首页 > 最新文献

Journal of Creative Behavior最新文献

英文 中文
How to Make Full Use of Human Unconscious Thought System in Creative Tasks? The Positive Role of Performance Contingent Reward
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-28 DOI: 10.1002/jocb.70001
Ran Ding, Bo Yang, Xiaolin Mei, Tingni Li

When people are working on creative tasks, they make progress in conscious thought (CT) and unconscious thought (UT) processes. UT occurs outside conscious awareness, and unlike CT, it is independent of working memory resources. Previous studies suggest UT is more influential under certain conditions, known as the UT effect. Typically, these studies utilize a UT paradigm where participants are divided into CT and UT groups: the CT group reflects on the task, while the UT group engages in a distraction. However, UT effect is inconsistent across studies. This study aims to explore the condition under which UT effect works and how to facilitate it. By manipulating performance-contingent reward, this study compared the creativity of UT and CT in reward and non-reward conditions under a modified UT paradigm (N = 179). Creativity was measured by a divergent thinking task (the unusual uses task). Results indicated the fluency and originality in the reward condition were higher than non-reward condition for the UT group. What's more, UT surpassed CT in fluency and originality only in the reward condition. This study extends UT theory and provides insights in maximizing the benefits of UT, enabling individuals to boost creativity without thinking consciously or consuming working memory resources.

{"title":"How to Make Full Use of Human Unconscious Thought System in Creative Tasks? The Positive Role of Performance Contingent Reward","authors":"Ran Ding,&nbsp;Bo Yang,&nbsp;Xiaolin Mei,&nbsp;Tingni Li","doi":"10.1002/jocb.70001","DOIUrl":"https://doi.org/10.1002/jocb.70001","url":null,"abstract":"<div>\u0000 \u0000 <p>When people are working on creative tasks, they make progress in conscious thought (CT) and unconscious thought (UT) processes. UT occurs outside conscious awareness, and unlike CT, it is independent of working memory resources. Previous studies suggest UT is more influential under certain conditions, known as the UT effect. Typically, these studies utilize a UT paradigm where participants are divided into CT and UT groups: the CT group reflects on the task, while the UT group engages in a distraction. However, UT effect is inconsistent across studies. This study aims to explore the condition under which UT effect works and how to facilitate it. By manipulating performance-contingent reward, this study compared the creativity of UT and CT in reward and non-reward conditions under a modified UT paradigm (<i>N</i> = 179). Creativity was measured by a divergent thinking task (the unusual uses task). Results indicated the fluency and originality in the reward condition were higher than non-reward condition for the UT group. What's more, UT surpassed CT in fluency and originality only in the reward condition. This study extends UT theory and provides insights in maximizing the benefits of UT, enabling individuals to boost creativity without thinking consciously or consuming working memory resources.</p>\u0000 </div>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143513846","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Artificial Intelligence Assisted Creativity: Conceptualization, Instrument Development and Validation
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-28 DOI: 10.1002/jocb.70004
Pui Yi Mok, Hsueh-Hua Chuang, Ming-Min Cheng, Thomas J. Smith

Considering the pivotal role of creativity across various eras and the rapid integration of Artificial Intelligence (AI) in both creative processes and education, this study introduces and provides validity evidence for the AI-assisted Creativity Questionnaire (AICQ). This new 16-item instrument aims to quantify human creative potential in AI-assisted endeavors. Initially, a diverse cohort of 322 university students in Taiwan completed the AICQ from November to December 2023. Through exploratory factor analysis (EFA) of responses from this sample, three distinct factors emerged: (1) AI-assisted functional creativity (AIFC), (2) AI-assisted visual artistic creativity (AIVAC), and (3) AI-assisted ideational creativity (AIIC). One item was removed due to cross-loading. Subsequently, in September 2024, 330 university students in Taiwan engaged with both the AICQ and the 28-item Creative Behavior Inventory (CBI). Based on responses from this sample, construct validity evidence for the AICQ was examined using confirmatory factor analysis (CFA), which affirmed that a three-factor model provided a good fit to the data. Gender differences in AICQ scores were found in these subsequent data. Overall, data from participants provided evidence for the reliability as well as convergent, concurrent, and discriminant validity of the scores obtained from the AICQ.

