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Detecting Outliers in Cardiopulmonary Exercise Testing Data of Ski Racers – A Comparison of Methods and their Effect on the Performance of Fatigue Prediction 滑雪运动员心肺运动测试数据异常值的检测——疲劳预测方法的比较及其对性能的影响
Q2 Computer Science Pub Date : 2023-03-01 DOI: 10.2478/ijcss-2023-0005
N. Baumgartner, C. Kranzinger, S. Kranzinger, C. Snyder, T. Stöggl, B. Resch
Abstract In sports science, cardiopulmonary data is used to assess exercise intensity, performance and health status of athletes and derive relevant target values. However, sensors may produce flawed data and data may include a wide variety of artifacts, which could potentially lead to false conclusions. Thus, appropriate and customized pre-processing algorithms are a vital prerequisite for producing reliable and valid analysis results. To find adequate outlier detection methods for this type of data, we compared three algorithms by applying them on seven ergospirometric measures of junior ski racing athletes and applied a model to predict fatigue during skiing based on the pre-processed data. While values that lie outside a realistic spectrum were consistently labelled as outliers by all methods, and mean values and standard deviations changed in similar ways, methods differed from each other when it comes to changing trends, recurring patterns, and subsequent outliers. Decomposing the sensor data into different components (trend, seasonality, remainder) before dealing with outliers increased average predictive performance the most. However, pre-processing remarkably improved prediction results for certain study participants and not for others. Thus, handling outliers correctly prior to deriving information from ergospirometric data is recommended but more research should be conducted to find methods that achieve more consistent improvement.
在运动科学中,心肺数据被用来评估运动员的运动强度、表现和健康状况,并得出相关的目标值。然而,传感器可能产生有缺陷的数据,数据可能包括各种各样的伪影,这可能导致错误的结论。因此,适当和定制的预处理算法是产生可靠和有效的分析结果的重要前提。为了找到适合这类数据的异常值检测方法,我们对三种算法进行了比较,将它们应用于初级滑雪比赛运动员的七项人体呼吸量测量,并基于预处理数据应用了一个模型来预测滑雪过程中的疲劳。虽然所有方法都将超出现实范围的值标记为异常值,并且平均值和标准差以类似的方式变化,但当涉及到变化趋势,重复模式和随后的异常值时,方法各不相同。在处理异常值之前,将传感器数据分解为不同的组成部分(趋势、季节性、剩余),可以最大程度地提高平均预测性能。然而,预处理显著改善了某些研究参与者的预测结果,而对其他参与者则没有。因此,建议在从肺活量计数据中获得信息之前正确处理异常值,但应该进行更多的研究以找到实现更一致改善的方法。
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引用次数: 0
Modeling the extra pass in basketball – an assessment of one of the most crucial skills for creating great ball movement 模拟篮球中的额外传球——对创造出色球运动的最关键技能之一的评估
Q2 Computer Science Pub Date : 2023-03-01 DOI: 10.2478/ijcss-2023-0002
Bence Supola, T. Hoch, A. Baca
Abstract NBA teams rely heavily on their star players, though an ever-increasing tendency shows that proper ball movement is key for building a successful offense. According to experts, one of the most crucial individual contributions for this aspect is ‘making the extra pass’ – meaning to pass on a decent shooting opportunity to create an even better one. However, judging this ability is subjective, even a precise definition is missing. In this analysis, we conceptualize the event and design a method to measure this skill on an individual player level. Using this model, we analyze directly assisted shots – whether they could have been turned down to make the extra pass. In-season statistics are used to calculate the scoring efficiency of the player from the particular zone given the distance of the closest defender. Our method helps to automatically find individual situations where the extra pass could have been played to gain a margin in Expected Points and scaled up to a whole season, we are able to identify which areas of the court are the most often overlooked. By detecting these missed opportunities of extra passes, experts can easily point out situations where better teamwork can lead to better scoring opportunities.
