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A grade como instrumento de análise curricular na elaboração de provas padronizadas 将网格作为编制标准化测试的课程分析工具
Pub Date : 2024-07-08 DOI: 10.31876/ie.v8i3.276
Jorge-Gustavo Gutiérrez-Benítez, Hiram Almejo Díaz
A construção de testes padronizados envolve processos metodológicos rigorosos que por sua vez orientam sua validade e confiabilidade. Nesse sentido, as primeiras etapas do desenvolvimento do teste concentram-se na determinação do universo de conhecimento que o teste pretende avaliar, processo essencial para demonstrar a validade de conteúdo e de avaliação. ao mesmo tempo justificam a representatividade do conteúdo temático. Este artigo apresenta o desenho e desenvolvimento de um instrumento conhecido como grade, para uma das disciplinas de maior relevância curricular do núcleo comum de línguas da Faculdade de Letras da Universidade Autônoma da Baixa Califórnia. Instrumento utilizado para análise curricular na construção de testes padronizados referidos ao critério, seguindo a metodologia formulada pelo Instituto de Pesquisa e Desenvolvimento Educacional da Universidade Autônoma da Baixa Califórnia, que entre outros métodos estabelece a definição de comitês de especialistas para a construção do instrumento e critérios definidos para avaliar a importância dos conteúdos temáticos envolvidos na prova.  Entre os resultados destacados está a determinação do índice de relevância curricular de todos os temas que compõem o currículo da disciplina, critério utilizado para definir a representatividade de cada conteúdo na prova, bem como especificar o grau de contribuição de cada tema para o aproveitamento. de competência em cada unidade. Foram identificados conteúdos temáticos cuja relevância curricular é essencial para a concretização de conhecimentos noutras unidades de aprendizagem, bem como para conhecimentos futuros de outras disciplinas. Da mesma forma, foram identificados conteúdos de baixíssima relevância curricular, denotando uma possível deficiência na construção do mapa curricular da disciplina, situação que sugere sua correção e atualização.
标准化测验的编制涉及到严格的方法论过程,而这些方法论又反过来指导着测验的效度 和信度。从这个意义上说,测验开发的第一阶段主要是确定测验所要评估的知识范围,这是证明测验内容和评估有效性的一个重要过程,同时也是证明学科内容代表性的一个重要过程。本文介绍了下加利福尼亚自治大学文学院为共同核心语言中与课程最相关的科目设计和开发的一种称为 "网格 "的工具。这是一种用于课程分析的工具,按照下加利福尼亚自治大学教育研究与发展研究所制定的方法,用于构建标准参照标准化测试,除其他方法外,还确定了构建工具的专家委员会的定义,以及评估测试所涉及的主题内容重要性的定义标准。 其中最突出的成果是确定了构成学科课程的所有专题的课程相关性指数,这一标准被用来确定测试中每个内容的代表性,以及明确每个专题对实现每个单元能力的贡献程度。确定的专题内容,其课程相关性对实现其他学习单元的知识以及未来其他学科的知识至关重要。同样,也发现了课程相关性很低的内容,这表明该学科课程图的构建可能存在缺陷,应予以纠正和更新。
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引用次数: 0
Gamification as an educational strategy in the learning of arithmetic for elementary school students 游戏化作为小学生学习算术的一种教育策略
Pub Date : 2024-07-05 DOI: 10.31876/ie.v8i3.272
Denis Javier Salazar Morante, Oscar Daniel Sánchez Rubio, Christian Francisco Tomalá Vergara, Segundo Bienvenido Camatón Arízabal
Arithmetic knowledge in the education of students of General Basic Higher Education (EGBS) is fundamental, since it is the basis of mathematics and its branches, such as Algebra, Geometry and Calculus. This research work seeks to contribute to the improvement of arithmetic learning through gamification as a pedagogical tool for eighth grade EGBS students. For this purpose, a quantitative methodology was used to measure learning progress, develop didactic material with educational games as pedagogical tools and evaluate the evolution of arithmetic knowledge, with the objective that students reach the minimum knowledge required according to the educational standards established by the Ministry of Education for the eighth grade of EGBS. In addition, the inductive method was applied, obtaining conclusions from the observation of specific facts by grouping students and having them develop the proposed material. This allowed establishing precise conclusions, showing that 100% of the students satisfactorily surpassed the knowledge required for their level. In conclusion, it was determined that gamification through didactic material with educational games is an adequate methodology in the face of the large amount of distractions faced by young students both in society and in technological social media.
