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State-transition-free reinforcement learning in chimpanzees (Pan troglodytes). 黑猩猩(Pan troglodytes)的无状态转换强化学习。
IF 1.8 4区 心理学 Q3 Psychology Pub Date : 2023-12-01 Epub Date: 2023-06-27 DOI: 10.3758/s13420-023-00591-3
Yutaro Sato, Yutaka Sakai, Satoshi Hirata

The outcome of an action often occurs after a delay. One solution for learning appropriate actions from delayed outcomes is to rely on a chain of state transitions. Another solution, which does not rest on state transitions, is to use an eligibility trace (ET) that directly bridges a current outcome and multiple past actions via transient memories. Previous studies revealed that humans (Homo sapiens) learned appropriate actions in a behavioral task in which solutions based on the ET were effective but transition-based solutions were ineffective. This suggests that ET may be used in human learning systems. However, no studies have examined nonhuman animals with an equivalent behavioral task. We designed a task for nonhuman animals following a previous human study. In each trial, participants chose one of two stimuli that were randomly selected from three stimulus types: a stimulus associated with a food reward delivered immediately, a stimulus associated with a reward delivered after a few trials, and a stimulus associated with no reward. The presented stimuli did not vary according to the participants' choices. To maximize the total reward, participants had to learn the value of the stimulus associated with a delayed reward. Five chimpanzees (Pan troglodytes) performed the task using a touchscreen. Two chimpanzees were able to learn successfully, indicating that learning mechanisms that do not depend on state transitions were involved in the learning processes. The current study extends previous ET research by proposing a behavioral task and providing empirical data from chimpanzees.

行动的结果往往在延迟后出现。从延迟结果中学习适当行动的一种解决方案是依靠状态转换链。另一种不依赖于状态转换的解决方案是使用资格追踪(ET),通过瞬时记忆将当前结果与过去的多个行动直接连接起来。先前的研究表明,人类(智人)在一项行为任务中学习到了适当的行动,在这项任务中,基于 ET 的解决方案是有效的,而基于过渡的解决方案则无效。这表明,ET 可用于人类的学习系统。然而,目前还没有研究对非人类动物进行过类似的行为任务研究。根据之前的一项人类研究,我们为非人类动物设计了一项任务。在每次试验中,参与者从三种刺激类型中随机选择两种刺激中的一种,这三种刺激类型分别是:与立即提供的食物奖励相关的刺激、与数次试验后提供的奖励相关的刺激以及与无奖励相关的刺激。所呈现的刺激不会因参与者的选择而改变。为了使总奖励最大化,参与者必须学习与延迟奖励相关的刺激物的价值。五只黑猩猩(Pan troglodytes)使用触摸屏完成了这项任务。两只黑猩猩能够成功学习,这表明学习过程中涉及了不依赖于状态转换的学习机制。本研究提出了一项行为任务,并提供了黑猩猩的实证数据,从而扩展了之前的 ET 研究。
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引用次数: 0
Multiple cache recovery task cannot determine memory mechanisms. 多个缓存恢复任务无法确定内存机制。
IF 1.8 4区 心理学 Q3 Psychology Pub Date : 2023-11-29 DOI: 10.3758/s13420-023-00616-x
Vladimir V Pravosudov

A recent paper Smulders et al., (2023) analyzed results of an experiment in which food-caching coal tits needed to relocate and recover multiple previously made food caches and argued that food caching parids use familiarity and not recollection memory when recovering food caches. The memory task involving recovery of multiple caches in the same trial, however, cannot discriminate between these two memory mechanisms because small birds do not need to recover multiple caches to eat during a single trial. They satiate quickly after eating just the first recovered food cache and quickly lose motivation to search for caches, and can be expected to start exploring noncache locations rather than recovering the remaining caches, which would result in inaccurate memory measurements.

