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METODE VAKT SOLUSI UNTUK KESULITAN BELAJAR MEMBACA PERMULAAN PADA ANAK HIPERAKTIF 对多动症儿童早期阅读障碍的疫苗解决方案
Pub Date : 2020-10-30 DOI: 10.31602/muallimuna.v6i1.2506
Eri Susanto, Aninditya Sri Nugraheni
AbstrakPenelitian ini dilakukun dengan tujuan untuk memecahkan masalah yang dihadapi oleh guru kelas ketika mengajarkan membaca anak ABK dengan tipe hiperaktif. Metode VAKT yang focus dengan penggunaan seluruh multisensori yang dimiliki manusia, diharapkan dapat memberikan solusi guru dalam mengajar siswa ABK tipe hiperaktif dengan kesulitan belajar membaca permulaan. Penelitian ini merupakan hasil dari kajian pustaka dengan cara riset kepustakaan. Hasil penelitian ini mengungkapkan langkah-langkah pembelajaran dengan metode VAKT ini yaitu; langkah pertama dari aspek visual yaitu, guru mulai membagikan katu huruf lalu mengucapkannya, lalu siswa diminta untuk melihat dan ikut mengucapkannya, langkah kedua dari aspek auditori, guru mengucapkan bunyi guruf dan siswa mendengar dan mengikutinya, selanjutnya guru akan bertanya ke siswa bunyi huruf tersebut lalu siswa menyebutkan bunyinya, langkah ketiga dari aspek kinestetik, guru menuliskan huruf yang diajarkan diudara, dan siswa mengikutinya. Dan langkah yang terakhir adalah aspek taktil, guru membagikan kartu huruf lagi dan setelah terbagi rata kesemua siswa, guru meminta siswa untuk meraba kartu huruf dengan mengikuti bentuk huruf yang ada di kartu.AbstractThis research was conducted with the aim of solving the problems faced by class teachers when teaching reading ABK children with hyperactive types. The VAKT method that focuses on the use of all human-owned multisensory, is expected to provide teacher solutions in teaching hyperactive ABK type students with difficulty learning to begin reading. This research is the result of literature review by library research. The results of this study reveal the steps of learning with this VAKT method namely; the first step from the visual aspect is, the teacher starts distributing katu letters then pronounce it, then students are asked to see and participate in saying it, the second step is from the auditory aspect, the teacher utters the sound of the guruf and students hear and follow it, then the teacher will ask students the sound of the letter then students mention the sound, the third step from the kinesthetic aspect, the teacher writes the letters taught in the air, and the students follow them. And the last step is the tactile aspect, the teacher distributes the letter cards again and after evenly divided all students, the teacher asks students to feel the letter cards by following the shape of the letters on the cards.
这项研究的目的是解决课堂老师在教你儿童阅读多动症时所面临的问题。疫苗方法专注于使用人类所有的多感官,预计将为学生在学习阅读困难的多动症方面提供教师解决方案。本研究是通过研究文献得出的结论。本研究的结果揭示了用疫苗方法学习的步骤,即:视觉方面的第一步就是,老师开始分享katu字母发音,然后学生要求看和听觉方面的发音,第二步,老师说guruf和学生听到的声音,跟着这些字母,接下来会问老师到学生的声音,然后学生提到:第三步方面的动觉,写字母空中所教导的,老师和学生跟着他。最后一步是触觉方面,老师再次分发卡片,在把卡片平均分配给所有的学生后,老师让学生根据卡片上的字母形状来指印卡片。这项研究的动机是由课堂教师引导儿童与超对等教师解决问题的意图。疫苗的方法是利用所有具有多感官的人类力量,预计将提供复杂的ABK类型学生的教学解决方案,以困难的开始阅读。这一研究是图书馆研究的文学评论的再现。这项研究的结果揭示了用这种疫苗namely学习的步骤;《视觉aspect的第一站,是老师启动distributing katu信件然后pronounce它,然后学生问to see and participate in说它是《第二站是来自听觉aspect, guruf老师utters《sound》《教师和学生听到,然后追随它威尔问学生letter sound》《海峡,然后学生对《kinesthetic第三站从aspect,《信老师writes教《水,学生们跟着他们。最后一步是策略分析,教师一遍又一遍地分发信件卡片,甚至在晚上把所有的学生都贴上标签后,教师的眼睛盯着卡片,感受写在卡片上的信的形状。
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引用次数: 2
KEMAMPUAN BERPIKIR KREATIF MATEMATIS SISWA MELALUI PENGGUNAAN STRATEGI MATHEMATICAL BET LINE 学生的数学思维能力通过使用数学运算线策略
Pub Date : 2020-05-16 DOI: 10.31602/muallimuna.v5i2.2725
Sandi Amirulloh, H. Y. Carlian, S. Rohmah
