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Beyond videoconferencing: enhancing remote home assessments with 3D modeling technology. 超越视频会议:利用 3D 建模技术加强远程家庭评估。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-08 DOI: 10.1080/17483107.2024.2424873
Jaewon Kang, Mi Jung Lee, Consuelo M Kreider, Kelsea LeBeau, Kimberly Findley, Keith J Myers, Sergio Romero

Purpose: Occupational therapists in the Veterans Health Administration have transitioned from in-person to videoconferencing for home assessments, benefiting Veterans living in remote and rural areas. However, videoconferencing has limitations, including restricted field of view and poor video quality, affecting hazard identification accuracy. This study aims to introduce and evaluate a three-dimensional (3D) model as an alternative technology for remote home assessments.

Materials and methods: We created 3D models using a 360-degree camera and mobile app. Five occupational therapists individually completed virtual training and practice sessions to familiarize themselves with using the 3D model. Each participant then conducted a remote home assessment using the 3D model and completed questionnaires, System Usability Scale (SUS), and semi-structured interviews.

Results: Participants spent an average of 10 min training and practicing with the 3D model, and most reported either maintaining or gaining confidence in using it compared to before. All participants successfully completed the assessments, which took an average of 17 min. They rated the 3D model as easy to use, with an average SUS score of 78.5. Participants preferred the 3D model over videoconferencing, noting that it effectively addressed current challenges, and expressed their willingness to integrate it into clinical practice.

Conclusion: This study demonstrates that 3D models offer a promising option for remote home assessments. With minimal training, occupational therapists could conduct more effective assessments. It is recommended to use 3D models for an initial understanding of the home environment before videoconferencing-based assessments to enhance the remote assessment experience for occupational therapists and clients.

目的:退伍军人健康管理局的职业治疗师已将家庭评估从面对面方式过渡到视频会议方式,使居住在偏远和农村地区的退伍军人受益匪浅。然而,视频会议有其局限性,包括视野受限和视频质量差,影响了危险识别的准确性。本研究旨在引入并评估三维(3D)模型,作为远程家庭评估的替代技术:我们使用 360 度摄像头和移动应用程序创建了三维模型。五名职业治疗师分别完成了虚拟培训和练习课程,以熟悉三维模型的使用。然后,每位参与者使用三维模型进行了一次远程家庭评估,并完成了问卷调查、系统可用性量表(SUS)和半结构化访谈:结果:参与者使用三维模型进行培训和练习的时间平均为 10 分钟,大多数人表示与以前相比,他们在使用三维模型时保持或增强了信心。所有参与者都成功完成了评估,平均用时 17 分钟。他们认为三维模型易于使用,平均 SUS 得分为 78.5 分。与视频会议相比,参与者更喜欢三维模型,认为它能有效解决当前面临的挑战,并表示愿意将其融入临床实践中:这项研究表明,三维模型为远程居家评估提供了一个很有前景的选择。职业治疗师只需接受少量培训,就能进行更有效的评估。建议在进行基于视频会议的评估之前,先使用三维模型对家庭环境进行初步了解,以增强职业治疗师和客户的远程评估体验。
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引用次数: 0
Learning program enhances rehabilitation professionals' perceived ease of using 3d printing: a pilot randomized controlled trial. 学习计划提高康复专业人员使用 3D 打印的易用性:随机对照试验。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-08 DOI: 10.1080/17483107.2024.2424881
Ken Kondo, Siyeong Kim, Naoto Noguchi, Ryoto Akiyama, Waka Murata, Bumsuk Lee

