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2023 11th International Conference on Information and Education Technology (ICIET)最新文献

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A Physics Learning System Using Gamification for High-School Students 基于游戏化的高中生物理学习系统
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111133
Toshiki Katanosaka, M. F. Ferdous Khan, Ken Sakamura
With rapid proliferation of digitalization and compulsion by COVID-19 pandemic, learning formats have been changing from face-to-face to online. Online education enables learners to take courses from anywhere, anytime, but it can also cause some problems for learners who struggle to maintain motivation. In addition, for STEAM education, it is important to engage in hands-on activities, but the ongoing pandemic has made it difficult for students to gather in one place to perform such activities. Incorporating gamification into online education can potentially motivate students and make STEAM education more interactive. On this premise, we have developed PhyGame as a learning system to help high-school students learn Physics. The system includes common game elements such as badges and leaderboards, and interactive simulation of Physics concepts embodying game-like charm. It also includes three modes of learning that allow students to adjust the difficulty according to their own learning levels, and a function that automatically saves learning log. For evaluation, PhyGame was used by students (N=23) at a high school in central Tokyo. The students rated the system on a scale of 1 to 10, and the main results are as follows: (1) Using PhyGame made learning enjoyable (mean score: 7.74); (2) PhyGame provided a good UI/UX (mean score: 7.83); (3) The overall experience with PhyGame was satisfactory (mean: 7.00). Our evaluation results show that interactive and gamified learning systems like PhyGame have a positive impact on user engagement and motivation.
随着COVID-19大流行带来的数字化和强迫性的迅速扩散,学习形式已经从面对面转变为在线。在线教育使学习者能够随时随地学习课程,但它也会给那些努力保持动力的学习者带来一些问题。此外,对于STEAM教育来说,参与实践活动很重要,但持续的大流行使得学生很难聚集在一个地方进行此类活动。将游戏化融入在线教育可以潜在地激励学生,并使STEAM教育更具互动性。在此前提下,我们开发了PhyGame作为一个帮助高中生学习物理的学习系统。该系统包括徽章和排行榜等常见游戏元素,以及体现游戏魅力的物理概念的交互式模拟。它还包括三种学习模式,允许学生根据自己的学习水平调整难度,并具有自动保存学习日志的功能。为了进行评估,东京市中心一所高中的学生(N=23)使用了PhyGame。学生们对PhyGame系统进行了1到10的评分,主要结果如下:(1)使用PhyGame使学习变得愉快(平均得分:7.74);(2) PhyGame提供了良好的UI/UX(平均得分:7.83);(3)使用PhyGame的整体体验令人满意(平均:7.00)。我们的评估结果表明,像PhyGame这样的互动和游戏化学习系统对用户参与度和动机有积极的影响。
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引用次数: 0
E-learning Challenges for Lecturers in Indonesia Higher Education Institutions 印度尼西亚高等教育机构讲师面临的电子学习挑战
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111265
Clara Herlina Karjo, W. Andreani
Since the Covid-19 outbreak in March 2020, e-learning has become a necessity. There may have been some uncertainty on how to perform e-learning properly because many educational institutions may not have expected the rapid change in learning style. This is especially true when it comes to offering an e-learning management system (LMS). This study aims to examine the affordances of higher education institutions in Indonesia in conducting the e-learning during the pandemic. To understand more about the adoption of e-learning in their individual institutions, we conducted an online survey towards 100 university lecturers from several cities. The results revealed that 79% of the participants used a specially built LMS in their universities, while the rest still used commercially built LMS like Moodle. Then, 82% of the participants prefer blended learning model which combined face-to-face and e-learning models, and 46% of them wanted to have a fifty-fifty division between face to face and e-learning. As for the challenges, no interaction with students was deemed as the most disturbing challenge for the lecturers. The results imply that e-learning will continue to be implemented in Indonesia, regardless of the condition of the pandemic. Thus, universities should provide an e-LMS that can cater all the e-learning needs, while lecturers should also equip themselves with pedagogical as well as technological skills to face the e-learning challenges.
