Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111422
Xiqin Lu, N. Funabiki, Soe Thandar Aung, Yanhui Jing, Shingo Yamaguchi
Nowadays, Java programming is used in a variety of application systems as a highly portable object-oriented programming language. To assist its self-studies by novice students, we have developed the Java programming learning assistant system (JPLAS), and implemented the personal answer platform on Node.js. JPLAS offers several types of exercise problems at different learning levels, including the grammar-concept understanding problem (GUP), the value trace problem (VTP), the mistake correction problem (MCP), the element fill-in-blank problem (EFP), the code completion problem (CCP), and the phase fill-in-blank problem (PFP). Any answer is automatically marked by string matching with the correct one on the platform. In this paper, we present an implementation of the six problem types in a Java programming course in Okayama University. We generated 109 problem instances by following its curriculum and assigned them to 58 third-year students as homework before the final examination. Their solution results reveal the difficulty difference among the problem types and confirm the validity in the Java programming course.
{"title":"An Implementation of Java Programming Learning Assistant System in University Course","authors":"Xiqin Lu, N. Funabiki, Soe Thandar Aung, Yanhui Jing, Shingo Yamaguchi","doi":"10.1109/ICIET56899.2023.10111422","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111422","url":null,"abstract":"Nowadays, Java programming is used in a variety of application systems as a highly portable object-oriented programming language. To assist its self-studies by novice students, we have developed the Java programming learning assistant system (JPLAS), and implemented the personal answer platform on Node.js. JPLAS offers several types of exercise problems at different learning levels, including the grammar-concept understanding problem (GUP), the value trace problem (VTP), the mistake correction problem (MCP), the element fill-in-blank problem (EFP), the code completion problem (CCP), and the phase fill-in-blank problem (PFP). Any answer is automatically marked by string matching with the correct one on the platform. In this paper, we present an implementation of the six problem types in a Java programming course in Okayama University. We generated 109 problem instances by following its curriculum and assigned them to 58 third-year students as homework before the final examination. Their solution results reveal the difficulty difference among the problem types and confirm the validity in the Java programming course.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121279925","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111442
P. Luik, M. Taimalu
Many countries face a situation where candidates with different backgrounds are being attracted to teacher education. Therefore, groups of student teachers have become heterogeneous. They may differ in terms of background including age, previous experience, attitudes, but also might vary in terms of professional knowledge. The aim of this study was to describe the clusters of student teachers according to the TPACK framework and compare how these clusters differ according to the background data. The sample consisted of 232 student teachers and K-means cluster analysis identified five clusters according to the TPACK framework. The clusters differed in strong and weak areas of TPACK and differences in student teachers’ background data were identified between the clusters. The results indicated student teachers as a heterogeneous group. Therefore, flexible learning pathways are needed in teacher education.
{"title":"Professional Knowledge Clusters of Student Teachers Based on the TPACK Framework","authors":"P. Luik, M. Taimalu","doi":"10.1109/ICIET56899.2023.10111442","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111442","url":null,"abstract":"Many countries face a situation where candidates with different backgrounds are being attracted to teacher education. Therefore, groups of student teachers have become heterogeneous. They may differ in terms of background including age, previous experience, attitudes, but also might vary in terms of professional knowledge. The aim of this study was to describe the clusters of student teachers according to the TPACK framework and compare how these clusters differ according to the background data. The sample consisted of 232 student teachers and K-means cluster analysis identified five clusters according to the TPACK framework. The clusters differed in strong and weak areas of TPACK and differences in student teachers’ background data were identified between the clusters. The results indicated student teachers as a heterogeneous group. Therefore, flexible learning pathways are needed in teacher education.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"49 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126956281","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111380
Gang Li, Jialing Xu
This paper introduces a study conducted by Shenyang Jianzhu University (SJZU). The study investigated the virtual learning environment (VLE) based on these three questions: first, whether VLE helps students learn independently; second, whether VLE can increase learning motivation; third, whether VLE has a positive impact on performance. The experiment was conducted with 476 students as interviewees. Moreover, the data of this paper are collected with questionnaires, content analysis, and unstructured interviews. The research results show that the use of MOODLE (modular object-oriented dynamic learning environment) can improve the enthusiasm for learning, and the research and application of MOODLE have a positive guiding effect on students' independent learning.
