首页 > 最新文献

IEEE Transactions on Education最新文献

英文 中文
IEEE Transactions on Education Publication Information 电气和电子工程师学会教育期刊》出版信息
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-08-08 DOI: 10.1109/TE.2024.3426180
{"title":"IEEE Transactions on Education Publication Information","authors":"","doi":"10.1109/TE.2024.3426180","DOIUrl":"10.1109/TE.2024.3426180","url":null,"abstract":"","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 4","pages":"C2-C2"},"PeriodicalIF":2.1,"publicationDate":"2024-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10631813","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141937433","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Guest Editorial Special Issue on Conceptual Learning of Mathematics-Intensive Concepts in Engineering 特邀编辑特刊:工程中数学密集型概念的概念学习
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-08-08 DOI: 10.1109/TE.2024.3416649
Shannon Chance;Farrah Fayyaz;Anita L. Campbell;Nicole P. Pitterson;Sadia Nawaz
Understanding mathematics is essential for learning many concepts in engineering. Conceptual learning of engineering requires students to successfully connect abstract and concrete concepts to achieve a cohesive understanding of the content, and doing so goes beyond memorizing facts and applying formulas. Educators can observe that conceptual learning “has happened” once a student is able to successfully explain the concept, use the concept, and create new knowledge from the learned concept [1]. Moreover, a student’s ability to understand, both qualitatively and quantitatively, the mathematical equations and computations that describe various engineering processes and phenomena is necessary for the conceptual learning of many courses in engineering.
理解数学对于学习工程学的许多概念至关重要。工程学的概念学习要求学生成功地将抽象概念和具体概念联系起来,以达到对所学内容的连贯理解。一旦学生能够成功地解释概念、使用概念,并从所学概念中创造出新的知识,教育者就可以观察到概念学习 "已经发生"[1]。此外,学生在定性和定量方面理解描述各种工程过程和现象的数学方程和计算的能力,对于工程学中许多课程的概念学习都是必要的。
{"title":"Guest Editorial Special Issue on Conceptual Learning of Mathematics-Intensive Concepts in Engineering","authors":"Shannon Chance;Farrah Fayyaz;Anita L. Campbell;Nicole P. Pitterson;Sadia Nawaz","doi":"10.1109/TE.2024.3416649","DOIUrl":"10.1109/TE.2024.3416649","url":null,"abstract":"Understanding mathematics is essential for learning many concepts in engineering. Conceptual learning of engineering requires students to successfully connect abstract and concrete concepts to achieve a cohesive understanding of the content, and doing so goes beyond memorizing facts and applying formulas. Educators can observe that conceptual learning “has happened” once a student is able to successfully explain the concept, use the concept, and create new knowledge from the learned concept \u0000<xref>[1]</xref>\u0000. Moreover, a student’s ability to understand, both qualitatively and quantitatively, the mathematical equations and computations that describe various engineering processes and phenomena is necessary for the conceptual learning of many courses in engineering.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 4","pages":"491-498"},"PeriodicalIF":2.1,"publicationDate":"2024-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10631814","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141937427","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Framework for Adoption of Generative Artificial Intelligence (GenAI) in Education 在教育领域采用生成式人工智能(GenAI)的框架
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-08-07 DOI: 10.1109/TE.2024.3432101
Samar Shailendra;Rajan Kadel;Aakanksha Sharma
Contributions: An adoption framework to include generative artificial intelligence (GenAI) in the university curriculum. It identifies and highlights the role of different stakeholders (university management, students, staff, etc.) during the adoption process. It also proposes an objective approach based upon an evaluation matrix to assess the success and outcome of the GenAI adoption. Background: Universities worldwide are debating and struggling with the adoption of GenAI in their curriculum. GenAI has impacted our perspective on traditional methods of academic integrity and the scholarship of teaching, learning, and research. Both the faculty and students are unsure about the approach in the absence of clear guidelines through the administration and regulators. This requires an established framework to define a process and articulate the roles and responsibilities of each stakeholder involved. Research Questions: Whether the academic ecosystem requires a methodology to adopt GenAI into its curriculum? A systematic approach for the academic staff to ensure the students’ learning outcomes are met with the adoption of GenAI. How to measure and communicate the adoption of GenAI in the university setup? Methodology: The methodology employed in this study focuses on examining the university education system and assessing the opportunities and challenges related to incorporating GenAI in teaching and learning. Additionally, it identifies a gap and the absence of a comprehensive framework that obstructs the effective integration of GenAI within the academic environment. Findings: The literature survey results indicate the limited or no adoption of GenAI by the university, which further reflects the dilemma in the minds of different stakeholders. For the successful adoption of GenAI, a standard framework is proposed 1) for effective redesign of the course curriculum; 2) for enabling staff and students; and 3) to define an evaluation matrix to measure the effectiveness and success of the adoption process.
