Pub Date : 2022-10-25DOI: 10.1186/s40691-022-00308-6
Zhaoshan Wu, Liya Zhou, Xuemei Ding, Xiongying Wu, Laili Wang
Practices in the textile and apparel industry (TAI) have led to numerous environmental and social problems, which have prompted extensive research on the sustainable development of the textile and apparel industry (SDTAI). This paper presents a comprehensive and quantitative analysis of the status quo in the SDTAI domain using scientometrics. From 1987 to 2019, the Web of Science core collection databases (SCI and SSCI) included 863 journal articles related to SDTAI, and our analysis results were as follows: (1) 60 critical research keywords occur in the knowledge base; (2) four research hotspots were identified; (3) five themes constituted the main knowledge area; and (4) based on the knowledge base, research hotspot, and knowledge domain, the knowledge structure consisted of nine subjects and five systems. This paper proposes a knowledge roadmap that can be helpful for practitioners and academicians to better understand the current sustainable development status and trends in the TAI.
纺织服装行业的实践导致了许多环境和社会问题,这促使人们对纺织服装行业的可持续发展进行了广泛的研究。本文利用科学计量学对SDTAI领域的现状进行了全面、定量的分析。1987 - 2019年,Web of Science核心收录数据库(SCI和SSCI)收录SDTAI相关期刊论文863篇,分析结果如下:(1)60个关键研究关键词出现在知识库中;(2)确定了4个研究热点;(3)五个主题构成了主要的知识领域;(4)基于知识库、研究热点和知识领域,知识结构由9个学科和5个系统组成。本文提出了一个知识路线图,可以帮助从业者和学者更好地了解当前TAI的可持续发展状况和趋势。
{"title":"Knowledge roadmap of sustainable development in the textile and apparel industry: a scientometric analysis","authors":"Zhaoshan Wu, Liya Zhou, Xuemei Ding, Xiongying Wu, Laili Wang","doi":"10.1186/s40691-022-00308-6","DOIUrl":"10.1186/s40691-022-00308-6","url":null,"abstract":"<div><p>Practices in the textile and apparel industry (TAI) have led to numerous environmental and social problems, which have prompted extensive research on the sustainable development of the textile and apparel industry (SDTAI). This paper presents a comprehensive and quantitative analysis of the status quo in the SDTAI domain using scientometrics. From 1987 to 2019, the Web of Science core collection databases (SCI and SSCI) included 863 journal articles related to SDTAI, and our analysis results were as follows: (1) 60 critical research keywords occur in the knowledge base; (2) four research hotspots were identified; (3) five themes constituted the main knowledge area; and (4) based on the knowledge base, research hotspot, and knowledge domain, the knowledge structure consisted of nine subjects and five systems. This paper proposes a knowledge roadmap that can be helpful for practitioners and academicians to better understand the current sustainable development status and trends in the TAI.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00308-6","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41810457","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-10-25DOI: 10.1186/s40691-022-00302-y
Eun Joo Ryu, Hwa Kyung Song
The aim of this study is to develop algorithms for automatic landmark extraction on women with various upper body types and body inclinations using the Grasshopper algorithm editor, which enables the user to interact with the 3D modeling interface. First, 15 landmarks were defined based on the morphological features of 3D body surfaces and clothing applications, from which automatic landmark extraction algorithms were developed. To verify the accuracy of the algorithms on various body shapes, this study determined criteria for key body shape factors (BMI, neck slope, upper body slope, and shoulder slope) that influence each landmark position, classified them into body shape groups and sorted the scan samples for each body type using the 6th SizeKorea database. The statistical differences between the scan-derived measurements and the SizeKorea measurements were compared, with an allowable tolerance of ISO 20685. In the case of landmarks with significant differences, the algorithm was modified. It was found that the algorithms were successfully applied to various upper body shapes, which improved the reliability and accuracy of the algorithm.
