Pub Date : 1900-01-01DOI: 10.5057/JJSKE.TJSKE-D-18-00094
Hiroko Hyakutake
734-8558, Japan Abstract : Implementation of training system of the ability to plan and manage social consensus building projects at the level of local government officials have already started all over the country. However, the consciousness of officials for social consensus building has not yet been grasped. This study will show the analysis of questionnaire by newly employed officials in Hiroshima prefecture. The purpose of the study is to make a suggestion toward the subject of acquiring the ability for the local officials to make a collaborative work with
{"title":"A Survey on the Consciousness of Abilities of Social Consensus Building for Local Government Officials","authors":"Hiroko Hyakutake","doi":"10.5057/JJSKE.TJSKE-D-18-00094","DOIUrl":"https://doi.org/10.5057/JJSKE.TJSKE-D-18-00094","url":null,"abstract":"734-8558, Japan Abstract : Implementation of training system of the ability to plan and manage social consensus building projects at the level of local government officials have already started all over the country. However, the consciousness of officials for social consensus building has not yet been grasped. This study will show the analysis of questionnaire by newly employed officials in Hiroshima prefecture. The purpose of the study is to make a suggestion toward the subject of acquiring the ability for the local officials to make a collaborative work with","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129545005","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 1900-01-01DOI: 10.5057/JJSKE.TJSKE-D-19-00002
Asami Inoue, M. Fukumoto
: Many papers and books on improving voice quality exist around the world. This suggests that some people want to change their voice. However, there is a difficult image on improving voice quality. The reason is that objectively evaluating your own voice training is difficult. In this study, to improve the voice quality based on the user’s voice, we propose a method to create ideal voice heard from other’s using software UTAU and Interactive Differential Evolution. As result of the search and evaluation experiments, the evaluation values significantly increased from the initial to the final generations. These results showed that the proposed method has the possibility of making the ideal voice of the user. Furthermore, overall convergence was observed when in the transition of individual parameters. Especially, in the transition of the parameter related to voice formant, obvious convergence was confirmed in 13 out of all 14 subjects.
{"title":"Investigation of Efficiency and Observation of Voice Quality Parameters in Ideal User’s Voice Creation using UTAU and Interactive Differential Evolution","authors":"Asami Inoue, M. Fukumoto","doi":"10.5057/JJSKE.TJSKE-D-19-00002","DOIUrl":"https://doi.org/10.5057/JJSKE.TJSKE-D-19-00002","url":null,"abstract":": Many papers and books on improving voice quality exist around the world. This suggests that some people want to change their voice. However, there is a difficult image on improving voice quality. The reason is that objectively evaluating your own voice training is difficult. In this study, to improve the voice quality based on the user’s voice, we propose a method to create ideal voice heard from other’s using software UTAU and Interactive Differential Evolution. As result of the search and evaluation experiments, the evaluation values significantly increased from the initial to the final generations. These results showed that the proposed method has the possibility of making the ideal voice of the user. Furthermore, overall convergence was observed when in the transition of individual parameters. Especially, in the transition of the parameter related to voice formant, obvious convergence was confirmed in 13 out of all 14 subjects.","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131168224","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 1900-01-01DOI: 10.5057/JJSKE.TJSKE-D-18-00039
S. Tanaka, Toshinobu Harada, Kenji Ono
: The cars are classified by cars’ body types. However the characteristics are basically similar at first sight, so it is difficult to distinguish the differences among those cars’ body types. Therefore, in this study, we considered that cars’ characteristics could be analyzed by using deep learning and image recognition technology, developed a system to visualize the judgment and characteristic parts of cars’ body types. Specifically, we made renderings of the CG model of 30 cars by setting 360 viewpoints in 1 degree increments around each car. Deep learning was performed using these 2D images as teacher signals. The car body type recognition probability of each angle is graphed, and the characteristic parts of each car body type are visualized. As a result, we clarified the visual angles and the pars contributing the judgment of cars’ body types.
{"title":"Analyses and Visualization of Characteristics of Car Body Types by Using Convolutional Neural Network","authors":"S. Tanaka, Toshinobu Harada, Kenji Ono","doi":"10.5057/JJSKE.TJSKE-D-18-00039","DOIUrl":"https://doi.org/10.5057/JJSKE.TJSKE-D-18-00039","url":null,"abstract":": The cars are classified by cars’ body types. However the characteristics are basically similar at first sight, so it is difficult to distinguish the differences among those cars’ body types. Therefore, in this study, we considered that cars’ characteristics could be analyzed by using deep learning and image recognition technology, developed a system to visualize the judgment and characteristic parts of cars’ body types. Specifically, we made renderings of the CG model of 30 cars by setting 360 viewpoints in 1 degree increments around each car. Deep learning was performed using these 2D images as teacher signals. The car body type recognition probability of each angle is graphed, and the characteristic parts of each car body type are visualized. As a result, we clarified the visual angles and the pars contributing the judgment of cars’ body types.","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130824943","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 1900-01-01DOI: 10.5057/jjske.tjske-d-19-00064
T. Nishimura, Jun Hirakawa, K. Doi, H. Fujimoto
: This study aimed to evaluate the influence of the work posture due to palm rejection on the mental workload caused by handwriting using a stylus. We conducted an experiment, in which the work posture due to palm rejection and the screen tilt angle were evaluated using the input time and the NASA task load index. The results indicated that when the screen tilt angle was 0–30°, the mental workload could be reduced by enabling palm rejection; however, the input time was not affected. Moreover, after examining the influence of the screen tilt angle, we concluded that tilting the screen by 20–30° would be most preferable, regardless of whether palm rejection occurred or not.
