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HCI in Germany HCI在德国
Pub Date : 1999-04-01 DOI: 10.1145/329657.329669
P. Gorny, Horst Oberquelle
The German scene in Human-Compute r Interaction cannot be visited without also looking at its European context and its relations to the global activities in this field. German H C I is closely interlinked with the H C I specialists in the other German-speaking countries Austria and Switzerland; it has a lways been strongly influenced by joint research projects o f the European Community; and many of its members are eagerly participating in S I G C H I work and S I G C H I conferences.
要了解人机交互领域的德国场景,就必须了解其欧洲背景及其与该领域全球活动的关系。德国的hci与其他德语区国家(奥地利和瑞士)的hci专家密切相关;它一直受到欧共体联合研究项目的强烈影响;它的许多成员都热切地参与了全球健康协会的工作和全球健康协会的会议。
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引用次数: 2
HCI education in Sweden 瑞典的HCI教育
Pub Date : 1999-04-01 DOI: 10.1145/329657.329658
J. Gulliksen, Lars Oestreicher
HCI is still a rather new subject for Scandinavian undergraduate level studies. Ten years ago only short courses at var-O ious computer science • ~ and system development educations were available. During the last two-three years HCI education has grown rather rapidly through the establishment of minor programs at the smaller universities and with specific profiles at the bigger universities. In 1998 the first Ph.D. in HCI graduated and now an HMI graduate school has been started in Link6ping and Stock-holm. HCI has also been well established as a research activity in Swe-den and is now becoming more and more regular departments at the major universities. Still, education in HCI is varied in content and direction, and this paper describes a first Swedish workshop aimed at reviewing the contents of HCI courses in Sweden. The workshop was initiated through a session where everybody was asked about their expectation on the workshop in the forms of relevant questions to discuss. The initial questions and discussion topics were, in order of appearance: 1. How do you create a balance between redesigning existing arti-facts and promoting new and creative solutions? 2. Exchange experiences concerning different pedagogical approaches to HCI 3. New ways of examining HCI courses 4. What should a basic HCI course contain? 5. What should advanced HCI courses contain? 6. What basic knowledge should we require? 7. How can we introduce practical tasks into a HCI course? Without it taking too much of the time? Using simple and realistic prob-lems? 8. How do you create motivation for the students to take HCI as a secondary subject? 9. Practical issues How do we teach innovation? How do we teach creativity? 10.What can we learn from the game industry? We did not go through the questions in detail but touched upon most of them in the discussion that followed. Through a brainstorming session we attempted to condense a set of what we considered to be typical knowledge that a basic course on HCI should present. We performed an informal survey in which the workshop participants were to choose the five most important subjects and the summary of the votes went as shown in Table 1. The course should comprise 5 points (where 1 point corresponds to approximately one week of work). The number of subjects turned out to be rather limited. This informal survey indicates that cognitive psychology, design princi-ples/processes, interaction techniques, usability, …
对于斯堪的纳维亚的本科生来说,人机交互仍然是一门相当新的学科。十年前,只有各种各样的计算机科学和系统开发教育的短期课程。在过去的两三年里,通过在较小的大学开设辅修课程和在较大的大学开设特定课程,HCI教育发展得相当迅速。1998年,第一个人机交互博士学位毕业,现在在Link6ping和斯德哥尔摩建立了一个人机交互研究生院。人工智能在瑞典也已成为一项研究活动,现在越来越多地成为主要大学的正规院系。然而,HCI教育的内容和方向各不相同,本文描述了旨在审查瑞典HCI课程内容的第一次瑞典研讨会。讲习班是通过一个会议开始的,每个人都以相关问题的形式被问及他们对讲习班的期望。最初的问题和讨论主题,按出场顺序为:1。您如何在重新设计现有的人工制品和促进新的和创造性的解决方案之间取得平衡?2. 交流关于HCI 3不同教学方法的经验。检验HCI课程的新方法HCI基础课程应该包含哪些内容?5. 高级HCI课程应该包含哪些内容?6. 我们需要哪些基础知识?7. 我们如何在HCI课程中引入实践任务?不会花太多时间吗?用简单而现实的问题?8. 你如何激发学生将人机交互作为第二学科的动机?9. 我们如何教授创新?我们如何教授创造力?10.我们可以从游戏产业中学到什么?我们没有详细讨论这些问题,但在随后的讨论中触及了其中的大多数问题。通过一次头脑风暴会议,我们试图浓缩出一套我们认为是HCI基础课程应该呈现的典型知识。我们进行了一次非正式的调查,让研讨会参与者选择五个最重要的主题,投票的摘要如表1所示。该课程应为5分(其中1分相当于大约一周的工作)。实验对象的数量非常有限。这个非正式的调查表明,认知心理学、设计原则/过程、交互技术、可用性……
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引用次数: 9
User centered design—problems and possibilities: a summary of the 1998 PDC & CSCW workshop 以用户为中心的设计问题和可能性:1998年PDC & CSCW研讨会总结
Pub Date : 1999-04-01 DOI: 10.1145/329657.329666
J. Gulliksen, Ann Lantz, I. Boivie
The approaches in User-Centered Design (UCD) vary from Participatory Design (PD) to model-based engineering. No matter the approach, UCD is not the simple, clear-cut way to successful systems development as is sometimes made out. To discuss these issues the authors arranged a one-day workshop at the Participatory Design Conference (PDC’98) in Seattle on November 14, 1998 entitled “User Centered Design – Problems and Possibilities” [1]. The purpose of this workshop was to discuss the problems encountered in UCD in practice and possible solutions, focusing on case studies in real systems development projects. Ten position papers were accepted and the workshop gathered 16 participants from 7 different countries. The position papers are available on the workshop web site [1].
