Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111133
Toshiki Katanosaka, M. F. Ferdous Khan, Ken Sakamura
With rapid proliferation of digitalization and compulsion by COVID-19 pandemic, learning formats have been changing from face-to-face to online. Online education enables learners to take courses from anywhere, anytime, but it can also cause some problems for learners who struggle to maintain motivation. In addition, for STEAM education, it is important to engage in hands-on activities, but the ongoing pandemic has made it difficult for students to gather in one place to perform such activities. Incorporating gamification into online education can potentially motivate students and make STEAM education more interactive. On this premise, we have developed PhyGame as a learning system to help high-school students learn Physics. The system includes common game elements such as badges and leaderboards, and interactive simulation of Physics concepts embodying game-like charm. It also includes three modes of learning that allow students to adjust the difficulty according to their own learning levels, and a function that automatically saves learning log. For evaluation, PhyGame was used by students (N=23) at a high school in central Tokyo. The students rated the system on a scale of 1 to 10, and the main results are as follows: (1) Using PhyGame made learning enjoyable (mean score: 7.74); (2) PhyGame provided a good UI/UX (mean score: 7.83); (3) The overall experience with PhyGame was satisfactory (mean: 7.00). Our evaluation results show that interactive and gamified learning systems like PhyGame have a positive impact on user engagement and motivation.
{"title":"A Physics Learning System Using Gamification for High-School Students","authors":"Toshiki Katanosaka, M. F. Ferdous Khan, Ken Sakamura","doi":"10.1109/ICIET56899.2023.10111133","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111133","url":null,"abstract":"With rapid proliferation of digitalization and compulsion by COVID-19 pandemic, learning formats have been changing from face-to-face to online. Online education enables learners to take courses from anywhere, anytime, but it can also cause some problems for learners who struggle to maintain motivation. In addition, for STEAM education, it is important to engage in hands-on activities, but the ongoing pandemic has made it difficult for students to gather in one place to perform such activities. Incorporating gamification into online education can potentially motivate students and make STEAM education more interactive. On this premise, we have developed PhyGame as a learning system to help high-school students learn Physics. The system includes common game elements such as badges and leaderboards, and interactive simulation of Physics concepts embodying game-like charm. It also includes three modes of learning that allow students to adjust the difficulty according to their own learning levels, and a function that automatically saves learning log. For evaluation, PhyGame was used by students (N=23) at a high school in central Tokyo. The students rated the system on a scale of 1 to 10, and the main results are as follows: (1) Using PhyGame made learning enjoyable (mean score: 7.74); (2) PhyGame provided a good UI/UX (mean score: 7.83); (3) The overall experience with PhyGame was satisfactory (mean: 7.00). Our evaluation results show that interactive and gamified learning systems like PhyGame have a positive impact on user engagement and motivation.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"133 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115775477","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111265
Clara Herlina Karjo, W. Andreani
Since the Covid-19 outbreak in March 2020, e-learning has become a necessity. There may have been some uncertainty on how to perform e-learning properly because many educational institutions may not have expected the rapid change in learning style. This is especially true when it comes to offering an e-learning management system (LMS). This study aims to examine the affordances of higher education institutions in Indonesia in conducting the e-learning during the pandemic. To understand more about the adoption of e-learning in their individual institutions, we conducted an online survey towards 100 university lecturers from several cities. The results revealed that 79% of the participants used a specially built LMS in their universities, while the rest still used commercially built LMS like Moodle. Then, 82% of the participants prefer blended learning model which combined face-to-face and e-learning models, and 46% of them wanted to have a fifty-fifty division between face to face and e-learning. As for the challenges, no interaction with students was deemed as the most disturbing challenge for the lecturers. The results imply that e-learning will continue to be implemented in Indonesia, regardless of the condition of the pandemic. Thus, universities should provide an e-LMS that can cater all the e-learning needs, while lecturers should also equip themselves with pedagogical as well as technological skills to face the e-learning challenges.
