首页 > 最新文献

International Journal of Human-Computer Studies最新文献

英文 中文
“Should I Introduce myself?”: Asynchronous semi-guided professional introductions for enhanced perceived team effectiveness in new virtual dyadic teams "我应该自我介绍吗?异步半引导式专业介绍,提高新型虚拟二元团队中的团队效能感知
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-04-24 DOI: 10.1016/j.ijhcs.2024.103279
George Catalin Muresan , Sebastian Mititelu , Josh Andres , m.c. schraefel

Achieving effective collaboration and trust has been shown to be harder for virtual vs. in-person teams. Related work has confirmed that introductions are a key mechanism to form trust in newly-formed teams. The rise of remote work necessitated by the COVID-19 pandemic highlighted the need for accelerating the development of effective collaboration in virtual teams. In response to this need, based on the research around introductions and trust in team settings, we have developed a novel approach for virtual introductions. This is what we term as asynchronous, semi-guided, professional introductions. Participants pre-record an introduction that uses a set of professionally-focused questions and watch these introductions prior to the meeting. Our study examines the impact of these introductions on virtual teams in three conditions: video, text, and no introduction. In this study, we used the Team Diagnostic Survey post-task completion to assess team effectiveness and interpersonal processes of 28 dyads. Thematic coding was used to collect dyads’ experience and engagement. The introduction conditions demonstrated significantly improved collaboration, effectiveness, and engagement amongst participants. Notably, the video condition was particularly well-received by participants and resulted in higher levels of engagement and effectiveness compared to the text and no introduction conditions. Ultimately, the use of these introductions led to a marked increase in trust and collaboration amongst participants. We reflect on the effects of this finding in the mainstream and propose further research to support newly-formed virtual dyadic teams to increase team effectiveness. This study contributes to the existing literature by introducing a novel asynchronous, semi-guided approach to virtual dyadic team introductions, offering insights crucial for contemporary remote work dynamics.

事实证明,虚拟团队与面对面团队相比,更难实现有效的合作与信任。相关工作证实,介绍是在新组建的团队中形成信任的关键机制。COVID-19 大流行所带来的远程工作的兴起,凸显了在虚拟团队中加速发展有效协作的必要性。为了满足这一需求,我们在对团队环境中的介绍和信任进行研究的基础上,开发了一种新颖的虚拟介绍方法。这就是我们所说的异步、半引导、专业介绍。参与者预先录制使用一系列专业问题的自我介绍,并在会议前观看这些自我介绍。我们的研究在三种情况下考察了这些介绍对虚拟团队的影响:视频、文本和无介绍。在这项研究中,我们使用了任务完成后的团队诊断调查来评估 28 个小组的团队效率和人际交往过程。我们使用了主题编码来收集二人组的经验和参与度。导入条件明显改善了参与者之间的协作、有效性和参与度。值得注意的是,视频条件尤其受到参与者的欢迎,与文字和无介绍条件相比,其参与度和有效性更高。最终,使用这些介绍明显增加了参与者之间的信任和协作。我们反思了这一发现在主流中的影响,并提出了进一步研究的建议,以支持新组建的虚拟二元团队提高团队效率。本研究通过引入一种新颖的异步、半引导式虚拟二元团队介绍方法,为现有文献做出了贡献,为当代远程工作动态提供了至关重要的见解。
{"title":"“Should I Introduce myself?”: Asynchronous semi-guided professional introductions for enhanced perceived team effectiveness in new virtual dyadic teams","authors":"George Catalin Muresan ,&nbsp;Sebastian Mititelu ,&nbsp;Josh Andres ,&nbsp;m.c. schraefel","doi":"10.1016/j.ijhcs.2024.103279","DOIUrl":"10.1016/j.ijhcs.2024.103279","url":null,"abstract":"<div><p>Achieving effective collaboration and trust has been shown to be harder for virtual vs. in-person teams. Related work has confirmed that introductions are a key mechanism to form trust in newly-formed teams. The rise of remote work necessitated by the COVID-19 pandemic highlighted the need for accelerating the development of effective collaboration in virtual teams. In response to this need, based on the research around introductions and trust in team settings, we have developed a novel approach for virtual introductions. This is what we term as asynchronous, semi-guided, professional introductions. Participants pre-record an introduction that uses a set of professionally-focused questions and watch these introductions prior to the meeting. Our study examines the impact of these introductions on virtual teams in three conditions: video, text, and no introduction. In this study, we used the Team Diagnostic Survey post-task completion to assess team effectiveness and interpersonal processes of 28 dyads. Thematic coding was used to collect dyads’ experience and engagement. The introduction conditions demonstrated significantly improved collaboration, effectiveness, and engagement amongst participants. Notably, the video condition was particularly well-received by participants and resulted in higher levels of engagement and effectiveness compared to the text and no introduction conditions. Ultimately, the use of these introductions led to a marked increase in trust and collaboration amongst participants. We reflect on the effects of this finding in the mainstream and propose further research to support newly-formed virtual dyadic teams to increase team effectiveness. This study contributes to the existing literature by introducing a novel asynchronous, semi-guided approach to virtual dyadic team introductions, offering insights crucial for contemporary remote work dynamics.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-04-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924000636/pdfft?md5=6285fc08b7e04132f0a68f3051857baa&pid=1-s2.0-S1071581924000636-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140764649","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Embedding equality, diversity and inclusion in usability testing: Recommendations and a research agenda 将平等、多样性和包容性纳入可用性测试:建议和研究议程
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-04-18 DOI: 10.1016/j.ijhcs.2024.103278
Sophie Rutter, Efpraxia Zamani , Jo McKenna-Aspell, Yuhua Wang