贡献:将生成式人工智能(GenAI)纳入大学课程的采用框架。它确定并强调了不同利益相关者(大学管理层、学生、教职员工等)在采用过程中的作用。它还提出了一种基于评估矩阵的客观方法,用于评估 GenAI 应用的成功和成果。背景:全世界的大学都在为在课程中采用 GenAI 而争论不休。GenAI 影响了我们对传统学术诚信方法以及教学、学习和研究学术的看法。由于缺乏行政部门和监管机构的明确指导,教师和学生对这种方法都不确定。这就需要有一个既定的框架来确定一个过程,并阐明每个利益相关者的角色和责任。研究问题:学术生态系统是否需要将 GenAI 纳入课程的方法?为学术人员提供一种系统方法,以确保采用 GenAI 后学生的学习成果得到满足。如何衡量和宣传大学采用 GenAI 的情况?研究方法:本研究采用的方法侧重于考察大学教育系统,并评估与将 GenAI 纳入教学相关的机遇和挑战。此外,本研究还确定了阻碍将 GenAI 有效融入学术环境的差距和综合框架的缺失。调查结果:文献调查结果表明,大学对 GenAI 的采用有限或根本没有采用,这进一步反映了不同利益相关者心中的困境。为了成功采用 GenAI,提出了一个标准框架:1)有效地重新设计课程设置;2)为教职员工和学生赋能;3)定义一个评估矩阵,以衡量采用过程的有效性和成功率。
{"title":"Framework for Adoption of Generative Artificial Intelligence (GenAI) in Education","authors":"Samar Shailendra;Rajan Kadel;Aakanksha Sharma","doi":"10.1109/TE.2024.3432101","DOIUrl":"10.1109/TE.2024.3432101","url":null,"abstract":"Contributions: An adoption framework to include generative artificial intelligence (GenAI) in the university curriculum. It identifies and highlights the role of different stakeholders (university management, students, staff, etc.) during the adoption process. It also proposes an objective approach based upon an evaluation matrix to assess the success and outcome of the GenAI adoption. Background: Universities worldwide are debating and struggling with the adoption of GenAI in their curriculum. GenAI has impacted our perspective on traditional methods of academic integrity and the scholarship of teaching, learning, and research. Both the faculty and students are unsure about the approach in the absence of clear guidelines through the administration and regulators. This requires an established framework to define a process and articulate the roles and responsibilities of each stakeholder involved. Research Questions: Whether the academic ecosystem requires a methodology to adopt GenAI into its curriculum? A systematic approach for the academic staff to ensure the students’ learning outcomes are met with the adoption of GenAI. How to measure and communicate the adoption of GenAI in the university setup? Methodology: The methodology employed in this study focuses on examining the university education system and assessing the opportunities and challenges related to incorporating GenAI in teaching and learning. Additionally, it identifies a gap and the absence of a comprehensive framework that obstructs the effective integration of GenAI within the academic environment. Findings: The literature survey results indicate the limited or no adoption of GenAI by the university, which further reflects the dilemma in the minds of different stakeholders. For the successful adoption of GenAI, a standard framework is proposed 1) for effective redesign of the course curriculum; 2) for enabling staff and students; and 3) to define an evaluation matrix to measure the effectiveness and success of the adoption process.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 5","pages":"777-785"},"PeriodicalIF":2.1,"publicationDate":"2024-08-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141937428","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Q-Module-Bot: A Generative AI-Based Question and Answer Bot for Module Teaching Support Q 模块机器人:用于模块教学支持的基于人工智能的生成式问答机器人
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-08-07 DOI: 10.1109/TE.2024.3435427
Mia Allen;Usman Naeem;Sukhpal Singh Gill
Contributions: In this article, a generative artificial intelligence (AI)-based Q&A system has been developed by integrating information retrieval and natural language processing techniques, using course materials as a knowledge base and facilitating real-time student interaction through a chat interface. Background: The rise of advanced AI exemplified by ChatGPT developed by OpenAI, has sparked interest in its application within higher education. AI has the potential to reshape education delivery through chatbots and related tools, improving remote learning and mitigating challenges, such as student isolation and educator administrative burdens. Yet, ChatGPT’s practical applications in education remain uncertain, potentially due to its novel and enigmatic nature. Additionally, current e-learning chatbot systems often suffer from development complexity and a lack of input from key stakeholders, leading to developer-focused solutions rather than user-centered ones. Intended Outcomes: In this manuscript, we introduce a practical implementation of AI in education by creating a system called Q-Module-Bot that is accessible for both technical and nontechnical educators to harness e-learning benefits and demystify generative pretraining transformer (GPT). Application Design: The proposed Q-Module-Bot system has utilized pretrained large language models (LLMs) to build a Q&A system that helps students with their queries and supports education delivery using content extracted from a virtual learning environment (VLE). Findings: The prototype and system evaluation confirm the effectiveness of a scalable cross-departmental tool featuring source attribution and real-time responses. While successful in encouraging wider acceptance of GPT use cases in higher education, refinements are needed for full integration into the VLE and expansion to other modules/courses.