{"title":"Artificial Intelligence Assisted Creativity: Conceptualization, Instrument Development and Validation","authors":"Pui Yi Mok,&nbsp;Hsueh-Hua Chuang,&nbsp;Ming-Min Cheng,&nbsp;Thomas J. Smith","doi":"10.1002/jocb.70004","DOIUrl":"https://doi.org/10.1002/jocb.70004","url":null,"abstract":"<div>\u0000 \u0000 <p>Considering the pivotal role of creativity across various eras and the rapid integration of Artificial Intelligence (AI) in both creative processes and education, this study introduces and provides validity evidence for the AI-assisted Creativity Questionnaire (AICQ). This new 16-item instrument aims to quantify human creative potential in AI-assisted endeavors. Initially, a diverse cohort of 322 university students in Taiwan completed the AICQ from November to December 2023. Through exploratory factor analysis (EFA) of responses from this sample, three distinct factors emerged: (1) AI-assisted functional creativity (AIFC), (2) AI-assisted visual artistic creativity (AIVAC), and (3) AI-assisted ideational creativity (AIIC). One item was removed due to cross-loading. Subsequently, in September 2024, 330 university students in Taiwan engaged with both the AICQ and the 28-item Creative Behavior Inventory (CBI). Based on responses from this sample, construct validity evidence for the AICQ was examined using confirmatory factor analysis (CFA), which affirmed that a three-factor model provided a good fit to the data. Gender differences in AICQ scores were found in these subsequent data. Overall, data from participants provided evidence for the reliability as well as convergent, concurrent, and discriminant validity of the scores obtained from the AICQ.</p>\u0000 </div>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143513847","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
PISA 2022 Creative Thinking Assessment: Opportunities, Challenges, and Cautions
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-28 DOI: 10.1002/jocb.70003
Baptiste Barbot, James C. Kaufman

The OECD's PISA program assesses 15-year-old students globally in key competencies every 3 years, providing influential data on education quality and spurring policy debates. In the latest cycle, the innovation domain focused on creative thinking, assessing over 140,000 students across 60+ countries, in the largest study of adolescent creativity to date. This innovation domain included a cognitive test covering multiple creative thinking processes (generating creative ideas, generating diverse ideas, and evaluating/improving ideas) and creativity domains (written expression, visual expression, social problem-solving, and scientific problem-solving), as well as an extensive survey on factors influencing creativity (such as openness, creative self-efficacy, or growth mindset). While this dataset offers unprecedented research opportunities due to its scale and international scope, challenges arise from its aggregated scoring and complex sampling design. Missteps in using this data in secondary analyses could lead to fragmented and inconsistent findings. This paper provides an overview of the PISA 2022 creative thinking assessment's framework, methods, and findings, highlighting both the potential and the caution needed for impactful creativity research.

{"title":"PISA 2022 Creative Thinking Assessment: Opportunities, Challenges, and Cautions","authors":"Baptiste Barbot,&nbsp;James C. Kaufman","doi":"10.1002/jocb.70003","DOIUrl":"https://doi.org/10.1002/jocb.70003","url":null,"abstract":"<div>\u0000 \u0000 <p>The OECD's PISA program assesses 15-year-old students globally in key competencies every 3 years, providing influential data on education quality and spurring policy debates. In the latest cycle, the innovation domain focused on creative thinking, assessing over 140,000 students across 60+ countries, in the largest study of adolescent creativity to date. This innovation domain included a cognitive test covering multiple creative thinking processes (generating creative ideas, generating diverse ideas, and evaluating/improving ideas) and creativity domains (written expression, visual expression, social problem-solving, and scientific problem-solving), as well as an extensive survey on factors influencing creativity (such as openness, creative self-efficacy, or growth mindset). While this dataset offers unprecedented research opportunities due to its scale and international scope, challenges arise from its aggregated scoring and complex sampling design. Missteps in using this data in secondary analyses could lead to fragmented and inconsistent findings. This paper provides an overview of the PISA 2022 creative thinking assessment's framework, methods, and findings, highlighting both the potential and the caution needed for impactful creativity research.</p>\u0000 </div>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143513852","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The Overlooking of Subtractive Changes: Replication and Extension to Stronger Cues and Social Norms
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-24 DOI: 10.1002/jocb.1535
Adrien Alejandro Fillon, Fabien Girandola, Nathalie Bonnardel, Lionel Souchet

