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Reflections on Cross-Modal Correspondences: Current Understanding and Issues for Future Research. 对跨模态对应的思考:当前认识和未来研究的问题。
IF 1.8 4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-11-10 DOI: 10.1163/22134808-bja10114
Kosuke Motoki, Lawrence E Marks, Carlos Velasco

The past two decades have seen an explosion of research on cross-modal correspondences. Broadly speaking, this term has been used to encompass associations between and among features, dimensions, or attributes across the senses. There has been an increasing interest in this topic amongst researchers from multiple fields (psychology, neuroscience, music, art, environmental design, etc.) and, importantly, an increasing breadth of the topic's scope. Here, this narrative review aims to reflect on what cross-modal correspondences are, where they come from, and what underlies them. We suggest that cross-modal correspondences are usefully conceived as relative associations between different actual or imagined sensory stimuli, many of these correspondences being shared by most people. A taxonomy of correspondences with four major kinds of associations (physiological, semantic, statistical, and affective) characterizes cross-modal correspondences. Sensory dimensions (quantity/quality) and sensory features (lower perceptual/higher cognitive) correspond in cross-modal correspondences. Cross-modal correspondences may be understood (or measured) from two complementary perspectives: the phenomenal view (perceptual experiences of subjective matching) and the behavioural response view (observable patterns of behavioural response to multiple sensory stimuli). Importantly, we reflect on remaining questions and standing issues that need to be addressed in order to develop an explanatory framework for cross-modal correspondences. Future research needs (a) to understand better when (and why) phenomenal and behavioural measures are coincidental and when they are not, and, ideally, (b) to determine whether different kinds of cross-modal correspondence (quantity/quality, lower perceptual/higher cognitive) rely on the same or different mechanisms.

在过去的二十年里,对跨模式通信的研究呈爆炸式增长。广义地说,这个术语已经被用来涵盖跨感官的特征、维度或属性之间的关联。来自多个领域(心理学、神经科学、音乐、绘画、环境设计等)的研究人员对这个话题的兴趣越来越大,更重要的是,这个话题的范围越来越广。在这里,这篇叙述性回顾旨在反思什么是跨模态对应,它们来自哪里,以及它们的基础是什么。我们认为,跨模态对应被认为是不同实际或想象的感官刺激之间的相对关联,其中许多对应是大多数人共有的。有四种主要关联(生理的、语义的、统计的和情感的)对应的分类特征是跨模态对应。感觉维度(数量/质量)和感觉特征(较低的知觉/较高的认知)在跨模态对应中对应。跨模态对应可以从两个互补的角度来理解(或测量):现象观(主观匹配的感知经验)和行为反应观(对多种感官刺激的行为反应的可观察模式)。重要的是,我们反思了需要解决的剩余问题和长期问题,以便为跨模式通信建立一个解释性框架。未来的研究需要(a)更好地理解什么时候(以及为什么)现象和行为测量是巧合的,什么时候不是巧合的,并且,理想情况下,(b)确定不同类型的跨模态对应(数量/质量,较低的感知/较高的认知)是否依赖于相同或不同的机制。
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引用次数: 0
Author Index to Volume 36 第36卷的作者索引
4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-11-06 DOI: 10.1163/22134808-003608ai
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引用次数: 0
Subject Index to Volume 36 第36卷主题索引
4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-11-06 DOI: 10.1163/22134808-003608si
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引用次数: 0
Contents Index to Volume 36 目录索引第36卷
4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-11-06 DOI: 10.1163/22134808-003608ci
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引用次数: 0
Beyond the Eye: Multisensory Contributions to the Sensation of Illusory Self-Motion (Vection). 眼睛之外:对错觉自我运动感觉的多感官贡献(视觉)。
IF 1.6 4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-10-27 DOI: 10.1163/22134808-bja10112
Bernhard E Riecke, Brandy Murovec, Jennifer L Campos, Behrang Keshavarz

