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Correction to “The Interplay Between Negative Activating Emotions, Family Expressiveness, and Gender: Implications for Creativity” 更正“消极激活情绪、家庭表达和性别之间的相互作用:对创造力的影响”
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-11-14 DOI: 10.1002/jocb.70079

Wang, M., Takahashi, Y., & Cheung, C. (2024). The interplay between negative activating emotions, family expressiveness, and gender: Implications for creativity. The Journal of Creative Behavior, 58(4), 561–576. https://doi.org/10.1002/jocb.684

The Dryad link originally provided in the Data Availability Statement is no longer active. The data supporting the findings of this study are available on the Open Science Framework (https://osf.io/zh38t/).

We apologize for this error.

王敏,高桥英,& &;bbb, C.(2024)。消极激活情绪、家庭表达和性别之间的相互作用:对创造力的影响。心理学报,28(4),561-576。https://doi.org/10.1002/jocb.684The原先在数据可用性声明中提供的Dryad链接不再有效。支持这项研究结果的数据可在开放科学框架(https://osf.io/zh38t/)上获得。我们为这个错误道歉。
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引用次数: 0
“The Cat Sat on the …?” Why Generative AI Has Limited Creativity “猫坐在……?”为什么生成人工智能的创造力有限
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-11-11 DOI: 10.1002/jocb.70077
David H. Cropley

Since the introduction of Generative AI several years ago, there has been much debate regarding the capacity of this technology for creativity. This paper applies the standard definition of creativity to the output of Large Language Models (LLMs) and shows not only that this can be calculated ex ante, but that LLM output creativity has a fundamental upper limit. This upper limit, determined by the mechanism used to produce LLM outputs, moreover, is constrained to a level equivalent to the boundary between little-c and Pro-c creativity. Consequently, LLM creativity is mathematically constrained to a level equivalent to the boundary between amateur and professional human creativity. This has significant implications for claims about AI autonomy in creative tasks.

自几年前引入生成式人工智能以来,关于这项技术的创造力能力一直存在很多争论。本文将创造力的标准定义应用于大型语言模型(LLM)的输出,并表明这不仅可以事先计算,而且LLM输出创造力有一个基本的上限。此外,这个上限由用于产生法学硕士产出的机制决定,被限制在一个相当于little-c和Pro-c创造力之间边界的水平上。因此,法学硕士创造力在数学上受到限制,相当于业余和专业人类创造力之间的界限。这对人工智能在创造性任务中的自主性具有重要意义。
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引用次数: 0
Is the Aha! Experience a Holistic Construct? 是啊哈!体验整体建构?
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-10-23 DOI: 10.1002/jocb.70075
Anna Savinova, Vladimir Spiridonov, Victoria Afanasieva

The Aha! experience—a sudden joy of understanding after numerous attempts to solve a problem—represents one of the key moments of insight problem solving. Although definitions of the Aha! experience vary from descriptions emphasizing the suddenness and obviousness of the solution to those highlighting the fundamental role of positive emotions, many insight studies assume that the Aha! experience is holistic. To test this assumption, we collected a dataset of previously published studies in which participants used metacognitive assessments (pleasure, surprise, suddenness, relief, certainty, drive) to evaluate their solution process. Using exploratory and confirmatory factor analyses, we compared one-factor and two-factor models of the Aha! experience. Results revealed that a two-factor model fit the data statistically better than a one-factor model, with surprise and suddenness forming one-factor, while pleasure, relief, certainty, and drive formed another. We hypothesized these factors might correspond to different insight sequences: pop-out solutions or true insight following impasse and representational change. However, this hypothesis was not supported when using solution time as a proxy for insight sequence type. These findings suggest the Aha! experience is not a unitary construct but comprises multiple components potentially linked to different psychological mechanisms.