{"title":"Automatic extraction of upper body landmarks using Rhino and Grasshopper algorithms","authors":"Eun Joo Ryu, Hwa Kyung Song","doi":"10.1186/s40691-022-00302-y","DOIUrl":"10.1186/s40691-022-00302-y","url":null,"abstract":"<div><p>The aim of this study is to develop algorithms for automatic landmark extraction on women with various upper body types and body inclinations using the Grasshopper algorithm editor, which enables the user to interact with the 3D modeling interface. First, 15 landmarks were defined based on the morphological features of 3D body surfaces and clothing applications, from which automatic landmark extraction algorithms were developed. To verify the accuracy of the algorithms on various body shapes, this study determined criteria for key body shape factors (BMI, neck slope, upper body slope, and shoulder slope) that influence each landmark position, classified them into body shape groups and sorted the scan samples for each body type using the 6th SizeKorea database. The statistical differences between the scan-derived measurements and the SizeKorea measurements were compared, with an allowable tolerance of ISO 20685. In the case of landmarks with significant differences, the algorithm was modified. It was found that the algorithms were successfully applied to various upper body shapes, which improved the reliability and accuracy of the algorithm.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00302-y","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"49534654","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-10-15DOI: 10.1186/s40691-022-00312-w
Ha Kyung Lee, Namhee Yoon, Dooyoung Choi
This study aims to explore the effect of touch simulation on virtual reality (VR) store satisfaction mediated by VR shopping self-efficacy and VR shopping pleasure. The moderation effects of the autotelic and instrumental need for touch between touch simulation and VR store satisfaction are also explored. Participants wear a head-mounted display VR device (Oculus Go) in a controlled laboratory environment, and their VR store experience is recorded as data. All participants’ responses (n = 58) are analyzed using SPSS 20.0 for descriptive statistics, reliability analysis, exploratory factor analysis, and the Process macro model analysis. The results show that touch simulation positively influences VR store satisfaction, which is mediated by the self-efficacy and by the dual path of the self-efficacy and the pleasure. Furthermore, the relation between touch simulation and pleasure is moderated by need for touch. For individuals with a high level of autotelic need for touch, the effect of touch simulation on the pleasure is heightened. However, instrumental need for touch does not moderate the path of touch simulation on the self-efficacy.
{"title":"The effect of touch simulation in virtual reality shopping","authors":"Ha Kyung Lee, Namhee Yoon, Dooyoung Choi","doi":"10.1186/s40691-022-00312-w","DOIUrl":"10.1186/s40691-022-00312-w","url":null,"abstract":"<div><p>This study aims to explore the effect of touch simulation on virtual reality (VR) store satisfaction mediated by VR shopping self-efficacy and VR shopping pleasure. The moderation effects of the autotelic and instrumental need for touch between touch simulation and VR store satisfaction are also explored. Participants wear a head-mounted display VR device (Oculus Go) in a controlled laboratory environment, and their VR store experience is recorded as data. All participants’ responses (n = 58) are analyzed using SPSS 20.0 for descriptive statistics, reliability analysis, exploratory factor analysis, and the Process macro model analysis. The results show that touch simulation positively influences VR store satisfaction, which is mediated by the self-efficacy and by the dual path of the self-efficacy and the pleasure. Furthermore, the relation between touch simulation and pleasure is moderated by need for touch. For individuals with a high level of autotelic need for touch, the effect of touch simulation on the pleasure is heightened. However, instrumental need for touch does not moderate the path of touch simulation on the self-efficacy.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00312-w","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"46688933","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-10-05DOI: 10.1186/s40691-022-00292-x
Hyo Jung Julie Chang, Seoha Min
This study examined how older adults of four different ethnic groups evaluate the spatial visualization training using 3D apparel design software. The model tested was derived from the Technology Acceptance Model (TAM) and a Unified Theory of Acceptance and Use of Technology (UTAUT). A quantitative research design with an online questionnaire using the purposive quota sampling was used. Structure equation modeling and ANOVAs were performed to test the hypotheses with 600 completed data. The result shows significant ethnic differences of the perceptions, attitude, and behavioral intention for our spatial visualization training. Especially, Asian Americans found the training easy to be involved with and were more likely to use it, whereas Caucasian Americans felt the training to be most difficult and were less likely to use it, compared to other ethnic groups. Also, perceived ease of use and the performance expectancy are cardinal in increasing the positive attitude toward the training. This study discovered the significant factors influencing the intention to use the apparel design virtual technology to improve cognitive functioning. The ethical differences found on the latent variables among four ethnic groups indicate the need of more thoughtful training development by considering the different cultural requirements and challenges.