NBA球队在很大程度上依赖他们的明星球员,尽管越来越多的趋势表明,正确的球移动是建立成功进攻的关键。根据专家的说法,个人在这方面最重要的贡献之一是“额外传球”,这意味着传递一个不错的投篮机会,创造一个更好的机会。然而,判断这种能力是主观的,甚至缺少一个精确的定义。在这项分析中,我们将事件概念化,并设计了一种方法来衡量个人球员的技能。使用这个模型,我们分析了直接助攻的投篮——是否可以为了额外传球而拒绝。赛季统计数据用于计算球员在特定区域的得分效率,给定最近防守球员的距离。我们的方法有助于自动找到个别情况,在这些情况下,额外的传球本可以在预期得分中获得优势,并扩大到整个赛季,我们能够确定球场上哪些区域最容易被忽视。通过检测这些错失的额外传球机会,专家们可以很容易地指出,更好的团队合作可以带来更好的得分机会。
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引用次数: 1
Systematic Analysis of Position-Data-based Key Performance Indicators 基于岗位数据的关键绩效指标系统分析
Q2 Computer Science Pub Date : 2023-03-01 DOI: 10.2478/ijcss-2023-0006
Justus Schlenger, Fabian Wunderlich, Dominik Raabe, D. Memmert
Abstract In the past 20 years, performance analysis in soccer has accumulated a wide variety of key performance indicators (KPI’s) aimed at reflecting a team’s strength and success. Thanks to rapidly advancing technologies and data analytics more sophisticated metrics, requiring high resolution data acquisition and big data methods, are developed. This includes many position-data-based KPI’s, which incorporate precise spatial and temporal information about every player and the ball on the field. The present study contributes to this research by performing a large-scale comparison of several metrics mainly based on player positions and passing events. Their association with team’s success (derived from goals scored) and team’s strength (estimated from pre-game betting odds) is analysed. The systematic analysis revealed relevant results for further KPI research: First, the magnitude of overall correlation coefficients was higher for relative metrics than for absolute metrics. Second, the correlation of metrics with the strength of a team is stronger than the correlation with the game success of a team. Third, correlation analysis with team strength indicated more positive associations, while correlation analysis with success is most likely confounded by the intermediate score line of a game and revealed more negative associations.
在过去的20年里,足球的绩效分析积累了各种各样的关键绩效指标(KPI),旨在反映球队的实力和成功。由于快速发展的技术和数据分析,需要高分辨率数据采集和大数据方法的更复杂的指标被开发出来。这包括许多基于位置数据的KPI,这些KPI结合了关于球场上每个球员和球的精确空间和时间信息。本研究通过对主要基于球员位置和传球事件的几个指标进行大规模比较,为这一研究做出了贡献。他们与球队的成功(来自进球)和球队的实力(来自赛前投注赔率)的关系进行了分析。系统分析揭示了进一步KPI研究的相关结果:首先,相对指标的总体相关系数幅度高于绝对指标。其次,参数与团队实力的相关性比与团队游戏成功的相关性更强。第三,与球队实力的相关分析显示出更多的正相关,而与成功的相关分析最有可能被一场比赛的中间得分线混淆,并显示出更多的负相关。
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引用次数: 1
A Decision Support System for Simulating and Predicting the Impacts of Various Tournament Structures on Tournament Outcomes 一个模拟和预测各种比赛结构对比赛结果影响的决策支持系统
Q2 Computer Science Pub Date : 2023-03-01 DOI: 10.2478/ijcss-2023-0004
Ruzelan Khalid, M. M. Yusof, Nurzahidah Che Rosli, M. Nawawi
Abstract Simulating and predicting tournament outcomes has become an increasingly popular research topic. The outcomes can be influenced by several factors, such as attack, defence and home advantage strength values, as well as tournament structures. However, the claim that different structures, such as knockout (KO), round-robin (RR) and hybrid structures, have their own time restraints and requirements has limited the evaluation of the best structure for a particular type of sports tournament using quantitative approaches. To address this issue, this study develops a decision support system (DSS) using Microsoft Visual Basic, based on the object-oriented programming approach, to simulate and forecast the impact of the various tournament structures on soccer tournament outcomes. The DSS utilized the attack, defence and home advantage values of the teams involved in the Malaysia Super League 2018 to make better prediction. The rankings produced by the DSS were then compared to the actual rankings using Spearman correlation to reveal the simulated accuracy level. The results indicate that a double RR produces a higher correlation value than a single RR, indicating that more matches played provide more data to create better predictions. Additionally, a random KO predicts better than a ranking KO, suggesting that pre-ranking teams before a tournament starts does not significantly impact the prediction. The findings of this study can help tournament organizers plan forthcoming games by simulating various tournament structures to determine the most suitable one for their needs.
