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Whiteness Makes the Laughs Possible: A Sitcom’s Representations of Sexual Violence 白人让笑成为可能:一部情景剧对性暴力的表现
2区 文学 Q1 COMMUNICATION Pub Date : 2023-09-28 DOI: 10.1177/15274764231201970
Sujata Moorti
The award winning, Netflix comedy Unbreakable Kimmy Schmidt (2015–2019) broke new ground in representations of sexual violence. Recalibrating the energies of the sitcom to address issues of trauma, memory and witnessing, Unbreakable has helped craft a new esthetic of the genre. The four-season series replicates key features of the historical captivity narrative and the contemporaneous #MeToo movement. Ignoring the slave narrative of captivity and dispossession allows the series to sidestep the racialized dimensions of sexual assault. The narrative’s resolute focus on white survivors permits the series to mobilize trauma for comedic effect.
Netflix的获奖喜剧《牢不可破的吉米·施密特》(2015-2019)在性暴力的表现方面开辟了新的领域。《牢不可破》重新调整了情景喜剧的能量,解决了创伤、记忆和见证的问题,帮助创造了一种新的类型美学。这部四季剧集复制了历史囚禁叙事和当代#MeToo运动的关键特征。忽略了囚禁和剥夺的奴隶叙事,使得该系列避开了性侵犯的种族化维度。故事对白人幸存者的坚定关注,使这部剧能够调动创伤来达到喜剧效果。
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引用次数: 0
Genres of Rape and Putting Rape Into Genre: Sexual Violence and TV After #MeToo 强奸的类型和将强奸归入类型:#MeToo之后的性暴力和电视
2区 文学 Q1 COMMUNICATION Pub Date : 2023-09-27 DOI: 10.1177/15274764231201969
Michael Dango
This introduction to the “Rape, Genre, and TV after #MeToo” special issue articulates the importance of genre for understanding shifting affective and political norms related to sexual violence. Recent TV from the U.S. and the U.K. has worked to expand the public’s understanding of what counts in the genre of rape, bringing into view less discussed harms like nonconsensual condom removal. At the same time, public discussions of rape have put pressure on the conventions of genres, including the genres explored in this special issue: the procedural, stand-up comedy, the Western, and the situation comedy.
这篇关于“#MeToo之后的强奸、类型和电视”特刊的介绍阐明了类型对于理解与性暴力有关的情感和政治规范的转变的重要性。最近,美国和英国的电视节目一直在努力扩大公众对强奸类型的理解,把人们较少讨论的伤害,比如未经同意摘下避孕套,带入人们的视野。与此同时,公众对强奸的讨论给体裁的传统带来了压力,包括本期特刊探讨的体裁:程序喜剧、单口喜剧、西部片和情景喜剧。
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引用次数: 0
Dealing With Dissonance: The Appropriation of Temptation Island as a Dissonant Practice Within Media Repertoires 不和谐的处理:诱惑岛在媒介曲目中的不和谐实践
2区 文学 Q1 COMMUNICATION Pub Date : 2023-09-25 DOI: 10.1177/15274764231199974
Ruben Vandenplas
Despite being central to the media repertoire approach, operationalizations of interrelations of media repertoire components often remain limited to proportions of use, or the personal relevance of repertoire components. This paper seeks to contribute to our understanding of these interrelations by focusing specifically on one particular operationalization: the (in)compatibility of parts of the repertoire. Recent discussions in newspaper headlines indicate how Flemish reality TV-show Temptation Island might function as one such component, deemed incompatible with the repertoire of higher-educated young viewers. By drawing upon Lahire’s theory of dissonance, and exploring the appropriation of Temptation Island within repertoires through a moral economy of media use, the paper explores how young viewers under thirty-five make sense of “dissonant components” within their repertoire, and alleviate the tensions that their presence can create by adopting strategies that establish distance from the text or by hiding parts of the repertoire in certain social contexts.
尽管是媒介汇辑办法的核心,媒介汇辑组成部分相互关系的运作往往仍然限于使用比例或汇辑组成部分的个人相关性。本文试图通过特别关注一个特定的操作化来促进我们对这些相互关系的理解:曲目部分的(in)兼容性。最近报纸头条上的讨论表明,佛兰德的电视真人秀《诱惑岛》可能就是这样一个组成部分,被认为与受过高等教育的年轻观众的节目不相容。通过借鉴Lahire的不和谐理论,并通过媒介使用的道德经济探索对曲目中诱惑岛的占有,本文探讨了35岁以下的年轻观众如何理解他们曲目中的“不和谐成分”,并通过采取与文本建立距离的策略或在某些社会背景下隐藏部分曲目来缓解他们的存在可能造成的紧张关系。
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引用次数: 0
The Magical Work of Brand Futurity: The Mythmaking of Disney. 品牌未来的神奇工作:迪士尼的神话创造。
IF 2 2区 文学 Q1 COMMUNICATION Pub Date : 2023-09-01 DOI: 10.1177/15274764221128923
Jake Pitre

The Walt Disney Company has maintained an aggressive approach to brand management for nearly a century. With the acquisition of a number of highly reputable companies, this aggression has become unignorable within the media industry. At the same time, Disney has embraced digital expansionism, culminating with the launch of its own on-demand streaming service, Disney+, in late 2019. The platform's documentary series offer a unique window into this new era of the Disney empire, usefully demonstrating the careful navigation of corporate legacy and history in the creation and maintenance of what I term brand futurity. Thinking critically about the concept of collective imaginaries in the context of the digital and streaming economies, this article argues that these docuseries illustrate Disney's digital corporate strategy as a narrativization of wonderful work and ever-expanding value.

