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Design of optimal quasi-developable surface via simulated annealing based shape-parameter-search algorithm 基于模拟退火的形状参数搜索算法设计最优拟可展曲面
IF 1 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-12-19 DOI: 10.1007/s10472-024-09962-6
Vahide Bulut

In this paper, a novel method is presented to increase the developability of the quasi-developable Bézier surface from two design curves using the Simulated Annealing-based Shape Parameter Search (SASPS) algorithm based on the shape parameters of the cubic Bézier design curves. In addition, another new method for determining the number of sampling points is given to increase the developability degree. It allows perturbing the design curves within the limits allowed by the user based on the shape parameters. We also defined a multi-objective function for the optimal quasi-developable Bézier surface. Example models show that the proposed method is efficient and effective in achieving optimal developability.

本文提出了一种基于三次bsamzier设计曲线形状参数的基于模拟退火的形状参数搜索(SASPS)算法来提高两条设计曲线拟可展bsamzier曲面的可展性的新方法。此外,还提出了一种确定采样点个数的新方法,以提高可展度。它允许在用户允许的范围内根据形状参数对设计曲线进行扰动。我们还定义了最优拟可展bsamizier曲面的多目标函数。实例模型表明,该方法在实现最佳可展性方面是有效的。
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引用次数: 0
On domain generators for the evaluation of action reversibility in STRIPS 条带中动作可逆性评价的域生成器
IF 1 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-29 DOI: 10.1007/s10472-024-09960-8
Tobias Schwartz, Jan H. Boockmann, Leon Martin

Robustness is a crucial requirement for the deployment of AI systems in real-world scenarios. In the context of AI planning, the concept of action reversibility, i.e., the ability to undo the effects of an action using a reverse plan, is a promising direction for achieving robust plans. Plans composed exclusively of reversible actions exhibit resilience against goal changes during the execution of the plan. However, the evaluation of action reversibility systems in STRIPS planning presents a challenge, given that standard planning benchmarks are often not suitable. Early experiments using a naive implementation of an action reversibility algorithm show that the available domain generation approach is susceptible to bias. Building on this existing domain generator, we introduce two slight variations that exhibit entirely different search space characteristics. We assess these domain generators using the naive action reversibility implementation and existing ASP implementations, and demonstrate that different generators indeed favor different implementations. As a follow-up to this line of research, we present a generalized domain generator facilitating the creation of domains with diverse search space characteristics. To finally reduce the utilization of contrived generation patterns, we propose another domain generator based on the Barabási-Albert model yielding less rigid domains. Our experiments demonstrate that these new domain generators can produce a variety of domains with diverse search space characteristics, enabling a less biased evaluation of action reversibility systems.

鲁棒性是在现实场景中部署人工智能系统的关键要求。在人工智能规划的背景下,行动可逆性的概念,即使用反向计划撤销行动影响的能力,是实现稳健计划的一个有希望的方向。完全由可逆行动组成的计划在计划执行过程中表现出对目标变化的弹性。但是,考虑到标准规划基准往往不合适,对strip规划中的行动可逆性系统的评价是一项挑战。使用动作可逆性算法的朴素实现的早期实验表明,可用的领域生成方法容易受到偏差的影响。在这个现有的域生成器的基础上,我们引入了两个表现出完全不同的搜索空间特征的细微变化。我们使用朴素的动作可逆性实现和现有的ASP实现来评估这些域生成器,并证明不同的生成器确实支持不同的实现。作为这一研究的后续,我们提出了一个广义的域生成器,便于创建具有不同搜索空间特征的域。为了最终减少人为生成模式的使用,我们提出了另一种基于Barabási-Albert模型的域生成器,产生较少的刚性域。我们的实验表明,这些新的域生成器可以产生具有不同搜索空间特征的各种域,从而能够对动作可逆性系统进行较少的偏差评估。
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引用次数: 0
A multi-algorithm pathfinding method: Exploiting performance variations for enhanced efficiency 一种多算法寻路方法:利用性能变化来提高效率
IF 1 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-14 DOI: 10.1007/s10472-024-09957-3
Aya Kherrour, Marco Robol, Marco Roveri, Paolo Giorgini

This paper presents a performance evaluation of several heuristic search algorithms in the context of pathfinding. Our objective is to assess the performance of these algorithms in various grid-based environments to present how specific domain features influence their efficiency. Additionally, we extend our experiments by incorporating Multi-Agent Path Finding (MAPF) benchmarks, using handcrafted features and features extracted with Convolutional Neural Network (CNN) to characterize the maps. The results of our evaluation were later used to train machine learning models capable of predicting the efficient algorithm for a given pathfinding task based on performance criteria. This multi-algorithm pathfinding method enhances the selection of the best algorithm for different pathfinding problems. Furthermore, we revealed the most important features that impact the selection of the efficient algorithm. We identify the most important characteristics of the grid that affect the selection and performance of the algorithms.

