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Older Adults with Clinically Normal Sensory and Cognitive Abilities Perceive Audiovisual Simultaneity and Temporal Order Differently than Younger Adults. 临床感觉和认知能力正常的老年人对视听同时性和时间顺序的感知与年轻人不同。
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-10-13 DOI: 10.1163/22134808-bja10162
Stephanie Yung, M Kathleen Pichora-Fuller, Dirk B Walther, Raheleh Saryazdi, Jennifer L Campos

It is well established that individual sensory and cognitive abilities often decline with older age; however, previous studies examining whether multisensory processes and multisensory integration also change with older age have been inconsistent. One possible reason for these inconsistencies may be due to differences across studies in how sensory and cognitive abilities have been characterized and controlled for in older adult participant groups. The current study examined whether multisensory (audiovisual) synchrony perception is different in younger and older adults using the audiovisual simultaneity judgement (SJ) and temporal order judgement (TOJ) tasks and explored whether performance on these audiovisual tasks was associated with unisensory (hearing, vision) and cognitive (global cognition and executive functioning) abilities within clinically normal limits. Healthy younger and older adults completed audiovisual SJ and TOJ tasks. Auditory-only and visual-only SJ tasks were also completed independently to assess temporal processing in hearing and vision. Older adults completed standardized assessments of hearing, vision, and cognition. Results showed that, compared to younger adults, older adults had wider temporal binding windows in the audiovisual SJ and TOJ tasks and larger points of subjective simultaneity in the TOJ task. No significant associations were found among the unisensory (standard baseline and unisensory SJ), cognitive, or audiovisual (SJ, TOJ) measures. These findings suggest that audiovisual integrative processes change with older age, even within clinically normal sensory and cognitive abilities.

众所周知,个人的感觉和认知能力往往随着年龄的增长而下降;然而,先前关于多感觉过程和多感觉整合是否也随着年龄的增长而改变的研究并不一致。这些不一致的一个可能的原因可能是由于不同的研究在如何表征和控制老年人参与者群体的感官和认知能力方面存在差异。本研究通过视听同时性判断(SJ)和时间顺序判断(TOJ)任务考察了年轻人和老年人的多感官(视听)同步感知是否不同,并探讨了这些视听任务的表现是否与临床正常范围内的多感官(听觉、视觉)和认知(整体认知和执行功能)能力有关。健康的年轻人和老年人完成了SJ和TOJ的视听任务。仅听觉和仅视觉的SJ任务也独立完成,以评估听觉和视觉的时间加工。老年人完成了听力、视力和认知的标准化评估。结果表明,与年轻人相比,老年人在视听SJ和TOJ任务中的时间绑定窗口更宽,在TOJ任务中的主观同时性点更大。在无感觉(标准基线和无感觉SJ)、认知或视听(SJ、TOJ)测量中未发现显著关联。这些发现表明视听综合过程随着年龄的增长而改变,即使在临床上正常的感觉和认知能力下也是如此。
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引用次数: 0
Temporal Coherence in Crossmodal Perceptual Binding: Implications for the Design of a Real-Time Multisensory Speech Recognition Algorithm. 跨模态感知绑定的时间相干性:对实时多感官语音识别算法设计的影响。
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-10-13 DOI: 10.1163/22134808-bja10166
Yonghee Oh, Emily Keller, Audie Gilchrist, Kayla Borges, Kelli Meyers