自2020年3月新冠肺炎疫情爆发以来,在线学习已成为一种必要。由于许多教育机构可能没有预料到学习方式的快速变化,因此在如何正确执行电子学习方面可能存在一些不确定性。在提供电子学习管理系统(LMS)时尤其如此。这项研究的目的是审查印度尼西亚高等教育机构在大流行期间开展电子学习的能力。为了更多地了解他们所在机构采用电子学习的情况,我们对来自几个城市的100名大学讲师进行了在线调查。结果显示,79%的参与者在他们的大学里使用专门构建的LMS,而其余的人仍然使用商业构建的LMS,如Moodle。然后,82%的参与者更喜欢混合学习模式,将面对面和电子学习模式相结合,46%的人希望面对面和电子学习之间有五五开的划分。在挑战方面,不与学生互动被认为是最让讲师感到困扰的挑战。结果表明,无论疫情情况如何,电子学习将继续在印度尼西亚实施。因此,大学应该提供一个能够满足所有电子学习需求的e-LMS,而讲师也应该掌握教学和技术技能,以应对电子学习的挑战。
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引用次数: 0
Blending Academic Writing: The Use of Technology to teach amid Covid-19 Pandemic 融合学术写作:在Covid-19大流行期间使用技术进行教学
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111402
M. Setiawan, Maria Tamarina Prawati, C. H. Karjo
Due to the Covid-19 pandemic, teachers have to hesitantly switch to the virtual world of teaching, known as enriched virtual blended learning in which technology, surely plays a significant role in material delivery and discussion. Studies related to blended learning in English language classes, especially in academic writing classes, have been done in many countries, but they are still lacking in the Indonesian setting. This study aimed to investigate the effectiveness of technology utilization in enriched blended learning to teach academic writing and the students’ perspectives towards the use of technology in blended learning. This study involving forty-five students in a university in Jakarta applied both quantitative and qualitative methods. A pre-test and a post-test were assigned before and after the blended learning period to study the effectiveness of blended learning. In addition, surveys and interviews were conducted to investigate the students’ perspectives. The results indicated that the use of technology in blended learning effectively helped students develop their academic writing skills despite being a new experience. Furthermore, despite some limitations, this strategy of using technology in teaching-learning was accepted with optimism as they started to get accustomed to it. Hence, the use of technology is promising for the future of learning.
由于2019冠状病毒病大流行,教师不得不犹豫地转向虚拟教学世界,即所谓的丰富虚拟混合学习,其中技术在材料提供和讨论中肯定发挥着重要作用。许多国家已经对英语课堂,特别是学术写作课的混合式学习进行了研究,但在印度尼西亚的情况下仍然缺乏。本研究旨在探讨科技运用在混合式学习中教授学术写作的有效性,以及学生对科技运用在混合式学习中的看法。这项研究涉及雅加达一所大学的45名学生,采用了定量和定性方法。在混合学习前后分别进行前测和后测,以研究混合学习的有效性。此外,我们还进行了调查和访谈,以调查学生的观点。结果表明,在混合学习中使用技术有效地帮助学生提高学术写作技能,尽管这是一种新的体验。此外,尽管存在一些局限性,但随着他们开始习惯,这种在教学中使用技术的策略被乐观地接受了。因此,技术的使用对未来的学习是有希望的。
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引用次数: 0
Enhancing Statistics Education by Choosing the Correct Statistical Tests through a Systematic Approach 系统选择正确的统计检验方法加强统计教育
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111434
Y. Yung
One very common problem in Statistics that the undergraduate students, or even the postgraduate students, is facing is how to choose the correct statistical tests. Choosing the incorrect tests may generate meaningless results leading to misleading conclusions or disastrous decisions. The current study focused on evaluating the effectiveness of providing students with a systematic way to select the correct statistical tests. A quasi-experimental design was employed. Post-assessment scores were used to measure achievement, and post-survey responses were used to measure students’ attitude in choosing statistical tests in a systematic manner. Results showed that selecting statistical tests systematically has a statistically significant effect on achievement. Furthermore, the post-survey responses indicated that students were feeling much more confident with their analysis. Based on the findings of this study, it can be concluded that the use of systematic approach in teaching second-year undergraduate students on how to choose correct statistical tests is more effective than using traditional (face-to-face) instruction.
