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2022 International Conference on Culture-Oriented Science and Technology (CoST)最新文献

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Implementation of the Interaction Effect Among Virtual Large Curved Screens on Multiple Buildings Based on Mixed Reality 基于混合现实的多栋建筑虚拟大曲面屏幕交互效果实现
Pub Date : 2022-08-01 DOI: 10.1109/cost57098.2022.00038
Yilan Zhou, Yue Zhang, Shanzhen Lan, Shaobin Li
The glass-free three dimensional (3D) large screen has provided an ultra-sensory immersive visual experience, and broken the aesthetic fatigue of people to print advertising. But it’s also limited by the geographical location and high cost of installation, accordingly, the virtual large curved screens on multiple buildings with interaction effect based on mixed reality (MR) was designed and implemented in this paper. Firstly, the deep learning building detection and building surface recognition algorithm were adopted to recognize the building surfaces, and the recognized surfaces were further filtered and integrated, which then completed the positioning of multiple buildings virtual large screens based on the integrated multiple plane groups. Based on the simultaneous rendering of multiple virtual curved screens, several interaction modes were also designed between the large screen spaces, thus furtherly enhancing the user experience and application potential of the virtual curved screens. The overall program built modularly based on 3D engine achieves better recognition, rendering and interaction effects in mobile, which also provides new ideas for new forms of MR applications in urban environments.
无玻璃的三维(3D)大屏幕提供了超感官的沉浸式视觉体验,打破了人们对平面广告的审美疲劳。但受地理位置和安装成本的限制,本文设计并实现了基于混合现实(MR)的具有交互效果的多建筑虚拟大曲面屏幕。首先,采用深度学习建筑检测和建筑表面识别算法对建筑表面进行识别,并对识别出的表面进行进一步的过滤和整合,基于整合的多平面组完成多栋建筑虚拟大屏幕的定位。在多个虚拟曲面屏幕同时呈现的基础上,设计了大屏幕空间之间的多种交互模式,进一步提升了虚拟曲面屏幕的用户体验和应用潜力。基于3D引擎模块化构建的整体方案在移动端实现了更好的识别、渲染和交互效果,也为MR在城市环境中的新形式应用提供了新思路。
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引用次数: 0
A research on the image system of “Tujia Brocade” feature types “土家锦”特征类型图像系统研究
Pub Date : 2022-08-01 DOI: 10.1109/cost57098.2022.00077
Wei Chow, M. Shieh, Fan Wu, Han Gao
The study designed the image questionnaires based on nine representative samples and 20 adjective images of Tujia Brocade. Also, the morphological matrix was achieved through the focus group. The morphological matrix includes five features and corresponding feature types of Tujia Brocade. Then, the image of each feature type was calculated based on the multivariate analysis of variance (MANOVA). The image system of Tujia Brocade feature types was constructed. The analysis results showed that five features of Tujia Brocade could have significant influence on the different vocabulary images. This study investigated the relationship between the vocabulary images and the feature types of Tujia Brocade. The study can provide references for designers and relevant manufacturers to understand consumers’ psychology and help Tujia Brocade to update and renovate.
本研究选取9个代表性样本和20个土家织锦的形容词形象设计形象问卷。通过焦点小组获得形态学矩阵。形态矩阵包括土家锦的五种特征和相应的特征类型。然后,基于多变量方差分析(multivariate analysis of variance, MANOVA)对各特征类型的图像进行计算。构建了土家织锦特征类型的图像系统。分析结果表明,土家织锦的五个特征对不同的词汇形象有显著的影响。本研究探讨了土家织锦的词汇意象与特征类型之间的关系。本研究可为设计师及相关厂商了解消费者心理提供参考,帮助土家织锦进行更新改造。
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引用次数: 0
Modern Stage Performance Simulation Based on Augmented Reality Style 基于增强现实风格的现代舞台表演模拟
Pub Date : 2022-08-01 DOI: 10.1109/CoST57098.2022.00057
Liwen Gao, Xinquan Luo, Jing Nie, Yinghui Wang
Drawing on the Spring Festival Gala stage, a virtual simulation system based on Unity3D and adapted to contemporary stage effects is developed for the characteristics of modern Augmented Reality (AR) style stage shows. This paper proposes the realization ideas and methods of using the Shader module of Unity3D and the OpenCV plug-in component in Unity3D to simulate the stage effects such as naked-eye 3D, AR technology, and video matting effects. The combination of Unity3D virtual simulation and stage performance art can assist the program team in the design and rehearsal of the stage performance, and promote the transformation of the performance industry and the transformation of the production model.
