Science process skills (SPS) are one of the skills needed in the chemistry learning process, in order to gain a complete understanding of the concepts. This skills categorized into two types; basic and integrated. This research aimed to develop a product of Augmented Reality (AR) learning media then to know its feasibility, practicality, and effectiveness on students’ basic SPS on acid base learning. The research adopted Research and Development (R&D) with 4-D model consisted of define, design, develop, and disseminate stages. Questionnaire was used to measure the feasibility and practicality. Then, the obtained data were analyzed by qualitative and quantitative descriptive. In addition, SPS test was used to measure the effectiveness of AR learning media and the data were analyzed by the test of One-way ANOVA, Tukey’s Post Hoc test, and General Linear Model (GLM) Univariate. The result showed that the AR learning media is feasible, practical, and effective with big influence to support students’ basic SPS on acid base learning.
科学过程技能(SPS)是化学学习过程中需要的技能之一,以获得对概念的完整理解。这种技能分为两类;基本的和综合的。本研究旨在开发一种增强现实(AR)学习媒体产品,以了解其对学生酸碱学习基础SPS的可行性、实用性和有效性。本研究采用了研发(R&D)的四维模型,包括定义、设计、开发和传播四个阶段。采用问卷调查的方式来衡量可行性和实用性。然后,对所得数据进行定性和定量描述分析。此外,采用SPS检验来衡量AR学习媒体的有效性,并采用单因素方差分析、Tukey’s Post Hoc检验和一般线性模型(GLM)单变量检验对数据进行分析。结果表明,AR学习媒体在支持学生基础SPS进行酸碱学习方面是可行、实用、有效且影响较大的。
{"title":"Supporting Students’ Basic Science Process Skills by Augmented Reality Learning Media","authors":"Tiara Lestari Paembonan, J. Ikhsan","doi":"10.26858/EST.V0I0.19448","DOIUrl":"https://doi.org/10.26858/EST.V0I0.19448","url":null,"abstract":"Science process skills (SPS) are one of the skills needed in the chemistry learning process, in order to gain a complete understanding of the concepts. This skills categorized into two types; basic and integrated. This research aimed to develop a product of Augmented Reality (AR) learning media then to know its feasibility, practicality, and effectiveness on students’ basic SPS on acid base learning. The research adopted Research and Development (R&D) with 4-D model consisted of define, design, develop, and disseminate stages. Questionnaire was used to measure the feasibility and practicality. Then, the obtained data were analyzed by qualitative and quantitative descriptive. In addition, SPS test was used to measure the effectiveness of AR learning media and the data were analyzed by the test of One-way ANOVA, Tukey’s Post Hoc test, and General Linear Model (GLM) Univariate. The result showed that the AR learning media is feasible, practical, and effective with big influence to support students’ basic SPS on acid base learning.","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"31 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-08-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85945518","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This analysis has been undertaken to demonstrate the life of the impact of emotional intelligence and reward on Organizational Citizenship Behavior in the Surakarta district. The methodology in this study uses a quantitative approach to multiple linear regression. The sample was carried out on 118 Teachers in Surakarta City. A closed questionnaire on the Google form based on the Likert scale was the testing instrument. T-test and F-test hypothesis testing. The conclusions show several conclusions, namely: 1) Emotional intelligence contributes positively and significantly to Organizational Citizenship Behavior in Surakarta City, meaning that emotional Organizational Citizenship Behavior can increase intelligence. 2) Incentives lead favorably and substantially to teachers in Surakarta City's Organizational Citizenship Behavior, where the incentive will improve teachers' Organizational Citizenship Behavior. 3) Emotional Intelligence and Compensation have an effect on Organizational Citizenship Behavior in Surakarta City with a determination coefficient value of 0.495 or 49.5%, namely, emotional intelligence and reward together contribute to Organizational Citizenship Behavior (Y) of 49.5%.