如何选择正确的统计检验是本科学生甚至研究生在统计学中面临的一个非常普遍的问题。选择不正确的测试可能会产生无意义的结果,导致误导性的结论或灾难性的决定。目前的研究重点是评估为学生提供一个系统的方法来选择正确的统计测试的有效性。采用准实验设计。用后测分数来衡量成绩,用后测回复来系统地衡量学生选择统计测验的态度。结果表明,系统地选择统计测试对成绩有显著的影响。此外,调查后的反馈表明,学生们对自己的分析更有信心了。基于本研究的结果,可以得出结论,在本科二年级学生如何选择正确的统计检验教学中,使用系统的方法比使用传统的(面对面)教学更有效。
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引用次数: 0
Classifying Emotions of Digital Immigrants while using Software Application based on Facial Features 基于面部特征的软件应用对数字移民情绪的分类
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111477
Ramon L. Rodriguez, Mideth B. Abisado, Myron Darrel L. Montefalcon, Jay Rhald Padilla, Elcid A. Serrano, NU-Dasmarinas
In today’s age, the use and access to technology have become essential aspects of every individual. However, digital immigrants, individuals raised before the digital age, need help to cope with this advancement. In this study, the Education Technology Office conducted an onsite learning intervention to teach the digital immigrant faculty members about using Microsoft Applications such as Office365, Microsoft Teams, and Microsoft Forms. The faculty members’ facial expressions during the intervention were recorded using a web camera. Five consented videos of 1 hour were obtained in the data collection process. The video dataset was processed using the OpenFace toolkit to detect the facial features per frame. Afterward, feature selection and extraction of Action units were applied before fitting to the LSTM model. The LSTM model yielded a recognition accuracy of 97.3% on the validation set. In the analysis of facial expressions based on time, it was observed that as time progressed during the learning intervention, there were not many changes in the emotion of the participants. Also, the most frequent emotion recognized in different timestamps (initial, middle, final) part was ’happy,’ which may indicate that the participant has enjoyed the intervention and may suggest that it is effective. While other emotions were also evidently recognized, such as ’sad’ and ’surprised’, which might indicate the difficulty or challenges encountered by the digital immigrants during the learning intervention.
在当今时代,技术的使用和获取已成为每个人必不可少的方面。然而,在数字时代之前长大的数字移民需要帮助来应对这种进步。在这项研究中,教育技术办公室进行了现场学习干预,教数字移民教师如何使用微软应用程序,如Office365,微软团队和微软表单。在干预过程中,教师的面部表情被网络摄像机记录下来。在数据收集过程中获得5个1小时的同意视频。使用OpenFace工具包对视频数据集进行处理,检测每帧的面部特征。然后,对动作单元进行特征选择和提取,拟合到LSTM模型中。LSTM模型在验证集上的识别准确率为97.3%。在基于时间的面部表情分析中,我们观察到,在学习干预过程中,随着时间的推移,参与者的情绪并没有太多变化。此外,在不同的时间戳(开始、中间、最后)中,最常见的情绪是“快乐”,这可能表明参与者喜欢干预,可能表明干预是有效的。而其他情绪也被明显识别,如“悲伤”和“惊讶”,这可能表明数字移民在学习干预过程中遇到的困难或挑战。
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引用次数: 0
Research and Practice of "Trinity" Construction of Emerging Engineering Big Data Course Teaching Quality Assurance System during the Epidemic 疫情期间新兴工程大数据课程教学质量保证体系“三位一体”构建的研究与实践
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111496
Ming-Hsiu Liu, Ying Zhu, Li Li, Yue Wang
The pandemic of the COVID-19, has brought a great impact to the education and teaching, so the teaching can only be carried out online, in order to ensure the monitoring and management of teaching quality during teaching. This project import the latest information intelligent teaching system, multi-directional to ensure the monitoring and control of teaching quality, the deep integration of "Rain Classroom" technology and teaching in this project, So that the interaction information between teachers and students can be recorded in real time during the online teaching, and organized, analyzed, stored also; Import the online teaching platform, collected the students records that finished homework during the epidemic; Import the online virtual experiment platform, online to finished the remote experimental operation of students. Thus, the trinity builds a three-dimensional teaching quality assurance system to escort high-quality big data course teaching during the epidemic.