The inputs delivered to different sensory organs provide complementary information about the environment. Many previous studies have demonstrated that presenting multisensory information (e.g., visual) can improve auditory perception, especially in noisy environments. Understanding temporal asynchronicity between different sensory modalities is fundamentally important to process and deliver multisensory information in real time with minimal time delay. The purpose of this study was to quantify the average limit of temporal asynchronicity where multisensory stimuli are likely to be perceptually integrated. Twenty adults participated in simultaneity judgment measurements using 100-ms stimuli in three different sensory modalities (auditory, visual, and tactile), and their test-retest reliability of the simultaneity judgments was verified on a weekly basis by three separate tests. Two crossmodal temporal coherence cues were examined: the temporal binding window (TBW), denoting a time frame where two sensory modalities were perceptually integrated, and the point of subjective simultaneity (PSS), denoting a perceptual lead toward one modality over others. According to the average results, the TBWs occurred in 389 ms (auditory-visual, AV), 324 ms (auditory-tactile, AT), and 299 ms (visual-tactile, VT), and the PSSs were shifted 105 ms toward a visual cue, 16 ms toward a tactile cue, and 77 ms toward a visual cue for the AV, AT, and VT conditions, respectively. Over all three crossmodalities, the test-retest reliability averaged less than 50 ms for the TBW and 30 ms for the PSS. The findings in this study might specify a minimum amount of time delay for real-time multisensory processing, suggesting temporal parameters for future developments in multisensory hearing assistive devices.

传递给不同感觉器官的输入提供了关于环境的补充信息。许多先前的研究表明,呈现多感官信息(如视觉)可以改善听觉感知,特别是在嘈杂的环境中。了解不同感官模式之间的时间异步性对于以最小的时间延迟实时处理和传递多感官信息至关重要。本研究的目的是量化多感觉刺激可能被知觉整合的时间异步性的平均极限。20名成年人参加了同时性判断测试,使用100毫秒刺激,在三种不同的感觉模式(听觉、视觉和触觉)下进行同时性判断测试,并通过每周一次的三次独立测试来验证他们的同时性判断的重测信度。我们研究了两个跨模态时间一致性线索:时间绑定窗口(TBW),表示两种感觉模式在知觉上整合的时间框架,以及主观同时性点(PSS),表示一种知觉模式比其他模式更倾向于一种知觉模式。实验结果显示,被试在389 ms(听觉-视觉)、324 ms(听觉-触觉)和299 ms(视觉-触觉)的时间内产生了TBWs,并且在视视、视视和视视条件下,pss分别向视觉线索偏移105 ms、16 ms和77 ms。在所有三种交叉模态中,TBW的重测信度平均小于50 ms, PSS的重测信度平均小于30 ms。本研究的发现可能会为实时多感觉处理指定最小延迟时间,为未来多感觉助听器的发展提供时间参数。
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引用次数: 0
Haptic Microscopy: Tactile Perception of Small Scales. 触觉显微术:小尺度的触觉感知。
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-10-10 DOI: 10.1163/22134808-bja10169
Sinan Haliyo

Over three PhD theses co-supervised with Vincent Hayward, we developed a technique to scale up microscale force interactions to a user's hand with near-perfect linear amplification. While this challenge could be approached through robotic teleoperation - using a precise robot manipulator with force sensing controlled via a haptic device - the required bilateral coupling between different physical scales demands extremely large homothetic gains (typically ×10 000 to ×100 000) in both displacement and force. These large gains compromise transparency, as device imperfections and stability requirements mask the faithful perception of microscale phenomena. To overcome this limitation, we developed the concept of haptic microscopy. We designed a complete microscale teleoperation system from the ground up, featuring a custom robotic manipulator and novel haptic device, implementing direct bilateral coupling with pure gains. This electromechanical system successfully amplifies microscale forces several thousand times, enabling operators to better understand the physical landscape they are manipulating. Our paper details the design process for both the microtool and haptic device, and presents experiments demonstrating users' ability to tactilely explore microscale interactions.