The pilot study evaluated whether a learning program enhances a positive perception of 3D printing technology in rehabilitation professionals. Physical therapists, occupational therapists and speech-language-hearing therapists were recruited from a rehabilitation department in a middle-sized hospital. Participants were randomized to the control group (n = 13) or the intervention group (n = 14). An eight-week learning program consisted of a lecture on using a 3D printer and related software, a group discussion to integrate 3D printing into their clinical practices, and the implementation in their workplace. Outcome measures included the perception of 3D printing technology assessed by the Japanese version of the modified Technology Acceptance Model questionnaire for 3D printing technology (TAM-J). Assessment time points were pre-and post-intervention. As a result, all participants in the intervention group became capable of producing 3D-printed customized assistive devices. In the within-group analyses, the intervention group showed significant improvements in the TAM-J perception ease of use score (p = 0.012) with a large effect size (r = 0.75). Between-group analyses showed that the intervention group gained an additional improvement in the TAM-J perception ease of use score (p = 0.027) with a moderate effect size (r = 0. 43), indicating a significant improvement in the perceived ease of use of 3D printing technology in the intervention group. These observations suggest the 3D printing learning program could provide rehabilitation professionals with a positive perception of the technical aspect of 3D printing in their workplace.

该试点研究评估了学习计划是否能增强康复专业人员对 3D 打印技术的积极看法。研究人员从一家中型医院的康复科招募了物理治疗师、职业治疗师和语言听力治疗师。参与者被随机分配到对照组(13 人)或干预组(14 人)。为期八周的学习计划包括使用 3D 打印机和相关软件的讲座、将 3D 打印融入临床实践的小组讨论以及在工作场所的实施。结果测量包括对 3D 打印技术的感知,评估采用日文版 3D 打印技术接受度模型问卷(TAM-J)。评估时间点为干预前和干预后。结果,干预组的所有参与者都能制作出定制的 3D 打印辅助设备。在组内分析中,干预组在 TAM-J 感知易用性得分上有显著改善(p = 0.012),且效应大小较大(r = 0.75)。组间分析表明,干预组在 TAM-J 感知易用性得分(p = 0.027)方面获得了额外的改善,效应大小适中(r = 0. 43),表明干预组在 3D 打印技术的感知易用性方面有了明显改善。这些观察结果表明,3D 打印学习计划可使康复专业人员对其工作场所中的 3D 打印技术方面产生积极的认知。
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引用次数: 0
Empowering post-stroke older adults through wheelchair development: a conceptual synthesis for stigma reduction and well-being enhancement. 通过轮椅开发增强中风后老年人的能力:减少耻辱感和提高幸福感的概念综合。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-06 DOI: 10.1080/17483107.2024.2424878
Qingqing Chu, Saiful Hasley Bin Ramli, Siti Anom Binti Ahmad, Noranita Binti Mansor, Fakhrul Zaman Bin Rokhani, Ziming Li, Donggui You, Xinxin Yu

Purpose: After a stroke, older adults may encounter social stigma due to their disability and age. This can cause emotions of shame, low self-esteem, and social isolation. The use of assistive devices can make the stigmatizing conditions even more difficult. This study attempts to establish a conceptual framework for designing wheelchairs that can help reduce stigma and improve the well-being of older people with lived experience of stroke.Method: The study utilized the research question construct classification to identify three primary research questions. To address these questions, a bibliographic search was performed using Scopus, Web of Science databases, and PubMed. Articles were selected based on their relevance to the development of wheelchairs and their focus on reducing stigma or enhancing well-being for post-stroke older adults.Results: Seventy articles were chosen to be meticulously reviewed and categorized into sub-themes. This categorization led to the creation of a comprehensive synthesis summary to address each question. The results are further synthesized to formulate a potential theoretical proposition for future investigation. The results suggest enhancing wheelchair design focusing on visibility, symbolism, usefulness, aesthetics, and adaptability through user empowerment and cultural interventions that can effectively reduce stigma, thereby improving the well-being, self-competence, and life quality of post-stroke older adults.Conclusion: The findings offer a design framework for wheelchair innovation specifically aimed at reducing the stigmatizing conditions to improve the well-being of post-stroke older adults through an interdisciplinary perspective. This study suggests further research to explore specific design strategies for wheelchair innovation across various contexts and cultures.

