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Supervisory control: 30 years and counting 监督控制:30年,还在继续
N. Moray, R. Ferrell, H. Stassen, D. Yoerger, W. Rouse, T. Govindaraj, C. Mitchell, P. Sanderson
Presents a review of some of the areas to which supervisory control theory has been applied and indicate some of the ideas which have as yet not been followed up but which were introduced by Sheridan and his students. Topics covered include: modeling manual and supervisory control tasks; supervisory control of deep-ocean vehicles; technology problems and technology solutions; human integration in a complex world; supervisory control in distributed decision-making; and human supervisor control models in advanced manufacturing systems.<>
对监督控制理论应用的一些领域进行了回顾,并指出了谢里丹和他的学生提出的一些尚未跟进的观点。涵盖的主题包括:建模手册和监督控制任务;深海航行器监督控制;技术问题和技术解决方案;复杂世界中的人类整合;分布式决策中的监督控制;先进制造系统中的人工监督控制模型。
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引用次数: 9
Multilevel data-fusion for detection of moving objects 运动目标检测的多级数据融合
D. Giusto, C. Regazzoni, G. Vernazza
A knowledge-based vision system called DOORS (Distributed Object-Oriented Recognition System), for obstacle detection and tracking, is presented. It integrates multisensory information sources by adaptively selecting appropriate fusion strategies at the abstraction levels of both physical and virtual sensors. The basic methodology adopted for data representation and processing control has several points in common with object-oriented programming techniques and with blackboard approaches. Some preliminary results are presented for the case of an obstacle moving on a country-road scene.<>
提出了一种用于障碍物检测和跟踪的基于知识的视觉系统DOORS (Distributed Object-Oriented Recognition system,分布式面向对象识别系统)。它通过在物理和虚拟传感器的抽象层次上自适应地选择合适的融合策略来集成多感官信息源。数据表示和处理控制所采用的基本方法与面向对象编程技术和黑板方法有几个共同点。一些初步的结果提出了一个障碍移动的情况下,在乡村道路的场景
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引用次数: 3
VanderLugt correlator and neural networks VanderLugt相关器和神经网络
E. Paek, J. Wullert, A. Lehmen, J. S. Patel, A. Scherer, J. Harbison, H. J. Yu, R. Martin
Several experimental demonstrations of neural networks using coherent optics are demonstrated. An associative memory for word-break recognition and a learning machine for multicategory classification are discussed. Finally, a compact and robust coherent optical processor using a recently developed SELDA (surface emitting micro-laser diode array) is described. Although the applications are different, all these implementations are based on the VanderLugt correlator.<>
介绍了相干光学神经网络的几个实验演示。讨论了一种用于断字识别的联想记忆和一种用于多类别分类的学习机。最后,描述了一种紧凑、鲁棒的相干光处理器,该处理器采用了最近开发的表面发射微型激光二极管阵列。尽管应用程序不同,但所有这些实现都基于VanderLugt相关器。
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引用次数: 2
Stability and performance of human-robot interaction 人机交互的稳定性和性能
H. Kazerooni
In the work presented, extenders are defined as a class of robot manipulators worn by humans to increase human mechanical strength, while the wearer's intellect remains the central control system for manipulating the extender. The human, in physical contact with the extender, exchanges power and information signals with the extender. The author gives a summary of the ongoing research work on human-machine interaction in the sense of the transfer of power and information signals. A single-degree-of-freedom extender has been built for theoretical and experimental verification of the extender dynamics and control. System performance is defined as amplification of human force. It is shown that the greater the required amplification, the smaller the stability range of the system is. A condition for stability of the closed-loop system (extender, human and environment) is derived, and, through both simulation and experimentation, the sufficiency of this condition is demonstrated.<>