以用户为中心的设计(UCD)的方法多种多样,从参与式设计(PD)到基于模型的工程。无论采用何种方法,UCD都不是成功的系统开发的简单、明确的方法。为了讨论这些问题,作者于1998年11月14日在西雅图的参与式设计会议(PDC ' 98)上安排了一个为期一天的研讨会,题为“以用户为中心的设计——问题和可能性”[1]。本次研讨会的目的是讨论UCD在实践中遇到的问题和可能的解决方案,重点关注实际系统开发项目中的案例研究。接受了10份立场文件,讲习班聚集了来自7个不同国家的16名与会者。立场文件可在研讨会网站[1]上查阅。
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引用次数: 40
It's not Greek to me: terminology and the second language problem 术语和第二语言问题对我来说不是希腊语
Pub Date : 1999-04-01 DOI: 10.1145/329657.329664
George Lepouras, G. Weir
Compares terminology in three different word-processor packages, in their English and Greek language varieties. Offers solutions to problems of the diversity of tanslations and localisation.
比较三个不同文字处理程序包中的术语,分别是英语和希腊语。为翻译和本地化的多样性问题提供解决方案。
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引用次数: 9
Mobile informatics: innovation of IT use in mobile settings: IRIS'21 workshop report 移动信息学:在移动设置中IT使用的创新:IRIS’21研讨会报告
Pub Date : 1999-01-01 DOI: 10.1145/329671.329685
S. Kristoffersen, Fredrik Ljungberg
In this paper, we report from the workshop "Mobile Informatics: Innovation of IT use in mobile settings," arranged in conjunction with the IRIS'21 conference in S~eby, Denmark. 1 We suggested Mobile Informatics as a field concerned with exploring new and innovative ways of using IT in mobile settings. By organizing the workshop, we attempted to introduce footholds for Mobile Informatics within the IRIS community. In particular, we wanted to explore the basis for such a field and elicit relevant issues for future research. The workshop was supported by the Swedish Information Technology Research Institute (SITI).
在本文中,我们报告了“移动信息学:在移动设置中使用IT的创新”研讨会,该研讨会与丹麦S~eby的IRIS'21会议一起安排。我们建议移动信息学作为一个领域,关注探索在移动设置中使用IT的新的和创新的方法。通过组织研讨会,我们试图在IRIS社区中引入移动信息学的立足点。特别是,我们想探索这样一个领域的基础,并引出未来研究的相关问题。该讲习班得到了瑞典信息技术研究所的支助。
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引用次数: 37
Web usability: a review of the research Web可用性:研究综述
Pub Date : 1999-01-01 DOI: 10.1145/329671.329688
Alfred T. Lee
As with the information technologies that have preceded it, Web technology is faced with many of the same issues of accessibility and usability. Paraphrasing the definition supplied by the ISO [1], Web usability is the efficient, effective and satisfying completion of a specified task by any given Web user. Support of essential user tasks made possible by Web technology serves is the benchmark of its usability. With this definition in mind, a brief review of available empirical research on Web usability was carried out to determine what is known about the factors that might affect Web usability. This review is not intended to be exhaustive nor is it intended as a review of the many design alternatives and suggestions that have been proposed for improving Web use. The primary purpose of this review is to identify Webspecific usability research and to provide some suggestions for future research.
