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Examining the Japanese Version of the Biographical Inventory of Creative Behavior Among Adults and Adolescents Using Item Response Theory 用项目反应理论检验日文版成人与青少年创造性行为传记量表
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2026-01-19 DOI: 10.1002/jocb.70094
Chiaki Ishiguro, Kazuki Matsumoto, Takumitsu Agata, Hiroyuki Noguchi, Takeshi Okada

Measures of creative behavior have typically been developed for adults (Biographical Inventory of Creative Behavior [BICB]). Such measures are important for examining the mechanisms of creativity and for understanding how creativity education relates to creative behavior. In Japan, where creativity education has become increasingly emphasized in schools, a scale needs to be developed that can assess creative behavior not only among adults but also among adolescents. Thus, this study developed a Japanese version of the BICB (BICB-J) and examined its measurement properties using the Item Response Theory (IRT) (Study 1). The results demonstrated that multiple BICB items had a high difficulty level and that the BICB-J was extremely difficult for Japanese adults. Differential item and test functioning analyses revealed that the difficulty of the BICB-J items varied by gender and age even when the respondents' traits were the same. Furthermore, this study developed the BICB-J for adolescents by adding items and examining its measurement properties using IRT (Study 2). The results showed that the BICB-J items for adolescents had less difficulty measuring the creative behavior of Japanese adolescents than that of adults. The results are discussed considering previous findings on creative activity among Japanese people.

创造性行为的测量通常是为成人开发的(创造性行为传记量表[BICB])。这些措施对于研究创造力的机制和理解创造力教育如何与创造性行为相关联是很重要的。在日本,学校越来越强调创造力教育,需要开发一种量表,不仅可以评估成年人的创造力行为,也可以评估青少年的创造力行为。因此,本研究开发了日本版的BICB (BICB- j),并使用项目反应理论(IRT)检验了其测量特性(研究1)。结果表明,多个BICB项目具有较高的难度水平,其中BICB- j对日本成年人来说难度极高。差异项目和测试功能分析表明,即使在被调查者的特征相同的情况下,BICB-J项目的难度也因性别和年龄而异。此外,本研究通过增加项目并使用IRT检测其测量特性来开发青少年BICB-J(研究2)。结果表明,用BICB-J量表测量日本青少年创造性行为的难度低于成人。考虑到之前关于日本人创造性活动的研究结果,对结果进行了讨论。
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引用次数: 0
Thinking Through Making or the Art of Verification 通过制作或验证艺术进行思考
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2026-01-15 DOI: 10.1002/jocb.70099
Frédéric Vallée-Tourangeau

I critically examine Wallas's influential stage model of creative thinking, particularly his dismissal of verification as unimaginative trudging. Wallas's deeply Romantic model exalts intimation and illumination, virtues that remain central to psychological research on creative problem solving. My thesis challenges this: creativity is enacted during verification, and its explanation requires a granular description of verification processes. Verification enriches the cognitive ecosystem by populating it with material prototypes: a draft, a sketch, a software demo, a maquette. These objects look and behave in specific ways, guiding iterative prototype construction. I introduce the concept of outsight, or insight manifested through material engagement, demonstrating how outsight emerges under laboratory conditions using interactive problem-solving procedures. Outsight occurs when physical prototypes reveal solutions through their material configuration, demonstrating how Wallas's “click” moments are enacted rather than purely mental. Video analysis of participants engaged in a creative problem-solving task using ELAN reveals the micro-processes that evince a breakthrough: participants construct solution prototypes, observe material behavior, and iteratively modify configurations until prototype and understanding converge. Interactivity leverages prototyping's generative power. Verification, far from mechanical trudging, is where the art of thought manifests through dynamic person-material coupling in the cognitive ecosystem.