Abstrak: Penelitian ini beranjak dari masalah yang dikemukakan oleh hasil survey Trends International Mathematic Science Study (TIMSS). Hasil survei tersebut menunjukkan bahwa hanya 2% siswa di Indonesia yang mampu mengerjakan soal-soal cerita matematika. Hal tersebut disebabkan oleh karena kemampuan berpikir kreatif matematis siswa tergolong rendah. Tujuan dari penelitian ini adalah untuk mengetahui peningkatan kemampuan berpikir kreatif matematis siswa yang mengikuti pembelajaran dengan strategi mathematical bet line lebih baik secara signifikan dari siswa yang mengikuti pembelajaran dengan model konvensional. Penelitian ini merupakan penelitian quasi eksperimen dengan desain yang digunakan yaitu nonequivalent control group design. Sampel dalam penelitian ini adalah seluruh siswa kelas IV di salah satu Madrasah Ibtidaiyah di Kecamatan Rancaekek Kabupaten Bandung. Instrumen yang digunakan dalam penelitian ini adalah tes yang sesuai dengan indikator kemampuan berpikir kreatif matematis. Hasil penelitian menunjukkan bahwa peningkatan kemampuan berpikir kreatif matematis siswa yang mengikuti pembelajaran dengan strategi mathematical bet line lebih baik dari siswa yang mengikuti pembelajaran dengan model konvensional.  ABILITY OF MATH CREATIVE THINKING THROUGH THE USE OF THE MATHEMATICAL BET LINE STRATEGY Abstract: This research moved from the problem raised by the Trends International Mathematics Science Study (TIMSS) survey. The survey results show that only 2% of students in Indonesia can work on math story problems. It is caused by the students' mathematical creative thinking ability is relatively low. The purpose of this study is to know of increasing mathematical creative thinking ability of students who take learning with mathematical bet line strategies significantly better than students who take learning with conventional models. This research is a quasi-experimental study with the design used is a nonequivalent control group design. The sample in this study were all fourth-grade students in one of the Madrasah Ibtidaiyah in Rancaekek District, Bandung Regency. The instrument used in this study is a test that fits the mathematical creative thinking ability indicator. The results showed that increasing mathematical creative thinking ability of students who took learning with mathematical bet line strategies was better than students who followed learning with conventional models.
摘要:这项研究超越了调查趋势国际数学研究(TIMSS)提出的问题。调查结果显示,只有2%的印尼学生能写数学故事。这是因为学生的数学创造性思维能力很低。本研究的目的是确定用数学运算策略跟踪学习的学生在数学思考能力上的提高,比传统学习模式的学生显著提高。本研究是采用非equivalent控制集团设计设计的实验quasi的研究。本研究的样本包括万隆兰德尔克区的一所伊斯兰学校的四年级学生。本研究使用的工具与数学创造性思维指标相符。研究结果表明,用数学策略跟踪学习的学生在数学思考能力上的提高比传统学习模式的学生更好。这项研究来自趋势国际数学研究(TIMSS Science)提出的问题。调查结果显示,只有2%的印尼学生能解决问题。这是由学生们的数学思考能力相对较低造成的。这项研究的目的是了解不断增长的人工智能思考学生的能力,他们用数学运算课程学习的能力,比用传统模式学习的学生更重要。这个研究是一种新型的设计研究,是一个非正常的设计控制小组。这项研究的样本包括万隆摄行区伊斯兰教院校四年级的学生。这项研究中使用的工具是对数学创造性思维能力的测试。结果表明,拥有数学天赋、思考能力的学生比遵循传统模式学习的学生更好。
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引用次数: 0
PENGARUH PENGGUNAAN MEDIA BONEKA TANGAN TERHADAP KETERAMPILAN MENYIMAK SISWA KELAS I DI SDIT ROBBANI BANJARBARU 木偶媒体对班罗巴尼·班加拉巴鲁的课堂练习技能的影响
Pub Date : 2020-04-16 DOI: 10.31602/muallimuna.v5i2.2883
Abd Khaliq, Barsihanor Barsihanor, Tutus Rani Arifa
Abstrak: Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media boneka tangan terhadap keterampilan menyimak siswa kelas I di SDIT Robbbani Banjarbaru. Penelitian ini menggunakan pendekatan kuantitatif dengan jenis eksperimen berupa Quasi Eksperimental dan desain Nonequivalent Control Group Design. Populasi penelitian ini adalah seluruh siswa kelas I SDIT Robbani Banjarbaru. Jumlah sampel yang diambil menggunakan teknik purposive sampling berjumlah 61 siswa. Instrumen yang digunakan adalah tes berbentuk pilihan ganda. Teknik analisis data yang digunakan adalah uji independent sample t-test atau Uji t yang sebelumnya sudah melalui uji homogenitas dan uji normalitas. Hasil penelitian ini menunjukkan bahwa pada kelompok eksperimen diperoleh nilai rata-rata pre-test adalah 81,33 dan nilai rata-rata post-test adalah 87,67. Pada kelompok kontrol diperoleh nilai rata-rata pre-test adalah 71,29 dan nilai rata-rata post-test adalah 83,06. Hasil uji hipotesis menunjukkan bahwa nilai signifikansi 0,023 < 0,05. Berdasarkan hasil uji hipotesis tersebut dapat disimpulkan bahwa penggunaan media boneka tangan berpengaruh terhadap keterampilan menyimak siswa kelas I di SDIT Robbbani Banjarbaru.  