{"title":"Evaluation of 3D apparel design spatial visualization training for cognitive function of older adults: cross-cultural comparisons","authors":"Hyo Jung Julie Chang, Seoha Min","doi":"10.1186/s40691-022-00292-x","DOIUrl":"10.1186/s40691-022-00292-x","url":null,"abstract":"<div><p>This study examined how older adults of four different ethnic groups evaluate the spatial visualization training using 3D apparel design software. The model tested was derived from the Technology Acceptance Model (TAM) and a Unified Theory of Acceptance and Use of Technology (UTAUT). A quantitative research design with an online questionnaire using the purposive quota sampling was used. Structure equation modeling and ANOVAs were performed to test the hypotheses with 600 completed data. The result shows significant ethnic differences of the perceptions, attitude, and behavioral intention for our spatial visualization training. Especially, Asian Americans found the training easy to be involved with and were more likely to use it, whereas Caucasian Americans felt the training to be most difficult and were less likely to use it, compared to other ethnic groups. Also, perceived ease of use and the performance expectancy are cardinal in increasing the positive attitude toward the training. This study discovered the significant factors influencing the intention to use the apparel design virtual technology to improve cognitive functioning. The ethical differences found on the latent variables among four ethnic groups indicate the need of more thoughtful training development by considering the different cultural requirements and challenges.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-10-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00292-x","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"44880703","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-09-25DOI: 10.1186/s40691-022-00305-9
Mostafa Goodarz, Amir Behzadnia, Hassan Mohammadi
A cotton-based hemostatic dressing featuring antibacterial properties was developed with the potential of being used in traffic accidents to control hemorrhage. Cotton gauze was oxidized initially in an acidic medium and then coated by PVA nanofibers and/or PVA nanofibers loaded with Ciprofloxacin. Fabricated dressings were characterized by FTIR analysis and SEM images. The FTIR spectrum showed the existence of carboxyl groups on the oxidized cotton gauze's surface. The carboxyl groups content was estimated to be 17.3 ± 0.3 for the oxidized sample with a mixture of nitric acid and phosphoric acid for 24 h (OCF-Mixed acid24). Moreover, the effect of the exposure duration of cotton gauze in the acidic medium on the blood coagulation activity was assessed. It was observed that the OCF-Mixed acid24 sample exhibited an agreeable hemostatic activity (BCIs = 10). The antibacterial activity against E. coli and S. aureus bacteria was also captured for the coated cotton gauze by the PVA nanofibers loaded with Ciprofloxacin.