贡献:本文通过整合信息检索和自然语言处理技术,开发了基于生成式人工智能(AI)的问答系统,将课程材料作为知识库,并通过聊天界面促进学生的实时互动。开发背景以 OpenAI 开发的 ChatGPT 为代表的高级人工智能的兴起,引发了人们对其在高等教育中应用的兴趣。人工智能有可能通过聊天机器人和相关工具重塑教育交付,改善远程学习,减轻学生隔离和教育工作者管理负担等挑战。然而,ChatGPT 在教育领域的实际应用仍不确定,这可能是由于它的新颖性和神秘性。此外,当前的电子学习聊天机器人系统往往存在开发复杂和缺乏关键利益相关者投入的问题,导致解决方案以开发人员为中心,而不是以用户为中心。预期成果:在本手稿中,我们通过创建一个名为 Q-Module-Bot 的系统,介绍了人工智能在教育领域的实际应用,该系统可供技术和非技术教育工作者使用,以利用电子学习的优势,并揭开生成式预训练转换器(GPT)的神秘面纱。应用设计:拟议的 Q-Module-Bot 系统利用预训练的大型语言模型(LLM)来构建一个问答系统,帮助学生解答疑问,并利用从虚拟学习环境(VLE)中提取的内容支持教育交付。研究结果:原型和系统评估证实了这一可扩展的跨部门工具的有效性,其特点是来源归属和实时响应。虽然成功地鼓励了更广泛地接受高等教育中的 GPT 用例,但还需要进行改进,以便完全集成到 VLE 中,并扩展到其他模块/课程。
{"title":"Q-Module-Bot: A Generative AI-Based Question and Answer Bot for Module Teaching Support","authors":"Mia Allen;Usman Naeem;Sukhpal Singh Gill","doi":"10.1109/TE.2024.3435427","DOIUrl":"10.1109/TE.2024.3435427","url":null,"abstract":"Contributions: In this article, a generative artificial intelligence (AI)-based Q&A system has been developed by integrating information retrieval and natural language processing techniques, using course materials as a knowledge base and facilitating real-time student interaction through a chat interface. Background: The rise of advanced AI exemplified by ChatGPT developed by OpenAI, has sparked interest in its application within higher education. AI has the potential to reshape education delivery through chatbots and related tools, improving remote learning and mitigating challenges, such as student isolation and educator administrative burdens. Yet, ChatGPT’s practical applications in education remain uncertain, potentially due to its novel and enigmatic nature. Additionally, current e-learning chatbot systems often suffer from development complexity and a lack of input from key stakeholders, leading to developer-focused solutions rather than user-centered ones. Intended Outcomes: In this manuscript, we introduce a practical implementation of AI in education by creating a system called Q-Module-Bot that is accessible for both technical and nontechnical educators to harness e-learning benefits and demystify generative pretraining transformer (GPT). Application Design: The proposed Q-Module-Bot system has utilized pretrained large language models (LLMs) to build a Q&A system that helps students with their queries and supports education delivery using content extracted from a virtual learning environment (VLE). Findings: The prototype and system evaluation confirm the effectiveness of a scalable cross-departmental tool featuring source attribution and real-time responses. While successful in encouraging wider acceptance of GPT use cases in higher education, refinements are needed for full integration into the VLE and expansion to other modules/courses.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 5","pages":"793-802"},"PeriodicalIF":2.1,"publicationDate":"2024-08-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141937429","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Peer-Mentoring Program for the Individual Attention of Engineering Students 针对工科学生的个别指导计划
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-08-01 DOI: 10.1109/TE.2024.3432830
José A. Ballesteros;Marcos D. Fernandez;José L. González-Geraldo
Contribution: A peer-mentoring plan designed to support engineering students during their transition from high school to university. This article addresses the adaptation challenges faced by first-year students in engineering programs. Background: The transition to university is a critical period for students, marked by significant lifestyle changes and the inherent difficulties of engineering degrees. This often results in high stress levels, with some students struggling to adapt and consequently dropping out. Previous efforts to support students have shown varying degrees of success, highlighting the need for effective peer support mechanisms. Intended Outcomes: A structured peer-mentoring environment aimed at reducing stress, improving first-year students’ adaptation to university life, and decreasing dropout rates. The program is designed to be well received by both mentors and mentees, thereby enhancing the academic experience for engineering students. Application Design: Drawing on existing teaching experiences and literature, the proposed peer-mentoring program involves senior students acting as mentors to first-year students. The program begins with a training session to equip mentors with necessary tools and to define their roles and boundaries. This is followed by an initial meeting during the welcome day, and continues with formal and informal interactions throughout the first semester, under the supervision of the degree coordinator. Findings: Surveys completed by both mentors and first-year students indicate a high level of acceptance and perceived usefulness of the peer-mentoring program. The results suggest that the program effectively supports first-year students in their transition to university life, with strong recommendations for its continuation in future academic years.
