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The application of the intercolor 8000 terminal to thematic cartography 彩色8000终端在专题制图中的应用
J. Carter, David Icove
The Intercolor 8000 color video terminal is used in conjunction with a timesharing computer system for applications in thematic cartography. The version of the terminal discussed can resolve the screen into a matrix of 25 rows by 80 columns with colored characters on colored backgrounds. Using the plot mode, the screen can be further resolved into single-color cells of 100 rows by 160 columns. The value and limitations of the terminal are discussed in terms of the selection and brightness of the eight colors, the dimensions of the cells and the ability to mix colors in small cells. The possibilities of using the terminal for dot, choropleth and isarithmic maps are explored. Acetate overlays can be used to add base lines such as boundaries and rivers and the composite images can be recorded on standard slide film.
Intercolor 8000彩色视频终端与分时计算机系统一起用于专题制图。所讨论的终端版本可以将屏幕解析为25行× 80列的矩阵,彩色背景上有彩色字符。使用绘图模式,屏幕可以进一步分解为100行× 160列的单色单元格。从八种颜色的选择和亮度、单元的尺寸以及在小单元中混合颜色的能力等方面讨论了终端的价值和局限性。探讨了使用终端绘制点图、等值图和等值图的可能性。醋酸盐覆盖层可用于添加边界和河流等基线,合成图像可记录在标准幻灯片上。
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引用次数: 1
Automated contouring of vertical oceanographic sections using an objective analysis 使用客观分析的垂直海洋剖面的自动等高线
A. Herman
This paper describes a group of computer programs developed for contouring vertical sections of oceanographic parameters. The vertical profiles can be constructed from data collected in a variety of ways. The input data for the driver subroutine need not be equally spaced horizontally or vertically. The routines are written in Fortran for a UNIVAC 1108 with an offline Gould Plotter, but can easily be adapted to any computer with a Fortran compiler and a plotter which accepts Calcomp-like commands. The routines are of modular construction.
本文介绍了一组为绘制海洋参数垂直剖面而开发的计算机程序。垂直剖面可以从以各种方式收集的数据中构造。驱动子程序的输入数据不需要在水平或垂直方向上等距。这些例程是用Fortran为带有脱机Gould绘图仪的UNIVAC 1108编写的,但可以很容易地适应任何带有Fortran编译器和接受类似calcomp命令的绘图仪的计算机。例程采用模块化结构。
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引用次数: 1
Computer-generated stereograms: a new dimension for the graphic arts 计算机生成的立体图:图形艺术的新维度
D. Morland
The discovery of stereopsis in the mid-nineteenth century presented the opportunity to simulate the visual impact of a three-dimensional entity through a pair of two-dimensional, perspective images. Modern image processing techniques now permit the extensive exploration of abstract stereograms, but most recent investigations have focused on scientific rather than aesthetic compositions. This paper describes a complete svstem for the creation of stereo artwork and discusses the implications of using stereoscopy for artistic, "three-dimensional expression.
19世纪中期立体视觉的发现提供了通过一对二维透视图像来模拟三维实体的视觉冲击的机会。现代图像处理技术现在允许对抽象立体图进行广泛的探索,但最近的大多数研究都集中在科学而不是美学构图上。本文描述了一套完整的立体艺术创作体系,并讨论了利用立体艺术进行“立体表现”的意义。
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引用次数: 9
Interactive simulation of network pumping policies on a computer-based graphics system 基于计算机图形系统的网络泵送策略交互仿真
P. F. Perry, J. Keenan
This paper is concerned with the development of a computer-based graphics system for interactive simulation of pumping policies on water supply networks. The method evaluates various strategies which are input to the computer via a light-pen graphics facility, and displays to the operator the cost of the input strategy based on a mathematical model of the pumping tariff which is developed. The method has been used for policy analysis on a pressure zone of a network in the United Kingdom, and the calculations implemented on a Fortran-based minicomputer graphics system.
本文研究了一个基于计算机的图形系统的开发,用于供水网络抽水政策的交互式仿真。该方法评估通过光笔图形设备输入计算机的各种策略,并根据所开发的抽水电价的数学模型向操作员显示输入策略的成本。该方法已用于对联合王国一个网络压力区的政策分析,并在基于fortran的小型计算机图形系统上进行了计算。
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引用次数: 2
A developmental system for microcomputer based intelligent graphics terminals 基于微机的智能图形终端开发系统
R. Kellner, L. D. Maas
A low cost intelligent graphics terminal for developmental work consisting of a Tektronix storage tube terminal and an ALTAIR 8800 microcomputer is described. The microcomputer system is used to develop and debug customized intelligent terminal configurations and features before a production model is finalized and fabricated. This allows flexibility in terminal design and allows changes to be tried easily before final versions are built. The customized terminal features that are described are the abilities to process a segmented display file, to provide refresh of up to 130 characters or vectors, to control accessory devices such as a flexible disk and a graphics tablet, to provide data compression of over 60% on large pictures, and to provide a local debugging utility.