EFFECT OF USING HAND DOLL MEDIA TOWARDS THE SKILL OF STUDENTS IN CLASS IIN SDIT ROBBANI BANJARBARU Abstract: This study aims to determine the effect of using hand puppet media on the listening skills of first-grade students at SDIT Robbbani Banjarbaru. This research uses a quantitative approach with the type of experimentation in the form of Quasi-Experimental and Nonequivalent Control Group Design. The population of this research is all of the first-grade students of SDIT Robbani Banjarbaru. The number of samples taken using a purposive sampling technique amounted to 61 students. The instrument used was a multiple-choice test. The data analysis technique used is the independent sample t-test or t-test that has previously been tested for homogeneity and normality tests. This study's results indicate that the experimental group obtained the mean of the pre-test score was 81.33, and the mean of the post-test score was 87.67. In the control group, the mean pre-test score was 71.29, and the mean of the post-test score was 83.06. Hypothesis test results indicate that the significance value of 0.023 <0.05. Based on the results of the hypothesis test, it can be concluded that the use of hand puppet media influences the listening skills of first-grade students at SDIT Robbbani Banjarbaru.
摘要:本研究旨在了解使用手媒体对班加鲁SDIT Robbbani Banjarbaru的跟随技能的影响。该研究采用定量方法,采用实验性质和非equivalent控制组设计等类型。本研究的学生是罗拔巴尼·班加鲁的所有一年级学生。采用采样技术采集的样本数量为61名学生。使用的仪器是一个多项选择题。所使用的数据分析技术是过去通过同质测试和规范测试的独立式样本测试或t测试。这项研究表明,在实验组中,预应值为81.33,而后测值为87.67。在控制小组中,预赛的平均分数是71.29,而邮政的平均分数是83.06。假设测试结果表明,0.023 < 0.05的显著值。基于这一假设的测试结果,可以得出结论,使用手媒体对班加拉太SDIT Robbbani Banjarbaru的跟随技能有影响。利用手媒体效果获得罗拔巴尼班贾鲁(rubani BANJARBARU)授课的学生技能:这项研究旨在确定用手木偶媒体在SDIT Robbbani BANJARBARU身上使用先进技术所产生的效果。这一研究用的是对等实验类型的量探究,而非equivalent控制小组的设计。这项研究的人口是罗布巴尼·班加鲁最优秀的科学学生。样本编号是用一种采样技术收集到61名学生。使用的工具是多选择测试。数据分析技术所使用的是独立样本t-test或t-test,这些都是预先测试同质性和正常性测试。这项研究的结果表明,小组公布的前期分数是81.33分,后期分数是87.67分。在控制组中,平均前测试分数是71。29,后测试分数的平均分是83.06。水论证检验效率低023 <0.05基于假设测试的结果,可以得出结论,使用手的木偶媒介影响媒体在班加鲁的SDIT Robbbani Banjarbaru的高考学生听着。
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引用次数: 2
Analisis Sistem Penjaminan Mutu di Sekolah Dasar Berbasis Islamic Fullday School 基于伊斯兰全日学校的基础学校质量保证系统分析
Pub Date : 2019-11-02 DOI: 10.18860/MAD.V11I2.5847
Walid Fajar Antariksa
Primary school education must have good value and quality so that the next stage of the mission of national education can be continued. Primary school quality is influenced by how the school is managed. The purpose of this study is to analyze the quality assurance system in Islamic Fullday School-based elementary schools, especially regarding quality standards, implementations, and audits. This study uses qualitative research methods with a descriptive approach. This research was conducted at the Integrated Islamic Primary School (SDIT) Insan Permata Malang City. Data collection methods used are observation, interviews, and documentation. The results of this study indicate that the quality standards of graduates of SDIT Insan Permata Malang refer to two things, namely: First, Permendikbud No. 54 of 2013 concerning Competency Standards for Primary and Secondary Education Graduates. Secondly, SDIT Insan Permata Malang has internal standards that are unique in every education. The implementation of Quality Standards at SDIT Insan Permata is carried out by making work programs at the beginning of the year and then creating Standard Operating Procedures (SOP) for each activity. The Quality Audit at SDIT Insan Permata is carried out internally and externally. External audits are carried out by BAN-SM institutions as official institutions of the Government that are compulsory and carried out by the Kualita Pendidikan Indonesia (KPI) institution as a professional education management consulting institution. As for Internal Audit, SDIT Insan Permata does not yet have its quality assurance unit. Islamic Fullday School-based elementary schools should form an internal quality assurance unit to evaluate the application of quality standards in educational institutions. So that it can help and facilitate the school management and foundations to control and improve existing quality.