贡献:旨在支持工科学生从高中过渡到大学的同伴指导计划。本文探讨了工程专业一年级学生所面临的适应挑战。背景:对学生来说,升入大学是一个关键时期,生活方式会发生重大变化,而攻读工科学位本身也会遇到困难。这往往会导致学生压力过大,有些学生难以适应,最终辍学。以往为学生提供支持的努力取得了不同程度的成功,这凸显了建立有效同伴支持机制的必要性。预期成果:一个结构化的朋辈辅导环境,旨在减轻压力,提高一年级新生对大学生活的适应能力,降低辍学率。该计划旨在受到指导者和被指导者的欢迎,从而提升工科学生的学术体验。应用设计:借鉴现有的教学经验和文献,拟议的朋辈指导计划由高年级学生担任一年级学生的导师。该计划以培训课程开始,为导师提供必要的工具,并确定他们的角色和界限。随后,在学位协调员的监督下,在迎新日期间举行首次会议,并在整个第一学期进行正式和非正式的互动。调查结果由导师和一年级学生共同完成的调查显示,他们对同伴指导计划的接受度很高,并认为该计划非常有用。结果表明,该计划有效地支持了一年级新生向大学生活的过渡,并强烈建议在未来学年继续开展该计划。
{"title":"Peer-Mentoring Program for the Individual Attention of Engineering Students","authors":"José A. Ballesteros;Marcos D. Fernandez;José L. González-Geraldo","doi":"10.1109/TE.2024.3432830","DOIUrl":"10.1109/TE.2024.3432830","url":null,"abstract":"Contribution: A peer-mentoring plan designed to support engineering students during their transition from high school to university. This article addresses the adaptation challenges faced by first-year students in engineering programs. Background: The transition to university is a critical period for students, marked by significant lifestyle changes and the inherent difficulties of engineering degrees. This often results in high stress levels, with some students struggling to adapt and consequently dropping out. Previous efforts to support students have shown varying degrees of success, highlighting the need for effective peer support mechanisms. Intended Outcomes: A structured peer-mentoring environment aimed at reducing stress, improving first-year students’ adaptation to university life, and decreasing dropout rates. The program is designed to be well received by both mentors and mentees, thereby enhancing the academic experience for engineering students. Application Design: Drawing on existing teaching experiences and literature, the proposed peer-mentoring program involves senior students acting as mentors to first-year students. The program begins with a training session to equip mentors with necessary tools and to define their roles and boundaries. This is followed by an initial meeting during the welcome day, and continues with formal and informal interactions throughout the first semester, under the supervision of the degree coordinator. Findings: Surveys completed by both mentors and first-year students indicate a high level of acceptance and perceived usefulness of the peer-mentoring program. The results suggest that the program effectively supports first-year students in their transition to university life, with strong recommendations for its continuation in future academic years.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 5","pages":"786-792"},"PeriodicalIF":2.1,"publicationDate":"2024-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10620217","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141884396","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Using a Partially Flipped Classroom and Gamification to Improve Student Performance in a First-Year Electronic Circuits Course 利用部分翻转课堂和游戏化提高一年级电子电路课程的学生成绩
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-07-31 DOI: 10.1109/TE.2024.3422017
Katherine A. Kim;F. Selin Bagci;Anwell Ho
Contribution: This study provides an implementation of a partially flipped classroom with gamification aspects that has shown a statistically significant increase in student performance relative to traditional lecture. Background: Electronic Circuits is a challenging required course for first-year students in the Electrical Engineering degree program at National Taiwan University. Students taking the English section have historically performed lower than other Chinese sections, likely due to their diverse backgrounds and less familiarity with Taiwanese-style exams. Intended Outcome: This study applied flipped-learning-with-gamification teaching methods to evaluate their effectiveness in improving students’ motivation to solve ungraded practice problems and increase student performance. One-third of the class was a condensed in-class lecture with supplemental online videos, while two-thirds was a problem-solving session with students in teams. A class gameboard (leaderboard) and weekly concept cards (badges) were used to motivate the students to complete weekly ungraded practice problems. Findings: The results showed that the flipped-learning-with-gamification approach increased the average of the English section’s normalized quiz and exam grades by 11.6% compared to the previous year, such that the section’s average performance matched that of the other sections (control groups). Results also found that higher grades were most strongly correlated with higher completion rates of in-class problems and were uncorrelated with lecture attendance. Survey results showed that students liked the gamification aspects of working in teams, receiving concept cards, and completing challenge problems more than the course gameboard.