针对现代增强现实(AR)风格舞台表演的特点,以春晚舞台为背景,基于Unity3D开发了一个适应当代舞台效果的虚拟仿真系统。本文提出了利用Unity3D的Shader模块和Unity3D中的OpenCV插件组件模拟裸眼3D、AR技术、视频抠图效果等舞台效果的实现思路和方法。Unity3D虚拟仿真与舞台表演艺术的结合,可以协助节能组进行舞台表演的设计和排练,促进表演产业的转型和制作模式的转型。
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引用次数: 0
Split-based Feedback Network for Image Super-Resolution 基于分裂的图像超分辨率反馈网络
Pub Date : 2022-08-01 DOI: 10.1109/CoST57098.2022.00015
Hongyang Zhou, Yi Ma, Yan Ma, Xiaobin Zhu
Most existing image super-resolution (SR) methods has achieved superior performance. However, the contrastive learning, which commonly be used in high-level tasks, has not been fully exploited in existing deep learning based image SR methods. In this paper, we propose an image super-resolution network based feedback mechanism to learn abstract representations to explore high information in the representation space. Specifically, we first use the hidden states and constraints in RNN to achieve feedback network. Then, a contrastive learning is used to conduct representation learning by pulling the final SR image to the high resolution image and push the final image to intermediate images. In addition, we introduce a split based feedback block (SPFB) to reduce the redundancy of models for inference acceleration, where the tolerate features with similar patterns but require less computation. Extensive experimental results demonstrate the superiority of the proposed method in comparison with the state-of-the-art methods.
大多数现有的图像超分辨率方法都取得了优异的性能。然而,通常用于高级任务的对比学习在现有的基于深度学习的图像SR方法中尚未得到充分利用。在本文中,我们提出了一种基于图像超分辨率网络的反馈机制来学习抽象表示,以探索表示空间中的高信息。具体来说,我们首先利用RNN中的隐藏状态和约束来实现反馈网络。然后,采用对比学习进行表征学习,将最终SR图像拉入高分辨率图像,再将最终SR图像推入中间图像。此外,我们引入了基于分裂的反馈块(SPFB)来减少推理加速模型的冗余,其中容忍特征具有相似的模式,但需要较少的计算。大量的实验结果证明了该方法与现有方法相比的优越性。
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引用次数: 0
A QoE Prediction Model Combining Network Parameters and Video Quality 结合网络参数和视频质量的QoE预测模型
Pub Date : 2022-08-01 DOI: 10.1109/CoST57098.2022.00016
Jinfan Zhao, Shufeng Li, Feng Hu
The advent of the 5G era and the theater performing arts market woes caused by Corona Virus Disease 2019 (COVID- 2019) epidemic have accelerated the emergence and growth of the cloud performing arts business. To improve the quality of service for cloud performing arts and live performances, it is critical to develop a predictive model that accurately and timely reflects the Quality of Experience (QoE). In this paper, we first filter three of the seven recognized application layer Quality of Service (QoS) parameters that represent the input network quality in this QoE prediction model. Then one of the four different video quality evaluation methods is selected as the most effective method to represent the video quality. The purpose of combining network quality and video quality is to build a more accurate and effective QoE prediction model.
5G时代的到来和2019冠状病毒病(COVID- 2019)疫情引发的剧场演艺市场低迷,加速了云演艺事业的出现和发展。为了提高云表演艺术和现场表演的服务质量,开发准确及时反映体验质量(QoE)的预测模型至关重要。在本文中,我们首先过滤了七个公认的应用层服务质量(QoS)参数中的三个,这些参数代表了该QoS预测模型中的输入网络质量。然后从四种不同的视频质量评价方法中选择一种作为最有效的视频质量评价方法。将网络质量与视频质量相结合的目的是为了建立更准确有效的QoE预测模型。
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引用次数: 0
Feature Extraction of the Information Clues in the Data Journalism 数据新闻中信息线索的特征提取
Pub Date : 2022-08-01 DOI: 10.1109/cost57098.2022.00069
Siheng Cao, Liqun Liu, Weihan Zhang
Nowadays, data journalism was becoming more and more complex in the fields of visual presentation, and which design strategies should be adopted to improve users’ reading efficiency was of great importance for data journalism producer. The purpose of this research was to extract the features of information clues that have a direct impact on the users’ visual perception and information foraging behavior, and use these features to describe the impact of the information clues. First, respondents were interviewed on the basis of understanding of the research material, and then use thematic analysis method to encode, so as to extract the features of the information clues in the data journalism. The results showed that the information clues in the data journalism can be divided into “structural features” and “semantic features” and different types of information clues can affect users’ information foraging behavior at different levels as a whole. Our findings provide a new perspective for the pattern classification and recognition of the information clues in the data journalism and refine the explanation of users’ news reading behavior mechanism.
