首页 > 最新文献

Computer Applications in Engineering Education最新文献

英文 中文
The Impact and Pathways of Digital Game-Based Learning on STEM Undergraduates' Engineering Concepts: Integrating Self-Determination Theory and Flow Theory 基于数字游戏的学习对STEM本科生工程概念的影响与途径:整合自我决定理论与心流理论
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-07-23 DOI: 10.1002/cae.70066
Yuqing Chen, Qing Guo, Qihan Qiu, Cuilan Qiao, Jingying Wang

Game-based learning (GBL) has demonstrated effectiveness across various disciplines, yet its application in engineering education remains limited. Understanding engineering concepts is essential not only for engineering students but for all STEM undergraduates. This study investigates the potential of GBL to enhance STEM students' comprehension of engineering concepts, and explores the underlying influence pathways by integrating self-determination theory (SDT), flow theory (FT), and personal gaming history. Structural equation modeling was employed to analyze the relationships among these variables. Results indicate that completing game tasks significantly improves students' understanding of engineering concepts. Among the influence pathways, need frustration emerged as a major barrier (path coefficient = −0.355), while need satisfaction strongly promoted both flow experience (0.779) and game motivation (0.703). Additionally, personal gaming experience, flow experience, and game motivation positively influenced game satisfaction (path coefficients = 0.114, 0.559, and 0.329, respectively). These findings support the effectiveness of GBL in engineering education. To optimize learning outcomes, game design and use should address students' basic psychological needs, minimize need frustration, and foster flow and motivation, thereby enhancing engagement and conceptual understanding.

基于游戏的学习(GBL)已经证明了其在各个学科中的有效性,但其在工程教育中的应用仍然有限。理解工程概念不仅对工科学生,而且对所有STEM本科生都是必不可少的。本研究通过整合自我决定理论(SDT)、心流理论(FT)和个人游戏历史,探讨了GBL对STEM学生理解工程概念的潜在影响途径。采用结构方程模型分析各变量之间的关系。结果表明,完成游戏任务可以显著提高学生对工程概念的理解。在影响路径中,需求挫折感成为主要障碍(路径系数= - 0.355),而需求满足对心流体验(0.779)和游戏动机(0.703)均有显著促进作用。此外,个人游戏体验、流体验和游戏动机正向影响游戏满意度(路径系数分别为0.114、0.559和0.329)。这些发现支持了GBL在工程教育中的有效性。为了优化学习成果,游戏设计和使用应该满足学生的基本心理需求,最大限度地减少需求挫折,培养心流和动机,从而提高参与度和概念理解。
{"title":"The Impact and Pathways of Digital Game-Based Learning on STEM Undergraduates' Engineering Concepts: Integrating Self-Determination Theory and Flow Theory","authors":"Yuqing Chen,&nbsp;Qing Guo,&nbsp;Qihan Qiu,&nbsp;Cuilan Qiao,&nbsp;Jingying Wang","doi":"10.1002/cae.70066","DOIUrl":"https://doi.org/10.1002/cae.70066","url":null,"abstract":"<div>\u0000 \u0000 <p>Game-based learning (GBL) has demonstrated effectiveness across various disciplines, yet its application in engineering education remains limited. Understanding engineering concepts is essential not only for engineering students but for all STEM undergraduates. This study investigates the potential of GBL to enhance STEM students' comprehension of engineering concepts, and explores the underlying influence pathways by integrating self-determination theory (SDT), flow theory (FT), and personal gaming history. Structural equation modeling was employed to analyze the relationships among these variables. Results indicate that completing game tasks significantly improves students' understanding of engineering concepts. Among the influence pathways, need frustration emerged as a major barrier (path coefficient = −0.355), while need satisfaction strongly promoted both flow experience (0.779) and game motivation (0.703). Additionally, personal gaming experience, flow experience, and game motivation positively influenced game satisfaction (path coefficients = 0.114, 0.559, and 0.329, respectively). These findings support the effectiveness of GBL in engineering education. To optimize learning outcomes, game design and use should address students' basic psychological needs, minimize need frustration, and foster flow and motivation, thereby enhancing engagement and conceptual understanding.</p></div>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-07-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144688098","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Application of Visual Teaching in Engineering Geology 可视化教学在工程地质中的应用
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-07-20 DOI: 10.1002/cae.70067
Junyi Gao, Zhiqiang Zhou

Engineering Geology is a mandatory course for undergraduates majoring in civil engineering at colleges and universities, where much of the knowledge is inherently abstract. The teaching methods employed by instructors play a crucial role in helping students understand the course material. This study highlighted several effective visual teaching methods that facilitate students' comprehension of abstract geological concepts. It specifically discussed various visual teaching methods, including classroom object diagrams, classroom video playback, and field geological practices. Visual teaching methods for different slope models, tunnel models, and fractured rock mass models were developed using numerical software. An online questionnaire survey was conducted to assess the acceptance of these methods among second-year undergraduates. The results indicated that the combined effect of these methods was most favorable. Therefore, this visual teaching strategy holds promise for broader application in engineering geology education.