Vection is typically defined as the embodied illusion of self-motion in the absence of real physical movement through space. Vection can occur in real-life situations (e.g., 'train illusion') and in virtual environments and simulators. The vast majority of vection research focuses on vection caused by visual stimulation. Even though visually induced vection is arguably the most compelling type of vection, the role of nonvisual sensory inputs, such as auditory, biomechanical, tactile, and vestibular cues, have recently gained more attention. Non-visual cues can play an important role in inducing vection in two ways. First, nonvisual cues can affect the occurrence and strength of vection when added to corresponding visual information. Second, nonvisual cues can also elicit vection in the absence of visual information, for instance when observers are blindfolded or tested in darkness. The present paper provides a narrative review of the literature on multimodal contributions to vection. We will discuss both the theoretical and applied relevance of multisensory processing as related to the experience of vection and provide design considerations on how to enhance vection in various contexts.

视觉通常被定义为在没有真正的物理运动穿过空间的情况下,自我运动的具体幻觉。幻觉可以发生在现实生活中(例如“训练幻觉”)以及虚拟环境和模拟器中。绝大多数矢量研究都集中在视觉刺激引起的矢量上。尽管视觉诱导的向量可以说是最引人注目的向量类型,但非视觉感官输入的作用,如听觉、生物力学、触觉和前庭线索,最近得到了更多的关注。非视觉线索可以通过两种方式在诱导向量中发挥重要作用。首先,当将非视觉线索添加到相应的视觉信息中时,会影响向量的出现和强度。其次,在缺乏视觉信息的情况下,非视觉线索也可以引发向量,例如,当观察者被蒙上眼睛或在黑暗中接受测试时。本文对向量多模态贡献的文献进行了叙述性综述。我们将讨论与向量体验相关的多感官处理的理论和应用相关性,并就如何在各种背景下增强向量提供设计考虑。
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引用次数: 0
Joint Contributions of Auditory, Proprioceptive and Visual Cues on Human Balance. 听觉线索、本体线索和视觉线索对人类平衡的共同贡献。
IF 1.6 4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-10-27 DOI: 10.1163/22134808-bja10113
Max Teaford, Zachary J Mularczyk, Alannah Gernon, Shauntelle Cannon, Megan Kobel, Daniel M Merfeld

One's ability to maintain their center of mass within their base of support (i.e., balance) is believed to be the result of multisensory integration. Much of the research in this literature has focused on integration of visual, vestibular, and proprioceptive cues. However, several recent studies have found evidence that auditory cues can impact balance control metrics. In the present study, we sought to better characterize the impact of auditory cues on narrow stance balance task performance with different combinations of visual stimuli (virtual and real world) and support surfaces (firm and compliant). In line with past results, we found that reducing the reliability of proprioceptive cues and visual cues yielded consistent increases in center-of-pressure (CoP) sway metrics, indicating more imbalance. Masking ambient auditory cues with broadband noise led to less consistent findings; however, when effects were observed they were substantially smaller for auditory cues than for proprioceptive and visual cues - and in the opposite direction (i.e., masking ambient auditory cues with broadband noise reduced sway in some situations). Additionally, trials that used virtual and real-world visual stimuli did not differ unless participants were standing on a surface that disrupted proprioceptive cues; disruption of proprioception led to increased CoP sway metrics in the virtual visual condition. This is the first manuscript to report the effect size of different perturbations in this context, and the first to study the impact of acoustically complex environments on balance in comparison to visual and proprioceptive contributions. Future research is needed to better characterize the impact of different acoustic environments on balance.

