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2022 IEEE Global Engineering Education Conference (EDUCON)最新文献

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Computer Science in Schools: A Literature Mapping of Professional Development for In-Service Teachers 学校计算机科学:在职教师专业发展的文献映射
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766599
Majid Rouhani, M. Divitini, Amir Massoud Hashemi
During the last few decades, there has been a growing need for Professional Development of in-service teachers in Computer Science. This paper presents a systematic mapping of the research in this area published between 2010 and 2020. The study’s goal is to map existing literature, understanding how research is evolving and identifying gaps that can prompt new research. The literature mapping is based on the analysis of 206 articles collected from various online databases, then selected according to defined inclusion/exclusion criteria. The study investigates the type of intervention/study, school level, geographical location, connection to curricula, learning objectives, phase of the research, size of the study, and type of collaboration. From the literature mapping, Professional Development of in-service teachers of Computer Science emerges as a rapidly growing and dynamic research area. However, some threats are connected to fragmentation of the research and the need for more cooperation to increase inclusiveness and international collaboration.
在过去的几十年里,对计算机科学在职教师的专业发展的需求日益增长。本文对2010年至2020年间发表的这一领域的研究进行了系统的梳理。这项研究的目标是绘制现有文献,了解研究是如何演变的,并找出可以促进新研究的差距。文献映射是基于对从各种在线数据库收集的206篇文章的分析,然后根据定义的纳入/排除标准进行选择。该研究调查了干预/研究的类型、学校水平、地理位置、与课程的联系、学习目标、研究阶段、研究规模和合作类型。从文献图谱来看,计算机科学在职教师专业发展是一个发展迅速、充满活力的研究领域。然而,一些威胁与研究的碎片化以及需要更多合作以增加包容性和国际合作有关。
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引用次数: 0
Virtual labs: 5 ways to connect with Factory IO for mechatronics engineering courses 虚拟实验室:机械电子工程课程与工厂IO连接的5种方式
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766615
Roberto J. Mora-Salinas, Hugo G. González-Hernández
This paper present different low-cost alternatives for virtual laboratories to use during home schooling for mechatronics engineering courses. Due to the limitations with home offices and home schooling, it was necessary to look for alternatives to be able to carry out simulations in the engineering area that would help to solve the deficiencies in terms of laboratories on campus. In this work we focus on searching and developing alternatives for solutions in control engineering, programming, and automation with PLC. This work present five low-cost alternatives are presented so that students can live an enriching experience with the development of skills. A comparison is made between these alternatives.
本文介绍了在机电工程课程家庭教学中使用虚拟实验室的不同低成本替代方案。由于家庭办公室和家庭教育的局限性,有必要寻找能够在工程领域进行模拟的替代方案,这将有助于解决校园实验室方面的不足。在这项工作中,我们专注于寻找和开发可编程控制器控制工程,编程和自动化解决方案的替代方案。这项工作提出了五种低成本的替代方案,使学生能够在技能发展的同时获得丰富的体验。对这些备选方案进行了比较。
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引用次数: 0
The implementation of the flipped classroom model in the teaching of educational robotics: A study in secondary school students 翻转课堂模式在教育机器人教学中的实施:一项针对中学生的研究
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766812
Dimitrios A. Varsos, Georgios Dimitriou, Nikolaos C. Zygouris
The typical way to learn programming is using different high-level programming languages and a simple text editor, in order to compose and compile programs, usually to solve simple computational problems. Nowadays, an alternative method for the introduction of lower secondary school students into programming is through educational robotics. In this work, we design, organize and implement a teaching model in the context of flipped classroom learning, using educational robotics and an asynchronous tele-education environment for courses with limited weekly school time. Such a model must include learning independent of time and place, a more efficient use of classroom time and a cooperative teaching technique in cross-curricular subjects. The whole process is evaluated by the lower secondary school students themselves through a data collection tool and the relevant results are presented.
