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Parafoveal N400 effects reveal that word skipping is associated with deeper lexical processing in the presence of context-driven expectations. 视网膜旁的 N400 效应表明,在上下文预期驱动的情况下,单词跳读与更深层次的词汇加工有关。
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-11-20 DOI: 10.3758/s13414-024-02984-6
Sara Milligan, Milca Jaime Brunet, Neslihan Caliskan, Elizabeth R Schotter

Readers are able to begin processing upcoming words before directly fixating them, and in some cases skip words altogether (i.e., never fixated). However, the exact mechanisms and recognition thresholds underlying skipping decisions are not entirely clear. In the current study, we test whether skipping decisions reflect instances of more extensive lexical processing by recording neural language processing (via electroencephalography; EEG) and eye movements simultaneously, and we split trials based on target word-skipping behavior. To test lexical processing of the words, we manipulated the orthographic and phonological relationship between upcoming preview words and a semantically correct (and in some cases, expected) target word using the gaze-contingent display change paradigm. We also manipulated the constraint of the sentences to investigate the extent to which the identification of sublexical features of words depends on a reader's expectations. We extracted fixation-related brain potentials (FRPs) during the fixation on the preceding word (i.e., in response to parafoveal viewing of the manipulated previews). We found that word skipping is associated with larger neural responses (i.e., N400 amplitudes) to semantically incongruous words that did not share a phonological representation with the correct word, and this effect was only observed in high-constraint sentences. These findings suggest that word skipping can be reflective of more extensive linguistic processing, but in the absence of expectations, word skipping may occur based on less fine-grained linguistic processing and be more reflective of identification of plausible or expected sublexical features rather than higher-level lexical processing (e.g., semantic access).

读者能够在直接定格即将出现的单词之前就开始处理这些单词,在某些情况下甚至可以完全跳过这些单词(即从未定格)。然而,跳读决定的确切机制和识别阈值尚不完全清楚。在本研究中,我们通过同时记录神经语言处理(通过脑电图)和眼球运动来测试跳过决定是否反映了更广泛的词汇处理,并根据目标词跳过行为对试验进行分割。为了测试单词的词法处理,我们使用注视条件显示变化范式,操纵即将出现的预览单词与语义正确(在某些情况下是预期)的目标单词之间的正字法和语音关系。我们还对句子的约束条件进行了处理,以研究对词的次词汇特征的识别在多大程度上取决于读者的预期。我们提取了固定在前一个单词上时的固定相关脑电位(FRPs)(即在视线旁观看操作预览时的反应)。我们发现,跳词与语义不一致的单词的较大神经反应(即 N400 振幅)有关,这些单词与正确的单词不共享语音表征,而且这种效应仅在高约束句子中观察到。这些研究结果表明,跳词可以反映更广泛的语言加工,但在没有预期的情况下,跳词可能是基于较不精细的语言加工发生的,更多反映的是对似是而非或预期的次词汇特征的识别,而不是更高层次的词汇加工(如语义访问)。
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引用次数: 0
Disentangling decision errors from action execution in mouse-tracking studies: The case of effect-based action control. 将小鼠追踪研究中的决策错误与行动执行区分开来:基于效果的行动控制案例
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-11-20 DOI: 10.3758/s13414-024-02974-8
Solveig Tonn, Moritz Schaaf, Wilfried Kunde, Roland Pfister

Mouse-tracking is regarded as a powerful technique to investigate latent cognitive and emotional states. However, drawing inferences from this manifold data source carries the risk of several pitfalls, especially when using aggregated data rather than single-trial trajectories. Researchers might reach wrong conclusions because averages lump together two distinct contributions that speak towards fundamentally different mechanisms underlying between-condition differences: influences from online-processing during action execution and influences from incomplete decision processes. Here, we propose a simple method to assess these factors, thus allowing us to probe whether process-pure interpretations are appropriate. By applying this method to data from 12 published experiments on ideomotor action control, we show that the interpretation of previous results changes when dissociating online processing from decision and initiation errors. Researchers using mouse-tracking to investigate cognition and emotion are therefore well advised to conduct detailed trial-by-trial analyses, particularly when they test for direct leakage of ongoing processing into movement trajectories.

