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The impact of a chatbot working as an assistant in a course for supporting student learning and engagement 聊天机器人在课程中充当助手对支持学生学习和参与的影响
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-05-10 DOI: 10.1002/cae.22750
Mónica De La Roca, Miguel M. Chan, Antonio Garcia-Cabot, Eva Garcia-Lopez, Héctor Amado-Salvatierra

Nowadays, many digital learning tools can be integrated into a course to enhance the teaching–learning process. It is a fact that technology is changing how students learn and how professors teach. The growing utilization of AI chatbots in education to support students' learning underscores the importance of identifying critical aspects related to students' acceptance of this technology. Teachers require a deeper understanding of how students perceive and respond to chatbot assistance, as well as methods to measure levels of satisfaction, engagement, and knowledge acquired while using these technological tools. The aim of this study was, on the one hand, to illustrate the integration of a chatbot into a course to assist students in solving specific learning activities. On the other hand, it aimed to analyze the correlation between the factors influencing university students' intention to use chatbots and their perceived usefulness. It is noteworthy that the learning activity integrated two technologies: an Integrated Development Environment and a chatbot, offering additional educational value to students. The Technology Acceptance Model was used to measure the students' perceived usefulness and attitude toward this digital learning tool. The findings of this study provided insights to faculty on how to integrate and use chatbots to enhance students' engagement and motivation. The results revealed that the perceived usefulness of chatbots does, in fact, influence students' intention to use them. Most of the students expressed satisfaction with having a chatbot to assist them in solving exercises. Students highlighted that one of the most significant benefits was the 24/7 chatbot's support availability and its user-friendly interface.

如今,许多数字化学习工具都可以整合到课程中,以加强教学过程。事实上,技术正在改变学生的学习方式和教授的教学方式。人工智能聊天机器人越来越多地应用于教育领域,为学生的学习提供支持,这凸显了确定学生接受这种技术的关键因素的重要性。教师需要更深入地了解学生如何感知和响应聊天机器人的帮助,以及在使用这些技术工具时衡量满意度、参与度和知识获取水平的方法。本研究的目的一方面是说明如何将聊天机器人整合到课程中,以帮助学生解决特定的学习活动。另一方面,它还旨在分析影响大学生使用聊天机器人的意向的因素与其感知到的有用性之间的相关性。值得注意的是,该学习活动整合了两种技术:集成开发环境和聊天机器人,为学生提供了额外的教育价值。技术接受模型被用来衡量学生对这一数字学习工具的有用性认知和态度。这项研究的结果为教师如何整合和使用聊天机器人来提高学生的参与度和积极性提供了启示。研究结果表明,聊天机器人的有用性确实影响了学生使用聊天机器人的意愿。大多数学生对有聊天机器人帮助他们解决练习问题表示满意。学生们强调,最重要的好处之一是全天候的聊天机器人支持及其友好的用户界面。
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引用次数: 0
Enhancing self-regulated learning in engineering education with lightboard videos as a support tool 以光板视频为辅助工具,加强工程教育中的自律学习
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-05-10 DOI: 10.1002/cae.22756
Rafael R. Sola-Guirado, Francisco Comino, Rafael Castro-Triguero

Background

For engineering students, a lack of motivation and continuous study are common issues that lie in low academic performance. Active teaching with audio-visual systems, on the one hand, and self-regulated learning methodologies, on the other, have shown to have a high potential in these aspects.

Purpose

Assessing a proposal based on a self-assessment and integrating it into a traditional teaching process to improve student engagement and performance.

Design/Method

When once explanation of a thematic block was complete, we set a series of exercises encompassing key concepts for students to solve at home within a limited time. Students then had to upload their solutions to an e-Learning platform and subsequently received dynamic videos, created using a lightboard studio, showing solutions to the exercises to assess their level of learning through self-evaluation.

Results

The activity was highly valued by the students. They were more motivated in their studies than the control group, which is reflected in increased participation in the course and in the number of students who sat for the exams. However, according to the metrics of the videos and their responses to the questionnaires, students did not fully utilise the available resources. This is likely due to the extrinsic motivation facilitated or failure to treat the self-assessments as exam simulations. This resulted in academic performance that is very similar to that of the control group.

