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Measuring Divergent Thinking in Virtual Reality 在虚拟现实中测量发散思维
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-09-14 DOI: 10.1002/jocb.70063
S. Weiss, O. Wilhelm

Popular divergent thinking tasks, such as the Alternate Uses tasks, are widely familiar and frequently used but somewhat outdated, leave little freedom for imagination, provide limited opportunity for high creativity, and lack ecological validity. Therefore, we developed novel tasks using immersive virtual reality (VR) to assess figural (drawing of lamps) and verbal divergent thinking (virtual journeys to Machu Picchu and Time Square). VR tasks were related to traditional divergent thinking tasks and also personality measures. We used a small sample size Bayesian structural equation modeling in a sample of N = 38 participants, including informed priors. The results show factorial coherence of the VR divergent thinking tasks and some substantial relations with divergent thinking tests and smaller relations with openness to experience. These findings suggest that VR has substantial promise as a test medium for assessing divergent thinking. We discuss the findings in light of some limitations and ecological validity.

流行的发散思维任务,如交替使用任务,被广泛熟悉和经常使用,但有些过时,给想象力留下了很少的自由,为高创造力提供了有限的机会,缺乏生态有效性。因此,我们开发了使用沉浸式虚拟现实(VR)来评估图形(画灯)和语言发散思维(马丘比丘和时代广场的虚拟旅行)的新任务。虚拟现实任务与传统的发散性思维任务和人格测试有关。我们在N = 38名参与者的样本中使用了小样本量的贝叶斯结构方程模型,包括知情先验。结果表明,虚拟现实发散思维任务的析因一致性与发散思维测试有一定的相关性,与经验开放性的相关性较小。这些发现表明,虚拟现实作为评估发散性思维的测试媒介具有很大的前景。我们从一些局限性和生态有效性的角度来讨论这些发现。
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引用次数: 0
The Role of Basic Psychological Need Satisfaction and Need Frustration and Emotional Well-Being in Everyday Creativity: A Daily Diary Approach 基本心理需求满足、需求挫折和情绪幸福感在日常创造中的作用:一种每日日记的方法
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-09-09 DOI: 10.1002/jocb.70060
Sakhavat Mammadov, Zuchao Shen, Kristen N. Lamb, Ayse Hilal Avci

Playing music, writing poetry, or even experimenting with new recipes can be powerful tools for personal growth. Engaging in these everyday creative activities can help us explore our interests and talents, form relationships, and gain new perspectives on the world around us. The purpose of this study was to examine day-to-day changes in everyday creativity and to determine the extent to which between-person and within-person predictors explained these daily variations. Each day for 2 weeks, participants (N = 134, graduate students in an educational psychology program) provided daily reports on their perceived creativity levels, and described their emotional well-being, need satisfaction, and need frustration. Multilevel modeling analyses suggested that within-person fluctuations were more strongly associated with changes in everyday creativity than between-person differences. Specifically, robust linkages were observed between daily positive affect and creativity. Greater positive affect on a given day corresponded with increased creativity on the same day and the subsequent day. Experiences of daily autonomy satisfaction, autonomy frustration, and competence satisfaction positively influenced everyday creativity.

演奏音乐,写诗,甚至尝试新的食谱都可以成为个人成长的有力工具。参与这些日常的创造性活动可以帮助我们探索我们的兴趣和才能,建立人际关系,并获得对我们周围世界的新视角。这项研究的目的是检查日常创造力的日常变化,并确定人与人之间和人与人之间的预测因素在多大程度上解释了这些日常变化。在两周的时间里,参与者(N = 134,教育心理学项目的研究生)每天提供他们感知到的创造力水平的日常报告,并描述他们的情绪健康、需求满足和需求挫折。多层次模型分析表明,与人与人之间的差异相比,人与人之间的波动与日常创造力的变化联系更紧密。具体来说,日常积极情绪和创造力之间存在着密切的联系。一天中更大的积极影响与当天和随后一天的创造力增加相对应。日常自主性满意度、自主性挫败感和胜任力满意度对日常创造力有正向影响。
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引用次数: 0
The Effect of Novelty and Usefulness on Creative Idea Adoption: An S-Shaped Relationships 新颖性和有用性对创意采纳的影响:s型关系
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-08-22 DOI: 10.1002/jocb.70059
Mingchuan Yu, Xiaotong Liu, Greg G. Wang, Han Lin, Yan Liu

Informed by the prospect theory, we investigated how perceptions of creative idea attributes, novelty versus usefulness, relate to the likelihood that those ideas will be adopted by using multi-source and multi-wave data. The findings indicate a positive association between usefulness and idea adoption, and an S-shaped association between novelty and idea adoption. Moreover, there is a linear positive relationship between novelty and adoption when usefulness is low; however, novelty is unrelated to idea adoption when usefulness is high. We discuss implications for research and practice, note limitations such as potential nested data issues and range restriction, and propose future research directions.