Technologies support our everyday lives, and to ensure that people are not routinely excluded they must be usable by the wider population. However, technologies are not commonly tested with participants from a range of backgrounds. This paper reports on interviews and roundtable discussions with people whose identities can be underrepresented in usability testing and usability researchers to discuss how equality, diversity and inclusion (EDI) can be embedded in usability testing.

Key findings include (1) when people participate in research they need a sense of value, trust and agency, and (2) challenges for researchers for embedding EDI in usability testing include organisational pressures, stakeholder culture, getting guidance and recruiting who you need. Recommendations are made to researchers, and to the organisations that employ them. Additionally, we propose a research agenda for a community of users, creators of services and products, usability researchers, and all those advocating for EDI in usability research.

技术为我们的日常生活提供支持,为了确保人们不会经常被排除在外,这些技术必须能够为更多人所使用。然而,由不同背景的人参与技术测试的情况并不常见。本文报告了与那些在可用性测试中身份代表性不足的人和可用性研究者进行的访谈和圆桌讨论,以讨论如何将平等、多样性和包容性(EDI)嵌入可用性测试中。主要发现包括:(1)当人们参与研究时,他们需要一种价值感、信任感和代入感;(2)研究者在可用性测试中嵌入EDI所面临的挑战包括组织压力、利益相关者文化、获得指导和招募你需要的人。我们向研究人员以及聘用他们的机构提出了建议。此外,我们还为用户、服务和产品的创造者、可用性研究者以及所有倡导在可用性研究中使用电子数据交换的人提出了一个研究议程。
{"title":"Embedding equality, diversity and inclusion in usability testing: Recommendations and a research agenda","authors":"Sophie Rutter,&nbsp;Efpraxia Zamani ,&nbsp;Jo McKenna-Aspell,&nbsp;Yuhua Wang","doi":"10.1016/j.ijhcs.2024.103278","DOIUrl":"https://doi.org/10.1016/j.ijhcs.2024.103278","url":null,"abstract":"<div><p>Technologies support our everyday lives, and to ensure that people are not routinely excluded they must be <em>usable</em> by the wider population. However, technologies are not commonly tested with participants from a range of backgrounds. This paper reports on interviews and roundtable discussions with people whose identities can be underrepresented in usability testing and usability researchers to discuss how equality, diversity and inclusion (EDI) can be embedded in usability testing.</p><p>Key findings include (1) when people participate in research they need a sense of value, trust and agency, and (2) challenges for researchers for embedding EDI in usability testing include organisational pressures, stakeholder culture, getting guidance and recruiting who you need. Recommendations are made to researchers, and to the organisations that employ them. Additionally, we propose a research agenda for a community of users, creators of services and products, usability researchers, and all those advocating for EDI in usability research.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924000624/pdfft?md5=9c3ab5bb51f7c746d98e3bab10e6f167&pid=1-s2.0-S1071581924000624-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140645797","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Peer-supplied credibility labels as an online misinformation intervention 将同伴提供的可信度标签作为一种网络误导干预措施
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-04-17 DOI: 10.1016/j.ijhcs.2024.103276
Saumya Pareek, Jorge Goncalves

Misinformation is rampant on social media, and existing platform-supplied interventions offer limited effectiveness. In this study, we examine the effectiveness of credibility labels that dispute the accuracy of information when they are supplied by one’s peers at different levels of relationship closeness and political agreement. We investigate four variants of these labels using a 2 (strong vs. weak tie strength) x 2 (high vs. low political agreement) between-subjects factorial design. We find that credibility disputes raised by one’s co-partisans (peers with similar political beliefs) significantly reduced belief in misinformation, irrespective of one’s relationship closeness with the peer. Our findings also reveal that in contrast to prior literature, a peer’s knowledgeability may be more potent than trustworthiness in causing belief change, and that trust can sometimes manifest even in the credibility judgement of distant peers, when perceived to have expertise or a fact-checking tendency. We further highlight the dual nature of these credibility labels, discussing scenarios in which disputes by hyper-partisan members of the opposite party can enforce belief in misinformation. We conclude by discussing how peer-supplied credibility disputes can benefit social media, especially echo chambers with high political homophily, where disputes by a co-partisan may be met with less resistance and persuade significantly reduced belief in fake news.