近一个世纪以来,华特迪士尼公司一直采取积极的品牌管理方式。随着对一些声誉卓著的公司的收购,这种侵略在媒体行业已经变得不可忽视。与此同时,迪士尼已经接受了数字扩张主义,并在2019年底推出了自己的点播流媒体服务Disney+。该平台的纪录片系列为了解迪士尼帝国的新时代提供了一个独特的窗口,有效地展示了在创造和维护我所谓的品牌未来的过程中,公司遗产和历史的谨慎导航。在数字和流媒体经济的背景下,批判性地思考集体想象的概念,本文认为,这些纪录片说明了迪士尼的数字企业战略是对精彩作品和不断扩大的价值的叙述。
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引用次数: 0
Introduction to the special issue Genre After Media 《后媒体时代》特刊简介
IF 2 2区 文学 Q1 COMMUNICATION Pub Date : 2023-07-01 DOI: 10.1177/15274764231171061
Lauren Berliner, J. Cohn
A number of “thought-pieces” have recently come out proclaiming with glee that genre, as we know it, is dead; that it has been put out of its misery by algorithmic recommendations, search engines, and a rapidly transforming entertainment industry (de Pontent 2022; Battan 2019; Cooperman 2021; Leneghan 2020; Petrusich 2021). They present genre as the hard barriers that make entertainment boring and suggest that there is a utopian potential in breaking them down. In response, we collectively argue that genre is not only alive and well but is indeed one of the more thought-provoking aspects of contemporary media and media studies, and worthy of continued study. During a period when you can watch television in a theater, see theatrical performances on Zoom, screen a big-budget feature film on your phone, and play a game on Netflix, questions around the relationship between medium and genre have rarely if ever been more salient or more fascinating. Media specificity, the question of what makes one medium distinct from others and what they are uniquely adept at expressing, becomes significantly more complex when exhibitors appear agnostic about how exactly content is shown and experienced. While medium may be the dominant way in which humanities scholars tend to define their fields and objects of study, the essays collected here point to the continuing relevance of genre across both the entertainment industry and the academy. Indeed, the entertainment industry has increasingly turned to genre distinctions to help them to organize their collections and appeal to users. Netflix and most other streaming services go into extreme specifics in their genre categories but hardly focus at all on what medium their content might consist of (a movie?, TV?, or Video game?). And as medium becomes a less salient category, it begins to look more like genre with flexible definitions and squishy boundaries rather than exact specifications. For instance, what exactly is television anymore? And when we call something a film, are we referring to its medium, its genre, both, or neither? Genre clearly still matters to audiences and industries; generic trains and intertextual
最近出现了许多“思想碎片”,兴高采烈地宣称,我们所熟知的文学体裁已经消亡;算法推荐、搜索引擎和快速转型的娱乐业(de Pontent 2022;Battan 2019;库珀曼2021;Leneghan 2020;Petrusich 2021)。他们认为类型是让娱乐变得无聊的硬障碍,并暗示打破这些障碍是一种乌托邦式的可能性。作为回应,我们共同认为,类型不仅存在,而且确实是当代媒体和媒体研究中更发人深省的方面之一,值得继续研究。当你可以在电影院看电视,在Zoom上观看戏剧表演,在手机上播放大制作电影,在Netflix上玩游戏时,围绕媒介和类型之间关系的问题从未如此突出或吸引人。媒体专一性,即是什么使一种媒体有别于其他媒体,以及它们独特的擅长表达什么,当参展商对内容的展示和体验方式表现得不确定时,这个问题就变得更加复杂了。虽然媒介可能是人文学者倾向于定义他们的领域和研究对象的主要方式,但这里收集的文章指出了在娱乐行业和学术界中类型的持续相关性。事实上,娱乐业越来越多地转向类型区分,以帮助他们组织自己的收藏和吸引用户。Netflix和大多数其他流媒体服务在类型分类上都非常具体,但几乎没有关注他们的内容可能由什么媒介组成(电影?、电视吗?还是电子游戏?)随着媒介成为一个不那么突出的类别,它开始看起来更像是具有灵活定义和模糊边界的类型,而不是精确的规范。比如,电视到底是什么?当我们称某样东西为电影时,我们指的是它的媒介,它的类型,两者都是,还是两者都不是?显然,题材对用户和行业来说仍然很重要;通用列车和互文列车
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引用次数: 0
“Genre as Feminist Platform: Diagnosis, Anger, and Serial T.V.” “作为女权主义平台的体裁:诊断、愤怒和连续剧”
IF 2 2区 文学 Q1 COMMUNICATION Pub Date : 2023-05-26 DOI: 10.1177/15274764231171067
Kathleen Mchugh