工程地质学是高校土木工程专业本科生的必修课,其中很多知识本质上是抽象的。教师使用的教学方法在帮助学生理解课程材料方面起着至关重要的作用。本研究强调了几种有效的可视化教学方法,以促进学生对抽象地质概念的理解。具体讨论了课堂实物图、课堂视频播放、野外地质实践等多种可视化教学方法。利用数值软件开发了不同边坡模型、隧道模型和裂隙岩体模型的可视化教学方法。我们进行了一项在线问卷调查来评估二年级本科生对这些方法的接受程度。结果表明,这几种方法联合使用效果较好。因此,这种可视化教学策略在工程地质教学中具有广阔的应用前景。
{"title":"Application of Visual Teaching in Engineering Geology","authors":"Junyi Gao,&nbsp;Zhiqiang Zhou","doi":"10.1002/cae.70067","DOIUrl":"https://doi.org/10.1002/cae.70067","url":null,"abstract":"<div>\u0000 \u0000 <p>Engineering Geology is a mandatory course for undergraduates majoring in civil engineering at colleges and universities, where much of the knowledge is inherently abstract. The teaching methods employed by instructors play a crucial role in helping students understand the course material. This study highlighted several effective visual teaching methods that facilitate students' comprehension of abstract geological concepts. It specifically discussed various visual teaching methods, including classroom object diagrams, classroom video playback, and field geological practices. Visual teaching methods for different slope models, tunnel models, and fractured rock mass models were developed using numerical software. An online questionnaire survey was conducted to assess the acceptance of these methods among second-year undergraduates. The results indicated that the combined effect of these methods was most favorable. Therefore, this visual teaching strategy holds promise for broader application in engineering geology education.</p>\u0000 </div>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-07-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144666209","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Study on the Benefits of Virtual Reality as a Support for STEM Learning 虚拟现实作为STEM学习支持的益处研究
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-07-16 DOI: 10.1002/cae.70065
Riccardo Giussani, Nicolò Dozio, Niccolò Becattini, Gaetano Cascini, Francesco Ferrise, Federico Morosi

The use of virtual reality (VR) in higher education and training has been widely explored in various fields, with divergent results. This study examines whether VR is a suitable learning support tool compared to traditional methods, such as 2D static slides or physical models, focusing on usability, workload, and learning effectiveness in an engineering education context. A total of 184 first-year BSc engineering students voluntarily participated in an experimental activity. Participants were divided into three groups, each experiencing a different learning condition: slides-based, VR-based, and physical model-based. The study design ensured comparability across conditions using 3 out of 4 levels provided by the ICAP (Interactive, Constructive, Active, Passive) framework. Usability was assessed using the System Usability Scale, workload via the NASA Task Load Index, and learning outcomes through a task-based test. The study found no significant differences in test scores across the three conditions. However, participants in the VR-based and physical model-based conditions reported significantly higher usability and lower perceived workload compared to the slides-based condition. The VR-based condition provided an immersive environment while maintaining comparability in cognitive engagement. The findings demonstrate that VR can serve as an effective alternative to traditional learning methods, particularly for enhancing usability and reducing cognitive workload. However, its integration must be carefully designed to ensure cognitive engagement and optimize learning outcomes. This study highlights VR's potential in engineering education and underscores the importance of aligning tools with pedagogical goals.

虚拟现实(VR)在高等教育培训中的应用已经在各个领域得到了广泛的探索,并取得了不同的成果。本研究考察了与传统方法(如2D静态幻灯片或物理模型)相比,VR是否是一种合适的学习支持工具,重点关注工程教育背景下的可用性、工作量和学习效率。184名一年级理学士工科学生自愿参加了一项实验活动。参与者被分成三组,每组经历不同的学习条件:基于幻灯片,基于vr和基于物理模型。研究设计使用ICAP(互动、建设性、主动、被动)框架提供的4个级别中的3个确保了不同条件下的可比性。可用性通过系统可用性量表进行评估,通过NASA任务负载指数进行工作量评估,通过基于任务的测试进行学习结果评估。研究发现,三种情况下的测试成绩没有显著差异。然而,与基于幻灯片的条件相比,基于vr和基于物理模型的条件下的参与者报告了更高的可用性和更低的感知工作量。基于vr的条件提供了一个身临其境的环境,同时保持了认知参与的可比性。研究结果表明,VR可以作为传统学习方法的有效替代方法,特别是在提高可用性和减少认知工作量方面。然而,它的整合必须精心设计,以确保认知参与和优化学习成果。这项研究强调了VR在工程教育中的潜力,并强调了将工具与教学目标相结合的重要性。
{"title":"Study on the Benefits of Virtual Reality as a Support for STEM Learning","authors":"Riccardo Giussani,&nbsp;Nicolò Dozio,&nbsp;Niccolò Becattini,&nbsp;Gaetano Cascini,&nbsp;Francesco Ferrise,&nbsp;Federico Morosi","doi":"10.1002/cae.70065","DOIUrl":"https://doi.org/10.1002/cae.70065","url":null,"abstract":"<div>\u0000 \u0000 <p>The use of virtual reality (VR) in higher education and training has been widely explored in various fields, with divergent results. This study examines whether VR is a suitable learning support tool compared to traditional methods, such as 2D static slides or physical models, focusing on usability, workload, and learning effectiveness in an engineering education context. A total of 184 first-year BSc engineering students voluntarily participated in an experimental activity. Participants were divided into three groups, each experiencing a different learning condition: slides-based, VR-based, and physical model-based. The study design ensured comparability across conditions using 3 out of 4 levels provided by the ICAP (Interactive, Constructive, Active, Passive) framework. Usability was assessed using the System Usability Scale, workload via the NASA Task Load Index, and learning outcomes through a task-based test. The study found no significant differences in test scores across the three conditions. However, participants in the VR-based and physical model-based conditions reported significantly higher usability and lower perceived workload compared to the slides-based condition. The VR-based condition provided an immersive environment while maintaining comparability in cognitive engagement. The findings demonstrate that VR can serve as an effective alternative to traditional learning methods, particularly for enhancing usability and reducing cognitive workload. However, its integration must be carefully designed to ensure cognitive engagement and optimize learning outcomes. This study highlights VR's potential in engineering education and underscores the importance of aligning tools with pedagogical goals.</p>\u0000 </div>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-07-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144635566","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Evaluating the Success of AI Tools in Supporting Student Performance in Mathematical Kangaroo Competition 评估人工智能工具在数学袋鼠比赛中支持学生成绩的成功
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-07-09 DOI: 10.1002/cae.70063
Marina Svičević, Aleksandar Milenković, Nemanja Vučićević, Marko Stanković