我批判性地审视了华莱士关于创造性思维的有影响力的阶段模型,特别是他将验证视为缺乏想象力的艰辛。Wallas的浪漫主义模型推崇亲密和光明,这些美德仍然是创造性解决问题的心理学研究的核心。我的论文对这一观点提出了挑战:创造力是在验证过程中产生的,它的解释需要对验证过程进行细致的描述。验证通过填充材料原型来丰富认知生态系统:一个草稿,一个草图,一个软件演示,一个模型。这些对象具有特定的外观和行为方式,指导迭代原型构建。我介绍了洞察力的概念,或者通过材料参与表现出来的洞察力,展示了洞察力是如何在实验室条件下使用交互式问题解决程序出现的。当物理原型通过其材料配置揭示解决方案时,就会出现洞察力,证明Wallas的“点击”时刻是如何制定的,而不是纯粹的心理。使用ELAN进行创造性问题解决任务的参与者的视频分析揭示了证明突破的微过程:参与者构建解决方案原型,观察材料行为,迭代修改配置,直到原型和理解融合。交互性利用了原型的生成能力。验证,远非机械的跋涉,是思想艺术通过认知生态系统中动态的人-物耦合表现出来的地方。
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引用次数: 0
The Roles of Creative Self-Efficacy and Team Creative Efficacy in Employee and Team Creativity in Japanese Companies 创新自我效能感和团队创新效能感在日本企业员工和团队创造力中的作用
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2026-01-15 DOI: 10.1002/jocb.70096
Chiaki Ishiguro, Yumi Tonan, Megumi Ikeda, Yuki Anzai

This study conducted a cross-sectional survey to examine the roles of creative self-efficacy and team creative efficacy in employees' and teams' creative performance in Japanese companies, which culturally emphasize group harmony. In total, 3589 employees and 476 supervisors answered the online surveys. After confirming the creative self-efficacy and team creative efficacy constructs using data on the employee subsample (n = 3231), a distinct subsample of 358 employees working in 119 teams was analyzed using hierarchical linear modeling to assess how individual- and team-level efficacy beliefs are associated with supervisors' ratings of employee and team creativity. The results showed that creative self-efficacy was positively associated with individual creativity at both the within- and the between-group levels. By contrast, team creative efficacy was negatively associated with individual creativity at the within-group level, while its between-group (contextual) effect was small and not significant. These findings suggest that discrepancies in team members' perceptions of team creative efficacy may undermine individual creative performance. Overall, this study illustrates that individual and collective efficacy beliefs have different influences on creativity across levels within teams. This highlights the need to consider creativity as a multilayered social process shaped by both individual efficacy and shared team beliefs.

本研究采用横断面调查的方法,考察了在文化上强调团队和谐的日本企业中,创造自我效能感和团队创造效能感在员工和团队创造绩效中的作用。共有3589名员工和476名主管回答了在线调查。在利用员工子样本(n = 3231)的数据确认了创造性自我效能和团队创造性效能的结构之后,我们使用层次线性模型分析了119个团队的358名员工的不同子样本,以评估个人和团队层面的效能信念与主管对员工和团队创造力的评级之间的关系。结果表明,创造性自我效能感在组内和组间水平上均与个体创造力呈正相关。团队创造效能在组内水平与个体创造力呈负相关,组间(情境)效应较小且不显著。这些发现表明,团队成员对团队创造效能的认知差异可能会影响个人的创造绩效。总体而言,本研究表明,个人和集体效能信念对团队内部不同层次的创造力有不同的影响。这突出了将创造力视为由个人效能和团队共同信念共同塑造的多层次社会过程的必要性。
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引用次数: 0
When DA VINCI Met Wallas: Extended Modeling of the Creative Process 当达芬奇遇见华莱士:创作过程的扩展建模
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2026-01-09 DOI: 10.1002/jocb.70098
Giovanni Emanuele Corazza, Sergio Agnoli