在前景理论的指导下,我们使用多源和多波数据研究了创意属性(新颖性与实用性)的感知与这些创意被采用的可能性之间的关系。研究结果表明,有用性和想法采纳之间存在正相关,而新颖性和想法采纳之间呈s形相关。此外,当有用性较低时,新颖性与采用之间存在线性正相关;然而,当有用性很高时,新颖性与想法的采用无关。我们讨论了对研究和实践的影响,指出了潜在的嵌套数据问题和范围限制等局限性,并提出了未来的研究方向。
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引用次数: 0
Is Memory the Key to AI Creativity? Exploring the Intersection of Artificial Intelligence and Artistic Expression 记忆是人工智能创造力的关键吗?探索人工智能与艺术表现的交集
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-08-19 DOI: 10.1002/jocb.70051
Emine Arikan, Siamak Aram

Artificial intelligence (AI) is transforming the creative arts by generating unique artistic works. This research explores the impact of catastrophic forgetting on AI systems and its implications for artistic creativity. Catastrophic forgetting happens when AI forgets previously learned knowledge due to new learning. This poses a challenge for continual learning and creativity. We investigate how continual learning can prevent this issue and enhance artistic output. Through literature review and interviews with creative technologists, we explore the influence of human creativity on AI-generated art. This dynamic invites a re-evaluation of traditional concepts of art and creativity, emphasizing the importance of memory in sustaining AI's creative progression. This study emphasizes memory's importance in sustaining AI creativity and suggests that continual learning can boost AI's creative capacity. Our findings highlight the evolving relationship between technology and art, setting the stage for future AI creativity research.

人工智能(AI)正在通过创造独特的艺术作品来改变创造性艺术。本研究探讨了灾难性遗忘对人工智能系统的影响及其对艺术创造力的影响。灾难性遗忘是指人工智能因学习新知识而忘记以前学过的知识。这对持续学习和创造提出了挑战。我们将探讨持续学习如何防止这一问题并提高艺术产出。通过文献回顾和对创意技术专家的采访,我们探讨了人类创造力对人工智能生成艺术的影响。这种动态促使人们重新评估艺术和创造力的传统概念,强调记忆在维持AI创造性进程中的重要性。这项研究强调了记忆对维持人工智能创造力的重要性,并表明持续学习可以提高人工智能的创造力。我们的研究结果强调了技术与艺术之间不断发展的关系,为未来的人工智能创造力研究奠定了基础。
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引用次数: 0
The Best Is the Enemy of the Good: The Paradoxical Impact of Narcissism on Creativity in Leader-Follower Dynamics 最好的是好的敌人:自恋对领导者-追随者动态中创造力的矛盾影响
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-08-19 DOI: 10.1002/jocb.70057
Xueling Wang, Evelyn, Qingjin Wang, Tian Lan, Huang Chen, Zhengrui Li, Qian Cui

Creativity in organizational life is often shaped by complex interpersonal dynamics, especially when it comes to the role of narcissistic traits in leaders and followers. Although past research has examined the individual effects of narcissistic traits on creativity, the powerful interactions between leader and follower narcissistic traits have remained largely overlooked. Addressing this gap, our study draws on trait activation theory and person-environment fit theory to explore how narcissistic alignment—or lack thereof—between leaders and followers influences both positive and malevolent forms of creativity. Through polynomial regression analysis, we reveal intriguing patterns: when leader and follower narcissistic traits are aligned, both types of creativity are amplified. However, a high-leader, low-follower narcissistic trait contrast uniquely enhances positive creativity, whereas a low-leader, high-follower contrast significantly boosts malevolent creativity. We also uncover the role of work autonomy as a critical mediator, shaping how these narcissistic interactions impact creative expression. This study thus sheds new light on the nuanced, often surprising, effects of narcissistic dynamics in fostering creativity within organizations.