{"title":"The Impact of Emotional Intelligences and Reward on Teacher’s Organizational Citizenship Behavior","authors":"Masduki Ahmad, Heni Rochimah","doi":"10.26858/EST.V0I0.19537","DOIUrl":"https://doi.org/10.26858/EST.V0I0.19537","url":null,"abstract":"This analysis has been undertaken to demonstrate the life of the impact of emotional intelligence and reward on Organizational Citizenship Behavior in the Surakarta district. The methodology in this study uses a quantitative approach to multiple linear regression. The sample was carried out on 118 Teachers in Surakarta City. A closed questionnaire on the Google form based on the Likert scale was the testing instrument. T-test and F-test hypothesis testing. The conclusions show several conclusions, namely: 1) Emotional intelligence contributes positively and significantly to Organizational Citizenship Behavior in Surakarta City, meaning that emotional Organizational Citizenship Behavior can increase intelligence. 2) Incentives lead favorably and substantially to teachers in Surakarta City's Organizational Citizenship Behavior, where the incentive will improve teachers' Organizational Citizenship Behavior. 3) Emotional Intelligence and Compensation have an effect on Organizational Citizenship Behavior in Surakarta City with a determination coefficient value of 0.495 or 49.5%, namely, emotional intelligence and reward together contribute to Organizational Citizenship Behavior (Y) of 49.5%.","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"10 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-08-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84915851","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. Saman, Muhammad Arifin Ahmad, M. Bakhtiar, H. Pranoto
This research aims at identifying cognitive counseling intervention models to overcome students’ internet addiction at the Vocational High School Makassar. Besides, this study aims at determining the effectiveness of cognitive counseling to overcome students’ internet addiction at the Vocational High School Makassar. The research method was an experiment using the pretest-posttest control group design. The samples were 60 students divided into two groups, namely 30 experimental groups and 30 control groups. The data were collected data using the questionnaire. The data were then analyzed using descriptive analysis to obtain an overview of the level of students’ internet dependence before and after giving cognitive counseling interventions. The hypotheses were tested using t-test. There are some results in this study. First, the description of internet use behavior shows that there are indications that students are addicted to using the internet. It can be seen based on the time in accessing the internet, the objects used, and the types accessed when they use the internet. The level of internet addiction of students is in the high category. Second, the implementation of cognitive counseling interventions has a significant effect on decreasing the level of internet addiction. It is evident from the results of the posttest in the experimental group, which is lower than the control group. Third, the cognitive counseling intervention is effective to reduce students’ internet addiction of the Vocational High School Makassar.
{"title":"Cognitive Counseling Intervention to Overcome Students’ Internet Addiction in Indonesian Vocational High Schools","authors":"A. Saman, Muhammad Arifin Ahmad, M. Bakhtiar, H. Pranoto","doi":"10.26858/EST.V7I2.23424","DOIUrl":"https://doi.org/10.26858/EST.V7I2.23424","url":null,"abstract":"This research aims at identifying cognitive counseling intervention models to overcome students’ internet addiction at the Vocational High School Makassar. Besides, this study aims at determining the effectiveness of cognitive counseling to overcome students’ internet addiction at the Vocational High School Makassar. The research method was an experiment using the pretest-posttest control group design. The samples were 60 students divided into two groups, namely 30 experimental groups and 30 control groups. The data were collected data using the questionnaire. The data were then analyzed using descriptive analysis to obtain an overview of the level of students’ internet dependence before and after giving cognitive counseling interventions. The hypotheses were tested using t-test. There are some results in this study. First, the description of internet use behavior shows that there are indications that students are addicted to using the internet. It can be seen based on the time in accessing the internet, the objects used, and the types accessed when they use the internet. The level of internet addiction of students is in the high category. Second, the implementation of cognitive counseling interventions has a significant effect on decreasing the level of internet addiction. It is evident from the results of the posttest in the experimental group, which is lower than the control group. Third, the cognitive counseling intervention is effective to reduce students’ internet addiction of the Vocational High School Makassar.","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"38 12 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-08-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80641764","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The purpose of this study was to find out the effectiveness of ice breaking as an effort to increase the students’ learning motivation. This research was conducted in the Science Education Study Program of STKIP PGRI Nganjuk, East Java, Indonesia. The sample in this study was 25 students in the third semester who took the mechanics course.The sample used in this study was taken using purposive sampling technique. This type of comparative research is used in this study. Data collection techniques used, questionnaires, observation sheets, and documentation. This type of research is comparative which is used to examine differences in student learning motivation before and after being treated. The results of the study were based on the Paired T Test shows value probability/ p Paired T test value of 0.000. This means that there are differences in student learning motivation after being given the ice breaking learning model. This ice breaking was implemented as an effort to reduce saturation and boredom of the students during the learning process. The new thing that is obtained is that the application of games can increase learning motivation