People systematically overlook subtractive changes and favor additive ones when reporting new ideas. In a first preregistered experiment conducted via the Prolific platform among French adults (N = 477), we replicated experiments 2, 3, and 4 in Adams et al.'s study. We replicated the overlooking of subtraction, as participants reported 1155 additive ideas and only 297 subtractive ideas. Cueing participants (“Remember that you can add things or take them away”) increased the percentage of participants who reported at least one subtractive idea (overall OR = 2.52, improvement condition, ϕ = 0.18, make it worse condition, ϕ = 0.24). In a second experiment conducted to test how the framing of the cue influences the overlook, participants reported more subtractive ideas when they read a subtract-only cue (“remember that you can take things away”), than with a subtract-then-add cue. Results therefore provided empirical support for the overlooking of subtractive changes hypothesis, mitigated by a cue. We also found that norms affected the report of new ideas (descriptive OR = 7.49, injunctive OR = 6.86). Cues and injunctive (but not descriptive) norms were both related to the asymmetry.

{"title":"The Overlooking of Subtractive Changes: Replication and Extension to Stronger Cues and Social Norms","authors":"Adrien Alejandro Fillon,&nbsp;Fabien Girandola,&nbsp;Nathalie Bonnardel,&nbsp;Lionel Souchet","doi":"10.1002/jocb.1535","DOIUrl":"https://doi.org/10.1002/jocb.1535","url":null,"abstract":"<div>\u0000 \u0000 <p>People systematically overlook subtractive changes and favor additive ones when reporting new ideas. In a first preregistered experiment conducted via the Prolific platform among French adults (<i>N</i> = 477), we replicated experiments 2, 3, and 4 in Adams et al.'s study. We replicated the overlooking of subtraction, as participants reported 1155 additive ideas and only 297 subtractive ideas. Cueing participants (“Remember that you can add things or take them away”) increased the percentage of participants who reported at least one subtractive idea (overall OR = 2.52, improvement condition, <i>ϕ</i> = 0.18, make it worse condition, <i>ϕ</i> = 0.24). In a second experiment conducted to test how the framing of the cue influences the overlook, participants reported more subtractive ideas when they read a subtract-only cue (“remember that you can take things away”), than with a subtract-then-add cue. Results therefore provided empirical support for the overlooking of subtractive changes hypothesis, mitigated by a cue. We also found that norms affected the report of new ideas (descriptive OR = 7.49, injunctive OR = 6.86). Cues and injunctive (but not descriptive) norms were both related to the asymmetry.</p>\u0000 </div>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143481533","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Two's Company: How Academic Diversity in Dyads Enhances Divergent Thinking
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-24 DOI: 10.1002/jocb.1539
Xiaochen Liu, Gregory T. Boldt, Donald J. Leu, James C. Kaufman

Group diversity is an active topic in research as studies examine how differences in background, culture, job position, gender, and ethnicity can all impact group creativity. One relatively overlooked component is how diversity in academic knowledge affects group and individual creativity. In this study, 56 graduate students from a research university in the United States were paired into a dyad with another academically similar or diverse student. They then took the Alternate Uses Test (AUT) alone, as a team, and then alone again. The AUT was used to obtain three divergent thinking scores—fluency, flexibility, and originality. The scores were analyzed to determine if graduate students in academically diverse dyads worked better together (and, subsequently, alone) compared to academically similar dyads. The results showed that academically diverse dyads had significantly higher scores on originality for both increases in individual task scores and the team creativity task, as well as higher fluency scores compared to academically similar dyads. In addition, the results suggest that academically similar and diverse dyads demonstrate varying patterns of fluency and originality scores over time. Results indicated that embracing academic diversity can lead to both dyads and, subsequently, individuals being more productive in generating novel ideas.