组织生活中的创造力往往受到复杂的人际关系动态的影响,尤其是当涉及到领导者和追随者的自恋特征时。虽然过去的研究考察了自恋特征对创造力的个体影响,但领导者和追随者自恋特征之间的强大互动在很大程度上被忽视了。为了解决这一差距,我们的研究利用特质激活理论和人-环境契合理论来探索领导者和追随者之间的自恋结盟(或缺乏自恋结盟)如何影响积极和恶意的创造力形式。通过多项式回归分析,我们揭示了有趣的模式:当领导者和追随者的自恋特征一致时,两种类型的创造力都被放大了。然而,高领导、低追随者的自恋特质对比对积极创造力有独特的促进作用,而低领导、高追随者的自恋特质对比对恶意创造力有显著的促进作用。我们还揭示了工作自主性作为关键中介的作用,塑造了这些自恋互动如何影响创造性表达。因此,这项研究揭示了自恋动态在培养组织创造力方面微妙的、往往令人惊讶的影响。
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引用次数: 0
A Playful Climate and the Multilevel Scientific Creativity of Chinese College Student Innovation Teams: A Synthetic Review and an Integrative Theoretical Framework 游戏氛围与中国大学生创新团队多层次科学创造力:综合评价与整合理论框架
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-08-17 DOI: 10.1002/jocb.70055
Hui Zhao, Ying Huang, Bangdan Liu, Mengjiao Han

Multilevel scientific creativity of college students has gained increasing scholarly attention. However, the double-edged effects of a playful climate on creativity have often been overlooked, while single-level theoretical frameworks have hindered the understanding of complex scientific creative processes. In this review, the relationship between a playful climate and multilevel scientific creativity in Chinese college student innovation teams was systematically reviewed, and an integrative theoretical framework was proposed. This framework includes a cross-level model that incorporates thriving at work and collective thriving as facilitating mechanisms, while recognizing work absorption and social loafing as inhibiting mechanisms. This model thereby clarifies the double-edged effects underlying the relationship between a playful climate and multilevel scientific creativity. From a person–environment interaction perspective, learning goal orientation at the individual level and team reflexivity at the team level are considered as potential boundary conditions that amplify the positive effects and mitigate potential negative effects of a playful climate. This review enriches the multiple theoretical levels of scientific creativity, expands the research field concerning the playful climate, and provides novel insights for developing innovative education practices in higher education institutions.

大学生多层次的科学创新能力越来越受到学术界的关注。然而,游戏氛围对创造力的双刃剑效应往往被忽视,而单一层次的理论框架阻碍了对复杂科学创造过程的理解。本文系统考察了游戏氛围与中国大学生创新团队多层次科学创造力的关系,并提出了一个综合的理论框架。该框架包括一个跨层次模型,将工作繁荣和集体繁荣作为促进机制,而将工作吸收和社会懒惰作为抑制机制。因此,该模型阐明了好玩的气候和多层次科学创造力之间关系的双刃剑效应。从人-环境互动的角度来看,个人层面的学习目标取向和团队层面的团队反身性被认为是放大游戏氛围的积极影响和减轻潜在消极影响的潜在边界条件。本综述丰富了科学创造力的多个理论层面,拓展了关于游戏氛围的研究领域,为高校开展创新教育实践提供了新的见解。
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引用次数: 0
Cruel Creativity Delight in Malevolence: Development and Testing of the Malevolent Sadistic Creativity Behavior Tendencies Scale 恶意中的残忍创造喜悦:恶意虐待狂创造行为倾向量表的编制与测试
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-08-17 DOI: 10.1002/jocb.70049
Yan Li, Zhe Gong, Pei Xie

This study developed and validated the Malevolent Sadistic Creativity Behavior Tendencies Scale (MSCBTS), a tool designed to assess the prevalence of malevolent sadistic creativity behavior tendencies in individuals. The scale was administered online, yielding 1197 valid responses. To ensure robust data analysis, the sample was randomly divided into three segments: 25%, 37.5%, and 37.5% of the total sample. The first segment was used for exploratory factor analysis (EFA), which refined the scale to 11 items distributed across two dimensions: Direct Malevolent Sadistic Creativity Behavior Tendencies (6 items) and Vicarious Malevolent Sadistic Creativity Behavior Tendencies (5 items). The subsequent segments were used for confirmatory factor analysis (CFA1 and CFA2), which tested the scale's stability and consistency. Both CFA analyses demonstrated an excellent model fit. Additionally, reliability testing indicated strong internal consistency, with Cronbach's α coefficient and split-half reliability exceeding 0.80 for both the full scale and the two subscales. The MSCBTS also showed significant positive correlations with the Malevolent Creativity Behavior Tendencies Scale, the Chinese version of the Varieties of Sadistic Tendencies Scale, and the Dirty Dozen, further confirming its structural validity. In conclusion, the MSCBTS is a reliable and effective instrument for researching malevolent sadistic creativity tendencies.