开发了一种具有抗菌性能的棉基止血敷料,具有在交通事故中控制出血的潜力。首先在酸性介质中氧化棉纱,然后用PVA纳米纤维和/或负载环丙沙星的PVA纳米纤维包覆棉纱。用FTIR和SEM对敷料进行了表征。红外光谱分析表明,氧化棉纱网表面存在羧基。用硝酸和磷酸混合24 h (OCF-Mixed acid24)氧化样品,羧基含量估计为17.3±0.3。此外,还评估了棉纱布在酸性介质中暴露时间对凝血活性的影响。观察到ocf -混合酸24样品具有良好的止血活性(bci = 10)。采用环丙沙星负载的聚乙烯醇纳米纤维包被棉纱,并对大肠杆菌和金黄色葡萄球菌进行了抑菌活性测定。
{"title":"Development of cellulosic-based hemostatic dressing with antibacterial activity","authors":"Mostafa Goodarz, Amir Behzadnia, Hassan Mohammadi","doi":"10.1186/s40691-022-00305-9","DOIUrl":"10.1186/s40691-022-00305-9","url":null,"abstract":"<div><p>A cotton-based hemostatic dressing featuring antibacterial properties was developed with the potential of being used in traffic accidents to control hemorrhage. Cotton gauze was oxidized initially in an acidic medium and then coated by PVA nanofibers and/or PVA nanofibers loaded with Ciprofloxacin. Fabricated dressings were characterized by FTIR analysis and SEM images. The FTIR spectrum showed the existence of carboxyl groups on the oxidized cotton gauze's surface. The carboxyl groups content was estimated to be 17.3 ± 0.3 for the oxidized sample with a mixture of nitric acid and phosphoric acid for 24 h (OCF-Mixed acid24). Moreover, the effect of the exposure duration of cotton gauze in the acidic medium on the blood coagulation activity was assessed. It was observed that the OCF-Mixed acid24 sample exhibited an agreeable hemostatic activity (BCIs = 10). The antibacterial activity against <i>E. coli</i> and<i> S. aureus</i> bacteria was also captured for the coated cotton gauze by the PVA nanofibers loaded with Ciprofloxacin.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-09-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00305-9","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42111574","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-09-25DOI: 10.1186/s40691-022-00309-5
Jisu Kim, Young-Joo Na
Geum (錦, Jin) is a jacquard brocade silk fabric (or doubled~tripled woven) with multi-colored warps. Because patterns are shown by colored yarns of overlapping warp layers, it is dense and stiff, making bulky silhouette of layerlook suitable in cool or dry weather. This fabric is completely different from the drape and lightweight low-density plain weave of ‘China silk’. KyungGeum (經錦, warp direction color yarns) requires a high level of weaving technology, different from WiGeum(緯錦, weft direction color yarns). Geums excavated in Louran and Niya of Xinjiang Autonomous Region, Astana, Pazyrik and Noin-Ula have the pattern of animal flock style of Northern people. The purpose of this study is to find out who wove these Geum fabrics by the triangulation of literatures, relics and loom technology. The pattern was quite complex, so a horizontal and rectangular type of loom or a special loom ‘JeHwa-Ru(製華樓)’ were required. Since the ‘Warring States Period(戰國時代)’ of China, all Han (漢) looms were oblique looms with one heald and KyungGeum production was impossible with these looms. The same is true for vertical looms in Central Asia. Also, the Odes(詩經) and the Shujing(書經) told that barbarian and bandits had weaved KyungGeum. Geum as the special products of Goguryeo and Silla it was exported to China and Japan. Therefore it is reasonable to regard the KyungGeum relics of Niya and of Louran as those from Gojoseon, Goguryeo, Silla(Seres) of Korea, as a result of comprehensive examining the year of production, historical documents, pattern symbolism and loom types.
