首页 > 最新文献

IEEE Transactions on Education最新文献

英文 中文
Students’ Perceptions on Adaptations and Workload Versus Artifacts in a Project-Based Scrum-Variant Course 学生对基于项目的 Scrum 变体课程中的适应性和工作量与人工制品的看法
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-03-31 DOI: 10.1109/TE.2024.3397746
Georgia M. Kapitsaki
Contribution: Reporting of students’ view on the use of preparatory sprint and virtual meetings, as well as on the workload effort in combination with coding artifacts in a Scrum-variant project-based course. Background: Scrum has been adopted to a large extent in Software Engineering (SE) courses. Relevant aspects have been examined in the literature, such as the overall course experience from the side of the instructors and the students, the challenges of adapting Scrum for the classroom and training on specific roles. Intended Outcomes: To design a course that allows students to come in contact with developing projects from the industry as would be performed in a company context using Scrum. The main aim was to document aspects of the students’ experience in this context (e.g., workload view in the framework of the team), which—together with the use of objective data, i.e., development artifacts—can assist in understanding students better. Application Design: Drawing upon the previous teaching experience, a Scrum-variant in a project-based SE course was designed, examining how students perceive it in relation to the following aspects: Scrum adaptations in the classroom, workload in the team. How these compare with the actual development work performed by students is also investigated. Findings: The results from two consecutive years of teaching the course (2020 and 2021), applying quantitative analysis on the data, show that students need some time to become productive and estimate user stories correctly but are aware of their development effort within the team.
贡献:报告学生对准备冲刺和虚拟会议的使用,以及在 Scrum 变体项目式课程中结合编码工件的工作量的看法。背景:软件工程(SE)课程在很大程度上采用了 Scrum。文献中对相关方面进行了研究,如教师和学生的整体课程体验、将 Scrum 应用于课堂的挑战以及特定角色的培训。预期成果:设计一门课程,使学生能够接触到在公司环境下使用 Scrum 进行的行业开发项目。主要目的是记录学生在这种情况下的各方面经验(例如,团队框架下的工作量视图),这与使用客观数据(即开发工件)一起,有助于更好地了解学生。应用设计:借鉴以往的教学经验,在基于项目的 SE 课程中设计了 Scrum 变体,考察学生对以下方面的看法:课堂上的 Scrum 适应、团队中的工作量。此外,还调查了这些方面与学生实际开发工作的对比情况。调查结果:通过对数据进行定量分析,连续两年(2020 年和 2021 年)的课程教学结果表明,学生需要一些时间才能提高工作效率并正确估算用户故事,但他们知道自己在团队中的开发工作量。
{"title":"Students’ Perceptions on Adaptations and Workload Versus Artifacts in a Project-Based Scrum-Variant Course","authors":"Georgia M. Kapitsaki","doi":"10.1109/TE.2024.3397746","DOIUrl":"10.1109/TE.2024.3397746","url":null,"abstract":"Contribution: Reporting of students’ view on the use of preparatory sprint and virtual meetings, as well as on the workload effort in combination with coding artifacts in a Scrum-variant project-based course. Background: Scrum has been adopted to a large extent in Software Engineering (SE) courses. Relevant aspects have been examined in the literature, such as the overall course experience from the side of the instructors and the students, the challenges of adapting Scrum for the classroom and training on specific roles. Intended Outcomes: To design a course that allows students to come in contact with developing projects from the industry as would be performed in a company context using Scrum. The main aim was to document aspects of the students’ experience in this context (e.g., workload view in the framework of the team), which—together with the use of objective data, i.e., development artifacts—can assist in understanding students better. Application Design: Drawing upon the previous teaching experience, a Scrum-variant in a project-based SE course was designed, examining how students perceive it in relation to the following aspects: Scrum adaptations in the classroom, workload in the team. How these compare with the actual development work performed by students is also investigated. Findings: The results from two consecutive years of teaching the course (2020 and 2021), applying quantitative analysis on the data, show that students need some time to become productive and estimate user stories correctly but are aware of their development effort within the team.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.1,"publicationDate":"2024-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141188314","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Video Visualization Profile Analysis in Online Courses 在线课程中的视频可视化概况分析
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-03-30 DOI: 10.1109/TE.2024.3396296
Gonzalo Martínez-Muñoz;Miguel Ángel Álvarez-Rodríguez;Estrella Pulido-Cañabate
In this article, student video visualization profiles are analyzed with two objectives: 1) to identify difficult sections in videos and 2) to predict student performance based on their video visualization profiles. For identifying critical sections in videos two novel indicators are proposed. The first one is designed to measure the complexity of the concept being described. The second proposal, identifies video sections that are more visually complex. For the first indicator, the average number of forward and backward passes are used. The higher the number of backward (forward) passes over a region, the more challenging (easy) the section is. For identifying sections with complex visuals, the number of pauses is recorded. Finally, the student performance prediction is carried out with the purpose of detecting the alignment between videos and their related questions. The results show that video visualization profiles are a good tool to identify video and question alignment.