Conclusions

The results obtained demonstrate the usefulness of the teaching proposal for the purpose of this work, although it requires some improvements.

背景对于工科学生来说,缺乏学习动力和持续学习是导致学习成绩低下的常见问题。目的评估一项基于自我评估的建议,并将其整合到传统教学过程中,以提高学生的参与度和学习成绩。设计/方法当一个主题板块的讲解完成后,我们设置了一系列包含关键概念的练习,让学生在有限的时间内在家解决。然后,学生们必须将他们的解决方案上传到电子学习平台,随后会收到使用 lightboard studio 制作的动态视频,视频展示了练习的解决方案,学生们可以通过自我评价来评估自己的学习水平。与对照组相比,他们的学习积极性更高,这体现在课程参与度的提高和参加考试人数的增加上。然而,根据视频的衡量标准和他们对问卷的答复,学生并没有充分利用现有的资源。这很可能是由于外在动机的推动或没有把自我评估当作考试模拟。这导致学生的学习成绩与对照组非常相似。
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引用次数: 0
Bridging theory and practice: CFD simulation and interactive VR for conduction heat transfer learning 连接理论与实践:用于传导传热学习的 CFD 模拟和交互式 VR
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-05-08 DOI: 10.1002/cae.22755
Ihab H. Alsurakji, Amjad El-Qanni, Tariq Malhis, Mohannad Ahmed, Mohammad Zayed, Maryam Hmoudah, Wael H. Ahmed, Mohammad Najjar, Mohammad Abuabiah, Bahaa Shaqour

Software simulation programs and virtual reality (VR) have become powerful tools for several educational purposes, and recently, they were used in a wide range of applications. In cases of inaccessibility to labs, workshops, or industries, as happened before in the coronavirus disease 2019 pandemic, these tools could be effectively integrated with practical lab experiments. In this study, a computational fluid dynamics (CFD) simulation and a VR module were utilized to simulate heat transfer by conduction through various experimental cases. The CFD simulation results were obtained using ANSYS/FLUENT software. Meantime, the experimental data were obtained by carrying out three experiments of heat conduction with different heat transfer rates through simple, composite, and different cross-sectional area bars. At last, the experimental procedure and devices used were virtually constructed using SolidWorks software as three-dimensional models, which were then extruded into VR and augmented reality models. It was found that the simulation results closely align with the experimental ones, and the temperature profile in both cases has the same behavior with small differences, which indicates the validity of the developed module to be used as a simulation of the actual experiments. In addition to improving knowledge of heat transfer principles, this combination of simulation and VR technology advances many Sustainable Development Goals (SDGs), including advancing quality education (SDG 4) and innovation in higher education (SDG 9). Additionally, this method assists in achieving the course learning objectives by mimicking real-world lab experiments, guaranteeing that students graduate from the course with the required information and abilities.

软件模拟程序和虚拟现实(VR)已成为实现多种教育目的的强大工具,最近已被广泛应用。在无法进入实验室、车间或行业的情况下,如 2019 年冠状病毒疾病大流行时,这些工具可与实际实验室实验有效结合。在本研究中,计算流体动力学(CFD)模拟和虚拟现实模块被用来模拟各种实验案例中的传导传热。CFD 模拟结果是通过 ANSYS/FLUENT 软件获得的。同时,通过简单、复合和不同截面积的棒材进行了三次不同传热速率的热传导实验,获得了实验数据。最后,使用 SolidWorks 软件虚拟构建了实验程序和所用装置的三维模型,并将其挤压成 VR 和增强现实模型。结果发现,模拟结果与实验结果非常吻合,两种情况下的温度曲线行为相同,差异很小,这表明开发的模块可以用作实际实验的模拟。除了提高对传热原理的认识,这种模拟与虚拟现实技术的结合还推进了许多可持续发展目标(SDGs),包括推进优质教育(SDG4)和高等教育创新(SDG9)。此外,这种方法通过模拟真实世界的实验室实验,有助于实现课程学习目标,确保学生在课程结束时掌握所需的信息和能力。
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引用次数: 0
EDUPERES and GAMERES: A smart interactive education platform and digital gamification for basic circuit analysis EDUPERES 和 GAMERES:基础电路分析的智能互动教育平台和数字游戏化
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-05-08 DOI: 10.1002/cae.22754
Seçkin Uluskan

