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Creative Potential and Creative Self-Belief: Measurement Invariance in Cross-Cultural Contexts 创造潜能和创造性自信心:跨文化背景下的测量不变性
IF 3.9 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-03-12 DOI: 10.1002/jocb.643
Yawei Guo, Shengjie Lin, Zachary J. Williams, Tarek C. Grantham, Jiajun Guo, Lili Q. Cole Clark, Wenting Zou

Cross-cultural studies on creativity, mainly focusing on the creative potential aspect (e.g., divergent thinking), are emerging in recent years. However, the creative self-belief (e.g., creative self-efficacy) aspect of creativity is under-researched cross-culturally. Moreover, studies that address the measurement invariance of creativity assessments to ensure the measures' sound psychometric properties cross-culturally are rare. Thus, we aimed to address (a) the measurement invariance and (b) the mean comparisons of divergent thinking and creative self-efficacy between American and Chinese adults in two studies. Study 1 investigated four divergent thinking (DT) tests (Line Meanings, Uses, Instances, and Consequences) between American (n = 341) and Chinese (n = 345) college students. Multi-group confirmatory factor analyses (CFA) for fluency-supported scalar invariance based on a three-factor model (removing one Instances item) and those on originality-supported partial scalar invariance (freeing Uses intercepts) based on a three-factor model. American respondents exhibited higher latent means on fluency and originality compared to their Chinese counterparts. Study 2 investigated a creative self-efficacy (CSE) scale between American (n = 302) and Chinese (n = 316) college students. Multi-group CFA supported scalar invariance based on a one-factor model (removing one item). Latent mean comparisons showed no difference in CSE across the two groups.

近年来,关于创造力的跨文化研究不断涌现,主要集中在创造潜力方面(如发散思维)。然而,创造力的创造性自信心(如创造性自我效能)方面的跨文化研究却不足。此外,针对创造力测评的测量不变性以确保测评在不同文化背景下具有良好的心理测量特性的研究也很少见。因此,我们旨在通过两项研究解决(a)测量不变性和(b)中美成年人发散思维和创造性自我效能的平均值比较问题。研究1调查了美国大学生(341人)和中国大学生(345人)之间的四项发散思维(DT)测试(线性含义、用途、实例和结果)。基于三因素模型(去掉一个 "实例 "项目)的流畅性支持标度不变性和基于三因素模型的原创性支持部分标度不变性(释放 "用途 "截距)的多组确认性因素分析(CFA)。与中国受访者相比,美国受访者在流畅性和原创性方面表现出更高的潜在平均值。研究 2 调查了美国大学生(302 人)和中国大学生(316 人)的创造性自我效能(CSE)量表。基于单因素模型(去除一个项目),多组 CFA 支持标度不变性。潜均值比较显示,两组学生的 CSE 没有差异。
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引用次数: 0
Creative Activities Among Older Adults and People With Cognitive Impairment 老年人和认知障碍患者的创意活动
IF 3.9 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-03-12 DOI: 10.1002/jocb.637
Francisca S. Rodriguez, Sabrina Ross, Josefin Fruck, Saskia Jaarsveld, Thomas Lachmann

Little is known about creativity in old age. The aim of this study was to investigate to what extent the intensity of engaging in creative activities differs between older and younger people as well as older people with and without cognitive impairment. Moreover, we evaluated associations of creative activities with specific cognitive abilities. For this cross-sectional study, groups of younger people (n = 24), older cognitively healthy people (n = 24), and older cognitively impaired people (n = 23) were recruited via convenience sampling. Creative activities were assessed via the creative behavior inventory (CBI). Cognitive abilities were assessed via trail making test (TMT), standard progressive matrices (SPM), creative reasoning task (CRT), test of creative thinking-drawing production (TCT-DP), and alternate uses task (AUT). The intensity of engaging in creative activities was higher among younger people but was not significantly associated with being cognitively impaired. Only two cognitive abilities, the creative thinking scores CRT-Components and TCT-DP-Original, predicted creative activities. Both did not differ significantly between cognitively healthy and cognitively impaired older adults. The findings suggest that cognitively impaired older people still engage in creative activities, which might be due to their relatively sound creative thinking. Further studies should investigate whether engaging in creative activities can mitigate cognitive decline.