啊哈!体验——在无数次尝试解决一个问题后突然体会到理解的喜悦——是顿悟解决问题的关键时刻之一。尽管Aha!从强调解决方案的突然性和明显性到强调积极情绪的基本作用的描述,经验各不相同,许多洞察力研究假设啊哈!经验是整体的。为了验证这一假设,我们收集了先前发表的研究数据集,其中参与者使用元认知评估(愉悦、惊讶、突然、放松、确定、驱动)来评估他们的解决过程。采用探索性和验证性因素分析,我们比较了单因素和双因素模型的Aha!体验。结果表明,双因素模型比单因素模型对数据的拟合更好,惊喜和突然性构成一个因素,愉悦、宽慰、确定性和驱动力构成另一个因素。我们假设这些因素可能对应于不同的洞察力序列:弹出解决方案或在僵局和代表性变化之后的真正洞察力。然而,当使用解决方案时间作为洞察序列类型的代理时,该假设不被支持。这些发现表明,啊哈!经验不是一个单一的结构,而是由多个可能与不同心理机制相关的组成部分组成。
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引用次数: 0
Creative Rejection Negatively Biases Subsequent Evaluations of Others' Creative Ideas 创造性的拒绝消极地影响他人创造性想法的后续评价
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-10-21 DOI: 10.1002/jocb.70076
Tin L. Nguyen

Peer evaluations of creativity are common practice in numerous contexts. Within such contexts, creators often receive and deliver assessments of creative ideas. One challenge of such arrangements is that people's experiences on the receiving end of creativity assessments may influence their future judgments of others' works. In particular, those who have recently faced creative idea rejection may be prone to negativity biases when evaluating the creativity of others' ideas. To understand whether and why receiving harsh critiques may lead one to propagate criticism, I present three possible explanations for such effects and test them experimentally in a sample of 205 university students. Specifically, I argue that creative idea rejection can fuel negativity biases in subsequent interpersonal creativity evaluations through (a) negative and positive affective reactions, (b) attempts to re-establish justice, and (c) attempts to restore self-competence. Results suggest that recent experiences with idea rejection can negatively bias one's assessment of peers' idea usefulness (but not novelty) indirectly through reductions in positive emotion (rather than increases in negative emotion); and further, those who perceived injustice (but not lowered self-competence) rated others' ideas lower on both novelty and usefulness. Theoretical and practical implications are discussed.

在许多情况下,对创造力的同行评估是常见的做法。在这样的背景下,创作者经常会收到并发布对创意的评估。这种安排的一个挑战是,人们接受创造力评估的经历可能会影响他们未来对他人作品的判断。特别是那些最近面临创意被拒绝的人,在评价他人创意的创造力时,可能容易产生消极偏见。为了理解是否以及为什么接受严厉的批评会导致一个人传播批评,我提出了三种可能的解释,并在205名大学生的样本中进行了实验测试。具体来说,我认为创造性想法的拒绝可以通过(a)消极和积极的情感反应,(b)试图重建正义,(c)试图恢复自我能力,在随后的人际创造力评估中加剧消极偏见。结果表明,最近的想法被拒绝的经历会通过积极情绪的减少(而不是消极情绪的增加)间接地使一个人对同伴的想法有用性(而不是新颖性)的评估产生负向偏差;此外,那些感到不公平的人(但没有降低自我能力)对他人想法的新颖性和实用性的评价都较低。讨论了理论和实践意义。
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引用次数: 0
Playfulness and Longitudinal Development in Creative Thinking Processes and Academic Skills Among Kindergarten Children 幼儿园儿童创造性思维过程和学业技能的游戏性和纵向发展
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-10-14 DOI: 10.1002/jocb.70074
Wing Kai Fung, Kevin Kien Hoa Chung

This study examined the longitudinal relationships between children's playfulness, creative thinking processes, and academic skills. Participants were 150 Chinese kindergarten children (52.7% boys; Time 1 age range = 4–5 years) and their parents. At Time 1, the parents reported demographic information and rated children's playfulness (social and cognitive spontaneity) by completing the questionnaire. Children were administered behavioral measurements of creative thinking processes (convergent and divergent thinking), Chinese word reading, and mathematics skills (forward counting, backward counting, number word comparison, arithmetic addition, and arithmetic subtraction). One year later, at Time 2, children completed the same behavioral assessments again. Results from a path analytic model revealed that the indirect relationship between playfulness at Time 1 and mathematics at Time 2, mediated through convergent thinking at Time 1, was positive and significant. Moreover, children's convergent thinking and mathematics skills reciprocally predicted each other. These findings suggest that playful kindergarten children might display better creative thinking and academic skills over time. Furthermore, the results highlight how encouraging children's playfulness and implementing play-based mathematics activities may nurture their creativity and academic skills.