{"title":"Two's Company: How Academic Diversity in Dyads Enhances Divergent Thinking","authors":"Xiaochen Liu,&nbsp;Gregory T. Boldt,&nbsp;Donald J. Leu,&nbsp;James C. Kaufman","doi":"10.1002/jocb.1539","DOIUrl":"https://doi.org/10.1002/jocb.1539","url":null,"abstract":"<div>\u0000 \u0000 <p>Group diversity is an active topic in research as studies examine how differences in background, culture, job position, gender, and ethnicity can all impact group creativity. One relatively overlooked component is how diversity in academic knowledge affects group and individual creativity. In this study, 56 graduate students from a research university in the United States were paired into a dyad with another academically similar or diverse student. They then took the Alternate Uses Test (AUT) alone, as a team, and then alone again. The AUT was used to obtain three divergent thinking scores—fluency, flexibility, and originality. The scores were analyzed to determine if graduate students in academically diverse dyads worked better together (and, subsequently, alone) compared to academically similar dyads. The results showed that academically diverse dyads had significantly higher scores on originality for both increases in individual task scores and the team creativity task, as well as higher fluency scores compared to academically similar dyads. In addition, the results suggest that academically similar and diverse dyads demonstrate varying patterns of fluency and originality scores over time. Results indicated that embracing academic diversity can lead to both dyads and, subsequently, individuals being more productive in generating novel ideas.</p>\u0000 </div>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143481508","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The Products of the Process: Toward Exploring and Expanding the Benefits of Being Creative
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-24 DOI: 10.1002/jocb.70006
James C. Kaufman, Vlad P. Glăveanu

The traditionally studied positive outcomes of creativity tend to be product-focused, such as Big-C contributions, good grades, or strong work performance. This paper makes an argument for the importance of less-discussed products of the process—the benefits that arise from being creative, regardless of one's abilities or level of achievement. These positive outcomes are more tied to such meaning-related concepts as self-understanding, feeling one's life is significant and worth living, and gaining both short-term and long-term purposes. In highlighting these potential consequences of being creative, we get to question clear separations between processes and products in the field of creativity studies and show that engaging in the creative process itself “produces” experiences that are less tangible or even noticeable but by no means unimportant.

{"title":"The Products of the Process: Toward Exploring and Expanding the Benefits of Being Creative","authors":"James C. Kaufman,&nbsp;Vlad P. Glăveanu","doi":"10.1002/jocb.70006","DOIUrl":"https://doi.org/10.1002/jocb.70006","url":null,"abstract":"<div>\u0000 \u0000 <p>The traditionally studied positive outcomes of creativity tend to be product-focused, such as Big-C contributions, good grades, or strong work performance. This paper makes an argument for the importance of less-discussed products of the process—the benefits that arise from being creative, regardless of one's abilities or level of achievement. These positive outcomes are more tied to such meaning-related concepts as self-understanding, feeling one's life is significant and worth living, and gaining both short-term and long-term purposes. In highlighting these potential consequences of being creative, we get to question clear separations between processes and products in the field of creativity studies and show that engaging in the creative process itself “produces” experiences that are less tangible or even noticeable but by no means unimportant.</p>\u0000 </div>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143481295","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Fostering Creativity Through Game-Based Approaches: A Scoping Review
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-24 DOI: 10.1002/jocb.1536
Zhitian Skylor Zhang, Martina Seemann, Richard Joos, Markus Suren, Helge Fischer, Mathias Hofmann