By positing the centrality of process-oriented definitions of creativity, the article revisits Graham Wallas's The Art of Thought, showing that its legacy extends beyond the canonical four-stage model for the creative process. We first extract from Wallas's book some lesser known details that are proxies of metacognitive and emotional control. Second, we trace a century of theoretical development in models of the creative process, discussing how progress in psychological science enabled the birth of the study of creative cognition. Third, we present a detailed comparison between Wallas and the DA VINCI model, which describes the creative process through five interacting mental states: DAV (drive, attention, volition), information, novelty generation, creativity estimation, and implementation. To account for the dynamic nature of the creative process, this model introduces explicit transition states that mediate state transitions during the process, formalizes inspiration as the deliberate admission of “irrelevant” information that enables escape from dominant ideas, and allows for serendipity via divergent creativity estimation. Finally, we outline implications for modeling the cyber-creative process in the age of generative AI. The article thus offers an integrative framework that honors Wallas's seminal insights while advancing a dynamic, multi-level model suited to contemporary human–AI creative collaboration.

通过假设以过程为导向的创造力定义的中心地位,本文重新审视了格雷厄姆·华莱士的《思想的艺术》,表明其遗产超越了创造性过程的标准四阶段模型。我们首先从Wallas的书中提取了一些鲜为人知的细节,它们是元认知和情绪控制的代理。其次,我们追溯了一个世纪以来创造过程模型的理论发展,讨论了心理科学的进步是如何促成创造性认知研究的诞生的。第三,我们对Wallas模型和DA VINCI模型进行了详细的比较。DA VINCI模型通过五种相互作用的心理状态:DAV(驱动力、注意力、意志)、信息、新奇产生、创造力估计和实施来描述创造过程。为了解释创造过程的动态性,该模型引入了明确的过渡状态,在过程中调解状态转换,将灵感形式化为故意承认“不相关”信息,使其能够摆脱主导思想,并允许通过不同的创造力估计出现意外发现。最后,我们概述了在生成式人工智能时代对网络创造过程建模的影响。因此,本文提供了一个综合框架,在尊重Wallas的开创性见解的同时,推进了一个适合当代人类-人工智能创造性合作的动态、多层次模型。
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引用次数: 0
Cognitive Control and Creativity in Children: The Role of Task-Specific Demands in Divergent Thinking 儿童的认知控制与创造力:任务特定需求在发散思维中的作用
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2026-01-07 DOI: 10.1002/jocb.70095
Pier-Luc de Chantal, Marie-Claudelle Leblanc, Claudelle Houde-Labrecque, Claude Labrie

Cognitive control is known to support divergent thinking in adults, but findings in children remain mixed. This study examined the association between cognitive control—measured as a composite score from two executive function tasks—and verbal divergent thinking in 120 French-speaking school-aged children (aged 10 to 12 years). Originality and fluency scores on the Alternate Uses Tests (AUT) and the Consequences Tests (CT) were moderately correlated, supporting their convergent validity. However, children demonstrated higher fluency and originality on the AUT than on the CT. Importantly, the two tasks showed different patterns of association with cognitive control, which was more strongly related to originality in the AUT. This task-specific effect was consistent across both AI- and human-based scoring methods. Additional analyses revealed that children with greater cognitive control generated more original ideas earlier in the tasks, with a gradual decline over time. This temporal pattern remained consistent across both tasks. In contrast, fluency was less consistently related to cognitive control and did not exhibit task-specific effects. Together, these findings provide further evidence that cognitive control plays a role in preadolescents' creative performance, while also highlighting possible task-specific demands that carry important implications for understanding the development and assessment of divergent thinking.

众所周知,认知控制能够支持成人的发散性思维,但在儿童身上的研究结果却参差不齐。这项研究调查了120名说法语的学龄儿童(10至12岁)的认知控制(通过两项执行功能任务的综合得分来衡量)与言语发散思维之间的关系。替代用途测试(AUT)和结果测试(CT)的独创性和流畅性得分呈中等相关,支持其收敛效度。然而,儿童在AUT上比在CT上表现出更高的流畅性和独创性。重要的是,这两个任务显示出与认知控制的不同关联模式,认知控制在AUT中与独创性的关联更强。这种特定于任务的效果在人工智能和基于人类的评分方法中都是一致的。另外的分析显示,认知控制能力较强的孩子在任务早期会产生更多的原创想法,随着时间的推移会逐渐下降。这种时间模式在两个任务中保持一致。相比之下,流利程度与认知控制的关系不太一致,也没有表现出特定任务的影响。总之,这些发现为认知控制在青春期前的创造性表现中发挥作用提供了进一步的证据,同时也强调了可能的特定任务需求,这对理解发散思维的发展和评估具有重要意义。
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引用次数: 0
Does Workplace Creativity Start at Home?: Understanding the Influence of Family Support on Workplace Creativity via Increased Employee Resilience 职场创造力是从家里开始的吗?:通过提高员工弹性来理解家庭支持对工作场所创造力的影响
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2026-01-04 DOI: 10.1002/jocb.70092
Meagan E. Paez, Roni Reiter-Palmon