鼠标跟踪被认为是研究潜在认知和情绪状态的一种强大技术。然而,从这种多方面的数据源中得出推论有可能存在一些误区,尤其是在使用汇总数据而不是单次试验轨迹时。研究人员可能会得出错误的结论,因为将两种截然不同的贡献混为一谈,而这两种贡献说明了条件间差异的根本不同机制:行动执行过程中在线处理的影响和不完整决策过程的影响。在这里,我们提出了一种简单的方法来评估这些因素,从而让我们能够探究纯过程解释是否合适。通过将这种方法应用于 12 个已发表的意念运动动作控制实验数据,我们发现,当把在线处理与决策和启动错误区分开来时,对之前结果的解释就会发生变化。因此,我们建议使用鼠标跟踪来研究认知和情感的研究人员进行详细的逐次试验分析,尤其是当他们测试正在进行的处理过程是否直接泄漏到动作轨迹中时。
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引用次数: 0
Correction to: On the relationship between spatial attention and semantics in the context of a Stroop paradigm. 更正:斯特罗普范式下空间注意力与语义之间的关系。
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-11-19 DOI: 10.3758/s13414-024-02987-3
Derek Besner, Torin Young
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引用次数: 0
Can the left hand benefit from being right? The influence of body side on perceived grasping ability. 左手能从右手中获益吗?体侧对感知抓握能力的影响
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-11-18 DOI: 10.3758/s13414-024-02983-7
Rachael L Taylor, Neil McLatchie, Sally A Linkenauger

Right-handed individuals (RHIs) demonstrate perceptual biases towards their right hand, estimating it to be larger and longer than their left. In addition, RHIs estimate that they can grasp larger objects with their right hand than their left. This study investigated whether visual information specifying handedness enhances biases in RHIs' perceptions of their action capabilities. Twenty-two participants were placed in an immersive virtual environment in which self-animated, virtual hands were either presented congruently to their physical hand or mirrored. Following a calibration task, participants estimated their maximum grasp size by adjusting the size of a virtual block until it reached the largest size they thought they could grasp. The results showed that, consistent with research outside of virtual reality, RHIs gave larger estimates of maximum grasp when using their right physical hand than their left. However, this difference remained regardless of how the hand was virtually presented. This finding suggests that proprioceptive feedback may be more important than visual feedback when estimating maximum grasp. In addition, visual feedback on handedness does not appear to enhance biases in perceptions of maximum grasp with the right hand. Considerations for further research into the embodiment of mirrored virtual limbs are discussed.

惯用右手的人(RHIs)会对自己的右手产生知觉偏差,认为右手比左手大且长。此外,惯用右手的人还会认为右手比左手能抓住更大的物体。本研究调查了指定手性的视觉信息是否会增强 RHIs 对其行动能力的认知偏差。22 名参与者被安置在一个沉浸式虚拟环境中,在这个环境中,自我动画的虚拟手要么与他们的实体手一致呈现,要么镜像呈现。在完成校准任务后,参与者通过调整虚拟块的大小来估计自己的最大抓握尺寸,直到达到他们认为自己可以抓握的最大尺寸为止。结果表明,与虚拟现实以外的研究结果一致,RHIs 在使用右手时对最大抓取量的估计大于左手。然而,无论手是如何虚拟呈现的,这种差异依然存在。这一发现表明,在估计最大抓握力时,本体感觉反馈可能比视觉反馈更重要。此外,关于手的视觉反馈似乎不会增强对右手最大抓握力的感知偏差。本文还讨论了进一步研究镜像虚拟肢体的考虑因素。
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引用次数: 0
Gaze-action coupling, gaze-gesture coupling, and exogenous attraction of gaze in dyadic interactions. 双人互动中的注视-动作耦合、注视-姿态耦合以及注视的外源性吸引。
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-11-18 DOI: 10.3758/s13414-024-02978-4
Roy S Hessels, Peitong Li, Sofia Balali, Martin K Teunisse, Ronald Poppe, Diederick C Niehorster, Marcus Nyström, Jeroen S Benjamins, Atsushi Senju, Albert A Salah, Ignace T C Hooge