本文分析了学生的视频可视化特征,目的有两个:1) 识别视频中的难点部分;2) 根据视频可视化特征预测学生成绩。为识别视频中的关键部分,提出了两个新颖的指标。第一个指标旨在衡量所描述概念的复杂性。第二个建议是识别视觉上更复杂的视频部分。对于第一个指标,使用的是前向和后向传递的平均次数。一个区域的后向(前向)通过次数越多,说明该部分越具有挑战性(越容易)。为了识别具有复杂视觉效果的部分,记录了停顿的次数。最后,通过检测视频与相关问题之间的一致性来预测学生的成绩。结果表明,视频可视化配置文件是识别视频和问题一致性的良好工具。
{"title":"Video Visualization Profile Analysis in Online Courses","authors":"Gonzalo Martínez-Muñoz;Miguel Ángel Álvarez-Rodríguez;Estrella Pulido-Cañabate","doi":"10.1109/TE.2024.3396296","DOIUrl":"10.1109/TE.2024.3396296","url":null,"abstract":"In this article, student video visualization profiles are analyzed with two objectives: 1) to identify difficult sections in videos and 2) to predict student performance based on their video visualization profiles. For identifying critical sections in videos two novel indicators are proposed. The first one is designed to measure the complexity of the concept being described. The second proposal, identifies video sections that are more visually complex. For the first indicator, the average number of forward and backward passes are used. The higher the number of backward (forward) passes over a region, the more challenging (easy) the section is. For identifying sections with complex visuals, the number of pauses is recorded. Finally, the student performance prediction is carried out with the purpose of detecting the alignment between videos and their related questions. The results show that video visualization profiles are a good tool to identify video and question alignment.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.1,"publicationDate":"2024-03-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10542108","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141188027","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
PV-MPPT Lab: A GUI-Based Education Tool for MPPT Techniques PV-MPPT 实验室:基于图形用户界面的 MPPT 技术教育工具
IF 2.6 2区 工程技术 Q1 Social Sciences Pub Date : 2024-03-27 DOI: 10.1109/TE.2024.3373891
Korhan Kayisli;Ruhi Zafer Caglayan;Ilhami Colak
This article aims to present the design of a GUI application that serves as an educational and analytical tool. The GUI application is intended for educational purposes, allowing users to learn about the linear and renewable energy sources. This GUI has been designed to explain, teach, and implement maximum power point tracking (MPPT) techniques that enable maximum power extraction from photovoltaic (PV) panels. Contribution: This study introduces a novel educational tool designed to enhance the understanding of different MPPT methods among engineering students. The GUI tool was implemented and utilized throughout a semester in the course named power electronic applications in power systems, specifically aimed at postgraduate level students. Background: Engineering students often encounter challenges in grasping advanced concepts, such as MPPT techniques, which are crucial for optimizing the performance of PV systems. Traditional teaching methods may not fully address the learning needs of students in this complex subject area. Research Question: How does the use of a GUI-based educational tool for MPPT techniques impact the learning outcomes and attitudes of engineering students in a postgraduate course? Methodology: The effectiveness of the GUI was assessed by comparing the performance of students who used this tool with those from the previous year who did not. The study involved a semester-long deployment of the tool in the power electronic applications in power systems course, with participation from students specializing in renewable energy engineering. Findings: Preliminary findings suggest an improvement in the performance of students using the PV-MPPT Lab compared to those from the previous year. The study also indicates positive student attitudes toward the GUI tool, highlighting its potential as an effective learning aid in engineering education.
