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Development and application of a heuristic to assess trends in API documentation 开发和应用启发式方法来评估API文档中的趋势
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379112
Robert B. Watson
Computer technology has made amazing advances in the past few decades; however, the software documentation of today still looks strikingly similar to the software documentation used 30 years ago. If this continues into the 21st century, more and more software developers could be using 20th-century-style documentation to solve 21st-century problems with 21st-century technologies. Is 20th-century-style documentation up to the challenge? How can that be measured? This paper seeks to answer those questions by developing a heuristic to identify whether the documentation set for an application programming interface (API) contains the key elements of API reference documentation that help software developers learn an API. The resulting heuristic was tested on a collection of software documentation that was chosen to provide a diverse set of examples with which to validate the heuristic. In the course of testing the heuristic, interesting patterns in the API documentation were observed. For example, twenty-five percent of the documentation sets studied did not have any overview information, which, according to studies, is one of the most basic elements an API documentation set needs to help software developers learn to use the API. The heuristic produced by this research can be used to evaluate large sets of API documentation, track trends in API documentation, and facilitate additional research.
计算机技术在过去的几十年里取得了惊人的进步;然而,今天的软件文档看起来仍然与30年前使用的软件文档惊人地相似。如果这种趋势持续到21世纪,那么越来越多的软件开发人员可能会使用20世纪风格的文档,用21世纪的技术解决21世纪的问题。20世纪风格的文档能够应对挑战吗?如何衡量呢?本文试图通过开发一种启发式方法来回答这些问题,以确定应用程序编程接口(API)的文档集是否包含帮助软件开发人员学习API的API参考文档的关键元素。在一组软件文档上测试了产生的启发式方法,这些文档被选择来提供一组不同的示例来验证启发式方法。在测试启发式的过程中,在API文档中观察到一些有趣的模式。例如,所研究的文档集中有25%没有任何概述信息,而根据研究,概述信息是API文档集需要帮助软件开发人员学习使用API的最基本元素之一。这项研究产生的启发式方法可用于评估大量API文档,跟踪API文档的趋势,并促进其他研究。
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引用次数: 12
Applying user research, usability testing and visual design techniques to a printed publication targeted at teenagers 将用户研究,可用性测试和视觉设计技术应用于针对青少年的印刷出版物
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379091
Joe Welinske
The ACT testing service had suspicions that their 16-page booklet, "Using Your ACT Results" was not well suited to today's high-school seniors. They enlisted the Seattle-based consultancy Blink Interactive to conduct user research with high school students in three cities. It was determined that (1) the students resisted the text-intensive design and that (2) there were nuggets of information that the high-school students would have found valuable, if they had found them. The study prompted a redesign in which expository text was in large part replaced by infographics and a narrative focused around the experience of an individual student. This project recommends ways in which information will need to be communicated to future generations of young readers.
ACT考试服务中心怀疑他们的16页小册子“使用你的ACT成绩”不太适合今天的高中毕业生。他们聘请了总部位于西雅图的咨询公司Blink Interactive,对三个城市的高中生进行用户研究。结论是:(1)学生们抵制文本密集的设计;(2)如果高中生们发现了一些宝贵的信息,他们会觉得这些信息很有价值。这项研究促使了一种重新设计,在这种设计中,说明性的文本在很大程度上被信息图表和围绕单个学生经历的叙述所取代。该项目建议将信息传达给未来几代年轻读者的方式。
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引用次数: 1
Structured authoring meets technical comics in techcommix 结构化创作在技术漫画中遇到技术漫画
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379123
C. Evia, Michael Stewart, T. Lockridge, S. Scerbo, Manuel A. Pérez-Quiñones
TechCommix is an XML grammar and GUI that allows technical communicators to build comics based on the principles of structured authoring. TechCommix XML uses elements of two markup languages--ComicsML and DITA--the combination of which offers a means of tagging elements connected to a comics narrative (such as speech, action, narration) and to structured technical documentation (such as context, step, example). The resulting language allows a technical writer to differentiate between instructional and entertainment content, facilitating content analysis and reuse. Additionally, the TechCommix GUI provides assisted means of building web comics from DITA input. In this online environment, a technical writer can transform an XML file into an HTML deliverable with multiple presentation options--extending usability and accessibility beyond the current standard of image-based web comics. Future work will examine the efficacy of these comics in communicating procedural information.
techcomm是一个XML语法和GUI,它允许技术交流人员基于结构化创作原则构建漫画。TechCommix XML使用两种标记语言的元素——ComicsML和DITA——这两种语言的组合提供了一种方法,可以标记与漫画叙述(如语音、动作、叙述)和结构化技术文档(如上下文、步骤、示例)相关的元素。生成的语言允许技术作者区分教学内容和娱乐内容,促进内容分析和重用。此外,techcomm GUI还提供了从DITA输入构建web漫画的辅助方法。在这个在线环境中,技术编写人员可以将XML文件转换为具有多种表示选项的HTML交付物——扩展可用性和可访问性,超出当前基于图像的web漫画标准。未来的工作将研究这些漫画在传递程序信息方面的功效。
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引用次数: 1
QualiCES: a method for verifying the consistency among documents of the engineering phase 质量:一种验证工程阶段文件一致性的方法
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379077
Luã Marcelo Muriana, Cristiano Maciel, F. Mendes
During the initial software specification phase, requirement document, use cases description and interface prototypes can be generated as a way to aid in the construction of system data. The consistency among these documents is a quality attribute which must be emphasized at this phase of the software development process. The QualiCES method is presented herein; it allows assessing the consistency among these software documents, and is supported by a checklist and by a consistency metrics developed to this end. As benefits, there is defect detection and a software quality warranty from the beginning of software development. The method was executed in a case study. Based on the results, the viability for applying the method can be verified, as well as the proposal innovation degree.
