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An explicitly declared delayed-branch mechanism for a superscalar architecture 超标量体系结构的显式声明延迟分支机制
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90016-7
Roger Collins, Gordon Steven

One of the main obstacles to exploiting the fine-grained parallelism that is available in general-purpose code is the frequency of branches that cause unpredictable changes in the control flow of a program at run-time. Whenever a branch is taken, a performance penalty may be incurred as the processor waits for instructions to be fetched from the branch target stream. RISC processors introduce a delayed-branch mechanism which defines branch delay slots into which code can be scheduled. This strategy allows the processor to be kept busy executing useful instructions while the change of control flow takes place. While the concept of delayed branches can be readily extended to VLIW architectures, it is less clear how it should be incorporated in a superscalar architecture. This paper proposes a general branch-delay mechanism which is suitable for a range of code-compatible superscalar processors and which completely avoids the need to introduce NOPs into the code. This technique was developed as an integral part of the HSP superscalar project. HSP is a superscalar architecture currently being researched at the University of Hertfordshire with the aim of using compile-time instruction scheduling to achieve an order of magnitude speed-up over traditional RISC architectures for a suite of non-numeric benchmark programs.

利用通用代码中可用的细粒度并行性的主要障碍之一是分支的频率,这些分支在运行时会导致程序的控制流发生不可预测的变化。无论何时执行分支,处理器都可能在等待从分支目标流中提取指令时导致性能损失。RISC处理器引入了一种延迟分支机制,该机制定义了可以调度代码的分支延迟时隙。这种策略允许处理器在控制流发生变化时忙于执行有用的指令。虽然延迟分支的概念可以很容易地扩展到VLIW体系结构,但它应该如何融入超标量体系结构还不太清楚。本文提出了一种通用的分支延迟机制,该机制适用于一系列代码兼容的超标量处理器,并且完全避免了在代码中引入NOP的需要。这项技术是作为HSP超标量项目的一个组成部分开发的。HSP是赫特福德大学目前正在研究的一种超标量体系结构,其目的是使用编译时指令调度,为一套非数字基准程序实现比传统RISC体系结构高一个数量级的速度。
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引用次数: 3
Conformance testing of X-25 packet level X-25数据包级别的一致性测试
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90022-1
J. Miskolczi , Ta Manh Dung , K. Tarnay , J. Szabó

This paper explains a method and tool for conformance testing of X.25 packet level protocol, and DTE equipment based on X.25 protocols. The method uses standard test suites, and standardized TTCN (Tree and Tabular Combined Notation).

本文介绍了X.25数据包级协议一致性测试的方法和工具,以及基于X.25协议的DTE设备。该方法使用标准的测试套件和标准的TTCN(树和表格组合表示法)。
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引用次数: 1
Pattern recognition with fuzzy neural network 基于模糊神经网络的模式识别
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90073-6
V. Guštin, J. Virant

This paper explains the character code recognition with the Boolean classifier. The binary values are used both for inputs and outputs, while the learning of the circuit with a set of patterns is done by modified algorithms used in some Boolean neural networks. The use of the fuzzy logic approach offers the possibility of creating a character recognition theory which is fault-tolerant and applicable to all sorts of typefaces and fonts. It provides several examples of patterns scanned with different resolutions and learned with a part of the same set of samples which demonstrates the quality of the fuzzy Boolea classifier.

本文阐述了布尔分类器在字符码识别中的应用。二进制值用于输入和输出,而具有一组模式的电路的学习是由一些布尔神经网络中使用的改进算法完成的。模糊逻辑方法的使用为创建一种容错的、适用于各种字体和字体的字符识别理论提供了可能性。它提供了几个以不同分辨率扫描的模式示例,并使用同一组样本的一部分进行学习,这证明了模糊Boolea分类器的质量。
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引用次数: 5
Analysis of network protocol performance in the context of multi-workstation parallel distributed applications 多工作站并行分布式应用环境下网络协议性能分析
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90045-0
Matthew J. Jubb, Alan Purvis

In this paper we conduct a detailed performance analysis of four distinct member protocols from the Internet TCP/IP family, these being the user datagram protocol (UDP), transmission control protocol (TCP), the remote procedure call system (RPC) and data transmission aspects of the network file system (NFS). We discuss the trends in computer development which have led to the widespread use of distributed workstation environments interconnected by local area networks, the motivation for implementing parallel distributed programs on such systems and the impact that protocol-selection can have on the overall efficiency of such an application.