{"title":"The Explore of Virtual Learning Environment: A Study of Higher Education","authors":"Gang Li, Jialing Xu","doi":"10.1109/ICIET56899.2023.10111380","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111380","url":null,"abstract":"This paper introduces a study conducted by Shenyang Jianzhu University (SJZU). The study investigated the virtual learning environment (VLE) based on these three questions: first, whether VLE helps students learn independently; second, whether VLE can increase learning motivation; third, whether VLE has a positive impact on performance. The experiment was conducted with 476 students as interviewees. Moreover, the data of this paper are collected with questionnaires, content analysis, and unstructured interviews. The research results show that the use of MOODLE (modular object-oriented dynamic learning environment) can improve the enthusiasm for learning, and the research and application of MOODLE have a positive guiding effect on students' independent learning.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116195802","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111319
Jairo A. Navarrete‐Ulloa, Llery Ponce Pradenas, Christopher A. Flores, Rodrigo Verschae
The literature has been consistent in highlighting the central role of mathematics during the early years. However, assessing mathematical learning in childhood represents a task that requires time and resources not always available in the early childhood classroom. This paper presents the development and results of the application of the Mathematical Thinking Test (TPM), an automated digital instrument based on games to measure early mathematical skills according to the Chilean curriculum. The results show good psychometric behavior of the instrument, which can be administered to large groups of childred in a quick and simple manner. These results allow us to conclude that the TPM is an efficient and effective solution to inform children’s mathematical learning.
{"title":"An Automated Assessment of Early Math Abilities Based on Digital Games","authors":"Jairo A. Navarrete‐Ulloa, Llery Ponce Pradenas, Christopher A. Flores, Rodrigo Verschae","doi":"10.1109/ICIET56899.2023.10111319","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111319","url":null,"abstract":"The literature has been consistent in highlighting the central role of mathematics during the early years. However, assessing mathematical learning in childhood represents a task that requires time and resources not always available in the early childhood classroom. This paper presents the development and results of the application of the Mathematical Thinking Test (TPM), an automated digital instrument based on games to measure early mathematical skills according to the Chilean curriculum. The results show good psychometric behavior of the instrument, which can be administered to large groups of childred in a quick and simple manner. These results allow us to conclude that the TPM is an efficient and effective solution to inform children’s mathematical learning.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"86 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115661962","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111215
Toru Goto, T. Fujinaka
This study aims to create a visual web page editor that addresses the limitation imposed by the same-origin policy on web page editors written in JavaScript when trying to load local image files. Recently, visual web page editors that automatically refresh the web page have been proposed, but they are hindered by this limitation. In this work, we design and implement a new visual web page editor that solves this problem and evaluate its effectiveness.
{"title":"Visual Web Page Editor with Local Image Display Function","authors":"Toru Goto, T. Fujinaka","doi":"10.1109/ICIET56899.2023.10111215","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111215","url":null,"abstract":"This study aims to create a visual web page editor that addresses the limitation imposed by the same-origin policy on web page editors written in JavaScript when trying to load local image files. Recently, visual web page editors that automatically refresh the web page have been proposed, but they are hindered by this limitation. In this work, we design and implement a new visual web page editor that solves this problem and evaluate its effectiveness.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"356 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116240644","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111463
Sayuri Chida, Ken'ichi Minamino
This study seeks to improve the performance of students with low motivation and grades in university mathematics. Objective and subjective data were collected simultaneously from e-learning and using motivation tests, respectively, and analyzed by employing machine learning. Then, the results were provided as feedback to learners, which enabled them to undertake self-regulated learning. The results show that post-intervention, the average final exam score is significantly different for the experimental and control groups at 71.9 and 66.2 points, respectively (two-sided t-test; alpha = 0.05; t (89) = 2.35, p = 0.0105). This demonstrates that the feedback provided was helpful for students' learning outcomes. This made it possible to reflect on one's own learning activities by using relative evaluation feedback. This outcome is important in that it can promote self-regulated learning and enable better learning activities.