在社交媒体上,错误信息比比皆是,而现有平台提供的干预措施效果有限。在本研究中,我们考察了由关系亲密程度和政治观点一致程度不同的同伴提供的对信息准确性提出质疑的可信度标签的有效性。我们采用 2(强联系强度与弱联系强度)×2(高政治协议与低政治协议)的主体间因子设计,研究了这些标签的四种变体。我们发现,无论一个人与同伴的关系密切程度如何,他的同党(具有相似政治信仰的同伴)提出的可信度争议都会显著降低对错误信息的信任。我们的研究结果还表明,与以往的文献不同,同伴的可知性可能比可信性更能引起信念的改变,而且信任有时甚至会体现在距离较远的同伴的可信度判断中,如果他们被认为具有专业知识或事实核查倾向的话。我们还进一步强调了这些可信度标签的双重性质,讨论了在哪些情况下,对立党派的超党派成员的争议会强化对错误信息的信任。最后,我们讨论了由同侪提供的可信度争议如何有利于社交媒体,尤其是具有高度政治同质性的回声室。
{"title":"Peer-supplied credibility labels as an online misinformation intervention","authors":"Saumya Pareek,&nbsp;Jorge Goncalves","doi":"10.1016/j.ijhcs.2024.103276","DOIUrl":"https://doi.org/10.1016/j.ijhcs.2024.103276","url":null,"abstract":"<div><p>Misinformation is rampant on social media, and existing platform-supplied interventions offer limited effectiveness. In this study, we examine the effectiveness of credibility labels that dispute the accuracy of information when they are supplied by one’s peers at different levels of relationship closeness and political agreement. We investigate four variants of these labels using a 2 (<em>strong</em> vs. <em>weak</em> tie strength) x 2 (<em>high</em> vs. <em>low</em> political agreement) between-subjects factorial design. We find that credibility disputes raised by one’s co-partisans (peers with similar political beliefs) significantly reduced belief in misinformation, irrespective of one’s relationship closeness with the peer. Our findings also reveal that in contrast to prior literature, a peer’s knowledgeability may be more potent than trustworthiness in causing belief change, and that trust can sometimes manifest even in the credibility judgement of distant peers, when perceived to have expertise or a fact-checking tendency. We further highlight the dual nature of these credibility labels, discussing scenarios in which disputes by hyper-partisan members of the opposite party can enforce belief in misinformation. We conclude by discussing how peer-supplied credibility disputes can benefit social media, especially echo chambers with high political homophily, where disputes by a co-partisan may be met with less resistance and persuade significantly reduced belief in fake news.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-04-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924000600/pdfft?md5=c342a4fad488053cf8d58b2d854e07e4&pid=1-s2.0-S1071581924000600-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140644667","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Impact of example-based XAI for neural networks on trust, understanding, and performance 基于实例的 XAI 对神经网络的信任、理解和性能的影响
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-04-17 DOI: 10.1016/j.ijhcs.2024.103277
Maya Perlmutter, Ryan Gifford, Samantha Krening

The purpose of this study is to examine the impact of an example-based explainable artificial intelligence (XAI) interface on trust, understanding, and performance in highly-technical populations. XAI studies often focus on general users in low-risk domains. This study examined the impact of showing the closest matches from the training data from two classes on trust, understanding, and performance for highly-technical users in a high-risk domain. We found that providing example-based explanations significantly increased trust and understanding without decreasing performance. Showing the most similar examples from two classes increased trust more than showing examples from only one class. Participants did not treat different classes the same. The most important features for predicting how well an interface was understood were the helpfulness of the provided examples and the person's trust in the human-machine team. We found priming of highly-technical participants to be particularly important for running XAI studies to mitigate the fear of their jobs being impacted.