How has the creation of neurodiverse female protagonists worked to make women’s anger generically viable, stripped of conventional stigma? The female T.V. showrunners of Crazy-Ex Girlfriend, Physical, and I May Destroy You fashion genres from musical comedy to autofiction, as feminist platforms through their leads’ diagnoses. These diagnoses facilitate serial generic narratives where the distinction between norm and pathology (the basis of feminized stigma, shame, and abjection) is inverted or blurred. What results is an intersectional complexity (of genre world and angry, neurodiverse character) that calls normative social strictures pointedly into question. These shows’ female, of color and queer characters generate intersectional “trouble” from stigmatized affects (shame, abjection, depression, rage) and bad behaviors (stalking, bullying, lying, and deception, vengeance, violence). Their narratives of angry, neurodiverse characters provide trenchant feminist platforms for rewriting cultural norms concerning women’s anger, sexuality, ambition, and appetite.
神经多样性女性主角的创造是如何使女性的愤怒在普遍可行的情况下摆脱传统的污名的?《疯狂的前女友》、《身体》和《我可能毁灭你》的女性电视节目制作人通过主角的诊断,将音乐喜剧和自动小说等时尚流派作为女权主义平台。这些诊断促进了一系列的一般性叙述,其中规范和病理(女性化污名、羞耻和厌恶的基础)之间的区别被颠倒或模糊。结果是一种交叉的复杂性(类型世界和愤怒、神经多样的性格),尖锐地质疑规范性的社会限制。这些节目中的女性、有色人种和酷儿角色从污名化的情感(羞耻、厌恶、抑郁、愤怒)和不良行为(跟踪、欺凌、撒谎、欺骗、复仇、暴力)中产生了交叉的“麻烦”。他们对愤怒、神经多样性人物的叙述为改写有关女性愤怒、性、野心和欲望的文化规范提供了强有力的女权主义平台。
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引用次数: 1
Music Video, Remediation, and Generic Recombination 音乐视频,补救和通用重组
IF 2 2区 文学 Q1 COMMUNICATION Pub Date : 2023-05-05 DOI: 10.1177/15274764231171119
L. Westrup
Music videos continue to be one of the most adaptable forms of media due to their unique ability to remediate everything from Western films to Zoom meetings. Their relatively low budgets and ever flexible assemblages of audiovisual components make them sites for experimentation, and they regularly recombine generic conventions from a range of media. This essay makes the case that studying music video demands a multifaceted approach to genre: if we accept that music video is a moving assemblage of genres and media, we can move toward unpacking the unique configurations of genre and medium in a given music video or subset of music videos. This method might suggest a shift in the way we think through genre in the future, moving away from single genre studies (however expansive or changeable a given genre might be) and toward studies that treat genre in a more recombinatory way.
音乐视频仍然是适应性最强的媒体形式之一,因为它具有独特的能力,可以弥补从西方电影到Zoom会议的一切。它们相对较低的预算和灵活的视听组件组合使它们成为实验的场所,并且它们定期从一系列媒体中重新组合通用惯例。这篇文章表明,研究音乐视频需要对类型采取多方面的方法:如果我们接受音乐视频是类型和媒体的移动组合,我们就可以在给定的音乐视频或音乐视频子集中打开类型和媒体的独特配置。这种方法可能会改变我们未来思考类型的方式,从单一类型研究(无论给定类型有多么广泛或多变)转向以更重组的方式对待类型的研究。
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引用次数: 0
Understanding Genre as Atmospheric Assemblage: The Case of Videogames 将类型理解为氛围组合:以电子游戏为例
IF 2 2区 文学 Q1 COMMUNICATION Pub Date : 2023-05-05 DOI: 10.1177/15274764231171076
Andrea Andiloro
This article advances an affect-based theorization of genre as atmospheric assemblage by applying such a framework to an analysis of videogame genre. The affective excess originating from the relations between the components of the assemblage is experienced by the player as a specific type of thinking-moving-feeling understood as a wholistic atmosphere. By looking at the cases of the soulsborne, rouguelike, and metroidvania genres, the article explains how an assemblage framework is useful to explain how players experience individual videogames as belonging to the same genre despite noticeable differences between them. On the other hand, a final example, that of the puzzle game, illustrates how minimal changes to the articulation of an assemblage enables quite different experiences for the players that may result in the establishment of a different genre. This article suggests that the atmospheric assemblage framework could be applied to other media forms, such as television and film.