目的:中风后,老年人可能会因为残疾和年龄而遭遇社会鄙视。这可能会导致羞愧、自卑和社会孤立等情绪。而辅助设备的使用则会使这种耻辱感更加强烈。本研究试图为轮椅的设计建立一个概念框架,以帮助有中风生活经历的老年人减少耻辱感并改善其福祉:本研究利用研究问题结构分类法确定了三个主要研究问题。针对这些问题,我们使用 Scopus、Web of Science 数据库和 PubMed 进行了文献检索。选择文章的依据是其与轮椅开发的相关性,以及对减少耻辱感或提高中风后老年人福祉的关注:结果:共选取了 70 篇文章进行仔细审查,并按子主题进行分类。通过这种分类,针对每个问题编写了一份综合摘要。通过对结果的进一步综合,为今后的研究提出了一个潜在的理论命题。研究结果表明,通过增强用户能力和文化干预措施,提高轮椅设计的可视性、象征性、实用性、美观性和适应性,可以有效减少耻辱感,从而改善中风后老年人的福祉、自我能力和生活质量:研究结果为轮椅创新提供了一个设计框架,旨在通过跨学科的视角,减少中风后老年人的污名化状况,从而改善他们的福祉。本研究建议进一步开展研究,探索不同背景和文化下轮椅创新的具体设计策略。
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引用次数: 0
Exploring the communication access and participation of a young adult with autism spectrum disorder with limited speech and inpatient nursing staff. 探讨一名患有自闭症谱系障碍、言语能力有限的年轻成人与住院护理人员的沟通途径和参与情况。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-03 DOI: 10.1080/17483107.2024.2420179
Jessica Gormley, Savanna Brittlebank, Janice Light

This study aimed to describe the nature of interactions between health care professionals and a young adult with autism spectrum disorder with limited speech during an inpatient stay. An observational study was conducted to describe the interactions between a young adult on the autism spectrum and 14 of his inpatient health care providers. Naturalistic video-recordings were taken, and behavioral coding was completed to measure the frequency and type of communication turns taken. The providers took 93% of conversational turns. Most provider turns (76%) were non-obligatory in nature and did not invite the young adult to engage in turn-taking. The young adult only had access to his communication system during one of the 27 interactions (4%); however, when he had access to his system, he demonstrated higher levels of turn-taking. Health care providers should offer patients with limited speech more communicative turns, provide adequate wait time, and ensure communication systems are available during all inpatient interactions.

本研究旨在描述医护人员与一名患有自闭症谱系障碍且言语能力有限的年轻成年人在住院期间的互动性质。我们开展了一项观察研究,以描述一名自闭症谱系障碍的年轻成年人与 14 名住院医护人员之间的互动。研究人员进行了自然视频录像,并完成了行为编码,以测量交流回合的频率和类型。医疗服务提供者进行了 93% 的对话。大多数医疗服务提供者的对话(76%)都是非强制性的,并没有邀请年轻成年人参与对话。在 27 次互动中,只有一次(4%)年轻成年人可以使用自己的交流系统;但是,当他可以使用自己的系统时,他表现出了更高水平的轮流发言。医疗服务提供者应为言语能力有限的患者提供更多的轮流交流机会,提供充足的等待时间,并确保在所有住院互动中都能使用交流系统。
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引用次数: 0
The IndieTrainer system: a small-scale trial exploring a new approach to support powered mobility skill acquisition in children. IndieTrainer系统:一项小规模试验,探索支持儿童掌握动力移动技能的新方法。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-01 Epub Date: 2024-03-07 DOI: 10.1080/17483107.2024.2325563
Lisa K Kenyon, John P Farris, Lindsey Veety, Brianna Kleikamp, Kara Harrington, Jennifer Jenkinson, Amanda Montgomery, Sango Otieno, Ian M Russell, Daniel K Zondervan