This study explores the potential of generative artificial intelligence (AI) tools in supporting students preparing for mathematical competitions, focusing on the Mathematical Kangaroo competition in the context of the Serbian-speaking region. The research analyzed tools such as ChatGPT-free, ChatGPT-paid, AI Math Solver, Math Mentor, and o1-preview, assessing their accuracy and efficiency in solving tasks of varying difficulty levels and domains (algebra, geometry, logic, and numbers), as well as different formats (text and image-based). Testing included tasks in both Serbian and English, allowing for the evaluation of language barriers in tool performance. The results indicate that tools perform better with text-based task formats, with o1-preview standing out for its exceptionally high accuracy in this format. All tools achieve the highest precision in numbers and algebra, while results are significantly lower in geometry and logic, highlighting challenges in processing visual information and logical reasoning. The conclusions of this study emphasize the importance of generative AI in improving mathematics education but highlight the need for further development of tools that can better handle visual tasks, support local languages, and be more specialized in solving mathematical problems in general.

本研究探讨了生成式人工智能(AI)工具在支持学生准备数学竞赛方面的潜力,重点关注塞尔维亚语地区的数学袋鼠竞赛。该研究分析了chatgpt免费、chatgpt付费、AI Math Solver、Math Mentor和01 -preview等工具,评估了它们在解决不同难度和领域(代数、几何、逻辑和数字)以及不同格式(基于文本和图像)任务时的准确性和效率。测试包括塞尔维亚语和英语的任务,允许评估工具性能中的语言障碍。结果表明,工具在基于文本的任务格式中表现得更好,其中01 -preview在这种格式中以其异常高的准确性脱颖而出。所有工具在数字和代数方面都达到了最高的精度,而在几何和逻辑方面的结果明显较低,突出了处理视觉信息和逻辑推理方面的挑战。本研究的结论强调了生成式人工智能在改善数学教育中的重要性,但也强调了进一步开发工具的必要性,这些工具可以更好地处理视觉任务,支持当地语言,并更专门地解决一般的数学问题。
{"title":"Evaluating the Success of AI Tools in Supporting Student Performance in Mathematical Kangaroo Competition","authors":"Marina Svičević,&nbsp;Aleksandar Milenković,&nbsp;Nemanja Vučićević,&nbsp;Marko Stanković","doi":"10.1002/cae.70063","DOIUrl":"https://doi.org/10.1002/cae.70063","url":null,"abstract":"<div>\u0000 \u0000 <p>This study explores the potential of generative artificial intelligence (AI) tools in supporting students preparing for mathematical competitions, focusing on the Mathematical Kangaroo competition in the context of the Serbian-speaking region. The research analyzed tools such as ChatGPT-free, ChatGPT-paid, AI Math Solver, Math Mentor, and o1-preview, assessing their accuracy and efficiency in solving tasks of varying difficulty levels and domains (algebra, geometry, logic, and numbers), as well as different formats (text and image-based). Testing included tasks in both Serbian and English, allowing for the evaluation of language barriers in tool performance. The results indicate that tools perform better with text-based task formats, with o1-preview standing out for its exceptionally high accuracy in this format. All tools achieve the highest precision in numbers and algebra, while results are significantly lower in geometry and logic, highlighting challenges in processing visual information and logical reasoning. The conclusions of this study emphasize the importance of generative AI in improving mathematics education but highlight the need for further development of tools that can better handle visual tasks, support local languages, and be more specialized in solving mathematical problems in general.</p>\u0000 </div>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144582378","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Engineering Students' Perceptions and Use of Generative Artificial Intelligence 工科学生对生成式人工智能的认知与使用
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-07-09 DOI: 10.1002/cae.70064
Johannes L. Jooste, Karin E. Wolff, Jan G. Joubert