{"title":"Online Learning Solution: Ice Breaking Application to Increase Student Motivation","authors":"H. Pratama, T. W. Maduretno, A. C. Yusro","doi":"10.26858/EST.V7I1.19289","DOIUrl":"https://doi.org/10.26858/EST.V7I1.19289","url":null,"abstract":"The purpose of this study was to find out the effectiveness of ice breaking as an effort to increase the students’ learning motivation. This research was conducted in the Science Education Study Program of STKIP PGRI Nganjuk, East Java, Indonesia. The sample in this study was 25 students in the third semester who took the mechanics course.The sample used in this study was taken using purposive sampling technique. This type of comparative research is used in this study. Data collection techniques used, questionnaires, observation sheets, and documentation. This type of research is comparative which is used to examine differences in student learning motivation before and after being treated. The results of the study were based on the Paired T Test shows value probability/ p Paired T test value of 0.000. This means that there are differences in student learning motivation after being given the ice breaking learning model. This ice breaking was implemented as an effort to reduce saturation and boredom of the students during the learning process. The new thing that is obtained is that the application of games can increase learning motivation","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"16 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75991808","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
S. Sherly, Darwin Lie, Vivi Candra, Dolly Miduk Siallagan, A. Sudirman
This research aims to determine the role of job satisfaction as a mediator of the relationship between principal supervision and compensation for teacher performance. The research design used a quantitative approach to causality. To obtain research data using documentation instruments and distributing questionnaires online. The sample used in the study was 215 respondents. The basis for determining the sample is oriented towards a non-probability sampling approach using a purposive sampling formula. To test the mediating effect of satisfaction and the relationship between principal supervision and compensation on teacher performance, a structural equation modeling (SEM) approach is used using partial least squares. Under the research results, It was found that the fact that principal supervision had a significant effect on job satisfaction and teacher performance. Then compensation also has a significant effect on job satisfaction and teacher performance. The findings of the mediation effect state that job satisfaction successfully mediates the relationship between principal supervision and compensation for teacher performance
{"title":"Interpretation of the Effects of Job Satisfaction Mediation on the Effect of Principal Supervision and Compensation on Teacher Performance","authors":"S. Sherly, Darwin Lie, Vivi Candra, Dolly Miduk Siallagan, A. Sudirman","doi":"10.26858/EST.V7I1.19208","DOIUrl":"https://doi.org/10.26858/EST.V7I1.19208","url":null,"abstract":"This research aims to determine the role of job satisfaction as a mediator of the relationship between principal supervision and compensation for teacher performance. The research design used a quantitative approach to causality. To obtain research data using documentation instruments and distributing questionnaires online. The sample used in the study was 215 respondents. The basis for determining the sample is oriented towards a non-probability sampling approach using a purposive sampling formula. To test the mediating effect of satisfaction and the relationship between principal supervision and compensation on teacher performance, a structural equation modeling (SEM) approach is used using partial least squares. Under the research results, It was found that the fact that principal supervision had a significant effect on job satisfaction and teacher performance. Then compensation also has a significant effect on job satisfaction and teacher performance. The findings of the mediation effect state that job satisfaction successfully mediates the relationship between principal supervision and compensation for teacher performance","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"18 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-04-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86386223","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Q. Aini, M. Yusup, N. Santoso, Ayi Rakhmat Ramdani, U. Rahardja
In the current 5.0 era, almost all documents are digitally packaged, and the university needs to adapt to ever-evolving technology. For students, the test card is essential as proof of the contest to carry out the final exam. However, in practice, some University Student Exam Card sheets still adopt the traditional nature of queues. This will cause problems if the exam card can be lost or damaged. Digitalization can disruption the world of education, especially Exam Cards that are digital and systematically stored on the website page. SiS + is a Student iLearning Services that can make it easier for Raharja University students to access all their lecture needs by digitizing them. The YII Framework-based SiS + website's development uses the DevOps method to get online exam cards because applicable regulations fulfill student attendance. This research is expected to transform the student management system efficiency, reduce queues, and implement physical distancing during a pandemic.