{"title":"Influence of Work Posture due to Palm Rejection on Mental Workload caused by Handwriting","authors":"T. Nishimura, Jun Hirakawa, K. Doi, H. Fujimoto","doi":"10.5057/jjske.tjske-d-19-00064","DOIUrl":"https://doi.org/10.5057/jjske.tjske-d-19-00064","url":null,"abstract":": This study aimed to evaluate the influence of the work posture due to palm rejection on the mental workload caused by handwriting using a stylus. We conducted an experiment, in which the work posture due to palm rejection and the screen tilt angle were evaluated using the input time and the NASA task load index. The results indicated that when the screen tilt angle was 0–30°, the mental workload could be reduced by enabling palm rejection; however, the input time was not affected. Moreover, after examining the influence of the screen tilt angle, we concluded that tilting the screen by 20–30° would be most preferable, regardless of whether palm rejection occurred or not.","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"18 1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131001883","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 1900-01-01DOI: 10.5057/jjske.tjske-d-21-00017
Mayuki Inoue, T. Kajiyama
: The motivation for this research was to create product packages that better represent the qualities of the product. A method was devised for extracting colors expressing consumer taste impressions from product reviews and product information from brand websites and applying the colors to the original package image. A database was prepared for expressing the relationships between colors and impression words given by colors and then used to select two replacement colors per package. The feature colors of the original package image were replaced with the replacement colors on the basis of color discrimination. Experiments performed with 20 participants and four green tea beverage packages. The revised package images gave stronger impressions of product taste and information, better balanced expectation and satisfaction because of reduction in the gap between the impressions given by the package and the impressions after drinking, and increased purchase intention especially for new customers.
{"title":"Extraction of Colors Expressing Taste Impression and Product Information for Applying to Beverage Package Images","authors":"Mayuki Inoue, T. Kajiyama","doi":"10.5057/jjske.tjske-d-21-00017","DOIUrl":"https://doi.org/10.5057/jjske.tjske-d-21-00017","url":null,"abstract":": The motivation for this research was to create product packages that better represent the qualities of the product. A method was devised for extracting colors expressing consumer taste impressions from product reviews and product information from brand websites and applying the colors to the original package image. A database was prepared for expressing the relationships between colors and impression words given by colors and then used to select two replacement colors per package. The feature colors of the original package image were replaced with the replacement colors on the basis of color discrimination. Experiments performed with 20 participants and four green tea beverage packages. The revised package images gave stronger impressions of product taste and information, better balanced expectation and satisfaction because of reduction in the gap between the impressions given by the package and the impressions after drinking, and increased purchase intention especially for new customers.","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124605512","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 1900-01-01DOI: 10.5057/JJSKE.TJSKE-D-20-00018
S. Etoh
: In this study, I conducted a demonstration experiment using Yame tea for a taste preference matching system that can provide green tea that matches individual tastes, attempted to experimentally verify the effectiveness. The system was combining the ranking algorithm, the taste quality detection algorithm, and the taste preference matching algorithm. The subjects were able to know favorite Yame tea with the unknown and uneaten from the system by tasting the commercially available green tea and judging whether or not they liked it. Demonstration experiments were performed on 33 subjects, of which 12 subjects had the standard taste quality and taste data when selecting the preference for green tea, and all 12 subjects rated the Yame tea derived from our proposed system as “favorable.” As a result of including additional experiments, it was verified that the system was able to derive the Yame tea that suits subjects taste preference.