新冠肺炎疫情给教育教学带来了很大的影响,因此教学只能在线进行,以保证教学过程中对教学质量的监控和管理。本项目导入最新的信息智能教学系统,多方位保证对教学质量的监控和控制,将“雨课堂”技术与教学深度融合在本项目中,使在线教学过程中师生之间的互动信息能够实时记录,并进行整理、分析、存储;导入在线教学平台,收集疫情期间学生完成作业的记录;导入在线虚拟实验平台,在线完成学生的远程实验操作。三位一体构建了立体化的教学质量保障体系,为疫情期间高质量的大数据课程教学保驾护航。
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引用次数: 0
Constructionism-Based Framework of English as a Second Language Academic Writing for Chinese International Master Students in Thailand 基于建构主义的泰国中国留学生英语作为第二语言学术写作框架
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111262
Yuehan Chen, Teeraporn Saeheaw, Atichart Harncharnchai
It has become increasingly important for graduate students worldwide, especially international graduate students, to write about their research in academic English. This study aimed at identifying the domain knowledge which affects the proficiency of English as a second language (ESL) academic writing and developing the constructionism-based framework for Chinese international master students in Thailand. A systematic literature review with VOSviewer visualization was conducted to identify the general domain knowledge of ESL academic writing. Six hundred twenty research articles published between 2018 to 2022 were screened, and 120 of them were included in the synthesis. Then ESL academic writing from 11 Chinese international master students in Thailand was collected to do error analysis. Based on constructionism, a framework was developed to guide the instruction design. The findings of this study would contribute to the body of literature on the learning theory of constructionism and yield insightful implications for andragogy on ESL academic writing, which can hopefully benefit international students in higher education.
对于世界各地的研究生,特别是国际研究生来说,用学术英语写他们的研究已经变得越来越重要。本研究旨在找出影响英语作为第二语言(ESL)学术写作能力的领域知识,并为在泰国的中国国际硕士生开发基于建构主义的框架。采用VOSviewer可视化系统的文献综述来识别ESL学术写作的一般领域知识。筛选2018 - 2022年间发表的620篇研究论文,其中120篇纳入综合。然后收集11名在泰国的中国留学生的ESL学术写作进行错误分析。基于建构主义理论,提出了指导教学设计的框架。本研究的发现将有助于建构主义学习理论的文献体系,并对ESL学术写作的研究产生深刻的启示,希望对接受高等教育的国际学生有所帮助。
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引用次数: 0
A Travel Route Recommendation System Based on Route Clustering Algorithm Considering Spatial Similarity of Routes 考虑路径空间相似性的基于路径聚类算法的旅行路线推荐系统
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111109
Tianyu Wang, S. Yamaguchi
We studied and developed a travel route recommendation system based on a route clustering algorithm. Firstly, we extracted real users’ travel routes from the data accumulated in SNS and built a travel route database. Secondly, we propose a route clustering algorithm that considers the spatial similarity of routes. We applied this algorithm to design the travel route recommendation system. The system can retrieve the travel routes in the database that match the user’s preferences and put similar routes into the same route set by the route clustering algorithm. Eventually, the system will recommend several route sets to the user. Since each route set has different spatial characteristics, users can quickly understand the differences between these routes. We showed the system to 21 graduate students at Yamaguchi University and conducted a questionnaire survey. The survey results show that more than 75% of respondents felt that clustering routes through route clustering algorithms would help them more quickly understand the differences and characteristics of those recommended travel routes.