This paper introduces Education Platform for Equivalent Resistance (EDUPERES) and Gamification of Equivalent Resistance (GAMERES), two different parts of a new computer aided education platform with interactive and imaginative design and game elements, which have been created during 4 years. In Vocational School of Transportation of Eskişehir Technical University, electrical circuit analysis is a compact course which exhaustively yet quickly covers all the DC and AC circuit concepts. During the course, it is observed that some students have difficulties in some basic capabilities such as calculation of equivalent resistance of either a standard or a compact circuit, dividing currents, and so on. More sadly, this inability spreads to the rest of the semester. This study aims to overcome this issue through a smart interactive education platform and gamification. The first part, that is, EDUPERES visualizes and animates the solutions of electrical circuits. To make the students exercise circuit questions, it provides an interface which simulates the comfort of using paper and pencil. This platform is powered by a smart algorithm to watch almost all of the actions of the students and to give prompt warnings. It allows students to transform the shapes of compact circuits during circuit reduction. The second part, that is, GAMERES imaginatively converts the circuit questions into action, competition, shooter, puzzle, and maze games. Via box plots and Mann–Whitney–Wilcoxon nonparametric tests, it is shown that EDUPERES and GAMERES can significantly increase students' learning. The success of EDUPERES and GAMERES is discussed with regard to previous studies and gamers' motivations.

本文介绍了等效电阻教育平台(EDUPERES)和等效电阻游戏化平台(GAMERES),这是一个新的计算机辅助教育平台的两个不同部分,具有交互性和想象力的设计和游戏元素。在埃斯基谢希尔技术大学交通职业学校,电路分析是一门紧凑的课程,它详尽而快速地涵盖了所有直流和交流电路概念。在学习过程中,我们发现有些学生在一些基本能力方面存在困难,如标准电路或紧凑电路的等效电阻计算、电流的划分等。更可悲的是,这种困难会延续到整个学期。本研究旨在通过智能互动教育平台和游戏化来克服这一问题。第一部分,即 EDUPERES,将电路的解法可视化和动画化。为了让学生练习电路问题,它提供了一个模拟纸笔使用舒适度的界面。该平台采用智能算法,可以观察学生的几乎所有操作,并及时发出警告。它允许学生在电路还原过程中变换紧凑电路的形状。第二部分,即 "GAMERES",将电路问题想象性地转化为动作游戏、竞赛游戏、射击游戏、益智游戏和迷宫游戏。通过方框图和 Mann-Whitney-Wilcoxon 非参数检验表明,EDUPERES 和 GAMERES 能显著提高学生的学习效果。在讨论 EDUPERES 和 GAMERES 的成功之处时,还参考了以往的研究和游戏者的动机。
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引用次数: 0
Identifying beliefs about the gender gap in engineering professions among university students using community detection algorithms and statistical analysis 利用群体检测算法和统计分析确定大学生对工程专业性别差距的看法
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-05-07 DOI: 10.1002/cae.22751
Noemi Merayo, Alba Ayuso

Digital societies require professionals in the Technology and Engineering sectors, but their lack, particularly of women, requires a thorough understanding of this gender gap. This research analyzes the beliefs and opinions of university engineering students about the gender gap in their professional fields by means of a community detection algorithm to identify groups of students with similar belief patterns. This study leverages a community detection algorithm to analyze the beliefs of 590 engineering students regarding the gender gap in their field, together with a correlational and explanatory design using a quantitative paradigm. A validated questionnaire focusing on the professional dimension was used. The algorithm identified three student communities, two gender-sensitive and one gender-insensitive. The study uncovered a concerning lack of awareness regarding the gender gap among engineering students. Many participants did not recognize the importance of increasing the representation of professional women, maintained the belief that the gender gap affects only women, and assumed that men and women are equally paid. However, women show a higher level of awareness, while men perceive the gender gap as a passing trend, which is worrying. Students recognize the importance of integrating a gender perspective into university and engineering curricula. It is worrying that many students doubt the existence of the gender gap and that both genders lack knowledge about gender gap issues. Finally, community detection algorithms could efficiently and automatically analyze gender gap issues or other unrelated topics.