{"title":"Demonstration Experiment of Taste Preference Matching System","authors":"S. Etoh","doi":"10.5057/JJSKE.TJSKE-D-20-00018","DOIUrl":"https://doi.org/10.5057/JJSKE.TJSKE-D-20-00018","url":null,"abstract":": In this study, I conducted a demonstration experiment using Yame tea for a taste preference matching system that can provide green tea that matches individual tastes, attempted to experimentally verify the effectiveness. The system was combining the ranking algorithm, the taste quality detection algorithm, and the taste preference matching algorithm. The subjects were able to know favorite Yame tea with the unknown and uneaten from the system by tasting the commercially available green tea and judging whether or not they liked it. Demonstration experiments were performed on 33 subjects, of which 12 subjects had the standard taste quality and taste data when selecting the preference for green tea, and all 12 subjects rated the Yame tea derived from our proposed system as “favorable.” As a result of including additional experiments, it was verified that the system was able to derive the Yame tea that suits subjects taste preference.","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"78 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127220656","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 1900-01-01DOI: 10.5057/JJSKE.TJSKE-D-18-00048
Y. Gan, Yasuyuki Hirai
Designer stimulated by historical product can create refresh semantics appearance modern design. The aim of this article is to find out the preference relationship between modern design and its stimulation historical product by user preference and similarity evaluation to explore this design approach discipline. Fourteen famous chairs are taken as case study. Two questionnaires are carried out by 184 participants. The result shows most modern chairs win positive preference by the key preference factors of delightful, simple, beautiful, long life utilization, safe independent variable. And the armrest and backrest are significant to preserve and inherit historical chair essential main features. Based on the results, this article gives out the conclusion that historical product stimulating stimulation design is valuable and have discipline model to follow by user preference and similarity evaluation.
{"title":"Identifying the Historical Product Recreation Design Value and Model by Preference and Similarity Evaluation: A Case of Chair Design","authors":"Y. Gan, Yasuyuki Hirai","doi":"10.5057/JJSKE.TJSKE-D-18-00048","DOIUrl":"https://doi.org/10.5057/JJSKE.TJSKE-D-18-00048","url":null,"abstract":"Designer stimulated by historical product can create refresh semantics appearance modern design. The aim of this article is to find out the preference relationship between modern design and its stimulation historical product by user preference and similarity evaluation to explore this design approach discipline. Fourteen famous chairs are taken as case study. Two questionnaires are carried out by 184 participants. The result shows most modern chairs win positive preference by the key preference factors of delightful, simple, beautiful, long life utilization, safe independent variable. And the armrest and backrest are significant to preserve and inherit historical chair essential main features. Based on the results, this article gives out the conclusion that historical product stimulating stimulation design is valuable and have discipline model to follow by user preference and similarity evaluation.","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"965 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127039202","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 1900-01-01DOI: 10.5057/jjske.tjske-d-22-00006
K. Muramatsu, Noriko Hashida, Mitsuo Hirokawa, Naomi Ooka, Katsuo Inoue
{"title":"Basic Research on Dance Instruction Using Cognitive Evaluation Mechanisms","authors":"K. Muramatsu, Noriko Hashida, Mitsuo Hirokawa, Naomi Ooka, Katsuo Inoue","doi":"10.5057/jjske.tjske-d-22-00006","DOIUrl":"https://doi.org/10.5057/jjske.tjske-d-22-00006","url":null,"abstract":"","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"22 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114383974","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 1900-01-01DOI: 10.5057/jjske.tjske-d-22-00028
Risa Yamamoto, Hiroyuki Yamada
{"title":"The Effect of Face Illustrations in Package Design on Product Evaluation","authors":"Risa Yamamoto, Hiroyuki Yamada","doi":"10.5057/jjske.tjske-d-22-00028","DOIUrl":"https://doi.org/10.5057/jjske.tjske-d-22-00028","url":null,"abstract":"","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"288 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122690058","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 1900-01-01DOI: 10.5057/jjske.tjske-d-21-00039
Katsuki Moromugi, Toshinobu Harada
Generally, in industrial design, sketching work is performed to search for the suitable shape and color for a concept including various impression word combinations. In sketching work, rookie designers take more time to reach shapes and colors that match the concept due to lack of knowledge and experience than skilled designers. Therefore, in this research, we developed a glasses design generation system that infers and visualizes suitable shapes of glasses from impression words using deep learning, aiming at educational effects for rookie designers. The purpose of the study is to clarify the relationship between impression words and shapes of glasses. In addition, to verify the usefulness of the system, we conducted an inference experiment on shapes of glasses for impression words with dimension compression by principal component analysis. As a result, it was confirmed that suitable shapes of the glasses for some impression words was inferred.
{"title":"Development of Glasses Design Generation System using Impression Words Based on Deep Generative Model","authors":"Katsuki Moromugi, Toshinobu Harada","doi":"10.5057/jjske.tjske-d-21-00039","DOIUrl":"https://doi.org/10.5057/jjske.tjske-d-21-00039","url":null,"abstract":"Generally, in industrial design, sketching work is performed to search for the suitable shape and color for a concept including various impression word combinations. In sketching work, rookie designers take more time to reach shapes and colors that match the concept due to lack of knowledge and experience than skilled designers. Therefore, in this research, we developed a glasses design generation system that infers and visualizes suitable shapes of glasses from impression words using deep learning, aiming at educational effects for rookie designers. The purpose of the study is to clarify the relationship between impression words and shapes of glasses. In addition, to verify the usefulness of the system, we conducted an inference experiment on shapes of glasses for impression words with dimension compression by principal component analysis. As a result, it was confirmed that suitable shapes of the glasses for some impression words was inferred.","PeriodicalId":127268,"journal":{"name":"Transactions of Japan Society of Kansei Engineering","volume":"48 14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122743502","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}