{"title":"Digitalization Online Exam Cards in the Era of Disruption 5.0 using the DevOps Method","authors":"Q. Aini, M. Yusup, N. Santoso, Ayi Rakhmat Ramdani, U. Rahardja","doi":"10.26858/EST.V7I1.18837","DOIUrl":"https://doi.org/10.26858/EST.V7I1.18837","url":null,"abstract":"In the current 5.0 era, almost all documents are digitally packaged, and the university needs to adapt to ever-evolving technology. For students, the test card is essential as proof of the contest to carry out the final exam. However, in practice, some University Student Exam Card sheets still adopt the traditional nature of queues. This will cause problems if the exam card can be lost or damaged. Digitalization can disruption the world of education, especially Exam Cards that are digital and systematically stored on the website page. SiS + is a Student iLearning Services that can make it easier for Raharja University students to access all their lecture needs by digitizing them. The YII Framework-based SiS + website's development uses the DevOps method to get online exam cards because applicable regulations fulfill student attendance. This research is expected to transform the student management system efficiency, reduce queues, and implement physical distancing during a pandemic.","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"20 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-04-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"83524099","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This research is development research aimed to develop a learning product in the form of a Multimedia-based E-book on Digital Simulation Subjects which are feasible or valid and easy to use or practical. The test subjects in this research and development consisted of content experts, media experts and subject teachers of digital simulation and grade 10th students of SMK Negeri 4 Gowa. The ADDIE development model used in this study consisted of five stages, namely: (1) analysis stage, (2) design stage, (3) development stage, (4) implementation stage (5) evaluation stage. The development of multimedia-based digital simulation e-book through the material expert validation stage with the score of 4.73 and media validation 4.60 shows that the material and design or media evaluation in the e-book is feasible or valid. Then, the teacher's response obtained a score of 4.71, the average score of individual student trials was 92.14, and the average score of the student group trial was 90, which means the e-book is easy to use by teachers and students. there were no students who acquired a low score from the test results after learning using the e-book which means it is effectively used.
本研究是一项开发研究,旨在开发一种可行有效、易于使用或实用的基于多媒体的数字仿真学科电子书学习产品。本次研发的测试对象由数字仿真的内容专家、媒体专家、学科教师和SMK Negeri 4 Gowa的10年级学生组成。本研究使用的ADDIE开发模型包括五个阶段,即:(1)分析阶段,(2)设计阶段,(3)开发阶段,(4)实施阶段,(5)评价阶段。基于多媒体的数字模拟电子书开发通过材料专家验证阶段,得分为4.73分,媒体验证为4.60分,表明电子书中的材料和设计或媒体评估是可行或有效的。教师的反应得分为4.71分,学生个体试验的平均得分为92.14分,学生群体试验的平均得分为90分,说明该电子书易于师生使用。在使用电子书学习后,没有学生在测试结果中获得低分,这意味着它得到了有效的利用。
{"title":"The Development Of Multimedia-Based Digital Simulation E-Book For Vocational Schools","authors":"N. H., Arnidah Arnidah, Hamsar Hasfat","doi":"10.26858/EST.V7I1.19193","DOIUrl":"https://doi.org/10.26858/EST.V7I1.19193","url":null,"abstract":"This research is development research aimed to develop a learning product in the form of a Multimedia-based E-book on Digital Simulation Subjects which are feasible or valid and easy to use or practical. The test subjects in this research and development consisted of content experts, media experts and subject teachers of digital simulation and grade 10th students of SMK Negeri 4 Gowa. The ADDIE development model used in this study consisted of five stages, namely: (1) analysis stage, (2) design stage, (3) development stage, (4) implementation stage (5) evaluation stage. The development of multimedia-based digital simulation e-book through the material expert validation stage with the score of 4.73 and media validation 4.60 shows that the material and design or media evaluation in the e-book is feasible or valid. Then, the teacher's response obtained a score of 4.71, the average score of individual student trials was 92.14, and the average score of the student group trial was 90, which means the e-book is easy to use by teachers and students. there were no students who acquired a low score from the test results after learning using the e-book which means it is effectively used.","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"50 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-04-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88509912","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Imanuel Sairo Awang, Gabriel Serani, Z. Prasetyo, M. N. Wangid