贡献本研究提供了部分游戏化翻转课堂的实施情况,结果表明,与传统授课相比,学生的学习成绩在统计学上有显著提高。背景:电子电路是台湾大学电子工程学位课程一年级学生的一门具有挑战性的必修课程。选修英语课程的学生成绩历来低于选修其他中文课程的学生,这可能是由于他们的背景不同,对台式考试不太熟悉。预期成果:本研究采用游戏化翻转学习教学法,评估其在提高学生解决未分级练习题的积极性和提高学生成绩方面的效果。课堂上三分之一的时间是通过补充在线视频进行的浓缩课堂讲授,三分之二的时间是学生以小组为单位进行的问题解决课程。课堂游戏板(排行榜)和每周概念卡(徽章)被用来激励学生完成每周的未评分练习题。研究结果结果显示,游戏化翻转学习法使英语组的标准化测验和考试成绩比前一年平均提高了 11.6%,使该组的平均成绩与其他组(对照组)相当。结果还发现,较高的成绩与较高的课堂问题完成率密切相关,而与课堂出勤率无关。调查结果显示,与课程游戏板相比,学生更喜欢团队合作、接收概念卡和完成挑战问题等游戏化环节。
{"title":"Using a Partially Flipped Classroom and Gamification to Improve Student Performance in a First-Year Electronic Circuits Course","authors":"Katherine A. Kim;F. Selin Bagci;Anwell Ho","doi":"10.1109/TE.2024.3422017","DOIUrl":"10.1109/TE.2024.3422017","url":null,"abstract":"Contribution: This study provides an implementation of a partially flipped classroom with gamification aspects that has shown a statistically significant increase in student performance relative to traditional lecture. Background: Electronic Circuits is a challenging required course for first-year students in the Electrical Engineering degree program at National Taiwan University. Students taking the English section have historically performed lower than other Chinese sections, likely due to their diverse backgrounds and less familiarity with Taiwanese-style exams. Intended Outcome: This study applied flipped-learning-with-gamification teaching methods to evaluate their effectiveness in improving students’ motivation to solve ungraded practice problems and increase student performance. One-third of the class was a condensed in-class lecture with supplemental online videos, while two-thirds was a problem-solving session with students in teams. A class gameboard (leaderboard) and weekly concept cards (badges) were used to motivate the students to complete weekly ungraded practice problems. Findings: The results showed that the flipped-learning-with-gamification approach increased the average of the English section’s normalized quiz and exam grades by 11.6% compared to the previous year, such that the section’s average performance matched that of the other sections (control groups). Results also found that higher grades were most strongly correlated with higher completion rates of in-class problems and were uncorrelated with lecture attendance. Survey results showed that students liked the gamification aspects of working in teams, receiving concept cards, and completing challenge problems more than the course gameboard.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 5","pages":"758-766"},"PeriodicalIF":2.1,"publicationDate":"2024-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141871481","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Using Game-Based Learning and Quantum Computing to Enhance STEAM Competencies in K-16 Education 利用游戏式学习和量子计算提高 K-16 教育中的 STEAM 能力
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-07-31 DOI: 10.1109/TE.2024.3422315
Daniel Escanez-Exposito;Javier Correa-Marichal;Pino Caballero-Gil
Quantum computing is an emerging and quickly expanding domain that captivates scientists and engineers. Recognizing the limitations of conventional educational approaches in adequately preparing individuals for their incursion in this area, this research introduces a novel board game called “Qubit: The Game,” whose objective is twofold: 1) to foster enthusiasm for quantum computing and 2) to enhance comprehension of fundamental notions within this discipline. This document provides explanations regarding the rationale behind selecting a board game format, the game’s design and mechanics, as well as the methodology followed during its development. Furthermore, it contains a first analysis conducted to assess the impact of the designed game, on the perception, interest and fundamental notions of quantum computing among K-16 students. The outcomes from this research unequivocally demonstrate that the devised game serves as a potent instrument in cultivating enjoyment and facilitating the understanding of essential knowledge in a topic as intricate as quantum computing. In fact, the effectiveness of this game also highlights its potential to introduce learners to different STEAM-related topics.
