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ICT in the University Environment: Twitch and Instagram as Learning Tools ICT在大学环境:Twitch和Instagram作为学习工具
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-28 DOI: 10.1109/RITA.2023.3250557
Laura Calatayud Calatayud Requena;Mireia Guardeño Juan;Laura Monsalve Lorente
In recent days, Information and Communication Technologies (ICT) have been incorporated into the teaching-learning process. The study aims to achieve greater student engagement, and satisfaction using Instagram and Twitch platforms as methodological tools in teaching. The sample collects 50 students from the degree of a primary school teacher at the University of Valencia. The evaluation instrument has been based on direct observation and the use of the survey Barrado et al. (1999), evaluating the practical program, and the degree of satisfaction of the students. The results show the benefits of accessing learning at any time. Active participation in the platforms has made possible the involvement of students, receiving immediate feedback, and allowing them to build continuous learning.
最近几天,信息和通信技术(ICT)已被纳入教学过程。该研究旨在利用Instagram和Twitch平台作为教学方法工具,提高学生的参与度和满意度。该样本收集了巴伦西亚大学一名小学教师的50名学生。该评估工具基于直接观察和使用Barrado等人的调查。(1999),评估实践课程和学生的满意度。研究结果显示了在任何时候进行学习的好处。积极参与平台使学生能够参与进来,立即收到反馈,并使他们能够建立持续学习。
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引用次数: 0
A Systematic Mapping Study on Low-Cost Immersive Virtual Reality for Microbiology 微生物低成本沉浸式虚拟现实系统制图研究
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-28 DOI: 10.1109/RITA.2023.3250551
Eduardo Filgueiras Damasceno;Larissa Fernandes;Armando Paulo da Silva;José Barbosa Días
Educators are increasingly recognizing the advantages and benefits of Virtual Reality to broaden their teaching experiences in biology. Besides giving them another way to visualize learning objects, transforming their students from spectators to actors in the learning process. However, little has been discussed about the use of these low-cost immersive environments. Thus, the reviewed publications were retrieved by extracting keywords from documents indexed in four digital scientific libraries, which were then systematically filtered using exclusion, inclusion, semi-automated methods. This paper addresses three key points: which technologies are used in microbiology teaching, which of these are in the Virtual Reality technology domain, and which are implemented with low-cost resources. The mapping was performed between application domains and learning content and between design elements and learning content. We noted that most of the reviewed works have an evaluation of the usability of the applications, not focusing on the educational feasibility or the learning outcomes that can be obtained by them. We observed that the publications show gaps in the actual use and our review indicates unexplored areas, both at the level of the application project centered on the user and in the requirements of educational viability, thus being able to motivate future work in the field.
教育工作者越来越多地认识到虚拟现实的优势和好处,以扩大他们的生物学教学经验。除了给他们提供另一种可视化学习对象的方式外,还将他们的学生从学习过程中的旁观者转变为行动者。然而,很少有人讨论这些低成本沉浸式环境的使用。因此,通过从四个数字科学图书馆索引的文献中提取关键词来检索所审查的出版物,然后使用排除、包含、半自动方法系统地过滤这些文献。本文讨论了微生物学教学中使用了哪些技术,哪些技术属于虚拟现实技术领域,哪些技术是通过低成本资源实现的。在应用程序域和学习内容之间以及设计元素和学习内容之间执行映射。我们注意到,大多数审查作品都对应用程序的可用性进行了评估,而不是关注教育可行性或可以通过它们获得的学习成果。我们观察到,出版物显示了实际使用的差距,我们的审查指出了未开发的领域,无论是在以用户为中心的应用项目层面还是在教育可行性的要求上,因此能够激励该领域的未来工作。
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引用次数: 1
Development of Experimental and Collaborative Work Skills in the Students of Mechanics of Solids by Implementing a Low-Cost Torsiometer and Digital Image Correlation 运用低成本扭量计与数位影像相关技术,培养固体力学学生的实验与协同工作技能
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-27 DOI: 10.1109/RITA.2023.3249560
José M. Benjumea;David Cotes Prieto;Laureen Carvajal Oyaga;Laura Niño Sepúlveda;Samantha Moreno Pulido
The theoretical and experimental components in the mechanics of solids course at the Civil Engineering School at Universidad Industrial de Santander in Colombia are not integrated. This hinders the students’ understanding of the relationships between the loads applied to structural elements and the effects. An experimental and theoretical learning experience for pure torsion in elastic beams is proposed to address this issue. The experiment was also intended to contribute to the students’ team skills and the capacity to conduct experiments and draw conclusions based on the results. A total of 81 students organized in 23 teams used a low-cost torsiometer designed by the authors and applied the digital image correlation technique to measure deformations on specimens. The results from a virtual survey applied to the students after the tests showed the effectiveness of the proposed learning experience to enhance the comprehension of the physical phenomena studied and a positive impact on the students’ learning.