小学教育必须具有良好的价值和质量,才能继续完成下一阶段的国民教育使命。小学教育质量受学校管理方式的影响。本研究的目的是分析伊斯兰全日制小学的质量保证体系,特别是在质量标准、实施和审计方面。本研究采用定性研究方法和描述性研究方法。这项研究是在Insan Permata Malang市的伊斯兰综合小学(SDIT)进行的。使用的数据收集方法是观察、访谈和记录。本研究结果表明,山东理工学院毕业生的素质标准参考了两件事,即:第一,2013年第54号关于中小学教育毕业生能力标准的法令。其次,在每一种教育中,新加坡理工学院都有独特的内部标准。SDIT Insan Permata的质量标准的实施是在年初制定工作计划,然后为每项活动制定标准操作程序(SOP)。质量审计是在内部和外部进行的。外部审计由BAN-SM机构作为政府的官方机构进行,这些机构是强制性的,由Kualita Pendidikan Indonesia (KPI)机构作为专业教育管理咨询机构进行。至于内部审计,SDIT Insan Permata还没有自己的质量保证部门。伊斯兰全日制小学应成立一个内部质量保证单位,对质量标准在教育机构中的应用进行评估。这样就可以帮助和方便学校管理层和基金会控制和提高现有的质量。
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引用次数: 0
STUDI KASUS TENTANG KREATIVITAS GURU PADA PEMBELAJARAN TEMATIK INTEGRATIF DI SD ANAK SALEH MALANG 教师创造力的案例研究,在不幸的义儿童小学综合专题学习
Pub Date : 2019-10-19 DOI: 10.31602/MUALLIMUNA.V4I1.1626
Delila Sari Batubara
Abstrak: Penerapan pembelajaran tematik integratif dalam kurikulum 2013 memerlukan kreatifitas guru dalam merancang, mengelola dan mengevaluasi kegiatan pembelajaran. Penelitian ini bertujuan untuk mengetahui bagaimana kreativitas guru pada pembelajaran tematik integratif, faktor-faktor dan upaya untuk meningkatkan kreativitas guru pada pembelajaran tematik integratif. Penelitian ini menggunakan pendekatan kualitatif dengan jenis studi kasus di Kelas 1 SD Anak Saleh Malang. Instrumen penelitian ini adalah observasi, wawancara, dan dokumentasi. Teknik analsis data yang digunakan adalah reduksi data, penyajian data, dan verifikasi. Hasil penelitian menemukan bahwa kreativitas guru dalam proses pembelajaran tematik integratif di kelas I SD Anak Saleh Malang cukup baik, karena pada umumnya guru kelas telah mampu membuat rencana pembelajaran yang kreatif, melaksanakan kegiatan pengajaran dengan baik, dan mengembangkan berbagai bentuk evaluasi pembelajan yang yang bervariasi. Faktor pendukung kreatifitas guru dalam pembelajaran adalah; keaktifan guru dalam komunitas profesi dan mengikuti kegiatan pelatihan, motivasi berprestasi, dan rekan kerja guru yang ramah dan peduli, dan kelengkapan sarana pembelajaran di sekolah. Adapun faktor penghambat kreativitas guru adalah: pendidikan guru kelas yang tidak linier, kurangnya penghargaan dari atasan, dan kesejahteraan guru yang masih minim. Adapun upaya sekolah untuk meningkatkan kreativitas guru dalam pembelajaran tematik adalah: mengembangkan kompetensi guru, mendorong guru untuk studi lanjut, memberikan supervisi yang intensif, dan menciptakan iklim kerja yang kondusif.Kata Kunci: Kreativitas Guru, Pembelajaran Tematik IntegratifAbstract: The implementarion of integrative thematic learning in the curriculum 2013 requires teacher creativity in designing, managing and evaluating learning activities. This study aims to find out how the teacher's creativity in integrative thematic learning, factors and efforts to improve teacher creativity in integrative thematic learning. This study used a qualitative approach with the type of case study at first classroom of Elementary School Anak Saleh Malang. The instruments were observation, interviews, and documentation. The technique of data analysis used were reduction, display, and verification.The results of the study found that the teacher's creativity in the integrative thematic learning process at first class of Elementary School Anak Saleh Malang is quite good, because in general the classroom teacher has been able to make creative learning plans, carry out teaching activities well, and develop various forms of learning evaluation that vary. Factors supporting teacher creativity in learning are; teacher activity in the professional community and participating in training activities, achievement motivation, and friendly and caring teacher work colleagues, and complete learning facilities at school. The inhibiting factors of teacher creativity are: class teacher edu