量子计算是一个新兴且快速发展的领域,吸引着科学家和工程师。认识到传统教育方法在为个人进入这一领域做好充分准备方面的局限性,本研究引入了一种名为“量子比特:游戏”的新颖棋盘游戏,其目标是双重的:1)培养对量子计算的热情,2)增强对这一学科基本概念的理解。这篇文章解释了选择桌面游戏格式的基本原理,游戏的设计和机制,以及开发过程中所遵循的方法。此外,它还包含了第一个分析,以评估设计的游戏对K-16学生对量子计算的感知、兴趣和基本概念的影响。这项研究的结果明确表明,设计的游戏是培养乐趣和促进理解量子计算等复杂主题中基本知识的有力工具。事实上,这个游戏的有效性也突出了它向学习者介绍不同的steam相关主题的潜力。
{"title":"Using Game-Based Learning and Quantum Computing to Enhance STEAM Competencies in K-16 Education","authors":"Daniel Escanez-Exposito;Javier Correa-Marichal;Pino Caballero-Gil","doi":"10.1109/TE.2024.3422315","DOIUrl":"10.1109/TE.2024.3422315","url":null,"abstract":"Quantum computing is an emerging and quickly expanding domain that captivates scientists and engineers. Recognizing the limitations of conventional educational approaches in adequately preparing individuals for their incursion in this area, this research introduces a novel board game called “Qubit: The Game,” whose objective is twofold: 1) to foster enthusiasm for quantum computing and 2) to enhance comprehension of fundamental notions within this discipline. This document provides explanations regarding the rationale behind selecting a board game format, the game’s design and mechanics, as well as the methodology followed during its development. Furthermore, it contains a first analysis conducted to assess the impact of the designed game, on the perception, interest and fundamental notions of quantum computing among K-16 students. The outcomes from this research unequivocally demonstrate that the devised game serves as a potent instrument in cultivating enjoyment and facilitating the understanding of essential knowledge in a topic as intricate as quantum computing. In fact, the effectiveness of this game also highlights its potential to introduce learners to different STEAM-related topics.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 6","pages":"807-816"},"PeriodicalIF":2.1,"publicationDate":"2024-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10618884","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141871483","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Sucre4Stem: A K-12 Educational Tool for Integrating Computational Thinking and Programming Across Multidisciplinary Disciplines Sucre4Stem:跨学科整合计算思维和编程的 K-12 教育工具
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-07-29 DOI: 10.1109/TE.2024.3422666
Sergio Trilles;Aida Monfort-Muriach;Enrique Cueto-Rubio;Carmen López-Girona;Carlos Granell
This article discusses the latest developments of the Sucre4Stem tool, as part of the Sucre initiative, which aims to promote interest in computational thinking and programming skills in K-12 students. The tool follows the Internet of Things approach and consists of two prominent components: 1) SucreCore and 2) SucreCode. SucreCore incorporates an advanced microcontroller packaged in a more compact design and enables wireless connectivity. SucreCode, the block-based visual programming tool, supports two different sets of blocks depending on the education grade, and facilitates wireless communication with SucreCore. At the educational level, Sucre4Stem fosters new group dynamics and encourages students to experiment real-world projects by promoting the “programming to learn” approach to concepts from other disciplines as opposed to the strategy widely applied in schools of “learning to program” in isolation.
本文讨论了Sucre4Stem工具的最新发展,作为Sucre计划的一部分,旨在提高K-12学生对计算思维和编程技能的兴趣。该工具遵循物联网方法,由两个重要组件组成:1)SucreCore和2)succrecode。SucreCore采用先进的微控制器封装在更紧凑的设计中,并支持无线连接。SucreCode是一种基于块的可视化编程工具,根据教育等级支持两套不同的块,并便于与SucreCore进行无线通信。在教育层面,Sucre4Stem培养了新的团队动力,并鼓励学生通过推广“编程学习”方法来学习其他学科的概念,而不是在学校广泛应用的“学习编程”策略,从而尝试现实世界的项目。
{"title":"Sucre4Stem: A K-12 Educational Tool for Integrating Computational Thinking and Programming Across Multidisciplinary Disciplines","authors":"Sergio Trilles;Aida Monfort-Muriach;Enrique Cueto-Rubio;Carmen López-Girona;Carlos Granell","doi":"10.1109/TE.2024.3422666","DOIUrl":"10.1109/TE.2024.3422666","url":null,"abstract":"This article discusses the latest developments of the Sucre4Stem tool, as part of the Sucre initiative, which aims to promote interest in computational thinking and programming skills in K-12 students. The tool follows the Internet of Things approach and consists of two prominent components: 1) SucreCore and 2) SucreCode. SucreCore incorporates an advanced microcontroller packaged in a more compact design and enables wireless connectivity. SucreCode, the block-based visual programming tool, supports two different sets of blocks depending on the education grade, and facilitates wireless communication with SucreCore. At the educational level, Sucre4Stem fosters new group dynamics and encourages students to experiment real-world projects by promoting the “programming to learn” approach to concepts from other disciplines as opposed to the strategy widely applied in schools of “learning to program” in isolation.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 6","pages":"868-877"},"PeriodicalIF":2.1,"publicationDate":"2024-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10613367","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141871482","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Practical Learning of Analog-to-Digital Conversion Concepts With a Low-Cost Didactic Platform 利用低成本教学平台实际学习模数转换概念