在数据新闻在视觉呈现领域变得越来越复杂的今天,应该采用什么样的设计策略来提高用户的阅读效率对于数据新闻的制作者来说是非常重要的。本研究的目的是提取对用户视觉感知和信息觅食行为有直接影响的信息线索特征,并用这些特征来描述信息线索的影响。首先,在了解调研材料的基础上对被调查者进行访谈,然后运用主题分析法进行编码,提取数据新闻中信息线索的特征。结果表明,数据新闻中的信息线索可分为“结构特征”和“语义特征”,不同类型的信息线索在不同层面上整体影响用户的信息觅食行为。研究结果为数据新闻中信息线索的模式分类和识别提供了新的视角,并完善了对用户新闻阅读行为机制的解释。
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引用次数: 0
A Comparison of Quality Assessment Metrics on Image Resolution Enhancement Artifacts 图像分辨率增强伪影质量评价指标的比较
Pub Date : 2022-08-01 DOI: 10.1109/CoST57098.2022.00049
Ruidi Zheng, Xiuhua Jiang, Yanzhen Ma, Lei Wang
Enhancing videos or images on resolution, frame rate, dynamic range, color gamut, noise, or scratches removing have attracted the interest of experts. Efficient image quality assessment methods for these image enhancement algorithms should be available. Many image quality assessment metrics work well on the general image distortion assessment databases. However, they may not be able to distinguish artifacts caused by the image enhancement algorithms. In this paper, we study the reliability of state-of-the-art prominent full-reference and no-reference quality assessment metrics on image resolution enhancement artifacts. Firstly, we construct a 4K resolution database containing 1152 enhanced images with different superresolution distortion types and different distortion levels. Then, a subjective study with over 20000 human judgments is organized to reach reliable references from human visual perception. The performance comparison experiments on the proposed database show that IFC, FSIM, and DISTS are the top 3 perceptualconsistent metrics for image super-resolution artifacts assessment.
提高视频或图像的分辨率、帧率、动态范围、色域、噪声或去除划痕引起了专家的兴趣。对于这些图像增强算法,需要有效的图像质量评估方法。许多图像质量评估指标在一般的图像失真评估数据库上都能很好地工作。然而,它们可能无法区分由图像增强算法引起的伪影。在本文中,我们研究了最先进的突出的全参考和无参考质量评估指标对图像分辨率增强伪像的可靠性。首先,我们构建了包含1152幅不同超分辨率失真类型和不同失真程度的增强图像的4K分辨率数据库。然后,组织一个包含20000多个人类判断的主观研究,从人类的视觉感知中获得可靠的参考。在该数据库上的性能比较实验表明,IFC、FSIM和dist是图像超分辨率伪影评估的前3个感知一致性指标。
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引用次数: 2
Music Recommendation System Based on Real-Time Emotion Analysis 基于实时情绪分析的音乐推荐系统
Pub Date : 2022-08-01 DOI: 10.1109/cost57098.2022.00075
Binbin Zhai, Baihui Tang, Sanxing Cao
As more and more people like listening to music, the relationship between music and people’s emotional expression becomes closer and closer, and the music recommendation platform can help those who love music to screen out the parts that can meet people’s psychological demands from a large number of music works. Traditional music recommendation platforms often only rely on the simple classification of music works and the processing of music information listened to by users in history, but they can not adjust the recommended music categories according to the changes of users’ real-time emotional state to meet the changing needs of users. To meet this demand, this paper aims to design a music recommendation system based on real-time emotional analysis, so that the audience can get a more satisfactory user experience.
