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2017 IEEE-RAS 17th International Conference on Humanoid Robotics (Humanoids)最新文献

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Unified humanoid manipulation of an object of unknown mass properties and friction based on online constraint estimation 基于在线约束估计的未知质量和摩擦物体的统一仿人操纵
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8246882
Shunichi Nozawa, Masaki Murooka, Shintaro Noda, Kunio Kojima, Yuta Kojio, Youhei Kakiuchi, K. Okada, M. Inaba
In the case of object manipulation, a humanoid robot should consider the two-body problem between the object and the robot. To achieve this, the motion planner and the controller must satisfy constraints among the robot, the object, and environments. In addition, the objecfs properties such as mass properties and friction are not known a priori and the robot must obtain this information based on sensor feedback. In this paper, we propose a method for uniform humanoid manipulation of an unknown object by estimating objectenvironment constraints based on changes in the robofs force sensor measurements. The proposed method supports various types of manipulation (lifting, pushing, pivoting), various robot contacts (single-armed, dual-armed, full-body), multi-robot cooperative manipulation, and motion on a movable object. We evaluate the proposed method through experiments involving manipulation of large and heavy objects using life-sized real robots.
人形机器人在操纵物体时,应考虑物体与机器人之间的二体问题。为了实现这一目标,运动规划器和控制器必须满足机器人、物体和环境之间的约束。此外,物体的质量和摩擦力等属性是未知的,机器人必须根据传感器的反馈来获取这些信息。在本文中,我们提出了一种基于机器人力传感器测量值的变化来估计物体环境约束的方法,以实现对未知物体的均匀人形操纵。所提出的方法支持各种类型的操作(提升,推动,旋转),各种机器人接触(单臂,双臂,全身),多机器人协作操作以及在可移动物体上的运动。我们通过使用真人大小的真实机器人操纵大型和重型物体的实验来评估所提出的方法。
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引用次数: 1
Adaptive step duration in biped walking: A robust approach to nonlinear constraints 双足步行的自适应步长:非线性约束的鲁棒方法
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8246952
N. Bohorquez, Pierre-Brice Wieber
When a biped robot is walking in a crowd, being able to adapt the duration of steps is a key element to avoid collisions. Model Predictive Control (MPC) schemes for biped walking usually assume a fixed step duration since adapting it leads to a nonlinear problem, in general. Nonlinear solvers do not guarantee the satisfaction of nonlinear constraints at every iterate and this can be problematic for the real-time operation of robots. We propose a method to make sure that all iterates satisfy the nonlinear constraints by borrowing concepts from robust control: we make the problem robust to nonlinearities within some bounds. These bounds are linear with respect to the variables of the problem and can be adapted online.
当双足机器人在人群中行走时,能够调整步幅是避免碰撞的关键因素。模型预测控制(MPC)方案通常采用固定的步长,因为对其进行调整会导致非线性问题。非线性求解器不能保证每次迭代都满足非线性约束,这可能会给机器人的实时运行带来问题。我们借鉴鲁棒控制的概念,提出了一种确保所有迭代都满足非线性约束的方法:使问题在一定范围内对非线性具有鲁棒性。这些边界对于问题的变量是线性的,并且可以在线调整。
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引用次数: 11
Trajectory optimization of humanoid robots swinging leg 仿人机器人摆腿轨迹优化
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8246898
Z. Luo, Xuechao Chen, Zhangguo Yu, Qiang Huang, Libo Meng, Qingqing Li, Weimin Zhang, Wenjuan Guo, A. Ming
Increased walking stability and energy efficiency are both important factors for enhancement of the performance of a biped robot. However, it is difficult to derive the optimal control law that is required using optimal control theory because of the strong nonlinearity and the strong coupling of the robot dynamics equation. Use of numerical methods is one effective way to design an optimal control law. This paper presents a method for optimization of the trajectory of a biped robot's swinging leg that is based on a Gaussian pseudospectral method. We first establish a Lagrange optimization function to optimize both the torque and speed during the walking process. By giving different weights to the torque and the speed, optimization of the different targets can be realized, and as a result, a reduction in the velocity can also change the amplitude of the joint motion fluctuations. The effectiveness of the proposed method is demonstrated via simulations and Experiments.