在本文中,我们对Internet TCP/IP家族中的四个不同成员协议进行了详细的性能分析,这些协议是用户数据报协议(UDP)、传输控制协议(TCP)、远程过程调用系统(RPC)和网络文件系统(NFS)的数据传输方面。我们讨论了计算机发展的趋势,这些趋势导致了由局域网连接的分布式工作站环境的广泛使用,在这种系统上实现并行分布式程序的动机,以及协议选择对这种应用程序的整体效率的影响。
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引用次数: 2
Optimal evaluation of path predicates in object-oriented queries 面向对象查询中路径谓词的优化评估
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90033-7
Sang Koo Seo, Yoon Joon Lee

Query optimization in object-oriented databases requires new techniques for supporting features such as methods, path expressions, and so on. In this paper we address the optimization of path predicates in object-oriented queries. We apply the genetic search strategies to our optimization problem, and show that our formulation is well-suited to genetic algorithms.

面向对象数据库中的查询优化需要新的技术来支持方法、路径表达式等特性。本文讨论了面向对象查询中路径谓词的优化问题。我们将遗传搜索策略应用于我们的优化问题,并表明我们的公式非常适合遗传算法。
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引用次数: 1
Coupling algorithms for replicated objects and processes 用于复制对象和进程的耦合算法
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90043-4
Vittoria Gianuzzi

The problem of defining a general scheme for interfacing replication for software fault tolerance (diverse software versions) and system replication techniques (distributed execution of process replicas) is investigated. An algorithm, called Minimum Information Algorithm, is defined in order to couple object copies and process replicas.

研究了为软件容错(不同软件版本)和系统复制技术(流程副本的分布式执行)定义一个通用的接口复制方案的问题。为了耦合对象副本和进程副本,定义了一种称为最小信息算法的算法。
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引用次数: 0
Adaptive Steiner tree balancing in distributed algorithm for multicast connection setup 分布式多播连接建立算法中的自适应斯坦纳树平衡
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90042-6
Roman Novak, Gorazd Kandus

An algorithm for multicast connection setup based on the distributed Takahashi-Matsuyama algorithm is reviewed. Additional level of unexplored parallelism that allows better time performance has been identified. The described improvement is based on the adaptive balancing of the growing Steiner tree during the connection construction process. A simulation study on the time complexity indicates a speedup with regard to the original algorithm as well as to our earlier improvement.

介绍了一种基于分布式高桥-松山算法的组播连接建立算法。已经确定了允许更好的时间性能的额外级别的未开发并行性。所描述的改进是基于在连接构建过程中生长的斯坦纳树的自适应平衡。对时间复杂度的仿真研究表明,与原始算法和我们早期的改进相比,该算法的速度有所提高。
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引用次数: 4
Towards amalgamating high-level synthesis and proof systems 迈向高水平综合与证明系统的融合
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90067-1
Mats Larsson

This paper gives an overview of an ongoing research project on the application of formal methods to high-level synthesis. The key idea is to embed a design representation used in an existing high-level synthesis system in a mechanical proof system. This approach has the following properties: First, we use a design representation proved applicable to high-level synthesis; Second, we can reason about design transformations used in an existing high-level synthesis system; Third, we allow formal reasoning about both control and data; and Fourth, we provide mechanical support for formal reasoning.

本文概述了一项正在进行的关于形式化方法在高级合成中的应用的研究项目。关键思想是将现有高级综合系统中使用的设计表示嵌入到机械证明系统中。这种方法具有以下特性:首先,我们使用了一种被证明适用于高级合成的设计表示;其次,我们可以对现有高级综合系统中使用的设计转换进行推理;第三,我们允许对控制和数据进行形式推理;第四,我们为形式推理提供了机械支持。
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引用次数: 0
Implementing associations between objects 实现对象之间的关联
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90046-9
Audrey Mayes, Bob Dickerson, Carol Britton
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引用次数: 0
A bit-serial VLSI architecture for the 2-D discrete cosine transform 二维离散余弦变换的位串行VLSI结构
Pub Date : 1994-12-01 DOI: 10.1016/0165-6074(94)90050-7
Anna Tatsaki, Costas Goutis

In this paper, a VLSI architecture for the computation of the 2-D N × N-point Discrete Cosine Transform (DCT) is presented, where N is a power of 2. The proposed bit-serial architecture has highly regular structure and exhibits high data throughput rate. It is based on a high performance application specific multiplier. A chip was designed for the computation of the 4 × 4-point DCT exhibiting a performance of 246 Mpixels/sec.

本文提出了一种用于计算二维N × N点离散余弦变换(DCT)的VLSI结构,其中N为2的幂次。所提出的位串行体系结构具有高度规则的结构和较高的数据吞吐率。它基于特定于应用程序的高性能乘法器。设计了一种计算4 × 4点DCT的芯片,其性能为2.46亿像素/秒。
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引用次数: 0
期刊
Microprocessing and Microprogramming
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