The IndieTrainer system, consisting of a mobility device and video-based gamified training modules, was developed to assist children in attaining power wheelchair (PWC) skills. The purposes of this small-scale trial were to explore the use of the IndieTrainer system to provide PWC skills training and document parental satisfaction with the IndieTrainer system. We hypothesized that PWC skills training provided using the IndieTrainer system would result in improvements in both children's understanding of how to use a PWC and their PWC skill execution, and that parental satisfaction would be high. An open-label, single-arm trial was conduct as follows: (a) Baseline testing (T0); (b) A 3-week intervention consisting of two, 60-min-PWC skills training sessions per week; (c) Post-intervention testing (T1); and (d) A single session retention trial held 4 weeks after completion of the intervention (T2). Outcome measures included the Assessment of Learning Powered mobility use (ALP), Wheelchair Skills Checklist (WSC), Canadian Occupational Performance Measure (COPM), and Client Satisfaction Questionnaire-8 (CSQ-8). 25 child/parent dyads participated. Between T0 and T1, statistically significant differences (p-value <.0001) with large effect sizes in mean ALP and WSC scores (ALP: d = 3.14; WSC: d = 3.25) and COPM performance and satisfaction scores (Performance: d = 4.66; Satisfaction: d = 3.24) were achieved. Mean T1 total CSQ-8 score was 31.52/32. At T2, all children maintained or improved their T1 ALP and WSC scores. This study provides initial support for the usability and feasibility of the IndieTrainer system. Futhermore, larger scaled studies using more rigorous research designs are indicated.

IndieTrainer 系统由移动设备和基于视频的游戏化训练模块组成,旨在帮助儿童掌握电动轮椅(PWC)技能。本次小规模试验的目的是探索如何使用 IndieTrainer 系统提供 PWC 技能培训,并记录家长对 IndieTrainer 系统的满意度。我们的假设是,使用 IndieTrainer 系统提供的 PWC 技能培训将提高儿童对如何使用 PWC 的理解以及 PWC 技能的执行能力,而且家长的满意度也会很高。我们进行了如下开放标签、单臂试验:(a)基线测试(T0);(b)为期 3 周的干预,包括每周两次、每次 60 分钟的 PWC 技能培训课程;(c)干预后测试(T1);以及(d)干预结束 4 周后举行的单次课程保留试验(T2)。结果测量包括学习助力移动评估(ALP)、轮椅技能检查表(WSC)、加拿大职业表现测量(COPM)和客户满意度问卷-8(CSQ-8)。共有 25 个儿童/家长二人组参加。在 T0 和 T1 之间,差异有统计学意义(p 值 d = 3.14;WSC:d = 3.25),COPM 的表现和满意度得分也有统计学意义(表现:d = 4.66;满意度:d = 3.24)。T1 CSQ-8 总分的平均值为 31.52/32。在第二阶段,所有儿童都保持或提高了第一阶段的 ALP 和 WSC 分数。这项研究为 IndieTrainer 系统的可用性和可行性提供了初步支持。此外,还需要采用更严格的研究设计进行更大规模的研究。
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引用次数: 0
A survey of the assistive technology experience of older adults in Tompkins County, NY. 纽约州汤普金斯县老年人辅助技术体验调查。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-01 Epub Date: 2024-03-19 DOI: 10.1080/17483107.2024.2330086
Isabella Vitlin-Stein, Lynn Gitlow, Brianna Fusco, Sabrina Pathammavong, Colleen Rajotte

Purpose: To understand the assistive product (AP) related needs, unmet needs, demands and barriers of older adults (OA) this study addresses older adults in Tompkins County, NY.

Methods: This quantitative cross-sectional descriptive research study used the World Health Organization's rapid Assistive Technology Assessment (rATA). A convenience sample of adults 65 or older in Tompkins County, NY. were surveyed to understand their need for AP, access to it and satisfaction with it.