学习编程的典型方法是使用不同的高级编程语言和一个简单的文本编辑器,以便编写和编译程序,通常是为了解决简单的计算问题。如今,另一种向低年级学生介绍编程的方法是通过教育机器人。在这项工作中,我们设计、组织和实施了一个翻转课堂学习背景下的教学模型,使用教育机器人和异步远程教育环境来进行每周上课时间有限的课程。这种模式必须包括独立于时间和地点的学习,更有效地利用课堂时间和跨学科学科的合作教学技术。整个过程由初中生自己通过数据收集工具进行评估,并给出相关结果。
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引用次数: 1
Analysing Students’ Problem Solving Capabilities to Support Teaching in Software Development 分析学生解决问题的能力以支持软件开发教学
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766760
Axel Böttcher, Robin Grellner
We believe that we need to put more emphasis on helping students develop problem solving capabilities in our teaching on software development.Our research question is how much mental effort students invest in the different phases of problem solving: Understanding, Solution Planning, Implementation and Review. Other questions are which category of thinking they focus on, and how the effort put into each phase correlates to success.We designed and performed an empirical study with the intention to gain insights into problem solving skills of our students. In this study, CS-students were asked to solve different typical programming problems and they were guided through the process of problem solving with a kind of coding interview. First results show that that the implementation makes up the smallest portion of the effort, measured in terms of number of characters in our interviews’ transcripts. Students who were more thorough in analyzing the problem had generally longer implementation phases, indicating more substantial changes to the implementation than those who could not solve the problem. Unexpectedly, the analyzing phase took the successful students just as long as the ones who were not successful.All students repeatedly switched between the typical phases of problem solving. Students who proceeded in a more structured manner were the most successful. We see evidence that a lack of programming knowledge was not a main cause of failure in the fact that those students who could not solve the task have already failed at the problem analysis.Using insights gained from this kind of study will help to improve teaching of problem solving in introductory programming courses the future.
我们认为,在软件开发的教学中,我们需要更加强调帮助学生培养解决问题的能力。我们的研究问题是学生在解决问题的不同阶段投入了多少精力:理解、方案计划、实施和回顾。其他问题包括他们关注的是哪一种思维方式,以及在每个阶段投入的努力与成功之间的关系。我们设计并实施了一项实证研究,旨在深入了解学生解决问题的能力。本研究要求计算机科学专业学生解决不同的典型编程问题,并通过一种编程访谈引导他们解决问题的过程。第一个结果表明,根据我们的访谈记录中的字符数量,执行构成了努力的最小部分。分析问题更彻底的学生通常有更长的实施阶段,这表明实施的变化比那些不能解决问题的学生更实质性。出乎意料的是,在分析阶段,成功的学生和不成功的学生花费的时间一样长。所有学生都在解决问题的典型阶段之间反复切换。以更有条理的方式学习的学生是最成功的。我们看到的证据表明,缺乏编程知识并不是失败的主要原因,因为那些无法解决任务的学生已经在问题分析中失败了。使用从这种研究中获得的见解将有助于改进未来编程入门课程中解决问题的教学。
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引用次数: 0
Codifying Systematic Manuscript Preparation Checklists as a Training and Productivity Resource for Research Students 编纂系统的手稿准备检查表,作为研究学生的训练和生产力资源
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766777
P. Cuffe
This papers aims to provide research students with a tool to make explicit and tangible the steps needed to efficiently produce a high-quality, polished research manuscript. The tool is implemented as a set of checklist resources to be completed by the research student at various stages of manuscript production. Fundamentally, humans are forgetful and are typically poor at consistently executing multi-part procedures in a systematic way. The simple technology of checklists overcome this weakness of human cognition. The checklists themselves function as a learning re-enforcement aide, ensuring that students methodically and repeatedly work through the prescribed workflow for manuscript production and proofreading. Interactive pdf documents were chosen as a suitable educational technology to implement these checklist resources. Such pdf documents contain fillable boxes that can be completed and saved by the user, avoiding the need to print, scan or manually edit such forms. Embedding quality control and proof-reading feedback in such digital documents promotes good record keeping and captures the progression of a manuscript though its different stages of drafting.