人们对老年人的创造力知之甚少。本研究旨在调查老年人和年轻人以及有认知障碍和无认知障碍的老年人参与创造性活动的强度有多大差异。此外,我们还评估了创造性活动与特定认知能力之间的关联。在这项横断面研究中,我们通过方便抽样的方式招募了年轻人(24 人)、认知能力健康的老年人(24 人)和认知能力受损的老年人(23 人)。创造性活动通过创造性行为清单(CBI)进行评估。认知能力通过线索制作测试(TMT)、标准渐进矩阵(SPM)、创造性推理任务(CRT)、创造性思维-绘画制作测试(TCT-DP)和交替使用任务(AUT)进行评估。参与创造性活动的强度在年轻人中更高,但与认知障碍没有显著关联。只有两种认知能力,即创造性思维分数 CRT-Components 和 TCT-DP-Original 可以预测创造性活动。这两种能力在认知健康的老年人和认知受损的老年人之间没有明显差异。研究结果表明,认知功能受损的老年人仍然会从事创造性活动,这可能是因为他们的创造性思维相对健全。进一步的研究应探讨参与创造性活动是否能缓解认知能力衰退。
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引用次数: 0
Creativity in the Ancient Greek Philosophy: The Politics of Demiourgein 古希腊哲学中的创造力:德米奥尔格因的政治学
IF 3.9 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-03-05 DOI: 10.1002/jocb.644
Brokalaki Zafeirenia

Where does creativity come from and what is its purpose? The paper revisits these ever-turning questions to correct the prevalent but, arguably, inaccurate historical interpretation of creativity as a concept that emerged in modernity. First, I substantiate that a close study of the ancient Greek texts suggests that although creativity seems to occupy a peripheral position in the ancient philosophical thinking, it is a central, yet, hidden, subject of speculation. Second, I overturn the worn-out view that the ancient Greek philosophy conceives creativity as a God-given talent breathed into a fortunate few. Last, I demonstrate that a more encompassing understanding of creativity is implied by several Greek philosophers. To achieve this, (a) I discuss the contemporary interpretations of the ancient notion; (b) I examine the historical origin and etymology of the Greek term demiourgein (“to create”) to discuss its relevant uses; and (c) I develop a nuanced framework for conceptualizing ancient creativity and its interrelation to human agency, politics, and social life.

创造力从何而来,其目的又是什么?本文重新探讨了这些不断变化的问题,以纠正对创造力这一现代性概念的普遍但可以说是不准确的历史解释。首先,我证明了对古希腊文本的仔细研究表明,虽然创造力在古代哲学思想中似乎处于边缘地位,但它却是一个核心的、但却隐藏着的猜测主题。其次,我推翻了古希腊哲学将创造力视为上帝赋予少数幸运儿的天赋这一陈旧观点。最后,我将证明几位古希腊哲学家对创造力的理解更为全面。为此,(a) 我讨论了对这一古代概念的当代诠释;(b) 我研究了希腊语 demiourgein("创造")一词的历史起源和词源,讨论了其相关用途;(c) 我为古代创造力的概念化及其与人类机构、政治和社会生活的相互关系制定了一个细致入微的框架。
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引用次数: 0
Testing the Domain Specificity of Creativity with Kaufman Domains of Creativity Scale: A Meta-Analytic Confirmatory Factor Analysis 用考夫曼创造力领域量表测试创造力的领域特异性:元分析确认性因子分析
IF 3.9 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-02-26 DOI: 10.1002/jocb.641
Selcuk Acar, Emel Cevik, Emily Fesli, Rumeysa Nalan Bozkurt, James C. Kaufman