哥伦比亚桑坦德工业大学土木工程学院固体力学课程的理论和实验部分没有整合。这阻碍了学生理解施加在结构元件上的载荷与效果之间的关系。为了解决这个问题,提出了弹性梁纯扭转的实验和理论学习经验。该实验还旨在提高学生的团队技能和进行实验并根据结果得出结论的能力。共有81名学生组成23个小组,使用作者设计的低成本扭转仪,并应用数字图像相关技术测量试样的变形。测试后对学生进行的虚拟调查结果表明,所提出的学习体验在增强对所研究物理现象的理解方面是有效的,并对学生的学习产生了积极影响。
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引用次数: 0
IEEE Revista Iberoamericana De Tecnologias Del Aprendizaje Publication Information IEEE伊比利亚美洲学习技术杂志出版信息
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-01 DOI: 10.1109/RITA.2023.3242515
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引用次数: 0
Student Learning and Motivation: What, How, and Why? 学生学习与动机:什么,如何做,为什么?
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-01 DOI: 10.1109/RITA.2023.3250511
Angélica Aguilar López;Luis Felipe Herrera Padilla;Belinda Carrión;Elsa Aniela Méndez Reguera
The learning process is continuous and active, influenced by extrinsic and intrinsic factors, such as motivation. This study aimed to identify the perception of 32 students about strategies that helped them learn and engage in the classroom. The results showed that repetitive activities in the learning spaces and note-taking were perceived as the most preferred when learning, while the most motivating factors were discussion, participation, and technology platforms. The design and implementation of strategies in the classroom should occur in active environments that motivate students to learn.
学习过程是连续的和主动的,受外在和内在因素的影响,如动机。本研究旨在确定32名学生对帮助他们学习和参与课堂的策略的看法。结果表明,学习空间中的重复活动和记笔记被认为是学习时最受欢迎的,而最具激励因素是讨论、参与和技术平台。课堂策略的设计和实施应该在积极的环境中进行,以激励学生学习。
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引用次数: 0
As Early as Possible: Training Medical Students to Deliver Bad News 尽早:培养医学生传递坏消息
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-01 DOI: 10.1109/RITA.2023.3250506
Andrea Romo García;Daniel Suarez;Belinda Carrion;E. Aniela Méndez Reguera
Receiving or delivering bad news is inevitable, especially when taking care of patients. The extent of how they affect us depends on their severity but also on the abilities of the informer. Successfully handling sensitive topics are some of the difficult scenarios that health professionals may encounter. We aimed to foster the development of key abilities in the health students such as communication and empathy using a peer-role-play simulation. Our results show the utility of these dynamics in providing students with a perspective from all involved parties, highlight the importance of multidisciplinary work in healthcare education and practice on how to effectively establish a healthy doctor-patient relationship.
接收或传递坏消息是不可避免的,尤其是在照顾病人时。它们对我们的影响程度取决于它们的严重程度,也取决于告密者的能力。成功处理敏感话题是卫生专业人员可能遇到的一些困难场景。我们旨在通过同伴角色扮演模拟来培养健康学生的关键能力,如沟通和同理心。我们的研究结果表明,这些动态在为学生提供来自各方的视角方面是有用的,强调了多学科工作在医疗保健教育和实践中如何有效建立健康的医患关系的重要性。
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引用次数: 0
Using IF-AT Cards to Engage Students in Deeper Learning of Course Content 使用IF-AT卡让学生更深入地学习课程内容
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-01 DOI: 10.1109/RITA.2023.3251182
Ana Luna;Cruz Izu
The free access to online materials has changed the role of traditional lectures from being a vehicle to deliver course content to providing face-to-face guidance to clarify and expand on difficult concepts. This means students instead of listening and taking notes, participate in interactive activities that revise the lecture’s content. Active learning strategies are seen as positive steps towards increasing students’ engagement and learning during class time. In particular, posting multiple-choice questions (MCQ) is a popular technique to both capture student attention and fix possible misconceptions. Quizzes using IF-AT cards differ from other in-class MCQ approaches such as clickers in that students work in groups, and that they must continue to discuss a question until they find the correct answer. This paper reports on two different experiences of using IF-AT cards to revise course content for (a) a second- year Computer Systems course at the University of Adelaide and (b) a first-year Physics course at Universidad del Pacifico. The dynamics of team collaboration and its impact on test results is analysed for each course. Both case studies indicate that IF-AT cards succeed in engaging students to discuss and consolidate their knowledge. Additionally, collaborative discussion supports soft skills development such as technical communication skills.