算术知识在普通基础高等教育(EGBS)学生的教育中至关重要,因为它是代数、几何和微积分等数学及其分支的基础。本研究旨在通过游戏化教学工具,帮助八年级普通基础教育学生提高算术学习水平。为此,我们采用了定量方法来衡量学习进度,开发以教育游戏为教学工具的教学材料,并评估算术知识的演变情况,目的是使学生达到教育部为教育基础科学八年级制定的教育标准所要求的最低知识水平。此外,还采用了归纳法,通过对具体事实的观察得出结论,方法是将学生分组,让他们编写拟议的材料。这样就能得出准确的结论,表明 100%的学生都圆满地超过了他们所处年级所要求的知识水平。总之,面对青年学生在社会和技术社交媒体中面临的大量干扰,通过教育游戏对教学材料进行游戏化是一种适当的方法。
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引用次数: 0
Identification of the satisfaction of Tecnológico Espíritu Santo students with the different institutional processes and services 确定圣埃斯皮里图理工学院学生对不同机构程序和服务的满意度
Pub Date : 2024-07-05 DOI: 10.31876/ie.v8i3.275
Manuel Andrés Castillo Núñez, Martha María Fernández-Rodríguez, María José Menéndez Ledesma, Belén Priori
A result of the research project Balcony of services to optimize Customer Experience at TES, corresponding to the Higher University Technology course in Marketing and Commercial Management, was presented. It responded to the result of the diagnosis of the current state of the institutional processes to identify their level of quality and customer satisfaction at TES. The research is of an exploratory type, aided by instruments such as the survey and the audit of the service protocols of the areas of student welfare, admissions and cashier's office, which made it possible to identify the students' satisfaction with the different processes and services provided by the institution. The results indicate the need to implement a service balcony that responds to the needs of students in correspondence with the institutional processes and services.
与市场营销和商业管理专业高等技术课程相对应的研究项目 "优化 TES 客户体验的服务组合 "的成果得到了展示。该项目是对 TES 的机构流程现状进行诊断的结果,目的是确定其质量水平和客户满意度。这项研究属于探索性研究,通过对学生福利、招生和出纳处的服务协议进行调查和审计等手段,可以确定学生对学校提供的不同流程和服务的满意度。调查结果表明,有必要根据学生的需求和学校的流程与服务,实施相应的服务措施。
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引用次数: 0
Strengthening school coexistence through ancestral knowledge 通过祖传知识加强学校共存
Pub Date : 2024-07-05 DOI: 10.31876/ie.v8i3.274
Gina Katherin Jiménez Palacios, Sonia Valencia Gonzalez
The general objective of this research project is to strengthen the school coexistence of the students of the Jaime Roock Educational Institution, El Caimito, rural area of the district of Buenaventura, through a pedagogical strategy based on ancestral knowledge. A qualitative approach of participatory action research is used. The target population is made up of 15 Afro-descendant students from 6 to 14 years of age, belonging to socioeconomic strata 1 and 2. The research is developed in four phases: planning and design, where the specific objectives are established and the pedagogical strategies that implement gamification with 5 ancestral games that involve values are designed; data collection, which includes the application of surveys, semi-structured interviews and observation; data analysis, where the information collected is categorized and compared; and interpretation and conclusions, where significant conclusions are drawn, the impact of the implemented pedagogical strategy is evaluated and recommendations are made to strengthen school coexistence. The results highlight the identification of disruptive behaviors and the positive impact of the ancestral pedagogical proposal on school coexistence. The intervention provided a practical environment for conflict resolution, promoting respect for rules and awareness, supported by the collaboration of teachers and parents.
