low. Combined with case analysis and related questionnaire survey, we found that home-school interaction is indispensable in the construction of network platform of university education (NPUE). This paper gives some suggestions on the construction of the network platform in the future.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127123568","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-18DOI: 10.1109/ICET52293.2021.9563132
Xiaohua Yin, M. A. Hossin, Md Nazirul Islam Sarker, Jing Leng
Online or virtual learning is a prominent educational method that takes place over the Internet as a form of distance education. Distance education has become substantially popular as a result of the COVID-19 pandemic in 2020. Virtual learning can play a key role in an emergency period like the COVID-19 pandemic because most of the learners have access to information and communication technologies (ICT). So, leveraging technology in education can be a potential solution in learning. This study intends to examine how digital technology can be integrated effectively for better learning and education during the COVID-19 pandemic. A systematic literature review was performed using the Scopus database from 2001 to 2020. According to inclusion criteria, 26 studies were selected for qualitative analysis. In particular, four forms of technology-oriented learning systems have been revealed: electronic (e-learning), mobile (m-learning), interactive (i-learning), and ubiquitous learning (u-learning). The introduction of technology into the teaching-learning process can be an important way of developing improved learning and educational outcomes for learners and educators. In this paper, the learning models provided have the ability to exploit the associated technologies to ensure the feedback and delivery of the learning approach. The research will provide educators, teachers, policymakers, and curriculum creators with a new lens to design a better learning strategy for the learner.
{"title":"Leveraging Technology for Virtual Class and Learning during COVID-19 Pandemic","authors":"Xiaohua Yin, M. A. Hossin, Md Nazirul Islam Sarker, Jing Leng","doi":"10.1109/ICET52293.2021.9563132","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563132","url":null,"abstract":"Online or virtual learning is a prominent educational method that takes place over the Internet as a form of distance education. Distance education has become substantially popular as a result of the COVID-19 pandemic in 2020. Virtual learning can play a key role in an emergency period like the COVID-19 pandemic because most of the learners have access to information and communication technologies (ICT). So, leveraging technology in education can be a potential solution in learning. This study intends to examine how digital technology can be integrated effectively for better learning and education during the COVID-19 pandemic. A systematic literature review was performed using the Scopus database from 2001 to 2020. According to inclusion criteria, 26 studies were selected for qualitative analysis. In particular, four forms of technology-oriented learning systems have been revealed: electronic (e-learning), mobile (m-learning), interactive (i-learning), and ubiquitous learning (u-learning). The introduction of technology into the teaching-learning process can be an important way of developing improved learning and educational outcomes for learners and educators. In this paper, the learning models provided have the ability to exploit the associated technologies to ensure the feedback and delivery of the learning approach. The research will provide educators, teachers, policymakers, and curriculum creators with a new lens to design a better learning strategy for the learner.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117209062","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-18DOI: 10.1109/ICET52293.2021.9563102
E. Tikhonova, G. Efremova, M. Kosycheva
Virtual reality tools and interventions have already proved their efficiency in treatment of people with disabilities. Their validation and extensive use in developing social and living skills and abilities and in psychological adaptation gave the opportunity to develop and adapt such tools to the needs of migrant students and assist them in overcoming challenges they face with in the host country. The paper is aimed at studying the process of the ‘Social Mirror’ simulator adapting and developing to the needs and purposes of social and psychological adaptation of migrant students to the receiving university environment. The new version of the simulator was named ‘Social Integrator’ and it was supposed to increase the level of migrant students' social and living skills and abilities development due to the repeated training and analysis of constructive behavioural patterns in certain virtual environments associated with learning in host institution and at the same time increasing their level of social literacy. The pilot study involved 171 migrant students. To meet the real needs of migrant students while developing such simulators a needs analysis was carried out. It revealed the number of challenges migrant students face while adapting to the host university environment and helped to develop the modules included into the scenarios for the virtual reality simulator ‘Social integrator’.