数字化社会需要技术和工程领域的专业人才,但这些人才,尤其是女性人才的缺乏,要求我们对这种性别差距有一个透彻的了解。本研究通过社群检测算法,分析了工科学生对其专业领域性别差距的看法和观点,从而找出具有相似看法模式的学生群体。本研究利用群体检测算法分析了 590 名工科学生对其专业领域性别差距的看法,并采用了定量范式的相关性和解释性设计。使用的是一份经过验证的问卷,重点是专业维度。算法确定了三个学生群体,两个对性别问题敏感,一个对性别问题不敏感。研究发现,工科学生对性别差距缺乏认识。许多参与者没有认识到提高职业女性代表比例的重要性,仍然认为性别差距只影响到女性,并认为男女薪酬相同。不过,女性的认识水平较高,而男性则认为性别差距是一种过眼云烟,这一点令人担忧。学生认识到将性别观点纳入大学和工程学课程的重要性。令人担忧的是,许多学生怀疑性别差距的存在,而且男女学生都对性别差距问题缺乏了解。最后,社群检测算法可以有效地自动分析性别差距问题或其他不相关的话题。
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引用次数: 0
Integrated engineering education through design activities: A signal phase module design case study for traffic engineering course 通过设计活动开展综合工程教育:交通工程课程信号阶段模块设计案例研究
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-04-30 DOI: 10.1002/cae.22744
Sicong Zhu, Yufei Yuan, Wenjie Peng, Hangbin Wu, Lei Yu, Qing Lan

This article presents an integrated educational module for undergraduate traffic engineering at the microscale level. When dealing with a complex transportation system, the education program should cultivate students’ acquisition of both in-depth traffic specialization and breadth of engineering knowledge. For the educational instruction of the signal phase design, this article presents an integrated design that includes several engineering subjects: signal phase design, circuits and electronics, and object-oriented programming (OOP). Due to the lengthy evolution of signal phase design and the high-end industrial standards for this issue, this well-structured problem requires an instructional design to adopt a worked example that integrates varied engineering domains. The integrated design session is intended to deliver education through designing a miniature signal controller while creating an immersive situation and encouraging social teamwork. Feedback from participating students has been positive, indicating the achievement of the planned learning objectives and better mastery of engineering practices.

本文介绍了微观层面的本科交通工程综合教学模块。面对复杂的交通系统,教学计划应培养学生既掌握深入的交通专业知识,又掌握广博的工程知识。针对信号相位设计的教学,本文提出了一个综合设计,包括信号相位设计、电路与电子学和面向对象编程(OOP)等多个工程学科。由于信号相位设计的演变过程较长,且该问题的工业标准较高,因此这一结构良好的问题需要在教学设计中采用一个将不同工程领域整合在一起的工作示例。综合设计课程旨在通过设计微型信号控制器开展教学,同时营造身临其境的情境,鼓励社会团队合作。参与学生的反馈是积极的,表明达到了计划的学习目标,并更好地掌握了工程实践。
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引用次数: 0
Prerequisite knowledge-based automated course planning with semantics consideration 基于先决条件知识的自动课程规划,考虑语义学因素
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-04-24 DOI: 10.1002/cae.22748
John J.-W. Yoo, Preamnath Balachandranath, Saeed Saboury

The knowledge-based prerequisite framework (KPF) is an alternative to the course-based prerequisite framework (CPF), which is widely used for curriculum design. The KPF is more flexible because it only requires essential prerequisite knowledge, while the CPF is more rigid and requires students to take all prerequisite courses. Since the number of prerequisite knowledge terms is, in general, much greater than the number of prerequisite courses, flexibility can cause additional complexity. Furthermore, the KPF inevitably requires handling semantics of defined knowledge terms. This work presents a novel Artificial Intelligence (AI) Planning mathematical model that enables the KPF by automatically verifying prerequisite knowledge and incorporating hierarchical semantic relationships among knowledge terms into the model. The proposed model significantly improves the quality of course planning solutions by finding hidden or better solutions that could not be obtained without semantics consideration. The results of the comprehensive experiments show the optimality of the solutions obtained by the mathematical model and demonstrate the outperformance of incorporation of the semantics into the mathematical model, in terms of the quality of solutions. Finally, the experimental results on scalability show the necessity of the development of efficient heuristic algorithms.