在最初的软件规格说明阶段,需求文档、用例描述和接口原型可以作为帮助构建系统数据的一种方式来生成。这些文档之间的一致性是在软件开发过程的这个阶段必须强调的质量属性。本文提出了QualiCES方法;它允许评估这些软件文档之间的一致性,并由检查表和为此目的开发的一致性度量来支持。作为好处,从软件开发开始就有缺陷检测和软件质量保证。在一个案例研究中执行了该方法。基于结果,可以验证该方法应用的可行性,以及提案的创新程度。
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引用次数: 1
Uncovering analogness and digitalness in interactive media 揭示互动媒体中的类比性和数字化
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379103
J. Koh, R. Peiris, Kening Zhu, Doros Polydorou, R. Nakatsu
In this paper we analyze the works of the Keio-NUS CUTE Center at the National University of Singapore in order to uncover the dispositions of "analogness" and "digitalness" in regards to the relationship between users and interfaces. By comparing concepts of embodiment from a philosophical perspective, paired with the computer science treatment of analog and digital data, we derive a contingent definition for analog-like and digital-like interaction. With case studies as reference, we outline a continuum to describe types of interfaces based on these dispositions, which could then be further analyzed using characteristics for designing analog-like, digital-like or hybrid-like interactive systems. Finally, we propose a new methodology for designing novel interactive systems that are analog in nature, called interactive analog media (IAM).
本文分析了新加坡国立大学Keio-NUS CUTE中心的作品,以揭示用户与界面之间关系的“类比性”和“数字化”倾向。通过从哲学角度比较体现的概念,结合计算机科学对模拟和数字数据的处理,我们得出了类似模拟和数字交互的偶然定义。以案例研究为参考,我们概述了一个连续体来描述基于这些倾向的接口类型,然后可以使用特征进一步分析,以设计类似模拟、类似数字或类似混合的交互系统。最后,我们提出了一种设计新型模拟交互系统的新方法,称为交互式模拟媒体(IAM)。
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引用次数: 4
Instant annotation: early design experiences in supporting cross-cultural group chat 即时注释:支持跨文化群聊的早期设计经验
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379088
Na Li, M. Rosson
Cross-cultural group chat is an important option for supporting communication in both industry and education settings. However, studies of such interactions have reported persistent communication problems that appear to be due to mismatches in non-native and native speakers' language proficiency. With this problem in mind, we have been exploring a conceptual design called Instant Annotation. Our design concept supports a kind of threading in chat using annotation, thus offering para-communication support in cross-cultural group chat. As part of this design investigation, we studied native and non-native speakers in a group chat activity, shared the new design concept, and interviewed users to gather their feedback about the Instant Annotation concept. The results pointed to three different design use cases and led us to envision four general design features that we will explore in our ongoing work. We discuss the cross-cultural communication problem, findings from the interview study, the current design and future directions.
跨文化群组聊天是支持工业和教育环境中交流的重要选择。然而,对这种互动的研究表明,持续的沟通问题似乎是由于非母语和母语人士的语言熟练程度不匹配造成的。考虑到这个问题,我们一直在探索一种称为即时注释的概念设计。我们的设计理念支持一种使用注释的聊天线程,从而为跨文化群组聊天提供辅助通信支持。作为本次设计调查的一部分,我们在一个小组聊天活动中研究了母语和非母语人士,分享了新的设计理念,并采访了用户,以收集他们对即时注释概念的反馈。结果指出了三种不同的设计用例,并引导我们设想了四种通用的设计特性,我们将在后续工作中探索这些特性。我们讨论了跨文化交流的问题,从访谈研究的发现,目前的设计和未来的方向。
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引用次数: 4
Hosting an ACM SIGDOC unconference 主持ACM SIGDOC会议
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379121
S. E. Warren, Jennifer Riehle
In this paper, we describe our experience hosting an "unconference" as a student chapter of ACM SIGDOC. This paper can serve as a starting point for other groups wanting to try this non-traditional approach to sharing information in a participant-driven event or meeting. We explain the unconference idea, our planning stages, technology we used, implementation and delivery, lessons learned, and plans for the future. A checklist at the end of the paper details the steps to running a successful unconference.