{"title":"E-learning Challenges for Lecturers in Indonesia Higher Education Institutions","authors":"Clara Herlina Karjo, W. Andreani","doi":"10.1109/ICIET56899.2023.10111265","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111265","url":null,"abstract":"Since the Covid-19 outbreak in March 2020, e-learning has become a necessity. There may have been some uncertainty on how to perform e-learning properly because many educational institutions may not have expected the rapid change in learning style. This is especially true when it comes to offering an e-learning management system (LMS). This study aims to examine the affordances of higher education institutions in Indonesia in conducting the e-learning during the pandemic. To understand more about the adoption of e-learning in their individual institutions, we conducted an online survey towards 100 university lecturers from several cities. The results revealed that 79% of the participants used a specially built LMS in their universities, while the rest still used commercially built LMS like Moodle. Then, 82% of the participants prefer blended learning model which combined face-to-face and e-learning models, and 46% of them wanted to have a fifty-fifty division between face to face and e-learning. As for the challenges, no interaction with students was deemed as the most disturbing challenge for the lecturers. The results imply that e-learning will continue to be implemented in Indonesia, regardless of the condition of the pandemic. Thus, universities should provide an e-LMS that can cater all the e-learning needs, while lecturers should also equip themselves with pedagogical as well as technological skills to face the e-learning challenges.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128485212","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111402
M. Setiawan, Maria Tamarina Prawati, C. H. Karjo
Due to the Covid-19 pandemic, teachers have to hesitantly switch to the virtual world of teaching, known as enriched virtual blended learning in which technology, surely plays a significant role in material delivery and discussion. Studies related to blended learning in English language classes, especially in academic writing classes, have been done in many countries, but they are still lacking in the Indonesian setting. This study aimed to investigate the effectiveness of technology utilization in enriched blended learning to teach academic writing and the students’ perspectives towards the use of technology in blended learning. This study involving forty-five students in a university in Jakarta applied both quantitative and qualitative methods. A pre-test and a post-test were assigned before and after the blended learning period to study the effectiveness of blended learning. In addition, surveys and interviews were conducted to investigate the students’ perspectives. The results indicated that the use of technology in blended learning effectively helped students develop their academic writing skills despite being a new experience. Furthermore, despite some limitations, this strategy of using technology in teaching-learning was accepted with optimism as they started to get accustomed to it. Hence, the use of technology is promising for the future of learning.
{"title":"Blending Academic Writing: The Use of Technology to teach amid Covid-19 Pandemic","authors":"M. Setiawan, Maria Tamarina Prawati, C. H. Karjo","doi":"10.1109/ICIET56899.2023.10111402","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111402","url":null,"abstract":"Due to the Covid-19 pandemic, teachers have to hesitantly switch to the virtual world of teaching, known as enriched virtual blended learning in which technology, surely plays a significant role in material delivery and discussion. Studies related to blended learning in English language classes, especially in academic writing classes, have been done in many countries, but they are still lacking in the Indonesian setting. This study aimed to investigate the effectiveness of technology utilization in enriched blended learning to teach academic writing and the students’ perspectives towards the use of technology in blended learning. This study involving forty-five students in a university in Jakarta applied both quantitative and qualitative methods. A pre-test and a post-test were assigned before and after the blended learning period to study the effectiveness of blended learning. In addition, surveys and interviews were conducted to investigate the students’ perspectives. The results indicated that the use of technology in blended learning effectively helped students develop their academic writing skills despite being a new experience. Furthermore, despite some limitations, this strategy of using technology in teaching-learning was accepted with optimism as they started to get accustomed to it. Hence, the use of technology is promising for the future of learning.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"50 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133032084","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111434
Y. Yung
One very common problem in Statistics that the undergraduate students, or even the postgraduate students, is facing is how to choose the correct statistical tests. Choosing the incorrect tests may generate meaningless results leading to misleading conclusions or disastrous decisions. The current study focused on evaluating the effectiveness of providing students with a systematic way to select the correct statistical tests. A quasi-experimental design was employed. Post-assessment scores were used to measure achievement, and post-survey responses were used to measure students’ attitude in choosing statistical tests in a systematic manner. Results showed that selecting statistical tests systematically has a statistically significant effect on achievement. Furthermore, the post-survey responses indicated that students were feeling much more confident with their analysis. Based on the findings of this study, it can be concluded that the use of systematic approach in teaching second-year undergraduate students on how to choose correct statistical tests is more effective than using traditional (face-to-face) instruction.