The learning process in class must be managed so that students can grow the character in students. The character of students can grow and develop through learning based on local wisdom that has life values. These values are inherent with the values of character in the life of the nation and state. But to design a learning that can develop character requires an integrated study between pedagogy and learning content. The results of this study are outlined in the Pedagogical Content Knowledge (PCK). This study aims to produce PCK based on local wisdom that can develop the national character of elementary school students. To get a decent PCK, the research was carried out using the Research and Development (R&D) approach. The results revealed that, PCK based on local wisdom of the Dayak Desa tribe, was able to improve the behaviour of national character into unity, mutual cooperation, and honesty, each by 0.77; 0.77; and 0.86. Thus, it can be concluded that PCK based on local wisdom can develop the national character of elementary school students.
{"title":"Pedagogical Content Knowledge (PCK) Based On Local Wisdom To Develop Students’ Nationality Characteristics","authors":"Imanuel Sairo Awang, Gabriel Serani, Z. Prasetyo, M. N. Wangid","doi":"10.26858/est.v0i0.18892","DOIUrl":"https://doi.org/10.26858/est.v0i0.18892","url":null,"abstract":"The learning process in class must be managed so that students can grow the character in students. The character of students can grow and develop through learning based on local wisdom that has life values. These values are inherent with the values of character in the life of the nation and state. But to design a learning that can develop character requires an integrated study between pedagogy and learning content. The results of this study are outlined in the Pedagogical Content Knowledge (PCK). This study aims to produce PCK based on local wisdom that can develop the national character of elementary school students. To get a decent PCK, the research was carried out using the Research and Development (R&D) approach. The results revealed that, PCK based on local wisdom of the Dayak Desa tribe, was able to improve the behaviour of national character into unity, mutual cooperation, and honesty, each by 0.77; 0.77; and 0.86. Thus, it can be concluded that PCK based on local wisdom can develop the national character of elementary school students.","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"31 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86896130","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This study aims to determine the effect of the Barrett Taxonomy Reorganization Method on the intensive reading ability of class VIII students of SMP Negeri 2 Duampanua, Pinrang Regency, 2019/2020 academic year. This type of research is a quasi-experimental design with True Experimental Design. The variables in this study were the Barrett Taxonomy Reorganization Method and intensive reading skills. The experimental group was class VIII.1 students and the control group was grade VIII.3 students of SMP Negeri 2 Duampanua, Pinrang Regency. Research data collection techniques in the form of tests. The results showed that the intensive reading ability using the Barrett Taxonomy Reorganization method was higher than the intensive reading ability using the conventional method for eighth grade students of SMP Negeri 2 Duampanua, Pinrang Regency. This is evidenced by the results of the t-test with a significance level of 5% (95% confidence level) obtained t count (3.061)> t table (0.278). The value of t count> t table shows that the intensive reading skills of the two groups differ significantly. Therefore, it can be concluded that the effect of the Barrett Taxonomy Reorganization method can not only improve students' understanding but also their reading ability.