在与文森特·海沃德(Vincent Hayward)共同指导的三篇博士论文中,我们开发了一种技术,可以用近乎完美的线性放大将微尺度力相互作用放大到用户的手上。虽然这一挑战可以通过机器人远程操作来解决-使用通过触觉设备控制的力传感的精确机器人机械手-不同物理尺度之间所需的双边耦合需要在位移和力方面获得极大的均匀增益(通常为×10 000到×100 000)。这些巨大的增益损害了透明度,因为设备的缺陷和稳定性要求掩盖了对微观现象的忠实感知。为了克服这一限制,我们开发了触觉显微镜的概念。我们从头开始设计了一个完整的微尺度遥操作系统,具有定制的机器人机械手和新颖的触觉装置,实现了纯增益的直接双边耦合。该机电系统成功地将微尺度力放大了数千倍,使操作人员能够更好地了解他们正在操作的物理景观。我们的论文详细介绍了微工具和触觉设备的设计过程,并展示了用户触觉探索微尺度交互能力的实验。
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引用次数: 0
Introduction to the Special Issue on The Merging of the Senses. 《感官融合》特刊导言
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-09-24 DOI: 10.1163/22134808-bja10156
Benjamin A Rowland

The 1993 book The Merging of the Senses has proven to be a profoundly impactful text that has shaped research programs studying the interaction between the senses for the last three decades. The book combines skillful and approachable narration with engaging illustrations and was received with rave reviews on publication as one of the first comprehensive approaches to the subject. It captures the impressive breadth of domains in which multisensory integration impacts the daily life of all animals and promotes a systematic approach to understanding its underlying operation by interrogating the nervous system at multiple levels, from the peripheral organ, through convergence, integration, and decision-making, to effected behavior. Thirty years later, the multiple generations of scientists that have been inspired by the text have built an amazing structure on this foundation, through advancing refinements in theory and experimental technique, investigation of new domains and species, an understanding of the origins, maturation, and plasticity of the process, the translation of biological principles to artificial systems, and discovering new applications of multisensory research in clinical and rehabilitative domains.

1993年出版的《感官的融合》被证明是一本影响深远的著作,在过去的三十年里,它塑造了研究感官之间相互作用的研究项目。这本书结合了技巧和平易近人的叙述与引人入胜的插图,并收到了好评的出版作为第一个全面的方法之一的主题。它捕捉到了多感觉整合影响所有动物日常生活的领域的令人印象深刻的广度,并促进了一种系统的方法来理解其潜在的运作,通过询问神经系统的多个层面,从外周器官,通过收敛,整合,决策,影响行为。三十年后,受到文本启发的多代科学家在这个基础上建立了一个惊人的结构,通过推进理论和实验技术的改进,对新领域和新物种的调查,对过程的起源,成熟和可塑性的理解,将生物学原理翻译为人工系统,并在临床和康复领域发现多感官研究的新应用。
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引用次数: 0
Tingle-Eliciting Audiovisual Properties of Autonomous Sensory Meridian Response (ASMR) Videos. 自主感觉经络反应(ASMR)视频引发刺痛的视听特性。
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-09-24 DOI: 10.1163/22134808-bja10159
Madeleine R Jones, Aurelia Daniels, Kajsa Igelström, Juulia Suvilehto, India Morrison

In autonomous sensory meridian response (ASMR), certain audiovisual stimuli can evoke a range of spontaneous sensations, in particular a pleasant tingling that often originates across the scalp, spreading down the spine toward the shoulders ('tingles'). Major drivers of tingle elicitation in ASMR stimuli are often 'crisp' sounds created by whispering or manipulating an object, as well as social-attentional features such as implied direct attention to the viewer. However, relationships between specific stimulus properties and ASMR-typical subjective responses remain to be fully mapped. In two studies, we therefore sought to isolate specific tingle-eliciting stimulus features by comparing tingle reports for ASMR video clips between ASMR experiencers and control participants. The first study compared intact versus desynchronized video clips to probe whether the presence of audiovisual features would be sufficient to elicit tingles, or whether these features needed to be presented in a coherent sequence. The second study compared clips with filtered and unfiltered audio, demonstrating that 'crisp' sounds had greater tingle efficacy over 'blunted' sounds. Overall, the presence of stimulus features in both synchronized and desynchronized clips was effective in eliciting self-reported subjective responses (tingle frequency), while intact clips involving object manipulation and speech sounds were most effective. An exploratory analysis suggested that viewer-oriented implied attention also influenced tingle ratings. These findings further pinpoint the importance of object and speech sounds in eliciting ASMR tingle responses, supporting the proposition that audiovisual stimulus features implying proximity to the viewer play a key role.