{"title":"A Virtual Model of Migrant Students' Social and Living Skills Development in the Conditions of the Host University: Need Analysis of Migrant Students","authors":"E. Tikhonova, G. Efremova, M. Kosycheva","doi":"10.1109/ICET52293.2021.9563102","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563102","url":null,"abstract":"Virtual reality tools and interventions have already proved their efficiency in treatment of people with disabilities. Their validation and extensive use in developing social and living skills and abilities and in psychological adaptation gave the opportunity to develop and adapt such tools to the needs of migrant students and assist them in overcoming challenges they face with in the host country. The paper is aimed at studying the process of the ‘Social Mirror’ simulator adapting and developing to the needs and purposes of social and psychological adaptation of migrant students to the receiving university environment. The new version of the simulator was named ‘Social Integrator’ and it was supposed to increase the level of migrant students' social and living skills and abilities development due to the repeated training and analysis of constructive behavioural patterns in certain virtual environments associated with learning in host institution and at the same time increasing their level of social literacy. The pilot study involved 171 migrant students. To meet the real needs of migrant students while developing such simulators a needs analysis was carried out. It revealed the number of challenges migrant students face while adapting to the host university environment and helped to develop the modules included into the scenarios for the virtual reality simulator ‘Social integrator’.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"89 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117218918","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-18DOI: 10.1109/ICET52293.2021.9563147
Cherry Go-Palomar, M. Prudente, S. Aguja
The onset of pandemic (Covid-19) brought schools to a nonface-to-face learning protocol and introduced Online Learning (OL) to continue the education among students. To determine how students perceive OL in their learning, this study was conducted. This descriptive quantitative research involved the 3rd year medical students ($mathrm{n}=117$) enrolled in Pathologic Obstetric course, AY2020-2021, who voluntarily confirmed as participants of the study. The main research instrument of this study employed the questionnaire on the Students' Attitude on Online Learning. The data obtained from this questionnaire was analyzed using the descriptive statistics through SPSS version 20. Results showed that the respondents generally agree that online learning is capable of increasing the student's interest in computers and learning. However, they think that the less face-to-face interaction might not promote social interaction and slow internet connection can significantly make online learning difficult. It was also found out that students generally disagree to the effectiveness of online learning because it is not practically economical and time-consuming, results to weak student-teacher interaction that threatens the quality of teaching-learning process in addition to its inability to ensure effectiveness of classroom work presentation. In terms of the ease in using online learning, it is observed that students in general had a negative attitude on this emphasizing that there should have been another form of learning implemented other than through computers. There is no significant difference in the attitude of the male and female respondents to online learning, except in the ability of online learning to be discouraging having slow computer and/or slow internet connection and online learning's ability to make student's become slaves to technology. These results will provide insights to educators and school administrations to introduce and implement a more visible and achievable blended learning approach, than the usual pure online learning approach.
新冠肺炎疫情的爆发使学校采用了非面对面的学习方式,并引入了在线学习(OL)来继续对学生进行教育。为了确定学生在学习中如何感知外语,本研究进行了。这项描述性定量研究涉及2020-2021年病理学产科课程的三年级医学生($ mathm {n}=117$),他们自愿确认为研究的参与者。本研究的主要研究工具为学生在线学习态度调查问卷。通过SPSS version 20对问卷数据进行描述性统计分析。结果显示,受访者普遍认为在线学习能够提高学生对计算机和学习的兴趣。然而,他们认为较少的面对面互动可能不会促进社交互动,而缓慢的互联网连接会大大增加在线学习的难度。研究还发现,学生普遍不同意在线学习的有效性,因为它实际上并不经济和耗时,导致学生与教师的互动弱,除了无法确保课堂作业演示的有效性外,还威胁到教学过程的质量。在使用在线学习的便利性方面,可以观察到,学生普遍对此持否定态度,强调应该有其他形式的学习,而不是通过计算机来实现。男性和女性受访者对在线学习的态度没有显著差异,除了在线学习在计算机和/或互联网连接缓慢的情况下令人沮丧的能力和在线学习使学生成为技术奴隶的能力。这些结果将为教育工作者和学校管理人员提供见解,以引入和实施比通常的纯在线学习方法更明显、更可实现的混合学习方法。