本研究旨在确定巴雷特分类重组法对平让县(Pinrang Regency) Negeri 2 Duampanua中学八年级学生精读能力的影响。这种类型的研究是一种准实验设计,具有真实的实验设计。本研究变量为Barrett分类重组法和精读技巧。试验组为平壤县杜万帕努瓦中学八、一年级学生,对照组为平壤县杜万帕努瓦中学八、三年级学生。研究测试形式的数据收集技术。结果表明:平让县杜万帕努瓦中学八年级学生使用Barrett分类重组法的精读能力高于使用常规方法的精读能力。t检验结果为显著性水平为5%(95%置信水平),得到t count (3.061)> t table(0.278)。t count> t表的值表明,两组的精读技能差异显著。因此,可以得出结论,巴雷特分类重组法的效果不仅可以提高学生的理解能力,还可以提高学生的阅读能力。
{"title":"Barrett Taxonomy Reorganization To Improve Students' Intensive Reading Ability","authors":"Muhammad Akhir, M. Marwiah","doi":"10.26858/EST.V7I1.16417","DOIUrl":"https://doi.org/10.26858/EST.V7I1.16417","url":null,"abstract":"This study aims to determine the effect of the Barrett Taxonomy Reorganization Method on the intensive reading ability of class VIII students of SMP Negeri 2 Duampanua, Pinrang Regency, 2019/2020 academic year. This type of research is a quasi-experimental design with True Experimental Design. The variables in this study were the Barrett Taxonomy Reorganization Method and intensive reading skills. The experimental group was class VIII.1 students and the control group was grade VIII.3 students of SMP Negeri 2 Duampanua, Pinrang Regency. Research data collection techniques in the form of tests. The results showed that the intensive reading ability using the Barrett Taxonomy Reorganization method was higher than the intensive reading ability using the conventional method for eighth grade students of SMP Negeri 2 Duampanua, Pinrang Regency. This is evidenced by the results of the t-test with a significance level of 5% (95% confidence level) obtained t count (3.061)> t table (0.278). The value of t count> t table shows that the intensive reading skills of the two groups differ significantly. Therefore, it can be concluded that the effect of the Barrett Taxonomy Reorganization method can not only improve students' understanding but also their reading ability.","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"os-34 1","pages":"76-83"},"PeriodicalIF":0.0,"publicationDate":"2021-04-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87220308","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
D. Sulistiyarini, Febrianto Sabirin, Dochi Ramadhani
This study aims to determine the website design skills of Information Technology and Computer Education Program (P.TIK) at IKIP PGRI Pontianak students and to determine the differences in website design skills of P.TIK students using Blended Learning (BL) and face-to-face learning (F2F) in website design project. The research method used in this study is an experimental method with a quasi-experimental form. The sample in this study amounted to 63 students who were divided into two groups namely classes that apply BL and classes that apply F2F in implementing website design projects. Data collection techniques in the form of measurement techniques using tools in the form of a portfolio. Data analysis techniques using descriptive statistics and inferential statistics. The results showed that the website design skills of students after working on a website design project were in the good category, and there were significant differences in website design skills between the groups applying BL and the groups applying F2F
{"title":"Effect of Project-Based Learning Through Blended Learning on Website Design Skills","authors":"D. Sulistiyarini, Febrianto Sabirin, Dochi Ramadhani","doi":"10.26858/est.v7i1.17789","DOIUrl":"https://doi.org/10.26858/est.v7i1.17789","url":null,"abstract":"This study aims to determine the website design skills of Information Technology and Computer Education Program (P.TIK) at IKIP PGRI Pontianak students and to determine the differences in website design skills of P.TIK students using Blended Learning (BL) and face-to-face learning (F2F) in website design project. The research method used in this study is an experimental method with a quasi-experimental form. The sample in this study amounted to 63 students who were divided into two groups namely classes that apply BL and classes that apply F2F in implementing website design projects. Data collection techniques in the form of measurement techniques using tools in the form of a portfolio. Data analysis techniques using descriptive statistics and inferential statistics. The results showed that the website design skills of students after working on a website design project were in the good category, and there were significant differences in website design skills between the groups applying BL and the groups applying F2F","PeriodicalId":32068,"journal":{"name":"Journal of EST Educational Science And Technology","volume":"54 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-03-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89479306","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}