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Religiosity, Financial Risk Taking, and Reward Processing: An Experimental Study. 宗教信仰、金融风险承担和回报处理:一项实验研究
IF 2.4 3区 心理学 Q1 Social Sciences Pub Date : 2024-06-11 DOI: 10.1007/s10899-024-10324-4
Frederique J Vanheusden, Sundara Kashyap Vadapalli, Mamunur Rashid, Mark D Griffiths, Amee Kim

The present study investigated the extent to which financial risk-taking (FRT) perspectives and religiosity influenced an individual's performance on financial decision-making tasks under risk and/or uncertainty. It further investigated the potential to measure this interaction using electro-encephalogram (EEG) assessments through reward-related event-related potentials (P3 and FRN). EEG data were collected from 37 participants undergoing four decision-making tasks comprising the Balloon Analogue Risk Task (BART), Iowa Gambling Test (IGT), Mixed-Gamble Loss-Aversion Task (MGLAT), and MGLA-Success Task (MGLAST). The present study found that BART performance may be affected by an interaction of FRT perspectives and religiosity. The physiological effects of task feedback were also distinguished between religious and non-religious individuals objectively with EEG data. Overall, while religiosity and FRT may not significantly influence IGT and MGLA performance, and interact with BART in a complex way, physiological reaction towards feedback after BART performance appears to be strongly affected by religiosity and FRT perspectives.

本研究调查了在风险和/或不确定性条件下,金融风险承担(FRT)观点和宗教信仰对个人金融决策任务表现的影响程度。研究还进一步探讨了通过脑电图(EEG)评估与奖赏相关的事件相关电位(P3 和 FRN)来衡量这种相互作用的可能性。本研究收集了 37 名参与者的脑电图数据,他们分别接受了气球模拟风险任务(BART)、爱荷华赌博测试(IGT)、混合赌博损失厌恶任务(MGLAT)和 MGLA 成功任务(MGLAST)等四项决策任务。本研究发现,BART 的表现可能会受到 FRT 观点和宗教信仰的交互影响。任务反馈的生理效应也通过脑电图数据客观地区分了有宗教信仰和无宗教信仰的个体。总之,虽然宗教信仰和 FRT 可能不会对 IGT 和 MGLA 的表现产生重大影响,而且会以复杂的方式与 BART 相互影响,但 BART 表现后对反馈的生理反应似乎会受到宗教信仰和 FRT 观点的强烈影响。
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引用次数: 0
The Role of Self-Esteem and Self-Efficacy in Responsible Gambling. 自尊和自我效能感在负责任赌博中的作用。
IF 2.4 3区 心理学 Q1 Social Sciences Pub Date : 2024-06-04 DOI: 10.1007/s10899-024-10309-3
Mu He, Kwok Kit Tong

Responsible gambling (RG) refers to a set of protective strategies aiming at containing the negative consequences associated with gambling. To improve the effectiveness of RG, it is essential to understand factors influencing gamblers' adherence to RG. Past literatures on addictive behaviors have demonstrated that one's self-efficacy and self-esteem are associated with the adherence to protective behaviors of the specific addictive behaviors. The present study aims to test whether gamblers' self-esteem and RG self-efficacy can be applied to explain their adherence to protective gambling behaviors. Two hundred and thirty-six past-year gamblers were randomly selected to take part in a phone survey. Path analysis showed that both gamblers' RG self-efficacy and self-esteem were positively associated with gamblers' RG behaviors, while RG behaviors were negatively linked to the problem gambling tendency. The findings provided insight into potential promotion and intervention strategies based on self-esteem and self-efficacy and those strategies may be adopted in the primary prevention of gambling disorder.

负责任的赌博(RG)指的是一套旨在控制与赌博相关的负面影响的保护性策略。要提高负责任赌博的有效性,就必须了解影响赌博者坚持负责任赌博的因素。以往有关成瘾行为的文献表明,一个人的自我效能感和自尊与对特定成瘾行为的保护行为的坚持有关。本研究旨在检验赌博者的自尊和 RG 自我效能感是否可用于解释他们对保护性赌博行为的坚持。本研究随机抽取了 236 名上一年赌徒参与电话调查。路径分析显示,赌徒的保护性赌博自我效能感和自尊与赌徒的保护性赌博行为呈正相关,而保护性赌博行为与问题赌博倾向呈负相关。研究结果为基于自尊和自我效能的潜在推广和干预策略提供了启示,这些策略可用于赌博障碍的初级预防。
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引用次数: 0
Problem Gambling and Sexual Minority Individuals: Evaluating Influence of Age and Comorbid Mental Health and Substance Use Problems. 问题赌博和性少数个体:评估年龄和共病精神健康和物质使用问题的影响。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-06-01 Epub Date: 2023-11-17 DOI: 10.1007/s10899-023-10264-5
Jackie F Stanmyre, Lia Nower, Michelle L Malkin