摘要:2013年课程中采用集成专题学习需要教师在设计、管理和评估学习活动方面的创造力。本研究旨在了解教师在综合专题学习方面的创造力、因素和努力将教师的创造力提升到集成专题学习的能力。该研究采用了一种定性的方法,在一年级的贫困儿童案例研究中。本研究的工具包括观察、采访和记录。所使用的数据分析技术是数据还原、数据展示和验证。研究发现,不幸的义儿童I小学的集成专题学习过程中的教师创造力是相当好的,因为总的来说,教师能够制定创造性的学习计划,进行良好的教学活动,并发展出各种形式的辩词评估。教师在学习中创造力的支持者是;使教师活跃在专业社区,并参加培训活动、成就激励活动和友好、有爱心的教师同事,以及学校的学习设施。至于教师创造力障碍的一个因素是:非线性教师教育、缺乏雇主的尊重和教师的微薄福利。至于学校在主题学习方面提高教师创造力的努力,将是:培养教师能力,鼓励教师进行高级研究,提供高强度的监督,并创造有利于工作的环境。关键词:教师创造力、综合专题学习:2013年课程中教师缺乏创造力、管理和评估学习活动的实施。这个研究让我们了解到老师的创造力是如何存在于一个统一的主题学习中,在一个共同的因素和努力中孕育了一个完整的集成主题学习中老师的创造力的。这项研究在不幸的小学一年级的学生中使用了一种合格的案例研究类型。仪器是观察、审讯和验尸。过去分析数据的技术是还原、显示和验证。results》研究发现那个老师的《integrative creativity thematic学习的过程在第一届义小学学校的孩子是可怜的很好,因为在课堂上老师将军已经能让知识学习计划,嘉莉出去教书、嗯,和一个冲洗不同forms of学习那个vary调查员。学习中支持创造力的因素是;教师在职业社区活动和参与培训,实现激励,友好和关心教师工作收集,并在学校完成学习技能。教师福利的因素不是线性的,缺乏对上级的尊重,而教师福利仍然是最小的。学校的努力在主题学习中增加老师的智商是:发展教师竞赛、扩大教师对进一步研究的兴趣、提供强化监督监督、驾驶一种控制工作的气氛。教学创造力,整合教学
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引用次数: 2
MODEL PENGEMBANGAN MEDIA PEMBELAJARAN ADAPTIF DI SEKOLAH DASAR 小学适应媒体发展模式
Pub Date : 2019-10-19 DOI: 10.31602/muallimuna.v5i1.2356
H. Batubara, D. Ariani
Abstrak: Media pembelajaran sebagai salah satu komponen sistem pembelajaran harus sesuai dengan komponen pembelajaran agar fungsinya optimal dalam memfasilitasi kegiatan pembelajaran. Artikel ini bertujuan untuk menjelaskan urgensi, kriteria pemilihan dan prosedur pengembangan media pembelajaran adaptif. Tulisan ini merupakan hasil kajian pustaka dengan   cara menelusuri berbagai referensi untuk mendapatkan data yang valid dan dapat dipercaya. Hasil tulisan ini mengungkapkan bahwa urgensi media pembelajaran adaptif di Sekolah Dasar dapat ditinjau dari teori belajar, regulasi pendidikan, dan ajaran agama Islam. Kriteria media pembelajaran adaptif dapat diketahui dari tingkat kesesuaian antara komponen system pembelajaran dengan atribut media pembelajaran, seperti: tujuan pembelajaran, jenis materi, kondisi pengguna, dan lingkungan pembelajaran. Model pengembangan media pembelajaran adaptif dapat mengikuti beberapa model pengembangan sistem pembelajaran. Garis besar prosedurnya adalah: menganalisis kondisi dan kebutuhan komponen pembelajaran, menganalisis dan merumuskan rancangan media pembelajaran, merealisasikan rancangan media pembelajaran, dan melakukan evaluasi berkelanjutan dengan melibatkan pakar dan target pengguna untuk memberikan penilaian terhadap kualitas media pembelajaran.Kata Kunci: model pengembangan, media pembelajaran, adaptif, Sekolah DasarAbstract: Instructional media as one component of the instructional system has to adaptive with the learning component so that its function is optimal in facilitating learning activities. This article aims to explain the urgency, selection criteria, and procedures for developing adaptive instructional media. This article uses the literature review method by tracing various