最近的一篇论文Smulders等人(2023)分析了一项实验的结果,在该实验中,食物贮藏煤雀需要重新定位和恢复多个先前制作的食物贮藏,并认为食物贮藏鸟在恢复食物贮藏时使用熟悉性而不是回忆性记忆。然而,涉及在同一试验中恢复多个缓存的记忆任务不能区分这两种记忆机制,因为小鸟不需要在一次试验中恢复多个缓存来吃。它们在吃完第一个找到的贮藏食物后很快就吃饱了,很快就失去了寻找贮藏食物的动力,可以预期它们会开始探索没有贮藏食物的地方,而不是寻找剩余的贮藏食物,这将导致不准确的记忆测量。
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引用次数: 0
Octopus toss-up: Is debris throwing driven by intent? 章鱼扔垃圾:扔垃圾是有目的的吗?
IF 1.8 4区 心理学 Q3 Psychology Pub Date : 2023-11-14 DOI: 10.3758/s13420-023-00611-2
Alexandra K Schnell

In a noteworthy observation, Godfrey-Smith and colleagues report the first evidence of debris throwing in wild octopuses, including instances where they target conspecifics. Proposing parallels with behaviours observed in select social mammals, this discovery prompts inquiries into the extent of their similarity and the potential role of cognition.

在一项值得注意的观察中,戈弗雷-史密斯和他的同事报告了野生章鱼投掷碎片的第一个证据,包括它们瞄准同种章鱼的例子。这一发现与在某些社会性哺乳动物中观察到的行为相似,促使人们对它们的相似性程度和认知的潜在作用进行探讨。
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引用次数: 0
Larger on the right: Honeybees represent quantities spatially. 右侧较大:蜜蜂在空间上代表数量。
IF 1.8 4区 心理学 Q3 Psychology Pub Date : 2023-09-01 Epub Date: 2022-12-20 DOI: 10.3758/s13420-022-00561-1
Regina Paxton Gazes

Giurfa, Marcout, Hilpert, Thevenoy, and Rugani (PNAS, https://doi.org/10.1073/pnas.22035841192022 ) report the first evidence of spatial representation of quantity in invertebrates. In an exciting and well-controlled series of experiments, the authors present evidence that honeybees, like humans, non-human primates, and birds, represent small quantities on one side of space and large quantities on the other side of space.

Giurfa、Marcout、Hilpert、Thevenoy和Rugani(PNAS,https://doi.org/10.1073/pnas.22035841192022)报告了无脊椎动物数量空间表征的第一个证据。在一系列令人兴奋且控制良好的实验中,作者提出了证据,证明蜜蜂与人类、非人类灵长类动物和鸟类一样,在太空的一侧代表少量,在空间的另一侧代表大量。
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引用次数: 0
Thinking of learning phenomena as instances of relational behavior. 将学习现象视为关系行为的实例。
IF 1.8 4区 心理学 Q3 Psychology Pub Date : 2023-09-01 Epub Date: 2023-01-03 DOI: 10.3758/s13420-022-00567-9
Jan De Houwer, Martin Finn, Matthias Raemaekers, Jamie Cummins, Yannick Boddez

We explore the idea that some learning phenomena can be thought of as instances of relational behavior-more specifically, arbitrarily applicable relational responding (AARR). After explaining the nature of AARR, we discuss what it means to say that learning phenomena such as evaluative and fear conditioning are instances of AARR. We then list several implications of this perspective for empirical and theoretical research on learning, as well as for how learning phenomena relate to other psychological phenomena in human and nonhuman animals.

我们探索了这样一种观点,即一些学习现象可以被视为关系行为的实例,更具体地说,是任意适用的关系反应(AARR)。在解释了AARR的本质后,我们讨论了什么是说学习现象,如评价和恐惧条件反射是AARR的例子。然后,我们列出了这一观点对学习的实证和理论研究的一些启示,以及学习现象如何与人类和非人类动物的其他心理现象相关联。
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引用次数: 2
Action slips in food choices: A measure of habits and goal-directed control. 食物选择中的动作失误:衡量习惯和目标导向的控制。
IF 1.8 4区 心理学 Q3 Psychology Pub Date : 2023-09-01 Epub Date: 2023-02-13 DOI: 10.3758/s13420-023-00573-5
Katie M J Wood, Tina Seabrooke, Chris J Mitchell