This study explores the evolving landscape of generative artificial intelligence (GAI) in engineering education. With technologies like ChatGPT transforming academic practices, universities are experiencing related challenges with integration, ethics and academic integrity. This study was conducted at a South African university to gain insights into how engineering students use GAI applications and their perceptions of these applications in their academic study. Using a survey based on previous studies, data were collected from undergraduate and postgraduate engineering students. The results reveal widespread adoption of GAI applications, with preferences regarding appropriate use and regulation approaches. Students generally support GAI as a learning aid while also expressing concerns about its use in formal assessments. They prefer discipline-specific guidance over institutional policies, with only 1% supporting a complete ban on GAI use. The findings indicate significant interest in structured education about ethical GAI use, with many students planning to continue using these technologies in their future careers. This study provides insights for engineering educators working to balance innovation with academic integrity, highlighting the need for collaborative approaches between students and educators in engineering education to maximise GAI benefits while mitigating limitations. Future research should explore effective integration strategies and discipline-specific best practices as GAI capabilities continue to evolve.

本研究探讨了工程教育中生成式人工智能(GAI)的发展前景。随着ChatGPT等技术改变学术实践,大学正面临着整合、道德和学术诚信方面的相关挑战。这项研究是在一所南非大学进行的,目的是深入了解工程专业学生如何使用GAI应用程序以及他们在学术研究中对这些应用程序的看法。在以往研究的基础上进行了一项调查,收集了工科本科生和研究生的数据。结果揭示了GAI应用程序的广泛采用,以及对适当使用和监管方法的偏好。学生们普遍支持GAI作为一种学习辅助工具,同时也表达了对其在正式评估中的使用的担忧。与机构政策相比,他们更喜欢具体学科的指导,只有1%的人支持完全禁止GAI的使用。研究结果表明,人们对道德GAI使用的结构化教育非常感兴趣,许多学生计划在未来的职业生涯中继续使用这些技术。这项研究为工程教育工作者平衡创新与学术诚信提供了见解,强调了工程教育中学生和教育工作者之间协作方法的必要性,以最大限度地提高GAI效益,同时减少限制。随着GAI能力的不断发展,未来的研究应该探索有效的集成策略和特定学科的最佳实践。
{"title":"Engineering Students' Perceptions and Use of Generative Artificial Intelligence","authors":"Johannes L. Jooste,&nbsp;Karin E. Wolff,&nbsp;Jan G. Joubert","doi":"10.1002/cae.70064","DOIUrl":"https://doi.org/10.1002/cae.70064","url":null,"abstract":"<p>This study explores the evolving landscape of generative artificial intelligence (GAI) in engineering education. With technologies like ChatGPT transforming academic practices, universities are experiencing related challenges with integration, ethics and academic integrity. This study was conducted at a South African university to gain insights into how engineering students use GAI applications and their perceptions of these applications in their academic study. Using a survey based on previous studies, data were collected from undergraduate and postgraduate engineering students. The results reveal widespread adoption of GAI applications, with preferences regarding appropriate use and regulation approaches. Students generally support GAI as a learning aid while also expressing concerns about its use in formal assessments. They prefer discipline-specific guidance over institutional policies, with only 1% supporting a complete ban on GAI use. The findings indicate significant interest in structured education about ethical GAI use, with many students planning to continue using these technologies in their future careers. This study provides insights for engineering educators working to balance innovation with academic integrity, highlighting the need for collaborative approaches between students and educators in engineering education to maximise GAI benefits while mitigating limitations. Future research should explore effective integration strategies and discipline-specific best practices as GAI capabilities continue to evolve.</p>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1002/cae.70064","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144582379","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Improving University Students' Learning of Programming Using Customised Pseudocode 改进大学生自定义伪代码编程学习
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-07-02 DOI: 10.1002/cae.70061
Antonio López-García, Jaime Urquiza-Fuentes, António José Mendes, Manuel Caeiro-Rodríguez

Pseudocode is a well-known tool for introducing students to the basics of programming. The aim of pseudocode is to make algorithmic constructs easy to write and to understand. In this study, we propose the design of a ‘natural’ pseudocode, with keywords frequently used in the mother tongue, referring to basic computational instructions and execution flow control. The core premise underlying this study is that students will better develop their algorithmic skills if they use their own pseudocode, using their preferred keywords. This international study includes a sample of a total of 405 first-year university students from different university degree programmes related to computer science, 60 Portuguese students, 58 Galician students and 287 students from Madrid. The same study is carried out in the corresponding mother tongue (Portuguese, Galician and Spanish) and divided into two phases. In the first, students answered a seven-question survey on the design of the pseudocode language. The results of this phase indicate that most of the keywords generally used in traditional pseudocode are not among the students' preferences. In the second phase, a six-question comprehension questionnaire was used to assess the students' understanding of algorithmic constructions by comparing three alternatives: the natural pseudocode in the mother tongue that they had chosen in the previous phase, the frequently used classical or standard pseudocode (also in the mother tongue) and pseudocode in English. The results show higher levels of understanding when using natural pseudocode.