本文旨在介绍一个图形用户界面应用程序的设计,该程序可用作教育和分析工具。GUI 应用程序用于教育目的,让用户了解线性和可再生能源。该图形用户界面旨在解释、教授和实施最大功率点跟踪 (MPPT) 技术,从而实现从光伏 (PV) 面板提取最大功率。贡献:本研究介绍了一种新颖的教育工具,旨在加深工科学生对不同 MPPT 方法的理解。该图形用户界面工具在名为 "电力系统中的电力电子应用 "的课程中实施并使用了一个学期,该课程专门针对研究生水平的学生。背景:工科学生在掌握 MPPT 技术等先进概念时经常遇到困难,而这些概念对于优化光伏系统的性能至关重要。传统的教学方法可能无法完全满足学生在这一复杂学科领域的学习需求。研究问题使用基于图形用户界面的 MPPT 技术教育工具对研究生课程中工程专业学生的学习成果和态度有何影响?研究方法:通过比较使用该工具的学生与前一年未使用该工具的学生的成绩,评估图形用户界面的有效性。研究涉及在电力系统中的电力电子应用课程中部署该工具,为期一学期,参与学生均为可再生能源工程专业的学生。研究结果初步研究结果表明,与前一年相比,使用 PV-MPPT 实验室的学生成绩有所提高。研究还表明,学生对图形用户界面工具持积极态度,凸显了该工具作为工程教育中有效学习辅助工具的潜力。
{"title":"PV-MPPT Lab: A GUI-Based Education Tool for MPPT Techniques","authors":"Korhan Kayisli;Ruhi Zafer Caglayan;Ilhami Colak","doi":"10.1109/TE.2024.3373891","DOIUrl":"10.1109/TE.2024.3373891","url":null,"abstract":"This article aims to present the design of a GUI application that serves as an educational and analytical tool. The GUI application is intended for educational purposes, allowing users to learn about the linear and renewable energy sources. This GUI has been designed to explain, teach, and implement maximum power point tracking (MPPT) techniques that enable maximum power extraction from photovoltaic (PV) panels. Contribution: This study introduces a novel educational tool designed to enhance the understanding of different MPPT methods among engineering students. The GUI tool was implemented and utilized throughout a semester in the course named power electronic applications in power systems, specifically aimed at postgraduate level students. Background: Engineering students often encounter challenges in grasping advanced concepts, such as MPPT techniques, which are crucial for optimizing the performance of PV systems. Traditional teaching methods may not fully address the learning needs of students in this complex subject area. Research Question: How does the use of a GUI-based educational tool for MPPT techniques impact the learning outcomes and attitudes of engineering students in a postgraduate course? Methodology: The effectiveness of the GUI was assessed by comparing the performance of students who used this tool with those from the previous year who did not. The study involved a semester-long deployment of the tool in the power electronic applications in power systems course, with participation from students specializing in renewable energy engineering. Findings: Preliminary findings suggest an improvement in the performance of students using the PV-MPPT Lab compared to those from the previous year. The study also indicates positive student attitudes toward the GUI tool, highlighting its potential as an effective learning aid in engineering education.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.6,"publicationDate":"2024-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140312131","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Mars Exploration Control Virtual Simulation Experiment Platform for Engineering Practice in Control Engineering Education 面向控制工程教育工程实践的火星探测控制虚拟仿真实验平台
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-03-24 DOI: 10.1109/TE.2024.3392332
Zeyu Wang;Yixin Liu;Lingling Wang;Li Fu
Contribution: This article presents a Mars Exploration Control Virtual Simulation Experiment Platform (MEC-vslab), which aims to address the current challenge of limited integration between control engineering education and engineering practice. MEC-vslab is oriented toward the practical needs of Mars exploration engineering. It offers unparalleled advantages by transcending temporal and spatial restrictions and has been applied to several basic control engineering curriculums.Background: Owing to the limited applicability of conventional control engineering education in practical engineering, students encounter difficulties in connecting theoretical knowledge with real-world application scenarios. Due to the impact of environmental complexity and conditional limitations, teaching laboratories cannot realistically reproduce aerospace engineering application environments and problems, making it difficult to develop students’ ability to solve unknown engineering problems.Intended Outcomes: MEC-vslab facilitates students in acquiring comprehensive control knowledge, encompassing Mars rovers and drones’ dynamics modeling, controller design, and parameter configuration for strongly coupled systems. By engaging with this virtual simulation platform, students develop a profound understanding of cutting-edge control engineering principles, augmenting their proficiency in employing control theory to address practical engineering challenges.Application Design: MEC-vslab as a part of the control-related theoretical curriculum, it encompasses three stages. By completing these stages in succession, students are able to apply their theoretical knowledge toward solving practical engineering problems in a virtual setting.Findings: The analysis based on positive student feedback as well as their learning behavior and questionnaire research that the MEC-vslab is an effective learning tool to integrate control engineering education with high-precision engineering practice needs.