We report a new, simple instrumental action-slip task, which sets goal-directed action against putative S-R associations. On each training trial, participants were presented with one of two stimuli (blue or green coloured screen). One stimulus (S1) signalled that one joystick response (R1-left or right push) would earn one of two rewards (O1-jellybeans or Pringles points). A second stimulus (S2) signalled a different instrumental relationship (S2:R2-O2). On each test trial, participants were told which outcome could be earnt (O1/O2) on that trial. They were required to withhold responding until the screen changed colour to S1 or S2. On congruent test trials, the stimulus presented (e.g., S1) was associated with the same response (R1) as the outcome available on that trial (O1). On incongruent test trials, in contrast, the outcome (e.g., O1) preceded a stimulus that was associated with a different response (e.g., S2). Hence, in order to obtain the outcome (O1) on incongruent trials, participants were required to suppress any tendency they might have to make the response associated with the stimulus (R2 in response to S2). In two experiments, participants made more errors on incongruent than congruent trials. This result suggests that, on incongruent trials, the stimulus drove responding (e.g., S2 increased R2 responding) in a manner that was inconsistent with goal-directed action (e.g., R1 responding to obtain O1)-an action slip. The results are discussed in terms of popular dual-process theories of instrumental action and a single-process alternative.

我们报告了一个新的、简单的工具性动作失误任务,该任务针对假定的S-R关联设置目标导向的动作。在每次训练试验中,参与者都会受到两种刺激中的一种(蓝色或绿色屏幕)。一个刺激(S1)表示一个操纵杆响应(R1向左或向右推)将获得两个奖励中的一个(O1果冻或品客积分)。第二刺激(S2)表示不同的工具关系(S2:R2-O2)。在每个试验中,参与者都被告知该试验的结果(O1/O2)。他们被要求在屏幕颜色变为S1或S2之前停止响应。在一致的测试试验中,所呈现的刺激(例如,S1)与该试验的结果(O1)相同的反应(R1)相关。相反,在不一致的测试试验中,结果(例如O1)先于与不同反应相关的刺激(例如S2)。因此,为了获得不一致试验的结果(O1),参与者被要求抑制他们可能不得不做出与刺激相关的反应的任何趋势(R2对S2的反应)。在两个实验中,参与者在不一致的试验中犯的错误多于一致的试验。这一结果表明,在不一致的试验中,刺激驱动的反应(例如,S2增加了R2的反应)与目标导向的动作(例如,R1反应以获得O1)不一致,这是一种动作失误。结果是根据流行的工具作用和单一过程替代的双重过程理论进行讨论的。
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引用次数: 0
The effect of age on delay performance and associative learning tasks in pigeons. 年龄对鸽子延迟表现和联想学习任务的影响。
IF 1.8 4区 心理学 Q3 Psychology Pub Date : 2023-09-01 Epub Date: 2023-01-09 DOI: 10.3758/s13420-022-00565-x
Mary Flaim, Aaron P Blaisdell

Pigeons are commonly utilized in psychological research, and their cognitive abilities have been thoroughly investigated. Yet very little is known about how these abilities change with age. In contrast, age-related changes in humans, nonhuman primates, and rodents are well documented. Mammalian research consistently shows that older subjects show deficits in a variety of learning and memory processes, particularly those that rely on the prefrontal cortex and hippocampus. This research expands the avian aging literature by administering a memory task, the delayed match to sample procedure, and an associative learning task, a conditional or symbolic match to sample procedure, to nine young and 11 old pigeons. Previous research has indicated that these tasks rely on the avian equivalent to the mammalian prefrontal cortex, and we predicted that performance on both tasks would decline with age. In contrast to our predictions, only the associative learning task was sensitive to age-related decline. Performance on the memory task was maintained in older subjects. These results highlight further potential differences in avian versus mammalian aging, particularly when it comes to the prefrontal cortex.