基于知识的先修课程框架(KPF)是广泛用于课程设计的基于课程的先修课程框架(CPF)的替代方案。KPF 更为灵活,因为它只要求必备的先修知识,而 CPF 则更为死板,要求学生选修所有的先修课程。由于先修知识条款的数量一般远远多于先修课程的数量,因此灵活性会造成额外的复杂性。此外,KPF 不可避免地需要处理已定义知识术语的语义。本研究提出了一种新颖的人工智能(AI)规划数学模型,通过自动验证先决知识并将知识术语之间的分层语义关系纳入模型,从而实现 KPF。所提出的模型通过找到隐藏的或更好的解决方案,极大地提高了课程规划解决方案的质量,而这些解决方案在不考虑语义的情况下是无法获得的。综合实验结果表明,数学模型获得的解决方案是最优的,并证明了将语义纳入数学模型在解决方案质量方面的优越性。最后,关于可扩展性的实验结果表明,有必要开发高效的启发式算法。
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引用次数: 0
ChatGPT as an educational resource for civil engineering students 作为土木工程专业学生教育资源的 ChatGPT
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-04-22 DOI: 10.1002/cae.22747
S M Jamil Uddin, Alex Albert, Mahzabin Tamanna, Anto Ovid, Abdullah Alsharef

The purpose of the investigation was to evaluate the utility of ChatGPT, a state-of-the-art language model developed by Open AI, in the context of civil engineering education. To achieve this objective, 44 civil engineering students from a large state university in the United States were recruited and asked to respond to three questions pertaining to Construction Surveying and Geomatics. The students were then introduced to ChatGPT and provided with guidelines on how the platform could be utilized for educational purposes, including obtaining answers to questions like those presented to them earlier. The students were then given the opportunity to leverage ChatGPT to obtain responses to questions they had been presented with earlier and any other related queries of interest. Subsequently, the students were asked to provide written responses to the same questions they were presented with earlier, but without access to ChatGPT or its response, to assess any knowledge gains. The investigation also captured the student's acceptance and perceived usability based on their experience of using ChatGPT. The findings indicated that the student's written responses were more thorough, detailed, and informative after utilizing ChatGPT. The results also revealed that ChatGPT was largely well-received by the students and they held a positive perception of the AI platform. The findings can inform efforts targeted at successfully integrating AI tools for civil engineering education.

这项调查的目的是评估 ChatGPT 在土木工程教育中的实用性,ChatGPT 是由 Open AI 开发的最先进的语言模型。为实现这一目标,我们招募了来自美国一所大型州立大学的 44 名土木工程专业学生,要求他们回答与建筑测量和地理信息学有关的三个问题。然后向学生们介绍了 ChatGPT,并就如何将该平台用于教育目的提供了指导,包括如何获得类似之前提出的问题的答案。然后,学生们有机会利用 ChatGPT 获得对他们之前提出的问题以及任何其他相关问题的答复。随后,学生们被要求对之前提出的相同问题提供书面答复,但不能使用 ChatGPT 或其答复,以评估是否有任何知识收获。调查还根据学生使用 ChatGPT 的经验,了解了他们的接受度和可用性感知。调查结果显示,使用 ChatGPT 后,学生的书面回答更全面、更详细、信息量更大。结果还显示,ChatGPT 在很大程度上受到了学生的欢迎,他们对人工智能平台持有积极的看法。这些研究结果可以为土木工程教育成功整合人工智能工具提供参考。
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引用次数: 0
Technical teacher training program for engineering integration in K-12 education 将工程学纳入 K-12 教育的技术教师培训计划
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-04-16 DOI: 10.1002/cae.22746
Sezen Bal, Ali Sarıkaş, Ayşe Yayla, Ulvi Başpınar, Selçuk Altınay, Ahmet F. Baba, Hasan Erdal, Hayriye Korkmaz

