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Development of 3D Hologram Learning Media based on Holo-SDK for Multimeter Introduction 基于Holo-SDK的万用表三维全息学习媒体的开发
Pub Date : 2023-05-29 DOI: 10.24036/jep/vol7-iss1/732
Dewi Patimah, D. Djuniadi
Through the growth of learning media, the application and development of 3D hologram technology have penetrated several industries, including education. Learning media from several studies have not been able to involve students effectively. This study aims to determine the development, feasibility, practicality, and effectiveness of the Holo-SDK for multimeter introduction learning media in Basic Electronics Engineering. The R&D method used the ADDIE development model (analysis, design, development, implementation, and evaluation) with a descriptive quantitative approach. The research instrument consisted of a questionnaire in the form of a validation and practicality instrument and a test in the form of an effectiveness instrument. The results show that 3D hologram media based on Holo-SDK is feasible, practical, and effective in improving student learning outcomes as indicated by the difference in test scores before and after using the media through the sample t-test and N-Gain test.
随着学习媒体的成长,3D全息技术的应用和发展已经渗透到包括教育在内的多个行业。从一些研究来看,学习媒体并不能有效地让学生参与进来。本研究旨在确定基础电子工程中万用表入门学习媒体Holo-SDK的开发、可行性、实用性和有效性。研发方法使用ADDIE开发模型(分析、设计、开发、实现和评估)和描述性定量方法。研究工具包括问卷形式的验证和实用性工具和测试形式的有效性工具。通过样本t检验和N-Gain检验表明,基于Holo-SDK的3D全息媒体在提高学生学习成绩方面是可行的、实用的、有效的。
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引用次数: 0
Developing Website-based Interactive Learning Media Integrated with Kirchhoff's Law Experimental Tools 结合Kirchhoff定律实验工具开发基于网站的交互式学习媒体
Pub Date : 2023-05-29 DOI: 10.24036/jep/vol7-iss1/755
Fani Mardianti, D. Purnama, Siti Zaenab, D. Rusdiana
Understanding the correct concept is a fundamental goal of learning physics. One material that is still vulnerable to conceptual understanding is Kirchhoff's law. For that, we need media that can bridge the understanding of the concept of this material. Media development by integrating real experimental tools with digital technology is the right solution to answer this problem. Integrated interactive Google site with tool practice form senior high school tool simplification designed for upgrade understanding concept science high school students on the material Kirchhoff's law electricity dynamic. Development used R&D with 4D stages (Define, Design, Development, Disseminate). Media implementation used limited tests with some students and implementation through one class in a high school in Bandung. Data analysis used the Rasch model. Based on the results of Rasch Model analysis, students tested have a medium category, and the given predictions in the Google Sites were high and low. Based on the analysis results of student responses to tools, students who used the tool directly agreed and strongly agreed that it and Google Sites could improve their conceptual comprehension skills.
理解正确的概念是学习物理的基本目标。一个仍然容易被概念性理解的材料是基尔霍夫定律。为此,我们需要媒介来架起理解这种材料概念的桥梁。将真实的实验工具与数字技术相结合的媒体开发是解决这一问题的正确方法。整合互动谷歌网站与工具练习形式的高中工具简化设计,以提升对概念科学高中生对材料基尔霍夫定律电动力学的理解。开发采用研发4D阶段(定义、设计、开发、传播)。媒体实施对一些学生进行了有限的测试,并通过万隆一所高中的一个班级实施。数据分析采用Rasch模型。根据Rasch模型分析的结果,被测试的学生有一个中等类别,谷歌站点中给出的预测有高有低。根据学生对工具的反应分析结果,使用工具的学生直接同意并强烈同意它和谷歌网站可以提高他们的概念理解能力。
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引用次数: 0
Applying Meaningful Learning (NGL and Game) to Improve Students' Scientific Concept Understanding and Scientific Literacy in Reproductive System Material 运用有意义学习(NGL和游戏)提高生殖系统教材中学生的科学概念理解和科学素养
Pub Date : 2023-05-29 DOI: 10.24036/jep/vol7-iss1/728
A. Yanto, Y. Pantiwati, Avina Ridatul Saputri, Tiara Suci Andani, Tasya Novian Indah Sari
Scientific concept understanding and scientific literacy are essential for students to have. Excellent scientific concept understanding and scientific literacy make it easier for students to learn new material and solve problems they face. This study aims to increase junior high school students' scientific concept understanding and scientific literacy in reproductive system materials by applying meaningful learning with NGL games. The design used in this research is Classroom Action Research (CAR) by Kammi and McTaggart (1988). The research was conducted at SMP Islam Bani Hasyim, Malang Regency, in September 2022 with 20 grade-nine students for the 2022/2023 academic year. Data collection techniques in this study are observation and tests. Data analysis techniques in research are descriptive quantitative and descriptive qualitative The CAR research was carried out in two cycles with the stages of planning, implementing, observing, and reflecting. Applying meaningful learning with the NGL game can improve students' scientific concept understanding and literacy in reproductive system materials.