摘要模拟和预测比赛结果已成为一个越来越受欢迎的研究课题。结果可能受到几个因素的影响,如进攻、防守和主场优势强度值,以及锦标赛结构。然而,不同的结构,如淘汰赛(KO)、循环赛(RR)和混合结构,有其自身的时间限制和要求,这限制了使用定量方法评估特定类型体育锦标赛的最佳结构。为了解决这个问题,本研究使用Microsoft Visual Basic,基于面向对象的编程方法,开发了一个决策支持系统(DSS),以模拟和预测各种比赛结构对足球比赛结果的影响。DSS利用2018年马来西亚超级联赛参赛球队的进攻、防守和主场优势值进行了更好的预测。然后使用Spearman相关性将DSS产生的排名与实际排名进行比较,以揭示模拟的准确性水平。结果表明,双RR比单RR产生更高的相关性值,这表明更多的比赛提供了更多的数据来创建更好的预测。此外,随机KO比排名KO预测得更好,这表明在比赛开始前预先排名的球队不会对预测产生显著影响。这项研究的发现可以帮助赛事组织者通过模拟各种赛事结构来规划即将到来的比赛,以确定最适合他们需求的比赛。
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引用次数: 0
Estimating the effect of hitting strategies in baseball using counterfactual virtual simulation with deep learning 利用深度学习的反事实虚拟模拟评估棒球击球策略的效果
Q2 Computer Science Pub Date : 2023-01-17 DOI: 10.2478/ijcss-2023-0001
Hiroshi Nakahara, K. Takeda, Keisuke Fujii
Abstract In baseball, every play on the field is quantitatively evaluated and the statistics have an effect on individual and team strategies. The weighted on base average (wOBA) is well known as a measure of a batter’s hitting contribution. However, this measure ignores the game situation, such as the runners on base, which coaches and batters are known to consider when employing multiple hitting strategies, yet, the effectiveness of these strategies is unknown. This is probably because (1) we cannot obtain the batter’s strategy and (2) it is difficult to estimate the effect of the strategies. Here, we propose a new method for estimating the effect using counterfactual batting simulation. The entire framework consists of two phases: (i) generate a counter-factual batter’s ability based on their actual performances and (ii) simulate games with the batting simulator. To realize (i), we propose a deep learning model that transforms batting ability when batting strategy is changed. This method can estimate the effects of various strategies, which has been traditionally difficult with actual game data. We found that, when the switching cost of batting strategies can be ignored, the use of different strategies increased runs. When the switching cost is considered, the conditions for increasing runs were limited. Our results suggest that players and coaches should be careful when employing multiple batting strategies given the trade-offs thereof. We also discuss practical baseball use-cases to use this simulation.