本研究旨在改善大学数学低年级学生的学习表现。分别从电子学习和动机测试中同时收集客观和主观数据,并利用机器学习进行分析。然后,将结果反馈给学习者,使他们能够进行自我调节学习。结果显示,干预后,实验组和对照组的期末考试平均成绩分别为71.9分和66.2分,差异有统计学意义(双侧t检验;Alpha = 0.05;T (89) = 2.35, p = 0.0105)。这表明所提供的反馈对学生的学习成果是有帮助的。这使得通过使用相对评价反馈来反思自己的学习活动成为可能。这个结果很重要,因为它可以促进自我调节学习,并使更好的学习活动成为可能。
{"title":"Effectiveness of Relative Evaluation Feedback Using Motivation Tests and Learning Data in University Mathematics","authors":"Sayuri Chida, Ken'ichi Minamino","doi":"10.1109/ICIET56899.2023.10111463","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111463","url":null,"abstract":"This study seeks to improve the performance of students with low motivation and grades in university mathematics. Objective and subjective data were collected simultaneously from e-learning and using motivation tests, respectively, and analyzed by employing machine learning. Then, the results were provided as feedback to learners, which enabled them to undertake self-regulated learning. The results show that post-intervention, the average final exam score is significantly different for the experimental and control groups at 71.9 and 66.2 points, respectively (two-sided t-test; alpha = 0.05; t (89) = 2.35, p = 0.0105). This demonstrates that the feedback provided was helpful for students' learning outcomes. This made it possible to reflect on one's own learning activities by using relative evaluation feedback. This outcome is important in that it can promote self-regulated learning and enable better learning activities.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130639480","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111198
Yueming Yang, Chase Augustine, Christopher Werts, Yongzhe Wang, Jordan Sherwin
In this paper, we create a learning path and curate projects that let students learn certain computational concepts in a consistent way that bridges story, conversation, visual programming, and text-based programming. Our approach is to provide young children with both visual and text-based programming materials that are directly associated with the computational logic in some selected children’s daily dialogues and stories. We demonstrate this combo-design idea with examples of roleplaying, Snap! program, and Python code. Our design pattern and examples could be adapted to other suitable children’s activities in different school settings on a variety of technology platforms.
{"title":"Build Bridges between Conversation, Story, Visual Programming, and Text-based Programming in K-8 Education","authors":"Yueming Yang, Chase Augustine, Christopher Werts, Yongzhe Wang, Jordan Sherwin","doi":"10.1109/ICIET56899.2023.10111198","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111198","url":null,"abstract":"In this paper, we create a learning path and curate projects that let students learn certain computational concepts in a consistent way that bridges story, conversation, visual programming, and text-based programming. Our approach is to provide young children with both visual and text-based programming materials that are directly associated with the computational logic in some selected children’s daily dialogues and stories. We demonstrate this combo-design idea with examples of roleplaying, Snap! program, and Python code. Our design pattern and examples could be adapted to other suitable children’s activities in different school settings on a variety of technology platforms.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"117 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130007480","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111108
Le Jiang, Mohd Anuaruddin Bin Ahmadon, Di Zhang, Tomoya Fukada, S. Yamaguchi
We have developed a web application named SynergyAI using the scikit-learn library and the Flask framework. SynergyAI is an AI-Human Pair Programming Design Tool based on Program Net, which allows users to create and edit their program nets. A human programmer can edit program net nodes to select input data, predict data and obtain prediction accuracy rates. SynergyAI also includes an AI-programmer advice function, which allows users to quickly obtain highly accurate program nets with minimum data utilization.