本研究开发并验证了恶意虐待狂创造行为倾向量表(MSCBTS),这是一种评估个体恶意虐待狂创造行为倾向流行程度的工具。该量表在网上进行,共收到1197份有效回复。为了保证数据分析的稳健性,样本被随机分为三段:占总样本的25%、37.5%和37.5%。第一部分采用探索性因子分析(EFA),将量表细化为11个项目,分布在两个维度上:直接恶意虐待狂创造行为倾向(6个项目)和间接恶意虐待狂创造行为倾向(5个项目)。随后的片段进行验证性因子分析(CFA1和CFA2),检验量表的稳定性和一致性。两种CFA分析都证明了良好的模型拟合。此外,信度检验显示了较强的内部一致性,全量表和两个子量表的Cronbach's α系数和劈半信度均超过0.80。MSCBTS与恶意创造行为倾向量表、中文版施虐倾向变体量表和Dirty Dozen量表均呈显著正相关,进一步证实了其结构效度。综上所述,MSCBTS是研究恶意虐待狂创造倾向的可靠和有效的工具。
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引用次数: 0
Research on the Influence Mechanism of Supervisors' Developmental Feedback on the Deviant Innovation of Science and Technology Employees: Dual Perspectives Based on Cognition and Emotion 主管发展性反馈对科技员工越轨创新的影响机制研究:基于认知和情感的双重视角
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-08-13 DOI: 10.1002/jocb.70056
Ying-Lin Qin, Zhong Lin, Jing Sang, Xiang-Nan Yang

As a kind of innovation that can bring breakthrough technologies or products, deviant innovation is regarded as an important force to promote scientific and technological innovation and industrial upgrading, and how to effectively drive technological employees to conduct deviant innovative behaviors has become a hot issue for managers. Supervisor developmental feedback, an emerging feedback form to realize employees' potential, has attracted the attention of practitioners and academics, but the influence mechanism of supervisor developmental feedback on technological employees' deviant innovation has not been clarified. Based on Pygmalion's theory, signaling theory, role theory, and broaden-and-build theory, we construct a cross-level influence model of supervisors' developmental feedback on deviant innovation among technological employees to better identify how supervisors' developmental feedback affects deviant innovation and to investigate its mechanism and boundary conditions. After the empirical analysis of paired data from 291 supervisors and subordinates, we found thatSupervisor developmental feedback significantly and positively affects employee deviant innovation. Role clarity and positive emotions partially mediate the relationship between supervisor developmental feedback and employee deviant innovation. Job crafting positively moderates the relationship between role clarity, positive emotions, and employee deviant innovation. Job crafting positively moderates the mediating role of role clarity and positive emotions.

越轨创新作为一种能够带来突破性技术或产品的创新,被视为推动科技创新和产业升级的重要力量,如何有效驱动科技员工进行越轨创新行为已成为管理者关注的热点问题。主管发展性反馈作为一种新兴的实现员工潜能的反馈形式,已经引起了从业者和学术界的关注,但主管发展性反馈对技术型员工越轨创新的影响机制尚未明确。基于皮格马利翁理论、信号理论、角色理论和拓展-构建理论,构建了主管发展性反馈对技术型员工越轨创新的跨层次影响模型,以更好地识别主管发展性反馈对技术型员工越轨创新的影响,并探讨其作用机制和边界条件。通过对291名主管和下属的配对数据进行实证分析,我们发现主管发展反馈对员工越轨创新有显著的正向影响。角色明晰和积极情绪在主管发展反馈与员工越轨创新的关系中起部分中介作用。工作塑造正向调节角色明晰、积极情绪和员工越轨创新之间的关系。工作制作正向调节角色明晰和积极情绪的中介作用。
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引用次数: 0
Work Orientation's Impact on Layperson Ratings of Creativity, Intelligence, Conscientiousness, and Hiring Likelihood 工作取向对外行人创造力、智力、责任心和雇佣可能性评分的影响
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-07-25 DOI: 10.1002/jocb.70050
Mei Zheng, Kirill G. Miroshnik, James C. Kaufman