Given the increasing emphasis on game-based approaches (GBAs) and the critical importance of cultivating creativity, there is an urgent need for a comprehensive examination of this emerging interdisciplinary field. The present study employs a scoping review methodology to provide an overview of the existing research that utilized GBAs as a means to foster creativity. Specifically, this article presents a scoping review of 61 studies published between 2000 and 2022 in English focusing on the use of GBAs to enhance creativity across various contexts. The results indicate an increasing trend in publications over the past two decades, with research clusters predominantly located in the United States, Taiwan, and Spain. Target groups primarily studied include adults in higher education, followed by children in K-12 settings, with the majority of studies conducted within classroom environments. A diverse array of GBAs have been employed in these studies, including video games, game-based learning, gamification, serious games, escape rooms, board games, and more, across both digital and non-digital media. These approaches were either developed by the researchers themselves or utilized pre-existing ones. Furthermore, GBAs have been found to foster various aspects of creativity, including creative thinking and problem-solving, flow and mastery experience, various aspects of the creative self, among others, pertaining to cognitive, motivational, affective, and sociocultural foundations. As such, this scoping review acts as a stimulus for ongoing research and refinement of game-based approaches aimed at enhancing creativity within both research and practical domains.

{"title":"Fostering Creativity Through Game-Based Approaches: A Scoping Review","authors":"Zhitian Skylor Zhang,&nbsp;Martina Seemann,&nbsp;Richard Joos,&nbsp;Markus Suren,&nbsp;Helge Fischer,&nbsp;Mathias Hofmann","doi":"10.1002/jocb.1536","DOIUrl":"https://doi.org/10.1002/jocb.1536","url":null,"abstract":"<p>Given the increasing emphasis on game-based approaches (GBAs) and the critical importance of cultivating creativity, there is an urgent need for a comprehensive examination of this emerging interdisciplinary field. The present study employs a scoping review methodology to provide an overview of the existing research that utilized GBAs as a means to foster creativity. Specifically, this article presents a scoping review of 61 studies published between 2000 and 2022 in English focusing on the use of GBAs to enhance creativity across various contexts. The results indicate an increasing trend in publications over the past two decades, with research clusters predominantly located in the United States, Taiwan, and Spain. Target groups primarily studied include adults in higher education, followed by children in K-12 settings, with the majority of studies conducted within classroom environments. A diverse array of GBAs have been employed in these studies, including video games, game-based learning, gamification, serious games, escape rooms, board games, and more, across both digital and non-digital media. These approaches were either developed by the researchers themselves or utilized pre-existing ones. Furthermore, GBAs have been found to foster various aspects of creativity, including creative thinking and problem-solving, flow and mastery experience, various aspects of the creative self, among others, pertaining to cognitive, motivational, affective, and sociocultural foundations. As such, this scoping review acts as a stimulus for ongoing research and refinement of game-based approaches aimed at enhancing creativity within both research and practical domains.</p>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1002/jocb.1536","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143481296","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The ACT-ON Ideas Framework: A Contingency Perspective on Creative Self-Regulation
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-24 DOI: 10.1002/jocb.1537
Tin L. Nguyen, Rohan Prabhu

Creative action is idiosyncratic. Not only do creators differ in their approaches to creative work, but creative endeavors differ in complexity, scale, and level of difficulty, meaning that the self-regulation strategies people use to manage themselves and their ideas from creative ideation to implementation may differ. More specifically, the work that people devote to creative self-regulation is determined by the demands inherent to certain forms of creative activity and people's capacities to control their thoughts, emotions, and behaviors to meet those demands. Yet, current theoretical frameworks of creative self-regulation have not explicitly delineated the role of self-regulatory determinants and contingencies that make it easier or more challenging for people to actualize their ideas. To that end, we present the Actualization Contingencies and Tendencies for Operable New Ideas (ACT-ON Ideas) framework, which outlines the factors that influence the self-regulatory demands imposed by creative work, as well as people's propensities to enact certain self-regulation strategies during idea implementation. We argue that people's self-regulatory activities are influenced by (a) external contingencies such as idea qualities, task demands, and the environment, as well as (b) people's internal tendencies such as their dispositions, metacognitive abilities, self-beliefs, and behavioral inertia from previous efforts in the creative process.