科学概念的理解和科学素养是学生必须具备的素质。优秀的科学概念理解和科学素养使学生更容易学习新材料和解决面临的问题。本研究旨在运用NGL游戏进行有意义学习,提高初中生对生殖系统教材的科学概念理解和科学素养。本研究使用的设计是Kammi和McTaggart(1988)的课堂行动研究(CAR)。这项研究于2022年9月在玛琅县的伊斯兰巴尼哈希姆中学进行,调查对象是2022/2023学年的20名九年级学生。本研究的数据收集方法为观察和检验。研究中的数据分析技术分为描述性定量和描述性定性。CAR研究分为计划、实施、观察和反思两个阶段。利用NGL游戏进行有意义学习,可以提高学生对生殖系统材料的科学概念理解和素养。
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引用次数: 0
Analisis Keterampilan Berpikir Tingkat Tinggi Siswa SMA pada Pembelajaran Fisika 高中学生在物理学习中的高水平思维技能分析
Pub Date : 2022-11-30 DOI: 10.24036/jep/vol6-iss2/696
Nur Akhiralimi, Anisa Fitriani, Indah Permata Sari, Rifa'atul Maulidah
Higher-order thinking skills are the ability of students to work on and complete knowledge or ideas in the form of new solutions and relate them to what they find themselves. Higher-order thinking skills need to be possessed by all students so that they can solve problems in everyday life. This study aims to describe the high-level thinking skills of high school students in learning physics. This research is qualitative research with a literature study method, and the data analysis technique used is content analysis. The secondary data sources used are articles or journals from research on higher-order thinking skills, totaling ten articles or journals published in 2016 - 2021. The analysis that has been carried out has classified higher-order thinking skills based on physics subject materials, regional distribution, and grade levels which are reviewed according to the following indicators C4 (analyze), C5 (evaluate), and C6 (create or create). The data categorization results show that the average percentage of higher-order thinking skills is still in the low category in each indicator. The conclusions of this study are expected to provide information related to the description of students' higher-order thinking skills in learning physics in high school grades.
高阶思维技能是指学生以新的解决方案的形式研究和完善知识或想法,并将其与自己发现的东西联系起来的能力。所有学生都需要具备高阶思维能力,这样他们才能解决日常生活中的问题。本研究旨在描述高中生在物理学习中的高级思维技能。本研究采用文献研究法进行定性研究,数据分析采用内容分析技术。次要数据来源是研究高阶思维技能的文章或期刊,共10篇文章或期刊发表于2016 - 2021年。已经进行的分析根据物理学科材料、区域分布和年级水平对高阶思维技能进行了分类,并根据以下指标C4(分析)、C5(评价)和C6(创造或创造)进行了审查。数据分类结果显示,在各指标中,高阶思维技能的平均百分比仍处于较低的类别。本研究的结论可望为描述高中学生在物理学习中的高阶思维能力提供相关资讯。
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引用次数: 1
Penggunaan Google Jamboard Dalam Pembelajaran Online Terhadap Motivasi Belajar Peserta Didik Pada Materi Arus Bolak Balik 在网上学习中使用谷歌干扰学习者前后流动的学习动机
Pub Date : 2022-11-30 DOI: 10.24036/jep/vol6-iss2/673
Reni Musriyanti, Andri Suherman, Rahmat Fiman Septiyanto
This study aims to determine the effect of using Google Jamboard on the motivation of students in the Alternating Flow material. This research is quantitative research with an experimental method. The research design used is the Posttest–Only Controll Group Design. Media with Google Jamboard as the independent variable and student motivation as the dependent variable. The population of this study was all students in class XII IPA SMAS Yuppentek 1 in Tangerang City for the academic year 2020/2021. The sample for this study consisted of 2 classes, namely, class XII IPA 3 as the experimental class and class XII IPA 5 as the control class. The sampling technique was random sampling. Data collection techniques using Posttest and Learning Motivation Questionnaires to measure students' learning motivation and Observation Sheets for the implementation of learning. The results of this study showed the average value of the ability of students' learning outcomes in the experimental class was 80.56, with a very good