一个人能够将重心保持在支撑基础内(即平衡),这被认为是多感官整合的结果。这篇文献中的大部分研究都集中在视觉、前庭和本体感觉线索的整合上。然而,最近的几项研究发现,有证据表明听觉线索会影响平衡控制指标。在本研究中,我们试图更好地描述视觉刺激(虚拟和现实世界)和支撑表面(稳固和顺从)的不同组合下,听觉线索对窄站平衡任务表现的影响。与过去的结果一致,我们发现,本体感觉线索和视觉线索的可靠性降低会导致压力中心(CoP)摇摆指标的持续增加,表明存在更多的不平衡。用宽带噪声掩盖环境听觉线索导致结果不太一致;然而,当观察到效果时,听觉线索的效果明显小于本体感觉和视觉线索的效果,而且方向相反(即,在某些情况下,用宽带噪声掩盖环境听觉线索可以减少摇摆)。此外,使用虚拟和真实世界视觉刺激的试验没有差异,除非参与者站在破坏本体感觉线索的表面上;本体感觉的破坏导致虚拟视觉条件下CoP摇摆指标的增加。这是第一份报告这种情况下不同扰动的影响大小的手稿,也是第一份研究与视觉和本体感觉贡献相比,声学复杂环境对平衡的影响的手稿。未来的研究需要更好地描述不同声学环境对平衡的影响。
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引用次数: 0
Investigating the Role of Leading Sensory Modality and Autistic Traits in the Visual-Tactile Temporal Binding Window. 研究主导感觉模态和自闭症特征在视觉-触觉-时间绑定窗口中的作用。
IF 1.6 4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-10-18 DOI: 10.1163/22134808-bja10110
Michelle K Huntley, An Nguyen, Matthew A Albrecht, Welber Marinovic

Our ability to integrate multisensory information depends on processes occurring during the temporal binding window. There is limited research investigating the temporal binding window for visual-tactile integration and its relationship with autistic traits, sensory sensitivity, and unusual sensory experiences. We measured the temporal binding window for visual-tactile integration in 27 neurotypical participants who completed a simultaneity judgement task and three questionnaires: the Autism Quotient, the Glasgow Sensory Questionnaire, and the Multi-Modality Unusual Sensory Experiences Questionnaire. The average width of the visual-leading visual-tactile (VT) temporal binding window was 123 ms, significantly narrower than the tactile-leading visual-tactile (TV) window (193 ms). When comparing crossmodal (visual-tactile) stimuli with unimodal (visual-visual or tactile-tactile), the temporal binding window was significantly larger for crossmodal stimuli (VT: 123 ms; TV: 193 ms) than for unimodal pairs of stimuli (visual: 38 ms; tactile 42 ms). We did not find evidence to support a relationship between the size of the temporal binding window and autistic traits, sensory sensitivities, or unusual sensory perceptual experiences in this neurotypical population. Our results indicate that the leading sense presented in a multisensory pair influences the width of the temporal binding window. When tactile stimuli precede visual stimuli it may be difficult to determine the temporal boundaries of the stimuli, which leads to a delay in shifting attention from tactile to visual stimuli. This ambiguity in determining temporal boundaries of stimuli likely influences our ability to decide on whether stimuli are simultaneous or nonsimultaneous, which in turn leads to wider temporal binding windows.

我们整合多感官信息的能力取决于时间绑定窗口期间发生的过程。研究视觉触觉整合的时间绑定窗口及其与自闭症特征、感觉敏感性和异常感觉体验的关系的研究有限。我们测量了27名神经正常参与者的视觉触觉整合的时间绑定窗口,这些参与者完成了一项同时判断任务和三份问卷:自闭症商、格拉斯哥感觉问卷和多模态异常感觉体验问卷。视觉引导视觉-触觉(VT)时间绑定窗口的平均宽度为123ms,明显窄于触觉引导视觉-触感(TV)窗口(193ms)。当将跨模态(视觉-触觉)刺激与单峰(视觉-视觉或触觉-触觉)进行比较时,跨模态刺激(VT:123ms;TV:193ms)的时间绑定窗口显著大于单峰刺激对(视觉:38ms;触觉42ms)。在这个神经正常人群中,我们没有发现证据支持时间结合窗口的大小与自闭症特征、感觉敏感性或不寻常的感觉感知体验之间的关系。我们的结果表明,在多感觉对中呈现的引导感影响时间绑定窗口的宽度。当触觉刺激先于视觉刺激时,可能很难确定刺激的时间边界,这导致注意力从触觉刺激转移到视觉刺激的延迟。这种确定刺激时间边界的模糊性可能会影响我们决定刺激是同时的还是非刺激的能力,这反过来又会导致更宽的时间绑定窗口。
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引用次数: 0
Motor Signals Mediate Stationarity Perception. 运动信号介导静态感知。
IF 1.6 4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-10-13 DOI: 10.1163/22134808-bja10111
Savannah Halow, James Liu, Eelke Folmer, Paul R MacNeilage