本文旨在为研究生提供一个工具,使明确和有形的步骤,以有效地产生一个高质量的,抛光的研究手稿。该工具是作为一组检查表资源来实现的,由研究生在手稿制作的各个阶段完成。从根本上说,人类是健忘的,而且通常不善于以系统的方式持续执行多部分程序。简单的清单技术克服了人类认知的这一弱点。检查表本身的功能是作为学习强化助手,确保学生有条不紊地反复通过规定的工作流程进行手稿制作和校对。选择交互式pdf文档作为一种合适的教育技术来实现这些清单资源。此类pdf文档包含可填写的框,用户可以填写并保存这些框,从而避免了打印、扫描或手动编辑此类表单的需要。在这些数字文档中嵌入质量控制和校对反馈可以促进良好的记录保存,并捕获手稿在不同起草阶段的进展。
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引用次数: 0
Scenarios for student-centered learning: RFiD Pocket Lab and IoT Platform as teaching tools 以学生为中心的学习场景:RFiD口袋实验室和物联网平台作为教学工具
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766547
Raúl Crespo, E. López-Caudana, Katya Romo, Alfredo Mantilla
This paper contributes to the realization of learner-centered learning scenarios. It is developing an IoT learning platform for different educational levels. On the other hand, the use of “Pocket Labs” is proposed as an effective tool in the meaningful learning of emerging technologies. The fact that these tools can guide the student towards the realization of projects using a set of technologies that are on the rise generate as advantages: an increase in personnel familiar with the IoT, which has an economic impact on the industry, or that the learning is long term, as students develop and improve their understanding. Furthermore, the intention is to develop Information and Communication Tools (ICT) disciplinary competencies, which aligns with the spirit of the Tecnologico de Monterrey’s educational model. Both strategies are a relatively new teaching concept that supports students’ creativity and initiative, allowing them to wear and experiment with actual equipment at any time and place of their choice. Both experiences result in significant long-term learning in fundamental technologies for Education 4.0 and Industry 4.0. These include IoT, RFID (Radio Frequency Identification), NFC (Near Field Communications), Cloud Services, Etc.
本文有助于实现以学习者为中心的学习情境。它正在开发针对不同教育水平的物联网学习平台。另一方面,“口袋实验室”被认为是新兴技术有意义学习的有效工具。这些工具可以引导学生使用一系列正在兴起的技术来实现项目,这一事实产生了优势:熟悉物联网的人员增加,这对行业产生了经济影响,或者随着学生的发展和提高他们的理解,学习是长期的。此外,其目的是发展信息和通信工具(ICT)学科能力,这符合蒙特雷技术教育模式的精神。这两种策略都是一种相对较新的教学理念,支持学生的创造力和主动性,允许他们在自己选择的任何时间和地点穿着和实验实际的设备。这两种经历都导致了对教育4.0和工业4.0基础技术的重要长期学习。这些包括物联网,RFID(射频识别),NFC(近场通信),云服务等。
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引用次数: 2
Children’s learning based on the colors in the fruit’s inquiry in the techno-emotional cooking: Case study of emotions delimitation 技术情感烹饪中基于水果探究颜色的儿童学习:情感界限的个案研究
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766622
Cristina Páez Quinde, Héctor E. Hurtado-Puga, Patricio Miranda-Ramos, Carla S. Castro-Altamirano
The senses play a fundamental role in learning as they are related to emotions, since they allow stimulating the mind through perceptions because, by observing, smelling, tasting, and touching, they incite curiosity in benefit of the recognition of figures, textures, shapes, and colors, in addition to initiating the development of personal self-knowledge. The use of ICT in research is important since, through the development of a facial recognition application, it was possible to identify the learning that can be stimulated through the colors in fruits. The objective of this research is to investigate the perception of the colors of fruits and emotions in the learning of children in the first year of elementary school; based on the application of techno-emotional cuisine through facial recognition of emotions. The design was correlational-causal, because when presented with creative dishes made from fruit and with the help of the instruments, the emotion of the child was known when observing the food and in the same way the taste and dislike to eat, touch, smell and observe these foods. The scope of this research is to correlate, to explain the existing relationship between the two variables of study, that is, perceived the colors of the fruits of the creative dishes. To develop the hypothetical analysis with the instrument used and the population, the same that allowed to check the decision making with the alternate hypothesis, it is checked in a nonparametric way according to the statistics of Binomial Test of independent samples.