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引用次数: 104
Web navigation: resolving conflicts between the desktop and the Web: a CHI98 workshop Web导航:解决桌面和Web之间的冲突:一个CHI98研讨会
Pub Date : 1999-01-01 DOI: 10.1145/329671.329684
Carola B. Fellenz, J. Parkkinen, Hal Shubin
The major outcome of the workshop was the classification of Web usage. We developed three categories: browsing, performing transactions and running applications. Each type of usage has its own characteristics and design requirements. In addition, we identified a category of application that interacts directly with the Internet, without needing a browser as an intermediary. We called these Net applications.
研讨会的主要成果是Web使用的分类。我们开发了三个类别:浏览、执行事务和运行应用程序。每种用途都有自己的特点和设计要求。此外,我们还确定了一类直接与Internet交互的应用程序,而不需要浏览器作为中介。我们称这些为网络应用程序。
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引用次数: 0
Designers of the future 未来的设计师
Pub Date : 1999-01-01 DOI: 10.1145/329671.329678
A. Druin, Alex Kruskal, Hanne Olsen, Isabella Revett, Thomas Plaisant Schwenn, Lauren Sumida, R. Wagner
The other day I asked my colleagues (ages 7-10 years old) if they might want to contribute to the SIGCHI Bulletin. I explained that I thought it might be fun for them to share their thoughts with other people who think about kids and computers. They agreed, and so what follows are their thoughts about computers: what they want changed, what they like, and what they think should be possible in the future.
前几天,我问我的同事们(7-10岁),他们是否愿意为SIGCHI公报贡献一份力量。我解释说,我认为与其他思考孩子和电脑的人分享他们的想法可能会很有趣。他们同意了,所以下面是他们对计算机的看法:他们希望改变什么,他们喜欢什么,以及他们认为未来应该有什么可能。
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引用次数: 3
VRI '98: visual representations and interpretations workshop VRI ' 1998:视觉表现与诠释工作坊
Pub Date : 1999-01-01 DOI: 10.1145/329671.329686
I. Neilson, R. Paton
The value of multi-disciplinary research, the exchanging of ideas and methods across traditional discipline boundaries, is well recognised. Indeed, it could be justifiably argued that many of the advances in science and engineering take place because the ideas, methods and the tools of thought from one discipline become re-applied in others. Sadly, it is also the case that many subject areas develop specialised vocabularies and concepts and indeed may also approach more general problems in fairly narrow subject-specific ways. As a result barriers develop between disciplines that prevent the free flow of ideas and the collaborations that could often bring success. The VRI'98 workshop, which was held at the Foresight Centre at the University of Liverpool on September 22-24, 1998, was intended to break down such barriers.
多学科研究的价值,以及跨越传统学科界限的思想和方法的交流,得到了广泛认可。的确,我们有理由认为,科学和工程领域的许多进步是因为一个学科的思想、方法和思维工具在另一个学科中得到了重新应用。可悲的是,许多学科领域也发展出专门的词汇和概念,而且确实可能用相当狭窄的学科特定方法来解决更普遍的问题。结果,学科之间产生了障碍,阻碍了思想的自由交流和往往可以带来成功的合作。1998年9月22日至24日在利物浦大学前瞻中心举行的VRI'98研讨会旨在打破这些障碍。
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引用次数: 0
The user interface in text retrieval systems: a letter to the editor 文本检索系统中的用户界面:给编辑的一封信
Pub Date : 1999-01-01 DOI: 10.1145/329671.329687
Jeffrey F. Raskin
As Landauer has pointed out [1995] Boolean searches often are not an optimal form of target specification for text retrieval (that they are widely used is insufficient reason to promote them). Rather than presenting a list of documents as the result of a search, text retrieval can generally be improved by presenting the user with each found instance as it is found. Such a search can proceed while the user is inspecting the instance just found, making the system seem much faster [Raskin, 1989]. An interactive, incremental search is often preferable to either of the two kinds of dialogs Drori discusses because each instance found gives feedback on the appropriateness of the search key while it is being developed, saving the user t ime and frustration. I have found that users tend to prefer an incremental search (e.g. that o f the EMACS
正如Landauer[1995]所指出的那样,布尔搜索通常不是文本检索目标规范的最佳形式(它们被广泛使用并不足以成为推广它们的理由)。与将文档列表作为搜索结果显示不同,文本检索通常可以通过向用户显示所找到的每个实例来改进。这样的搜索可以在用户检查刚刚找到的实例的同时进行,使系统看起来快得多[Raskin, 1989]。交互式的增量搜索通常比Drori讨论的两种对话框中的任何一种都更可取,因为找到的每个实例都会在开发过程中对搜索键的适当性提供反馈,从而节省了用户的时间和挫折感。我发现用户倾向于增量搜索(例如EMACS的搜索)
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ACM SIGCHI Bull.
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