The current study aims to provide a better understanding of the role of family support in promoting workplace creativity via improved individual resilience. Further investigating these relationships, the current study assessed data collected via an online survey of 278 participants. Consistent with existing research on the more general construct of social support and creativity, the results provided support for the idea that home life may prove to be a beneficial antecedent of higher creative functioning at work. Family support was found to be directly related to improved self-perceptions of individual creativity at work. Individuals reporting higher levels of family support also reported higher levels of workplace resilience. Additionally, employee resilience was found to partially mediate the positive relationship between family support and creativity.

本研究旨在更好地理解家庭支持通过提高个人弹性来促进工作场所创造力的作用。为了进一步调查这些关系,目前的研究评估了278名参与者通过在线调查收集的数据。与现有的关于社会支持和创造力的更一般的研究相一致,研究结果支持了这样一种观点,即家庭生活可能被证明是工作中更高创造性功能的有益前提。研究发现,家庭支持与提高工作中个人创造力的自我认知直接相关。报告家庭支持水平较高的个人也报告了更高水平的职场适应能力。此外,员工弹性在家庭支持与创造力的正向关系中起部分中介作用。
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引用次数: 0
The Effect of Mathematical Satisfaction on Mathematical Creativity: The Moderating Role of Individual Variables 数学满意度对数学创造力的影响:个体变量的调节作用
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-12-30 DOI: 10.1002/jocb.70083
Feride Ozyildirim Gumus, Sumeyra Soysal

This study seeks to explore the moderating effect of gender, grade level, self-confidence in mathematics, and study time allocated for mathematics outside of school on the relationship between mathematical satisfaction and mathematical creativity. Data were collected from 452 students attending state middle schools in different cities. In addition to a survey with demographic variables, data collection tools include a mathematical creativity test consisting of five open-ended mathematical problems and a Likert-type scale measuring mathematical satisfaction. The findings indicate a significant positive effect of mathematical satisfaction on mathematical creativity. The results further proved that there is no significant moderating role of gender, grade level, self-confidence in mathematics, and study time allocated for mathematics outside of school on this relationship. Future studies can focus on examining in more detail how this positive effect between mathematical satisfaction and mathematical creativity occurs.

本研究旨在探讨性别、年级、数学自信心、课外数学学习时间对数学满意度与数学创造力关系的调节作用。数据来自不同城市公立中学的452名学生。除了人口变量调查外,数据收集工具还包括一个由五个开放式数学问题组成的数学创造力测试和一个测量数学满意度的李克特式量表。研究结果表明,数学满意度对数学创造力有显著的正向影响。结果进一步证明,性别、年级水平、数学自信心和课外数学学习时间对这一关系没有显著的调节作用。未来的研究可以集中在更详细地检查数学满意度和数学创造力之间的这种积极影响是如何发生的。
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引用次数: 0
AI-Powered Scoring for Creative Thinking: Methods and Challenges in PISA Assessment 创新思维的人工智能评分:PISA评估中的方法和挑战
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-12-30 DOI: 10.1002/jocb.70082
Ricardo Primi, Roger E. Beaty, Mathias Benedek, Denis Dumas, Peter Organisciak, John D. Patterson, Tiago Calico, Mario Piacentini