In human interactions, gaze may be used to acquire information for goal-directed actions, to acquire information related to the interacting partner's actions, and in the context of multimodal communication. At present, there are no models of gaze behavior in the context of vision that adequately incorporate these three components. In this study, we aimed to uncover and quantify patterns of within-person gaze-action coupling, gaze-gesture and gaze-speech coupling, and coupling between one person's gaze and another person's manual actions, gestures, or speech (or exogenous attraction of gaze) during dyadic collaboration. We showed that in the context of a collaborative Lego Duplo-model copying task, within-person gaze-action coupling is strongest, followed by within-person gaze-gesture coupling, and coupling between gaze and another person's actions. When trying to infer gaze location from one's own manual actions, gestures, or speech or that of the other person, only one's own manual actions were found to lead to better inference compared to a baseline model. The improvement in inferring gaze location was limited, contrary to what might be expected based on previous research. We suggest that inferring gaze location may be most effective for constrained tasks in which different manual actions follow in a quick sequence, while gaze-gesture and gaze-speech coupling may be stronger in unconstrained conversational settings or when the collaboration requires more negotiation. Our findings may serve as an empirical foundation for future theory and model development, and may further be relevant in the context of action/intention prediction for (social) robotics and effective human-robot interaction.

在人际交往中,凝视可用于获取目标行动信息、获取与交往伙伴的行动相关的信息,以及用于多模态交流。目前,还没有在视觉背景下的注视行为模型能充分包含这三个组成部分。在这项研究中,我们旨在揭示和量化人内凝视-动作耦合、凝视-手势和凝视-言语耦合,以及一个人的凝视与另一个人的手动动作、手势或言语(或外来的凝视吸引)之间的耦合模式。我们的研究表明,在乐高积木模型复制协作任务中,人与人之间的注视-动作耦合最强,其次是人与人之间的注视-手势耦合,以及注视与他人动作之间的耦合。当试图通过自己或他人的手动动作、手势或语言来推断注视位置时,发现与基线模型相比,只有自己的手动动作能带来更好的推断效果。在推断注视位置方面的改进是有限的,这与之前研究的预期相反。我们认为,推断注视位置可能在受限任务中最为有效,因为在这些任务中,不同的手动操作会按照快速的顺序进行,而在无约束的对话环境中或合作需要更多协商时,注视-手势和注视-语音的耦合可能会更强。我们的研究结果可作为未来理论和模型开发的经验基础,并可进一步用于(社交)机器人和有效人机交互的行动/意图预测。
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引用次数: 0
Monkeys overestimate connected arrays in a relative quantity task: A reverse connectedness illusion. 猴子在相对数量任务中高估了相连阵列:反向连通性错觉
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-11-18 DOI: 10.3758/s13414-024-02977-5
Michael J Beran, Maisy D Englund, Elizabeth L Haseltine, Christian Agrillo, Audrey E Parrish

Humans and many other species show consistent patterns of responding when making relative quantity ("more or less") judgments of stimuli. This includes the well-established ratio effect that determines the degree of discriminability among sets of items according to Weber's Law. However, humans and other species also are susceptible to some errors in accurately representing quantity, and these illusions reflect important aspects of the relation of perception to quantity representation. One newly described illusion in humans is the connectedness illusion, in which arrays with items that are connected to each other tend to be underestimated relative to arrays without such connection. In this pre-registered report, we assessed whether this illusion occurred in other species, testing rhesus macaque monkeys and capuchin monkeys. Contrary to our pre-registered predictions, monkeys showed an opposite bias to humans, preferring to select arrays with connected items as being more numerous. Thus, monkeys do not show this illusion to the same extent as humans.