介绍了一种由泰克存储管终端和ALTAIR 8800微机组成的用于开发工作的低成本智能图形终端。该微机系统用于定制智能终端的配置和特性的开发和调试,然后完成生产模型的定型和制造。这允许终端设计的灵活性,并允许在构建最终版本之前轻松地尝试更改。所描述的定制终端特性是处理分段显示文件的能力,提供多达130个字符或矢量的刷新,控制附属设备,如灵活磁盘和图形平板,在大图片上提供超过60%的数据压缩,并提供本地调试实用程序。
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引用次数: 4
Three-dimensional man-machine interaction 三维人机交互
James H. Clark
The film accompanied by this paper illustrates an experimental system for real-time Computer-Aided Geometric Design of three-dimensional parametric surfaces. A detailed description of the system is given in another paper by the author(1). Its principle features are that it operates in real-time, all geometric interaction with the surfaces is accomplished with a 3-D Wand, the surfaces are viewed in 3-D using a head-mounted display, and the surfaces are mathematically represented using parametric spline surface patches.The two principle computing components of the system are a PDP-10 computer and an LDS-1 display computer. The PDP-10 acts as a host to the LDS-1. Its main tasks each 1/30 second are to compute the 3-D Wand and head-mounted display positions and to incrementally update the geometries of the surface patches being designed by the user. During the same time period, the LDS-1 loads its digital matrix multiplier with the room-to-head transformation matrix provided to it by the PDP-10, displays on the head-mounted display's CRT's a line drawn rendering of all of the parametric surface patches that are within the 40 degree field-of-view of the display and displays a small cube to represent the current position of the Wand.The user of the system initiates a design sequence by selecting a patch description file from the PDP-10's file system. He then puts on the head-mounted display and uses the 3-D Wand with its control buttons to grasp the patches, which appear to float before him in the room, and make appropriate changes to their geometry. After a design sequence he may save the new surfaces on the PDP-10 file system and select certain views of the surfaces to be rendered as a continuous-tone shaded picture with hidden-surfaces removed.The first part of the film described here shows the system in real-time operation. During this part, several free-form surfaces are manipulated as the camera records the action on a line-drawing monitor. The second part of the film illustrates a continuous-tone, shaded rendering of a design sequence. The continuous-tone rendering was produced "off-line" using pertinent viewpoint information that was saved during the design sequence. The final few minutes of the film depict the construction of a Klein-Bottle.
本文介绍了一个三维参数曲面的实时计算机辅助几何设计实验系统。该系统的详细描述在作者的另一篇论文中(1)。它的主要特点是实时操作,与表面的所有几何交互都是通过3-D棒完成的,表面使用头戴式显示器以3-D方式查看,表面使用参数样条表面补丁进行数学表示。该系统的两个主要计算部件是一台PDP-10计算机和一台LDS-1显示计算机。PDP-10充当LDS-1的宿主。它的主要任务是每1/30秒计算3-D魔杖和头戴式显示器的位置,并逐步更新用户设计的表面补丁的几何形状。在同一时间段内,LDS-1用PDP-10提供的房间到头部的变换矩阵加载其数字矩阵乘法器,在头戴式显示器的CRT上显示在显示器40度视场范围内的所有参数表面斑块的线条渲染,并显示一个小立方体来表示魔杖的当前位置。系统用户通过从PDP-10的文件系统中选择一个补丁描述文件来启动一个设计序列。然后他戴上头戴式显示器,用带有控制按钮的3-D魔杖抓住那些在他面前漂浮的补丁,并对它们的几何形状做出适当的改变。在一个设计序列之后,他可以将新表面保存在PDP-10文件系统中,并选择表面的某些视图,将其渲染为去除隐藏表面的连续色调阴影图像。影片的第一部分在这里描述了系统的实时运行。在此过程中,相机在绘图监视器上记录动作时,对几个自由曲面进行操作。影片的第二部分说明了一个连续色调,阴影渲染的设计序列。连续色调渲染是使用在设计序列中保存的相关视点信息“离线”生成的。影片的最后几分钟描绘了克莱因瓶的构造。
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引用次数: 1
Computer aided integrated circuit design: a distributed integrated approach 计算机辅助集成电路设计:一种分布式集成方法
E. Kozemchak
The design of silicon integrated circuits requires a broad spectrum of computer aids for simulation, physical design, and testing. A CAD approach is described which is both integrated and distributed in nature. The various functions required by circuit designers for simulation, layout, and testing are integrated into a single system, based on a minicomputer (HP21MX) with a storage scope (Tektronix 4014) display. These systems are distributed to provide the design aids in close proximity to users. Approximately forty systems are now employed for the various steps in the design process.