Head movement relative to the stationary environment gives rise to congruent vestibular and visual optic-flow signals. The resulting perception of a stationary visual environment, referred to herein as stationarity perception, depends on mechanisms that compare visual and vestibular signals to evaluate their congruence. Here we investigate the functioning of these mechanisms and their dependence on fixation behavior as well as on the active versus passive nature of the head movement. Stationarity perception was measured by modifying the gain on visual motion relative to head movement on individual trials and asking subjects to report whether the gain was too low or too high. Fitting a psychometric function to the data yields two key parameters of performance. The mean is a measure of accuracy, and the standard deviation is a measure of precision. Experiments were conducted using a head-mounted display with fixation behavior monitored by an embedded eye tracker. During active conditions, subjects rotated their heads in yaw ∼15 deg/s over ∼1 s. Each subject's movements were recorded and played back via rotating chair during the passive condition. During head-fixed and scene-fixed fixation the fixation target moved with the head or scene, respectively. Both precision and accuracy were better during active than passive head movement, likely due to increased precision on the head movement estimate arising from motor prediction and neck proprioception. Performance was also better during scene-fixed than head-fixed fixation, perhaps due to decreased velocity of retinal image motion and increased precision on the retinal image motion estimate. These results reveal how the nature of head and eye movements mediate encoding, processing, and comparison of relevant sensory and motor signals.

头部相对于静止环境的运动产生一致的前庭和视觉光流信号。由此产生的对静止视觉环境的感知,在本文中称为平稳感知,取决于比较视觉和前庭信号以评估其一致性的机制。在这里,我们研究了这些机制的功能及其对固定行为的依赖性,以及头部运动的主动与被动性质。在个体试验中,通过修改视觉运动相对于头部运动的增益来测量静态感知,并要求受试者报告增益是过低还是过高。将心理测量函数拟合到数据中会产生两个关键的性能参数。平均值是精度的度量,标准差是精度的衡量。实验使用头戴式显示器进行,该显示器的注视行为由嵌入式眼动仪监测。在活动状态下,受试者将头部偏转约15°/s,超过约1秒。在被动状态下,每个受试者的动作都被记录下来,并通过旋转椅子回放。在头部固定和场景固定固定期间,固定目标分别随着头部或场景移动。主动式头部运动的精度和准确性都优于被动式头部运动,这可能是由于运动预测和颈部本体感觉提高了头部运动估计的精度。在场景固定期间的性能也比头部固定期间更好,这可能是由于视网膜图像运动的速度降低和视网膜图像运动估计的精度提高。这些结果揭示了头部和眼睛运动的性质如何介导相关感觉和运动信号的编码、处理和比较。
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引用次数: 0
Subjective Audibility Modulates the Susceptibility to Sound-Induced Flash Illusion: Effect of Loudness and Auditory Masking. 主观听觉调节声音诱发的闪光错觉的易感性:响度和听觉掩蔽的影响。
IF 1.6 4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-09-29 DOI: 10.1163/22134808-bja10109
Yuki Ito, Hanaka Matsumoto, Kohta I Kobayasi

When a brief flash is presented along with two brief sounds, the single flash is often perceived as two flashes. This phenomenon is called a sound-induced flash illusion, in which the auditory sense, with its relatively higher reliability in providing temporal information, modifies the visual perception. Decline of audibility due to hearing impairment is known to make subjects less susceptible to the flash illusion. However, the effect of decline of audibility on susceptibility to the illusion has not been directly investigated in subjects with normal hearing. The present study investigates the relationship between audibility and susceptibility to the illusion by varying the sound pressure level of the stimulus. In the task for reporting the number of auditory stimuli, lowering the sound pressure level caused the rate of perceiving two sounds to decrease on account of forward masking. The occurrence of the illusory flash was reduced as the intensity of the second auditory stimulus decreased, and was significantly correlated with the rate of perceiving the two auditory stimuli. These results suggest that the susceptibility to sound-induced flash illusion depends on the subjective audibility of each sound.