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-07-25 DOI: 10.1109/TE.2024.3428414
Wesley Beccaro;Elisabete Galeazzo;Denise Consonni;Henrique E. Maldonado Peres;Leopoldo R. Yoshioka
Contribution: The evaluation of analog-to-digital conversion methods constitutes a key component of an Instrumentation course. This study introduces an affordable educational platform based on Arduino UNO board designed for teaching analog-to-digital conversion concepts, supported by virtual instruments (VIs). Background: ADCs are electronic devices found in a wide range of consumer electronics, such as smartphones and Internet of Things (IoT) devices. In order to investigate the fundamental aspects of ADCs, a data acquisition system is required. However, high-quality ADC systems tend to be expensive. Alternatively, cost-effective microcontrollers can serve as an educational platform for conducting experimental procedures, including tests, characterization, and calibration. Intended Outcomes: The proposed experiment concentrates on elucidating the theoretical foundations of analog-to-digital conversion, along with providing in-depth insights into the technical details involved in characterizing and calibrating ADCs. Application Design: Four VIs have been developed and are employed to investigate concepts, such as resolution, nonlinearity, aliasing, and to determine offset and gain errors. Findings: The learning experience and the usability of the system were assessed through questionnaires distributed to a total of 105 students. In addition, the final exam was used to assess the performance of 29 students. The results indicate that the students significantly improved their ability to understand, apply, and analyze essential aspects of ADC after engaging in the experiments, demonstrating substantial learning gains.
贡献:评估模数转换方法是仪器仪表课程的关键组成部分。本研究介绍了一个基于 Arduino UNO 板的经济实惠的教育平台,该平台旨在通过虚拟仪器(VI)支持模拟数字转换概念的教学。背景:模数转换器是一种电子设备,广泛应用于智能手机和物联网(IoT)设备等消费电子产品中。为了研究 ADC 的基本方面,需要一个数据采集系统。然而,高质量的 ADC 系统往往价格昂贵。另外,性价比高的微控制器可以作为进行实验程序(包括测试、表征和校准)的教学平台。预期成果:建议的实验集中于阐明模数转换的理论基础,同时深入了解表征和校准 ADC 所涉及的技术细节。应用设计:开发了四个 VI,用于研究分辨率、非线性、混叠等概念,并确定偏移和增益误差。研究结果:通过向 105 名学生发放调查问卷,对学习体验和系统的可用性进行了评估。此外,还利用期末考试评估了 29 名学生的成绩。结果表明,学生在参与实验后,理解、应用和分析 ADC 重要方面的能力有了显著提高,显示出了巨大的学习收获。
{"title":"Practical Learning of Analog-to-Digital Conversion Concepts With a Low-Cost Didactic Platform","authors":"Wesley Beccaro;Elisabete Galeazzo;Denise Consonni;Henrique E. Maldonado Peres;Leopoldo R. Yoshioka","doi":"10.1109/TE.2024.3428414","DOIUrl":"10.1109/TE.2024.3428414","url":null,"abstract":"Contribution: The evaluation of analog-to-digital conversion methods constitutes a key component of an Instrumentation course. This study introduces an affordable educational platform based on Arduino UNO board designed for teaching analog-to-digital conversion concepts, supported by virtual instruments (VIs). Background: ADCs are electronic devices found in a wide range of consumer electronics, such as smartphones and Internet of Things (IoT) devices. In order to investigate the fundamental aspects of ADCs, a data acquisition system is required. However, high-quality ADC systems tend to be expensive. Alternatively, cost-effective microcontrollers can serve as an educational platform for conducting experimental procedures, including tests, characterization, and calibration. Intended Outcomes: The proposed experiment concentrates on elucidating the theoretical foundations of analog-to-digital conversion, along with providing in-depth insights into the technical details involved in characterizing and calibrating ADCs. Application Design: Four VIs have been developed and are employed to investigate concepts, such as resolution, nonlinearity, aliasing, and to determine offset and gain errors. Findings: The learning experience and the usability of the system were assessed through questionnaires distributed to a total of 105 students. In addition, the final exam was used to assess the performance of 29 students. The results indicate that the students significantly improved their ability to understand, apply, and analyze essential aspects of ADC after engaging in the experiments, demonstrating substantial learning gains.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 5","pages":"767-776"},"PeriodicalIF":2.1,"publicationDate":"2024-07-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141782382","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Making AI Accessible for STEM Teachers: Using Explainable AI for Unpacking Classroom Discourse Analysis 让科学、技术、工程和数学教师了解人工智能:使用可解释的人工智能解读课堂话语分析
