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Inquiring Rather Than Informing: An Approach for Holistic Development of Science and Engineering Student 探究而非灌输:全面培养理工科学生的方法
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-06-12 DOI: 10.1109/TE.2024.3411107
Sherif Welsen
Contribution: This article explores the impact of academic coaching on science and engineering students through a pilot study. The study proposes integrating academic coaching as a standard component of the student support framework. Background: Unlike mentoring or informing, coaching or inquiring practice encourages higher education students to engage in critical thinking and analyze complex problems, which can enhance their problem-solving skills. This helps students discover situations and options on their own, leading to the creation of action plans. Research Questions: 1) What is the degree of influence that the academic coaching approach has on the personal development of students? and 2) In what ways has academic coaching facilitated the achievement of academic goals for science and engineering students? Methodology: The coaching program was created for a one-semester term and was offered free to students at the Faculty of Science and Engineering at the University of Nottingham Ningbo China. Students who participated were new to coaching and had limited knowledge of it. To collect data, a survey was conducted using MS Forms, consisting of Likert and open-ended questions, and was distributed among the students who joined the coaching program. A total of 42 students participated, resulting in a participation rate of approximately 42%. Findings: The study discovered that integrating coaching practices could improve the holistic development of students. This has implications for the creation of student support systems in higher education, supporting personal tutorials, and strengthening the training of personal tutors and tutees.
贡献:本文通过一项试点研究,探讨了学业辅导对理工科学生的影响。研究建议将学业辅导作为学生支持框架的标准组成部分。背景:与指导或告知不同,辅导或探究实践鼓励高校学生进行批判性思考并分析复杂问题,从而提高他们解决问题的能力。这有助于学生自己发现情况和选择,从而制定行动计划。研究问题1)学术辅导方法对学生个人发展的影响程度如何? 2)学术辅导在哪些方面促进了理工科学生学业目标的实现?方法:辅导项目为期一学期,免费提供给宁波诺丁汉大学理工学院的学生。参与的学生都是第一次接触教练,对教练的了解有限。为了收集数据,我们使用 MS 表格进行了一项调查,包括李克特问题和开放式问题,并在参加教练项目的学生中进行了分发。共有 42 名学生参与,参与率约为 42%。研究结果研究发现,整合教练实践可以改善学生的全面发展。这对于在高等教育中建立学生支持系统、支持个人辅导以及加强个人辅导员和被辅导者的培训都具有重要意义。
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引用次数: 0
A Systematic Analysis of the Gap Between Academia and Industry Perspectives on Machine Learning Applications in Safety-Critical Systems 系统分析机器学习在安全关键型系统中应用的学术界与业界观点之间的差距
IF 2.6 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-06-12 DOI: 10.1109/te.2024.3403792
Anwesa Das, Vinay Kumar, Aditya Narayan Hati, Sharda Bharti
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引用次数: 0
Enhancing Spatial-Reasoning Perception Using Virtual Reality Immersive Experience 利用虚拟现实沉浸式体验增强空间推理感知能力
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-06-05 DOI: 10.1109/TE.2024.3401839
Sheng-Ming Wang;Muhammad Ainul Yaqin;Vu Hong Lan
Contribution: This research provides insights into the applications of virtual reality (VR) in learning spatial reasoning, which could be utilized and developed in educational frameworks and settings, especially in science, technology, engineering, arts, and mathematics (STEAM), and other aspects. Background: Spatial reasoning and VR are essential for an effective STEAM strategy. Thus, professionals must constantly research to help learners explore spatial-reasoning perception. This research’s objective is to explore how VR can enhance spatial-reasoning consent of learning, specifically toward mental rotation and spatial visualization skills. Research Question: How does VR help learners embrace spatial-reasoning perception and experiences? Methodology: This study proposes a two-phase comparison experiment to explore the potential improvement of learning spatial-reasoning perception toward spatial abilities and experience in VR. In the first phase, participants experienced conventional hand drawing techniques before moving to the VR environment with the “Gravity Sketch” application, followed by a perceptional assessment in motivated strategies for learning questionnaire (MSLQ) and immersive evaluation with immersive tendency questionnaire (ITQ). In the second phase, participants are invited to conduct the conventional drawing session again, followed by interviews to gain further insights. A galvanic skin response (GSR) device is attached to collect reflection patterns during the whole experiment. Findings: The results support the hypotheses and reveal that VR can help to improve the learning experience and perception of spatial reasoning. Nevertheless, some limitations have been found, such as the small sample size of participants and the need to consider the level of complexity as a future concern.