The introduction of the PISA 2022 Creative Thinking assessment underscores the growing need for scalable, valid, and reliable methods to evaluate creativity in international large-scale assessments. Traditional human scoring, while nuanced, is time-consuming, costly, and subject to inconsistencies. This paper explores recent advances in artificial intelligence (AI) and natural language processing (NLP)—particularly transformer-based large language models (LLMs)—as promising alternatives for automated scoring. We review three methodological approaches: (1) unsupervised methods using semantic distance, (2) supervised fine-tuning with labeled data, and (3) few−/zero-shot learning using prompt-based inference. Empirical findings from verbal and visual creative tasks show that AI-based scoring systems can approximate human ratings with substantial accuracy (r = 0.70–0.85), even across different languages and task formats. A case study using the PISA Book Covers task demonstrates convergence between AI and human scores, with reliability levels comparable to traditional scoring. However, key challenges remain, particularly regarding cross-cultural comparability, bias mitigation, and interpretability. We discuss psychometric strategies (e.g., Many-Facet Rasch Models) to model these issues and propose future directions, including scoring of distinct creativity dimensions and developing transparent, open-source platforms. If rigorously validated, AI-based scoring offers a feasible and equitable path forward for assessing creativity globally.

PISA 2022创造性思维评估的引入强调了在国际大规模评估中对可扩展、有效和可靠的方法来评估创造力的日益增长的需求。传统的人工评分虽然细致入微,但耗时、成本高,而且容易出现不一致性。本文探讨了人工智能(AI)和自然语言处理(NLP)的最新进展-特别是基于变压器的大型语言模型(llm) -作为自动评分的有前途的替代方案。我们回顾了三种方法:(1)使用语义距离的无监督方法,(2)使用标记数据的监督微调,以及(3)使用基于提示的推理的少/零射击学习。口头和视觉创造性任务的实证研究结果表明,基于人工智能的评分系统可以以相当高的准确性接近人类的评分(r = 0.70-0.85),即使在不同的语言和任务格式中也是如此。使用PISA书本封面任务的案例研究展示了人工智能和人类分数之间的融合,其可靠性水平与传统评分相当。然而,主要的挑战仍然存在,特别是在跨文化可比性、减少偏见和可解释性方面。我们讨论了心理测量策略(例如,多面Rasch模型)来模拟这些问题,并提出了未来的方向,包括不同创造力维度的评分和开发透明的开源平台。如果经过严格验证,基于人工智能的评分为评估全球创造力提供了一条可行而公平的道路。
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引用次数: 0
Beyond Extremes, Intermediate Cognitive Inhibition Facilitates Creative Thinking: Behavioral and Neural Evidence in Young Adults 超越极端,中间认知抑制促进创造性思维:年轻人的行为和神经证据
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-12-29 DOI: 10.1002/jocb.70085
Chaoqun Ye, Yuhong Lin, Xing Wang, Chunlei Liu, Weiping Hu

The role of cognitive inhibition in creativity remains debated, with evidence pointing to both facilitative and impairing effects. To clarify this relationship, we experimentally manipulated inhibition levels (high, intermediate, low) using a cognitive resource depletion paradigm and examined their effects on creative thinking and its neural mechanisms. Behaviorally, participants with intermediate inhibition outperformed both the high and low inhibition groups in creative thinking. EEG analyses revealed enhanced alpha activity during creative ideation in the intermediate inhibition group, particularly in the frontal, fronto-central, and temporal regions in the right hemisphere, accompanied by greater cortical differentiation across frontal, central, and parietal areas. In contrast, the high inhibition group showed frontal and parietal activation differences without hemispheric asymmetry, whereas the low inhibition group exhibited neither regional differentiation nor hemispheric effects. The cortical alpha activation pattern of intermediate inhibition may reflect a dynamic balance or flexible shift between top-down cognitive control and bottom-up associative processing that optimizes creative ideation. Together, these findings offer a new perspective on the complex relationship between cognitive inhibition and creativity. More importantly, they reveal the cognitive and neural mechanisms through which cognitive inhibition regulates creative thinking, thereby deepening our understanding of the cognitive architecture underlying creativity.