在自主感觉经络反应(ASMR)中,某些视听刺激可以唤起一系列自发的感觉,尤其是一种愉快的刺痛感,这种刺痛感通常起源于头皮,沿着脊柱向肩部扩散(“刺痛感”)。在ASMR刺激中,刺痛感诱发的主要驱动因素通常是耳语或操纵物体时发出的“清脆”声音,以及社会注意力特征,如暗示对观看者的直接关注。然而,特定刺激特性与asmr典型主观反应之间的关系仍有待全面研究。因此,在两项研究中,我们试图通过比较ASMR体验者和对照组之间的ASMR视频片段的麻刺报告来分离特定的麻刺诱发刺激特征。第一项研究比较了完整和不同步的视频片段,以探索视听特征的存在是否足以引起刺痛感,或者这些特征是否需要以连贯的顺序呈现。第二项研究比较了经过过滤和未经过滤的音频片段,证明“清脆”的声音比“迟钝”的声音更有刺痛感。总体而言,同步和非同步片段中存在的刺激特征都能有效地引发自我报告的主观反应(刺痛频率),而涉及物体操作和语音的完整片段最有效。一项探索性分析表明,以观众为导向的隐含注意也会影响刺激评分。这些发现进一步明确了物体声音和语音在引发ASMR刺痛反应中的重要性,支持了暗示与观看者接近的视听刺激特征起关键作用的命题。
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引用次数: 0
Pseudo-Dribbling Experience Using Single Overlapped Vibrotactile Stimulation Simultaneously to the Hand and the Feet. 同时对手和脚进行单次重叠振动触觉刺激的伪运球体验。
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-09-24 DOI: 10.1163/22134808-bja10157
Takumi Kuhara, Kakagu Komazaki, Junji Watanabe, Yoshihiro Tanaka

When designing a haptic interface, simplicity is crucial to avoid negative effects caused by excessive weight and complexity. Using multimodal information, haptic illusions, and providing context are known to create simpler interfaces. We have previously proposed the use of single overlapped vibrotactile stimulation (SOVS) for presenting spatiotemporal tactile perception, a method that simultaneously presents overlapped waveforms to multiple body parts. There, the acceleration measured from a person dribbling a basketball with an accelerometer positioned on the index finger and the floor was overlapped to present as stimuli. When the stimuli were presented simultaneously to the hand and the feet, it demonstrated a dribbling sensation, like an imaginary ball moving back and forth between the hand and the feet. This demonstrated the potential to eliminate the need for time synchronization and reduce the number of required channels, ultimately leading to the development of simple haptic interfaces that enhance an immersive experience. In this paper, we aim to investigate the key factor behind the perception of SOVS using simple vibrotactile stimuli. The first experiment measured the occurrence rate of the dribbling feeling for different combinations of prepared stimuli, and the results show that the combination of two different input amplitudes is crucial for the occurrence rate of the phenomenon. The second experiment assessed how realistic each stimulus, presented to the hand and the feet separately, felt to the participants. The results show that for the hand, the perceived reality corresponded to the strength of input amplitude, whereas the second-strongest input amplitude was perceived as most realistic for the feet. This suggests that when the combination consists of duplicate input amplitudes and/or those with low perceived reality, the occurrence rate tends to decrease.