这项研究考察了儿童的游戏性、创造性思维过程和学术技能之间的纵向关系。研究对象为150名中国幼儿园儿童及其家长,其中男生占52.7%,Time 1年龄范围4-5岁。在时间1,父母报告人口统计信息,并通过填写问卷对孩子的玩耍性(社会和认知自发性)进行评分。对儿童进行创造性思维过程(收敛性思维和发散性思维)、中文单词阅读和数学技能(向前计数、向后计数、数字单词比较、算术加法和算术减法)的行为测量。一年后,在第二阶段,孩子们再次完成了同样的行为评估。路径分析模型的结果显示,时间1的游戏性与时间2的数学之间的间接关系,通过时间1的收敛思维介导,是积极的和显著的。此外,儿童的收敛性思维和数学技能是相互预测的。这些发现表明,随着时间的推移,爱玩的幼儿园孩子可能会表现出更好的创造性思维和学术技能。此外,研究结果强调了鼓励孩子们玩和实施以游戏为基础的数学活动如何培养他们的创造力和学术技能。
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引用次数: 0
To Infinity and Beyond?—Toward a More Nuanced Approach to Creativity in the PISA Creative Thinking Assessment Test 到无限和超越?-在PISA创造性思维评估测试中对创造力的更细致的方法
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-10-05 DOI: 10.1002/jocb.70070
Andreia Valquaresma, Felipe Zamana

The PISA 2022 Creative Thinking Assessment (CTA) is a notable step in recognizing creativity as a core educational competency. However, assessing creativity's complexity and socioculturally embedded nature requires capturing how students think and express creativity across diverse cultural, educational, and economic contexts. This commentary highlights key concerns, including CTA's standardized format that may inadequately capture cultural variations in creative expression. Moreover, the CTA's emphasis on written and visual responses potentially underrepresents kinesthetic, auditory, and collaborative forms of creativity, while classroom and environmental factors, such as teaching practices, appear to be overlooked despite their importance in fostering risk-taking and collaboration. The CTA's digital implementation introduces further constraints, as it excludes multimedia creativity—now a common mode of expression among students. These challenges are intensified by socioeconomic disparities, as students from under-resourced communities often have limited access to digital tools, potentially disadvantaging them in technology-mediated assessments despite their creative abilities. We suggest that addressing these limitations requires an interdisciplinary approach integrating insights from psychology, sociology, and education to develop nuanced models of creative potential. A more comprehensive assessment framework would better capture how creativity develops across cultural and socioeconomic contexts, fostering equitable and holistic assessments worldwide. Overall, this commentary underscores the need to rethink creativity assessments to reflect its dynamic and multifaceted nature.

PISA 2022创造性思维评估(CTA)是将创造力视为核心教育能力的重要一步。然而,评估创造力的复杂性和社会文化嵌入性需要捕捉学生如何在不同的文化、教育和经济背景下思考和表达创造力。这篇评论强调了关键问题,包括CTA的标准化格式可能无法充分捕捉创造性表达中的文化差异。此外,CTA对书面和视觉反应的强调可能低估了动觉、听觉和合作形式的创造力,而课堂和环境因素,如教学实践,似乎被忽视了,尽管它们在培养冒险和合作方面很重要。CTA的数字化实施带来了进一步的限制,因为它排除了多媒体创意——现在是学生们常用的表达方式。社会经济差异加剧了这些挑战,因为来自资源不足社区的学生往往无法获得数字工具,尽管他们具有创新能力,但在技术介导的评估中可能处于不利地位。我们建议,解决这些限制需要跨学科的方法,整合心理学、社会学和教育学的见解,以开发细致入微的创造潜力模型。一个更全面的评估框架将更好地捕捉创造力是如何在文化和社会经济背景下发展的,从而在全球范围内促进公平和全面的评估。总的来说,这篇评论强调需要重新思考创造力评估,以反映其动态和多面性。
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引用次数: 0
A Time for Creativity Too? How Past-Versus Future-Oriented Thinking Facilitates Creativity 创造力的时代?过去导向型思维与未来导向型思维如何促进创造力
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-09-30 DOI: 10.1002/jocb.70062
Brandon Koh, Angela K.-y. Leung