研究并开发了一种基于路线聚类算法的旅行路线推荐系统。首先,从SNS积累的数据中提取真实用户的出行路线,构建出行路线数据库。其次,提出了一种考虑路由空间相似性的路由聚类算法。我们将该算法应用于旅游路线推荐系统的设计。系统可以检索数据库中符合用户偏好的出行路线,并将相似的路线放入路由聚类算法设置的同一路线中。最终,系统会向用户推荐几个路由集。由于每个路由集具有不同的空间特征,因此用户可以快速了解这些路由之间的差异。我们向山口大学的21名研究生展示了该系统,并进行了问卷调查。调查结果显示,超过75%的受访者认为,通过路线聚类算法对路线进行聚类,可以帮助他们更快地了解这些推荐出行路线的差异和特点。
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引用次数: 0
SynergyAI: An Human-AI Pair Programming Design Tool Based on Program Net 基于Program Net的人机配对编程设计工具SynergyAI
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111108
Le Jiang, Mohd Anuaruddin Bin Ahmadon, Di Zhang, Tomoya Fukada, S. Yamaguchi
We have developed a web application named SynergyAI using the scikit-learn library and the Flask framework. SynergyAI is an AI-Human Pair Programming Design Tool based on Program Net, which allows users to create and edit their program nets. A human programmer can edit program net nodes to select input data, predict data and obtain prediction accuracy rates. SynergyAI also includes an AI-programmer advice function, which allows users to quickly obtain highly accurate program nets with minimum data utilization.
我们使用scikit-learn库和Flask框架开发了一个名为SynergyAI的web应用程序。SynergyAI是基于Program Net的AI-Human Pair Programming Design Tool,允许用户创建和编辑自己的Program Net。人类程序员可以编辑程序网络节点来选择输入数据,预测数据并获得预测准确率。SynergyAI还包括人工智能程序员建议功能,允许用户以最小的数据利用率快速获得高度准确的程序网络。
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引用次数: 0
Vocational Students’ Perceptions on the VBee Diary Writing Application: Features and Writing Activity 高职学生对VBee日记写作应用的认知:特征与写作活动
Pub Date : 2023-03-18 DOI: 10.1109/ICIET56899.2023.10111171
Yella Dezas Perdani, C. Sidupa, J. Luke, Fransisca Hanita Rusgowanto
The research used a qualitative research design to discover the vocational school students’ perspectives on the VBee diary writing application, especially regarding the features and writing activity and whether it could help them improve their writing skills. Purposive sampling was used to select research participants so they could be contacted if additional data were needed. The participants were 117 students who attended three vocational schools on Java Island, Indonesia. Data was also collected through questionnaires and interviews. The findings showed that the features of VBee diary writing, such as emoji and colour, and feedback features were engaging and easy to use, which allowed the students to practice an enjoyable writing activity in English. After that, through the use of the VBee diary writing application, the students thought that they became inventive, expressive, and assured in writing in English. Then, the VBee diary writing application enabled students to improve their writing skills and assisted them in completing teacher-assigned assignments. Furthermore, it was recommended that the VBee’s colour, emoji, and background should be enhanced to make it more engaging. Then, creating an Android version was also strongly recommended so language students as users could log in without first accessing the web and entering their username and password.
本研究采用定性研究的设计,旨在发现职业学校学生对VBee日记写作应用的看法,特别是对其功能和写作活动的看法,以及是否有助于提高他们的写作技能。有目的抽样用于选择研究参与者,以便在需要额外数据时与他们联系。参与者是在印度尼西亚爪哇岛三所职业学校就读的117名学生。通过问卷调查和访谈收集数据。研究结果表明,VBee日记写作的功能,如表情符号和颜色,以及反馈功能都很吸引人,易于使用,这使得学生们可以用英语练习一项愉快的写作活动。之后,通过使用VBee日记写作应用程序,学生们认为他们在英语写作中变得富有创造力,表现力和自信。然后,VBee日记写作应用程序使学生提高了他们的写作技巧,并帮助他们完成老师布置的作业。此外,有人建议VBee的颜色、表情符号和背景应该得到加强,使其更具吸引力。然后,创建一个Android版本也被强烈推荐,这样语言学生作为用户就可以登录,而不需要先访问网页并输入用户名和密码。
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引用次数: 0
期刊
2023 11th International Conference on Information and Education Technology (ICIET)
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