本研究旨在考察基于示例的可解释人工智能(XAI)界面对高技术人群的信任、理解和绩效的影响。XAI 研究通常侧重于低风险领域的普通用户。本研究考察了在高风险领域中,显示来自两个类别的训练数据中最接近的匹配结果对高技术用户的信任、理解和表现的影响。我们发现,提供基于示例的解释能显著提高信任度和理解力,而不会降低绩效。展示两个类别中最相似的示例比只展示一个类别的示例更能提高信任度。参与者对待不同类别的态度并不相同。预测界面理解程度的最重要特征是所提供示例的有用性和参与者对人机团队的信任度。我们发现,在进行 XAI 研究时,对高技术参与者进行引导尤其重要,这样可以减轻他们对工作受到影响的恐惧。
{"title":"Impact of example-based XAI for neural networks on trust, understanding, and performance","authors":"Maya Perlmutter,&nbsp;Ryan Gifford,&nbsp;Samantha Krening","doi":"10.1016/j.ijhcs.2024.103277","DOIUrl":"https://doi.org/10.1016/j.ijhcs.2024.103277","url":null,"abstract":"<div><p>The purpose of this study is to examine the impact of an example-based explainable artificial intelligence (XAI) interface on trust, understanding, and performance in highly-technical populations. XAI studies often focus on general users in low-risk domains. This study examined the impact of showing the closest matches from the training data from two classes on trust, understanding, and performance for highly-technical users in a high-risk domain. We found that providing example-based explanations significantly increased trust and understanding without decreasing performance. Showing the most similar examples from two classes increased trust more than showing examples from only one class. Participants did not treat different classes the same. The most important features for predicting how well an interface was understood were the helpfulness of the provided examples and the person's trust in the human-machine team. We found priming of highly-technical participants to be particularly important for running XAI studies to mitigate the fear of their jobs being impacted.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-04-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140622588","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Navigating virtual spaces: Understanding user adaptation in online meetings during the pandemic 虚拟空间导航:了解大流行病期间在线会议中用户的适应情况
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-04-15 DOI: 10.1016/j.ijhcs.2024.103274
Ana Cristina B. Garcia , Adriana S. Vivacqua

The sudden outbreak of the COVID-19 pandemic forced organizations worldwide to switch to remote work paradigms. This paper examines how users adapted to online meeting environments, specifically in the context of official council meetings at a Brazilian university. Transitioning from traditional in-person to virtual meeting platforms required re-evaluating participation dynamics, including how council members and the public interact in these spaces. We interviewed 19 council members who were used to participating in in-person deliberative public meetings, aiming to delve into their adaptation process, examining how individuals adjusted to the virtual meeting format and related challenges. Our findings show that online meetings broadened attendance and engagement but also introduced complexities with meeting protocols and personal attention. We discuss how participants navigated the nuances of online meeting formats, from managing technical issues to redefining public and private meeting boundaries. Our analysis suggests that user adaptation is multifaceted, encompassing the adoption of new technologies and modifications in communication strategies and meeting etiquette. Through this lens, we reflect on the essential role of user-centric approaches in designing and facilitating online meetings to enhance collaborative outcomes and mitigate the potential for breakdowns. This research contributes to a deeper understanding of the resilience and flexibility of meeting cultures in response to unforeseen global changes.

COVID-19 大流行病的突然爆发迫使世界各地的组织转向远程工作模式。本文研究了用户如何适应在线会议环境,特别是巴西一所大学的官方理事会会议。从传统的面对面会议平台过渡到虚拟会议平台需要重新评估参与动态,包括理事会成员和公众如何在这些空间中互动。我们采访了 19 名习惯于参加面对面公共审议会议的理事会成员,旨在深入了解他们的适应过程,研究个人如何适应虚拟会议形式以及相关挑战。我们的研究结果表明,在线会议扩大了出席人数和参与度,但也带来了会议规程和个人关注的复杂性。我们讨论了与会者如何驾驭在线会议形式的细微差别,从管理技术问题到重新定义公共和私人会议的界限。我们的分析表明,用户的适应是多方面的,包括采用新技术、修改交流策略和会议礼仪。通过这一视角,我们反思了以用户为中心的方法在设计和促进在线会议中的重要作用,以提高合作成果并减少可能出现的故障。这项研究有助于更深入地了解会议文化在应对不可预见的全球变化时的应变能力和灵活性。
{"title":"Navigating virtual spaces: Understanding user adaptation in online meetings during the pandemic","authors":"Ana Cristina B. Garcia ,&nbsp;Adriana S. Vivacqua","doi":"10.1016/j.ijhcs.2024.103274","DOIUrl":"https://doi.org/10.1016/j.ijhcs.2024.103274","url":null,"abstract":"<div><p>The sudden outbreak of the COVID-19 pandemic forced organizations worldwide to switch to remote work paradigms. This paper examines how users adapted to online meeting environments, specifically in the context of official council meetings at a Brazilian university. Transitioning from traditional in-person to virtual meeting platforms required re-evaluating participation dynamics, including how council members and the public interact in these spaces. We interviewed 19 council members who were used to participating in in-person deliberative public meetings, aiming to delve into their adaptation process, examining how individuals adjusted to the virtual meeting format and related challenges. Our findings show that online meetings broadened attendance and engagement but also introduced complexities with meeting protocols and personal attention. We discuss how participants navigated the nuances of online meeting formats, from managing technical issues to redefining public and private meeting boundaries. Our analysis suggests that user adaptation is multifaceted, encompassing the adoption of new technologies and modifications in communication strategies and meeting etiquette. Through this lens, we reflect on the essential role of user-centric approaches in designing and facilitating online meetings to enhance collaborative outcomes and mitigate the potential for breakdowns. This research contributes to a deeper understanding of the resilience and flexibility of meeting cultures in response to unforeseen global changes.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-04-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140607032","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Does the avatar embodiment moderate the Proteus effect? 化身是否能缓和普洛特斯效应?
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-04-03 DOI: 10.1016/j.ijhcs.2024.103272
Louise Dupraz , Marine Beaudoin , Michel Guerraz , Julien Barra