Results: The mean age of the 102 respondents was 73 (SD=6.91). Ninety-five % of participants reported currently using an AP. The findings reveal that while OA are using AP in their everyday lives, barriers to getting the AP that they need remain. While 49% of participants had difficulty with their cognition, the use of AP for cognitive support was only reported by 10 % of the participants. Additionally, there are many different types of AP being used by older adults. These products not only assist users with impairments included on the survey such as hearing, vision, mobility, etc. but with other concerns such as comfort, safety, and injury prevention. One limitation of our study was that we utilized a convenience snowball method to recruit participants in a local area and thus the findings cannot be generalized beyond the study.

Conclusion: OA identify both the need for AP that they do not have and a variety of barriers including lack of knowledge and funding for AP that interferes with their obtaining it. Ongoing research is needed to further understand the AT related needs of this growing population as there are many different areas in rehabilitation where work is needed to increase access to AP.

目的:为了了解老年人(OA)对辅助产品(AP)的相关需求、未满足的需求、需求和障碍,本研究针对纽约州汤普金斯县的老年人:这项定量横截面描述性研究采用了世界卫生组织的快速辅助技术评估 (rATA)。对纽约州汤普金斯县 65 岁或以上的成年人进行了抽样调查,以了解他们对辅助技术的需求、获得辅助技术的途径以及对辅助技术的满意度:102 名受访者的平均年龄为 73 岁(SD=6.91)。95%的受访者表示目前正在使用 AP。调查结果显示,虽然 OA 在日常生活中使用 AP,但在获取所需的 AP 方面仍然存在障碍。虽然 49% 的参与者在认知方面有困难,但只有 10% 的参与者报告说他们使用 AP 来支持认知。此外,老年人正在使用许多不同类型的辅助器具。这些产品不仅能帮助用户解决调查中提到的听力、视力、行动等方面的障碍,还能解决舒适、安全和防止受伤等其他问题。我们的研究有一个局限性,那就是我们采用了方便的滚雪球方法在当地招募参与者,因此研究结果不能超出研究范围:OA 发现了他们对杀伤人员地雷的需求,但他们没有这种地雷,同时也发现了各种障碍,包括缺乏对杀伤人员地雷的了解和资金,这些都阻碍了他们获得这种地雷。需要持续开展研究,以进一步了解这一日益增长的人群对辅助器具的相关需求,因为在康复的许多不同领域都需要开展工作,以增加获得辅助器具的机会。
{"title":"A survey of the assistive technology experience of older adults in Tompkins County, NY.","authors":"Isabella Vitlin-Stein, Lynn Gitlow, Brianna Fusco, Sabrina Pathammavong, Colleen Rajotte","doi":"10.1080/17483107.2024.2330086","DOIUrl":"10.1080/17483107.2024.2330086","url":null,"abstract":"<p><strong>Purpose: </strong>To understand the assistive product (AP) related needs, unmet needs, demands and barriers of older adults (OA) this study addresses older adults in Tompkins County, NY.</p><p><strong>Methods: </strong>This quantitative cross-sectional descriptive research study used the World Health Organization's rapid Assistive Technology Assessment (rATA). A convenience sample of adults 65 or older in Tompkins County, NY. were surveyed to understand their need for AP, access to it and satisfaction with it.</p><p><strong>Results: </strong>The mean age of the 102 respondents was 73 (SD=6.91). Ninety-five % of participants reported currently using an AP. The findings reveal that while OA are using AP in their everyday lives, barriers to getting the AP that they need remain. While 49% of participants had difficulty with their cognition, the use of AP for cognitive support was only reported by 10 % of the participants. Additionally, there are many different types of AP being used by older adults. These products not only assist users with impairments included on the survey such as hearing, vision, mobility, etc. but with other concerns such as comfort, safety, and injury prevention. One limitation of our study was that we utilized a convenience snowball method to recruit participants in a local area and thus the findings cannot be generalized beyond the study.</p><p><strong>Conclusion: </strong>OA identify both the need for AP that they do not have and a variety of barriers including lack of knowledge and funding for AP that interferes with their obtaining it. Ongoing research is needed to further understand the AT related needs of this growing population as there are many different areas in rehabilitation where work is needed to increase access to AP.</p>","PeriodicalId":47806,"journal":{"name":"Disability and Rehabilitation-Assistive Technology","volume":" ","pages":"2991-2997"},"PeriodicalIF":1.9,"publicationDate":"2024-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140159326","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Benefits and challenges of using assistive technology in the education and rehabilitation of Individuals with visual impairments. 在视力障碍者的教育和康复中使用辅助技术的益处和挑战。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-01 Epub Date: 2024-04-29 DOI: 10.1080/17483107.2024.2344802
Sonja Alimović