Little is known about the prevalence of problem gambling among sexual minority individuals. The present study utilized an epidemiological sample, including individuals identifying as lesbian, gay, bisexual, asexual, and pansexual, to explore gambling behavior and problems and associated mental health and comorbid conditions that may contribute to elevated risk. Bivariate comparisons found that sexual minority individuals had higher rates of problem gambling, alcohol and substance use problems, anxiety, depression, and a wide range of problem behaviors (e.g., binge eating, prostitution, excessive video gaming) than heterosexuals. In a logistic regression, age moderated the relationship between sexual minority status and problem gambling, such that the risk for high-risk problem gambling increased with age for sexual minority individuals while it decreased for heterosexuals. Additionally, a logistic regression of sexual minority individuals who gamble found anxiety (OR = 3.80, 95% CI = 1.03, 13.97) and drug problems (OR = 8.57, 95% CI = 1.79, 41.05) predicted high-risk problem gambling. Findings suggest that prevention and screening protocols are needed in systems accessed by sexual minority individuals, particularly those middle age and older, as well as in settings where anxiety and substance use disorders are treated.

人们对性少数群体中问题赌博的普遍程度知之甚少。本研究利用流行病学样本,包括女同性恋、男同性恋、双性恋、无性恋和泛性恋的个体,来探索赌博行为和问题,以及相关的精神健康和合并症,这些可能会增加风险。双变量比较发现,性少数个体比异性恋者有更高的问题赌博、酒精和物质使用问题、焦虑、抑郁和各种问题行为(如暴饮暴食、卖淫、过度玩电子游戏)的比例。在逻辑回归中,年龄调节了性少数个体与问题赌博之间的关系,即性少数个体的高风险问题赌博风险随着年龄的增长而增加,而异性恋个体的高风险问题赌博风险随着年龄的增长而降低。此外,对性少数赌博个体进行logistic回归发现,焦虑(OR = 3.80, 95% CI = 1.03, 13.97)和药物问题(OR = 8.57, 95% CI = 1.79, 41.05)与高风险问题赌博有关。研究结果表明,在性少数群体使用的系统中,特别是在中年和老年人使用的系统中,以及在治疗焦虑和物质使用障碍的环境中,需要制定预防和筛查方案。
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引用次数: 0
For Better and For Worse: Frequent Gamblers Use Dual Counterfactuals to Justify Continued Gambling. 好与坏:经常赌博的人使用双重反事实来为继续赌博辩护。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-06-01 Epub Date: 2023-06-05 DOI: 10.1007/s10899-023-10221-2
Christina I Anthony, Elizabeth Cowley, Alex Blaszczynski

How might frequent gamblers convince themselves to keep playing despite persistent losses or after a win that should be savored? The purpose of this research is to examine the unexplored question of how frequent gamblers' use counterfactual thinking to motivate their desire to continue gambling. Using a sample of n = 69 high and n = 69 low frequency gamblers in a field setting, we found that infrequent gamblers tended to consider how the perceived outcome of losing "could have been better" (i.e., upward counterfactual thinking), and how a winning outcome "could have been worse" (i.e., downward counterfactual thinking). This pattern of counterfactual thinking is considered typical in many settings and may, in a gambling context, support a potentially more responsible approach by helping infrequent gamblers to learn from past mistakes to avoid significant future losses and to savor wins to protect returns gained. Alternatively, we found that frequent gamblers were more likely to generate 'dual counterfactuals' which include both upward and downward counterfactuals in response to losses and wins. We argue that this dual pattern of counterfactual thinking may allow frequent gamblers to more easily justify their desire to continue gambling. Findings suggest that challenging gamblers counterfactual thinking patterns could assist clinicians in moderating the potential for high-risk behaviors.