{"title":"Medical Students' Attitude towards Online Learning","authors":"Cherry Go-Palomar, M. Prudente, S. Aguja","doi":"10.1109/ICET52293.2021.9563147","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563147","url":null,"abstract":"The onset of pandemic (Covid-19) brought schools to a nonface-to-face learning protocol and introduced Online Learning (OL) to continue the education among students. To determine how students perceive OL in their learning, this study was conducted. This descriptive quantitative research involved the 3rd year medical students ($mathrm{n}=117$) enrolled in Pathologic Obstetric course, AY2020-2021, who voluntarily confirmed as participants of the study. The main research instrument of this study employed the questionnaire on the Students' Attitude on Online Learning. The data obtained from this questionnaire was analyzed using the descriptive statistics through SPSS version 20. Results showed that the respondents generally agree that online learning is capable of increasing the student's interest in computers and learning. However, they think that the less face-to-face interaction might not promote social interaction and slow internet connection can significantly make online learning difficult. It was also found out that students generally disagree to the effectiveness of online learning because it is not practically economical and time-consuming, results to weak student-teacher interaction that threatens the quality of teaching-learning process in addition to its inability to ensure effectiveness of classroom work presentation. In terms of the ease in using online learning, it is observed that students in general had a negative attitude on this emphasizing that there should have been another form of learning implemented other than through computers. There is no significant difference in the attitude of the male and female respondents to online learning, except in the ability of online learning to be discouraging having slow computer and/or slow internet connection and online learning's ability to make student's become slaves to technology. These results will provide insights to educators and school administrations to introduce and implement a more visible and achievable blended learning approach, than the usual pure online learning approach.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"215 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130852844","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-18DOI: 10.1109/ICET52293.2021.9563162
Asmaa Fahim, Qingmei Tan, Mohammad Sahabuddin
Education is the cultivation of people to promote and guarantee the development of society. Education reforms can play a vital role in the development of a country. However, it is crucial to continually monitor the performance of the educational model by forecasting the progress of outcomes. Forecasting models can help to analyze the impact of future outcomes by showing yearly trends. For this study, we developed a hybrid, forecasting time-series model by using seasonal autoregressive integrated moving average (SARIMA) and support vector regression (SVR) to monitor educational reform in Morocco. We analyze the performance of six universities and provide a prediction model to evaluate the performance of the best-performing university after implementation of the latest reform, i.e., from 2015 to 2030. Development of a new prediction model for forecasting the research outcomes of universities.
{"title":"Scientific Research Forecasting Using Time Series Analysis - A Case Study of Morocco","authors":"Asmaa Fahim, Qingmei Tan, Mohammad Sahabuddin","doi":"10.1109/ICET52293.2021.9563162","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563162","url":null,"abstract":"Education is the cultivation of people to promote and guarantee the development of society. Education reforms can play a vital role in the development of a country. However, it is crucial to continually monitor the performance of the educational model by forecasting the progress of outcomes. Forecasting models can help to analyze the impact of future outcomes by showing yearly trends. For this study, we developed a hybrid, forecasting time-series model by using seasonal autoregressive integrated moving average (SARIMA) and support vector regression (SVR) to monitor educational reform in Morocco. We analyze the performance of six universities and provide a prediction model to evaluate the performance of the best-performing university after implementation of the latest reform, i.e., from 2015 to 2030. Development of a new prediction model for forecasting the research outcomes of universities.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128595565","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-18DOI: 10.1109/ICET52293.2021.9563157
Munirotus Sholihah, B. Wiyono, Ahmad Nurabadi
This study aims to describe the level of the group process approach in classroom management, the level of learning motivation, and the level of learning achievement of students in Public Senior High Schools in Lamongan Regency, as well as the influence between these three variables. This study uses a quantitative approach with a correlational descriptive design. The data obtained in this study are from questionnaires and documentation techniques. The research sample was 273 by using the area cluster random sampling technique. The data analysis technique used is descriptive statistics and multiple regression. The results showed that the level of the class management group process approach got good results, the learning motivation level was good, and the learning achievement level got good results. There is a significant positive effect on the implementation of classroom management with a group process approach and motivation on student achievement simultaneously and there is a significant positive effect of the motivation on the students' achievement partially.