摘要在棒球运动中,场上的每一场比赛都是定量评估的,统计数据对个人和团队的策略都有影响。加权上垒平均数(wOBA)是衡量击球手击球贡献的一个众所周知的指标。然而,这一措施忽略了比赛情况,例如垒上的跑者,众所周知,教练和击球手在使用多种击球策略时会考虑这些情况,然而,这些策略的有效性尚不清楚。这可能是因为(1)我们无法获得击球手的策略,(2)很难估计策略的效果。在这里,我们提出了一种使用反事实击球模拟来估计效果的新方法。整个框架由两个阶段组成:(i)根据击球手的实际表现生成反事实击球手的能力;(ii)使用击球模拟器模拟比赛。为了实现(i),我们提出了一个深度学习模型,该模型在击球策略改变时改变击球能力。这种方法可以估计各种策略的效果,这在传统的实际游戏数据中是困难的。我们发现,当击球策略的转换成本可以忽略时,使用不同的策略会增加跑动。当考虑到切换成本时,增加运行次数的条件是有限的。我们的研究结果表明,考虑到多种击球策略的权衡,球员和教练在使用多种击球策略时应该小心。我们还讨论了使用这种模拟的实际棒球用例。
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引用次数: 2
Time Series Data Mining for Sport Data: a Review 体育数据的时间序列数据挖掘研究综述
Q2 Computer Science Pub Date : 2022-12-01 DOI: 10.2478/ijcss-2022-0008
Rumena Komitova, Dominik Raabe, R. Rein, D. Memmert
Abstract Time series data mining deals with extracting useful and meaningful information from time series data. Recently, the increasing use of temporal data, in particular time series data, has received much attention in the literature. Since most of sports data contain time information, it is natural to consider the temporal dimension in form of time series. However, in sports, the effective use of time series data mining techniques is still under development. The main goal of this paper is therefore to serve as an introduction to time series data mining and a glossary for interested researchers from the sports community. The paper gives an overview about current data mining tasks and tries to identify their potential research direction for further investigation. Furthermore, we want to draw more attention with respect to the importance of mining approaches with sport data and their particular challenges beyond usual time series data mining tasks.
时间序列数据挖掘是从时间序列数据中提取有用的、有意义的信息。近年来,越来越多地使用时间数据,特别是时间序列数据,在文献中受到了广泛的关注。由于大多数体育数据都包含时间信息,所以自然会以时间序列的形式来考虑时间维度。然而,在体育领域,时间序列数据挖掘技术的有效利用仍在开发中。因此,本文的主要目标是为体育界感兴趣的研究人员提供时间序列数据挖掘的介绍和术语表。本文概述了当前的数据挖掘任务,并试图确定其潜在的研究方向,以进一步研究。此外,我们希望更多地关注体育数据挖掘方法的重要性,以及它们在常规时间序列数据挖掘任务之外的特殊挑战。
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引用次数: 1
The Impact of Blended Learning and Direct Video Feedback on Primary School Students’ Three-Step Ball Throwing Technique 混合学习与视频直接反馈对小学生三步投球技术的影响
Q2 Computer Science Pub Date : 2022-12-01 DOI: 10.2478/ijcss-2022-0010
Georgios Kyriakidis, V. Panoutsakopoulos, I. Paraschos, D. Chatzopoulos, A. Yiannakos, Georgios I. Papaiakovou
Abstract The purpose of this study was to evaluate three distinct methods of teaching the three-step ball throw simulating the javelin throw technique to primary school students. The sample consisted of 131 primary school students of 5th and 6th grade (Mage = 11.4, SD = 0.47 years) randomly divided into three groups. The control group (CON) received typical instruction, the first experimental group (EXP) followed a blended learning intervention which included an interactive learning activity software and the second experimental group (EXPVF) followed the same blended learning method with an additional direct video feedback system. A pre/post-test design was implemented to evaluate students’ technique, using as criteria five selected technique elements of the three-step ball throw. Wilcoxon signed-rank test analysis showed that all three groups performed significantly better after the intervention in all five criteria. However, Kruskal-Wallis H test analysis with post-hoc test revealed that the results for EXPVF group were significantly better than the other two groups in all elements, while the EXP group showed significantly better results in three of the five elements compared with the CON group. In conclusion, students appeared to benefit more in their three-step ball throw technique through blended learning and direct video feedback.