{"title":"Triangulation proves Geum brocade with the horizontal loom of Gojoseon","authors":"Jisu Kim, Young-Joo Na","doi":"10.1186/s40691-022-00309-5","DOIUrl":"10.1186/s40691-022-00309-5","url":null,"abstract":"<div><p>Geum (錦, Jin) is a jacquard brocade silk fabric (or doubled~tripled woven) with multi-colored warps. Because patterns are shown by colored yarns of overlapping warp layers, it is dense and stiff, making bulky silhouette of layerlook suitable in cool or dry weather. This fabric is completely different from the drape and lightweight low-density plain weave of ‘China silk’. KyungGeum (經錦, warp direction color yarns) requires a high level of weaving technology, different from WiGeum(緯錦, weft direction color yarns). Geums excavated in Louran and Niya of Xinjiang Autonomous Region, Astana, Pazyrik and Noin-Ula have the pattern of animal flock style of Northern people. The purpose of this study is to find out who wove these Geum fabrics by the triangulation of literatures, relics and loom technology. The pattern was quite complex, so a horizontal and rectangular type of loom or a special loom ‘JeHwa-Ru(製華樓)’ were required. Since the ‘Warring States Period(戰國時代)’ of China, all Han (漢) looms were oblique looms with one heald and KyungGeum production was impossible with these looms. The same is true for vertical looms in Central Asia. Also, the Odes(詩經) and the Shujing(書經) told that barbarian and bandits had weaved KyungGeum. Geum as the special products of Goguryeo and Silla it was exported to China and Japan. Therefore it is reasonable to regard the KyungGeum relics of Niya and of Louran as those from Gojoseon, Goguryeo, Silla(Seres) of Korea, as a result of comprehensive examining the year of production, historical documents, pattern symbolism and loom types.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-09-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00309-5","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"48497066","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-09-15DOI: 10.1186/s40691-022-00304-w
Lkhagva Narantuya, Cheunsoon Ahn
Flos Sophorae extract was hydrolyzed using a mixed solution of methanol, HCl, and water to convert rutin to quercetin for the purpose of enhancing the UV protective effect of dyed cotton. Relative yield (%) of quercetin in the hydrolyzed extract was determined by the percent ratio of the absorbance of untreated Flos Sophorae extract at 359 nm to the absorbance of hydrolyzed extract at 370–371 nm. Quercetin yield was 93.09% when 1 M HCl was applied and 52.03% when 0.5 M HCl was applied, both with 60 min reaction time. The latter was applied in dyeing cotton with the dyebath containing hydrolyzed Flos Sophorae extract and water by 50:50 or 75:25 ratio. By dyeing with hydrolyzed Flos Sophorae extract the UPF value of cotton was enhanced to 13.80 indicating 92.76% blockage of the UV rays as opposed to 84.78% blockage by the same fabric without Flos Sophorae dyeing. The present method could produce a light-weight summer cotton with yellow color which could provide a moderate UV protection for daily summer attire.
采用甲醇、盐酸和水的混合溶液对槐花提取物进行水解,将芦丁转化为槲皮素,以增强染色棉的防紫外线效果。槲皮素的相对得率(%)由未处理的槐花提取物在359nm处的吸光度与370 ~ 371nm处的吸光度之比确定。在反应时间为60 min的条件下,1 M HCl的槲皮素得率为93.09%,0.5 M HCl的槲皮素得率为52.03%。将槐花水解液与水按50:50或75:25的比例进行染色。经槐花水解提取物染色后,棉织物的UPF值提高到13.80,对紫外线的阻隔率为92.76%,而未经槐花染色的棉织物对紫外线的阻隔率为84.78%。本方法可以生产出一种重量轻,颜色为黄色的夏季棉,可以为日常夏装提供适度的紫外线防护。
{"title":"UV protection effect of cotton dyed with Flos Sophorae (Sophora Japonica L.) extracted with acid hydrolysis","authors":"Lkhagva Narantuya, Cheunsoon Ahn","doi":"10.1186/s40691-022-00304-w","DOIUrl":"10.1186/s40691-022-00304-w","url":null,"abstract":"<div><p>Flos Sophorae extract was hydrolyzed using a mixed solution of methanol, HCl, and water to convert rutin to quercetin for the purpose of enhancing the UV protective effect of dyed cotton. Relative yield (%) of quercetin in the hydrolyzed extract was determined by the percent ratio of the absorbance of untreated Flos Sophorae extract at 359 nm to the absorbance of hydrolyzed extract at 370–371 nm. Quercetin yield was 93.09% when 1 M HCl was applied and 52.03% when 0.5 M HCl was applied, both with 60 min reaction time. The latter was applied in dyeing cotton with the dyebath containing hydrolyzed Flos Sophorae extract and water by 50:50 or 75:25 ratio. By dyeing with hydrolyzed Flos Sophorae extract the UPF value of cotton was enhanced to 13.80 indicating 92.76% blockage of the UV rays as opposed to 84.78% blockage by the same fabric without Flos Sophorae dyeing. The present method could produce a light-weight summer cotton with yellow color which could provide a moderate UV protection for daily summer attire.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00304-w","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"48046295","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-09-05DOI: 10.1186/s40691-022-00303-x
Byungil Hwang, Paolo Matteini