{"title":"SynergyAI: An Human-AI Pair Programming Design Tool Based on Program Net","authors":"Le Jiang, Mohd Anuaruddin Bin Ahmadon, Di Zhang, Tomoya Fukada, S. Yamaguchi","doi":"10.1109/ICIET56899.2023.10111108","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111108","url":null,"abstract":"We have developed a web application named SynergyAI using the scikit-learn library and the Flask framework. SynergyAI is an AI-Human Pair Programming Design Tool based on Program Net, which allows users to create and edit their program nets. A human programmer can edit program net nodes to select input data, predict data and obtain prediction accuracy rates. SynergyAI also includes an AI-programmer advice function, which allows users to quickly obtain highly accurate program nets with minimum data utilization.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128897099","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111186
Cinta Attaya Khulwa, A. Luthfia
The progressiveness of information and communication technology (ICT) affects the greater possibilities of online learning. Online learning is an effort by HEIs students to achieve their learning goals on campus by using devices and the internet to become the medium of study. This research aim is to measure the effect of digital literacy on students’ online learning readiness. This research uses a quantitative approach with a survey method. Using a stratified random sampling technique, data was collected from 412 respondents from an Indonesian university, with a fair distribution of students per faculty. The data show that students’ existing digital literacy affect their learning online readiness, particularly critical thinking and information literacy. Still, there is no significant effect from technology and communication literacy. This finding indicates that improving students’ digital literacy can optimize online learning readiness.
{"title":"Generation Z Students’ Digital Literacy on Online Learning Readiness","authors":"Cinta Attaya Khulwa, A. Luthfia","doi":"10.1109/ICIET56899.2023.10111186","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111186","url":null,"abstract":"The progressiveness of information and communication technology (ICT) affects the greater possibilities of online learning. Online learning is an effort by HEIs students to achieve their learning goals on campus by using devices and the internet to become the medium of study. This research aim is to measure the effect of digital literacy on students’ online learning readiness. This research uses a quantitative approach with a survey method. Using a stratified random sampling technique, data was collected from 412 respondents from an Indonesian university, with a fair distribution of students per faculty. The data show that students’ existing digital literacy affect their learning online readiness, particularly critical thinking and information literacy. Still, there is no significant effect from technology and communication literacy. This finding indicates that improving students’ digital literacy can optimize online learning readiness.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117241084","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-18DOI: 10.1109/ICIET56899.2023.10111309
Y. Yamato
In order to make full use of heterogeneous hardware, it is necessary to have a technical skill of hardware such as CUDA, and the current situation is that the barrier is high. Based on this background, I have proposed environment-adaptive software that enables high-performance operation by automatically converting application code written for normal CPUs by engineers according to the deployed environment and setting appropriate amount of resources. Until now, I only considered conversions and settings before operation. In this paper, I verify that the logic is reconfigured according to the usage characteristics during operation. I confirm that the application running on the GPU is reconfigured into other loops or applications offloading according to the usage trends.
{"title":"Evaluation of GPU Logic Reconfiguration after Service Start","authors":"Y. Yamato","doi":"10.1109/ICIET56899.2023.10111309","DOIUrl":"https://doi.org/10.1109/ICIET56899.2023.10111309","url":null,"abstract":"In order to make full use of heterogeneous hardware, it is necessary to have a technical skill of hardware such as CUDA, and the current situation is that the barrier is high. Based on this background, I have proposed environment-adaptive software that enables high-performance operation by automatically converting application code written for normal CPUs by engineers according to the deployed environment and setting appropriate amount of resources. Until now, I only considered conversions and settings before operation. In this paper, I verify that the logic is reconfigured according to the usage characteristics during operation. I confirm that the application running on the GPU is reconfigured into other loops or applications offloading according to the usage trends.","PeriodicalId":332586,"journal":{"name":"2023 11th International Conference on Information and Education Technology (ICIET)","volume":"63 2","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132830751","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}