The Proteus effect refers to the tendency for individuals to conform to the stereotypes related to the visual characteristics of the avatar used in a virtual environment. If the phenomenon has been widely observed, underlying mechanisms (e.g., self-perception, priming) and moderation factors, such as avatar embodiment, need confirmation. The sense of embodiment emerges when the properties of the avatar are processed in the same way as the properties of the biological body. The objective of the present study was, first, to investigate the effect of avatar embodiment on the Proteus effect related to the influence of an elderly avatar on motor imagery, and second, to examine the extent to which this relationship is explained by a change in self-perception. In two virtual reality studies, the agency and the self-location components of embodiment were manipulated through visuo-motor synchronization and visual perspective respectively. The time required to perform motor imagery displacements while being embodied (visuo-motor synchrony and first-person perspective) or not (visuo-motor asynchrony and/or third-person perspective) in an elderly avatar was measured. The results showed that the Proteus effect was not stronger the more participants embodied the elderly avatar, which does not support that embodiment moderates the Proteus effect. Moreover, analyses did not confirm that change in explicit self-perception mediates the relationship between embodiment and the Proteus effect. The Proteus effect is discussed in the light of the avatar identification process and the active-self account: crossover between these mechanisms could offer new insights into understanding the influence of avatars on individuals’ behavior.

普洛特斯效应是指个人倾向于遵从与虚拟环境中使用的化身的视觉特征相关的刻板印象。如果这一现象已被广泛观察到,那么其背后的机制(如自我感知、诱导)和调节因素(如化身的体现)就需要得到证实。当虚拟化身的属性与生物身体的属性以同样的方式被处理时,就会产生 "化身感"。本研究的目的首先是调查虚拟化身对与老年虚拟化身对运动意象的影响有关的普罗蒂斯效应的影响,其次是研究这种关系在多大程度上可以用自我感知的变化来解释。在两项虚拟现实研究中,分别通过视觉-运动同步和视觉视角操纵了化身的代理和自我定位部分。研究测量了在一个老年化身中进行运动图像位移(视觉-运动同步和第一人称视角)或不进行运动图像位移(视觉-运动不同步和/或第三人称视角)所需的时间。结果表明,普洛特斯效应并不是参与者越多地化身为老人,普洛特斯效应就越强,这并不证明化身会调节普洛特斯效应。此外,分析结果也没有证实显性自我认知的变化是体现与普洛特斯效应之间关系的中介。我们将根据化身识别过程和主动自我账户对普洛特斯效应进行讨论:这些机制之间的交叉可以为理解化身对个人行为的影响提供新的见解。
{"title":"Does the avatar embodiment moderate the Proteus effect?","authors":"Louise Dupraz ,&nbsp;Marine Beaudoin ,&nbsp;Michel Guerraz ,&nbsp;Julien Barra","doi":"10.1016/j.ijhcs.2024.103272","DOIUrl":"https://doi.org/10.1016/j.ijhcs.2024.103272","url":null,"abstract":"<div><p>The Proteus effect refers to the tendency for individuals to conform to the stereotypes related to the visual characteristics of the avatar used in a virtual environment. If the phenomenon has been widely observed, underlying mechanisms (e.g., self-perception, priming) and moderation factors, such as avatar embodiment, need confirmation. The sense of embodiment emerges when the properties of the avatar are processed in the same way as the properties of the biological body. The objective of the present study was, first, to investigate the effect of avatar embodiment on the Proteus effect related to the influence of an elderly avatar on motor imagery, and second, to examine the extent to which this relationship is explained by a change in self-perception. In two virtual reality studies, the agency and the self-location components of embodiment were manipulated through visuo-motor synchronization and visual perspective respectively. The time required to perform motor imagery displacements while being embodied (visuo-motor synchrony and first-person perspective) or not (visuo-motor asynchrony and/or third-person perspective) in an elderly avatar was measured. The results showed that the Proteus effect was not stronger the more participants embodied the elderly avatar, which does not support that embodiment moderates the Proteus effect. Moreover, analyses did not confirm that change in explicit self-perception mediates the relationship between embodiment and the Proteus effect. The Proteus effect is discussed in the light of the avatar identification process and the active-self account: crossover between these mechanisms could offer new insights into understanding the influence of avatars on individuals’ behavior.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924000569/pdfft?md5=1f6e291fdb51fabab44cfe7c638a0dd7&pid=1-s2.0-S1071581924000569-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140548986","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Law and order: Investigating the effects of conflictual situations in manual and automated driving in a German sample 法律与秩序:在德国样本中调查手动和自动驾驶中冲突情况的影响
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-03-24 DOI: 10.1016/j.ijhcs.2024.103260
Annika Stampf, Ann-Kathrin Knuth, Mark Colley, Enrico Rukzio