经常赌博的人如何说服自己在持续输钱的情况下继续赌博,或者在赢钱之后继续赌博?本研究的目的是探讨频繁赌博者如何利用反事实思维来激发他们继续赌博的欲望这一尚未探索的问题。通过对 n = 69 名高频率赌博者和 n = 69 名低频率赌博者进行实地抽样调查,我们发现,不经常赌博者倾向于考虑输钱的结果 "本可以更好"(即向上的反事实思维),以及赢钱的结果 "本可以更糟"(即向下的反事实思维)。在许多情况下,这种反事实思维模式被认为是一种典型的思维模式,在赌博中,这种思维模式可以帮助不常赌博的人从过去的错误中吸取教训,避免未来的重大损失,同时也可以帮助他们品味胜利的喜悦,保护所获得的回报,从而支持一种潜在的更负责任的方法。另外,我们还发现,经常赌博的人更有可能产生 "双重反事实",即在输钱和赢钱时同时产生向上和向下的反事实。我们认为,这种双重的反事实思维模式可能会让常赌者更容易为自己继续赌博的愿望进行辩解。研究结果表明,挑战赌徒的反事实思维模式可以帮助临床医生缓和高风险行为的可能性。
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引用次数: 0
Understanding Esports-related Betting and Gambling: A Systematic Review of the Literature. 理解与电子竞技相关的博彩:文献的系统回顾。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-06-01 Epub Date: 2023-09-22 DOI: 10.1007/s10899-023-10256-5
Harshdeep S Mangat, Mark D Griffiths, Shu M Yu, Katalin Felvinczi, Ronald K Ngetich, Zsolt Demetrovics, Andrea Czakó

Esports gambling has steadily grown in popularity alongside esports itself. While research has been increasing in the field of esports-related gambling, no study has yet reviewed the relevant literature on esports gambling. The present study aimed to comprehensively review all empirical research conducted in the wider field of esports gambling. A systematic review following the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines was undertaken using PsycINFO, PubMed, Scopus, and Web of Science databases. Only empirical studies were included and were also assessed for potential biases using the ROBUST guidelines. A total of 30 studies from eight countries were included in the review. Esports gamblers were found more likely to be young males, likely to score high on problematic gambling scales, and likely to belong to households speaking a non-English language at home in English speaking countries. Esports gamblers are a unique type of gambling population, with rare characteristics and behaviors compared to other types of gamblers. Given the limited number of studies, there is a need for further research in this field to understand these populations, as well as the need for longitudinal research.

与电子竞技本身一样,电子竞技博彩也越来越受欢迎。虽然与电子竞技相关的赌博领域的研究越来越多,但尚未有研究回顾电子竞技赌博的相关文献。本研究旨在全面回顾在更广泛的电子竞技博彩领域进行的所有实证研究。根据系统评价和荟萃分析首选报告项目(PRISMA)指南,使用PsycINFO、PubMed、Scopus和Web of Science数据库进行了系统评价。只纳入了实证研究,并使用ROBUST指南评估了潜在的偏见。共有来自8个国家的30项研究被纳入审查。研究发现,电子竞技赌徒更有可能是年轻男性,在有问题的赌博量表上得分很高,并且可能属于英语国家在家说非英语的家庭。电子竞技赌徒是一种独特的赌博人群,与其他类型的赌徒相比,具有罕见的特征和行为。鉴于研究数量有限,有必要在该领域进行进一步研究,以了解这些人群,也有必要进行纵向研究。
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引用次数: 0
Self-reported Deposits Versus Actual Deposits in Online Gambling: An Empirical Study. 网上赌博中的自我报告存款与实际存款:实证研究。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-06-01 Epub Date: 2023-07-04 DOI: 10.1007/s10899-023-10230-1
Michael Auer, Niklas Hopfgartner, Denis Helic, Mark D Griffiths

In recent years a number of studies have used objective gambling data from online gambling operators to study gambling behavior. A few of these studies have compared gamblers' actual gambling behavior (using account-based tracking data) with their subjective gambling behavior (using responses from survey data). The present study extended previous studies by comparing self-reported money deposited with the actual amount of money deposited. The authors were given access to an anonymized secondary dataset of 1,516 online gamblers from a European online gambling operator. After removing those who had not deposited any money in the previous 30 days, the final sample size for analysis was 639 online gamblers. The results indicated that gamblers were able to estimate fairly accurately how much money they had deposited in the past 30 days. However, the higher the amount of money deposited, the more likely gamblers underestimated the actual amount of money deposited. With respect to age and gender, there were no significant differences between male and female gamblers in their estimation biases. However, a significant age difference was found between those who overestimated and underestimated their deposits, with younger gamblers tending to overestimate their deposits. Providing feedback as to whether the gamblers overestimated or underestimated their deposits did not lead to any additional significant changes in the amount of money deposited when considering the overall reduction in deposits after self-assessment. The implications of the findings are discussed.