category. The average value of students' learning motivation in the experimental class is 73.17, with a good category. Based on the results of the t-test on the two-party pretest averages that tcount < ttable with a total of 0.932 < 1.69, there is no difference in the ability of the experimental class and control class students on alternating current material. Based on the results of the T-test on the one-party posttest showing tcount > ttable with a total of 3.53 > 1.69, it was concluded that there was an increase in the ability of students who received learning using Google Jamboard media compared to students without using Google Jamboard media. The results of the T-test show that, on the one hand, the N-Gain score is tcount > ttable or 11.159 > 1.69, with the conclusion that the experimental class students' abilities are higher than the control class students' abilities on alternating current material. Based on the results of the study, it can be concluded that there is a positive effect of using Google Jamboard on students' learning motivation on alternating current material
本研究旨在确定在交替流材料中使用谷歌白板对学生动机的影响。本研究采用实验方法进行定量研究。本研究采用纯后测控制组设计。媒体以Google Jamboard为自变量,学生动机为因变量。本研究的人群为2020/2021学年坦格朗市IPA SMAS yupentek 1班12年级的所有学生。本研究样本由2个班级组成,即XII IPA 3班级为实验班,XII IPA 5班级为对照班。抽样方法为随机抽样。数据收集技术采用后测和学习动机问卷来测量学生的学习动机和学习实施观察表。本研究结果显示,实验班学生学习成果能力的平均值为80.56,属于非常好的范畴。实验班学生学习动机的平均值为73.17,类别较好。根据tcount <表的两方前测平均值(共0.932 < 1.69)的t检验结果,实验班和对照班学生对交流材料的能力没有差异。根据单方后测的t检验结果显示tcount >表,共为3.53 > 1.69,可以得出使用Google Jamboard媒体学习的学生比不使用Google Jamboard媒体学习的学生的能力有所提高。t检验结果显示,一方面,N-Gain得分为tcount > table或11.159 > 1.69,表明实验班学生的交流材料能力高于对照班学生。根据研究结果,可以得出结论,使用Google Jamboard对学生交流材料的学习动机有积极的影响
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引用次数: 0
Pengembangan E-book Berbasis Discovery Learning Terintegrasi Keterampilan 4C Untuk Pembelajaran Fisika SMA 基于探索学习的电子书综合技能4C高中物理学习
Pub Date : 2022-11-30 DOI: 10.24036/jep/vol6-iss2/695
Yosi Dwi Anggreni, Yohandri Yohandri
The problem found in the field is that the e-books available in schools do not contain the 4C skills that students should have in the 21st century. In addition, the existing e-books have not shown any learning model syntax that is in accordance with the 2013 curriculum. The e-books used have not been able to involve students effectively. directly in finding the concept of learning. So, it takes a discovery learning-based e-book that is integrated with 4C skills. The purpose of this research is to produce an e-book based on discovery learning integrated 4C skills in physics learning with valid, practical, and effective categories. This type of research is research and development. The e-book development uses the ADDIE development model which consists of the analysis, design, development, implementation, and evaluation stages. Research data in the form of preliminary study data, validation, practicality, and effectiveness. The research instrument consisted of a preliminary questionnaire, validation instrument, practicality instrument, and effectiveness instrument. Data analysis was carried out using the ADDIE development method which consisted of analysis, design, development, implementation and evaluation, including aspect of knowledge, attitudes, and 4C skills; critical thinking skills, creative thinking skills, and communication skills. Based on the research conducted, it can be concluded that the physics e-book based on discovery learning integrated 4C skills is valid, practical and effective. so that it can be used to improve student learning outcomes.