伪代码是向学生介绍编程基础知识的著名工具。伪代码的目的是使算法结构易于编写和理解。在本研究中,我们提出设计一种“自然”伪代码,使用母语中经常使用的关键字,参考基本的计算指令和执行流控制。这项研究的核心前提是,如果学生使用他们自己的伪代码,使用他们喜欢的关键词,他们将更好地发展他们的算法技能。这项国际研究的样本包括来自不同大学计算机科学学位课程的405名一年级大学生、60名葡萄牙学生、58名加利西亚学生和287名来自马德里的学生。同样的研究以相应的母语(葡萄牙语、加利西亚语和西班牙语)进行,并分为两个阶段。首先,学生们回答了一份关于伪代码语言设计的7个问题的调查问卷。这一阶段的结果表明,传统伪代码中普遍使用的大部分关键词并不在学生的偏好之列。在第二阶段,通过比较三种选择,即学生在前一阶段选择的母语自然伪码、经常使用的经典或标准伪码(也是母语伪码)和英语伪码,使用六题理解问卷来评估学生对算法结构的理解。结果表明,当使用自然伪代码时,理解水平更高。
{"title":"Improving University Students' Learning of Programming Using Customised Pseudocode","authors":"Antonio López-García,&nbsp;Jaime Urquiza-Fuentes,&nbsp;António José Mendes,&nbsp;Manuel Caeiro-Rodríguez","doi":"10.1002/cae.70061","DOIUrl":"https://doi.org/10.1002/cae.70061","url":null,"abstract":"<p>Pseudocode is a well-known tool for introducing students to the basics of programming. The aim of pseudocode is to make algorithmic constructs easy to write and to understand. In this study, we propose the design of a ‘natural’ pseudocode, with keywords frequently used in the mother tongue, referring to basic computational instructions and execution flow control. The core premise underlying this study is that students will better develop their algorithmic skills if they use their own pseudocode, using their preferred keywords. This international study includes a sample of a total of 405 first-year university students from different university degree programmes related to computer science, 60 Portuguese students, 58 Galician students and 287 students from Madrid. The same study is carried out in the corresponding mother tongue (Portuguese, Galician and Spanish) and divided into two phases. In the first, students answered a seven-question survey on the design of the pseudocode language. The results of this phase indicate that most of the keywords generally used in traditional pseudocode are not among the students' preferences. In the second phase, a six-question comprehension questionnaire was used to assess the students' understanding of algorithmic constructions by comparing three alternatives: the natural pseudocode in the mother tongue that they had chosen in the previous phase, the frequently used classical or standard pseudocode (also in the mother tongue) and pseudocode in English. The results show higher levels of understanding when using natural pseudocode.</p>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1002/cae.70061","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144525058","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Navigating ChatGPT in ASEAN Higher Education: Ethical and Pedagogical Perspectives 在东盟高等教育中引导ChatGPT:伦理和教学观点
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-07-01 DOI: 10.1002/cae.70062
Dipima Buragohain, Sushank Chaudhary

The integration of generative artificial intelligence (AI) technologies, such as large language models like ChatGPT, in higher education has introduced innovative ways to enhance personalized learning, assist students, and support educators. However, these advancements come with significant ethical implications, particularly concerning privacy, bias, and pedagogy from a socio-technical perspective. This study explores the ethical dimensions of employing ChatGPT in higher educational systems across ASEAN countries. Employing a systematic literature review and thematic analysis of data from news articles, university policies, and journal papers, the research identifies key ethical concerns related to data privacy, algorithmic bias, and the impact on educational practices. Findings highlight the need for responsible generative AI usage and propose recommendations to ensure that ChatGPT and similar AI tools positively contribute to higher education while upholding academic integrity and equity from a socio-technical viewpoint.

在高等教育中整合生成式人工智能(AI)技术,如ChatGPT等大型语言模型,引入了创新的方式来增强个性化学习,帮助学生和支持教育工作者。然而,这些进步带来了重大的伦理影响,特别是从社会技术的角度来看,涉及隐私、偏见和教育学。本研究探讨了东盟国家高等教育系统中使用ChatGPT的伦理维度。通过系统的文献综述和对新闻文章、大学政策和期刊论文数据的专题分析,该研究确定了与数据隐私、算法偏见以及对教育实践的影响相关的关键伦理问题。研究结果强调了负责任的生成式人工智能使用的必要性,并提出了建议,以确保ChatGPT和类似的人工智能工具对高等教育做出积极贡献,同时从社会技术的角度维护学术诚信和公平。
{"title":"Navigating ChatGPT in ASEAN Higher Education: Ethical and Pedagogical Perspectives","authors":"Dipima Buragohain,&nbsp;Sushank Chaudhary","doi":"10.1002/cae.70062","DOIUrl":"https://doi.org/10.1002/cae.70062","url":null,"abstract":"<div>\u0000 \u0000 <p>The integration of generative artificial intelligence (AI) technologies, such as large language models like ChatGPT, in higher education has introduced innovative ways to enhance personalized learning, assist students, and support educators. However, these advancements come with significant ethical implications, particularly concerning privacy, bias, and pedagogy from a socio-technical perspective. This study explores the ethical dimensions of employing ChatGPT in higher educational systems across ASEAN countries. Employing a systematic literature review and thematic analysis of data from news articles, university policies, and journal papers, the research identifies key ethical concerns related to data privacy, algorithmic bias, and the impact on educational practices. Findings highlight the need for responsible generative AI usage and propose recommendations to ensure that ChatGPT and similar AI tools positively contribute to higher education while upholding academic integrity and equity from a socio-technical viewpoint.</p>\u0000 </div>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144524964","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Advancing Civil Engineering Education: Implications of Using Augmented Reality in Teaching Structural Analysis 推进土木工程教育:在结构分析教学中使用增强现实的意义
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-06-26 DOI: 10.1002/cae.70059
Nathan Miner, Aliye Karabulut-Ilgu, Charles Jahren, Alice Alipour