随着越来越多的人喜欢听音乐,音乐与人的情感表达的关系越来越紧密,音乐推荐平台可以帮助热爱音乐的人从大量的音乐作品中筛选出符合人们心理需求的部分。传统的音乐推荐平台往往只依靠对音乐作品的简单分类和对用户历史上听过的音乐信息的处理,而不能根据用户实时情绪状态的变化来调整推荐的音乐类别,以满足用户不断变化的需求。为了满足这一需求,本文旨在设计一个基于实时情感分析的音乐推荐系统,让受众获得更满意的用户体验。
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引用次数: 1
Improved TPX based IAGA for solving hybrid flow-shop scheduling problem with identical parallel machine 基于改进TPX的IAGA求解相同并联机器的混合流水车间调度问题
Pub Date : 2022-08-01 DOI: 10.1109/cost57098.2022.00087
Zhu Chang-jian, Zheng Kun, Lian Zhi-Wei, Xu Hui, Feng Xue-Qing, Gu Xin-Yan
The hormone regulation adaptive genetic algorithm based on improved two-point crossover (ITPX) is investigated and applied to a hybrid flow shop scheduling problem with identical parallel machines. Firstly, the hormone regulation mechanism is used to improve the parameter settings of different operators in the genetic algorithm to make it have adaptive regulation capability. Secondly, according to the problems of high redundancy and low efficiency of the traditional two-point crossover (TPX) operation, an exact point taking method is proposed to improve the exploration performance of the TPX operator, while multiple perturbation operations are designed to maintain the diversity characteristics of the variants. Finally, the improved algorithm is tested on the hybrid flow-shop scheduling problem with identical parallel machine. The test results show that the improved algorithm has an average percent deviation of 0.86% in solving the simple problem and 2.79 % in solving the complex problem, both of which are better than the comparable algorithms, verifying the effectiveness of the proposed algorithm.
研究了基于改进两点交叉(ITPX)的激素调节自适应遗传算法,并将其应用于具有相同并行机器的混合流水车间调度问题。首先,利用激素调节机制对遗传算法中不同算子的参数设置进行改进,使其具有自适应调节能力;其次,针对传统两点交叉(two-point crossover, TPX)算法存在冗余度高、效率低的问题,提出了一种精确取点方法来提高TPX算子的搜索性能,同时设计了多重摄动操作来保持变量的多样性特征;最后,对具有相同并行机的混合流车间调度问题进行了验证。实验结果表明,改进算法在解决简单问题时的平均百分比偏差为0.86%,在解决复杂问题时的平均百分比偏差为2.79%,均优于同类算法,验证了本文算法的有效性。
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引用次数: 0
Digital Twin Platform Design for Zhejiang Rural Cultural Tourism Based on Unreal Engine 基于虚幻引擎的浙江乡村文化旅游数字孪生平台设计
Pub Date : 2022-08-01 DOI: 10.1109/CoST57098.2022.00063
Feiyang Sang, Hui Wu, Zhe Liu, Shenguo Fang
As a part of Chinese indigenous culture, rural culture has high artistic, civilized and social value. This paper introduced a digital twin platform of rural cultural tourism, aiming at exploring the application of current technology in the protection of rural culture. By using 3D modeling to build the model of Xitang ancient town and importing Unreal Engine (UE) to construct the digital twin platform, this paper created a multi-functional intelligent platform that integrates virtual space tourism, cultural transmission, online rural product shopping, rural intelligent management, local culture promotion, and other services. The platform reduces the cost of time, enhances service and economic efficiency, breaks the limitations of time and space, promotes the innovation and development of rural cultural tourism resources, drives national rural revitalization and common prosperity and has important social and cultural communication values.
乡土文化作为中国本土文化的一部分,具有很高的艺术价值、文明价值和社会价值。本文介绍了一个乡村文化旅游数字孪生平台,旨在探索当前技术在乡村文化保护中的应用。本文通过三维建模构建西塘古镇模型,导入虚幻引擎(UE)构建数字孪生平台,打造了一个集虚拟空间旅游、文化传播、网上农副产品购物、乡村智慧管理、地方文化推广等服务于一体的多功能智能平台。该平台降低了时间成本,提高了服务和经济效益,打破了时间和空间的限制,促进了乡村文化旅游资源的创新开发,带动了国家乡村振兴和共同繁荣,具有重要的社会文化传播价值。
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引用次数: 3
期刊
2022 International Conference on Culture-Oriented Science and Technology (CoST)
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