在本文中,我们描述了我们作为ACM SIGDOC学生分会主持“非会议”的经验。本文可以作为一个起点,为其他团体想要尝试这种非传统的方法来共享信息在一个参与者驱动的事件或会议。我们解释了非会议的想法,我们的计划阶段,我们使用的技术,实施和交付,吸取的教训,以及未来的计划。论文末尾的清单详细介绍了成功召开unconference的步骤。
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引用次数: 1
Sharing time: engaging students as co-designers in the creation of an online knowledge sharing application 分享时间:让学生作为共同设计者参与创建在线知识共享应用程序
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379080
Michael Gilbert, M. Zachry
This paper introduces the peer-supported design process undertaken in the creation of a novel online knowledge sharing application called the Haystack Exchange. Along with seven undergrad and graduate students involved in a course research group, the authors of this paper presented a fully functional online prototype of an application designed to connect those seeking knowledge work with those willing to do that work, creating an outlet for knowledge workers to share and contribute effort. Students were engaged as active co-designers in the system, examining existing applications online offering similar services, discussing relevant research in building online communities, and ultimately re-designing the system to make it context-appropriate for different deployment scenarios. This paper reports on the details of this unique design process, discussing its merits, implications, and the prototypes that resulted. The paper concludes with a discussion of the peer design process as an instructional approach that promotes student engagement.
本文介绍了在创建一个名为“干草堆交换”的新型在线知识共享应用程序时采用的对等支持的设计过程。这篇论文的作者与七名参与课程研究小组的本科生和研究生一起,提出了一个功能齐全的在线应用程序原型,旨在将寻求知识工作的人与愿意从事这项工作的人联系起来,为知识工作者创造一个分享和贡献成果的出口。学生们作为系统的积极的共同设计者参与其中,检查现有的在线应用程序,提供类似的服务,讨论建立在线社区的相关研究,并最终重新设计系统,使其适合不同的部署场景。本文报告了这种独特设计过程的细节,讨论了它的优点、含义以及由此产生的原型。论文最后讨论了同伴设计过程作为一种促进学生参与的教学方法。
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引用次数: 4
How accessible are the voice-guided automatic teller machines for the visually impaired? 视障人士使用语音引导自动柜员机的方便程度如何?
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379071
Sushil K. Oswal
This experience report presents the results of a preliminary user study of the accessibility and usability of a set of automatic teller machines (ATMs). The purpose of this study was to evaluate the voice directions for operating the machine for their accuracy, completeness, and functionality. A salient feature of the study was that the testing was conducted by a blind user with training in Information Design, Technical Communication, and Accessibility. The qualitative data gathered in this study suggests that the accessibility and usability in the present time voice-retrofitted ATM systems leaves much to desire. In fact, this researcher failed to accomplish most of the planned banking tasks on the four ATM systems tested in this study. The researcher recommends that disabled users must be engaged in the initial stages of designing such support systems so that the accessibility features could be built into the machine interface and less than satisfactory retrofits could be avoided.
本体验报告介绍了一组自动柜员机(atm)的可及性和可用性的初步用户研究结果。本研究的目的是评估语音指令操作机器的准确性,完整性和功能性。这项研究的一个显著特点是,测试是由一个受过信息设计、技术交流和无障碍方面培训的盲人用户进行的。本研究收集的定性数据表明,目前语音改造ATM系统的可访问性和可用性还有很多需要改进的地方。事实上,在本研究测试的四种ATM系统上,本研究人员未能完成大部分计划的银行任务。研究人员建议,残障用户必须参与设计此类支持系统的初始阶段,以便可访问性功能可以内置到机器界面中,并且可以避免不满意的改造。
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引用次数: 7
Designing for selective reading with QuikScan views 设计选择性阅读与快速扫描视图
Pub Date : 2012-10-03 DOI: 10.1145/2379057.2379115
D. Farkas
Many people--especially knowledge workers--experience information overload, lack sufficient time to read, and therefore choose to read selectively within texts. QuikScan Views is a new Web-based reading environment that provides extensive support for selective reading. It is an enhancement of QuikScan, an empirically validated document format that employs a multiple summary approach to facilitate selective reading, enable quick access to specific ideas in the body of the document, and improve text recall. QuikScan Views provides a hyperlinked table of contents for global navigation, displays QuikScan summaries in a scrolling window (as well as within the body of the document), and adds an extra level of summarization by means of a hyperlinked structured abstract. A QuikScan Views document gives the reader choices of pathways through the document corresponding to the time the reader wishes to invest and the reader's desire to increase their recall of the document.
许多人——尤其是知识工作者——经历了信息过载,没有足够的时间阅读,因此选择有选择地阅读文本。QuikScan Views是一个新的基于web的阅读环境,为选择性阅读提供了广泛的支持。它是QuikScan的增强版,QuikScan是一种经过经验验证的文档格式,采用多种摘要方法来促进选择性阅读,能够快速访问文档主体中的特定思想,并提高文本记忆。QuikScan Views为全局导航提供了一个超链接的内容表,在滚动窗口中(以及在文档正文中)显示QuikScan摘要,并通过超链接的结构化摘要增加了额外的摘要级别。QuikScan Views文档为读者提供了浏览文档的路径选择,这些路径对应于读者希望投入的时间和读者希望增加对文档的回忆。
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引用次数: 0
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ACM International Conference on Design of Communication
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