Silver (Ag) nanowires have attracted significant attention as flexible electrodes for various wearable electronic devices owing to their excellent optical and electrical properties. Patterning is an important step in the fabrication of Ag nanowire electrodes of appropriate size and shape for electronic device applications. Among the various methods to pattern Ag nanowires, photolithography using a liquid photoresist is the most widely used. However, some factors have limited an extensive use of this method, such as the non-uniform thickness of liquid photoresist on large-scale coatings and the requirement of a post-annealing step that limits the application to few polymeric substrates. In turn, these factors affect the successful application of the roll-to-roll fabrication process. Dry film photoresist (DFR), a solid-state film-type photoresist, can enable a fast and simple patterning process at lower temperatures, as DFR-based patterning process only requires a simple lamination step to coat the photoresist on the substrates. The DFR process is performed at a temperature below 80 °C, which enables the application of most polymeric substrates. Furthermore, this process doesn’t involve any additional post-annealing process, which makes it an appropriate technology for the roll-to-roll fabrication process. Owing to the advantages of DFR patterning, several recent studies have focused on this process for Ag nanowires patterning. This review provides an overview of successful examples of Ag nanowire patterning based on the use of DFR, along with the application of patterned Ag nanowires substrates as obtained by this method.
{"title":"Review on dry film photoresist-based patterning of Ag nanowire flexible electrodes for wearable electronics","authors":"Byungil Hwang, Paolo Matteini","doi":"10.1186/s40691-022-00303-x","DOIUrl":"10.1186/s40691-022-00303-x","url":null,"abstract":"<div><p>Silver (Ag) nanowires have attracted significant attention as flexible electrodes for various wearable electronic devices owing to their excellent optical and electrical properties. Patterning is an important step in the fabrication of Ag nanowire electrodes of appropriate size and shape for electronic device applications. Among the various methods to pattern Ag nanowires, photolithography using a liquid photoresist is the most widely used. However, some factors have limited an extensive use of this method, such as the non-uniform thickness of liquid photoresist on large-scale coatings and the requirement of a post-annealing step that limits the application to few polymeric substrates. In turn, these factors affect the successful application of the roll-to-roll fabrication process. Dry film photoresist (DFR), a solid-state film-type photoresist, can enable a fast and simple patterning process at lower temperatures, as DFR-based patterning process only requires a simple lamination step to coat the photoresist on the substrates. The DFR process is performed at a temperature below 80 °C, which enables the application of most polymeric substrates. Furthermore, this process doesn’t involve any additional post-annealing process, which makes it an appropriate technology for the roll-to-roll fabrication process. Owing to the advantages of DFR patterning, several recent studies have focused on this process for Ag nanowires patterning. This review provides an overview of successful examples of Ag nanowire patterning based on the use of DFR, along with the application of patterned Ag nanowires substrates as obtained by this method.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-09-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00303-x","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"46805391","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-08-25DOI: 10.1186/s40691-022-00300-0
Kaixuan Liu, Shunmuzi Zhou, Chun Zhu, Zhao Lü
Yue Opera is known as the second most important national opera in China. The costume is an important part of the performance of Yue Opera, which carries the culture and history of Yue Opera. The purpose of this paper is to attempt a virtual simulation of Yue Opera costumes through an understanding and analysis of Yue Opera costumes, as well as to use the extracted elements related to Yue Opera costumes for modern fashion design based on Yue Opera costume style. The research method of this paper is to draw 12 sets of traditional costumes of Yue Opera by understanding and studying the costume culture of Yue Opera and transform them into a 3D digital virtual presentation of the costumes. The costume elements are then extracted for costume design so that the designed fashions can reflect the cultural characteristics of Yue Opera, and then virtual simulation technology is used for costume display to realize the dissemination of Yue Opera costume culture. The use of three-dimensional virtual simulation technology to digitize costumes contributes to the preservation and dissemination of Yue Opera costume culture. Secondly, the design of modern fashion using the concept of Yue Opera plays a role in the preservation and dissemination of Yue Opera costume culture.