在该领域发现的问题是,学校提供的电子书不包含21世纪学生应该具备的4C技能。此外,现有的电子书没有显示任何与2013年课程相一致的学习模式语法。使用的电子书不能有效地让学生参与进来。直接在寻找学习的概念。因此,它需要一个基于发现学习的电子书,它与4C技能相结合。本研究的目的是制作一本基于发现学习的电子书,该电子书整合了物理学习中的4C技能,并具有有效、实用和有效的分类。这种类型的研究是研究和发展。电子书开发采用ADDIE开发模型,该模型由分析、设计、开发、实现和评估四个阶段组成。研究数据以初步研究数据的形式,具有验证性、实用性和有效性。研究工具包括初步问卷、验证性问卷、实用性问卷和有效性问卷。采用ADDIE开发方法进行数据分析,该方法由分析、设计、开发、实施和评估组成,包括知识、态度和4C技能方面;批判性思维能力,创造性思维能力和沟通能力。通过研究可以得出结论,基于发现学习的物理电子书整合了4C技能是有效、实用和有效的。这样就可以用来提高学生的学习效果。
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引用次数: 5
An Analysis on The Concept Comprehension Skill Through the Two-Tier Multiple Choice in Online Assessment 在线评价中双层选择题对学生概念理解能力的分析
Pub Date : 2022-11-30 DOI: 10.24036/jep/vol6-iss2/694
Y. Pantiwati, Wahyu Prihanta, Endrik Nurrohman
The corona virus outbreak has an impact on learning activities. Indonesia establishes online or online learning so that learning activities continue and are safe. Assessment and evaluation must continue to be carried out. One way of assessing authenticity can be using Two Tier Multiple Choice (TTMC).  This study aimed to analyze the ability to understand the concept of Biology education students through Two-Tier Multiple Choice in online assessment. This type of research is descriptive qualitative. The research was conducted for one semester. The research subjects were semester 3 students who program and attend lectures on Media and Learning Resources at the Biology Education Study Program, FKIP-UMM. The academic year 2020/2021. The number of students is 85 people. The sampling technique used is the saturation sampling. The data were collected utilizing a multiple-choice test in the form of TTMC. Aspects that are measured include aspects of understanding and analyzing. The qualitative descriptive analysis was conducted to classify the data collection. The result showed that 37.6% of students entered the criteria for learning outcomes under the minimum standard mastery (MSM), 31.7% were according to the MSM standards, and 30.6% were in the criteria above the MSM. In the aspect of understanding (C2), 63.5% of students can answer questions correctly, and 36.5% of students have not answered correctly, in the aspect of analyzing (C4), as many as 41.4% of students can answer questions correctly and 58.6% of students not correct in answering the questions of the total evaluated student population.
冠状病毒疫情对学习活动产生了影响。印度尼西亚建立了在线或在线学习,以便学习活动继续进行并且是安全的。评估和评价必须继续进行。评估真实性的一种方法是使用两层选择(TTMC)。本研究旨在分析学生透过网路评核中的双层选择题对生物教育概念的理解能力。这种类型的研究是描述性质的。这项研究进行了一个学期。研究对象为第三学期的学生,他们在FKIP-UMM生物教育研究项目中策划和参加“媒体和学习资源”讲座。2020/2021学年。学生的人数是85人。使用的采样技术是饱和采样。数据以TTMC形式采用多项选择测验收集。测量的方面包括理解和分析的方面。对收集的数据进行定性描述性分析。结果显示,37.6%的学生达到了最低标准掌握(MSM)以下的学习成果标准,31.7%达到了MSM标准,30.6%达到了MSM以上的学习成果标准。在理解(C2)方面,63.5%的学生能正确回答问题,36.5%的学生没有正确回答问题,在分析(C4)方面,在被评估的学生总数中,有41.4%的学生能正确回答问题,58.6%的学生没有正确回答问题。
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引用次数: 0
Analisis Praktikalitas Modul Fisika Mengintegrasikan Kemampuan Berpikir Kreatif Pada Materi Hukum Newton 物理模块实用性分析将创意思维能力融入牛顿定律
Pub Date : 2022-11-30 DOI: 10.24036/jep/vol6-iss2/653
Hufri Hufri, Sintia Sintia, Sri Indrawati Prihatin Ningsih
This research is motivated by the low creativity of students' thinking in learning and teaching materials in schools have not fully facilitated students' creative thinking abilities. Creative thinking is very much needed in learning, therefore supporting teaching materials are needed that can facilitate students' creative thinking skills, one of which is a module. For this reason, researchers will develop a Physics module that integrates creative thinking skills in it. This study aims to determine the practicality of the Physics module developed on Newton's law material. This type of research is included in research and development or commonly called R&D research. The research model with the ADDIE step is the model used in this study. The reason for choosing this model is that this model is suitable for module development because each stage carries out an evaluation so as to minimize product errors. for data collection in this study used a practicality test questionnaire that had previously been validated. This practicality test questionnaire was filled out by practitioners consisting of three teachers and 30 students. The data analysis technique uses a practical analysis of the module which is weighted using a Likert scale. The average practicality value of the Physics module by teachers and students who integrate students' creative thinking skills into Newton's law material is 86% and 91% with very practical criteria so that it can be stated that the Physics module has high practicality and can be used in learning.