提高行走稳定性和能量效率是提高双足机器人性能的重要因素。然而,由于机器人动力学方程具有很强的非线性和强耦合性,用最优控制理论推导出最优控制律是很困难的。采用数值方法设计最优控制律是一种有效的方法。提出了一种基于高斯伪谱法的两足机器人摆动腿轨迹优化方法。首先建立拉格朗日优化函数,对行走过程中的转矩和速度进行优化。通过赋予扭矩和速度不同的权重,可以实现对不同目标的优化,从而降低速度也可以改变关节运动波动的幅度。通过仿真和实验验证了该方法的有效性。
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引用次数: 3
Estimating hand and foot reaction forces based on a generalized zero moment point for rehabilitation assist system 基于广义零力矩点的康复辅助系统手足反力估计
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8246887
Kunihiro Ogata, Hideyuki Tanaka, Y. Matsumoto
Elderly individuals are likely to develop locomotive disorders such as osteoarthritis or osteoporosis. This increases the risk of falls and makes independent movement difficult. Elderly individuals should better understand walking function to extend their healthy life. We therefore propose a new method for estimating hand and foot reaction forces using only visual markers and a monocular camera. When humans contact the environment with their hands, their hand and feet positions define a convex hull. A proposed “ generalized zero moment point ” is projected on this convex hull, which is approximated as a line or plane, and the distance between this point and each contact point is calculated. Reaction forces are calculated based on the ratios of these distances. Evaluation experiments show high agreement between estimated and measured forces of both hands and feet, confirming the validity of the proposed algorithm.
老年人很可能会出现运动障碍,如骨关节炎或骨质疏松症。这增加了跌倒的风险,使独立活动变得困难。老年人应更好地了解步行功能,以延长其健康生活。因此,我们提出了一种新的方法来估计手和脚的反作用力仅使用视觉标记和单目相机。当人类用手接触环境时,他们的手和脚的位置定义了一个凸壳。在这个凸包上投影一个建议的“广义零力矩点”,它近似为一条线或一个平面,并计算该点与每个接触点之间的距离。反作用力是根据这些距离的比值计算的。评估实验表明,估计的手和脚的力与测量的力具有很高的一致性,证实了算法的有效性。
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引用次数: 0
First-order-principles-based constructive network topologies: An application to robot inverse dynamics 基于一阶原理的构造网络拓扑:在机器人逆动力学中的应用
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8246910
F. Ledezma, S. Haddadin
Modeling physical systems with neural networks (NN) requires expert architects to determine the best number of nodes, layers and activation functions. For complex systems, such as articulated robots, reported results are limited in accuracy and generalization capabilities. In this work, we introduce the concept FOPnet. It is based on first-order principles and system knowledge to determine topologies of parametrized operator networks that accurately model input-output mappings of physical systems. These topologies consist of meaningful building elements and connections as well as a reduced number of parameters that describe the variables' interdependencies. In this way, learning speed is boosted and the model's accuracy, precision and generalization power improved. We apply the methodology to a 7 degrees-of-freedom LWR4 manipulator and discuss the estimation and generalization capabilities of the network. Results are compared to conventional Feed Forward NN as well as a state-of-the-art Deep Recurrent NN. For the considered complex robot dynamics FOPnet was able to achieve a seven orders of magnitude smaller generalization RMSE.