{"title":"The ACT-ON Ideas Framework: A Contingency Perspective on Creative Self-Regulation","authors":"Tin L. Nguyen,&nbsp;Rohan Prabhu","doi":"10.1002/jocb.1537","DOIUrl":"https://doi.org/10.1002/jocb.1537","url":null,"abstract":"<p>Creative action is idiosyncratic. Not only do <i>creators</i> differ in their approaches to creative work, but <i>creative endeavors</i> differ in complexity, scale, and level of difficulty, meaning that the self-regulation strategies people use to manage themselves and their ideas from creative ideation to implementation may differ. More specifically, the work that people devote to creative self-regulation is determined by the demands inherent to certain forms of creative activity and people's capacities to control their thoughts, emotions, and behaviors to meet those demands. Yet, current theoretical frameworks of creative self-regulation have not explicitly delineated the role of self-regulatory determinants and contingencies that make it easier or more challenging for people to actualize their ideas. To that end, we present the Actualization Contingencies and Tendencies for Operable New Ideas (ACT-ON Ideas) framework, which outlines the factors that influence the self-regulatory demands imposed by creative work, as well as people's propensities to enact certain self-regulation strategies during idea implementation. We argue that people's self-regulatory activities are influenced by (a) external contingencies such as idea qualities, task demands, and the environment, as well as (b) people's internal tendencies such as their dispositions, metacognitive abilities, self-beliefs, and behavioral inertia from previous efforts in the creative process.</p>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1002/jocb.1537","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143481297","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
From Creative Performance Pressure to Deviance: Understanding the Role of Moral Disengagement and Supervisor Bottom Line Mentality
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-24 DOI: 10.1002/jocb.1538
Imran Hameed, Faisal Qadeer, Kanwal Zahoor, Irfan Hameed, Mumtaz Ali Memon

This study argues that many renowned organizations depend on their employees' creativity for top industry performance and meeting customer expectations in the current business era of hyper-competition. This study aims to understand the dark side of creative performance pressure (CPP) in the workplace through the lens of moral disengagement theory (MDT). We specifically argue that CPP results in organizational deviance (discretionary behavior that violates organizational norms and threatens the well-being of an organization, its members, or both). Further, we have identified employee moral disengagement (the ability to separate oneself morally from a wrong behavior by cognitively altering the perception of the situation and, therefore, not feeling negative about it) as an underlying mechanism of CPP—organizational deviance relationship and supervisor bottom-line mentality as the boundary condition of this mediated relationship. The data for the study were collected using a self-administered questionnaire through a time-lagged design from full-time employees working in the IT industry in Pakistan. A total of 254 completed responses were used to test the model through confirmatory factor analysis (in AMOS 23) and SPSS Process Macro. The results of the analysis supported the theoretical arguments of MDT and the existing evidence. The results highlighted that CPP leads employees toward organizational deviance through the underlying psychological mechanism of moral disengagement, and this impact is further enhanced in the presence of supervisors who are high in bottom-line mentality. The study makes significant theoretical contributions and suggests policy implications for organizations related to the code of ethics, incentivizing ethical behavior, and open communication.