近年来,一些研究利用在线赌博运营商提供的客观赌博数据来研究赌博行为。其中有几项研究比较了赌博者的实际赌博行为(使用基于账户的跟踪数据)和他们的主观赌博行为(使用调查数据的回答)。本研究对之前的研究进行了扩展,比较了自我报告的存款金额和实际存款金额。作者从一家欧洲在线赌博运营商获得了 1516 名在线赌博者的匿名二级数据集。在剔除那些在过去 30 天内没有存入任何资金的人之后,最终的分析样本量为 639 名在线赌徒。结果表明,赌客能够相当准确地估计出自己在过去 30 天内存入了多少钱。不过,存款金额越高,赌徒越有可能低估实际存款金额。在年龄和性别方面,男性和女性赌徒在估计偏差方面没有显著差异。不过,高估和低估存款额的赌客在年龄上存在明显差异,年轻赌客倾向于高估存款额。如果考虑到自我评估后存款的总体减少情况,就赌徒是否高估或低估了他们的存款提供反馈并不会导致存款金额的额外重大变化。本文讨论了研究结果的意义。
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引用次数: 0
Gambling Motives and Offshore Gambling: A Finnish Population Study. 赌博动机与离岸赌博:芬兰人口研究。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-06-01 Epub Date: 2023-09-28 DOI: 10.1007/s10899-023-10253-8
Heli Hagfors, Atte Oksanen, Anne H Salonen

The rise of online gambling has drawn attention towards offshore gambling. Currently there is lack of evidence on reasons and motivations to gamble on offshore gambling sites. This study investigated the general gambling motives of onshore and offshore gamblers, and the reasons to gamble on offshore gambling sites. The study used binary logistic regression model to analyze the data from Finnish Gambling 2019 population survey including adult past-year online gamblers (n = 1,422). The validated measure for problem gambling severity (PGSI, Problem Gambling Severity Index) was used. Furthermore, data-driven qualitative analysis was used to form categories for the reasons to gamble on offshore gambling sites. Offshore gambling was more common among men and younger age groups than among women or older age groups. Offshore gamblers gambled less often for money or worthy causes than onshore gamblers. Furthermore, offshore gamblers had more different types of motives to gamble, they gambled more frequently and had higher problem gambling severity scores (PGSI) than onshore gamblers. Finally, the most common reasons to gamble offshore were: (1) larger game supply and game features, (2) benefits, bonuses, and the usability of the website, and (3) inner motivation. Offshore gambling is characterized with intensity and diversity of gambling behavior and motives, and it poses a risk especially for young men.

网络赌博的兴起引起了人们对离岸赌博的关注。目前缺乏关于在离岸赌博网站赌博的原因和动机的证据。本研究调查了在岸和离岸赌徒的一般赌博动机,以及在离岸赌博网站赌博的原因。该研究使用二元逻辑回归模型分析了芬兰博彩2019年人口调查的数据,包括过去一年的成年在线赌徒(n = 1422)。使用经验证的问题赌博严重性指标(PGSI,问题赌博严重程度指数)。此外,数据驱动的定性分析被用于形成在离岸赌博网站赌博的原因类别。离岸赌博在男性和年轻群体中比在女性或老年群体中更常见。与在岸赌徒相比,离岸赌徒为金钱或有价值的事业赌博的次数更少。此外,与在岸赌徒相比,离岸赌徒有更多不同类型的赌博动机,他们赌博更频繁,问题赌博严重程度得分(PGSI)更高。最后,在海外赌博最常见的原因是:(1)更大的游戏供应和游戏功能,(2)福利、奖金和网站的可用性,以及(3)内在动机。离岸赌博的特点是赌博行为和动机的强度和多样性,尤其是对年轻男性来说,这是一种风险。
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引用次数: 0
The Differences of Gambling-Related Harms Among Low-Investment and Normal-Investment Pachinko/Pachislot Players in Japan: A Cross Sectional Study. 日本低投入和正常投入柏青哥/弹珠台玩家与赌博相关危害的差异:一项横断面研究。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-06-01 Epub Date: 2023-08-13 DOI: 10.1007/s10899-023-10242-x
Kengo Yokomitsu, Kazuya Inoue, Tomonari Irie