摘要本研究旨在探讨三种不同的模拟小学生标枪投掷技术的三步球教学方法。样本为131名五、六年级小学生(Mage = 11.4, SD = 0.47 years),随机分为三组。对照组(CON)接受典型教学,第一实验组(EXP)采用混合学习干预,包括互动学习活动软件,第二实验组(EXPVF)采用相同的混合学习方法,并增加直接视频反馈系统。采用前/后测试设计,以三步球投掷的五个技术要素为标准,对学生的技术进行评价。Wilcoxon sign -rank检验分析显示,干预后三组在所有五项标准上的表现均显著改善。但经事后检验的Kruskal-Wallis H检验分析显示,EXPVF组在所有要素上均显著优于其他两组,而EXP组在5个要素中的3个方面均显著优于CON组。总之,通过混合学习和直接视频反馈,学生似乎在三步投球技术上受益更多。
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引用次数: 1
Analysis of Relationship between Training Load and Recovery Status in Adult Soccer Players: a Machine Learning Approach 成人足球运动员训练负荷与恢复状态的关系分析:机器学习方法
Q2 Computer Science Pub Date : 2022-12-01 DOI: 10.2478/ijcss-2022-0007
M. Mandorino, A. Figueiredo, Gianluca Cima, A. Tessitore
Abstract Periods of intensified training may increase athletes’ fatigue and impair their recovery status. Therefore, understanding internal and external load markers-related to fatigue is crucial to optimize their weekly training loads. The current investigation aimed to adopt machine learning (ML) techniques to understand the impact of training load parameters on the recovery status of athletes. Twenty-six adult soccer players were monitored for six months, during which internal and external load parameters were daily collected. Players’ recovery status was assessed through the 10-point total quality recovery (TQR) scale. Then, different ML algorithms were employed to predict players’ recovery status in the subsequent training session (S-TQR). The goodness of the models was evaluated through the root mean squared error (RMSE), mean absolute error (MAE), and Pearson’s Correlation Coefficient (r). Random forest regression model produced the best performance (RMSE=1.32, MAE=1.04, r = 0.52). TQR, age of players, total decelerations, average speed, and S-RPE recorded in the previous training were recognized by the model as the most relevant features. Thus, ML techniques may help coaches and physical trainers to identify those factors connected to players’ recovery status and, consequently, driving them toward a correct management of the weekly training loads.
长时间的高强度训练会增加运动员的疲劳,影响其恢复状态。因此,了解与疲劳相关的内部和外部负荷标志对于优化他们的每周训练负荷至关重要。本研究旨在采用机器学习(ML)技术来了解训练负荷参数对运动员恢复状态的影响。对26名成年足球运动员进行了为期6个月的监测,在此期间每天收集内外负荷参数。采用10分制TQR (total quality recovery)量表评估球员的康复状态。然后,采用不同的ML算法预测球员在后续训练阶段的恢复状态(S-TQR)。通过均方根误差(RMSE)、平均绝对误差(MAE)和Pearson相关系数(r)来评价模型的优劣,其中随机森林回归模型表现最佳(RMSE=1.32, MAE=1.04, r = 0.52)。TQR、球员年龄、总减速度、平均速度和S-RPE在之前的训练中被模型识别为最相关的特征。因此,机器学习技术可以帮助教练和体能训练师识别与球员恢复状态相关的因素,从而推动他们正确管理每周的训练负荷。
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引用次数: 2
Success-Score in Professional Soccer – Validation of a Dynamic Key Performance Indicator Combining Space Control and Ball Control within Goalscoring Opportunities 职业足球的成功分数——结合空间控制和控球的动态关键绩效指标在进球机会中的验证
Q2 Computer Science Pub Date : 2022-12-01 DOI: 10.2478/ijcss-2022-0009
David Brinkjans, D. Memmert, Jonas Imkamp, J. Perl
Abstract Typical performance indicators in professional quantitative soccer analysis simplify complex matters, resulting in loss of information. Hence, a novel approach to characterize the performance of soccer teams was investigated: Success-Scores, combining space control with ball control and the correlation between the two. Success-Score Profiles were calculated for 14 games from the German Bundesliga. The dataset was split into two groups: all data points above resp. below the 80th percentile of Success-Scores. Subsequently, the relative goalscoring frequency in those two groups was compared. All data points were sorted according to their Success-Score and split into equally sized eighths. These groups were tested for a rank order correlation with the number of scored goals. Finally, the Success-Scores of two teams with different success levels as well as their opponents’ Success-Scores were compared. Results indicated significantly higher goalscoring frequencies above the 80th percentile for Success-Scores and a statistically significant rank order correlation between the Success-Scores and the number of scored goals, rs(6) = 0.73, p = .04. The more successful team showed significantly higher Success-Scores. This novel performance indicator shows significant connections to success defined as scoring goals and final ranking in elite soccer and therefore shows potential in reconizing underlying performance.