在设计触觉界面时,为了避免过多的重量和复杂性所带来的负面影响,简单性至关重要。使用多模态信息、触觉错觉和提供上下文可以创建更简单的界面。我们之前已经提出使用单重叠振动触觉刺激(SOVS)来呈现时空触觉感知,这种方法同时向多个身体部位呈现重叠的波形。在那里,一个人运球时测量到的加速度与放在食指和地板上的加速度计重叠,作为刺激。当刺激同时出现在手和脚上时,它表现出一种运球的感觉,就像一个想象中的球在手和脚之间来回移动。这证明了消除时间同步需求和减少所需通道数量的潜力,最终导致开发简单的触觉界面,增强身临其境的体验。在本文中,我们的目的是研究使用简单的振动触觉刺激来感知SOVS的关键因素。第一个实验测量了不同准备刺激组合下滴球感觉的发生率,结果表明,两种不同输入振幅的组合对滴球感觉的发生率至关重要。第二个实验评估了每个刺激对参与者的真实程度,分别呈现在手和脚上。结果表明,对于手来说,感知到的真实感与输入振幅的强度相对应,而对于脚来说,第二强的输入振幅被认为是最真实的。这表明,当组合由重复的输入振幅和/或低感知真实性的输入振幅组成时,发生率趋于下降。
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引用次数: 0
Autistic Traits and Temporal Integration of Auditory and Visual Stimuli in the General Population: The Role of Imagination. 自闭症特征与普通人群听觉和视觉刺激的时间整合:想象的作用。
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-09-24 DOI: 10.1163/22134808-bja10160
Yurika Tsuji, Yuki Nishiguchi, Akari Noda, Shu Imaizumi

Autistic individuals experience temporal integration difficulties in some sensory modalities that may be related to imagination difficulties. In this study, we tested the hypotheses that among Japanese university students in the general population, (1) higher autistic traits and (2) greater imagination difficulties are associated with lower performance in tasks requiring temporal integration. Two tasks were used to assess their temporal integration abilities: a speech-in-noise test using noise with temporal dips in the auditory modality and a slit-viewing task in the visual modality. The results showed that low performance in the speech-in-noise test was related to autistic traits and some aspects of imagination difficulties, whereas the slit-viewing task was related to neither autistic traits nor imagination difficulties. The ability to temporally integrate fragments of auditory information is expected to be associated with performance in perceiving speech in noise with temporal dips. The difficulties in perceiving sensory information as a single unified percept using priors may cause difficulties in temporally integrating auditory information and perceiving speech in noise. Furthermore, the structural equation modeling suggests that imagination difficulties are linked to difficulties in perceiving speech in noise with temporal dips, which links to social impairments.

自闭症患者在某些感觉模式上经历时间整合困难,这可能与想象困难有关。在本研究中,我们检验了日本大学生在一般人群中的假设,(1)较高的自闭症特征和(2)较大的想象困难与较低的时间整合任务表现有关。两项任务用来评估他们的时间整合能力:一项是噪音中的语音测试,使用听觉模态的噪音和时间下降,另一项是视觉模态的狭缝观看任务。结果表明,语音噪声测试中的低表现与自闭症特征和想象困难有关,而狭缝观看任务与自闭症特征和想象困难无关。时间整合听觉信息片段的能力被认为与在时间下降的噪音中感知语音的表现有关。使用先验将感觉信息作为一个单一的统一感知的困难可能会导致在时间上整合听觉信息和在噪声中感知语音的困难。此外,结构方程模型表明,想象困难与在时间下降的噪音中感知语言的困难有关,这与社会障碍有关。
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引用次数: 0
Pitch-Color Associations are Context-Dependent and Driven by Lightness. 音高-颜色关联依赖于上下文并受亮度驱动。
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-09-24 DOI: 10.1163/22134808-bja10158
Aurore Zelazny, Thomas Alrik Sørensen

Pitch-color associations have been widely explored in the context of cross-modal correspondences. Previous research indicates that pitch height maps onto lightness, and that high pitches are often associated with yellow and low pitches with blue. However, whether these associations are absolute or relative remains unclear. This study investigated the effect of context on pitch-color associations by presenting seven pitch stimuli (C4-B4) in randomized, ascending, and descending orders. A large sample ( N = 6626) was asked to select colors for each pitch using a color wheel. Results revealed that pitch height was linearly mapped onto lightness, with higher pitches associated with lighter colors. Notably, this mapping was influenced by context, as ascending sequences produced lighter colors and descending sequences resulted in darker colors compared to randomized presentations. Furthermore, lightness associations developed progressively, going from binary to linear as trials progressed. Saturation on the other hand did not follow a linear pattern but peaked at mid-range pitches and was not influenced by context. Additionally, compared to randomized presentation, color associations show a downward shift (i.e., reported for lower pitches) in the ascending presentation, and an upward shift (i.e., reported for higher pitches) in the descending presentation. These findings suggest that pitch-color associations are relative rather than absolute, possibly due to low ability to categorize pitches in the general population, with lightness appearing to emerge as the primary factor for color choices. This study contributes to the understanding of associations across sensory modalities, which may be a promising venue to investigate hidden cognitive processes such as sensory illusions.