Engineering can enhance students' theoretical knowledge and practical application skills when integrated into K-12 education. This approach encourages students to contemplate technology and engineering in more depth. Field programmable gate array (FPGA) technology training is becoming increasingly important, especially for vocational high school technical teachers. This study focuses on providing FPGA technology training to these vocational and technical teachers. The aim is to improve their theoretical understanding of FPGA digital design and practical application skills. By incorporating the latest technology into their courses, educators can offer students in-depth learning and practical experience in electronic engineering and digital design. The training program covered the basics of FPGA, its applications, and how it can benefit vocational high schools in laboratory environments. A total of 34 technical teachers participated in the training program. The effectiveness of the program was evaluated through pre- and posttraining questionnaires. The results showed that most of the questionnaire items were statistically and practically significant and varied according to the teachers' department, teaching experience, and level of education.

将工程学纳入 K-12 教育,可以提高学生的理论知识和实际应用能力。这种方法鼓励学生更深入地思考技术和工程问题。现场可编程门阵列(FPGA)技术培训越来越重要,尤其是对职业高中技术教师。本研究的重点是为这些职业技术教师提供 FPGA 技术培训。目的是提高他们对 FPGA 数字设计的理论理解和实际应用技能。通过将最新技术融入课程,教育工作者可以为学生提供电子工程和数字设计方面的深入学习和实践经验。培训课程涵盖了 FPGA 的基础知识、应用以及如何使职业高中在实验室环境中受益。共有 34 名技术教师参加了培训计划。通过培训前和培训后的问卷调查对培训计划的效果进行了评估。结果表明,大多数问卷项目在统计和实践上都有意义,并因教师所在系、教学经验和教育水平的不同而有所差异。
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引用次数: 0
EL Greco Platform: A novel Python programming learning platform that uses a real robot EL Greco 平台:使用真实机器人的新型 Python 编程学习平台
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2024-04-11 DOI: 10.1002/cae.22742
Minas Rousouliotis, Marios Vasileiou, Nikolaos Manos, Ergina Kavallieratou

This paper introduces the El Greco Platform, a Python programming platform for distance learning that employs an educational robot. This website allows prospective learners to remotely control � � El Greco, a social humanoid robot designed to be cost-effective, simple to construct, and appropriate for use in education. El Greco is capable of performing multiple tasks, including combined movements. These Robot capabilities can be programmed using either Python code or the Blockly library, which adds an editor to an application that visualizes coding concepts as interlocking blocks. Programming a robot appears to be a significantly more effective and creative method for students to learn a programming language. This educational tool was designed primarily for use by students and allows anyone to learn Python while controlling a robot for free. El Greco Platform features gamification elements that increase the enjoyment and engagement of the learning experience while reinforcing the concepts taught. The survey results on students aged 13–18 revealed that the El Greco Platform captivated the study participants and positively affected their attitudes toward programming and robotics. In addition, it significantly impacted their comprehension of programming and motivated them to seek additional opportunities to expand their knowledge of robotics and programming.

本文介绍了 El Greco 平台,这是一个采用教育机器人进行远程学习的 Python 编程平台。通过该网站,未来的学习者可以远程控制 Greco,它是一个社交型仿人机器人,设计成本低,构造简单,适合在教育中使用。El Greco 能够执行多种任务,包括组合动作。这些机器人功能可以使用 Python 代码或 Blockly 库进行编程,该库为应用程序添加了一个编辑器,可将编码概念可视化为连锁块。对学生来说,给机器人编程似乎是一种更有效、更有创意的学习编程语言的方法。这种教育工具主要是为学生设计的,任何人都可以在控制机器人的同时免费学习 Python。El Greco 平台具有游戏化元素,可提高学习体验的乐趣和参与度,同时强化所教授的概念。对 13-18 岁学生的调查结果显示,El Greco 平台吸引了研究参与者,并对他们对编程和机器人的态度产生了积极影响。此外,该平台还极大地影响了他们对编程的理解,并促使他们寻求更多的机会来扩展机器人和编程方面的知识。
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引用次数: 0
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Computer Applications in Engineering Education
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