{"title":"The Effect of Class Management with Group Process Approach and Learning Motivation on Student Achievement","authors":"Munirotus Sholihah, B. Wiyono, Ahmad Nurabadi","doi":"10.1109/ICET52293.2021.9563157","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563157","url":null,"abstract":"This study aims to describe the level of the group process approach in classroom management, the level of learning motivation, and the level of learning achievement of students in Public Senior High Schools in Lamongan Regency, as well as the influence between these three variables. This study uses a quantitative approach with a correlational descriptive design. The data obtained in this study are from questionnaires and documentation techniques. The research sample was 273 by using the area cluster random sampling technique. The data analysis technique used is descriptive statistics and multiple regression. The results showed that the level of the class management group process approach got good results, the learning motivation level was good, and the learning achievement level got good results. There is a significant positive effect on the implementation of classroom management with a group process approach and motivation on student achievement simultaneously and there is a significant positive effect of the motivation on the students' achievement partially.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125291458","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-18DOI: 10.1109/ICET52293.2021.9563139
Ekaterina Chilikina, Son Ludmila, G. Khorokhorina
At present, in the era of globalization, in the conditions of sustainable development of the diversity of cultures and their mutual influence in the society, the problem of forming a professionally competent person with a positive attitude to other cultures, to the needs of different ethnic groups is particularly relevant. The implementation of the competence approach becomes an urgent task of higher professional education in relation to the formation of the future specialist's knowledge, skills, and abilities for effective intercultural interaction, i.e., the ability to navigate in social situations of communication with other cultures and values, the ability to correctly identify ethno psychological features and behavioral patterns of people of other nationalities, as well as the ability to choose appropriate ways of communication and implement them in the process of interethnic interaction at the professional and personal levels. The article considers the stages of intercultural competence formation and how game technologies can foster this process. The authors provide different classifications of games and elaborate a didactic model for teaching intercultural competence using game technologies.
{"title":"Development of Foreign Students' Intercultural Competence with the Help of Game Technologies","authors":"Ekaterina Chilikina, Son Ludmila, G. Khorokhorina","doi":"10.1109/ICET52293.2021.9563139","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563139","url":null,"abstract":"At present, in the era of globalization, in the conditions of sustainable development of the diversity of cultures and their mutual influence in the society, the problem of forming a professionally competent person with a positive attitude to other cultures, to the needs of different ethnic groups is particularly relevant. The implementation of the competence approach becomes an urgent task of higher professional education in relation to the formation of the future specialist's knowledge, skills, and abilities for effective intercultural interaction, i.e., the ability to navigate in social situations of communication with other cultures and values, the ability to correctly identify ethno psychological features and behavioral patterns of people of other nationalities, as well as the ability to choose appropriate ways of communication and implement them in the process of interethnic interaction at the professional and personal levels. The article considers the stages of intercultural competence formation and how game technologies can foster this process. The authors provide different classifications of games and elaborate a didactic model for teaching intercultural competence using game technologies.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124889444","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
In order to solve the problems of poor visualization and time/place limitation in traditional “hydraulic transmission” classroom teaching, a novel hydraulic components teaching subsystem based on augmented reality (AR) technology is developed, which can be used in mobile phone. Based on Android system, with the help of Vuforia tools, 3Ds Max, Unity 3D, SolidWorks and other software and technologies, the teaching subsystem has achieved a good AR effect. It has the main functions of identification of mark pictures, virtual interactive control, virtual assembly and disassembly, audio/video explanation, self examination and evaluation, etc, which is helpful for students to improve their interest in learning, to master the structure and working principle of hydraulic components, and to learn anytime and anywhere. The system provides support for the novel teaching method research of “hydraulic transmission”. It also provides a reference for the development of AR teaching system for other similar courses.
{"title":"Design of Hydraulic Component Teaching Subsystem Based on Augmented Reality","authors":"Jizhong Liu, Youtao Kuang, Daoliang Li, Jianning Xu","doi":"10.1109/ICET52293.2021.9563153","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563153","url":null,"abstract":"In order to solve the problems of poor visualization and time/place limitation in traditional “hydraulic transmission” classroom teaching, a novel hydraulic components teaching subsystem based on augmented reality (AR) technology is developed, which can be used in mobile phone. Based on Android system, with the help of Vuforia tools, 3Ds Max, Unity 3D, SolidWorks and other software and technologies, the teaching subsystem has achieved a good AR effect. It has the main functions of identification of mark pictures, virtual interactive control, virtual assembly and disassembly, audio/video explanation, self examination and evaluation, etc, which is helpful for students to improve their interest in learning, to master the structure and working principle of hydraulic components, and to learn anytime and anywhere. The system provides support for the novel teaching method research of “hydraulic transmission”. It also provides a reference for the development of AR teaching system for other similar courses.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124145426","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-18DOI: 10.1109/ICET52293.2021.9563165
Shanshan Wang
The Internet is the digital media that has the most extensive and profound impact on human society. Innovative design around the Internet media is one of the important teaching directions of digital media majors in colleges and universities. The rapid development of science and technology and the continuous penetration of the Internet have enabled mankind to open a new era of mobile Internet and artificial intelligence. In this context, this paper puts forward the idea of building an Internet innovative design course system that not only meets the needs of today's society for innovative design talents, but also meets the goals of digital media talent training and discipline construction. Taking Beihang University as example, we introduce how to build the course system in digital media major from the aspects of course objectives, content, structure and practice models through optimization and integration, top-level design, and reasonable configuration on the basis of existing related courses and the exploration and practice in teaching.