{"title":"Enhancing Statistics Education by Choosing the Correct Statistical Tests through a Systematic Approach","authors":"Y. Yung","doi":"10.1109/ICIET56899.2023.10111434","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111434","url":null,"abstract":"One very common problem in Statistics that the undergraduate students, or even the postgraduate students, is facing is how to choose the correct statistical tests. Choosing the incorrect tests may generate meaningless results leading to misleading conclusions or disastrous decisions. The current study focused on evaluating the effectiveness of providing students with a systematic way to select the correct statistical tests. A quasi-experimental design was employed. Post-assessment scores were used to measure achievement, and post-survey responses were used to measure students’ attitude in choosing statistical tests in a systematic manner. Results showed that selecting statistical tests systematically has a statistically significant effect on achievement. Furthermore, the post-survey responses indicated that students were feeling much more confident with their analysis. Based on the findings of this study, it can be concluded that the use of systematic approach in teaching second-year undergraduate students on how to choose correct statistical tests is more effective than using traditional (face-to-face) instruction.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"258 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133812831","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111477
Ramon L. Rodriguez, Mideth B. Abisado, Myron Darrel L. Montefalcon, Jay Rhald Padilla, Elcid A. Serrano, NU-Dasmarinas
In today’s age, the use and access to technology have become essential aspects of every individual. However, digital immigrants, individuals raised before the digital age, need help to cope with this advancement. In this study, the Education Technology Office conducted an onsite learning intervention to teach the digital immigrant faculty members about using Microsoft Applications such as Office365, Microsoft Teams, and Microsoft Forms. The faculty members’ facial expressions during the intervention were recorded using a web camera. Five consented videos of 1 hour were obtained in the data collection process. The video dataset was processed using the OpenFace toolkit to detect the facial features per frame. Afterward, feature selection and extraction of Action units were applied before fitting to the LSTM model. The LSTM model yielded a recognition accuracy of 97.3% on the validation set. In the analysis of facial expressions based on time, it was observed that as time progressed during the learning intervention, there were not many changes in the emotion of the participants. Also, the most frequent emotion recognized in different timestamps (initial, middle, final) part was ’happy,’ which may indicate that the participant has enjoyed the intervention and may suggest that it is effective. While other emotions were also evidently recognized, such as ’sad’ and ’surprised’, which might indicate the difficulty or challenges encountered by the digital immigrants during the learning intervention.
{"title":"Classifying Emotions of Digital Immigrants while using Software Application based on Facial Features","authors":"Ramon L. Rodriguez, Mideth B. Abisado, Myron Darrel L. Montefalcon, Jay Rhald Padilla, Elcid A. Serrano, NU-Dasmarinas","doi":"10.1109/ICIET56899.2023.10111477","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111477","url":null,"abstract":"In today’s age, the use and access to technology have become essential aspects of every individual. However, digital immigrants, individuals raised before the digital age, need help to cope with this advancement. In this study, the Education Technology Office conducted an onsite learning intervention to teach the digital immigrant faculty members about using Microsoft Applications such as Office365, Microsoft Teams, and Microsoft Forms. The faculty members’ facial expressions during the intervention were recorded using a web camera. Five consented videos of 1 hour were obtained in the data collection process. The video dataset was processed using the OpenFace toolkit to detect the facial features per frame. Afterward, feature selection and extraction of Action units were applied before fitting to the LSTM model. The LSTM model yielded a recognition accuracy of 97.3% on the validation set. In the analysis of facial expressions based on time, it was observed that as time progressed during the learning intervention, there were not many changes in the emotion of the participants. Also, the most frequent emotion recognized in different timestamps (initial, middle, final) part was ’happy,’ which may indicate that the participant has enjoyed the intervention and may suggest that it is effective. While other emotions were also evidently recognized, such as ’sad’ and ’surprised’, which might indicate the difficulty or challenges encountered by the digital immigrants during the learning intervention.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127719595","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111496
Ming-Hsiu Liu, Ying Zhu, Li Li, Yue Wang
The pandemic of the COVID-19, has brought a great impact to the education and teaching, so the teaching can only be carried out online, in order to ensure the monitoring and management of teaching quality during teaching. This project import the latest information intelligent teaching system, multi-directional to ensure the monitoring and control of teaching quality, the deep integration of "Rain Classroom" technology and teaching in this project, So that the interaction information between teachers and students can be recorded in real time during the online teaching, and organized, analyzed, stored also; Import the online teaching platform, collected the students records that finished homework during the epidemic; Import the online virtual experiment platform, online to finished the remote experimental operation of students. Thus, the trinity builds a three-dimensional teaching quality assurance system to escort high-quality big data course teaching during the epidemic.