Minor violations of traffic regulations are common today and partially socially accepted. Automated vehicles (AVs), however, will be obliged to keep to the letter of the law. This can lead to situations where user requests cause the AV to reach its legal boundaries, creating novel user-vehicle conflicts. To investigate whether traffic-violating driver interests are transferred to the automated context, we conducted an online survey with three conflict-prone scenarios (N=49). The results indicate that legally compliant AV behavior is desired but that users would intervene in the vehicle’s behavior to enforce interests. In a subsequent Virtual Reality study (N=30), we evaluated the effect of legal boundary-handling strategies (Responsibility and Control Shift, Responsibility Shift, No Shift) and other traffic participants’ violating traffic regulations on behavior, conflict, and trust in a legally conflict-prone parking scenario. Results show that conflict is perceived significantly higher in all strategies compared to the manual baseline, while situational trust in the vehicle is higher in the automated conditions but independent of the handling strategy.

如今,轻微违反交通法规的现象屡见不鲜,而且部分已被社会所接受。然而,自动驾驶汽车(AV)必须遵守法律条文。这可能会导致用户的要求使自动驾驶汽车达到其法律界限,从而产生新的用户-车辆冲突。为了研究违反交通规则的驾驶员利益是否会转移到自动驾驶环境中,我们进行了一项在线调查,调查了三种容易发生冲突的场景(N=49)。结果表明,人们希望自动驾驶汽车的行为符合法律规定,但用户会干预车辆的行为以维护自身利益。在随后的虚拟现实研究中(N=30),我们评估了法律边界处理策略(责任和控制转移、责任转移、不转移)和其他交通参与者违反交通法规对法律冲突易发停车场景中的行为、冲突和信任的影响。结果表明,与手动基线相比,所有策略下的冲突感都明显较高,而自动驾驶条件下对车辆的情景信任度较高,但与处理策略无关。
{"title":"Law and order: Investigating the effects of conflictual situations in manual and automated driving in a German sample","authors":"Annika Stampf,&nbsp;Ann-Kathrin Knuth,&nbsp;Mark Colley,&nbsp;Enrico Rukzio","doi":"10.1016/j.ijhcs.2024.103260","DOIUrl":"https://doi.org/10.1016/j.ijhcs.2024.103260","url":null,"abstract":"<div><p>Minor violations of traffic regulations are common today and partially socially accepted. Automated vehicles (AVs), however, will be obliged to <em>keep to the letter of the law</em>. This can lead to situations where user requests cause the AV to reach its legal boundaries, creating novel user-vehicle conflicts. To investigate whether traffic-violating driver interests are transferred to the automated context, we conducted an online survey with three conflict-prone scenarios (N=49). The results indicate that legally compliant AV behavior is desired but that users would intervene in the vehicle’s behavior to enforce interests. In a subsequent Virtual Reality study (N=30), we evaluated the effect of legal boundary-handling strategies (Responsibility and Control Shift, Responsibility Shift, No Shift) and other traffic participants’ violating traffic regulations on behavior, conflict, and trust in a legally conflict-prone parking scenario. Results show that conflict is perceived significantly higher in all strategies compared to the manual baseline, while situational trust in the vehicle is higher in the automated conditions but independent of the handling strategy.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-03-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924000442/pdfft?md5=3616b47848afeb7fa241700d53dabe30&pid=1-s2.0-S1071581924000442-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140309137","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Designing an age-friendly conversational AI agent for mobile banking: the effects of voice modality and lip movement 为移动银行设计一个对老年人友好的人工智能对话代理:语音模式和嘴唇运动的影响
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-03-21 DOI: 10.1016/j.ijhcs.2024.103262
Doha Kim , Hayeon Song