本研究的动机是学生在学习中的思维创造力较低,学校的教材并没有充分促进学生的创造性思维能力。创造性思维在学习中是非常需要的,因此需要配套的教材来促进学生的创造性思维能力,其中一个就是模块。因此,研究人员将开发一个整合创造性思维技能的物理模块。本研究旨在确定牛顿定律材料开发的物理模块的实用性。这种类型的研究包括在研究和开发或通常称为R&D研究。本研究采用的是ADDIE步进的研究模型。选择该模型的原因是该模型适合于模块开发,因为每个阶段都会进行评估,从而最大限度地减少产品错误。对于本研究的数据收集,使用了先前已被验证的实用性测试问卷。本实践性测试问卷由3名教师和30名学生组成的实践者填写。数据分析技术使用李克特量表对模块进行加权的实际分析。将学生的创造性思维能力融入牛顿定律材料的教师和学生对物理模块的平均实用价值分别为86%和91%,实用标准非常高,可以说物理模块具有较高的实用性,可以在学习中使用。
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引用次数: 0
Lecturers’ Opinions and Preferences: Printed Book or E-Book for Science Teaching 讲师的意见和偏好:印刷书籍或电子书的科学教学
Pub Date : 2022-11-30 DOI: 10.24036/jep/vol6-iss2/689
Syilvia Wenny J, Yahfenel Evi Fussalam, Rian Dani
Even while printed books and electronic books frequently contain the same material, they differ greatly from one another and each format has its own benefits and drawbacks. This study's purpose is to acquire a thorough grasp of the opinions and preferences of the lecturers in employing book formats for science teaching. The findings of the study would assist other lecturers in thinking through and selecting implementation strategies for employing those two types of book formats. Then, this study identifies the advantages and disadvantages of digital versus print books as well as the reasons why lecturers favor one over the other through this research. This study used a qualitative phenomenological methodology. The stages of the research are selecting research informants, collecting the data and analysis to drawing conclusions. The instrument used in this study is in depth interview. Data collection was carried out through interviews with lecturers who have used both books’ formats. Based on the results of the study it was found that there were 35% lecturers who preferred to use printed books, 10% lecturers who preferred to uses e-books, and 55% lecturers who preferred to use both printed and e-books. They preferences were based on the situational of teaching and learning process.
尽管印刷书籍和电子书通常包含相同的材料,但它们彼此之间差异很大,每种格式都有自己的优点和缺点。本研究的目的是全面了解教师对采用书本形式进行科学教学的意见和偏好。这项研究的结果将有助于其他讲师思考和选择采用这两种图书格式的实施策略。然后,本研究通过本研究确定了数字书籍与印刷书籍的优点和缺点,以及讲师喜欢其中一种的原因。本研究采用定性现象学方法。研究的阶段是选择研究对象,收集数据和分析得出结论。本研究使用的工具是深度访谈。数据收集是通过采访使用过两种图书格式的讲师来进行的。根据研究结果,有35%的讲师更喜欢使用印刷书籍,10%的讲师更喜欢使用电子书,55%的讲师更喜欢同时使用印刷书籍和电子书。他们的偏好是基于教学情境和学习过程。
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引用次数: 1
Pengembangan Media Pembelajaran Berbasis Android Menggunakan Ispring Suite 10 Pada Materi Turunan Fungsi Aljabar 以Android为基础的学习媒体发展使用的是代数功能遗传材料中的Ispring 10
Pub Date : 2022-11-30 DOI: 10.24036/jep/vol6-iss2/692
Galleh Dwi Samudro, Ali Shodikin, Khafidhoh Nurul Aini
Mathematics is the basis for other sciences and students in schools from elementary school to college must learn and master it. But in reality, many students get the results of daily math tests under the minimum achievement criteria, especially on the derivative material of algebraic functions. This study has the aim of producing and developing appropriate learning media products which will then be tested for validity and practicality based on expert validation and student response questionnaires. This research is a research and development on 30 students of class XII PH 2 SMK Negeri 1 Lamongan. This research method uses the ADDIE model. results obtained in this study are as follows: 1) The results of the validity of the media obtained from the validation of media and learning materials, get an average rating of 87.5% in the "Very Valid" category, 2) The results of the student response questionnaire to determine the practicality of the media show a rating of 90.5% in the "Very Practical" category.
数学是其他科学的基础,从小学到大学的学生都必须学习和掌握数学。但在现实中,许多学生在日常数学考试中取得的成绩都是在最低成绩标准下取得的,特别是在代数函数的导数材料上。本研究的目的是制作和开发适当的学习媒体产品,然后根据专家验证和学生回答问卷进行有效性和实用性测试。本研究是对ph2 SMK Negeri 1 Lamongan 12班30名学生的研究与开发。本研究方法采用ADDIE模型。本研究得到的结果如下:1)通过对媒体和学习材料的验证得到的媒体效度结果,在“非常有效”类别中得到了87.5%的平均评分;2)确定媒体实用性的学生回答问卷的结果,在“非常实用”类别中得到了90.5%的评分。
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引用次数: 2
期刊
JURNAL EKSAKTA PENDIDIKAN (JEP)
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