Pachinko and pachislot are popular types of gambling activities in Japan. Prior studies in Japan have reported a concerning prevalence of problem gambling among adult players. While these studies have identified various gambling-related harms, Japanese research on harm-minimization strategies is scarce. Therefore, the present study aimed to compare differences of gambling-related harms among normal-, half-, and quarter-pachi players to the usefulness of low-investment pachinko and pachislot as a harm-reduction strategy. We considered gamblers who played games that cost the typical amount of money to be "normal-pachi players." Those who played low-investment games were categorized as "half-pachi players" and "quarter-pachi players," reflecting those who played games at half or one quarter the cost of a typical machine, respectively. To assess the harm-reduction effect, a one-way ANCOVA was conducted to compare the impact of the groups (normal-pachi players [n = 101], half-pachi players [n = 104], and quarter-pachi players [n = 100]) on dependent variables, namely the number of days players had gambled during the prior month; total time and amount of money spent on gambling; debts caused by gambling; gambling severity; cognitive distortion; depressive symptoms; and problems in work, family, and social life. We demonstrated that the amount of money spent by quarter-pachi players on gambling during the past month was lower than that of normal-pachi players. However, we did not find significant differences with respect to any other gambling-related harms among normal-, half-, and quarter-pachi players. Low-investment pachinko and pachislot players spends less the amount of money spent on gambling. Low-investment pachinko and pachislot would thus partly act as a harm-minimization strategy. Moreover, the results of the present study indicate that the problems at work affect various outcomes for gamblers. Given that 90% of the participants in this study were employed, the results of this study may have important implications for employed gamblers.

柏青哥(Pachinko)和弹珠台(Pachislot)是日本流行的赌博活动。日本此前的研究报告显示,成年赌徒中问题赌博的发生率令人担忧。虽然这些研究发现了各种与赌博相关的危害,但日本有关危害最小化策略的研究却很少。因此,本研究旨在比较正常、半赌和四分赌玩家之间赌博相关危害的差异,以及低投入弹珠机和弹珠台作为减少危害策略的有用性。我们将玩一般金额游戏的赌徒视为 "普通弹子玩家"。那些玩低投资游戏的人被归类为 "半八玩家 "和 "四分之一八玩家",分别反映了那些玩游戏的成本为普通机器的一半或四分之一的人。为了评估减少危害的效果,我们进行了单因素方差分析,比较了不同组别(普通扑克牌玩家[n = 101]、半扑克牌玩家[n = 104]和四分之一扑克牌玩家[n = 100])对因变量的影响,这些因变量包括玩家在上个月的赌博天数;用于赌博的总时间和总金额;赌博导致的债务;赌博的严重程度;认知扭曲;抑郁症状;以及工作、家庭和社交生活中的问题。我们的研究结果表明,与普通赌徒相比,四分之一赌徒上个月用于赌博的金额较低。然而,我们并未发现普通、半斤八两和四分之一斤八两玩家在其他与赌博相关的危害方面存在显著差异。低投资弹珠机和弹珠台玩家花在赌博上的钱较少。因此,低投资弹珠机和弹珠游戏在一定程度上起到了减少危害的作用。此外,本研究的结果表明,工作中的问题会影响赌徒的各种结果。鉴于本研究中 90%的参与者是在职人员,本研究的结果可能对在职赌博者有重要影响。
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引用次数: 0
How We Lost 90% of Participants on a Bad Bet: Results from a Pilot Randomized Controlled Trial on Cognitive Bias Modification in Problem Gamblers. 我们如何在一个错误的赌注中失去了90%的参与者:一项关于问题赌徒认知偏见修正的随机对照试验的结果。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-06-01 Epub Date: 2023-11-25 DOI: 10.1007/s10899-023-10263-6
Leroy Snippe, Marilisa Boffo, Harriet Galvin, Ronny Willemen, Thomas Pronk, Geert Dom, Reinout W Wiers

Whilst opportunities to participate in gambling have increased, access to support for problem gamblers is lacking behind. This lack of balance calls for improved and accessible intervention methods. The present double-blind randomized controlled trial (RCT) explored the effectiveness of two interventions targeting automatic cognitive processes, known as Attentional Bias Modification (AtBM) and Approach Bias Modification (ApBM). It was hypothesized these interventions would reduce gambling behavior and reduce or reverse targeted biases. Participants (N = 331) were community-recruited Flemish (35%) and Dutch (65%) adult problem gamblers motivated to reduce or stop their gambling who received either six sessions of active training (AtBM or ApBM) or of the corresponding sham-training (sham-AtBM or sham-ApBM). Due to high attrition rates (90.1% up to the intervention phase) the study was terminated before completion, since it would greatly limit the validity of any results. A post hoc qualitative study was performed on a subset of participants to gain insight into contributing factors for the high attrition rate. Issues negatively impacting participants' motivation to complete the program were identified, as well as elements of the program that received approval. The results from this study provide a first insight into the potential of the use of online cognitive bias modification (CBM) interventions in problem gambling (PG). Suggestions and directions for future studies are discussed.