鸽子在心理学研究中被广泛使用,它们的认知能力也得到了深入的研究。然而,人们对这些能力如何随着年龄的增长而变化知之甚少。相比之下,人类、非人类灵长类动物和啮齿类动物与年龄相关的变化有充分的记录。哺乳动物研究一致表明,年龄较大的受试者在各种学习和记忆过程中都表现出缺陷,尤其是那些依赖前额叶皮层和海马体的学习和记忆。这项研究通过对9只幼鸽和11只老鸽进行记忆任务、延迟匹配到样本程序和联想学习任务(条件或符号匹配到样本过程),扩展了鸟类衰老文献。先前的研究表明,这些任务依赖于相当于哺乳动物前额叶皮层的鸟类,我们预测这两项任务的表现都会随着年龄的增长而下降。与我们的预测相反,只有联想学习任务对年龄相关性下降敏感。老年受试者在记忆任务上的表现保持不变。这些结果进一步突出了鸟类和哺乳动物衰老的潜在差异,尤其是在前额叶皮层方面。
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引用次数: 0
A comparison of renewal, spontaneous recovery, and reacquisition after punishment and extinction. 更新、自发恢复以及惩罚和灭绝后的重新获得的比较。
IF 1.9 4区 心理学 Q3 BEHAVIORAL SCIENCES Pub Date : 2023-09-01 Epub Date: 2022-11-07 DOI: 10.3758/s13420-022-00552-2
Matthew C Broomer, Mark E Bouton

Punishment and extinction are both effective methods of reducing instrumental responding and may involve similar learning mechanisms. To characterize the similarities and differences between them, we examined three well-established recovery or "relapse" effects -renewal, spontaneous recovery, and reacquisition - following either punishment or extinction of an instrumental response. In Experiment 1a, both punished and extinguished responses renewed to similar degrees following a context change at test (ABA renewal). In Experiment 1b, responding spontaneously recovered to similar degrees following punishment or extinction. In Experiment 2, responding was rapidly reacquired when the response was reinforced again following extinction but not following punishment, as predicted by the idea that the reinforcer delivered in reacquisition is part of the context of punishment, but not extinction. The results collectively suggest that both punishment and extinction produce similar context-dependent retroactive interference effects. More broadly, they also suggest that punished and extinguished responses may be equally likely to return following a change of context despite the intuition that punishment might provide a more extreme and effective means of suppressing behavior. To our knowledge, this is the first direct behavioral comparison of response recovery after punishment and extinction within individual experiments.

惩罚和灭绝都是减少工具性反应的有效方法,可能涉及类似的学习机制。为了描述它们之间的相似性和差异,我们研究了三种公认的恢复或“复发”效应——在惩罚或工具反应消失后的更新、自发恢复和重新获得。在实验1a中,受惩罚和熄灭的反应在测试时的环境变化(ABA更新)后都更新到相似的程度。在实验1b中,在惩罚或灭绝后,反应自发恢复到类似程度。在实验2中,当反应在灭绝后再次增强而不是在惩罚后再次增强时,反应被迅速地重新获得,正如在重新获得中提供的增强剂是惩罚的一部分而不是灭绝的想法所预测的那样。研究结果共同表明,惩罚和灭绝都产生了类似的依赖于上下文的追溯干扰效应。更广泛地说,他们还认为,尽管直觉认为惩罚可能提供了一种更极端、更有效的抑制行为的手段,但在环境变化后,受惩罚和熄灭的反应可能同样有可能再次出现。据我们所知,这是在个体实验中首次对惩罚和灭绝后的反应恢复进行直接的行为比较。
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引用次数: 0
Time perception and pain: Can a temporal illusion reduce the intensity of pain? 时间感知和疼痛:时间错觉能降低疼痛的强度吗?
IF 1.8 4区 心理学 Q3 Psychology Pub Date : 2023-09-01 Epub Date: 2023-02-25 DOI: 10.3758/s13420-023-00575-3
Vanessa S Z Maia, Catarina Movio Silva, Inaeh de Paula Oliveira, Victória Regina da Silva Oliveira, Camila Squarzoni Dale, Abrahão Fontes Baptista, Marcelo S Caetano