{"title":"Research and Practice of \"Trinity\" Construction of Emerging Engineering Big Data Course Teaching Quality Assurance System during the Epidemic","authors":"Ming-Hsiu Liu, Ying Zhu, Li Li, Yue Wang","doi":"10.1109/ICIET56899.2023.10111496","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111496","url":null,"abstract":"The pandemic of the COVID-19, has brought a great impact to the education and teaching, so the teaching can only be carried out online, in order to ensure the monitoring and management of teaching quality during teaching. This project import the latest information intelligent teaching system, multi-directional to ensure the monitoring and control of teaching quality, the deep integration of \"Rain Classroom\" technology and teaching in this project, So that the interaction information between teachers and students can be recorded in real time during the online teaching, and organized, analyzed, stored also; Import the online teaching platform, collected the students records that finished homework during the epidemic; Import the online virtual experiment platform, online to finished the remote experimental operation of students. Thus, the trinity builds a three-dimensional teaching quality assurance system to escort high-quality big data course teaching during the epidemic.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134068215","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
It has become increasingly important for graduate students worldwide, especially international graduate students, to write about their research in academic English. This study aimed at identifying the domain knowledge which affects the proficiency of English as a second language (ESL) academic writing and developing the constructionism-based framework for Chinese international master students in Thailand. A systematic literature review with VOSviewer visualization was conducted to identify the general domain knowledge of ESL academic writing. Six hundred twenty research articles published between 2018 to 2022 were screened, and 120 of them were included in the synthesis. Then ESL academic writing from 11 Chinese international master students in Thailand was collected to do error analysis. Based on constructionism, a framework was developed to guide the instruction design. The findings of this study would contribute to the body of literature on the learning theory of constructionism and yield insightful implications for andragogy on ESL academic writing, which can hopefully benefit international students in higher education.
{"title":"Constructionism-Based Framework of English as a Second Language Academic Writing for Chinese International Master Students in Thailand","authors":"Yuehan Chen, Teeraporn Saeheaw, Atichart Harncharnchai","doi":"10.1109/ICIET56899.2023.10111262","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111262","url":null,"abstract":"It has become increasingly important for graduate students worldwide, especially international graduate students, to write about their research in academic English. This study aimed at identifying the domain knowledge which affects the proficiency of English as a second language (ESL) academic writing and developing the constructionism-based framework for Chinese international master students in Thailand. A systematic literature review with VOSviewer visualization was conducted to identify the general domain knowledge of ESL academic writing. Six hundred twenty research articles published between 2018 to 2022 were screened, and 120 of them were included in the synthesis. Then ESL academic writing from 11 Chinese international master students in Thailand was collected to do error analysis. Based on constructionism, a framework was developed to guide the instruction design. The findings of this study would contribute to the body of literature on the learning theory of constructionism and yield insightful implications for andragogy on ESL academic writing, which can hopefully benefit international students in higher education.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133980225","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111109
Tianyu Wang, S. Yamaguchi
We studied and developed a travel route recommendation system based on a route clustering algorithm. Firstly, we extracted real users’ travel routes from the data accumulated in SNS and built a travel route database. Secondly, we propose a route clustering algorithm that considers the spatial similarity of routes. We applied this algorithm to design the travel route recommendation system. The system can retrieve the travel routes in the database that match the user’s preferences and put similar routes into the same route set by the route clustering algorithm. Eventually, the system will recommend several route sets to the user. Since each route set has different spatial characteristics, users can quickly understand the differences between these routes. We showed the system to 21 graduate students at Yamaguchi University and conducted a questionnaire survey. The survey results show that more than 75% of respondents felt that clustering routes through route clustering algorithms would help them more quickly understand the differences and characteristics of those recommended travel routes.