免费获取在线材料改变了传统讲座的角色,从提供课程内容的工具转变为提供面对面的指导,以澄清和扩展困难的概念。这意味着学生们不再听和做笔记,而是参与修改讲座内容的互动活动。积极的学习策略被视为在课堂上提高学生参与度和学习的积极步骤。特别是,张贴多项选择题(MCQ)是一种流行的技巧,既能吸引学生的注意力,又能纠正可能的误解。使用IF-AT卡的测验与其他课堂MCQ方法(如点击器)的不同之处在于,学生分组工作,他们必须继续讨论问题,直到找到正确答案。本文报告了使用IF-AT卡修改课程内容的两种不同体验:(a)阿德莱德大学计算机系统二年级课程和(b)太平洋大学物理一年级课程。对每门课程的团队合作动态及其对测试结果的影响进行了分析。两个案例研究都表明,IF-AT卡能够成功地吸引学生讨论和巩固他们的知识。此外,协作讨论支持软技能发展,如技术沟通技能。
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引用次数: 0
A Bibliometric and Cluster Analysis of Blended Learning Literature 混合学习文献的文献计量与聚类分析
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-01 DOI: 10.1109/RITA.2023.3250583
Sara B. Ibarra-Vargas;Gabriel Awad;Juan D. Velásquez
The objective of this document is to analyze the evolution of the scientific literature on blended learning in the university context over the past 10 years by using bibliometric analysis and cluster analysis. Different descriptive statistical techniques commonly used in bibliometric analysis and science mapping were used to analyze the bibliographic dataset; in addition, we use co- word analysis and network analysis to examine author keywords and search for thematic clusters. Thus, six thematic groups were identified. Most of these groups focus on qualitative analysis of the experiences of hybrid courses. Other clusters focus on the technological adaptations of the courses and on evaluating the results of these adaptations from the perspective of the students. Few documents contain reports related to the design, development, implementation, and evaluation of a BL course in higher education with a teaching approach.
本文的目的是通过文献计量学分析和聚类分析来分析过去10年来大学背景下混合学习的科学文献的演变。采用文献计量分析和科学制图中常用的不同描述性统计技术对书目数据集进行分析;此外,我们使用共词分析和网络分析来检查作者关键词和搜索主题集群。因此,确定了六个专题小组。这些小组大多侧重于对混合课程的经验进行定性分析。其他集群侧重于课程的技术调整,并从学生的角度评估这些调整的结果。很少有文件包含与高等教育教学方法中BL课程的设计、开发、实施和评估相关的报告。
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引用次数: 0
Technology Acceptance Model (TAM): A Study of Teachers’ Perception of the Use of Serious Games in the Higher Education 技术接受模型(TAM):高等教育中教师对严肃游戏使用的认知研究
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-01 DOI: 10.1109/RITA.2023.3250586
Daniel Cardona Valencia, Fray Alonso Betancur Duque
This work shows an analysis of the perception and intention to use serious games as teaching-learning strategies in academic processes in higher education. For the analysis, the adaptation of a TAM model is used, analyzing aspects such as ease of use, usefulness, attitude, confidence, and intention of use. As a result, it is evident that there is a low real use of the tools categorized as innovative and that the attitude towards the use of the serious game is mainly explained by the perceived confidence and the ease of use, being the attitude, in turn, the most important antecedent of the intention to adopt these strategies.
本研究分析了在高等教育学术过程中使用严肃游戏作为教学策略的认知和意图。在分析中,使用了TAM模型的适应性,分析了易用性、有用性、态度、信心和使用意图等方面。因此,很明显,被归类为创新的工具的实际使用率很低,对使用严肃游戏的态度主要由感知到的信心和易用性来解释,反过来,态度是采用这些策略的意图的最重要的先决条件。
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引用次数: 0
Students Teaching Students: A Look at Their Teaching Motivators 学生教学生:看他们的教学动机
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-02-01 DOI: 10.1109/RITA.2023.3251185
María Teresa Peschard-Bustamante;Irma Elisa Erana-Rojas;César Adrián Gómez-Valdivia;Minerva Cardona-Huerta;Mildred Lopez
The university can provide a safe space for students to explore various facets of their professional identity, such as teaching. The objective of this study was to understand the motivations for teaching students in an interprofessional mentoring program. A quantitative, descriptive, cross-sectional study was conducted. The population considered was 168 undergraduate students. The results indicate the outstanding motivators are intrinsic motivation activated by stimulus (6.33) and intrinsic motivation oriented to learning (6.22). Through their participation, students have found satisfaction in the moments in which they share their learning with others and have embarked on a quest for excellence in their training.
大学可以为学生提供一个安全的空间来探索他们职业身份的各个方面,比如教学。本研究的目的是了解在跨专业辅导计划中教学学生的动机。进行了定量、描述性、横断面研究。研究对象为168名本科生。结果表明,被刺激激活的内在动机(6.33)和以学习为导向的内在动机(6.22)是表现突出的动机。通过他们的参与,学生们在与他人分享学习成果的时刻感到满足,并开始追求卓越的培训。
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引用次数: 0
期刊
Revista Iberoamericana de Tecnologias del Aprendizaje
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