在提出的工作中,扩展器被定义为一类由人类佩戴以增加人类机械强度的机器人操纵器,而佩戴者的智力仍然是操纵扩展器的中央控制系统。人在与扩展器的物理接触中,与扩展器交换电源和信息信号。作者从权力和信息信号传递的角度对目前正在进行的人机交互研究工作进行了总结。建立了一种单自由度增力器,对增力器的动力学和控制进行了理论和实验验证。系统性能被定义为人的力量的放大。结果表明,所需的放大倍数越大,系统的稳定范围越小。导出了闭环系统(扩展器、人和环境)稳定的一个条件,并通过仿真和实验证明了该条件的充分性。
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引用次数: 4
Epsilon-optimal discretized pursuit learning automata 最优离散追求学习自动机
B. Oommen, J. Lanctôt
The authors consider the problem of a stochastic learning automaton interacting with an unknown random environment. The fundamental problem is that of learning, through interaction, the best action (that is, the action which is rewarded optimally) allowed by the environment. By using running estimates of reward probabilities to learn the optimal action, an extremely efficient pursuit algorithm was obtained by M.A.L. Thathachar et al. (1986, 1989) which is presently among the fastest-growing algorithms known. In the present work, the authors investigate the improvements gained by rendering the pursuit algorithm discrete. This is done by restricting the probability of selecting an action to a finite and, hence, discrete subset of
研究了一个随机学习自动机与未知随机环境的相互作用问题。最根本的问题是学习,通过互动,环境允许的最佳行动(即获得最佳奖励的行动)。M.A.L. Thathachar等人(1986,1989)通过对奖励概率的运行估计来学习最优行为,获得了一种极其高效的追捕算法,该算法是目前已知的发展最快的算法之一。在目前的工作中,作者研究了使追踪算法离散化所获得的改进。这是通过将选择动作的概率限制为有限的,因此是离散的子集来实现的
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引用次数: 8
Human-based character string image retrieval from textual images 从文本图像中检索基于人的字符串图像
K. Yokosawa
A direct character-string retrieval method based on human search characteristics is proposed for Japanese textual image processing. In an experiment in which human subjects were to identify characters shown on a CRT screen, character-string search performance was better than single-character search performance in Japanese sentence contexts. This result suggests that character strings contain more information than characters alone. The analysis of reaction times shows that there are two stages in visual search. A character-string image retrieval system which, human-like, has two stages is effective in searching target images in ninety Japanese textual images. Moreover, human-like performance is obtained from the system: for example, it more easily identifies character-string images than single-character images.<>
提出了一种基于人查特征的日语文本图像直接字符串检索方法。在一项让人类受试者识别CRT屏幕上显示的字符的实验中,在日语句子语境中,字符串搜索性能优于单字符搜索性能。这个结果表明字符串比单独的字符包含更多的信息。对反应时间的分析表明,视觉搜索分为两个阶段。一种仿人两阶段的字符串图像检索系统对90幅日语文本图像进行了目标图像的有效检索。此外,从系统中获得了类似人类的性能:例如,它比单字符图像更容易识别字符串图像。
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引用次数: 2
The usability of lists versus graphs for representing the relationships between frames 表示帧之间关系的列表与图形的可用性
J. Hary, Tim P. McCollum, M. J. Darnell, Gene Moore
An experiment was conducted to compare user's performance using a list or graph in tasks which required users to verify statements about relationships between frames. The results showed a response time advantage for the graph that depended on the type of task performed. For tasks which involved simply verifying that a given frame existed or verifying a direct relationship between two frames, use of the list and graph resulted in about equal response time. For tasks which involved verifying indirect relationships between frames, or verifying that a particular frame occurred in a navigational pathway between two other frames, the graph was much faster than the list. The magnitude of the advantage depended on the number of direct relationships that had to be navigated to perform the task; the more the direct relationships that had to be navigated, the greater was the advantage for the graph. These results suggest that the relationships between frames should be presented to users as a graph.<>
在要求用户验证帧间关系陈述的任务中,通过列表或图形来比较用户的表现。结果显示,图表的响应时间优势取决于所执行的任务类型。对于只涉及验证给定帧存在或验证两个帧之间的直接关系的任务,使用列表和图表的响应时间大致相等。对于涉及验证帧之间间接关系的任务,或者验证特定帧在其他两个帧之间的导航路径中发生的任务,图要比列表快得多。优势的大小取决于在完成任务时必须处理的直接关系的数量;需要导航的直接关系越多,图表的优势就越大。这些结果表明,帧之间的关系应该以图表的形式呈现给用户。