reference sources critically to get complete and reliable data. The results of this paper explain that the urgency of adaptive instructional media in elementary schools can be viewed from the learning theory, educational regulation, and Islamic text. The criteria for adaptive instructional media can be known from the level of appropriateness between learning system components and instructional media attributes, such as instructional objectives, material types, user conditions, and learning environment. Models of adaptive learning media development can follow existing learning development models. The procedure outline is: analyzing the conditions and needs of the learning component, analyzing and formulating learning media designs, realizing learning media designs, and conducting ongoing evaluations by involving experts and target users to provide an assessment of the quality of instructional media.Keywords: development model, instructional media, adaptive, elementary school 
摘要:作为学习系统的一个组成部分,学习媒体必须与学习组成部分相匹配,以便在促进学习活动方面发挥最佳作用。本文旨在解释紧急情况、选择标准和适应学习媒体发展程序。这篇文章是通过搜索各种参考资料来获得有效和可靠的数据的结果。这篇文章的结果表明,小学适应学习媒介的紧迫性可以从学习理论、教育监管和伊斯兰教教义中得到权衡。适应性学习媒体标准可以从学习系统成分与学习媒体属性之间的一致性水平判断,如:学习目的、材料类型、用户条件和学习环境。适应性学习媒体发展模式可以遵循几种学习系统发展模式。该过程的大纲是:分析学习组件的条件和需求,分析和制定学习媒体设计,实现学习媒体设计,通过让专家和用户目标对学习媒介的质量进行评估,进行持续的评估。关键词:发展模式、学习媒介、适应能力、DasarAbstract学校:工具媒体作为教学系统的一个竞争因素必须与学习的竞争相结合,因此其功能在实际学习活动中是最理想的。这篇文章是对紧迫性、名人专卖店和开发过程的指导媒体的解释。这篇文章使用了基于不同引用资源的文献审查方法,基本上是为了完整和可依赖的数据。这篇论文的参考资料表明,在小学里,现有的教学工具可以从学习理论、教育规定和伊斯兰文本中推断出来。有工具媒体的criter可以从学习系统吸收和仪器吸引的水平来判断,比如工具的对象、材料类型、用户调控和学习环境。现有的学习媒体发展模式可以遵循现有的学习发展模式。程序外调是:分析学习的条件和需求,分析和配方学习媒体设计,实现学习媒体设计,并引导用户提供工具质量的评估。Keywords:发展模式,器乐媒体,可用性,小学
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引用次数: 16
Pengembangan Video Pembelajaran Berbasis Aplikasi Video Scribe Pada Mata Pelajaran IPS di Sekolah Dasar 在小学的ip课程中,基于视频学习的视频开发
Pub Date : 2019-07-20 DOI: 10.18860/MADRASAH.V11I2.6419
M. Riyanto, Ujang Jamaluddin, A. Pamungkas
This study aims to develop learning video based videoscribe applications on Social Science with the topic of natural phenomena. The research method used is research and development method with stages: potential and problems, data collection, product design, design validation, design revision, and product testing (limited trial). To test the feasibility of this video learning then tested the validation of experts conducted by material experts, media experts, and pedagogical experts. After the validation test by the expert team, then the product test (limited trial) with the subject of the research is the 43 students of class VI A SDN Panancangan 2. The results of the material expert test show that this video learning obtained an average score of 82.85% with the a very feasible category. The result of the media expert test shows that this video learning obtained an average score of 88.34% with a very feasible category. The results of the pedagogical expert test show this video learning obtained an average score of 85.83% with a very feasible category. The product trial results (limited trial) obtained an average grade of 90.52% with a very good category. Based on the results of this study, it can be concluded that learning video based on the application of videoscibe very feasible for use in Social Science on the topic of natural phenomenon in Indonesia.
