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A periodic broadcasting scheme for clients of small bandwidths and buffers 为小带宽和缓冲区的客户端提供的定期广播方案
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379663
Hsiang-Fu Yu, Yuan-Chieng Huang
Periodic broadcast is a cost-effective solution for large-scale distribution of popular videos. This strategy partitions a video into multiple segments, which are then broadcast across individual channels. Regardless of the number of video requests, this strategy guarantees constant worst service latency to all clients. An essential periodic broadcast method is the slotted general Fibonacci broadcasting (SGFB) scheme, which allows a client to receive video segments at a small bandwidth. In comparison with other similar schemes, SGFB yields the smallest waiting time. Extending SGFB, this work devises a new scheme to achieve small client buffering space without increasing waiting time. The proposed scheme still guarantees on-time segment downloading under limited client receiving bandwidths. Extensive analysis shows that the new scheme can reduce the buffer size by as much as 34.5%, when compared with SGFB. The scheme is thus appropriate to mobile video systems with limited-capability client devices, such as PDAs and cell phones.
定期播放是流行视频大规模传播的一种经济有效的解决方案。这种策略将视频分成多个片段,然后通过各个频道播放。无论视频请求的数量如何,该策略都可以保证所有客户端的服务延迟。一种重要的周期性广播方法是开槽通用斐波那契广播(SGFB)方案,该方案允许客户端以较小的带宽接收视频片段。与其他类似方案相比,SGFB的等待时间最短。本文通过对SGFB的扩展,设计了一种新的方案,在不增加等待时间的情况下实现小客户端缓冲空间。在有限的客户端接收带宽下,该方案仍能保证实时段下载。广泛的分析表明,与SGFB相比,新方案可以减少多达34.5%的缓冲区大小。因此,该方案适用于具有有限功能的客户端设备(如pda和手机)的移动视频系统。
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引用次数: 0
Usability differential in positions of software keyboard on smartphone 智能手机软件键盘位置的可用性差异
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379610
T. Nakagawa, H. Uwano
To prevent errors during operate a system and improve the work efficiency, usability evaluation and improvement of user interface (UI) for software system have been studied. In this paper, we evaluate how a position of software keyboard which displayed in the touchscreen affects the usability of the keyboard. In current devices, software keyboard is displayed on bottom of the display. The position of software keyboard may affects usability because of relation between position of key and holding/operating hand. In an experiment, three positions on the touchscreen were tested; bottom of the display, under the input window, and top of the display. As a result, keyboards placed on the top of the display or under the input window had taken lower error rate and higher subjective evaluation than bottom of the display, the de facto standard position.
为了防止系统运行过程中的错误,提高工作效率,对软件系统的可用性评估和用户界面改进进行了研究。在本文中,我们评估了显示在触摸屏上的软件键盘的位置如何影响键盘的可用性。在目前的设备中,软件键盘显示在显示器的底部。软件键盘的位置可能会影响可用性,因为键的位置与握/操作的手有关系。在一个实验中,测试了触摸屏上的三个位置;显示器的底部,输入窗口的下方和显示器的顶部。因此,放置在显示器顶部或输入窗口下方的键盘比放置在显示器底部(事实上的标准位置)的错误率更低,主观评价更高。
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引用次数: 8
A cooperative MAC for safety-related road information transmission in vehicular communication systems 车载通信系统中安全相关道路信息传输的合作MAC
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379948
Rinara Woo, D. Han
In this paper, we propose a cooperative media access control (CMAC) protocol to improve the packet reception ratio and to reduce the average delay for multi-hop transmission. The proposed protocol shows better packet delivery ratio and less delay than the IEEE 802.11p MAC protocol for multi-hop transmission.