本研究项目的总体目标是通过基于祖先知识的教学策略,加强布埃纳文图拉区农村地区 El Caimito 的海梅-鲁克教育机构学生的学校共存。采用的是参与式行动研究的定性方法。研究对象包括 15 名 6 至 14 岁的非洲裔学生,他们属于社会经济第 1 和第 2 阶层。研究分四个阶段进行:规划和设计阶段,确定具体目标,设计实施游戏化的教学策略,包括 5 个涉及价值观的祖传游戏;数据收集阶段,包括调查、半结构式访谈和观察;数据分析阶段,对收集到的信息进行分类和比较;解释和结论阶段,得出重要结论,评估实施的教学策略的影响,并提出加强学校共存的建议。结果强调了对破坏性行为的识别以及祖传教学建议对学校共处的积极影响。在教师和家长的合作支持下,干预措施为解决冲突提供了一个切实可行的环境,促进了对规则和意识的尊重。
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引用次数: 0
Use of Artificial Intelligence in High School Mathematics Teaching 人工智能在高中数学教学中的应用
Pub Date : 2024-07-05 DOI: 10.31876/ie.v8i3.273
Efrén Antonio Castillo Del Pezo, Nancy Karina Tapia Yagual, Silvia Maribel Placencia Ibadango, Christian Antonio Pavón Brito
In recent years, Artificial Intelligence (AI) has emerged as a powerful tool in education. This paper examines the use of AI in teaching mathematics to high school students, highlighting specific applications, benefits, challenges, and recent studies demonstrating its effectiveness. Personalization of learning, increased student engagement, and improved assessment are some of the benefits observed, while technology gaps and data privacy emerge as significant challenges.
近年来,人工智能(AI)已成为教育领域的有力工具。本文探讨了人工智能在高中数学教学中的应用,重点介绍了人工智能的具体应用、优势、挑战以及证明其有效性的最新研究。个性化学习、提高学生参与度和改进评估是本文观察到的一些益处,而技术差距和数据隐私则是本文面临的重大挑战。
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引用次数: 0
Processos formativos no ensino dos saberes pré-colombianos com ênfase na vida de Atahualpa 以阿塔瓦尔帕的生平为重点的前哥伦布知识教学的形成过程
Pub Date : 2024-04-16 DOI: 10.31876/ie.v8i2.269
Juanita Irene Guevara Burgos, Franklin Mario Barros Morales, Marcelo Ludgardo Proaño Cobos, Manuel Asunción Medina Quizhpe
O conhecimento pré-colombiano é essencial para compreender a história do continente, especialmente do Equador. O objetivo é analisar os diferentes critérios sobre a identidade, dando ênfase à vida de Atahualpa e ao conhecimento pré-colombiano; foi aplicada uma investigação de tipo misto, utilizando um inquérito digital como instrumento, que foi aplicado a um grupo de estudantes universitários, licenciados e professores. As técnicas utilizadas foram o desenho de triangulação concorrente e a pesquisa documental. Os resultados do estudo mostram que 66,7% dos inquiridos consideram que Atahualpa nasceu no reino de Quito e 16,7% no reino de Cusco. Vários cronistas coloniais debateram a origem de Atahualpa. Embora as fontes sejam questionáveis, as suas posições geraram um debate histórico de longa duração.