认知抑制在创造力中的作用仍然存在争议,有证据表明它既有促进作用,也有损害作用。为了阐明这一关系,我们利用认知资源耗竭范式,通过实验控制抑制水平(高、中、低),并研究了它们对创造性思维及其神经机制的影响。在行为上,中度抑制的参与者在创造性思维方面的表现优于高抑制组和低抑制组。脑电图分析显示,在中度抑制组中,创造性思维过程中的α活动增强,尤其是在右半球的额叶、额中央和颞叶区域,伴随着额叶、中央和顶叶区域更大的皮层分化。相比之下,高抑制组表现出额叶和顶叶的激活差异,但没有半球不对称,而低抑制组既没有区域分化,也没有半球效应。中间抑制的皮层α激活模式可能反映了自上而下的认知控制和自下而上的联想加工之间的动态平衡或灵活转换,从而优化创造性思维。总之,这些发现为认知抑制和创造力之间的复杂关系提供了一个新的视角。更重要的是,它们揭示了认知抑制调节创造性思维的认知和神经机制,从而加深了我们对创造力背后的认知架构的理解。
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引用次数: 0
Cross-Cultural Validation of the Malevolent Creativity Behavior Scale in 7 Countries 恶意创造行为量表在7个国家的跨文化验证
IF 3 2区 心理学 Q2 PSYCHOLOGY, EDUCATIONAL Pub Date : 2025-12-29 DOI: 10.1002/jocb.70084
Cristian Ramos-Vera, Gisele Magarotto Machado, Dritjon Gruda, Hongyu Fu, Royer Olivera-Cercado, Luis Hualparuca-Olivera, Bernard Mensah Amoako, Inuusah Mahama, Ireri Anthony, Eliana Santos de Farias, Tatiana de Cassia Nakano, Carolina Rosa Campos, Bruno Bonfá-Araujo

This study examined the psychometric properties and cross-cultural validity of the Malevolent Creativity Behavior Scale (MCBS). A total of 2937 participants from Brazil, China, Ghana, Kenya, Peru, the United Kingdom, and the United States completed the 13-item MCBS. Confirmatory factor analyses compared multiple factor structures (unidimensional, three-factor, hierarchical, and bifactor), and measurement invariance was tested both across countries and by sex. The original three-factor solution demonstrated a generally acceptable fit. The measurement invariance findings indicated that the MCBS retains stable thresholds and factor loadings across groups, supporting the meaningfulness of comparisons. No significant item bias emerged by sex. However, most MCBS items do not reference novelty, a defining feature of creativity, posing the concern that the MCBS focuses more on malevolent ideation or antagonistic behaviors rather than creative malevolent processes. Overall, the results underscore the MCBS as a reliable tool for measuring harmful and creative behaviors in diverse cultural and demographic contexts. These findings contribute to the growing understanding of how malevolent creativity manifests and can be measured worldwide.

本研究考察了恶意创造行为量表(MCBS)的心理测量特征和跨文化效度。共有2937名来自巴西、中国、加纳、肯尼亚、秘鲁、英国和美国的参与者完成了13个项目的MCBS。验证性因素分析比较了多因素结构(一维、三因素、分层和双因素),并在不同国家和性别之间测试了测量不变性。最初的三因素解决方案显示出普遍可接受的拟合。测量不变性结果表明,MCBS在各组间保持稳定的阈值和因子负荷,支持比较的意义。性别没有显著的项目偏见。然而,大多数MCBS项目不涉及新颖性,而新颖性是创造力的一个定义特征,这引起了人们的担忧,即MCBS更关注恶意构思或对抗行为,而不是创造性的恶意过程。总的来说,研究结果强调了MCBS是衡量不同文化和人口背景下有害和创造性行为的可靠工具。这些发现有助于人们越来越多地了解恶意创造力是如何表现出来的,并且可以在全球范围内进行测量。
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引用次数: 0
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Journal of Creative Behavior
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