Age factor is a significant barrier in adopting mobile banking mainly due to low competence in using the system and security concerns. Thus, this study presents a conversational artificial intelligence agent-based mobile banking app that is specially designed for seniors considering their needs and physical characteristics. Voice modality and lip-movement were identified as the important factors to improve seniors’ mobile banking service experience and the effect of them were empirically tested by conducting a controlled experiment with between-subject design. In total, 91 participants who were 55 years or older used the app to complete the given tasks of online banking. Results showed that those in the two voice modality conditions, compared to text agent condition, reported higher levels of trust, perceived ease of use, and social presence. The effect of lip movement of the agent also showed significant results in those three dependant variables. The result of mediation analysis revealed that agent's lip movement increased social presence and perceived ease of use, which further increased trust toward the agent. The results are meaningful especially because trust and perceived ease of use were listed as the main reason for not using online banking services among non-users. The implications of the study were discussed.

年龄因素是使用手机银行的一个重要障碍,主要原因是使用系统的能力较低和安全问题。因此,本研究提出了一种基于人工智能代理的会话式移动银行应用程序,该应用程序专门针对老年人的需求和身体特征而设计。语音模式和唇部动作被认为是改善老年人手机银行服务体验的重要因素,并通过主体间设计的对照实验对其效果进行了实证检验。共有 91 名 55 岁及以上的参与者使用该应用程序完成了给定的网上银行任务。结果表明,与文字代理条件相比,两种语音模式条件下的参与者报告的信任度、感知易用性和社交存在感水平更高。在这三个因变量中,语音代理的唇部动作也有显著影响。中介分析的结果显示,代理的唇部动作增加了社交存在感和感知易用性,从而进一步增加了对代理的信任。这些结果非常有意义,尤其是因为信任和感知易用性被列为非用户不使用网上银行服务的主要原因。我们还讨论了这项研究的意义。
{"title":"Designing an age-friendly conversational AI agent for mobile banking: the effects of voice modality and lip movement","authors":"Doha Kim ,&nbsp;Hayeon Song","doi":"10.1016/j.ijhcs.2024.103262","DOIUrl":"10.1016/j.ijhcs.2024.103262","url":null,"abstract":"<div><p>Age factor is a significant barrier in adopting mobile banking mainly due to low competence in using the system and security concerns. Thus, this study presents a conversational artificial intelligence agent-based mobile banking app that is specially designed for seniors considering their needs and physical characteristics. Voice modality and lip-movement were identified as the important factors to improve seniors’ mobile banking service experience and the effect of them were empirically tested by conducting a controlled experiment with between-subject design. In total, 91 participants who were 55 years or older used the app to complete the given tasks of online banking. Results showed that those in the two voice modality conditions, compared to text agent condition, reported higher levels of trust, perceived ease of use, and social presence. The effect of lip movement of the agent also showed significant results in those three dependant variables. The result of mediation analysis revealed that agent's lip movement increased social presence and perceived ease of use, which further increased trust toward the agent. The results are meaningful especially because trust and perceived ease of use were listed as the main reason for not using online banking services among non-users. The implications of the study were discussed.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-03-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140275406","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Congruent Indirect Touch vs. mouse pointing performance 一致性间接触摸与鼠标指向性能的对比
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-03-21 DOI: 10.1016/j.ijhcs.2024.103261
François Bérard

We study Congruent Indirect Touch (CIT) interaction in a desktop context. CIT only differs from direct touch in that the motor and display spaces are separated: touch occurs on the horizontal desk; while users’ visual focus is on a vertical display where small pointers show the position of the fingers. We introduce an accurate fingertip tracking approach based on optical tracking and fingertip modeling as a sphere. This allows updating the pointer when the finger is hovering above the surface and implementing an efficient CIT interaction. This interaction was evaluated in a longitudinal user study. Six participants with no experience with CIT performed target acquisitions on eight different days. Throughput was measured with CIT and mouse. In the last session, two participants had similar throughput with both interactions; the four others were notably more efficient with CIT. Averaged across all participants, throughput improved by 14%. This study promotes the study of CIT as a potential efficient replacement for the mouse on the desktop.