Purpose: Individuals with visual impairments use assistive technology in various aspects of life. Professionals who work with visually impaired people need to know about assistive technologies. The purpose of this study was to analyse the benefits and challenges of assistive technologies by assessing the degree of satisfaction with assistive technologies in different life situations expressed both by users and by professionals.

Materials and methods: Data were collected from 36 individuals with visual impairments and 27 professionals using online questionnaires. Further information was obtained from five individuals with visual impairments through focus group interviews.

Results: The results show that 26 (72.2%) individuals with visual impairments and almost all professionals (N = 25; 92.6%) acknowledge the benefits of using assistive technology. They recognise the importance of assistive technology in independent living for individuals with visual impairments. However, 27 (75%) individuals with visual impairment and 26 (96.3%) professionals consider financial constraints to be the biggest problem.

Conclusion: More cost-effective technologies need to be developed, and social policies and opportunities created so that every individual with visual impairment can obtain assistive technologies that meet their needs. This would increase the independence of individuals with visual impairments in all areas of life.

目的:视障人士在生活的各个方面都需要使用辅助技术。从事视障人士工作的专业人员需要了解辅助技术。本研究的目的是通过评估用户和专业人员在不同生活场景中对辅助技术的满意程度,分析辅助技术的益处和挑战:使用在线问卷从 36 名视障人士和 27 名专业人士处收集数据。此外,还通过焦点小组访谈从 5 名视障人士那里获得了更多信息:结果显示,26 名(72.2%)视障人士和几乎所有专业人士(N = 25;92.6%)都承认使用辅助技术的好处。他们认识到辅助技术对视障人士独立生活的重要性。然而,27 名(75%)视障人士和 26 名(96.3%)专业人士认为经济拮据是最大的问题:结论:需要开发更具成本效益的技术,并创造社会政策和机会,使每个视障人士都能获得满足其需求的辅助技术。这将提高视障人士在生活各个领域的独立性。
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引用次数: 0
Experiences of children with congenital Zika syndrome while using motorized mobility: a qualitative study using the photovoice method. 先天性寨卡综合征患儿在使用电动助行器时的经历:一项采用摄影 "选择 "法进行的定性研究。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-01 Epub Date: 2024-05-07 DOI: 10.1080/17483107.2024.2348071
Amanda Spínola Barreto, Jean Bendito Felix, Heather Feldner, Mara Terezinha Figueiredo, Gaby Kelly Macedo, Dinara Nascimento Coutinho, Maria do Socorro Gadelha, Karolinne Monteiro, Egmar Longo

Aim: The congenital Zika Syndrome (CZS) often leads to severe motor impairment in affected children, making independent walking unlikely. Early introduction of motorized mobility through ride-on cars has been recommended for young children with severe motor impairment, enabling independent movement in various environments. This study aims to explore mothers' perceptions of their children's experiences while using ride-on cars at home and in the community, focusing on children with CZS.