As technological advances appear, it is desirable to integrate them into new engineering education teaching methods, aiming to enhance students' comprehension and engagement with complex subjects. Augmented reality (AR) emerges as a promising tool in this effort, offering students opportunities to visualize and conceptualize challenging topics that are otherwise too abstract or difficult to grasp. Within civil engineering curriculums, structural analysis, a junior-level course forming the foundation of many other courses, poses challenges in visualization and understanding. This paper investigates the development of a mobile AR application intended to improve the conceptual understanding of structural analysis material. This application is designed to overlay schematic representations of structural components (i.e., beams, columns, frames, and trusses) onto images of iconic local campus buildings, allowing students to interactively explore exaggerated deflections and internal and external forces under various loading conditions. By contextualizing structural analysis calculations within familiar settings, the goal is to leverage a sense of relevance and place-based attachments in students' learning. Furthermore, the paper examines the development process and usability of the AR application, providing insights into its implementation in educational settings. Experimental results, including comparisons with a control group, are analyzed to assess the efficacy of the AR application in improving students' understanding of structural analysis concepts. Furthermore, the paper examines the development process and usability of the AR application, providing insights into its implementation in educational settings. Perspectives from structural analysis faculty members are also discussed, shedding light on the potential benefits and challenges associated with integrating AR technology into engineering education. In addition, the study highlights the value of place-based learning, wherein students engage with real-world structures in their immediate environment, fostering deeper connections between theoretical concepts and practical applications. Overall, this research contributes to the growing body of literature on innovative teaching approaches in engineering education and highlights the potential of AR as a valuable tool for enhancing student learning experiences in structural analysis and related disciplines.

随着技术的进步,人们希望将它们融入新的工程教育教学方法中,旨在提高学生对复杂学科的理解和参与。增强现实(AR)作为一种有前途的工具出现在这一努力中,为学生提供了可视化和概念化具有挑战性的主题的机会,否则过于抽象或难以掌握。在土木工程课程中,结构分析是一门初级课程,是许多其他课程的基础,它在可视化和理解方面提出了挑战。本文研究了一个移动AR应用程序的开发,旨在提高对结构分析材料的概念理解。该应用程序旨在将结构组件(即梁、柱、框架和桁架)的示意图叠加到当地标志性校园建筑的图像上,使学生能够互动地探索各种负载条件下夸张的挠度和内外部力。通过在熟悉的环境中进行结构分析计算,目标是在学生的学习中利用相关性和基于地点的依恋感。此外,本文还研究了AR应用程序的开发过程和可用性,为其在教育环境中的实施提供了见解。我们分析了实验结果,包括与对照组的比较,以评估AR应用在提高学生对结构分析概念理解方面的效果。此外,本文还研究了AR应用程序的开发过程和可用性,为其在教育环境中的实施提供了见解。从结构分析教师的观点也进行了讨论,阐明了将AR技术整合到工程教育中的潜在好处和挑战。此外,该研究还强调了基于地点的学习的价值,即学生在他们的直接环境中参与现实世界的结构,培养理论概念和实际应用之间的更深层次的联系。总的来说,这项研究为工程教育中创新教学方法的文献增长做出了贡献,并突出了AR作为提高学生在结构分析和相关学科学习经验的宝贵工具的潜力。
{"title":"Advancing Civil Engineering Education: Implications of Using Augmented Reality in Teaching Structural Analysis","authors":"Nathan Miner,&nbsp;Aliye Karabulut-Ilgu,&nbsp;Charles Jahren,&nbsp;Alice Alipour","doi":"10.1002/cae.70059","DOIUrl":"https://doi.org/10.1002/cae.70059","url":null,"abstract":"<p>As technological advances appear, it is desirable to integrate them into new engineering education teaching methods, aiming to enhance students' comprehension and engagement with complex subjects. Augmented reality (AR) emerges as a promising tool in this effort, offering students opportunities to visualize and conceptualize challenging topics that are otherwise too abstract or difficult to grasp. Within civil engineering curriculums, structural analysis, a junior-level course forming the foundation of many other courses, poses challenges in visualization and understanding. This paper investigates the development of a mobile AR application intended to improve the conceptual understanding of structural analysis material. This application is designed to overlay schematic representations of structural components (i.e., beams, columns, frames, and trusses) onto images of iconic local campus buildings, allowing students to interactively explore exaggerated deflections and internal and external forces under various loading conditions. By contextualizing structural analysis calculations within familiar settings, the goal is to leverage a sense of relevance and place-based attachments in students' learning. Furthermore, the paper examines the development process and usability of the AR application, providing insights into its implementation in educational settings. Experimental results, including comparisons with a control group, are analyzed to assess the efficacy of the AR application in improving students' understanding of structural analysis concepts. Furthermore, the paper examines the development process and usability of the AR application, providing insights into its implementation in educational settings. Perspectives from structural analysis faculty members are also discussed, shedding light on the potential benefits and challenges associated with integrating AR technology into engineering education. In addition, the study highlights the value of place-based learning, wherein students engage with real-world structures in their immediate environment, fostering deeper connections between theoretical concepts and practical applications. Overall, this research contributes to the growing body of literature on innovative teaching approaches in engineering education and highlights the potential of AR as a valuable tool for enhancing student learning experiences in structural analysis and related disciplines.</p>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1002/cae.70059","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144482078","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
UYAMAK: Empowering Model-Based Design and Simulation Through an Open-Source Web Platform UYAMAK:通过开源Web平台增强基于模型的设计和仿真
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-06-19 DOI: 10.1002/cae.70056
Antonio Concha-Sanchez, Suresh Kumar Gadi