本研究旨在以自然现象为主题,开发基于学习视频的社会科学视频记录应用。使用的研究方法是研究开发方法,分为潜力和问题、数据收集、产品设计、设计验证、设计修订和产品测试(有限试验)四个阶段。为了测试这种视频学习的可行性,然后测试了由材料专家、媒体专家和教学专家进行的专家验证。经过专家团队的验证测试,然后进行产品测试(有限试用),研究的对象是SDN六A班的43名学生panancancan 2。材料专家测试的结果表明,该视频学习的平均得分为82.85%,类别非常可行。媒体专家测试的结果表明,这次视频学习的平均得分为88.34%,类别非常可行。教学专家测试结果表明,本次视频学习的平均得分为85.83%,类别非常可行。产品试验结果(有限试验)平均评分为90.52%,类别非常好。基于本研究的结果,可以得出结论,基于videoscibe的学习视频应用在印度尼西亚的社会科学自然现象主题中是非常可行的。
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引用次数: 17
Penerapan Metode Permainan Bingo untuk Meningkatkan Minat dan Prestasi Belajar Siswa dalam Pembelajaran Tematik 宾果游戏方法的应用,以提高学生的兴趣和专题学习成绩
Pub Date : 2019-07-20 DOI: 10.18860/MADRASAH.V11I2.7113
khikmatul masrohah, Cicih Wiarsih, Dedy Irawan
Abstrak. Tujuan dari penelitian ini untuk mengetahui peningkatan minat dan prestasi belajar peserta didik dengan menerapkan metode permainan bingo dalam pembelajaran tematik. Penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam 2 siklus dan setiap siklus terdiri dari 2 pertemuan. Prosedur penelitian ini mengacu pada model Kemmis dan Mc Taggart yang meliputi perencanaan, tindakan, observasi, dan refleksi. Alat pengumpulan data dalam penelitian ini menggunakan soal tes tertulis untuk mengukur prestasi belajar peserta didik, lembar observasi aktivitas guru dan peserta didik, dan lembar angket minat belajar peserta didik. Berdasarkan penelitian, hasil minat belajar peserta didik pada siklus I diperoleh persentase 85,1% dan siklus II meningkat 3,29% dengan persentase 88,39%. Hasil prestasi belajar peserta didik siklus I memperoleh persentase 40,4% dan siklus II meningkat 36,2% dengan persentase 76,6%. Berdasarkan hasil penelitian dapat disimpulkan bahwa penerapan metode permainan bingo dapat meningkatkan minat dan prestasi belajar peserta didik dalam pembelajaran tematik pada tema 7 di kelas IV SDN 2 Dukuhwaluh.
抽象。本研究的目的是通过将宾果游戏方法应用于主题学习来了解学习者的兴趣和成绩。本研究采用了在两个周期内进行的课堂动作研究(PTK),每个周期由两个会议组成。这项研究的过程是指凯密和Mc Taggart的模型,包括规划、行动、观察和反思。本研究的数据收集工具使用书面测试来衡量学习者的学习成绩、教师和学习者的活动观察表以及学习者的学习兴趣表。研究发现,研究对象对第一个周期的研究结果为85.1%,而第二次周期增加了3.29%,比例为88.39%。I型学习者的学习成绩为40.4%,II周期增加了36.2%,比例为76.6%。根据研究结果,可以得出结论,使用宾果游戏方法可以提高学习者在第四节课第7课主题学习中的兴趣和学习成绩。
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引用次数: 0
Implementasi Model Reasoning and Problem Solving Berbantuan Lingkungan Sekitar dalam Pembelajaran IPA di Madrasah Ibtidaiyah
Pub Date : 2019-06-30 DOI: 10.18860/MAD.V11I2.7191
Umi Salamah
Natural Science (IPA) is the process of learning and understanding the universe through observation so that a concept is obtained. The concept can be varied, according to the experience and information obtained. Based on preliminary observations on fourth-grade students of MI Al-Hidayah it is known that mastery of the science concept is still low, this can be seen from the pre-test results of only 8 students who completed/met the KKM of 30 students. This study aims to determine the implementation of science learning with reasoning and problem-solving models assisted by the surrounding environment in science learning and to determine the understanding of science concepts after applied reasoning and problem-solving models assisted by the surrounding environment. This type of research is classroom action research (CAR) which consists of two cycles, each cycle consisting of four stages, namely planning, action, observation, and reflection. The reasoning and problem-solving model is a learning model that has five stages, namely: 1) reading and thinking 2) exploring and planning, 3) selecting strategies, 4) finding answers, 5) reflecting. The subjects of this study were the fourth-grade students of MI Al-Hiadayah Wajak-Malang, amounting to 30 students. Data collection in this study uses observation techniques, unstructured interviews, documentation, and field notes. The instruments used were the RPP preparation observation sheet and the application of reasoning and problem-solving models, student activities, documentation, field notes, and written tests. The implementation of reasoning and problem-solving models of science subjects is able to improve the understanding of students' concepts about science, capable of fixing the misconceptions that occur in students so that it influences the improvement of student learning outcomes.