{"title":"Construction of Internet Innovative Design Course System with Digital Media Characteristics","authors":"Shanshan Wang","doi":"10.1109/ICET52293.2021.9563165","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563165","url":null,"abstract":"The Internet is the digital media that has the most extensive and profound impact on human society. Innovative design around the Internet media is one of the important teaching directions of digital media majors in colleges and universities. The rapid development of science and technology and the continuous penetration of the Internet have enabled mankind to open a new era of mobile Internet and artificial intelligence. In this context, this paper puts forward the idea of building an Internet innovative design course system that not only meets the needs of today's society for innovative design talents, but also meets the goals of digital media talent training and discipline construction. Taking Beihang University as example, we introduce how to build the course system in digital media major from the aspects of course objectives, content, structure and practice models through optimization and integration, top-level design, and reasonable configuration on the basis of existing related courses and the exploration and practice in teaching.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127070189","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-18DOI: 10.1109/ICET52293.2021.9563137
Yansha Guo
Based on the game analysis of college students' academic achievements and interpersonal relationships, it has been found that: (1) In a single game, “Non-Communication” is the best strategy for college students at different levels, everyone depends on the other player to get the course information for improving their academic performances, but it is the worst choice for college students in four years. (2) In the repeated game, the college students' trajectory of interpersonal communication in four years is consistent with KMRW reputation model: the first and second years are the intensive periods of curriculum learning and participating activities, the active interactions among students at each level can promote mutual help to increase their achievements and develop good learning habits; In the third year, the excellent students with good professional skills go to enterprises for their internships, which weaken the interpersonal relationships between the students, the middle-poor students can continue to follow up the courses and maintain their academic achievements based on the solid foundation and the good habits; In the fourth year, everybody is busy with graduation and job hunting, and the interpersonal relationships among students are weak, but it does not affect everyone's successful graduation. Educators should be good at creating and taking full advantage of opportunities to make students form a stable and positive interpersonal network, so as to improve students' overall performances.
{"title":"Game Analysis of College Students' Academic Achievements and Interpersonal Relationships","authors":"Yansha Guo","doi":"10.1109/ICET52293.2021.9563137","DOIUrl":"https://doi.org/10.1109/ICET52293.2021.9563137","url":null,"abstract":"Based on the game analysis of college students' academic achievements and interpersonal relationships, it has been found that: (1) In a single game, “Non-Communication” is the best strategy for college students at different levels, everyone depends on the other player to get the course information for improving their academic performances, but it is the worst choice for college students in four years. (2) In the repeated game, the college students' trajectory of interpersonal communication in four years is consistent with KMRW reputation model: the first and second years are the intensive periods of curriculum learning and participating activities, the active interactions among students at each level can promote mutual help to increase their achievements and develop good learning habits; In the third year, the excellent students with good professional skills go to enterprises for their internships, which weaken the interpersonal relationships between the students, the middle-poor students can continue to follow up the courses and maintain their academic achievements based on the solid foundation and the good habits; In the fourth year, everybody is busy with graduation and job hunting, and the interpersonal relationships among students are weak, but it does not affect everyone's successful graduation. Educators should be good at creating and taking full advantage of opportunities to make students form a stable and positive interpersonal network, so as to improve students' overall performances.","PeriodicalId":432459,"journal":{"name":"2021 IEEE International Conference on Educational Technology (ICET)","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130685970","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}