贡献:本研究深入探讨了虚拟现实(VR)在空间推理学习中的应用,可在教育框架和环境中加以利用和发展,尤其是在科学、技术、工程、艺术和数学(STEAM)等方面。背景:空间推理和虚拟现实对于有效的 STEAM 战略至关重要。因此,专业人员必须不断研究如何帮助学习者探索空间推理感知。本研究的目的是探索 VR 如何增强学习者的空间推理能力,特别是心智旋转和空间可视化技能。研究问题VR 如何帮助学习者接受空间推理感知和体验?研究方法:本研究提出了一个两阶段对比实验,以探索在 VR 中学习空间推理感知对空间能力和体验的潜在改进。在第一阶段,参与者先体验传统的手绘技术,然后使用 "Gravity Sketch "应用软件进入 VR 环境,接着通过学习动机策略问卷(MSLQ)和身临其境倾向问卷(ITQ)进行感知评估。在第二阶段,受试者被邀请再次进行传统的绘画练习,然后进行访谈以获得进一步的见解。在整个实验过程中,还安装了皮肤电反应装置(GSR)来收集反射模式。研究结果结果支持假设,并揭示出 VR 有助于改善空间推理的学习体验和感知。然而,也发现了一些局限性,例如参与者样本量较小,以及需要考虑复杂程度,这也是未来需要关注的问题。
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引用次数: 0
IEEE Transactions on Education Publication Information 电气和电子工程师学会教育期刊》出版信息
IF 2.6 2区 工程技术 Q1 Social Sciences Pub Date : 2024-06-03 DOI: 10.1109/TE.2024.3401879
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引用次数: 0
IC-BTCN: A Deep Learning Model for Dropout Prediction of MOOCs Students IC-BTCN:用于预测 MOOCs 学生辍学情况的深度学习模型
IF 2.6 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-06-03 DOI: 10.1109/te.2024.3398771
Xinhong Zhang, Xiangyu Wang, Jiayin Zhao, Boyan Zhang, Fan Zhang
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引用次数: 0
FIE-TOE Guest Editorial Grand Challenges in Engineering and Computing Education: Beyond the Pandemic FIE-TOE 特邀编辑:工程与计算机教育的重大挑战:超越流行病
IF 2.6 2区 工程技术 Q1 Social Sciences Pub Date : 2024-06-03 DOI: 10.1109/TE.2024.3382848
Campbell R. Bego;Joshua C. Nwokeji;Deborah A. Trytten
The promise of engineering and computing education is to prepare and fully equip students to solve societal problems that are complex, open-ended, and/or poorly defined [1]. So far, engineering and computing educators have made notable progress toward fulfilling this promise. However, established practices are constantly tested by new challenges like those caused by the coronavirus pandemic and breakthroughs in generative artificial intelligence. For engineering and computing education to achieve its full potential and deliver its promise, these new challenges have to be elicited, analyzed, and addressed.
工程学和计算机教育的承诺是让学生做好充分准备,解决复杂的、开放的和/或定义不清的社会问题[1]。迄今为止,工程与计算教育工作者在实现这一承诺方面取得了显著进展。然而,新的挑战(如冠状病毒大流行和生成式人工智能的突破)不断考验着既定的做法。要想充分发挥工程与计算教育的潜力并兑现其承诺,就必须对这些新的挑战进行发掘、分析和应对。
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引用次数: 0
IEEE Transactions on Education Information for Authors IEEE 教育论文集 作者须知
IF 2.6 2区 工程技术 Q1 Social Sciences Pub Date : 2024-06-03 DOI: 10.1109/TE.2024.3401881
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引用次数: 0
Developing Future Computational Thinking in Foundational CS Education: A Case Study From a Liberal Education University in India 在 CS 基础教育中培养未来的计算思维:印度一所通识教育大学的案例研究
IF 2.6 2区 工程技术 Q1 Social Sciences Pub Date : 2024-05-15 DOI: 10.1109/te.2024.3394060
Balaji Kalluri, Prajish Prasad, Prakrati Sharma, Divyaansh Chippa
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引用次数: 0
Learning by Teaching: Creation of Tutorials in the Field of Vocational Training 以教促学:在职业培训领域创建教程
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-04-29 DOI: 10.1109/TE.2024.3387336
Isaac Lozano-Osorio;Sonia Ruiz-Olmedilla;Diana Pérez-Marín;Maximiliano Paredes-Velasco
Contribution: A methodology based on the learning by teaching approach facilitated by a mobile learning tool for creating tutorials. A study of the impact this methodology has had on the emotional well-being of students and its correlation with academic performance has also been carried out. Background: Insufficient resources and the absence of targeted teaching methods for technical content in vocational training may impact academic outcomes and lead to student demotivation. Previous studies indicate that employing active group methodologies contributes to the improvement of educational quality and positively influences the emotional well-being of students. Intended Outcomes: Improved academic performance, motivation levels, and collaborative work among peers, particularly within vocational training cycles. Application Design: A quasi-experimental design with a pre–post assessment of knowledge and emotional states. The study was carried out with 131 vocational training students, with one group following a conventional master class methodology that used practical activities, and another group following the learning by teaching methodology, where students created explanatory tutorials for their peers using a mobile application. Findings: Students who followed the proposed methodology significantly improved learning results compared to those who followed the traditional methodology. This improvement was evident both at the end of the experience and in the final evaluation of the course. Moreover, results revealed that the emotions of enjoyment and pride at the end of the learning process positively correlated with the acquisition of knowledge and that this correlation was more pronounced within the cohort that followed the learning by teaching methodology.