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-07-19 DOI: 10.1109/TE.2024.3421606
Deliang Wang;Gaowei Chen
Contributions: To address the interpretability issues in artificial intelligence (AI)-powered classroom discourse models, we employ explainable AI methods to unpack classroom discourse analysis from deep learning-based models and evaluate the effects of model explanations on STEM teachers. Background: Deep learning techniques have been used to automatically analyze classroom dialogue to provide feedback for teachers. However, these complex models operate as black boxes, lacking clear explanations of the analysis, which may lead teachers, particularly those lacking AI knowledge, to distrust the models and hinder their teaching practice. Therefore, it is crucial to address the interpretability issue in AI-powered classroom discourse models. Research Questions: How to explain deep learning-based classroom discourse models using explainable AI methods? What is the effect of these explanations on teachers’ trust in and technology acceptance of the models? How do teachers perceive the explanations of deep learning-based classroom discourse models? Method: Two explainable AI methods were employed to interpret deep learning-based models that analyzed teacher and student talk moves. A pilot study was conducted, involving seven STEM teachers interested in learning talk moves and receiving classroom discourse analysis. The study assessed changes in teachers’ trust and technology acceptance before and after receiving model explanations. Teachers’ perceptions of the model explanations were investigated. Findings: The AI-powered classroom discourse models were effectively explained using explainable AI methods. The model explanations enhanced teachers’ trust and technology acceptance of the classroom discourse models. The seven STEM teachers expressed satisfaction with the explanations and provided their perception of model explanations.
贡献:为了解决人工智能(AI)驱动的课堂话语模型中的可解释性问题,我们采用可解释的AI方法从基于深度学习的模型中解析课堂话语分析,并评估模型解释对STEM教师的影响。背景:深度学习技术已被用于自动分析课堂对话,为教师提供反馈。然而,这些复杂的模型像黑盒子一样运行,缺乏对分析的清晰解释,这可能导致教师,特别是那些缺乏人工智能知识的教师,不信任模型并阻碍他们的教学实践。因此,解决人工智能课堂话语模型的可解释性问题至关重要。研究问题:如何使用可解释的人工智能方法来解释基于深度学习的课堂话语模型?这些解释对教师对模型的信任和技术接受度有什么影响?教师如何看待基于深度学习的课堂话语模型的解释?方法:采用两种可解释的人工智能方法来解释基于深度学习的模型,分析教师和学生的谈话动作。进行了一项试点研究,涉及七名对学习谈话动作感兴趣的STEM教师,并接受课堂话语分析。本研究评估了接受模型解释前后教师的信任和技术接受度的变化。调查了教师对模型解释的看法。研究结果:使用可解释的AI方法有效地解释了人工智能驱动的课堂话语模型。模型解释增强了教师对课堂话语模型的信任和技术接受度。7位STEM教师对这些解释表示满意,并提供了他们对模型解释的看法。
{"title":"Making AI Accessible for STEM Teachers: Using Explainable AI for Unpacking Classroom Discourse Analysis","authors":"Deliang Wang;Gaowei Chen","doi":"10.1109/TE.2024.3421606","DOIUrl":"10.1109/TE.2024.3421606","url":null,"abstract":"Contributions: To address the interpretability issues in artificial intelligence (AI)-powered classroom discourse models, we employ explainable AI methods to unpack classroom discourse analysis from deep learning-based models and evaluate the effects of model explanations on STEM teachers. Background: Deep learning techniques have been used to automatically analyze classroom dialogue to provide feedback for teachers. However, these complex models operate as black boxes, lacking clear explanations of the analysis, which may lead teachers, particularly those lacking AI knowledge, to distrust the models and hinder their teaching practice. Therefore, it is crucial to address the interpretability issue in AI-powered classroom discourse models. Research Questions: How to explain deep learning-based classroom discourse models using explainable AI methods? What is the effect of these explanations on teachers’ trust in and technology acceptance of the models? How do teachers perceive the explanations of deep learning-based classroom discourse models? Method: Two explainable AI methods were employed to interpret deep learning-based models that analyzed teacher and student talk moves. A pilot study was conducted, involving seven STEM teachers interested in learning talk moves and receiving classroom discourse analysis. The study assessed changes in teachers’ trust and technology acceptance before and after receiving model explanations. Teachers’ perceptions of the model explanations were investigated. Findings: The AI-powered classroom discourse models were effectively explained using explainable AI methods. The model explanations enhanced teachers’ trust and technology acceptance of the classroom discourse models. The seven STEM teachers expressed satisfaction with the explanations and provided their perception of model explanations.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":"67 6","pages":"907-918"},"PeriodicalIF":2.1,"publicationDate":"2024-07-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141740687","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
IEEE Transactions on Education
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1