This article introduces a new web-based open-source software application called UYAMAK, which stands for Unleash Your Applied Mathematics Abilities & Keenness. UYAMAK enables users to design, simulate, and analyze mathematical models using block diagrams. The software can not only be downloaded and installed on computers running Windows but also be used directly from web browsers without installation, making it compatible with any operating system. Due to this feature, the proposed program can be used in hybrid courses. A wide range of mathematical topics covered in undergraduate and graduate courses can be explored through UYAMAK, as it includes libraries for performing basic operations in arithmetic, trigonometry, complex numbers, Boolean logic, matrices, calculus, and statistics. Additionally, it allows for the simulation of discrete or continuous dynamical systems described by differential equations, transfer functions, or state-space representations. Simulation results can be visualized through displays, scopes, XY plots, and 3D graphs. Moreover, UYAMAK also simulates the 3D model of a 6-DOF articulated robot, whose joints can be controlled to follow a desired trajectory generated using various signal sources provided by UYAMAK, including step, ramp, sinusoidal, sawtooth, rectangular, and triangular waveforms. Several simulations are presented to demonstrate the potential of the proposed software, which has been evaluated in engineering courses. The results indicate that the proposed software helps students better understand and verify the mathematics taught in class.

这篇文章介绍了一个新的基于网络的开源软件应用程序,叫做UYAMAK,它代表着释放你的应用数学能力。锋利。UYAMAK使用户能够使用方框图设计、模拟和分析数学模型。该软件不仅可以下载并安装在运行Windows的计算机上,而且可以直接从web浏览器中使用,无需安装,使其与任何操作系统兼容。由于这一特点,所提出的程序可以用于混合课程。本科和研究生课程中涵盖的广泛数学主题可以通过UYAMAK进行探索,因为它包括用于执行算术、三角、复数、布尔逻辑、矩阵、微积分和统计学等基本运算的库。此外,它允许用微分方程、传递函数或状态空间表示描述的离散或连续动力系统的模拟。仿真结果可以通过显示器、范围、XY图和3D图可视化。此外,UYAMAK还模拟了一个六自由度关节机器人的三维模型,该机器人的关节可以按照UYAMAK提供的各种信号源生成的所需轨迹进行控制,包括阶跃、斜坡、正弦、锯齿、矩形和三角形波形。几个仿真展示了所提出的软件的潜力,并在工程课程中进行了评估。结果表明,所提出的软件有助于学生更好地理解和验证课堂上所教的数学。
{"title":"UYAMAK: Empowering Model-Based Design and Simulation Through an Open-Source Web Platform","authors":"Antonio Concha-Sanchez,&nbsp;Suresh Kumar Gadi","doi":"10.1002/cae.70056","DOIUrl":"https://doi.org/10.1002/cae.70056","url":null,"abstract":"<div>\u0000 \u0000 <p>This article introduces a new web-based open-source software application called UYAMAK, which stands for <i>Unleash Your Applied Mathematics Abilities &amp; Keenness</i>. UYAMAK enables users to design, simulate, and analyze mathematical models using block diagrams. The software can not only be downloaded and installed on computers running Windows but also be used directly from web browsers without installation, making it compatible with any operating system. Due to this feature, the proposed program can be used in hybrid courses. A wide range of mathematical topics covered in undergraduate and graduate courses can be explored through UYAMAK, as it includes libraries for performing basic operations in arithmetic, trigonometry, complex numbers, Boolean logic, matrices, calculus, and statistics. Additionally, it allows for the simulation of discrete or continuous dynamical systems described by differential equations, transfer functions, or state-space representations. Simulation results can be visualized through displays, scopes, <i>XY</i> plots, and 3D graphs. Moreover, UYAMAK also simulates the 3D model of a 6-DOF articulated robot, whose joints can be controlled to follow a desired trajectory generated using various signal sources provided by UYAMAK, including step, ramp, sinusoidal, sawtooth, rectangular, and triangular waveforms. Several simulations are presented to demonstrate the potential of the proposed software, which has been evaluated in engineering courses. The results indicate that the proposed software helps students better understand and verify the mathematics taught in class.</p>\u0000 </div>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-06-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144323599","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Dynamic Updating Method of Course Content Based on Multiple Intelligent Agents Collaboration 基于多智能代理协作的课程内容动态更新方法
IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-06-16 DOI: 10.1002/cae.70060
Sheng Jie, Mengfan Xiao, Yingjie Xu, Xian Jiang, Ligang Dong