本文给出了几种启发式搜索算法在寻径方面的性能评价。我们的目标是评估这些算法在各种基于网格的环境中的性能,以展示特定领域特征如何影响它们的效率。此外,我们通过结合多智能体寻径(MAPF)基准来扩展我们的实验,使用手工制作的特征和卷积神经网络(CNN)提取的特征来表征地图。我们的评估结果后来被用于训练机器学习模型,这些模型能够根据性能标准预测给定寻路任务的有效算法。这种多算法寻路方法增强了针对不同寻路问题选择最佳算法的能力。此外,我们还揭示了影响高效算法选择的最重要特征。我们确定了影响算法选择和性能的网格的最重要特征。
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引用次数: 0
Common equivalence and size of forgetting from Horn formulae 霍恩公式中常见的等效和遗忘量
IF 1.2 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-29 DOI: 10.1007/s10472-024-09955-5
Paolo Liberatore

Forgetting variables from a propositional formula may increase its size. Introducing new variables is a way to shorten it. Both operations can be expressed in terms of common equivalence, a weakened version of equivalence. In turn, common equivalence can be expressed in terms of forgetting. An algorithm for forgetting and checking common equivalence in polynomial space is given for the Horn case; it is polynomial-time for the subclass of single-head formulae. Minimizing after forgetting is polynomial-time if the formula is also acyclic and variables cannot be introduced, NP-hard when they can.

忘记命题公式中的变量可能会增加它的大小。引入新变量是缩短它的一种方法。这两个操作都可以用公共等价来表示,这是等价的弱化版本。反过来,一般的等价也可以用遗忘来表达。给出了Horn情况下多项式空间中公共等价的遗忘和检验算法;单头公式的子类是多项式时间的。如果公式也是无循环的,并且不能引入变量,则遗忘后最小化是多项式时间,如果可以引入变量,则是np困难。
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引用次数: 0
Multi-trainer binary feedback interactive reinforcement learning 多训练器二元反馈交互式强化学习
IF 1 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-02 DOI: 10.1007/s10472-024-09956-4
Zhaori Guo, Timothy J. Norman, Enrico H. Gerding

Interactive reinforcement learning is an effective way to train agents via human feedback. However, it often requires the trainer (a human who provides feedback to the agent) to know the correct action for the agent. If the trainer is not always reliable, the wrong feedback may hinder the agent’s training. In addition, there is no consensus on the best form of human feedback in interactive reinforcement learning. To address these problems, in this paper, we explore the performance of binary reward as the reward form. Moreover, we propose a novel interactive reinforcement learning system called Multi-Trainer Interactive Reinforcement Learning (MTIRL), which can aggregate binary feedback from multiple imperfect trainers into a reliable reward for agent training in a reward-sparse environment. In addition, the review model in MTIRL can correct the unreliable rewards. In particular, our experiments for evaluating reward forms show that binary reward outperforms other reward forms, including ranking reward, scaling reward, and state value reward. In addition, our question-answer experiments show that our aggregation method outperforms the state-of-the-art aggregation methods, including majority voting, weighted voting, and the Bayesian aggregation method. Finally, we conduct grid-world experiments to show that the policy trained by the MTIRL with the review model is closer to the optimal policy than that without a review model.

交互式强化学习是一种通过人的反馈来训练智能体的有效方法。然而,它通常需要训练者(向代理提供反馈的人)知道代理的正确动作。如果训练师不总是可靠的,错误的反馈可能会阻碍代理的训练。此外,在交互式强化学习中,人类反馈的最佳形式还没有达成共识。为了解决这些问题,本文探讨了二元奖励作为奖励形式的性能。此外,我们提出了一种新的交互式强化学习系统,称为多训练器交互式强化学习(MTIRL),它可以将来自多个不完美训练器的二值反馈聚合成一个可靠的奖励,用于奖励稀疏环境下的智能体训练。此外,MTIRL中的复习模型可以纠正不可靠的奖励。特别是,我们评估奖励形式的实验表明,二元奖励优于其他奖励形式,包括排名奖励、缩放奖励和状态价值奖励。此外,我们的问答实验表明,我们的聚合方法优于最先进的聚合方法,包括多数投票、加权投票和贝叶斯聚合方法。最后,我们进行了网格世界实验,结果表明,使用审查模型的MTIRL训练的策略比没有审查模型的MTIRL训练的策略更接近最优策略。
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引用次数: 0
Time-penalised trees (TpT): introducing a new tree-based data mining algorithm for time-varying covariates 时变树(TpT):为时变协变量引入一种新的基于树的数据挖掘算法
IF 1.2 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-08-22 DOI: 10.1007/s10472-024-09950-w
Mathias Valla