虽然参与赌博的机会有所增加,但缺乏对问题赌徒的支持。这种平衡的缺乏要求改进和可获得的干预方法。本双盲随机对照试验(RCT)探讨了两种针对自动认知过程的干预措施的有效性,即注意偏差修正(AtBM)和方法偏差修正(ApBM)。据推测,这些干预措施将减少赌博行为,减少或扭转针对性偏见。参与者(N = 331)是社区招募的佛兰德人(35%)和荷兰人(65%)成年问题赌徒,他们被激励减少或停止赌博,他们接受了六次积极训练(AtBM或ApBM)或相应的假训练(假AtBM或假ApBM)。由于高损耗率(到干预阶段为90.1%),研究在完成前终止,因为这将极大地限制任何结果的有效性。对一部分参与者进行了一项事后定性研究,以深入了解造成高流失率的因素。确定了对参与者完成项目动机产生负面影响的问题,以及获得批准的项目要素。本研究的结果首次揭示了在问题赌博(PG)中使用在线认知偏差修正(CBM)干预的潜力。讨论了今后研究的建议和方向。
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引用次数: 0
Impairments of Sociocognitive Functions in Individuals with Behavioral Addictions: A Review Article. 行为成瘾者的社会认知功能受损:评论文章。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-06-01 Epub Date: 2023-06-12 DOI: 10.1007/s10899-023-10227-w
Dalia Arafat, Patrizia Thoma

Since little is known about the exact pattern of social cognitive impairments related to behavioral addictions, the aim of the PRISMA-oriented review was to (i) provide an overview of relevant empirical publications, and to (ii) to elucidate which specific aspects of social cognition (i.e., emotion recognition, empathy, and theory of mind (ToM)) are impaired in different types of behavioral addictions. Behavioral addictions have been associated with cognitive deficits which may contribute to impaired social cognitive functioning. More recently, this domain has been investigated in patients with behavioral addictions as impaired social cognition detrimentally affects daily functioning and thus forms a relevant target for treatment. A systematic search in the PubMed and Web of Science databases was performed focusing on social cognitive functions in behavioral addictions. Studies focusing on the same social cognitive component were grouped together, this was done based on the used assessment measures. In total, 18 studies met the specified inclusion criteria. Five studies focusing on emotion recognition concluded that individuals with behavioral addictions show impairments in this domain. As for the 13 studies focusing on empathy and/or ToM, most of them found deficits linked to different types of behavioral addictions. Only two studies, one of which was investigating a distinct population (multiplayer online role-playing gamers) did not link empathy to behavioral addictions. The results show that the majority of studies focusing on social cognition and behavioral addictions found some deficits. Additional research focusing on this topic is urgently needed in behavioral addictions, addressing several methodological issues.

由于人们对与行为成瘾有关的社会认知障碍的确切模式知之甚少,因此以 PRISMA 为导向的综述旨在:(i) 概述相关的实证出版物;(ii) 阐明不同类型的行为成瘾会损害社会认知的哪些特定方面(即情感识别、移情和心智理论 (ToM))。行为成瘾与认知缺陷有关,而认知缺陷可能会导致社会认知功能受损。最近,人们对行为成瘾患者的这一领域进行了研究,因为社会认知功能受损会对日常功能产生不利影响,因而成为治疗的一个相关目标。我们在 PubMed 和 Web of Science 数据库中进行了系统搜索,重点关注行为成瘾患者的社会认知功能。根据所使用的评估方法,对关注同一社会认知成分的研究进行了分组。共有 18 项研究符合规定的纳入标准。其中 5 项研究侧重于情感识别,结论是行为成瘾者在这一领域表现出障碍。至于 13 项关注移情和/或 ToM 的研究,其中大部分发现了与不同类型行为成瘾相关的缺陷。只有两项研究(其中一项调查了不同的人群(多人在线角色扮演游戏玩家))没有将移情与行为成瘾联系起来。研究结果表明,大多数关注社会认知和行为成瘾的研究都发现了一些缺陷。在行为成瘾方面,急需针对这一主题开展更多研究,并解决几个方法论问题。
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Journal of Gambling Studies
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