Most previous studies on creativity and motivation looked into the effects of intrinsic and extrinsic motivations on creativity. However, there have been newer motivation approaches related to work orientation and needs that may offer a chance to gain new insight into how people think about creativity. The present study used a hypothetical hiring scenario to assess layperson beliefs about creativity, conscientiousness, intelligence, and the likelihood of hiring potential candidates who endorsed one of six work orientations (Job, Career, Calling, Kinship, Passion, and Autonomy). In addition, the study accounted for potential domain effects by differentiating between art- and business-related hiring contexts. Data were gathered among 279 university students (62% females). The results suggested that hiring likelihood and ratings of a hypothetical employee's intelligence and conscientiousness were more associated with the orientations of Calling, Career, and Passion; however, creativity was more associated with Autonomy. Job orientation received the lowest ratings for all rated qualities. The findings were mostly consistent across domains of arts and business. Nonetheless, the relationship between hiring probability and hypothetical employees' creativity and intelligence did vary by domain. We discuss the implications of the results and outline fruitful directions for future research.

以往关于创造力和动机的研究大多着眼于内在动机和外在动机对创造力的影响。然而,有一些与工作导向和需求相关的新的激励方法,可能会提供一个机会,让我们对人们如何看待创造力有新的认识。本研究使用了一个假设的招聘场景来评估外行人对创造力、责任心、智力的信念,以及雇佣支持六种工作取向(工作、事业、召唤、亲情、激情和自主)之一的潜在候选人的可能性。此外,该研究通过区分与艺术和商业相关的招聘环境,解释了潜在的领域效应。数据采集对象为279名大学生(62%为女性)。结果表明,雇佣可能性和假设员工的智力和责任心的评分与召唤取向、职业取向和激情取向的关系更大;然而,创造力更多地与自主性联系在一起。在所有被评估的品质中,工作导向的得分最低。研究结果在艺术和商业领域基本一致。尽管如此,雇佣概率与假设员工的创造力和智力之间的关系确实因领域而异。我们讨论了结果的含义,并概述了未来研究的富有成效的方向。
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引用次数: 0
Fear of Losing Power and Malevolent Creativity in Organizational Leaders: The Moderating Role of Power as Responsibility 组织领导者对失去权力的恐惧与恶意创造力:权力作为责任的调节作用
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-07-23 DOI: 10.1002/jocb.70048
Kyriaki Fousiani, Sylvia Y. Xu, Corinna M. Perchtold-Stefan

Leader's fear of power loss may motivate novel antisocial behavior toward employees. In this study, we hypothesized a positive relationship between leader's fear of power loss and leader's engagement in malevolent creativity toward employees (i.e., creativity used for harming employees). We also hypothesized that this relationship is moderated by how leaders' construe power, either as an opportunity or as a responsibility. Study 1, a time-lagged field study, measured fear of power loss and power construal at T1, and malevolent creativity behavior at T2. In Study 2, a time-lagged field experiment measured power construal at T1, manipulated fear of power loss at T2, and assessed leaders' malevolent creativity potential using a performance-based malevolent creativity task. Study 2 further tested the mediating role of leader's anger in the hypothesized relationships. Results largely supported our hypotheses: They highlighted the moderating role of power construed as responsibility in the relationship between fear of power loss and malevolent creativity (Study 1), and the mediating role of leaders' anger (Study 2). Power construed as an opportunity did not moderate the effect of fear of power loss. This research advances our understanding of leadership dynamics and their impact on organizational outcomes from the perspective of dark creativity.

领导者对权力丧失的恐惧可能会激发对员工的新的反社会行为。在本研究中,我们假设领导者对权力丧失的恐惧与领导者对员工的恶意创造力(即用于伤害员工的创造力)之间存在正相关关系。我们还假设,这种关系受到领导者如何将权力视为机会或责任的影响。研究1是一个时间滞后的实地研究,测量了T1时对权力丧失和权力解释的恐惧,以及T2时的恶意创造行为。研究2采用时间滞后的现场实验,测量了被试在第1阶段的权力解释,在第2阶段对权力丧失的恐惧进行了操纵,并通过基于绩效的恶意创造任务评估了被试的恶意创造潜力。研究2进一步检验了领导愤怒在假设关系中的中介作用。结果在很大程度上支持了我们的假设:他们强调了权力在恐惧权力丧失与恶意创造力之间的调节作用(研究1),以及领导者愤怒的中介作用(研究2)。权力被视为机会并不能缓和对权力丧失的恐惧。本研究从黑暗创造力的角度,推进了我们对领导动态及其对组织结果影响的理解。
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引用次数: 0
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Journal of Creative Behavior
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