Methods: This is a qualitative and descriptive study design using the Photovoice method. Four mothers of children with CZS, participating in the 'Go Zika Go' intervention project, were included. The research involved the following six steps: 1) Presentation of guide questions and Photovoice training; 2) Participants capturing photos; 3) Individual interviews to contextualize the photos; 4) Transcription and data analysis using thematic analysis principles; 5) Validation of analyses by mothers; and 6) Exhibition of photos to the community.

Results: The mothers and researchers selected the 21 most relevant photographs, which revealed five main themes related to the use of motorized ride-on cars: 1) Experiences of participation; 2) Independence in mobility; 3) Characteristics of mobility devices; 4) Family support; and 5) Accessibility of the environment.

Conclusion: The narratives provided by participants, along with photographs depicting the daily lives of children with CZS, shed light on aspects of functionality, autonomy, and participation. The use of these devices contributes to overall equity, breaking down social and cultural barriers and enabling children with disabilities to be seen as equals by their peers.

目的:先天性寨卡综合征(CZS)通常会导致患儿出现严重的运动障碍,无法独立行走。对于有严重运动障碍的幼儿,我们建议他们及早通过乘骑小汽车进行机动活动,从而能够在各种环境中独立行走。本研究旨在探讨母亲对其子女在家中和社区中使用乘骑式儿童车的体验的看法,重点关注 CZS 儿童:本研究采用 "摄影声音 "方法,是一项定性和描述性研究。研究对象包括四名参与 "泽卡出发 "干预项目的 CZS 儿童的母亲。研究包括以下六个步骤:1) 介绍指导问题并进行摄影舆论培训;2) 参与者拍摄照片;3) 个别访谈以了解照片的背景;4) 利用主题分析原则进行转录和数据分析;5) 由母亲验证分析结果;6) 向社区展示照片:母亲们和研究人员选出了 21 张最相关的照片,这些照片揭示了与使用电动乘骑车相关的五大主题:1)参与体验;2)移动的独立性;3)移动设备的特点;4)家庭支持;5)环境的无障碍性:结论:参与者提供的叙述以及描述 CZS 儿童日常生活的照片,揭示了功能性、自主性和参与性等方面的问题。这些设备的使用有助于实现整体公平,打破社会和文化障碍,使残疾儿童能够被同龄人视为平等的人。
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引用次数: 0
The extended impact of co-designed personalised aids for people living with chronic conditions: an exploratory study in a healthcare setting. 共同设计的个性化辅助工具对慢性病患者的扩展影响:一项在医疗机构开展的探索性研究。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-01 Epub Date: 2024-05-09 DOI: 10.1080/17483107.2024.2341844
Jonathan Howard, Zoe Fisher, Lorna H Tasker, Jeremy Tree

Assistive technology has great potential to help individuals living with chronic health conditions, however devices often fail to align with the unique requirements of users. These results in device abandonment and missed opportunities to benefit people. This exploratory study aims to evaluate the short and longer-term satisfaction, psychological benefit, use and resources involved in co-designed customised assistive devices within a current healthcare service. Individuals with chronic health conditions identified daily living challenges. Eleven individuals completed the trial and were involved throughout the design process. Outcome measures evaluated the impact of the devices provided, healthcare utilisation, help required, and resources used. Nineteen custom assistive devices were produced for twenty-four challenges in daily living identified. At 3-months, eighteen devices were still being used. Daily challenges had become easier for individuals to complete and required less help from informal carers. Individuals were satisfied with the devices and service provided. Improvements in competence, adaptability and self-esteem were sustained long-term. The average clinician's time required to produce a device was 5 h 55 min, with an average cost of £203.79. People with chronic conditions were able to benefit from the co-design process resulting in satisfaction and long-term utilisation of the device, and positive psycho-social benefits. The costs associated with embedding this approach in a healthcare service were calculated. Scaling up the co-design process reduced the associated costs per device compared to previous work. Further work is required to evaluate co-designing across larger samples and explore opportunities to further improve the cost-efficiency.