Domain-specificity is a topic of debate within the field of creativity. To shed light on this issue, we conducted a meta-analysis of cross-domain correlations based on the Kaufman Domains of Creativity Scale (K-DOCS). To evaluate the model fit of one general factor versus two factors that encompass the primary K-DOCS subscales (Scholarly, Everyday, Artistic, Scientific, and Performance), we employed the one-stage meta-analytic structural equation modeling (OSMASEM) approach. Poor fit of these models would provide evidence of domain-specificity, as the proposed models would not outperform the independence model. Our analysis included 45 correlation matrices from 30 studies, with a total sample size of 31,136 participants. The results provided support for a general domain of creativity, as well as a two-factor solution consisting of Arts and Sciences factors. Among the subscales, the highest correlation was found between the Artistic and Performance domains (r = .478), while the smallest correlation was observed between the Everyday and Scientific domains (r = .178). Furthermore, moderator analyses incorporating age and gender revealed that the Scientific and Everyday subscales exhibited a stronger factor load in older participants compared to younger participants. Implications are discussed for research and practice.

在创造力领域,领域特异性是一个争论不休的话题。为了揭示这个问题,我们根据考夫曼创造力领域量表(K-DOCS)对跨领域相关性进行了荟萃分析。为了评估一个总体因子与包含 K-DOCS 主要分量表(学术、日常、艺术、科学和表现)的两个因子的模型拟合度,我们采用了单阶段元分析结构方程建模(OSMASEM)方法。这些模型的拟合度较差,将证明存在领域特异性,因为所提出的模型不会优于独立性模型。我们的分析包括来自 30 项研究的 45 个相关矩阵,总样本量为 31 136 人。结果支持创造力的一般领域,以及由艺术和科学因素组成的双因素解决方案。在各分量表中,艺术领域和表演领域之间的相关性最高(r = .478),而日常领域和科学领域之间的相关性最小(r = .178)。此外,结合年龄和性别进行的调节分析表明,与年轻参与者相比,年长参与者在科学和日常子量表中表现出更强的因子负荷。本文讨论了研究和实践的意义。
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引用次数: 0
A Wandering Mind is Not Always a Creative Mind: How Thought Dynamics Explain the Relationship between Mind Wandering and Creativity 游荡的心灵不一定有创造力:思维动力学如何解释心灵游荡与创造力之间的关系
IF 3.9 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-02-13 DOI: 10.1002/jocb.640
Alwin de Rooij, Ali Atef, Myrthe Faber

A wandering mind is not always a creative mind. Anecdotes about ideas spontaneously entering awareness during walks, showers, and other off-task activities are plenty. The science behind it, however, is still inconclusive. Creativity might result from how thought context—whether thoughts are on-task or off-task—relates to thought dynamics—how thoughts unfold. To explore this, study 1 (n = 85) surveyed creative professionals about a single idea they had earlier in the day. The spontaneity of thoughts positively correlated with self-reported creativity, whereas off-task thoughts or doing something else did not. Study 2 (n = 180) replicated these findings in a student sample during an idea generation task and added that free movement of thoughts also correlates with self-reported originality during idea generation. As indicated by expert ratings, no relationship of thought dynamics and thought context was found with population-level creativity. Herewith, this study suggests that thought dynamics, rather than thought context, explain the often suggested relationship between mind wandering and creativity.