在跨模态对应的背景下,音色关联已被广泛探讨。先前的研究表明,音调高度与亮度有关,高音调通常与黄色有关,低音调与蓝色有关。然而,这些关联是绝对的还是相对的还不清楚。本研究通过随机、升序和降序呈现七种音高刺激(C4-B4),探讨语境对音高-颜色关联的影响。一个大样本(N = 6626)被要求使用色轮为每个音高选择颜色。结果显示,音调高度与亮度呈线性关系,音调越高,颜色越浅。值得注意的是,这种映射受到环境的影响,因为与随机呈现相比,上升序列产生较浅的颜色,下降序列产生较深的颜色。此外,随着试验的进行,亮度关联逐渐发展,从二元到线性。另一方面,饱和度不遵循线性模式,但在中音音调达到峰值,不受环境影响。此外,与随机呈现相比,颜色联想在上升呈现中呈现出向下移动(即低音调),而在下降呈现中呈现出向上移动(即高音调)。这些发现表明,音高与颜色的关联是相对的,而不是绝对的,这可能是由于一般人群对音高的分类能力较低,而亮度似乎是颜色选择的主要因素。这项研究有助于理解不同感觉模式之间的联系,这可能是研究隐藏的认知过程(如感觉错觉)的一个有希望的场所。
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引用次数: 0
CART: The Comprehensive Analysis of Reaction Times - GUI for Multisensory Processes and Race Models. 反应时间的综合分析-多感觉过程和种族模型的GUI。
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-08-01 DOI: 10.1163/22134808-bja10153
David A Tovar, Marcus R Watson, David J Lewkowicz, Monica Gori, Micah M Murray, Mark T Wallace

Multisensory integration (MSI) is a core neurobehavioral operation that enhances our ability to perceive, decide, and act by combining information from different sensory modalities. This integrative capability is essential for efficiently navigating complex environments and responding to their multisensory nature. One of the powerful behavioral benefits of MSI is in speeding responses. To evaluate this speeding, traditional research in MSI often relies on so-called race models, which predict reaction times (RTs) based on the assumption that information from the different sensory modalities is initially processed independently. When observed RTs are faster than those predicted by these models, it indicates the presence of true convergence and integration of multisensory information prior to the initiation of the motor response. Despite the strong applicability of race models in MSI research, analysis of multisensory RT data often poses challenges for researchers, particularly in managing, interpreting and modeling large datasets or a collection of datasets. To surmount these challenges, we developed a user-friendly graphical user interface (GUI) packaged into a freely available software application that is compatible with both Windows and Mac and that requires no programming expertise. This tool simplifies the processes of data loading, filtering, and statistical analysis. It allows the calculation and visualization of RTs across different sensory modalities, the performance of robust statistical tests, and the testing of race model violations. By integrating these capabilities into a single platform, the CART-GUI facilitates MSI analyses and makes it accessible to a wider range of users, from novice researchers to experts in the field. The GUI's user-friendly design and advanced analytical features will allow for valuable insights into the mechanisms underlying MSI and contribute to the advancement of research in this domain.