本文通过将这一框架应用于视频游戏类型的分析,提出了一种基于情感的理论,将类型视为氛围组合。由组合各组成部分之间的关系产生的情感过剩被玩家体验为一种特定类型的思维移动感觉,被理解为整体氛围。通过观察soulsborne、rouguelike和metroidvania类型的案例,文章解释了组合框架如何有助于解释玩家如何将个人视频游戏体验为属于同一类型,尽管它们之间存在明显差异。另一方面,益智游戏的最后一个例子说明了对组合表达的最小变化是如何为玩家带来截然不同的体验的,这可能会导致不同类型的建立。本文认为,大气组合框架可以应用于其他媒体形式,如电视和电影。
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引用次数: 0
From Brand to Genre: The Hallmark Movie 从品牌到流派:霍尔马克电影
IF 2 2区 文学 Q1 COMMUNICATION Pub Date : 2023-05-03 DOI: 10.1177/15274764231171070
Andrea Braithwaite
Hallmark movies are a hit. While most broadcast networks in the United States and Canada are struggling to maintain an audience, Hallmark has launched three additional cable networks and services in the past four years. Much of this success can be attributed to Hallmark’s investment—both ideological and economic—in the made-for-TV movie, a form of programing that Hallmark has re-popularized and re-branded—and transformed into a genre. To work through my suggestion that we consider the Hallmark movie as a genre, in the same way we can speak productively about the Western or the buddy cop film, I examine: the structure and content of the Hallmark movie formula; the movies’ use of studio system-style production practices; and fan discourses and fan-made content. In re-visiting the Hallmark made-for-TV movie as a genre, we can gain greater insight into how both genres and media companies are navigating the digital media environment.
霍尔马克电影大受欢迎。尽管美国和加拿大的大多数广播网络都在努力维持观众,但霍尔马克在过去四年中又推出了三个有线网络和服务。这一成功在很大程度上可以归功于霍尔马克在意识形态和经济上对电视电影的投资,这是霍尔马克重新普及和品牌化的一种节目形式,并转变为一种类型。为了落实我的建议,我们将霍尔马克电影视为一种类型,就像我们可以有效地谈论西部片或伙伴警察电影一样,我研究了霍尔马克电影公式的结构和内容;电影使用工作室系统风格的制作实践;以及粉丝话语和粉丝制作的内容。通过重新参观为电视电影类型制作的霍尔马克,我们可以更深入地了解类型和媒体公司是如何在数字媒体环境中导航的。
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引用次数: 0
Temporal Dispersions of Disgust: Or, Reconceiving Genre Through Direct-to-Video Horror 厌恶的时间分散:或者,通过直接视频恐怖重新认识类型
IF 2 2区 文学 Q1 COMMUNICATION Pub Date : 2023-05-03 DOI: 10.1177/15274764231171118
Caetlin Benson-Allott
Many scholars have noted that the US video rental boom of the mid-1980s led to a surge in horror production, yet few acknowledge that these features were not in fact films. Direct-to-video (DTV) horror movies like Breeders–The Sexual Invasion and Video Violence were not made for and never received theatrical release, yet they were repeatedly pilloried as failed films. Dispensing with the preconception that DTV movies would or should follow the same genre norms as films, this essay argues that DTV horror movies demonstrate their creators’ exploration and creation of a new medium. The conventions of 1980s DTV horror are not the same as those of contemporaneous US horror films, and contrasting them shows how genre helped DTV creators develop the automatisms of videotape and how DTV horror can help scholars identify the norms and logic of contemporary on-demand culture.
许多学者指出,20世纪80年代中期美国视频租赁热潮导致了恐怖片制作的激增,但很少有人承认这些特征实际上不是电影。《繁殖者——性侵犯》和《视频暴力》等直接视频恐怖电影不是为之制作的,也从未在影院上映,但它们一再被嘲笑为失败的电影。本文摒弃了数字电视电影将或应该遵循与电影相同的类型规范的先入为主的观念,认为数字电视恐怖电影展示了创作者对新媒介的探索和创造。20世纪80年代数字电视恐怖片的惯例与同时代的美国恐怖片不同,对比它们可以看出类型如何帮助数字电视创作者发展录像带的自动化,以及数字电视恐怖如何帮助学者识别当代点播文化的规范和逻辑。
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引用次数: 0
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Television & New Media
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