用神经网络(NN)建模物理系统需要专家架构师来确定节点、层和激活函数的最佳数量。对于复杂的系统,如关节机器人,报告的结果在准确性和泛化能力方面是有限的。在这项工作中,我们引入了FOPnet的概念。它基于一阶原理和系统知识来确定参数化算子网络的拓扑结构,从而准确地模拟物理系统的输入-输出映射。这些拓扑包括有意义的建筑元素和连接,以及描述变量相互依赖关系的减少数量的参数。这样可以加快学习速度,提高模型的准确性、精密度和泛化能力。我们将该方法应用于一个7自由度的LWR4机械臂,并讨论了网络的估计和泛化能力。结果与传统的前馈神经网络以及最先进的深度递归神经网络进行了比较。对于考虑复杂的机器人动力学,FOPnet能够实现小7个数量级的泛化RMSE。
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引用次数: 29
Robot control for dummies: Insights and examples using OpenSoT 假人机器人控制:使用OpenSoT的见解和示例
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8246954
E. Hoffman, A. Rocchi, Arturo Laurenzi, N. Tsagarakis
In this paper we present OpenSoT, an open-source, recently developed software library, that can be used to solve robotics related control problems in a flexible and easy way. OpenSoT includes high-level interfaces to state-of-the-art algorithms for kinematic/dynamic modelling, quadratic programming optimization, cost functions and constraints specification. OpenSoT is implemented in C++ and permits rapid prototyping of controllers for fixed or floating base, highly redundant robots such as (but not limited to) manipulators and humanoids. We discuss the use of OpenSoT from the perspective of the developer and the user, leaving out details on the implementation of the tool. We demonstrate how the software can be used with two examples: control of a redundant humanoid robot through simple inverse kinematics schemes and contact forces optimization.
在本文中,我们介绍了OpenSoT,一个开源的,最近开发的软件库,可用于解决机器人相关的控制问题,以灵活和简单的方式。OpenSoT包括高级接口的最先进的算法,运动学/动态建模,二次规划优化,成本函数和约束规范。OpenSoT是用c++实现的,允许快速原型化固定或浮动基础控制器,高度冗余的机器人,如(但不限于)机械手和类人机器人。我们将从开发人员和用户的角度讨论OpenSoT的使用,而不讨论该工具的实现细节。我们通过两个例子演示了如何使用该软件:通过简单的逆运动学方案控制冗余人形机器人和接触力优化。
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引用次数: 47
Modeling, design, and experimental evaluation of rotational elastic joints for underactuated robotic fingers 欠驱动机器人手指旋转弹性关节的建模、设计和实验评估
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8246897
U. Scarcia, G. Berselli, G. Palli, C. Melchiorri
In this paper, a novel 3D printed Rotational Joint (RJ) embedding an integrated elastic element is presented. The RJ, produced as a single piece by means of an FDM printer, comprises a traditional pin hinge coupled with a pair of spiral torsion springs, providing the desired compliance for the application at hand. Benefits of the proposed design include monolithic manufacturing and possibility to be successfully employed in robotic articulated devices requiring joint elasticity for their functioning. On the other hand, the sub-optimal RJ behavior, mainly caused by the unavoidable friction between 3D printed mating surfaces, must be accurately taken into account for design purposes. In this context, preliminary reliability tests have been performed showing promising results in terms of lifetime and negligible fatigue effects. Then, a mathematical model of the system is derived, which comprises the spring elasticity along with any frictional effects that may be due to either the pin hinge itself or the tendon transmission (frequently employed in underactuated robotic devices). The model parameters have been empirically evaluated by comparing simulated and experimental data. In addition, the last part of the paper describes how the proposed RJ can be effectively employed for the design of modular, underactuated fingers, providing three degrees of freedom and a single tendon transmission. To this end the model of the joint module proposed in this work will be the starting point for the geometry dimensioning of a finger with a desired free closure motion.