我们研究的是桌面环境下的一致间接触摸(CIT)交互。CIT 与直接触摸的唯一不同之处在于运动空间和显示空间是分开的:触摸发生在水平桌面上;而用户的视觉焦点则集中在垂直显示屏上,显示屏上的小指针显示手指的位置。我们引入了一种基于光学跟踪和指尖球体建模的精确指尖跟踪方法。这样就能在手指悬停在表面上方时更新指针,实现高效的 CIT 交互。在一项纵向用户研究中对这种交互方式进行了评估。六名没有 CIT 使用经验的参与者在八个不同的日子里进行了目标采集。使用 CIT 和鼠标测量了吞吐量。在最后一个环节中,两名参与者使用两种交互方式的吞吐量相近;其他四名参与者使用 CIT 的效率明显更高。所有参与者的平均吞吐量提高了 14%。这项研究推动了将 CIT 作为桌面鼠标的潜在高效替代品的研究。
{"title":"Congruent Indirect Touch vs. mouse pointing performance","authors":"François Bérard","doi":"10.1016/j.ijhcs.2024.103261","DOIUrl":"https://doi.org/10.1016/j.ijhcs.2024.103261","url":null,"abstract":"<div><p>We study Congruent Indirect Touch (CIT) interaction in a desktop context. CIT only differs from direct touch in that the motor and display spaces are separated: touch occurs on the horizontal desk; while users’ visual focus is on a vertical display where small pointers show the position of the fingers. We introduce an accurate fingertip tracking approach based on optical tracking and fingertip modeling as a sphere. This allows updating the pointer when the finger is hovering above the surface and implementing an efficient CIT interaction. This interaction was evaluated in a longitudinal user study. Six participants with no experience with CIT performed target acquisitions on eight different days. Throughput was measured with CIT and mouse. In the last session, two participants had similar throughput with both interactions; the four others were notably more efficient with CIT. Averaged across all participants, throughput improved by 14%. This study promotes the study of CIT as a potential efficient replacement for the mouse on the desktop.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-03-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924000454/pdfft?md5=e7df789d23f88b2cc629d47457391ff5&pid=1-s2.0-S1071581924000454-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140190882","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Effects of first vs. third-person perspective and self- versus other-avatars on user movements in virtual reality 第一人称视角与第三人称视角、自我虚拟形象与他人虚拟形象对虚拟现实中用户动作的影响
IF 5.4 2区 计算机科学 Q1 Social Sciences Pub Date : 2024-03-17 DOI: 10.1016/j.ijhcs.2024.103259
Andrea Stevenson Won , Shuo Zhou

Social science experiments in virtual reality (VR) frequently manipulate the perspective from which a user views an avatar and the identity of an avatar to change participant perceptions and attitudes. However, avatar embodiment may also influence physical behaviors—i.e., the way participants move—during the VR experience. For example, users may shift their position to align with avatars they see from a first-person perspective, a phenomenon known as the self-follower effect. We conducted a between-subjects, pre-registered study to understand how common techniques such as manipulating perspective and appearance might affect participant movements while in VR. We demonstrate that even when participants do not have agency over their avatars' movements, viewing avatar movements influences their own actions, whether these are viewed from the first or the third-person perspective. These phenomena hold potential as interventions to prompt participant movements in other contexts.

虚拟现实(VR)中的社会科学实验经常操纵用户观看化身的视角和化身的身份,以改变参与者的看法和态度。然而,化身也可能影响参与者在 VR 体验中的身体行为,即移动方式。例如,用户可能会移动自己的位置,以便与他们从第一人称视角看到的化身保持一致,这种现象被称为自我追随效应。我们进行了一项主体间预注册研究,以了解操纵视角和外观等常见技术会如何影响体验者在 VR 中的动作。我们证明,即使参与者对自己化身的动作没有控制权,观看化身的动作也会影响他们自己的动作,无论这些动作是从第一人称视角还是第三人称视角观看的。这些现象有可能成为在其他情境中促使参与者行动的干预手段。
{"title":"Effects of first vs. third-person perspective and self- versus other-avatars on user movements in virtual reality","authors":"Andrea Stevenson Won ,&nbsp;Shuo Zhou","doi":"10.1016/j.ijhcs.2024.103259","DOIUrl":"https://doi.org/10.1016/j.ijhcs.2024.103259","url":null,"abstract":"<div><p>Social science experiments in virtual reality (VR) frequently manipulate the perspective from which a user views an avatar and the identity of an avatar to change participant perceptions and attitudes. However, avatar embodiment may also influence physical behaviors—i.e., the way participants move—during the VR experience. For example, users may shift their position to align with avatars they see from a first-person perspective, a phenomenon known as the self-follower effect. We conducted a between-subjects, pre-registered study to understand how common techniques such as manipulating perspective and appearance might affect participant movements while in VR. We demonstrate that even when participants do not have agency over their avatars' movements, viewing avatar movements influences their own actions, whether these are viewed from the first <em>or</em> the third-person perspective. These phenomena hold potential as interventions to prompt participant movements in other contexts.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.4,"publicationDate":"2024-03-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140551816","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
International Journal of Human-Computer Studies
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1