当一个短暂的闪光与两个短暂的声音一起出现时,单个闪光通常被认为是两个闪光。这种现象被称为声音诱导的闪光错觉,其中听觉在提供时间信息方面具有相对较高的可靠性,从而改变了视觉感知。众所周知,听力受损导致的听力下降会使受试者更不容易受到闪光错觉的影响。然而,听力下降对幻觉易感性的影响尚未在听力正常的受试者中直接研究。本研究通过改变刺激的声压水平来研究可听性和对幻觉的易感性之间的关系。在报告听觉刺激次数的任务中,由于前向掩蔽,降低声压级会导致感知两个声音的速率降低。幻觉闪光的发生随着第二次听觉刺激强度的降低而减少,并且与感知两次听觉刺激的速率显著相关。这些结果表明,对声音引起的闪光错觉的易感性取决于每个声音的主观可听性。
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引用次数: 0
From the Outside in: ASMR Is Characterised by Reduced Interoceptive Accuracy but Higher Sensation Seeking. 由外向内:ASMR的特点是感觉准确性降低,但感觉寻求更高。
IF 1.6 4区 心理学 Q3 BIOPHYSICS Pub Date : 2023-09-27 DOI: 10.1163/22134808-bja10108
Giulia L Poerio, Fatimah Osman, Jennifer Todd, Jasmeen Kaur, Lovell Jones, Flavia Cardini

Autonomous Sensory Meridian Response (ASMR) is a complex sensory-perceptual phenomenon characterised by relaxing and pleasurable scalp-tingling sensations. The ASMR trait is nonuniversal, thought to have developmental origins, and a prevalence rate of 20%. Previous theory and research suggest that trait ASMR may be underlined by atypical multisensory perception from both interoceptive and exteroceptive modalities. In this study, we examined whether ASMR responders differed from nonresponders in interoceptive accuracy and multisensory processing style. Results showed that ASMR responders had lower interoceptive accuracy but a greater tendency towards sensation seeking, especially for tactile, olfactory, and gustatory modalities. Exploratory mediation analyses suggest that sensation-seeking behaviours in trait ASMR could reflect a compensatory mechanism for either deficits in interoceptive accuracy, a tendency to weight exteroceptive signals more strongly, or both. This study provides the foundations for understanding how interoceptive and exteroceptive mechanisms might explain not only the ASMR trait, but also individual differences in the ability to experience complex positive emotions more generally.

自主感觉经络反应(ASMR)是一种复杂的感觉知觉现象,其特征是放松和愉快的头皮刺痛感。ASMR特征是非普遍性的,被认为有发育起源,患病率为20%。先前的理论和研究表明,特质ASMR可能通过内感受和外感受两种模式的非典型多感觉感知来强调。在这项研究中,我们检查了ASMR应答者与无应答者在感知准确性和多感觉处理风格方面是否存在差异。结果表明,ASMR应答者的内感受准确性较低,但更倾向于寻求感觉,尤其是在触觉、嗅觉和味觉模式方面。探索性中介分析表明,特质ASMR中的感觉寻求行为可能反映了一种补偿机制,要么是内感受准确性的缺陷,要么是对外感受信号进行更强烈加权的倾向,要么两者兼而有之。这项研究为理解内感受和外感受机制如何不仅解释ASMR特征,而且解释更普遍地体验复杂积极情绪能力的个体差异奠定了基础。
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引用次数: 2
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Multisensory Research
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