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引用次数: 2
Segmentation of nonrandom textures using zero-crossings 使用零交叉的非随机纹理分割
A. Perry, D. Lowe
A method for unsupervised segmentation of textured regions is presented. Rather than identifying boundaries between texture patches, this method detects regions of uniform texture in real images. No a priori knowledge regarding the image, the texture types, or their scales is assumed. The images may contain an unknown number of texture regions including regions with no texture at all. The method is most useful for identifying textures in which sharp intensity changes constitute the most distinctly perceived characteristic. Texture features are computed over image subregions from the distributions of local orientations and the separations of zero-crossing points. The segmentation algorithm establishes the existence of texture regions by finding neighboring subregions that share one or more nonaccidental properties of the computed features, e.g., a distribution of local orientations with a significant peak. Regions' accurate boundaries are identified by extending the seed regions using a region-growing technique that is applied to the computed texture features. The growth is directed by a region-specific self-adaptive thresholding scheme. No assumption is made regarding the texture scale, and the feature analysis is performed across multiple neighborhood (window) sizes. As a result different textures in the image may be segmented using different window sizes.<>
提出了一种纹理区域的无监督分割方法。该方法不是识别纹理块之间的边界,而是检测真实图像中均匀纹理的区域。没有关于图像、纹理类型或它们的尺度的先验知识。所述图像可以包含未知数量的纹理区域,包括根本没有纹理的区域。该方法对于识别尖锐强度变化构成最明显感知特征的纹理最为有用。根据局部方向的分布和零交叉点的分离计算图像子区域上的纹理特征。分割算法通过寻找具有计算特征的一个或多个非偶然属性的相邻子区域来建立纹理区域的存在性,例如,具有显著峰值的局部方向分布。通过使用应用于计算纹理特征的区域生长技术扩展种子区域来确定区域的精确边界。该增长是由一个特定区域的自适应阈值方案来指导的。不考虑纹理尺度,跨多个邻域(窗口)大小进行特征分析。因此,图像中的不同纹理可以使用不同的窗口大小进行分割。
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引用次数: 0
Distributed error monitoring 分布式错误监控
A. D. Greenberg
The theoretical basis and the practical architecture are presented for a distributed error monitor (DEM) in an intelligent interface, extended as necessary to provide error tolerance in a multioperator environment. DEM will contain several knowledge-based models: a distributed intent model, an organizational model, a local and distributed task model, a consequence model, and a heuristic model of error forms. The architecture will also include two kinds of dynamic conceptual memory. Finally, an intelligent data network (DN) will communicate distributed situation awareness.<>
提出了基于智能接口的分布式错误监控系统的理论基础和实际体系结构,并对其进行了必要的扩展,以提供多操作环境下的容错能力。DEM将包含几个基于知识的模型:分布式意图模型、组织模型、本地和分布式任务模型、结果模型和错误形式的启发式模型。该建筑还将包括两种动态概念记忆。最后,智能数据网络(DN)将实现分布式态势感知。
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引用次数: 1
Management and control of a complex airport terminal 管理和控制一个复杂的机场航站楼
M. F. Hassan, M. I. Younis, M. Sultan
Hierarchical control theory is applied to the problem of management of passengers and luggage in an airport terminal. For this purpose, the airport system is analyzed and a mathematical model representing the dynamics of the controlled sections is proposed. A well-known interaction prediction method is utilized to achieve optimal performance of the system through the minimization of the queue lengths and hence the waiting time of passengers. Simulation results from a case study of Cairo Airport are presented and discussed.<>
将层次控制理论应用于机场航站楼的旅客和行李管理问题。为此,对机场系统进行了分析,并提出了控制段动力学的数学模型。利用一种著名的交互预测方法,通过最小化排队长度和乘客等待时间来实现系统的最佳性能。给出并讨论了开罗机场的仿真结果。
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引用次数: 5
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Conference proceedings. IEEE International Conference on Systems, Man, and Cybernetics
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