贡献:本文介绍了火星探测控制虚拟仿真实验平台(MEC-vslab),旨在解决目前控制工程教育与工程实践结合有限的难题。MEC-vslab 面向火星探测工程的实际需求。它超越时空限制,具有无与伦比的优势,已被应用于多个控制工程基础课程:背景:由于传统的控制工程教育在实际工程中的适用性有限,学生在将理论知识与实际应用场景联系起来时会遇到困难。由于环境复杂性和条件限制的影响,教学实验室无法真实再现航空航天工程应用环境和问题,难以培养学生解决未知工程问题的能力:MEC-vslab有助于学生掌握全面的控制知识,包括火星车和无人机的动力学建模、控制器设计和强耦合系统的参数配置。通过使用这个虚拟仿真平台,学生可以深刻理解最前沿的控制工程原理,提高他们运用控制理论解决实际工程难题的能力:应用设计:MEC-vslab 作为控制相关理论课程的一部分,包括三个阶段。应用设计:MEC-vslab 作为控制相关理论课程的一部分,包含三个阶段,通过依次完成这些阶段,学生能够在虚拟环境中运用理论知识解决实际工程问题:根据学生的积极反馈以及他们的学习行为和问卷调查分析,MEC-vslab 是将控制工程教育与高精度工程实践需求相结合的有效学习工具。
{"title":"A Mars Exploration Control Virtual Simulation Experiment Platform for Engineering Practice in Control Engineering Education","authors":"Zeyu Wang;Yixin Liu;Lingling Wang;Li Fu","doi":"10.1109/TE.2024.3392332","DOIUrl":"10.1109/TE.2024.3392332","url":null,"abstract":"Contribution: This article presents a Mars Exploration Control Virtual Simulation Experiment Platform (MEC-vslab), which aims to address the current challenge of limited integration between control engineering education and engineering practice. MEC-vslab is oriented toward the practical needs of Mars exploration engineering. It offers unparalleled advantages by transcending temporal and spatial restrictions and has been applied to several basic control engineering curriculums.Background: Owing to the limited applicability of conventional control engineering education in practical engineering, students encounter difficulties in connecting theoretical knowledge with real-world application scenarios. Due to the impact of environmental complexity and conditional limitations, teaching laboratories cannot realistically reproduce aerospace engineering application environments and problems, making it difficult to develop students’ ability to solve unknown engineering problems.Intended Outcomes: MEC-vslab facilitates students in acquiring comprehensive control knowledge, encompassing Mars rovers and drones’ dynamics modeling, controller design, and parameter configuration for strongly coupled systems. By engaging with this virtual simulation platform, students develop a profound understanding of cutting-edge control engineering principles, augmenting their proficiency in employing control theory to address practical engineering challenges.Application Design: MEC-vslab as a part of the control-related theoretical curriculum, it encompasses three stages. By completing these stages in succession, students are able to apply their theoretical knowledge toward solving practical engineering problems in a virtual setting.Findings: The analysis based on positive student feedback as well as their learning behavior and questionnaire research that the MEC-vslab is an effective learning tool to integrate control engineering education with high-precision engineering practice needs.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.1,"publicationDate":"2024-03-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141151603","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Gamified Blockchain Education in Experiential Learning: An Analysis of Students’ Cognitive Well-Being 体验式学习中的游戏化区块链教育:学生认知幸福感分析
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-03-20 DOI: 10.1109/TE.2024.3395617
Yung Po Tsang;Carman Ka Man Lee;Chun Ho Wu;Yanlin Li
Contribution: This research explores the effectiveness of a proposed teaching strategy in blockchain education, finding that it enhances learning outcomes, cognitive well-being, and student engagement in tertiary education, ultimately resulting in a shallower learning curve for STEM knowledge.Background: In the context of Industry 4.0, blockchain technology has emerged as a key driver of transformation in data management and system automation across a range of industrial applications. Despite its significance, the intricate theories and concepts associated with blockchain often serve as a deterrent for novice learners, inhibiting their ability to appreciate the value of industrial blockchain. Consequently, there is a pressing need to develop interactive teaching content that alleviates the steep learning curve.Intended Outcomes: The teaching strategy for the gamification in blockchain education is proposed, which positively influence students’ cognitive well-being in terms of knowledge retention, cognitive curiosity, and heightened enjoyment.Application Design: Based on the experimental learning theory, the gamification of blockchain education, namely “BlockTrainHK”, is implemented in the experimental learning cycle. Therefore, the gamified learning in experimental learning (GEL) strategy is proposed to examine the effectiveness of concrete experience, reflective observation, abstract conceptualization and active experimentation by two case studies.Findings: The results of the two-year study on the gamified blockchain education are encouraging: test groups using the GEL strategy were better in the cognitive well-being, and students’ cognitive well-being is positively proportional to the level of individual technical knowledge and skills.