感官在学习中扮演着一个基本的角色,因为它们与情感有关,因为它们允许通过感知刺激心灵,因为通过观察、嗅觉、品尝和触摸,它们激发了对图形、纹理、形状和颜色的识别的好奇心,除了启动个人自我知识的发展。在研究中使用信息和通信技术是很重要的,因为通过开发面部识别应用程序,有可能确定通过水果的颜色可以刺激的学习。摘要本研究旨在探讨小学一年级儿童对水果颜色的感知与情绪在学习中的关系;基于技术的情感料理的应用,通过面部识别情绪。这个设计是相关因果关系的,因为当展示由水果制成的创意菜肴时,在仪器的帮助下,孩子们在观察食物时的情绪是已知的,以同样的方式品尝和不喜欢吃、触摸、闻和观察这些食物。本研究的范围是相互关联的,解释研究的两个变量之间存在的关系,即感知到的水果的颜色的创意菜肴。为了利用所使用的工具和总体进行假设分析,就像允许用备用假设检查决策一样,它是根据独立样本的二项检验统计以非参数方式进行检查的。
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引用次数: 0
Programmable Hardware BBC Micro:Bit as a Tool for Developing Teacher Competencies 可编程硬件BBC Micro:Bit作为培养教师能力的工具
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766487
M. Cápay, Nika Kvassayová, Magdaléna Bellayová, Marek Mansell, Štefan Petrík
The teacher’s portfolio presenting the mastery of competencies focused on the student, the educational process and professional development is an important part of a teacher’s career growth in Slovakia. The teacher must demonstrate that they are able to innovate learning practices, considering the educational needs of each pupil. Programmable hardware that is easy and fast to use allows teachers to make computer science lessons more attractive to students on the one hand and increase teacher self-confidence on the other. We decided to be the first working group in Slovakia that create a project to implement the innovation at national level education by using physical computing principles to develop student’s digital skills. In cooperation with Slovak mobile company, we have realized the project, focused on education with the BBC micro:bit in Slovak schools. Thanks to the project teachers could have not only hardware but also access to information they needed to start teaching with BBC micro:bit. It helped to eliminate the problems with how to start and teachers could focus on the students. After teaching with micro:bit teachers were more motivated and confident. Based on the post-questionnaire, we found that computer science teachers perceive their competencies higher than before the start of the project.