自然科学(IPA)是通过观察来学习和理解宇宙,从而获得一个概念的过程。根据所获得的经验和信息,概念可以有所不同。根据对MI Al-Hidayah四年级学生的初步观察,我们知道科学概念的掌握程度仍然很低,这可以从30名学生中完成/达到KKM的只有8名学生的前测结果中看出。本研究旨在确定周围环境辅助下的推理和问题解决模式在科学学习中的实施情况,并确定在周围环境辅助下的应用推理和问题解决模式对科学概念的理解。这种类型的研究是课堂行动研究(CAR),由两个周期组成,每个周期由四个阶段组成,即计划、行动、观察和反思。推理与解决问题模式是一种学习模式,它有五个阶段,即:1)阅读与思考2)探索与规划3)选择策略4)寻找答案5)反思。本研究的对象是MI Al-Hiadayah Wajak-Malang的四年级学生,共30名学生。本研究的数据收集采用观察技术、非结构化访谈、文献和实地记录。使用的工具是RPP准备观察表、推理和解决问题模型的应用、学生活动、文档、现场笔记和笔试。科学学科推理和问题解决模式的实施,能够提高学生对科学概念的理解,能够修正学生产生的错误观念,从而影响学生学习成果的提高。
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引用次数: 1
STUDI KOMPARASI KONSEP PENDIDIKAN KARAKTER MENURUT KH. HASYIM ASY’ARI DAN KI HADJAR DEWANTARA 根据KH的性格教育概念进行比较研究。HASYIM y y ariari和KI HADJAR DEWANTARA
Pub Date : 2019-05-22 DOI: 10.55732/jmi.v1i01.714
Moh. Anang Abidin
This study aims  to describe the concept of character education according to KH. Hasyim Asy'ari and Ki Hadjar Dewantara. At the same time to analyze the relevance of the concept of character education of the two figures to the current concept of character education. This study uses a qualitative approach that is descriptive analysis, with a comparative method and the type of research used is library research. The results obtained from this study that the concept of character education according to KH. Hasyim Asy'ari is an effort to form human beings as a whole, both physically and spiritually, so that humans can fear Allah by truly practicing all His commands, worthy of the title as the most noble creature and higher in rank than all other types of Allah's creatures. . The concept of character education in Ki Hadjar Dewantara's perspective is an effort that intends to provide guidance, guidance and direction for the growth of students according to their nature so that they can achieve the highest safety and happiness. Thought the concept of character education according to KH. Hasyim Asy'ari and Ki Hadjar Dewantara are very relevant for today's education. Regarding character education, educators and students can be said to be human beings, so they must hold fast to monotheism and morals.
本研究旨在根据人格教育的概念来描述人格教育的概念。Hasyim Asy'ari和Ki Hadjar dewanara。同时分析了这两位人物的素质教育理念与当前素质教育理念的相关性。本研究采用定性方法,即描述性分析,采用比较方法,研究类型为图书馆研究。本研究得出的结果是:品格教育的概念符合KH。Hasyim Asy'ari是一种努力,将人类塑造成一个整体,无论是身体上还是精神上,以便人类能够通过真正实践他的所有命令来敬畏安拉,配得上最高贵的生物的称号,比安拉的所有其他类型的生物都要高。在Ki Hadjar dewanara看来,品格教育的概念是一种努力,旨在根据学生的天性为他们的成长提供指导、引导和方向,使他们能够达到最高的安全和幸福。根据KH思想品格教育的概念。Hasyim Asy'ari和Ki Hadjar dewanara与今天的教育非常相关。在品格教育方面,教育者和学生都是人,所以他们必须坚守一神论和道德。
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引用次数: 0
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Muallimuna : Jurnal Madrasah Ibtidaiyah
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