在本文中,我们提出了一种合作媒体访问控制(CMAC)协议,以提高数据包的接收率和减少多跳传输的平均延迟。在多跳传输方面,与IEEE 802.11p MAC协议相比,该协议具有更高的分组传输率和更小的时延。
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引用次数: 3
Atomic fragmentation for efficient opportunistic multicasting over cognitive radio networks 在认知无线电网络上进行有效机会多播的原子碎片化
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379629
P. Polacek, Chih-Wei Huang
Cognitive radio (CR) represents an exciting new paradigm on spectrum utilization and potentially more bandwidth for exploding multimedia traffic and this potential can be further boosted by utilizing well established opportunistic multicasting principles. We focus on the layer encoded video multicast problem in a dynamic CR network. We contribute a data fragmentation mechanism, that fragments data into atomic units, combined with rateless code forward error control (FEC) protection, which enable maximum resource utilization. The resulting zero wasting scheduling scheme enables performance improvement that is showcased by simulation results.
认知无线电(CR)代表了一种令人兴奋的频谱利用新范式,并有可能为爆炸性多媒体流量提供更多带宽,而这种潜力可以通过利用完善的机会多播原则进一步提升。研究了动态CR网络中的层编码视频组播问题。我们提供了一种数据碎片化机制,将数据碎片化为原子单元,并结合无速率代码前向错误控制(FEC)保护,从而实现最大的资源利用率。由此产生的零浪费调度方案实现了仿真结果所展示的性能改进。
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引用次数: 1
Fingerprinting method using invariant offset huffman code length feature 指纹识别方法采用不变偏移霍夫曼码长度特征
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379945
Ta Minh Thanh, M. Iwakiri
This paper describes an experimental system integration of Digital Rights Management (DRM) architecture and fingerprinting which is composed of an incomplete cryptography scheme using invariant offset huffman code length feature and the user identification mechanism to control the quality of the digital contents. We adopt the AC-coefficent huffman code length feature of the DCT coefficient in the JPEG codec to the implement incomplete cryptography. In the our scheme, the copyright information is embedded into the decoded content while decoding process, and the size of digital contents are invariant in the whole process. Experimental results with simulation confirmed that the modified codes keep compatibility with standard JPEG format, and revealed the proposed method is suitable for DRM in the network distribution system.
本文介绍了一种数字版权管理(DRM)体系结构与指纹识别技术相结合的实验系统,该系统由不完全加密方案和用户识别机制组成,采用不变偏移量的霍夫曼码长度特征来控制数字内容的质量。我们利用JPEG编解码器中DCT系数的交流系数霍夫曼码长特征来实现不完全加密。在我们的方案中,版权信息在解码过程中嵌入到被解码的内容中,并且数字内容的大小在整个过程中是不变的。仿真实验结果表明,改进后的编码与标准JPEG格式保持兼容,表明该方法适用于网络分配系统中的数字版权管理。
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引用次数: 1
Technologies, implementations and applications for the Kleistian development of thoughts in speech 语音思维克莱斯特式发展的技术、实现和应用
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379973
O. Arnold, A. Schulz
Innovations in the fields of consumer electronics and media technologies are pervading the daily life and invading the private home. There emerge novel communication opportunities. Educational processes such as university studies, for illustration, are unconventionally expanded towards a casual home office. Web browsers and networking technologies provide access to serious content and direct manipulation technologies allow for some transformation of conventional studies into edutainment. Among the novel features is the opportunity for the learner to casually deal with learning content and to informally present his own work to friends and relatives at home in this way supporting the gradual development of thought in speech, as Kleist put it. Consumer electronics and media technology have set the stage for Kleistian learning demonstrated technically and didactically.