Future-oriented thinking appears conducive to fostering creativity. However, various unreconciled theoretical accounts have been proposed, and whether past-oriented thinking facilitates creativity has been under-explored. By leveraging differing expectations associated with past-oriented thinking, this paper compares the (1) creativity-facilitating schemas, (2) construal level theory, and (3) conceptual combination hypotheses of how time-oriented thought relates to creativity. This research conducted two experiments simultaneously investigating past-, present-, and future-oriented thought (Study 1, N = 258) and inducing the juxtaposition of past and present time frames (Study 2, N = 205). Results replicated and supported the creativity-facilitating schema hypothesis. Furthermore, the current research revealed an interesting possibility that the schema and construal level explanations operate antagonistically to create a suppression effect in the link between past-oriented thinking and creativity. This research provides insights into how time-oriented thought impacts creativity and calls attention to some nuanced directions that future research could address.

面向未来的思维似乎有助于培养创造力。然而,各种不协调的理论解释已经提出,以及过去导向思维是否促进创造力尚未得到充分探讨。通过利用与过去导向思维相关的不同期望,本文比较了(1)创造力促进图式、(2)解释水平理论和(3)概念组合假说对时间导向思维与创造力的关系。本研究同时进行了两个实验,调查过去、现在和未来导向的思维(研究1,N = 258),并诱导过去和现在时间框架的并置(研究2,N = 205)。结果重复并支持创造性促进图式假说。此外,目前的研究还揭示了一种有趣的可能性,即图式和解释层面的解释在过去导向思维与创造力之间的联系中产生了拮抗作用。这项研究为时间导向思维如何影响创造力提供了见解,并引起了人们对未来研究可能涉及的一些微妙方向的关注。
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引用次数: 0
Exploring the Role of Response Time in Item Response Theory: Rethinking the PISA 2022 Creative Thinking Assessment 探索反应时间在项目反应理论中的作用:对PISA 2022创造性思维评估的再思考
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-09-30 DOI: 10.1002/jocb.70072
Lihong Xie, Xiaowen Liu

This article explores the potential of response time-item response theory (RT-IRT) models to enhance creative thinking (CT) measurement in Programme for International Student Assessment (PISA) 2022, which employs traditional IRT models (2PL and generalized partial credit) excluding response time (RT). Given traditional IRT's limitations in capturing cognitive processes, we explored how numerous advanced IRT models, particularly those that incorporate RT as valuable information, have been developed for model testing and comparison for large-scale assessment. In addition, we discuss the critical role of RT as demonstrated in the research literature, linking it to key aspects of creativity. We also explore the possibilities of connecting two types of RTs (i.e., the total time spent on task completion and the time from start to first action spent on each task) to patterns in creative performance across domains and stages, using RT-IRT models. Benefits and types of RT-IRT models (e.g., joint, diffusion, mixture) are further examined as they integrate RT to model speed–accuracy trade-offs, detect aberrant response behaviors, and enhance result interpretability by reflecting engagement and creative processes. Lastly, we propose RT-IRT models to leverage PISA 2022's RT data and provide process-oriented insights, improve ability estimates, and potentially prevent misclassification of spontaneously creative responses as careless ones.