贡献:基于 "以教促学 "的方法,利用移动学习工具创建教程。此外,还研究了这种方法对学生情绪健康的影响及其与学习成绩的相关性。背景:在职业培训中,资源不足和缺乏针对技术内容的教学方法可能会影响学习成绩,导致学生学习动力不足。以往的研究表明,采用积极的小组教学法有助于提高教育质量,并对学生的情绪稳定产生积极影响。预期成果:提高学习成绩、学习动机水平和同学间的协作能力,尤其是在职业培训周期内。应用设计:采用准实验设计,对知识和情绪状态进行前后评估。研究对象为 131 名职业培训学生,其中一组采用传统的大师班教学法,开展实践活动;另一组采用以教促学的教学法,学生使用移动应用程序为同伴创建讲解教程。研究结果与采用传统方法的学生相比,采用建议方法的学生学习成绩明显提高。这种提高在体验结束时和课程的最终评估中都很明显。此外,结果显示,学习过程结束时的愉悦感和自豪感与知识的获得呈正相关,这种相关性在采用 "以教促学 "方法的学生群体中更为明显。
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引用次数: 0
The Impact of Scaffolding and Reflection During Problem Scoping in Capstone Design 顶点设计中问题范围界定过程中脚手架和反思的影响
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-04-24 DOI: 10.1109/TE.2024.3380413
S. Misra;D. Wilson
Contribution: This article explored problem scoping in an industry sponsored engineering design capstone course before and during the COVID-19 pandemic. It employs reflection-in-action and quantitative action research, to demonstrate how the pandemic offered an opportunity for 1) students to develop their problem scoping skills and 2) for the instruction team to design novel reflection-based interventions to support students’ problem scoping process. Background: Despite the importance of problem scoping in engineering design, its development in engineering undergraduates, especially during crises, such as the COVID-19 pandemic, remains understudied. While the pandemic’s impact on higher education is generally perceived to have been negative, this article presents a different perspective, suggesting it may have improved students’ reflective practices. This is examined by comparing three cohorts of students who participated in the capstone prepandemic (2019), at the onset of the pandemic (2020), and a year after the pandemic began (2021). Research Question: How did students’ problem scoping skills change due to pandemic-motivated interventions in 2020 and 2021? Methodology: A quantitative action research approach was utilized due to the iterative nature of the interventions designed in response to the pandemic. Scoping metrics were derived from final project reports and compared across cohorts using nonparametric statistical tests. Nonparametric tests were selected due to small sample sizes and violation of the assumption of normality and homogeneity of variance. Findings: Increasing opportunities for reflection-in-action lead to improved design performance (with nuances) underscoring the importance of teaching reflective design practices to engineering students to better equip for complex design problem-solving.
贡献:本文探讨了在 COVID-19 大流行之前和期间,由行业赞助的工程设计顶点课程中的问题界定。文章采用了行动反思和定量行动研究的方法,展示了大流行如何为以下两方面提供了机会:1)学生如何发展他们的问题范围界定技能;2)教学团队如何设计基于反思的新型干预措施,以支持学生的问题范围界定过程。背景:尽管问题范围界定在工程设计中非常重要,但对工程专业本科生问题范围界定能力的培养,尤其是在 COVID-19 大流行病等危机期间的培养,仍未得到充分研究。虽然人们普遍认为大流行病对高等教育的影响是负面的,但本文提出了不同的观点,认为大流行病可能改善了学生的反思实践。本文通过比较参加顶点实习的三批学生在大流行前(2019 年)、大流行开始时(2020 年)和大流行开始一年后(2021 年)的反思实践,对这一点进行了研究。研究问题在 2020 年和 2021 年,学生的问题范围界定技能如何因大流行病动机干预而发生变化?研究方法:由于针对大流行病设计的干预措施具有反复性,因此采用了定量行动研究方法。范围界定指标来自最终项目报告,并使用非参数统计检验对不同组群进行比较。之所以选择非参数检验,是因为样本量较小,且违反了正态性和方差同质性假设。研究结果增加在行动中反思的机会可提高设计绩效(有细微差别),这强调了向工科学生传授反思性设计实践的重要性,以更好地装备他们解决复杂的设计问题。
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IEEE Transactions on Education
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