哥伦布以前的知识对于了解非洲大陆,特别是厄瓜多尔的历史至关重要。研究的目的是分析身份认同的不同标准,强调阿塔瓦尔帕的生平和前哥伦布时期的知识;采用了混合型调查方法,以数字调查为工具,调查对象包括大学生、毕业生和教师。采用的技术是并行三角设计和文献研究。调查结果显示,66.7% 的受访者认为阿塔瓦尔帕出生在基多王国,16.7% 的受访者认为阿塔瓦尔帕出生在库斯科王国。各种殖民时期的编年史家对阿塔瓦尔帕的出身都有争论。尽管资料来源值得商榷,但他们的立场引发了一场旷日持久的历史辩论。
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引用次数: 0
Interactive games for meaningful learning in the area of Language and Literature 在语言和文学领域进行有意义学习的互动游戏
Pub Date : 2024-04-16 DOI: 10.31876/ie.v8i2.268
Verónica Patricia Rosero Rosero, Ember Geovanny Zumba Novay, Ruth Carolina Ibarra Villacrés, Beliza Enriqueta Yumi Chiluiza
Given the need to promote more dynamic and participatory educational strategies, a proposal for interactive games as a pedagogical resource to improve learning around Language and Literature in sixth grade students of Basic Education is proposed. The methodology used consisted in applying surveys and interviewing 57 students and two teachers of an Educational Unit in order to design and carry out a series of educational sessions that incorporated interactive games as an integral part of the teaching-learning process. The main results showed that, although a significant percentage of students (60%) use interactive games for language and literature learning, there is still a considerable proportion (40%) who are not familiar with this type of resource. The use of different interactive resources, such as Wordwall, Arbolabc, Liveworksheets and Jiwsaplanet, varied among students (8%-49%), with some being more popular than others. There is a different perception of teachers (50%-50%) on the level of knowledge to apply interactive games in the classroom, highlighting differences in the evaluation of aspects such as the definition of clear objectives, transformation of learning into a game, proposal of specific challenges, among others. This study concludes that the detailed proposal to improve learning in Language and Literature using interactive games represents an innovative and effective approach to promote meaningful and participatory learning in the classroom.
鉴于有必要推广更具活力和参与性的教育战略,我们提出了一项建议,将互动游戏作为一种教学资源,以提高基础教育六年级学生的语言文学学习水平。所采用的方法包括对一个教育单位的 57 名学生和两名教师进行调查和访谈,以便设计和开展一系列教育课程,将互动游戏作为教学过程的一个组成部分。主要结果显示,尽管有相当比例的学生(60%)在语言和文学学习中使用互动游戏,但仍有相当比例的学生(40%)不熟悉这类资源。学生对 Wordwall、Arbolabc、Liveworksheets 和 Jiwsaplanet 等不同互动资源的使用率各不相同(8%-49%),其中有些资源比其他资源更受欢迎。教师(50%-50%)对在课堂上应用互动游戏的知识水平有不同的看法,突出表现在对明确目标的界定、将学习转化为游戏、提出具体挑战等方面的评价差异。本研究的结论是,利用互动游戏改进语言文学学习的详细建议是促进课堂上有意义的参与式学习的一种创新而有效的方法。
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引用次数: 0
Teaching strategies for improving linguistic communication in Language and Literature 提高语言文学语言交流能力的教学策略
Pub Date : 2024-04-16 DOI: 10.31876/ie.v8i2.270
Fabián David Domínguez Pizarro, Sara Dolores González Reyes
This article is relevant in the area of Language and Literature, because it covers the didactic strategies applied by teachers and aims to determine their impact on the improvement of linguistic communication, for which 12 teachers from two educational institutions were investigated by applying a mixed methodology through surveys and interviews, where the importance of communication in the training of students who, with the help of technology, must adapt to today's world was analyzed. This research proved the incidence of didactic strategies and ICTs to strengthen linguistic macro-skills.