{"title":"From Creative Performance Pressure to Deviance: Understanding the Role of Moral Disengagement and Supervisor Bottom Line Mentality","authors":"Imran Hameed,&nbsp;Faisal Qadeer,&nbsp;Kanwal Zahoor,&nbsp;Irfan Hameed,&nbsp;Mumtaz Ali Memon","doi":"10.1002/jocb.1538","DOIUrl":"https://doi.org/10.1002/jocb.1538","url":null,"abstract":"<div>\u0000 \u0000 <p>This study argues that many renowned organizations depend on their employees' creativity for top industry performance and meeting customer expectations in the current business era of hyper-competition. This study aims to understand the dark side of creative performance pressure (CPP) in the workplace through the lens of moral disengagement theory (MDT). We specifically argue that CPP results in organizational deviance (discretionary behavior that violates organizational norms and threatens the well-being of an organization, its members, or both). Further, we have identified employee moral disengagement (the ability to separate oneself morally from a wrong behavior by cognitively altering the perception of the situation and, therefore, not feeling negative about it) as an underlying mechanism of CPP—organizational deviance relationship and supervisor bottom-line mentality as the boundary condition of this mediated relationship. The data for the study were collected using a self-administered questionnaire through a time-lagged design from full-time employees working in the IT industry in Pakistan. A total of 254 completed responses were used to test the model through confirmatory factor analysis (in AMOS 23) and SPSS Process Macro. The results of the analysis supported the theoretical arguments of MDT and the existing evidence. The results highlighted that CPP leads employees toward organizational deviance through the underlying psychological mechanism of moral disengagement, and this impact is further enhanced in the presence of supervisors who are high in bottom-line mentality. The study makes significant theoretical contributions and suggests policy implications for organizations related to the code of ethics, incentivizing ethical behavior, and open communication.</p>\u0000 </div>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143481299","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Make or Break? How Positive and Negative Family Experiences Affect Workplace Creativity: The Role of Energy and Mindfulness
IF 2.8 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-02-24 DOI: 10.1002/jocb.70002
Hui He, Lu Zhao, Beini Liu

Employee creativity is pivotal for organizational innovation, yet studies to date have primarily focused on the impact of individual and work-related characteristics on creativity while neglecting the influence of family factors. Drawing on the work-home resources (W-HR) model, this study aims to explore how positive family experiences such as spousal positive affect and negative experiences such as housework could potentially boost or impede work creativity. Using a multi-wave, multisource survey design, data were collected from 238 employee–spouse–supervisor triads. The findings revealed that spousal positive affect fosters employee work creativity by augmenting energy, whereas housework diminishes work creativity by draining energy. In addition, employee mindfulness enhances the pathway through which spousal positive affect increases work creativity via energy but mitigates the pathway through which housework reduces work creativity. This study enriches our understanding of the crossover impacts of family on work, highlighting the significant role that family factors play in influencing work creativity.

{"title":"Make or Break? How Positive and Negative Family Experiences Affect Workplace Creativity: The Role of Energy and Mindfulness","authors":"Hui He,&nbsp;Lu Zhao,&nbsp;Beini Liu","doi":"10.1002/jocb.70002","DOIUrl":"https://doi.org/10.1002/jocb.70002","url":null,"abstract":"<div>\u0000 \u0000 <p>Employee creativity is pivotal for organizational innovation, yet studies to date have primarily focused on the impact of individual and work-related characteristics on creativity while neglecting the influence of family factors. Drawing on the work-home resources (W-HR) model, this study aims to explore how positive family experiences such as spousal positive affect and negative experiences such as housework could potentially boost or impede work creativity. Using a multi-wave, multisource survey design, data were collected from 238 employee–spouse–supervisor triads. The findings revealed that spousal positive affect fosters employee work creativity by augmenting energy, whereas housework diminishes work creativity by draining energy. In addition, employee mindfulness enhances the pathway through which spousal positive affect increases work creativity via energy but mitigates the pathway through which housework reduces work creativity. This study enriches our understanding of the crossover impacts of family on work, highlighting the significant role that family factors play in influencing work creativity.</p>\u0000 </div>","PeriodicalId":39915,"journal":{"name":"Journal of Creative Behavior","volume":"59 1","pages":""},"PeriodicalIF":2.8,"publicationDate":"2025-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143481509","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
Journal of Creative Behavior
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1