本文探讨了反应时间-项目反应理论(RT-IRT)模型在国际学生评估项目(PISA) 2022中增强创造性思维(CT)测量的潜力,该项目采用传统的IRT模型(2PL和广义部分学分),不包括反应时间(RT)。鉴于传统IRT在捕获认知过程方面的局限性,我们探索了如何开发许多先进的IRT模型,特别是那些将RT作为有价值信息的模型,用于大规模评估的模型测试和比较。此外,我们讨论了研究文献中所展示的RT的关键作用,将其与创造力的关键方面联系起来。我们还探索了使用RT-IRT模型将两种类型的RTs(即完成任务所花费的总时间和从开始到完成每个任务所花费的第一个动作的时间)与跨领域和阶段的创造性表现模式联系起来的可能性。RT- irt模型的好处和类型(例如,联合,扩散,混合)进一步研究,因为它们将RT集成到模型速度-准确性权衡中,检测异常反应行为,并通过反映参与和创造性过程来增强结果的可解释性。最后,我们提出了RT- irt模型,以利用PISA 2022的RT数据,提供面向过程的见解,改进能力估计,并潜在地防止将自发创造性反应错误分类为粗心的反应。
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引用次数: 0
Creativity in BMX: What Is It, What Does It Look Like, and What Contributes to It? BMX中的创造力:它是什么,它看起来像什么,是什么促成了它?
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-09-25 DOI: 10.1002/jocb.70071
David Camilleri, Ruth Williams, Richard James Thomas Sallis, Vlad Petre Glăveanu

This study explores the multifaceted nature of creativity in BMX riding by examining how riders interact with their physical and social environments to produce innovative movements and trail designs. Grounded in Perspective-Affordance Theory and the principles of embodied cognition, the research highlights that creativity in BMX emerges from the interplay between an individual's shifting perspective and the environmental affordances available in urban and natural settings. Semi-structured interviews with 26 BMX riders reveal that creativity in BMX is embedded in physical action, community dynamics, and the negotiation of risk and failure. The findings underscore the importance of socio-cultural support and individual risk-taking in shaping creative practices, offering new insights into how embodied experiences and environmental interactions drive creativity in action sports.

本研究通过研究车手如何与他们的身体和社会环境相互作用,从而产生创新的动作和赛道设计,探讨了小轮车骑行中创造力的多面性。该研究立足于视角-可视性理论和具身认知原理,强调了小轮车运动中的创造力来自于个体视角的变化与城市和自然环境中可用的环境可视性之间的相互作用。对26名小轮车车手的半结构化访谈显示,小轮车的创造力体现在身体动作、社区动态以及对风险和失败的谈判中。研究结果强调了社会文化支持和个人冒险在塑造创造性实践中的重要性,为体现体验和环境相互作用如何推动动作体育中的创造力提供了新的见解。
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引用次数: 0
Evaluating the Alignment Between PISA 2022 Creative Thinking Scoring Rubric and Creativity Theory: A Validity Framework Perspective 评估PISA 2022创造性思维评分标准与创造力理论之间的一致性:有效性框架视角
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-09-22 DOI: 10.1002/jocb.70065
Carolina Cuesta-Hincapie, Sandra Liliana Camargo Salamanca

Creative thinking is a fundamental skill for addressing the challenges of the 21st century, fostering innovation, and contributing to social, economic, and cultural development. Recognizing its significance, the OECD introduced creative thinking as part of the PISA 2022 assessment. This assessment evaluates students' capacity to generate, evaluate, and improve ideas across various domains, including written and visual expression, social problem-solving, and scientific problem-solving. The scoring criteria for the PISA creative thinking emphasize appropriateness and originality, yet questions arise regarding aligning these operational definitions and broader creativity theories. This article discusses the alignment between creativity theory and the creative thinking PISA 2022 assessment framework, highlighting potential misalignments in the scoring rubrics that may impact the validity of inferences drawn from the data. It also addresses contextual biases inherent in scoring mechanisms and the implications for assessing creative thinking.

创造性思维是应对21世纪挑战、促进创新、促进社会、经济和文化发展的基本技能。经合组织认识到创造性思维的重要性,将其作为PISA 2022评估的一部分。该评估评估学生在各个领域产生、评估和改进想法的能力,包括书面和视觉表达、社会问题解决和科学问题解决。PISA创造性思维的评分标准强调适当性和原创性,但问题是如何将这些操作定义与更广泛的创造力理论结合起来。本文讨论了创造力理论和创造性思维PISA 2022评估框架之间的一致性,强调了评分标准中可能影响从数据中得出的推断有效性的潜在偏差。它还解决了评分机制中固有的背景偏见和评估创造性思维的含义。
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引用次数: 0
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Journal of Creative Behavior
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