贡献:本研究探讨了区块链教育中拟议教学策略的有效性,发现该策略可提高高等教育中的学习成果、认知幸福感和学生参与度,最终缩短 STEM 知识的学习曲线:在工业 4.0 的背景下,区块链技术已成为一系列工业应用中数据管理和系统自动化转型的关键驱动力。尽管意义重大,但与区块链相关的复杂理论和概念往往会让初学者望而却步,阻碍他们领悟工业区块链的价值。因此,迫切需要开发互动式教学内容,以缓解陡峭的学习曲线:应用设计:基于实验学习理论,在实验学习循环中实施区块链教育游戏化,即 "BlockTrainHK"。因此,提出了实验学习中的游戏化学习(GEL)策略,通过两个案例研究来检验具体体验、反思观察、抽象概念和主动实验的有效性:为期两年的游戏化区块链教育研究结果令人鼓舞:采用GEL策略的测试组在认知幸福感方面更胜一筹,学生的认知幸福感与个人技术知识和技能水平成正比。
{"title":"Gamified Blockchain Education in Experiential Learning: An Analysis of Students’ Cognitive Well-Being","authors":"Yung Po Tsang;Carman Ka Man Lee;Chun Ho Wu;Yanlin Li","doi":"10.1109/TE.2024.3395617","DOIUrl":"10.1109/TE.2024.3395617","url":null,"abstract":"Contribution: This research explores the effectiveness of a proposed teaching strategy in blockchain education, finding that it enhances learning outcomes, cognitive well-being, and student engagement in tertiary education, ultimately resulting in a shallower learning curve for STEM knowledge.Background: In the context of Industry 4.0, blockchain technology has emerged as a key driver of transformation in data management and system automation across a range of industrial applications. Despite its significance, the intricate theories and concepts associated with blockchain often serve as a deterrent for novice learners, inhibiting their ability to appreciate the value of industrial blockchain. Consequently, there is a pressing need to develop interactive teaching content that alleviates the steep learning curve.Intended Outcomes: The teaching strategy for the gamification in blockchain education is proposed, which positively influence students’ cognitive well-being in terms of knowledge retention, cognitive curiosity, and heightened enjoyment.Application Design: Based on the experimental learning theory, the gamification of blockchain education, namely “BlockTrainHK”, is implemented in the experimental learning cycle. Therefore, the gamified learning in experimental learning (GEL) strategy is proposed to examine the effectiveness of concrete experience, reflective observation, abstract conceptualization and active experimentation by two case studies.Findings: The results of the two-year study on the gamified blockchain education are encouraging: test groups using the GEL strategy were better in the cognitive well-being, and students’ cognitive well-being is positively proportional to the level of individual technical knowledge and skills.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.1,"publicationDate":"2024-03-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141151554","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Making Activities for the Competency Development of School-Age Children 为学龄儿童的能力发展制作活动
IF 2.6 2区 工程技术 Q1 Social Sciences Pub Date : 2024-03-18 DOI: 10.1109/te.2024.3370109
Lee Cheng, Wing Yan Jasman Pang
{"title":"Making Activities for the Competency Development of School-Age Children","authors":"Lee Cheng, Wing Yan Jasman Pang","doi":"10.1109/te.2024.3370109","DOIUrl":"https://doi.org/10.1109/te.2024.3370109","url":null,"abstract":"","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.6,"publicationDate":"2024-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140171567","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Perspectives of English as a Medium of Instruction (EMI) Policy From Computer Instructors in Saudi Arabia 沙特阿拉伯计算机教师对英语作为教学媒介(EMI)政策的看法
IF 2.6 2区 工程技术 Q1 Social Sciences Pub Date : 2024-03-18 DOI: 10.1109/te.2024.3369328
Shaykhah Saeed M. Raffaa, Munassir Alhamami, Nor Liza Bt. Haji Ali
{"title":"Perspectives of English as a Medium of Instruction (EMI) Policy From Computer Instructors in Saudi Arabia","authors":"Shaykhah Saeed M. Raffaa, Munassir Alhamami, Nor Liza Bt. Haji Ali","doi":"10.1109/te.2024.3369328","DOIUrl":"https://doi.org/10.1109/te.2024.3369328","url":null,"abstract":"","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.6,"publicationDate":"2024-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140172954","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Concept Maps Afford Connections From Mathematics and Physics to Electrical Engineering Courses 将数学和物理与电气工程课程联系起来的概念图
IF 2.1 2区 工程技术 Q2 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2024-03-11 DOI: 10.1109/TE.2024.3367603
Carlotta Berry;Leanne Holder;Nicole Pfiester;Tracy Weyand