In the rapidly evolving field of education, the timely updating of course content is an essential task, especially in disciplines such as computer science and artificial intelligence, where knowledge evolves swiftly. However, traditional methods of course revision are labor-intensive, time-consuming, and struggle to keep up with the latest academic developments and industry practices. Moreover, directly utilizing content generated by agent tools often results in a disorganized structure and questionable quality. To address these challenges, this paper proposes a dynamic updating method of course content based on the collaboration of multiple intelligent agents. By integrating multiple intelligent agents and knowledge graph technology, this method enables automated retrieval, filtering, and integration of the latest knowledge points, thereby generating a structured, accurate, and comprehensive course content structure. For engineering education, this method can help educators quickly adapt to the needs of technological development, which not only effectively alleviates the burden on educators but also significantly enhances the efficiency and quality of course updating, offering a novel solution for educational content management and promoting the development of engineering education towards intelligence and dynamism. Experimental results indicate that compared to traditional manual revision and direct utilization of single agent, this method maintains high accuracy (over 95%) and high coverage (over 96%), while reducing the knowledge point update cycle to less than 0.5 h and controlling the task execution cycle within 1.5 h.

在快速发展的教育领域,课程内容的及时更新是一项必不可少的任务,特别是在计算机科学和人工智能等知识发展迅速的学科中。然而,传统的课程修改方法是劳动密集型的,耗时的,并且很难跟上最新的学术发展和行业实践。此外,直接使用代理工具生成的内容通常会导致结构混乱和质量问题。针对这些挑战,本文提出了一种基于多智能体协作的课程内容动态更新方法。该方法通过集成多个智能代理和知识图谱技术,实现对最新知识点的自动检索、过滤和集成,从而生成结构化、准确、全面的课程内容结构。对于工程教育来说,这种方法可以帮助教育工作者快速适应技术发展的需要,不仅有效减轻了教育工作者的负担,而且显著提高了课程更新的效率和质量,为教育内容管理提供了一种新的解决方案,促进工程教育朝着智能化、动态性的方向发展。实验结果表明,与传统的人工修正和单智能体直接利用相比,该方法保持了较高的准确率(95%以上)和高覆盖率(96%以上),同时将知识点更新周期缩短到0.5 h以内,将任务执行周期控制在1.5 h以内。
{"title":"Dynamic Updating Method of Course Content Based on Multiple Intelligent Agents Collaboration","authors":"Sheng Jie,&nbsp;Mengfan Xiao,&nbsp;Yingjie Xu,&nbsp;Xian Jiang,&nbsp;Ligang Dong","doi":"10.1002/cae.70060","DOIUrl":"https://doi.org/10.1002/cae.70060","url":null,"abstract":"<div>\u0000 \u0000 <p>In the rapidly evolving field of education, the timely updating of course content is an essential task, especially in disciplines such as computer science and artificial intelligence, where knowledge evolves swiftly. However, traditional methods of course revision are labor-intensive, time-consuming, and struggle to keep up with the latest academic developments and industry practices. Moreover, directly utilizing content generated by agent tools often results in a disorganized structure and questionable quality. To address these challenges, this paper proposes a dynamic updating method of course content based on the collaboration of multiple intelligent agents. By integrating multiple intelligent agents and knowledge graph technology, this method enables automated retrieval, filtering, and integration of the latest knowledge points, thereby generating a structured, accurate, and comprehensive course content structure. For engineering education, this method can help educators quickly adapt to the needs of technological development, which not only effectively alleviates the burden on educators but also significantly enhances the efficiency and quality of course updating, offering a novel solution for educational content management and promoting the development of engineering education towards intelligence and dynamism. Experimental results indicate that compared to traditional manual revision and direct utilization of single agent, this method maintains high accuracy (over 95%) and high coverage (over 96%), while reducing the knowledge point update cycle to less than 0.5 h and controlling the task execution cycle within 1.5 h.</p>\u0000 </div>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 4","pages":""},"PeriodicalIF":2.0,"publicationDate":"2025-06-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144299901","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
Computer Applications in Engineering Education
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1