这篇文章与语言文学领域相关,因为它涉及教师采用的教学策略,旨在确定这些策略对提高语言交流能力的影响。为此,我们采用调查和访谈的混合方法,对来自两所教育机构的 12 名教师进行了调查,分析了交流在培养学生方面的重要性,在技术的帮助下,学生必须适应当今的世界。这项研究证明了教学策略和信息与传播技术在加强语言宏观技能方面的作用。
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引用次数: 0
Approach to the theoretical foundation of the elements that intervene in communication interactivity in online classes 介入在线课堂交流互动要素的理论基础方法
Pub Date : 2024-04-16 DOI: 10.31876/ie.v8i2.267
Alexis Estephany Viteri Lozano, Carlos Ermel Bourne Gastezzi, Sheylha May – Ling Hoppe Coronel
The purpose of this work is to build the theoretical foundation that guides the construction of the elements that intervene in the communication development of virtual classes. For the development of this research, a bibliographic review has been carried out, which has served as a basis for the theoretical framework of the research. A type of qualitative information was followed for the argumentative design of the internal and external elements that intervene in online educational communicational interactivity. This article constitutes a preview of the conceptual contributions to the Communication and Information Technologies research line of the Tecnológico Universitario Espíritu Santo and responds to a result of the research project: Post-Pandemic Virtual Communicational Learning Environments at the Tecnológico Universitario Espíritu Santo and Unidad Educativa Letras y Vida
这项工作的目的是建立理论基础,以指导虚拟班级交流发展要素的构建。为了开展这项研究,我们进行了文献综述,以此作为研究理论框架的基础。在对介入在线教育交流互动的内部和外部要素进行论证设计时,采用了定性信息类型。本文是对圣埃斯皮里图理工大学通信和信息技术研究领域的概念性贡献的预览,也是对研究项目成果的回应:圣埃斯皮里图技术大学和文学与生活教育大学的后流行病虚拟交流学习环境
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引用次数: 0
As tecnologias da informação e da comunicação e o seu contributo para a qualidade do processo de ensino-aprendizagem 信息和传播技术及其对提高教学质量的贡献
Pub Date : 2024-01-10 DOI: 10.31876/ie.v8i1.264
Landy Lilibeth Mora Muñoz, Cristian Zambrano-Vega, Ligia Elena Espinoza Loor, Byron Oviedo Bayas
O objetivo deste artigo foi analisar a contribuição das TIC no processo de ensino-aprendizagem na Universidade Técnica Estatal de Quevedo (UTEQ) durante o período 2020-2023. Foram identificadas as TIC implementadas e recolhida informação junto dos respectivos directores de departamento para conhecer o grau de satisfação académica de alunos e professores. Foi definida uma amostra estratificada e os resultados mostram que, apesar dos desafios que a universidade tem de enfrentar, tem demonstrado um sólido empenho em melhorar a infraestrutura e os recursos informáticos através da implementação de plataformas digitais como a Sala de Aula Virtual e o Sistema de Gestão Académica (SGA), bibliotecas virtuais como e-Libro, GALE e Koha, aumento da largura de banda e cobertura da Internet, licença Office 365; isto reforçou significativamente a base tecnológica da UTEQ. Os estudantes têm uma atitude positiva em relação à utilização destas ferramentas, enquanto os professores apresentam um bom nível de competências em matéria de TIC, coincidindo com a acessibilidade dos estudantes. As conclusões convergem no sentido de que a utilização e a elevada adoção da tecnologia, juntamente com uma abordagem pedagógica construtivista e conectivista, contribuem eficazmente para gerar um impacto positivo na instituição de ensino.  
本文旨在分析 2020-2023 年期间信息和通信技术对克韦多国立技术大学(UTEQ)教学过程的贡献。确定了已实施的信息和通信技术,并从各系负责人处收集信息,以了解学生和教师的学术满意度。对样本进行了分层抽样,结果表明,尽管该大学面临挑战,但通过实施虚拟教室和学术管理系统(EMS)等数字平台、e-Libro、GALE 和 Koha 等虚拟图书馆、增加带宽和互联网覆盖面、Office 365 许可等措施,该大学在改善信息技术基础设施和资源方面表现出了坚定的决心;这大大加强了 UTEQ 的技术基础。学生对使用这些工具持积极态度,教师的信息与传播技术技能水平也很高,与学生的使用能力相吻合。这些结论的共同点是,技术的使用和大量采用,加上建构主义和联通主义的教学方法,有效地促进了对教育机构产生积极的影响。
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引用次数: 0
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Revista Iberoamericana de la Educación
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