在斯洛伐克,教师的作品集是教师职业发展的重要组成部分,展示了对学生、教育过程和专业发展能力的掌握。教师必须证明他们能够创新学习实践,考虑到每个学生的教育需求。易于快速使用的可编程硬件一方面使教师能够使计算机科学课程对学生更具吸引力,另一方面也增加了教师的自信心。我们决定成为斯洛伐克的第一个工作组,创建一个项目,通过使用物理计算原理来发展学生的数字技能,在国家层面的教育中实施创新。我们与斯洛伐克移动公司合作,实现了这个项目,用BBC micro:bit在斯洛伐克的学校专注于教育。多亏了这个项目,老师们不仅可以获得硬件,还可以获得他们用BBC micro:bit开始教学所需的信息。它有助于消除如何开始的问题,教师可以专注于学生。使用micro:bit教学后,老师们更有动力和信心。基于问卷调查后,我们发现计算机科学教师认为他们的能力比项目开始前更高。
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引用次数: 2
Paper Smart Cities data analysis with Power BI and R 用纸智能城市数据分析与Power BI和R
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766385
Maria Belen Mora Arciniegas, Gladys Alicia Tenesaca Luna
Currently the transformation of a city involves the participation of users through all media and especially through communication networks and social networks. Right now, the pandemic waves of COVID-19, and the phases of confinement, oriented users to communicate through social networks specifically Twitter in which they shared their feelings, and the behavior of their situation in the face of the pandemic. When talking about sharing sentiment information on social networks we are talking about a large volume of information that is posted on the networks that can be processed and analyzed using technological tools including RStudio to collect and process; and Power BI to analyze and visualize. The methodology presented has been the result of a process of investigation of related works focused on the participations of the users of a city in Ecuador downloading data from the Social Network Twitter. The methodology is composed of the phases of collecting, storing, transforming, analyzing and visualizing, and the development and execution of the proposal, leaving solid foundations for the implementation of an intelligent campus prototype that combines technological tools and the analysis of information that supports decision making and information analysis. (Abstract)
目前,城市的改造涉及到用户通过各种媒介,特别是通过通信网络和社交网络的参与。目前,COVID-19大流行浪潮和禁闭阶段引导用户通过社交网络(特别是推特)进行交流,他们在社交网络上分享自己的感受和面对大流行时的行为。当谈到在社交网络上分享情感信息时,我们谈论的是发布在网络上的大量信息,这些信息可以使用包括RStudio在内的技术工具进行处理和分析;和Power BI进行分析和可视化。所提出的方法是对相关工作的调查过程的结果,重点是厄瓜多尔一个城市的用户从社交网络Twitter下载数据的参与。该方法由收集、存储、转换、分析和可视化以及提案的开发和执行阶段组成,为实现智能校园原型奠定了坚实的基础,该原型结合了技术工具和支持决策和信息分析的信息分析。(抽象)
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引用次数: 1
Reform of active pedagogy in the age of Covid 新冠时代主动教学法的改革
Pub Date : 2022-03-28 DOI: 10.1109/EDUCON52537.2022.9766780
Faten Ziadi, Naouel Boughattas, Wissal Neji
With the dramatic emergence of the Covid-19 Virus, teachers in schools and universities have been challenged to move from face-to-face to distance learning. This required an update on the materials and the workflow to adapt the teaching approach to the online context and ensure the learning quality. In this work, we will present the adopted approach in a particular course which is procedural programming, a course given for the first-year engineering students of our engineering school. We use two pedagogical approaches for teaching this course: the flipped classroom and the problem-based learning (PBL). The challenge was how to assure team working and provide the same coaching quality; facilitating, problem solving, group management and so on using the same teaching load. Major changes have been made to the current approach, including scripting sessions and teams’ coaching. A pedagogical scenario has been developed to enable coaching via video conferences while keeping the active aspect. Students work on their problem situation through collaborative tools and in the virtual presence of their coach. An e-learning platform has been adopted to allow asynchronous interactions. Our reform also affected the length of sessions, assessment and the types of teaching materials used to substitute physical presence in a classroom and the use of a blackboard.
随着Covid-19病毒的急剧出现,中小学和大学的教师面临着从面对面学习转向远程学习的挑战。这需要对材料和工作流程进行更新,以使教学方法适应在线环境,并确保学习质量。在这项工作中,我们将在一门特定的课程中介绍采用的方法,这门课程是程序编程,是为我们工程学院的一年级工程专业学生开设的课程。本课程采用两种教学方法:翻转课堂和基于问题的学习(PBL)。挑战在于如何保证团队合作并提供相同的教练质量;促进,解决问题,小组管理等使用相同的教学负荷。目前的方法发生了重大变化,包括脚本会话和团队指导。已经开发了一个教学方案,以便通过视频会议进行指导,同时保持积极的一面。学生们通过协作工具和教练的虚拟在场来解决他们的问题。采用电子学习平台,实现异步交互。我们的改革还影响了课程的长度、评估和教材的类型,以取代课堂上的实际存在和黑板的使用。
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引用次数: 1
期刊
2022 IEEE Global Engineering Education Conference (EDUCON)
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