This article introduces a new decision tree algorithm that accounts for time-varying covariates in the decision-making process. Traditional decision tree algorithms assume that the covariates are static and do not change over time, which can lead to inaccurate predictions in dynamic environments. Other existing methods suggest workaround solutions such as the pseudo-subject approach, discussed in the article. The proposed algorithm utilises a different structure and a time-penalised splitting criterion that allows a recursive partitioning of both the covariates space and time. Relevant historical trends are then inherently involved in the construction of a tree, and are visible and interpretable once it is fit. This approach allows for innovative and highly interpretable analysis in settings where the covariates are subject to change over time. The effectiveness of the algorithm is demonstrated through a real-world data application in life insurance. The results presented in this article can be seen as an introduction or proof-of-concept of our time-penalised approach, and the algorithm’s theoretical properties and comparison against existing approaches on datasets from various fields, including healthcare, finance, insurance, environmental monitoring, and data mining in general, will be explored in forthcoming work.

本文介绍了一种新的决策树算法,该算法在决策过程中考虑了随时间变化的协变量。传统的决策树算法假定协变量是静态的,不会随时间变化,这可能导致在动态环境中预测不准确。其他现有方法提出了变通的解决方案,如文章中讨论的伪主体方法。所提出的算法采用了不同的结构和时间分隔分割标准,允许对协变因素的空间和时间进行递归分割。这样,相关的历史趋势就会内在地参与到树的构建中,一旦树被拟合,这些趋势就会显现出来并可进行解释。在协变量随时间变化的情况下,这种方法可以进行创新的、可解释性强的分析。该算法的有效性通过人寿保险领域的实际数据应用得到了验证。本文介绍的结果可以看作是我们时间分隔方法的介绍或概念验证,而算法的理论特性以及与现有方法在医疗保健、金融、保险、环境监测和数据挖掘等不同领域数据集上的比较,将在接下来的工作中进行探讨。
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引用次数: 0
Conformal test martingales for hypergraphical models 超图模型的共形检验马氏体
IF 1.2 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-08-03 DOI: 10.1007/s10472-024-09951-9
Ilia Nouretdinov

In this work, we study applications of the Conformal Prediction machine learning framework to the questions of statistical data testing. This technique is also known as Conformal Test Martingales. Earlier works on this topic used it to detect deviations from exchangeability assumptions (such as change points). Here we move to test popular hypergraphical models. We adopt and compare two versions of Conformal Testing Martingales. First: testing the data against exchangeability assumption, but using the elements of hypergraphical model for setting its parameters. Second: combining Conformal Testing Martingale with Hypergraphical On-Line Compression Models. The latter is an extension of the Conformal Prediction technique beyond exchangeability.

We show how these approaches help to accelerate the detection of data deviation from i.i.d. by making use of the knowledge about relations between the features embedded into a hypergraphical model.

在这项工作中,我们研究了共形预测机器学习框架在统计数据测试问题上的应用。这种技术也被称为共形测试马丁格尔。关于这一主题的早期研究将其用于检测可交换性假设的偏差(如变化点)。在这里,我们转而测试流行的超图模型。我们采用并比较了两个版本的马氏拟合检验(Conformal Testing Martingales)。第一种:根据可交换性假设测试数据,但使用超图模型的元素来设置参数。第二种:将共形检验马丁格尔与超图在线压缩模型相结合。我们展示了这些方法如何通过利用嵌入超图模型的特征之间关系的知识,帮助加速检测数据偏离 i.i.d.。
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引用次数: 0
Advances in preference handling: foreword 偏好处理的进展:前言
IF 1.2 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-07-27 DOI: 10.1007/s10472-024-09954-6
Khaled Belahcène, Sébastien Destercke, Christophe Labreuche, Meltem Öztürk, Paolo Viappiani
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引用次数: 0
Costly information providing in binary contests 在二进制竞赛中提供昂贵的信息
IF 1.2 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-07-27 DOI: 10.1007/s10472-024-09953-7
Noam Simon, Priel Levy, David Sarne

Contests are commonly used as a mechanism for eliciting effort and participation in multi-agent settings. Naturally, and much like with various other mechanisms, the information provided to the agents prior to and throughout the contest fundamentally influences its outcomes. In this paper we study the problem of information providing whenever the contest organizer does not initially hold the information and obtaining it is potentially costly. As the underlying contest mechanism for our model we use the binary contest, where contestants’ strategy is captured by their decision whether or not to participate in the contest in the first place. Here, it is often the case that the contest organizer can proactively obtain and provide contestants information related to their expected performance in the contest. We provide a comprehensive equilibrium analysis of the model, showing that even when such information is costless, it is not necessarily the case that the contest organizer will prefer to obtain and provide it to all agents, let alone when the information is costly.