消费电子和媒体技术领域的创新正在渗透到日常生活中,并侵入私人家庭。出现了新的交流机会。例如,大学学习等教育过程非传统地扩展到休闲的家庭办公室。网络浏览器和网络技术提供了访问严肃内容的途径,而直接操作技术允许将传统研究转变为寓教于乐。正如克莱斯特所说,这种新颖的特点之一是学习者有机会随意处理学习内容,并在家里非正式地向朋友和亲戚展示自己的作品,这种方式支持思想在言语中的逐渐发展。消费电子产品和媒体技术为克莱斯特式学习提供了技术上和教学上的展示。
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引用次数: 1
Nonlinear filters for noise reduction in image signals 用于图像信号降噪的非线性滤波器
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379932
T. Kimura, S. Nakamura, T. Goto, S. Hirano, M. Sakurai
In this study, we investigate the performance of several nonlinear filters for noise reduction in image signals. We find that the total variation (TV) regularization filter exhibits the best performance for effective noise reduction and picture quality preservation. We analyze the behavior of the TV regularization filter and elucidate how noise is reduced effectively without losing edge sharpness or picture minuteness.
在本研究中,我们研究了几种非线性滤波器在图像信号降噪方面的性能。我们发现全变分(TV)正则化滤波器在有效降噪和保持图像质量方面表现出最好的性能。我们分析了电视正则化滤波器的行为,并阐明了如何在不损失边缘清晰度或图像细微性的情况下有效地降低噪声。
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引用次数: 0
FPGA implementation of LDPC encoder with approximate lower triangular matrix 用FPGA实现LDPC编码器的近似下三角矩阵
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379546
Yi Hua Chen, Jue-Hsuan Hsiao, J. He
This study used the weight (3, 6) approximate lower triangular regular parity check matrix to implement the LDPC encoding on the 5641R FPGA of the Software Define Radio system developed by National Instruments (NI) [1]. This study provided a detailed introduction to the encoding mechanism of the approximate lower triangular LDPC, and completed the implementation and verification of FPGA hardware.
本研究利用权值(3,6)近似下三角形正则奇偶校验矩阵,在美国国家仪器公司(NI)开发的软件定义无线电系统的5641R FPGA上实现LDPC编码。本研究详细介绍了近似下三角形LDPC的编码机制,并完成了FPGA硬件的实现与验证。
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引用次数: 0
Active Motion High Dynamic Range Imaging for digital still camera 数码相机主动运动高动态范围成像
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379562
Wonhee Choe, Sung-Chan Park, Hyun-Hwa Oh, Seong-Deok Lee
Active Motion High Dynamic Range Imaging (HDRI) is a new artifact-free HDRI technology for a consumer digital still camera. This technology allows us to optimize capturing time and to remove motion artifacts by a camera motion and a moving object. To optimize the capturing time, the key component of our approach is a dual-brightness mapping to detect and compensate the artifacts with just two images. This paper shows that the proposed HDRI approach effectively corrects the artifacts.
主动运动高动态范围成像(HDRI)是一种新的无伪影HDRI技术,用于消费类数码相机。这项技术使我们能够优化捕捉时间,并通过相机运动和移动物体去除运动伪影。为了优化捕获时间,我们的方法的关键组成部分是双亮度映射,仅用两张图像检测和补偿伪影。结果表明,所提出的HDRI方法可以有效地校正伪影。
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引用次数: 0
A Trojan research tool invading private homes: Concepts and implementations of playful learning 入侵私人住宅的特洛伊研究工具:好玩学习的概念和实现
Pub Date : 2012-12-13 DOI: 10.1109/GCCE.2012.6379974
K. Jantke, C. Woelfert
GORGE is the name of a research tool developed for investigations into playful development of technology competence. As a research tool, it has been employed several times in varying settings and application scenarios always quite successfully. Set up as a browser game, GORGE is now invading private homes. Playing GORGE may result in a gain of technology competence provided that particular aspects of digital games taxonomies are put into effect by setting up the edutainment system accordingly.
GORGE是一种研究工具的名称,用于调查技术能力的有趣发展。作为一种研究工具,它已经在不同的环境和应用场景中被多次使用,总是非常成功。作为一款网页游戏,《GORGE》现在正在入侵私人住宅。如果数字游戏分类的特定方面能够通过相应地设置教育娱乐系统而发挥作用,那么玩《GORGE》可能会获得技术能力。
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引用次数: 4
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The 1st IEEE Global Conference on Consumer Electronics 2012
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