提出了一种嵌入集成弹性元件的3D打印旋转关节(RJ)。RJ是通过FDM打印机作为单个部件生产的,包括一个传统的销铰链和一对螺旋扭转弹簧,为手头的应用提供所需的顺应性。所提出的设计的好处包括单片制造和成功应用于需要关节弹性的机器人关节装置的可能性。另一方面,由于3D打印配合面之间不可避免的摩擦导致的次优RJ行为必须在设计时精确考虑。在这种情况下,已经进行了初步的可靠性测试,显示了在寿命和可忽略的疲劳影响方面有希望的结果。然后,导出了系统的数学模型,该模型包括弹簧弹性以及可能由于销铰链本身或肌腱传输(经常用于欠驱动机器人设备)引起的任何摩擦效应。通过对模拟数据和实验数据的比较,对模型参数进行了实证评估。此外,本文的最后一部分描述了所提出的RJ如何有效地用于模块化,欠驱动手指的设计,提供三个自由度和单个肌腱传输。为此,在这项工作中提出的关节模块模型将成为具有所需自由闭合运动的手指几何尺寸的起点。
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引用次数: 5
Utilizing speed-accuracy trade-off models for human-robot coadaptation during cooperative groove fitting task 基于速度-精度权衡模型的人机协同适应协同槽拟合
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8239544
T. Petrič, Misel Cevzar, J. Babič
What are the benefits of performing a task with other partners in a physically interactive manipulation task setups? By utilizing a novel human motor learning paradigm, where two individuals are aware of each other and their hands are physically connected through an object, we investigated how each partner adapts his/her motor behavior. We first analyzed performance of twenty subjects on a task where a long object, i.e. a pipe, needs to be manipulated into a groove with different tolerances. We tested efficiency and accuracy of performing the task in two different scenarios: a) one human alone — twenty subjects; b) two humans cooperating — ten pairs. We observed that the task performance during cooperative manipulation of an object does not follow any rules, i.e. either both partners get worse, or both get better, or one partner get and one get worse. By exploiting this properties, we propose a novel control algorithm for robots in physically interactive and cooperative human-robot setups, where the robot adapts to the performance of his/hers partner. This way, it allows the human partner to improve his/hers task performance. The results show that the proposed approach can successfully adapt and match motion of the human partner, and thereby enable the human partner to improve his/her motor skills. After adaption, the human coupled with a robotic partner, can perform the task faster.
在物理交互操作任务设置中与其他合作伙伴一起执行任务的好处是什么?通过利用一种新的人类运动学习范式,在这种范式中,两个人相互意识到对方,他们的手通过物体物理连接,我们研究了每个伴侣如何适应他/她的运动行为。我们首先分析了20名受试者在一项任务中的表现,该任务需要将长物体(即管道)操纵成具有不同公差的凹槽。我们在两种不同的情况下测试了执行任务的效率和准确性:a)一个人- 20个受试者;B)两个人合作——十对。我们观察到,在合作操作对象的过程中,任务表现不遵循任何规则,即要么双方都变差,要么双方都变好,要么一方变差。通过利用这一特性,我们提出了一种新的控制算法,用于物理交互和人机合作设置中的机器人,其中机器人适应他/她的伙伴的表现。通过这种方式,它允许人类伙伴提高他/她的任务表现。结果表明,该方法能够成功地适应和匹配人类伴侣的运动,从而使人类伴侣的运动技能得到提高。经过适应,人类与机器人搭档,可以更快地完成任务。
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引用次数: 7
Opening a lockbox through physical exploration 通过物理探索打开一个锁箱
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8246913
Manuel Baum, Matthew Bernstein, Roberto Martín-Martín, S. Höfer, Johannes Kulick, M. Toussaint, A. Kacelnik, O. Brock
How can we close the gap between animals and robots when it comes to intelligently interacting with the environment? On our quest for answers, we have investigated the problem of physically exploring complex mechanical puzzles, called lockboxes. Biologists have discovered that cockatoos are intrinsically motivated to explore and solve such problems through physical explorative behavior. In this work, we study how different strategies shape the robots' exploration, given basic perception-action skills. Our evaluation highlights the influence of different statistical priors on the performance of the exploration strategies, showing that not only a range of computational methods, but also a range of priors could explain different exploration behaviors. We carry out our study of exploration strategies both in simulation and on two robot platforms. This first step towards a fully integrated real-world system allowed us to identify and remove limitations of our prior theoretical work on cross-entropy-based exploration when applied to complex realistic scenarios. In this paper we propose novel variants of this strategy and our experiments verify that the cross-entropy method performs well on a physical lockbox analogue of the cockatoo apparatus, and can generalize to lockboxes of different properties.