在多代理环境中,竞赛通常被用作一种激发努力和参与的机制。自然,与其他各种机制一样,在竞赛之前和整个竞赛过程中向代理提供的信息会从根本上影响竞赛结果。在本文中,我们研究的是当竞赛组织者最初并不掌握信息,而获取信息又可能代价高昂时的信息提供问题。作为模型的基础竞赛机制,我们使用二元竞赛,参赛者的策略由他们是否参加竞赛的决定决定。在这种情况下,竞赛组织者往往可以主动获取并向参赛者提供与他们在竞赛中的预期表现相关的信息。我们对模型进行了全面的均衡分析,结果表明,即使这些信息是无成本的,比赛组织者也不一定会倾向于获取并向所有参赛者提供这些信息,更不用说这些信息是有成本的了。
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引用次数: 0
Tumato 2.0 - a constraint-based planning approach for safe and robust robot behavior Tumato 2.0--一种基于约束的规划方法,可实现安全、稳健的机器人行为
IF 1 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-07-26 DOI: 10.1007/s10472-024-09949-3
Jan Vermaelen, Tom Holvoet

Ensuring the safe and effective operation of autonomous systems is a complex undertaking that inherently relies on underlying decision-making processes. To rigorously analyze these processes, formal verification methods, such as model checking, offer a valuable means. However, the non-deterministic nature of realistic environments makes these approaches challenging and often impractical. This work explores the capabilities of a constraint-based planning approach, Tumato, in generating policies that guide the system to predefined goals while adhering to safety constraints. Constraint-based planning approaches are inherently able to provide guarantees of soundness and completeness. Our primary contribution lies in extending Tumato’s capabilities to accommodate non-deterministic outcomes of actions, enhancing the robustness of the behavior. Originally designed to accommodate only deterministic outcomes, actions can now be modeled to include alternative outcomes to address contingencies explicitly. The adapted solver generates policies that enable reaching the goals in a safe manner, even when such alternative outcomes of actions occur. Additionally, we introduce a purely declarative manner for specifying safety in Tumato to further enhance its expressiveness as well as to reduce the susceptibility to errors during specification. The incorporation of cost or duration values to actions enables the solver to restore safety in the most preferred manner when necessary. Finally, we highlight the overlap of Tumato’s safety-related capabilities with a systems-theoretic approach, STPA (Systems-Theoretic Process Analysis). The aim is to emphasize the ability to avoid unsafe control actions without their explicit identification, contributing to a more comprehensive and holistic understanding of safety.

确保自主系统安全有效地运行是一项复杂的工作,本质上依赖于潜在的决策过程。为了严格分析这些过程,模型检查等形式验证方法提供了宝贵的手段。然而,现实环境的非确定性使得这些方法具有挑战性,而且往往不切实际。这项工作探索了基于约束的规划方法 Tumato 在生成策略方面的能力,该策略可在遵守安全约束的同时引导系统实现预定目标。基于约束的规划方法本质上能够提供合理性和完整性保证。我们的主要贡献在于扩展了 Tumato 的功能,使其能够适应行动的非确定性结果,从而增强了行为的稳健性。图马图最初的设计只考虑确定性结果,现在可以对行动进行建模,使其包括替代性结果,以明确解决突发事件。调整后的求解器生成的策略,即使在行动出现这种替代结果时,也能以安全的方式实现目标。此外,我们还在 Tumato 中引入了一种纯粹的声明式安全指定方式,以进一步增强其表达能力,并降低指定过程中出错的可能性。在行动中加入成本或持续时间值,可使求解器在必要时以最理想的方式恢复安全性。最后,我们强调了 Tumato 的安全相关功能与系统理论方法 STPA(系统理论过程分析)的重叠之处。这样做的目的是强调在没有明确识别不安全控制行为的情况下避免这些行为的能力,从而促进对安全的更全面、更整体的理解。
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引用次数: 0
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