人类和许多其他物种在对刺激物进行相对数量("多或少")判断时,会表现出一致的反应模式。这包括已被证实的比率效应,该效应根据韦伯定律决定了各组项目之间的可辨别程度。然而,人类和其他物种在准确表征数量时也容易出现一些错误,这些错觉反映了感知与数量表征关系的重要方面。新近描述的一种人类错觉是 "连接错觉",在这种错觉中,有相互连接物品的阵列往往会被低估,而没有这种连接的阵列则会被低估。在这份预先登记的报告中,我们通过测试猕猴和卷尾猴,评估了这种错觉是否发生在其他物种身上。与我们预先注册的预测相反,猴子表现出了与人类相反的偏向,它们更倾向于选择有连接项的数组,认为这样的数组数量更多。因此,猴子并不像人类那样表现出这种错觉。
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引用次数: 0
Where does the processing of size meet the processing of space? 尺寸处理与空间处理的交汇点在哪里?
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-11-12 DOI: 10.3758/s13414-024-02979-3
Peter Wühr, Herbert Heuer

Previous studies revealed an S-R compatibility effect between physical stimulus size and response location, with faster left (right) responses to small (large) stimuli, respectively, as compared to the reverse assignments. Here, we investigated the locus of interactions between the processing of size and spatial locations. In Experiment 1, we explored whether stimulus size and stimulus location interact at a perceptual level of processing when responses lack spatiality. The stimuli varied on three feature dimensions (color, size, location), and participants responded vocally to each feature in a separate task. Most importantly, we failed to observe a size-location congruency effect in the color-naming task where S-R compatibility effects were excluded. In Experiment 2, responses to color were spatial, that is, key-presses with the left and right hand. With these responses there was a congruency effect. In addition, we tested the interaction of the size-location compatibility effect with the Simon effect, which is known to originate at the stage of response selection. We observed an interaction between the two effects only with a subsample of participants with slower reaction times (RTs) and a larger size-location compatibility effect in a control condition. Together, the results suggest that the size-location compatibility effect arises at the response selection stage. An extended leaky, competing accumulator model with independent staggered impacts of stimulus size and stimulus location on response selection fits the data of Experiment 2 and specifies how the size-location compatibility effect and the Simon effect can arise during response selection.

以往的研究显示,物理刺激大小和反应位置之间存在 S-R 兼容性效应,与反向分配相比,小(大)刺激的左(右)反应更快。在这里,我们研究了大小与空间位置之间的交互作用。在实验 1 中,我们探讨了当反应缺乏空间性时,刺激物大小和刺激物位置是否会在知觉处理层面上发生相互作用。刺激物在三个特征维度(颜色、大小、位置)上各不相同,被试在一个单独的任务中对每个特征做出声响反应。最重要的是,在排除 S-R 兼容性效应的情况下,我们在颜色命名任务中未能观察到大小-位置一致性效应。在实验 2 中,对颜色的反应是空间反应,即用左手和右手按键。这些反应也存在同位效应。此外,我们还测试了大小-位置兼容性效应与西蒙效应的交互作用,众所周知,西蒙效应起源于反应选择阶段。我们只在反应时间(RTs)较慢的子样本中观察到了这两种效应之间的交互作用,而在对照条件下,大小-位置相容性效应更大。这些结果表明,大小-位置兼容性效应产生于反应选择阶段。一个扩展的泄漏竞争累积器模型具有刺激大小和刺激位置对反应选择的独立交错影响,该模型符合实验 2 的数据,并说明了大小-位置兼容性效应和西蒙效应是如何在反应选择过程中产生的。
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引用次数: 0
Viewed touch influences tactile detection by altering decision criterion. 观看触觉通过改变决策标准来影响触觉检测。
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-11-05 DOI: 10.3758/s13414-024-02959-7
Anupama Nair, Jared Medina