当谈到与环境的智能互动时,我们如何缩小动物和机器人之间的差距?在我们寻求答案的过程中,我们研究了物理探索复杂机械谜题的问题,称为锁箱。生物学家发现,凤头鹦鹉有内在的动机,通过身体探索行为来探索和解决这些问题。在这项工作中,我们研究了不同的策略如何影响机器人的探索,给出了基本的感知-行动技能。我们的评价突出了不同统计先验对勘探策略性能的影响,表明不仅有一系列的计算方法,而且有一系列的先验可以解释不同的勘探行为。我们在仿真和两个机器人平台上进行了探索策略的研究。这是迈向完全集成的现实世界系统的第一步,使我们能够在应用于复杂的现实场景时识别并消除基于交叉熵的探索的先前理论工作的局限性。在本文中,我们提出了该策略的新变体,并且我们的实验验证了交叉熵方法在模拟凤头鹦鹉装置的物理锁箱上表现良好,并且可以推广到不同性质的锁箱。
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引用次数: 18
Hybrid position/force control for biped robot stabilization with integrated center of mass dynamics 集成质心动力学的双足机器人位置/力混合稳定控制
Pub Date : 2017-11-01 DOI: 10.1109/HUMANOIDS.2017.8246955
Felix Sygulla, Robert Wittmann, Philipp Seiwald, Arne-Christoph Hildebrandt, Daniel Wahrmann, D. Rixen
Traversing uneven terrain with unexpected changes in ground height still poses a major challenge to walking stabilization of humanoid robots. A common approach to balance a biped in such situations is the control of the ground reaction forces at the feet. However, the dynamics of the center of mass is not considered in existing solutions for this direct force control scheme. In this work, we present a force control method to realize contact forces by accelerating the center of mass, which is directly integrated into our hybrid position/force control scheme. For this, we first introduce an analytical formulation for a contact model in task-space. We evaluate the performance of our approach in simulation and real-world experiments with our humanoid robot LOLA. The integration of center of mass dynamics shows great reduction of upper-body inclination angles for a late contact experiment with 5.5 cm change in ground height. We found that by using the system's center of mass dynamics in the force controller, undesired movements along the under-actuated degrees of freedom can be compensated effectively. We consider our approach a starting point for the development of more sophisticated direct force control concepts for humanoid robots.
在地面高度变化较大的不平坦地形中行走仍然是仿人机器人行走稳定性的主要挑战。在这种情况下,平衡双足动物的一种常见方法是控制脚下的地面反作用力。然而,在现有的直接力控制方案中,没有考虑质心的动力学。在这项工作中,我们提出了一种力控制方法,通过加速质心来实现接触力,并将其直接集成到我们的位置/力混合控制方案中。为此,我们首先介绍了任务空间中接触模型的解析公式。我们用我们的人形机器人LOLA在模拟和现实世界的实验中评估了我们的方法的性能。对于地面高度变化5.5 cm的后期接触实验,质心动力学积分表明上体倾角有较大的减小。通过在力控制器中使用系统的质心动力学,可以有效地补偿沿欠驱动自由度的不良运动。我们认为我们的方法是开发更复杂的人形机器人直接力控制概念的起点。
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引用次数: 9
期刊
2017 IEEE-RAS 17th International Conference on Humanoid Robotics (Humanoids)
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