Contribution: Visual maps that illustrate how mathematics, physics, and electrical engineering classes are connected to each other during the first two years of the electrical engineering curriculum were developed. Key terminology and differences in presentation between fields are discussed. Background: Experience has shown that engineering students struggle when they need to use an approach from their mathematics or physics courses in their first- or second-year engineering courses. In particular, students have difficulty making connections between what they learned in mathematics and physics and how it applies to engineering problems. Improving students’ ability to identify the connections between fields could increase student resilience in their engineering coursework. Research Questions: 1) Can visual representations of topic connections between fields across the entry-level engineering curriculum increase student’s motivation for learning topics in physics and mathematics and improve their problem solving ability? 2) Are there language barriers or other differences between fields that hinder student learning? Methodology: A multidisciplinary team of faculty members from mathematics, physics, and electrical engineering developed visual representations of the links between the core electrical engineering, physics, and mathematics concepts required to solve problems that students will see in their early electrical engineering coursework. Inconsistencies in terminology or notation were explored and documented. Findings: The developed visual aids, coined systematic approach to problem solving (SAPS) maps, describe a mechanism for linking concepts and skills across the technical courses in the first two years of the electrical engineering curriculum.
贡献:绘制了可视化地图,说明在电气工程课程的前两年,数学、物理和电气工程课程是如何相互联系的。此外,还讨论了各领域的关键术语和表述差异。背景:经验表明,当工程专业的学生需要在一年级或二年级的工程专业课程中使用数学或 物理课程中的方法时,他们会感到很吃力。特别是,学生很难将他们在数学和物理中学到的知识与如何应用于工程问题之间建立联系。提高学生识别各领域之间联系的能力,可以增强学生在工程学课程学习中的应变能力。研究问题1) 在入门级工程学课程中,各领域之间主题联系的可视化表达能否提高学生学习物理和 数学主题的积极性,并提高他们解决问题的能力?2) 不同领域之间是否存在语言障碍或其他差异,从而阻碍了学生的学习?教学方法:一个由数学、物理和电气工程专业的教师组成的多学科团队,开发了解决学生在早期电气工程课程学习中遇到的问题所需的核心电气工程、物理和数学概念之间联系的可视化表述。对术语或符号中的不一致之处进行了探讨和记录。研究结果:所开发的可视化辅助工具被称为问题解决系统方法图(SAPS),描述了一种将电气工程课程前两年的技术课程中的概念和技能联系起来的机制。
{"title":"Concept Maps Afford Connections From Mathematics and Physics to Electrical Engineering Courses","authors":"Carlotta Berry;Leanne Holder;Nicole Pfiester;Tracy Weyand","doi":"10.1109/TE.2024.3367603","DOIUrl":"10.1109/TE.2024.3367603","url":null,"abstract":"Contribution: Visual maps that illustrate how mathematics, physics, and electrical engineering classes are connected to each other during the first two years of the electrical engineering curriculum were developed. Key terminology and differences in presentation between fields are discussed. Background: Experience has shown that engineering students struggle when they need to use an approach from their mathematics or physics courses in their first- or second-year engineering courses. In particular, students have difficulty making connections between what they learned in mathematics and physics and how it applies to engineering problems. Improving students’ ability to identify the connections between fields could increase student resilience in their engineering coursework. Research Questions: 1) Can visual representations of topic connections between fields across the entry-level engineering curriculum increase student’s motivation for learning topics in physics and mathematics and improve their problem solving ability? 2) Are there language barriers or other differences between fields that hinder student learning? Methodology: A multidisciplinary team of faculty members from mathematics, physics, and electrical engineering developed visual representations of the links between the core electrical engineering, physics, and mathematics concepts required to solve problems that students will see in their early electrical engineering coursework. Inconsistencies in terminology or notation were explored and documented. Findings: The developed visual aids, coined systematic approach to problem solving (SAPS) maps, describe a mechanism for linking concepts and skills across the technical courses in the first two years of the electrical engineering curriculum.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.1,"publicationDate":"2024-03-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140106862","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Reducing the Impact of Emergency Remote Teaching Through an Understanding of Personal Digital Ecosystems 通过了解个人数字生态系统减少紧急远程教学的影响