{"title":"A Travel Route Recommendation System Based on Route Clustering Algorithm Considering Spatial Similarity of Routes","authors":"Tianyu Wang, S. Yamaguchi","doi":"10.1109/ICIET56899.2023.10111109","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111109","url":null,"abstract":"We studied and developed a travel route recommendation system based on a route clustering algorithm. Firstly, we extracted real users’ travel routes from the data accumulated in SNS and built a travel route database. Secondly, we propose a route clustering algorithm that considers the spatial similarity of routes. We applied this algorithm to design the travel route recommendation system. The system can retrieve the travel routes in the database that match the user’s preferences and put similar routes into the same route set by the route clustering algorithm. Eventually, the system will recommend several route sets to the user. Since each route set has different spatial characteristics, users can quickly understand the differences between these routes. We showed the system to 21 graduate students at Yamaguchi University and conducted a questionnaire survey. The survey results show that more than 75% of respondents felt that clustering routes through route clustering algorithms would help them more quickly understand the differences and characteristics of those recommended travel routes.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132661357","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111108
Le Jiang, Mohd Anuaruddin Bin Ahmadon, Di Zhang, Tomoya Fukada, S. Yamaguchi
We have developed a web application named SynergyAI using the scikit-learn library and the Flask framework. SynergyAI is an AI-Human Pair Programming Design Tool based on Program Net, which allows users to create and edit their program nets. A human programmer can edit program net nodes to select input data, predict data and obtain prediction accuracy rates. SynergyAI also includes an AI-programmer advice function, which allows users to quickly obtain highly accurate program nets with minimum data utilization.
{"title":"SynergyAI: An Human-AI Pair Programming Design Tool Based on Program Net","authors":"Le Jiang, Mohd Anuaruddin Bin Ahmadon, Di Zhang, Tomoya Fukada, S. Yamaguchi","doi":"10.1109/ICIET56899.2023.10111108","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111108","url":null,"abstract":"We have developed a web application named SynergyAI using the scikit-learn library and the Flask framework. SynergyAI is an AI-Human Pair Programming Design Tool based on Program Net, which allows users to create and edit their program nets. A human programmer can edit program net nodes to select input data, predict data and obtain prediction accuracy rates. SynergyAI also includes an AI-programmer advice function, which allows users to quickly obtain highly accurate program nets with minimum data utilization.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128897099","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111171
Yella Dezas Perdani, C. Sidupa, J. Luke, Fransisca Hanita Rusgowanto
The research used a qualitative research design to discover the vocational school students’ perspectives on the VBee diary writing application, especially regarding the features and writing activity and whether it could help them improve their writing skills. Purposive sampling was used to select research participants so they could be contacted if additional data were needed. The participants were 117 students who attended three vocational schools on Java Island, Indonesia. Data was also collected through questionnaires and interviews. The findings showed that the features of VBee diary writing, such as emoji and colour, and feedback features were engaging and easy to use, which allowed the students to practice an enjoyable writing activity in English. After that, through the use of the VBee diary writing application, the students thought that they became inventive, expressive, and assured in writing in English. Then, the VBee diary writing application enabled students to improve their writing skills and assisted them in completing teacher-assigned assignments. Furthermore, it was recommended that the VBee’s colour, emoji, and background should be enhanced to make it more engaging. Then, creating an Android version was also strongly recommended so language students as users could log in without first accessing the web and entering their username and password.
{"title":"Vocational Students’ Perceptions on the VBee Diary Writing Application: Features and Writing Activity","authors":"Yella Dezas Perdani, C. Sidupa, J. Luke, Fransisca Hanita Rusgowanto","doi":"10.1109/ICIET56899.2023.10111171","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111171","url":null,"abstract":"The research used a qualitative research design to discover the vocational school students’ perspectives on the VBee diary writing application, especially regarding the features and writing activity and whether it could help them improve their writing skills. Purposive sampling was used to select research participants so they could be contacted if additional data were needed. The participants were 117 students who attended three vocational schools on Java Island, Indonesia. Data was also collected through questionnaires and interviews. The findings showed that the features of VBee diary writing, such as emoji and colour, and feedback features were engaging and easy to use, which allowed the students to practice an enjoyable writing activity in English. After that, through the use of the VBee diary writing application, the students thought that they became inventive, expressive, and assured in writing in English. Then, the VBee diary writing application enabled students to improve their writing skills and assisted them in completing teacher-assigned assignments. Furthermore, it was recommended that the VBee’s colour, emoji, and background should be enhanced to make it more engaging. Then, creating an Android version was also strongly recommended so language students as users could log in without first accessing the web and entering their username and password.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"40 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129028685","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}