It is commonly known-and previous studies have indicated-that time appears to last longer during unpleasant situations. This study examined whether a reciprocal statement can be made-that is, whether changes in the perception of time can influence our judgment (or rating) of a negative event. We used a temporal illusion method (Pomares et al. Pain 152, 230-234, 2011) to induce distortions in the perception of time. Two stimuli were presented for a constant time: a full clock, which stayed on the screen until its clock hand completed a full rotation (360°); and a short clock, in which the clock hand moved just three-quarters of the way (270°), thus suggesting a reduced interval duration. However, both stimuli were shown for the same amount of time. We specifically investigated (a) whether we could induce a temporal illusion with this simple visual manipulation, and (b) whether this illusion could change participants' ratings of a painful stimulus. In Experiment I (n = 22), to answer (a) above, participants were asked to reproduce the duration in which the different clocks were presented. In Experiment II (n = 30), a painful thermal stimulation was applied on participants' hands while the clocks were shown. Participants were asked to rate the perceived intensity of their pain, and to reproduce its duration. Results showed that, for both experiments, participants reproduced a longer interval after watching the full clock compared with the short clock, confirming that the clock manipulation was able to induce a temporal illusion. Furthermore, the second experiment showed that participants rated the thermal stimuli as less painful when delivered with the short clock than with the full clock. These findings suggest that temporal distortions can modulate the experience of pain.

众所周知,以前的研究表明,在不愉快的情况下,时间似乎会持续更长时间。这项研究考察了是否可以做出对等的陈述,即时间感知的变化是否会影响我们对负面事件的判断(或评级)。我们使用了一种时间错觉方法(Pomares等人,Pain 152230-2342011)来诱导时间感知的扭曲。两种刺激被持续呈现:一个完整的时钟,它一直停留在屏幕上,直到它的时针完成完整的旋转(360°);以及一个短时钟,指针只移动了四分之三的距离(270°),因此表明间隔时间缩短。然而,两种刺激显示的时间相同。我们特别研究了(a)我们是否可以通过这种简单的视觉操作诱导时间错觉,以及(b)这种错觉是否可以改变参与者对疼痛刺激的评分。在实验I(n=22)中,为了回答上面的(a),参与者被要求重现不同时钟出现的持续时间。在实验II(n=30)中,当显示时钟时,对参与者的手施加疼痛的热刺激。参与者被要求对他们感知到的疼痛强度进行评分,并重现其持续时间。结果表明,在这两个实验中,与短时钟相比,参与者在观看完整时钟后再现的间隔更长,这证实了时钟操纵能够引起时间错觉。此外,第二个实验表明,与全时相比,参与者认为短时给予的热刺激不那么痛苦。这些发现表明,时间扭曲可以调节疼痛的体验。
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引用次数: 0
What does dopamine release reveal about latent inhibition? 多巴胺的释放揭示了潜在抑制的什么?
IF 1.8 4区 心理学 Q3 Psychology Pub Date : 2023-09-01 Epub Date: 2022-12-20 DOI: 10.3758/s13420-022-00556-y
Thomas J Burton, Genevra Hart, Bernard W Balleine

A recent paper by Kutlu et al. (2022) argues that changes in dopamine release during stimulus pre-exposure reflect non-associative changes in attention to the conditioned stimulus that are causally related to latent inhibition effects. Associative accounts of pre-exposure-induced changes in associability suggest, however, that such conclusions may be premature.

Kutlu等人最近的一篇论文(2022)认为,刺激预暴露期间多巴胺释放的变化反映了对条件刺激的注意力的非关联变化,这些变化与潜在的抑制作用有因果关系。然而,对暴露前引起的关联性变化的相关描述表明,这样的结论可能为时过早。
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引用次数: 0
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Learning & Behavior
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