IF 2.6 2区 工程技术 Q1 Social Sciences Pub Date : 2024-03-11 DOI: 10.1109/TE.2024.3368047
Peter Ilic
This two-phase mixed methodology study, relevant to STEM educational stakeholders and researchers in emergency remote teaching (ERT) and ICT for education, explored college students’ and graduates’ attitudes and usage patterns of educational ICT in the U.S. and Japan and identified affordances of the technology for both text and audio-based activities of various lengths. The research was divided into two phases, with the first a qualitative analysis utilizing a questionnaire and coding, which informed the second phase, a quantitative analysis of device and activity associations utilizing $k$ -means analysis. The findings suggest that these participants have a sophisticated understanding of their personal digital ecosystems and practice a form of dynamic “affordance switching” that matches devices to activities. This is reassuring when considering the need for a sudden move to off-site teaching necessitated by an ERT. The $k$ -means analysis identified three main devices out of six commonly used devices and associated those three with specific task characteristics. The Laptop PC was the most universally associated device, followed by the smartphone and traditional paper-based nondigital devices. These findings can inform administrators seeking to supply devices to students during ERT on a limited budget.
这项分两个阶段进行的混合方法研究与 STEM 教育领域的相关人员以及应急远程教学(ERT)和教育信息与通信技术(ICT)领域的研究人员息息相关,它探讨了美国和日本的大学生和毕业生对教育信息与通信技术的态度和使用模式,并确定了该技术在不同长度的文本和音频活动中的适用性。研究分为两个阶段,第一阶段是利用调查问卷和编码进行定性分析,为第二阶段的定量分析提供信息,第二阶段是利用 $k$ -均值分析对设备和活动的关联进行定量分析。研究结果表明,这些参与者对他们的个人数字生态系统有着深刻的理解,并在实践中采取了一种动态的 "能力转换 "方式,将设备与活动相匹配。当考虑到由于 ERT 而需要突然转向校外教学时,这一点令人欣慰。通过 k$ -均值分析,在六种常用设备中确定了三种主要设备,并将这三种设备与特定任务特征联系起来。笔记本电脑是最普遍的相关设备,其次是智能手机和传统的纸质非数字设备。这些发现可以为管理者在有限的预算内为学生提供 ERT 设备提供参考。
{"title":"Reducing the Impact of Emergency Remote Teaching Through an Understanding of Personal Digital Ecosystems","authors":"Peter Ilic","doi":"10.1109/TE.2024.3368047","DOIUrl":"10.1109/TE.2024.3368047","url":null,"abstract":"This two-phase mixed methodology study, relevant to STEM educational stakeholders and researchers in emergency remote teaching (ERT) and ICT for education, explored college students’ and graduates’ attitudes and usage patterns of educational ICT in the U.S. and Japan and identified affordances of the technology for both text and audio-based activities of various lengths. The research was divided into two phases, with the first a qualitative analysis utilizing a questionnaire and coding, which informed the second phase, a quantitative analysis of device and activity associations utilizing \u0000<inline-formula> <tex-math>$k$ </tex-math></inline-formula>\u0000-means analysis. The findings suggest that these participants have a sophisticated understanding of their personal digital ecosystems and practice a form of dynamic “affordance switching” that matches devices to activities. This is reassuring when considering the need for a sudden move to off-site teaching necessitated by an ERT. The \u0000<inline-formula> <tex-math>$k$ </tex-math></inline-formula>\u0000-means analysis identified three main devices out of six commonly used devices and associated those three with specific task characteristics. The Laptop PC was the most universally associated device, followed by the smartphone and traditional paper-based nondigital devices. These findings can inform administrators seeking to supply devices to students during ERT on a limited budget.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.6,"publicationDate":"2024-03-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10466595","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140106864","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Transdisciplinarity and Team-Based Learning: Strategies for an Introductory Programming Course 跨学科和团队学习:编程入门课程的策略
IF 2.6 2区 工程技术 Q1 Social Sciences Pub Date : 2024-03-07 DOI: 10.1109/TE.2024.3367617
Rocio Ramos-Rodriguez;Maria Calle;Garis Coronell;John E. Candelo Becerra