{"title":"Virtual simulation of Yue Opera costumes and fashion design based on Yue Opera elements","authors":"Kaixuan Liu, Shunmuzi Zhou, Chun Zhu, Zhao Lü","doi":"10.1186/s40691-022-00300-0","DOIUrl":"10.1186/s40691-022-00300-0","url":null,"abstract":"<div><p>Yue Opera is known as the second most important national opera in China. The costume is an important part of the performance of Yue Opera, which carries the culture and history of Yue Opera. The purpose of this paper is to attempt a virtual simulation of Yue Opera costumes through an understanding and analysis of Yue Opera costumes, as well as to use the extracted elements related to Yue Opera costumes for modern fashion design based on Yue Opera costume style. The research method of this paper is to draw 12 sets of traditional costumes of Yue Opera by understanding and studying the costume culture of Yue Opera and transform them into a 3D digital virtual presentation of the costumes. The costume elements are then extracted for costume design so that the designed fashions can reflect the cultural characteristics of Yue Opera, and then virtual simulation technology is used for costume display to realize the dissemination of Yue Opera costume culture. The use of three-dimensional virtual simulation technology to digitize costumes contributes to the preservation and dissemination of Yue Opera costume culture. Secondly, the design of modern fashion using the concept of Yue Opera plays a role in the preservation and dissemination of Yue Opera costume culture.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00300-0","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42132432","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-08-25DOI: 10.1186/s40691-022-00293-w
Anna Moritz, Song-yi Youn
As the apparel industry has been transforming through digital-driven technologies in the apparel design process, the need for students to learn spatial visualization skills specified within a three-dimensional virtual environment is critical. By applying an apparel spatial visualization test into a virtual environment (ASVT-V), the purpose of this study is to examine the three-dimensional visualization skills in a virtual prototype environment of students who are majoring in apparel design and product development at the college level. The dataset was collected from 70 college students and analyzed by adopting correlation and variance analysis (ANOVA). Results from an online survey indicate that their ASVT-V scores were positively related to their general spatial visualization skills measured by a paper folding test. The results also indicate that students who received higher scores on the ASVT-V performed better in apparel design-related courses, while there was no influence on their perceived performance from the number of apparel design-related courses taken. This study provides practical implications for professionals in apparel design and product development education in that they can consider ASVT-V scores to understand and enhance domain-specific spatial visualization skills.
{"title":"Spatial ability of transitioning 2D to 3D designs in virtual environment: understanding spatial ability in apparel design education","authors":"Anna Moritz, Song-yi Youn","doi":"10.1186/s40691-022-00293-w","DOIUrl":"10.1186/s40691-022-00293-w","url":null,"abstract":"<div><p>As the apparel industry has been transforming through digital-driven technologies in the apparel design process, the need for students to learn spatial visualization skills specified within a three-dimensional virtual environment is critical. By applying an apparel spatial visualization test into a virtual environment (ASVT-V), the purpose of this study is to examine the three-dimensional visualization skills in a virtual prototype environment of students who are majoring in apparel design and product development at the college level. The dataset was collected from 70 college students and analyzed by adopting correlation and variance analysis (ANOVA). Results from an online survey indicate that their ASVT-V scores were positively related to their general spatial visualization skills measured by a paper folding test. The results also indicate that students who received higher scores on the ASVT-V performed better in apparel design-related courses, while there was no influence on their perceived performance from the number of apparel design-related courses taken. This study provides practical implications for professionals in apparel design and product development education in that they can consider ASVT-V scores to understand and enhance domain-specific spatial visualization skills.</p></div>","PeriodicalId":555,"journal":{"name":"Fashion and Textiles","volume":null,"pages":null},"PeriodicalIF":2.4,"publicationDate":"2022-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://fashionandtextiles.springeropen.com/counter/pdf/10.1186/s40691-022-00293-w","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"46132677","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}