硅集成电路的设计需要广泛的计算机辅助仿真、物理设计和测试。本文描述了一种集成化和分布式的计算机辅助设计方法。电路设计人员所需的仿真、布局和测试的各种功能集成到一个系统中,该系统基于一台带有存储范围(Tektronix 4014)显示器的小型机(HP21MX)。这些系统的分布是为了在接近用户的地方提供设计辅助。现在大约有40个系统用于设计过程的各个步骤。
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引用次数: 2
Recognition of three-dimensional objects from orthographic views 从正射影视图中识别三维物体
This paper presents a program interpreting orthographic drawings input through a digitizing tablet into three-dimensional (3-D) objects. Ambiguity arises in such a task not only in the case of two views but also with three-view inputs, due to coinciding projections of vertices. The main effort consists in heuristically reducing this ambiguity. The general strategy is a bottom-up identification of the objects starting with the tablet-coordinates and aggregating them into vertices, then faces and finally polyhedra. The program does not contain any high level geometrical concepts or probable properties of 3-D objects but only some basic definitions of polyhedra (as expressed by Euler and Mobius). By applying these definitions to different parts of the scene to recognize, it defines local sets of alternatives and then chooses the right ones by running a mini theorem prover over these sets. A major issue in writing this program has been to limit the drawing constraints imposed on the user. In case that it gets blocked in the recognition process, however, the program can require the user's help.
本文提出了一种程序,可将数字化平板电脑输入的正字法图形翻译成三维物体。歧义不仅出现在两个视图的情况下,而且出现在三个视图输入的情况下,由于顶点的重合投影。主要的努力在于启发式地减少这种模糊性。一般策略是从平板坐标开始,自下而上地识别对象,然后将它们聚合到顶点,然后是面,最后是多面体。该程序不包含任何高级几何概念或三维物体的可能属性,但只有一些多面体的基本定义(如欧拉和莫比乌斯所表达的)。通过将这些定义应用于场景的不同部分进行识别,它定义了备选方案的局部集合,然后通过在这些集合上运行一个迷你定理证明程序来选择正确的集合。编写这个程序的一个主要问题是限制强加给用户的绘图约束。然而,如果它在识别过程中受阻,程序可以要求用户的帮助。
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引用次数: 50
Computer rendering of lobster neurons 龙虾神经元的计算机渲染图
N. Max
At Carnegie Mellon University, the PDP-10 and PDP-11 computers have been used to trace thin sections of stained neurons in a lobster swimmeret ganglion, and to reconstruct the global structure of the neuron from the sections. This paper will present two sorts of graphic pictures of the final reconstructed neuron; vector drawings with hidden lines, and shaded raster drawings of the neuron inside a transparent shell representing the outer surface of the ganglion. The hidden line program handles curving cylindrical tubes of varying radii, and shows only the visible contours. The raster program is a modification of Sproul's version of the Watkins Algorithm, and applies Phong shading to both opaque and semi-transparent surfaces. The shaded output is rendered on the Carnegie-Mellon video system.
在卡耐基梅隆大学,PDP-10和PDP-11计算机已被用于追踪龙虾游泳神经节中染色神经元的薄片,并从这些切片中重建神经元的整体结构。本文将给出最终重构神经元的两种图形图像;带有隐藏线的矢量图,以及代表神经节外表面的透明外壳内神经元的阴影光栅图。隐线程序处理不同半径的弯曲圆柱形管,只显示可见的轮廓。光栅程序是对斯普劳尔版本的沃特金斯算法的修改,并对不透明和半透明表面应用Phong阴影。阴影输出是在卡内基-梅隆视频系统上渲染的。
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引用次数: 2
Automatic drafting systems: an effective person-machine interface 自动绘图系统:有效的人机界面
C. Machover
A primary advantage of computer graphics is that a comfortable environment can be created for an individual to communicate with a computer. A properly people-designed automatic drafting system is an excellent example of such an environment.
计算机图形学的一个主要优点是可以为个人与计算机交流创造一个舒适的环境。一个适当的人为设计的自动绘图系统就是这样一个环境的一个很好的例子。
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引用次数: 1
期刊
Proceedings of the 3rd annual conference on Computer graphics and interactive techniques
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