辅助技术在帮助慢性病患者方面具有巨大潜力,但设备往往无法满足用户的独特需求。这就导致了设备的废弃,错失了造福人类的机会。这项探索性研究旨在评估当前医疗保健服务中共同设计的定制辅助设备的短期和长期满意度、心理益处、使用情况和涉及的资源。患有慢性疾病的个人确定了日常生活中的挑战。11 人完成了试验,并参与了整个设计过程。结果测量评估了所提供设备的影响、医疗保健利用率、所需帮助和所用资源。针对确定的 24 项日常生活挑战,共生产了 19 种定制辅助设备。3 个月后,有 18 个设备仍在使用。对个人而言,完成日常挑战变得更加容易,需要非正式护理人员提供的帮助也更少。个人对所提供的设备和服务感到满意。能力、适应性和自尊方面的改善得以长期保持。临床医生制作一个装置所需的平均时间为 5 小时 55 分钟,平均成本为 203.79 英镑。慢性病患者能够从共同设计过程中获益,从而对设备感到满意并长期使用,同时获得积极的社会心理益处。我们还计算了在医疗服务中采用这种方法的相关成本。与之前的工作相比,扩大协同设计过程降低了每个设备的相关成本。我们还需要进一步开展工作,在更大的样本范围内对共同设计进行评估,并探索进一步提高成本效益的机会。
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引用次数: 0
Relationship between employment and adaptive video gaming in individuals with physical disabilities. 肢体残疾人就业与适应性视频游戏之间的关系。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-11-01 Epub Date: 2024-04-09 DOI: 10.1080/17483107.2024.2339427
Drew H Redepenning, Mitch Bell, Oluwasanmi Adenaiye, Brad E Dicianno

Purpose: The purpose of this study was to assess employment characteristics of individuals with physical disabilities who currently participate in adaptive gaming and determine if there is a positive association between adaptive gaming and employment.

Materials and methods: A survey was administered to individuals with disabilities who currently use adaptive video gaming equipment to gather information on demographics, gaming habits, employment characteristics, and subjective benefits of gaming on employment.

Results: The study included 606 participants. Over 57% of participants reported full-time or part-time employment. Nearly half of the participants reported using their equipment either most or all of the time to complete tasks related to work. Participants using their equipment to complete work tasks most or all of the time were more likely to be employed full-time (p = 0.0021). Over 75% of participants reported subjective benefits of adaptive video gaming on their employment.

Conclusion: Participants in this study had higher rates of employment compared to national averages for individuals with physical disabilities. More frequent use of adaptive gaming equipment for work was associated with a higher likeliness of full-time employment. Most participants who were employed reported subjective benefits of adaptive gaming on employment through improvements in mental health, physical function, and cognition.

目的:本研究旨在评估目前参与自适应游戏的肢体残疾人的就业特征,并确定自适应游戏与就业之间是否存在正相关:对目前使用适应性视频游戏设备的残疾人进行了一项调查,以收集有关人口统计学、游戏习惯、就业特征以及游戏对就业的主观益处等方面的信息:研究包括 606 名参与者。超过 57% 的参与者表示有全职或兼职工作。近一半的参与者表示,他们大部分时间或全部时间都在使用设备完成与工作相关的任务。大部分或全部时间使用设备完成工作任务的参与者更有可能全职工作(p = 0.0021)。超过 75% 的参与者表示,自适应视频游戏为他们的就业带来了主观益处:结论:与全国肢体残疾人平均就业率相比,本研究的参与者就业率更高。在工作中使用自适应游戏设备的频率越高,全职就业的可能性就越大。大多数已就业的参与者表示,适应性游戏通过改善心理健康、身体机能和认知能力为就业带来了主观益处。
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引用次数: 0
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Disability and Rehabilitation-Assistive Technology
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