多感觉整合(MSI)是一种核心的神经行为操作,通过结合来自不同感觉模式的信息来增强我们感知、决策和行动的能力。这种综合能力对于有效地导航复杂的环境和对其多感官性质作出反应至关重要。MSI的一个强大的行为好处是加速反应。为了评估这种速度,MSI的传统研究通常依赖于所谓的竞赛模型,该模型基于来自不同感觉模式的信息最初被独立处理的假设来预测反应时间(RTs)。当观察到的RTs比这些模型预测的更快时,它表明在运动反应开始之前存在真正的多感觉信息的收敛和整合。尽管种族模型在MSI研究中具有很强的适用性,但多感官RT数据的分析经常给研究人员带来挑战,特别是在管理、解释和建模大型数据集或数据集方面。为了克服这些挑战,我们开发了一个用户友好的图形用户界面(GUI),打包成一个免费的软件应用程序,它与Windows和Mac兼容,不需要编程专业知识。该工具简化了数据加载、过滤和统计分析的过程。它允许计算和可视化不同感官模式的RTs,稳健统计测试的性能,以及种族模型违规的测试。通过将这些功能集成到一个平台中,CART-GUI促进了MSI分析,并使其可用于更广泛的用户,从新手研究人员到该领域的专家。GUI的用户友好设计和先进的分析功能将允许对潜在的MSI机制有价值的见解,并有助于在这一领域的研究进步。
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引用次数: 0
Multisensory Number Channels Derived from Individual Differences. 个体差异衍生的多感官数字通道。
IF 1.5 4区 心理学 Q3 BIOPHYSICS Pub Date : 2025-07-15 DOI: 10.1163/22134808-bja10154
Irene Petrizzo, Guido Marco Cicchini, David Charles Burr, Giovanni Anobile

Recently, analysis of differences in individual performance has provided evidence to support the existence of sensorimotor number mechanisms. The individual difference technique assumes that performance for stimuli processed by the same mechanism should be more correlated between individuals than are stimuli processed by different mechanisms. Here we replicated this finding and generalized the results to other sensory modalities. We measured performance for the same participants on three different numerical tasks: a sensorimotor task (series of actions), a temporal numerosity task (series of flashes) and a spatial numerosity task (array of dots). We then searched for tuning selectivity within each task and between task pairs by analysing patterns of correlation between tested numerosities. Correlation within each task showed tuning selectivity in all the three cases, with high positive correlations for nearby target numbers that decreased with numerical distance, providing psychophysical and physiological evidence for the existence of multisensory numerosity channels. Cross-task correlations also suggested a shared tuning between the sensorimotor and temporal visual numerosity, which points to channels responsible for performance in both visual and motor temporal number tasks. However, no shared tuning emerged between spatial visual numerosity and the other two tasks, suggesting partially different patterns of encoding for temporal and spatial numerosity. Taken together our results provide evidence for a similar functional architecture for the three tasks tested here, but also imply that there is no full overlap of shared resources between numerosity domains, suggesting at least partially separated mechanisms of encoding.

最近,对个体表现差异的分析为支持感觉运动数机制的存在提供了证据。个体差异技术认为,个体之间对同一机制处理的刺激的表现应该比不同机制处理的刺激更相关。在这里,我们复制了这一发现,并将结果推广到其他感觉模式。我们测量了同一参与者在三个不同的数字任务中的表现:感觉运动任务(一系列动作),时间数字任务(一系列闪光)和空间数字任务(点阵列)。然后,我们通过分析测试数字之间的相关模式来搜索每个任务内部和任务对之间的调谐选择性。在所有三种情况下,每个任务内的相关性都显示出调谐选择性,与附近目标数的高度正相关性随着数值距离的增加而降低,为多感觉数字通道的存在提供了心理物理和生理证据。跨任务相关性还表明,感觉运动和时间视觉数字任务之间存在共同的调节,这指出了负责视觉和运动时间数字任务表现的通道。然而,空间视觉数字与其他两个任务之间没有共同的调谐,这表明时间和空间数字的编码模式部分不同。综上所述,我们的结果为本文测试的三个任务提供了类似的功能架构的证据,但也意味着在众多域之间没有完全重叠的共享资源,这表明至少部分分离的编码机制。
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引用次数: 0
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Multisensory Research
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