Our tactile perception is shaped not only by somatosensory input but also by visual information. Prior research on the effect of viewing touch on tactile processing has found higher tactile detection rates when paired with viewed touch versus a control visual stimulus. Therefore, some have proposed a vicarious tactile system that activates somatosensory areas when viewing touch, resulting in enhanced tactile perception. However, we propose an alternative explanation: Viewing touch makes the observer more liberal in their decision to report a tactile stimulus relative to not viewing touch, also resulting in higher tactile detection rates. To disambiguate between the two explanations, we examined the effect of viewed touch on tactile sensitivity and decision criterion using signal detection theory. In three experiments, participants engaged in a tactile detection task while viewing a hand being touched or approached by a finger, a red dot, or no stimulus. We found that viewing touch led to a consistent, liberal criterion shift but inconsistent enhancement in tactile sensitivity relative to not viewing touch. Moreover, observing a finger approach the hand was sufficient to bias the criterion. These findings suggest that viewing touch influences tactile performance by altering tactile decision mechanisms rather than the tactile perceptual signal.

我们的触觉感知不仅受体感输入的影响,也受视觉信息的影响。之前关于观看触觉对触觉处理的影响的研究发现,与对照视觉刺激相比,与观看触觉配对的触觉检测率更高。因此,有人提出了一种替代触觉系统,即在观看触觉时激活躯体感觉区域,从而增强触觉感知。然而,我们提出了另一种解释:相对于不观看触觉,观看触觉会使观察者在决定报告触觉刺激时更加自由,这也会导致更高的触觉检测率。为了区分这两种解释,我们利用信号检测理论研究了观看触觉对触觉敏感度和决策标准的影响。在三项实验中,参与者在观看被手指触摸或接近的手、红点或无刺激的情况下进行触觉检测任务。我们发现,与不观察触觉相比,观察触觉会导致一致的、自由的标准转移,但触觉灵敏度的增强却不一致。此外,观察手指接近手部足以使标准发生偏移。这些研究结果表明,观察触觉是通过改变触觉决策机制而不是触觉知觉信号来影响触觉表现的。
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引用次数: 0
Editorial for Attention, Perception, & Psychophysics. 注意、知觉与心理物理学》编辑部。
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-10-31 DOI: 10.3758/s13414-024-02973-9
William Ngiam, Joy J Geng, Sarah Shomstein
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引用次数: 0
Inhibition of return in a 3D scene depends on the direction of depth switch between cue and target. 三维场景中的返回抑制取决于线索和目标之间的深度切换方向。
IF 1.7 4区 心理学 Q3 PSYCHOLOGY Pub Date : 2024-10-31 DOI: 10.3758/s13414-024-02969-5
Hanna Haponenko, Noah Britt, Brett Cochrane, Hong-Jin Sun

Inhibition of return (IOR) is a phenomenon that reflects slower target detection when the target appears at a previously cued rather than uncued location. In the present study, we investigated the extent to which IOR occurs in three-dimensional (3D) scenes comprising pictorial depth information. Peripheral cues and targets appeared on top of 3D rectangular boxes placed on the surface of a textured ground plane in virtual space. When the target appeared at a farther location than the cue, the magnitude of the IOR effect in the 3D condition remained similar to the values found in the two-dimensional (2D) control condition (IOR was depth-blind). When the target appeared at a nearer location than the cue, the magnitude of the IOR effect was significantly attenuated (IOR was depth-specific). The present findings address inconsistencies in the literature on the effect of depth on IOR and support the notion that visuospatial attention exhibits a near-space advantage even in 3D scenes consisting entirely of pictorial depth information.

回视抑制(IOR)是指当目标出现在先前被提示的位置而非未被提示的位置时,目标检测速度较慢的一种现象。在本研究中,我们调查了在包含图像深度信息的三维(3D)场景中发生 IOR 的程度。外围线索和目标出现在虚拟空间中纹理地平面表面上的三维矩形框的顶部。当目标出现在比提示更远的位置时,三维条件下 IOR 效应的大小与二维(2D)对照条件下的值相似(IOR 为深度盲)。当目标出现在比提示更近的位置时,IOR效应的幅度明显减弱(IOR具有深度特异性)。本研究结果解决了有关深度对 IOR 影响的文献中存在的不一致之处,并支持了这样一种观点,即即使在完全由图像深度信息组成的三维场景中,视觉空间注意也会表现出近空间优势。
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引用次数: 0
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Attention Perception & Psychophysics
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