Contribution: Team-based learning (TBL) with a transdisciplinary (TD) approach is applied in one introductory programming course with different cohorts. The approach reduces the failure rate in the course. In addition, the approach helped students understand the application of programming to different engineering professional areas. Background: Programming courses in engineering develop abilities required for professional practice, such as applying concepts to solve complex problems using critical thinking analysis. However, a considerable body of research shows that these courses have significant failure rates because students perceive a high complexity in the topics. Different studies show the effectiveness of using active learning methods such as TBL to improve student performance and perception of the course. Nonetheless, there are few studies regarding active learning with TD in programming courses. Intended Outcomes: The use of TBL with a TD approach can improve student performance through teamwork and discussions including different perspectives. Application Design: The method creates teams of students from different programs and assigns real-life problems related to diverse engineering disciplines. Findings: TBL with TD allows for improving student performance and decreases failure rates. Additionally, a survey shows that students favor the methodology and are committed to developing different activities that integrate several areas of knowledge. Furthermore, the method allows students to visualize the usefulness of the course concepts in their professional field. The students also favor the dynamics of the class and the teamwork.
贡献:采用跨学科(TD)方法的团队学习(TBL)被应用于一门不同组别的编程入门课程中。该方法降低了课程的不及格率。此外,该方法还有助于学生理解编程在不同工程专业领域的应用。背景:工程学中的编程课程培养专业实践所需的能力,如运用概念和批判性思维分析解决复杂问题。然而,大量研究表明,这些课程的不及格率很高,因为学生认为题目非常复杂。不同的研究表明,使用 TBL 等主动学习方法可以有效提高学生的学习成绩和对课程的认识。然而,关于在编程课程中使用 TD 进行主动学习的研究却很少。预期成果:使用 TBL 和 TD 方法可以通过团队合作和讨论(包括不同观点)提高学生的学习成绩。应用设计:该方法由来自不同专业的学生组成团队,并分配与不同工程学科相关的实际问题。研究结果:使用 TD 的 TBL 可以提高学生成绩,降低不及格率。此外,一项调查显示,学生对该方法青睐有加,并致力于开发整合多个知识领域的不同活动。此外,该方法还能让学生直观地看到课程概念在其专业领域的实用性。学生们还喜欢课堂的活力和团队合作。
{"title":"Transdisciplinarity and Team-Based Learning: Strategies for an Introductory Programming Course","authors":"Rocio Ramos-Rodriguez;Maria Calle;Garis Coronell;John E. Candelo Becerra","doi":"10.1109/TE.2024.3367617","DOIUrl":"10.1109/TE.2024.3367617","url":null,"abstract":"Contribution: Team-based learning (TBL) with a transdisciplinary (TD) approach is applied in one introductory programming course with different cohorts. The approach reduces the failure rate in the course. In addition, the approach helped students understand the application of programming to different engineering professional areas. Background: Programming courses in engineering develop abilities required for professional practice, such as applying concepts to solve complex problems using critical thinking analysis. However, a considerable body of research shows that these courses have significant failure rates because students perceive a high complexity in the topics. Different studies show the effectiveness of using active learning methods such as TBL to improve student performance and perception of the course. Nonetheless, there are few studies regarding active learning with TD in programming courses. Intended Outcomes: The use of TBL with a TD approach can improve student performance through teamwork and discussions including different perspectives. Application Design: The method creates teams of students from different programs and assigns real-life problems related to diverse engineering disciplines. Findings: TBL with TD allows for improving student performance and decreases failure rates. Additionally, a survey shows that students favor the methodology and are committed to developing different activities that integrate several areas of knowledge. Furthermore, the method allows students to visualize the usefulness of the course concepts in their professional field. The students also favor the dynamics of the class and the teamwork.","PeriodicalId":55011,"journal":{"name":"IEEE Transactions on Education","volume":null,"pages":null},"PeriodicalIF":2.6,"publicationDate":"2024-03-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140075377","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
IEEE Transactions on Education
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1