游移不定的头脑并不总是富有创造力的头脑。在散步、淋浴和其他非任务活动中,创意自发进入意识的轶事比比皆是。然而,这背后的科学依据还没有定论。创造力可能来自于思维背景--思维是在任务中还是在任务外--与思维动态--思维如何展开的关系。为了探讨这个问题,研究 1(n = 85)调查了创意专业人士一天中早些时候的一个想法。想法的自发性与自我报告的创造力呈正相关,而脱离任务的想法或做其他事情则没有正相关。研究 2(n = 180)在一个学生样本中重复了这些研究结果,并补充道,在创意产生过程中,思想的自由移动也与自我报告的独创性相关。正如专家评分所显示的那样,没有发现思维动态和思维背景与群体创造力有任何关系。因此,这项研究表明,思维动态而非思维背景可以解释通常所说的思维游移与创造力之间的关系。
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引用次数: 0
Strengthening Creative Problem-Solving within Upper-Elementary Science Education 在高年级科学教育中加强创造性地解决问题的能力
IF 3.9 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-01-30 DOI: 10.1002/jocb.639
Robin H. Willemsen, Isabelle C. de Vink, Evelyn H. Kroesbergen, Ard W. Lazonder

This intervention study examined the effectiveness of instructional support tailored toward two techniques (i.e., random associations and constraint identification) to strengthen children's creative problem-solving skills within upper-elementary science education. Five inquiry-based science lessons with ample opportunity for creative problem-solving (i.e., divergent and convergent thinking) were provided. Children were assigned to a condition with instructional support (n = 107) or without (n = 134). Domain-general and specific measures of divergent and convergent thinking were included, and reading comprehension as well as mathematical ability were taken into account. Repeated measures multivariate analyses of covariance revealed how all children improved in terms of domain-general convergent thinking, with a larger increase for children who performed better in mathematics. This shows a promising premise for future research focusing on the domain generality of convergent thinking and for the potential of transfer across domains. No additional improvement based on instructional support was found and children did not improve in terms of divergent thinking. The constraint identification and random associations technique might not be suitable for elementary school children, yet future research is necessary to validate such claims. Meanwhile, teachers could possibly support convergent thinking by simply providing exercises for divergent and convergent thinking.

这项干预研究考察了在小学高年级科学教育中,针对两种技术(即随机联想和约束识别)提供教学支持以增强儿童创造性解决问题能力的效果。研究提供了五节探究式科学课,为创造性地解决问题(即发散思维和聚合思维)提供了充分的机会。孩子们被分配到有教学支持(107 人)或无教学支持(134 人)的环境中。对发散思维和聚合思维进行了领域性和特定性测量,并考虑了阅读理解能力和数学能力。重复测量的多元协方差分析表明,所有儿童的领域性聚合思维能力都有所提高,而数学成绩较好的儿童的提高幅度更大。这为今后研究聚合思维的领域通用性和跨领域迁移的潜力提供了一个很好的前提。没有发现基于教学支持的额外提高,儿童在发散思维方面也没有提高。约束识别和随机联想技术可能并不适合小学生,但未来的研究有必要验证这种说法。同时,教师可以通过提供发散思维和收敛思维练习来支持收敛思维。
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引用次数: 0
Curious and Persistent, but not Consistent: Self-regulation Traits and Creativity 好奇、坚持,但不一致:自我调节特质与创造力
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-01-25 DOI: 10.1002/jocb.638
Shengjie Lin, Zorana Ivcevic, Todd B. Kashdan, Scott Barry Kaufman

The present study examines two self-regulation traits, grit and curiosity, in predicting creative achievement in an adult sample (N = 522). Grit has been related to achievement in various domains, and although prior empirical work failed to find associations with everyday creative activities in adolescent and young adult samples, theoretically it is relevant to long-term creative achievement (which requires persistence). Curiosity supports creative achievement through positive judgments of novelty and an intrinsic motivation to approach instead of avoid uncertainty, and both novelty and uncertainty are central to the creative process. Results showed that the perseverance dimension of grit positively predicted creative achievement, whereas the consistency of interests dimension was negatively related to creative achievement. Additionally, five curiosity dimensions predicted creative achievement above grit. In particular, thrill seeking predicted creative achievement in both art and science; deprivation sensitivity positively predicted creative achievement in art. Our research suggests that, instead of a narrow focus on consistency of interest, creative achievement benefits from curiosity.