摘要职业足球定量分析中的典型表现指标简化了复杂的问题,导致信息丢失。因此,研究了一种表征足球队表现的新方法:成功得分,将空间控制与控球相结合,以及两者之间的相关性。对德甲14场比赛的成功分数进行了统计。数据集被分为两组:分别高于。低于成功分数的第80百分位。随后,比较了这两组的相对进球频率。所有数据点都根据其成功分数进行排序,并分成大小相等的八分之一。测试了这些组与进球数的排名顺序相关性。最后,比较了两支成功水平不同的球队的成功分数以及对手的成功分数。结果表明,成功得分高于第80百分位的进球频率明显更高,成功得分与进球数之间存在统计学上显著的秩序相关性,rs(6)=0.73,p=.04。更成功的团队表现出更高的成功分数。这一新颖的表现指标显示了与精英足球中进球和最终排名的成功之间的重要联系,因此显示了重新调整潜在表现的潜力。
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引用次数: 2
Meta-heuristics meet sports: a systematic review from the viewpoint of nature inspired algorithms 元启发式满足体育:从自然启发算法的观点进行系统回顾
Q2 Computer Science Pub Date : 2022-03-01 DOI: 10.2478/ijcss-2022-0003
M.K.A. Ariyaratne, R.M. Silva
Abstract This review explores the avenues for the application of meta-heuristics in sports. The necessity of sophisticated algorithms to investigate different NP hard problems encountered in sports analytics was established in the recent past. Meta-heuristics have been applied as a promising approach to such problems. We identified team selection, optimal lineups, sports equipment optimization, scheduling and ranking, performance analysis, predictions in sports, and player tracking as seven major categories where meta-heuristics were implemented in research in sports. Some of our findings include (a) genetic algorithm and particle swarm optimization have been extensively used in the literature, (b) meta-heuristics have been widely applied in the sports of cricket and soccer, (c) the limitations and challenges of using meta-heuristics in sports. Through awareness and discussion on implementation of meta-heuristics, sports analytics research can be rich in the future.
摘要本文探讨了元启发式在体育研究中的应用途径。研究体育分析中遇到的各种NP困难问题的复杂算法的必要性是最近才建立起来的。元启发式作为一种很有前途的方法被应用于解决这类问题。我们确定了团队选择、最佳阵容、运动装备优化、日程安排和排名、表现分析、运动预测和球员跟踪作为七个主要类别,在体育研究中实施了元启发式。我们的一些发现包括(a)遗传算法和粒子群优化在文献中被广泛使用,(b)元启发式在板球和足球运动中被广泛应用,(c)在体育运动中使用元启发式的局限性和挑战。通过对元启发式实施的认识和讨论,体育分析研究可以在未来得到丰富。
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引用次数: 2
期刊
International Journal of Computer Science in Sport
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