本研究探讨了勇气和好奇心这两种自我调节特质在预测成人样本(N = 522)中创造性成就方面的作用。勇气与不同领域的成就有关,虽然之前的实证研究未能发现勇气与青少年日常创造性活动的关联,但从理论上讲,勇气与长期创造性成就(需要坚持不懈)有关。好奇心通过对新奇事物的积极判断以及接近而不是回避不确定性的内在动机来支持创造性成就,而新奇事物和不确定性都是创造性过程的核心。结果表明,毅力维度对创造性成就有积极的预测作用,而兴趣一致性维度与创造性成就呈负相关。此外,五个好奇心维度对创造性成就的预测高于勇气维度。特别是,寻求刺激可以预测艺术和科学领域的创造性成就;对匮乏的敏感性可以正向预测艺术领域的创造性成就。我们的研究表明,与其狭隘地关注兴趣的一致性,创造性成就还可以从好奇心中获益。
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引用次数: 0
The Language of Creativity: Evidence from Humans and Large Language Models 创造力的语言:来自人类和大型语言模型的证据
IF 3.9 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-01-11 DOI: 10.1002/jocb.636
William Orwig, Emma R. Edenbaum, Joshua D. Greene, Daniel L. Schacter

Recent developments in computerized scoring via semantic distance have provided automated assessments of verbal creativity. Here, we extend past work, applying computational linguistic approaches to characterize salient features of creative text. We hypothesize that, in addition to semantic diversity, the degree to which a story includes perceptual details, thus transporting the reader to another time and place, would be predictive of creativity. Additionally, we explore the use of generative language models to supplement human data collection and examine the extent to which machine-generated stories can mimic human creativity. We collect 600 short stories from human participants and GPT-3, subsequently randomized and assessed on their creative quality. Results indicate that the presence of perceptual details, in conjunction with semantic diversity, is highly predictive of creativity. These results were replicated in an independent sample of stories (n = 120) generated by GPT-4. We do not observe a significant difference between human and AI-generated stories in terms of creativity ratings, and we also observe positive correlations between human and AI assessments of creativity. Implications and future directions are discussed.

通过语义距离进行计算机评分的最新发展,提供了对语言创造力的自动评估。在这里,我们扩展了过去的工作,应用计算语言学方法来描述创意文本的显著特征。我们假设,除了语义多样性之外,一个故事在多大程度上包含了感知细节,从而将读者带入另一个时空,也会对创造力产生预测作用。此外,我们还探索使用生成语言模型来补充人类数据收集,并研究机器生成的故事在多大程度上可以模仿人类的创造力。我们从人类参与者和 GPT-3 收集了 600 个短篇故事,随后对其进行了随机化和创造性质量评估。结果表明,感知细节的存在与语义多样性相结合,对创造力具有很高的预测性。这些结果在由 GPT-4 生成的独立故事样本(n = 120)中得到了验证。我们没有观察到人类和人工智能生成的故事在创造力评分方面有明显差异,我们还观察到人类和人工智能对创造力的评估之间存在正相关。我们还讨论了影响和未来发展方向。
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引用次数: 0
Process Modification and Uncontrollability in an Expert Contemporary Artist's Creative Processes 一位专家级当代艺术家创作过程中的程序修改和不可控性
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-01-10 DOI: 10.1002/jocb.635
Takeshi Okada, Sawako Yokochi

As a case study that consists of two parts, this research investigates how a pro-c class expert artist thinks and acts during art making, paying special attention to exploratory behaviors and task completion processes. In Part 1 of this case study, we videoed an artist's authentic creative process in his studio. We interviewed him about his drawing process by showing him the video recording right after the drawing. We conducted a retrospective interview with him 16 months later as Part 2 of this case study because this experience inspired him to start several new artwork series. We analyzed the video and interview data qualitatively. The results showed that the artist used various exploratory behaviors, including a process modification in which elements in one's ordinary creative process are changed. The process modification triggered different types of drawing actions. Although he participated in task completion processes for self-regulation, he also actively generated a situation in which task completion processes were weakened to experience and utilize feelings of uncontrollability to create something unexpected. We discussed the essential roles of process modification, reflection, and feelings of uncontrollability in artistic creation.

作为一项由两部分组成的案例研究,本研究调查了一位职业艺术家在艺术创作过程中的思维和行为,特别关注探索行为和任务完成过程。在案例研究的第一部分,我们拍摄了一位艺术家在工作室中的真实创作过程。在绘画结束后,我们向他展示了录像,就他的绘画过程对他进行了访谈。16 个月后,我们对他进行了一次回顾性访谈,作为本案例研究的第二部分,因为这次经历启发他开始创作几个新的艺术作品系列。我们对视频和访谈数据进行了定性分析。结果表明,该艺术家使用了各种探索行为,包括改变自己普通创作过程中的元素的过程修改。过程修改引发了不同类型的绘画行为。虽然他参与了任务完成过程以进行自我调节,但他也积极创造了一种弱化任务完成过程的情境,以体验和利用不可控的感觉来创作出意想不到的作品。我们讨论了过程修改、反思和不可控感在艺术创作中的重要作用。
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引用次数: 0
Does Metacognition Matter in Creative Problem-Solving? A Mixed-Methods Analysis of Writing 元认知在创造性解决问题中重要吗?对写作的混合方法分析
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2024-01-08 DOI: 10.1002/jocb.630
Marek Urban, Kamila Urban

Creative problem-solving skills are essential for navigating complex, non-routine challenges, enabling individuals to create unique goals, execute innovative procedures and generate original outcomes. While the link between metacognitive skills and the creativity of outcomes was established only recently, further exploration is required to understand their interplay in complex problem-solving. This explanatory sequential mixed-methods study investigated the role of metacognition in solving two ill-defined problem-solving tasks: an experimental Product Improvement Task and an ecologically valid semestral essay. Seventeen undergraduates performed tasks and provided monitoring judgments. Based on the originality of outcomes and accuracy of judgments, three clusters of students were identified: skilled and unaware students underestimating high performance, unskilled and unaware overestimating low performance, and unskilled but aware accurately monitoring low performance. Subsequent in-depth interviews investigated the essay writing process of each cluster. Skilled students effectively utilized metacognitive knowledge, created a unique problem representation, and gathered and synthesized new information to develop essay drafts that were debugged and evaluated. Unskilled and unaware students exhibited deficits in strategy knowledge and had poor metacognitive skills. Unskilled but aware students exhibited low self-efficacy and motivation to perform. These findings emphasize the need for targeted metacognitive and motivational interventions for different clusters of students.

创造性地解决问题的技能对于应对复杂的、非程序化的挑战至关重要,它使个人能够创造独特的目标、执行创新的程序并产生独创性的结果。虽然元认知技能与结果的创造性之间的联系最近才被证实,但要了解它们在解决复杂问题过程中的相互作用,还需要进一步的探索。这项解释性顺序混合方法研究调查了元认知在解决两个不明确的问题解决任务中的作用:一个实验性的产品改进任务和一个生态有效的半命题作文。17 名本科生完成了任务并提供了监测判断。根据结果的独创性和判断的准确性,确定了三个学生群组:熟练且不了解的学生低估了高绩效,不熟练且不了解的学生高估了低绩效,不熟练但了解的学生准确监控了低绩效。随后的深入访谈调查了各组学生的作文写作过程。熟练的学生有效地利用了元认知知识,创建了独特的问题表征,并收集和综合了新的信息,从而形成了经过调试和评估的作文草稿。不熟练和未意识到问题的学生在策略知识方面存在缺陷,元认知能力较差。不熟练但有意识的学生表现出较低的自我效能感和表现动机。这些发现强调了针对不同学生群体进行有针对性的元认知和动机干预的必要性。
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引用次数: 0
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Journal of Creative Behavior
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